Compilation warning -Wstringop-overflow=
in audio_effect_pitch_shift.cpp
with mingw-gcc
#101236
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Milestone
Tested versions
System information
Windows 11 - MinGW
Issue description
I encountered a compilation error when building the Godot Engine from source using scons on Windows with the mingw compiler. The error occurs in audio_effect_pitch_shift.cpp, specifically due to a memset operation that exceeds the maximum object size.
Steps to reproduce
Clone the Godot Engine source code repository.
Run the following command to compile:
Observed Output:
The compilation fails with the following error:
System Information:
OS: Windows 11
Compiler: MinGW
Please let me know if further information or logs are needed to assist in diagnosing this problem.
Minimal reproduction project (MRP)
N/A
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