Blind Mode? #161
Labels
area: game mechanics
Related to the game mechanics
pkg: core
Pertaining to @warriorjs/core
type: discussion
A discussion surrounding an idea
This is more of a sugestion for later after the next tower is done.
Blind mode:
Read me only contains minimal API documentation and no map.
Implement a
drawMap
function that allows the warrior to output what it thinks the floor looks like.Using some helper functions like
drawWall(x,y)
,drawMonster(x,y)
, etc the warrior could even be scored on the accuracy of the map.Is there any appetite for this sort of challenge?
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