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It sounds like the audio is being broken up with a few moments of silence being inserted every few moments.
Other than sound, the game runs smoothly. At least, in the beginning when few units are present on the map. I have not played further. I have not observed any other issues besides missing fonts on the initial splash screen, which does not affect play. In-game fonts are fine.
Steps to reproduce
Install steam in a windows 10 bottle - all settings default
I came across this solution moments after opening this issue: #445 (comment)
Changing my audio output from 48khz to 44.1khz improves the audio stuttering / skipping issue for me, but it is somewhat still present. I think the remaining stuttering is due to CPU starvation. I'm on a macbook air m1. It now seems to coincide with interacting with, for example, main menu items.
Furthermore, after making this change, the game itself seems to stutter. For example, when starting a game and moving a unit, the unit will move in a stuttering motion - smoothly for a few steps, then pausing for a moment. However, audio does not skip during the pauses. Turning the game speed to the fastest setting makes this less noticeable.
Description
Game audio is skipping / stuttering.
It sounds like the audio is being broken up with a few moments of silence being inserted every few moments.
Other than sound, the game runs smoothly. At least, in the beginning when few units are present on the map. I have not played further. I have not observed any other issues besides missing fonts on the initial splash screen, which does not affect play. In-game fonts are fine.
Steps to reproduce
Expected behaviour
Audio is played correctly, without skipping / stuttering.
Logs
What version of Whisky are you using?
2.3.4
What version of macOS are you using?
Sonoma (macOS 14)
Issue Language
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