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[WIP] Manipulate instances in the embedded game editor #7286

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@AlexandreSi AlexandreSi commented Jan 7, 2025

demo_communication_editor_game.mp4

TODO (non-exhaustive):

  • Handle rotation and size
  • Improve the RuntimeEditor class to be more performant
  • Support multiple instances selected
  • When selecting instance in the embedded game, update the instance properties panel with the selected instance
  • Fix rendering issues (gizmo highlighting, janky screen when modifying the instance position from the editor)
  • On the developer side: Electron reaches 80Go RAM use, there must be some big memory leakage somewhere

@AlexandreSi AlexandreSi requested a review from 4ian as a code owner January 7, 2025 14:53
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