Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

cheat based anti ping #152

Open
ChillerDragon opened this issue Mar 10, 2024 · 0 comments
Open

cheat based anti ping #152

ChillerDragon opened this issue Mar 10, 2024 · 0 comments

Comments

@ChillerDragon
Copy link
Member

admin only trust based client side physics
if the connection is lost the client does everything locally and on reconnect informs the server of the new state. Basically like minecraft does it. Informing the server about new state should be doable with rcon commands such as tele and grenade etc.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant