From 5ff0d8808bdd466eb3186df58f45f1f5204e1068 Mon Sep 17 00:00:00 2001 From: DrDudelsack <72721325+DrDudelsack@users.noreply.github.com> Date: Mon, 22 May 2023 07:13:03 -0400 Subject: [PATCH 01/18] Full Invictus Support Full Invictus support and Etruscan/Slavic divergence cultures --- .../DataFiles/cultureConversion.txt | 63 +- .../default/common/cultures/00_cultures.txt | 225 +- .../common/cultures/50_convertedCultures.txt | 769 +++++ .../dynasties/02_berzanianDynasties.txt | 158 + .../common/dynasties/02_betwaniDynasties.txt | 580 ++++ .../common/dynasties/02_cenabianDynasties.txt | 580 ++++ .../dynasties/02_cimmerianDynasties.txt | 63 + .../common/dynasties/02_falanDynasties.txt | 560 ++++ .../common/dynasties/02_fasenianDynasties.txt | 560 ++++ .../dynasties/02_ghasettianDynasties.txt | 580 ++++ .../dynasties/02_karthazianDynasties.txt | 565 ++++ .../dynasties/02_lanistianDynasties.txt | 565 ++++ .../common/dynasties/02_lemnianDynasties.txt | 565 ++++ .../common/dynasties/02_mutnianDynasties.txt | 560 ++++ .../dynasties/02_neo_mitanniDynasties.txt | 159 + .../common/dynasties/02_nerianDynasties.txt | 560 ++++ .../common/dynasties/02_olovianDynasties.txt | 159 + .../common/dynasties/02_qutumiDynasties.txt | 565 ++++ .../common/dynasties/02_rasnanDynasties.txt | 575 ++++ .../common/dynasties/02_sazleiDynasties.txt | 560 ++++ .../dynasties/02_south_arabianDynasties.txt | 159 + .../dynasties/02_strombianDynasties.txt | 159 + .../common/dynasties/02_tulariDynasties.txt | 565 ++++ .../common/dynasties/02_vapianDynasties.txt | 158 + .../common/dynasties/02_vinetanDynasties.txt | 580 ++++ .../common/dynasties/02_vinolanDynasties.txt | 159 + .../default/common/religions/00_religions.txt | 45 + .../religions/50_convertedReligions.txt | 280 +- .../ir_etruscan_conversion_decisions.txt | 1402 +++++++++ .../ir_noric_conversion_decisions.txt | 518 ++++ .../ir_slavic_conversion_decisions.txt | 1877 ++++++++++++ .../decisions/ir_slavic_title_decisions.txt | 591 ++++ .../events/cm_culture_conversion_events.txt | 6 +- .../events/ir_etruscan_culture_conversion.txt | 538 ++++ .../events/ir_noric_culture_conversion.txt | 199 ++ .../events/ir_slavic_culture_conversion.txt | 723 +++++ .../default/localisation/culture_loc.csv | 27 +- .../localisation/irck2_decision_loc.csv | 79 +- .../default/localisation/irck2_event_loc.csv | 68 +- .../default/localisation/religion_loc.csv | 15 + .../zzz_default_dejure_localization.csv | 10 + .../default/map/geographical_region.txt | 139 + ImperatorToCk2/DataFiles/dejureConversion.txt | 10 +- .../DataFiles/provinceConversion2.txt | 453 +++ .../DataFiles/provinceConversionCore.txt | 2589 ----------------- .../DataFiles/provinceConversionInvictus.txt | 1365 +++++++++ .../DataFiles/religionConversion.txt | 8 +- ImperatorToCk2/DataFiles/titleConversion.txt | 2 + .../irtockii/Importer.java | 111 + .../paradoxgameconverters/irtockii/Main.java | 50 +- .../irtockii/Processing.java | 236 +- 51 files changed, 19457 insertions(+), 2635 deletions(-) create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_berzanianDynasties.txt create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_betwaniDynasties.txt create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_cenabianDynasties.txt create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_cimmerianDynasties.txt create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_falanDynasties.txt create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_fasenianDynasties.txt create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_ghasettianDynasties.txt create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_karthazianDynasties.txt create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_lanistianDynasties.txt create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_lemnianDynasties.txt create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_mutnianDynasties.txt create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_neo_mitanniDynasties.txt create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_nerianDynasties.txt create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_olovianDynasties.txt create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_qutumiDynasties.txt create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_rasnanDynasties.txt create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_sazleiDynasties.txt create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_south_arabianDynasties.txt create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_strombianDynasties.txt create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_tulariDynasties.txt create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_vapianDynasties.txt create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_vinetanDynasties.txt create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_vinolanDynasties.txt create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/decisions/ir_etruscan_conversion_decisions.txt create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/decisions/ir_noric_conversion_decisions.txt create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/decisions/ir_slavic_conversion_decisions.txt create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/decisions/ir_slavic_title_decisions.txt create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/events/ir_etruscan_culture_conversion.txt create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/events/ir_noric_culture_conversion.txt create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/events/ir_slavic_culture_conversion.txt create mode 100644 ImperatorToCk2/DataFiles/provinceConversionInvictus.txt diff --git a/ImperatorToCk2/DataFiles/cultureConversion.txt b/ImperatorToCk2/DataFiles/cultureConversion.txt index e96e356a..52b7cc52 100644 --- a/ImperatorToCk2/DataFiles/cultureConversion.txt +++ b/ImperatorToCk2/DataFiles/cultureConversion.txt @@ -111,6 +111,7 @@ noric,celtic_pannonian boian,celtic_pannonian eravisci,celtic_pannonian teurian,celtic_pannonian +cotinian,celtic_pannonian galatian,galatian #Gaelic @@ -204,8 +205,8 @@ phazani,maghreb_arabic lotophagoi,maghreb_arabic gyzantian,maghreb_arabic moyan,maghreb_arabic -alutan,maghreb_arabic -boran,maghreb_arabic +#alutan,maghreb_arabic +#boran,maghreb_arabic autolalean,maghreb_arabic lixitoi,maghreb_arabic perorsian,maghreb_arabic @@ -245,20 +246,28 @@ maeotian,saka saka,saka sakan,saka thyssagetaen,saka -legian,saka agathyrsian,saka gelonian,saka +alani,alan +jurcan,saka +massagetaean,saka +cimmerian,cimmerian #Arabian -hadhrami,bedouin_arabic -qatabanian,bedouin_arabic -sheban,bedouin_arabic -minaean,bedouin_arabic -himjar,bedouin_arabic +hadhrami,south_arabian +qatabanian,south_arabian +sheban,south_arabian +minaean,south_arabian +himjar,south_arabian +samad,south_arabian +adite,south_arabian +kindite,south_arabian makan,bedouin_arabic taif,bedouin_arabic thamudi,bedouin_arabic qedarite,bedouin_arabic +gerrhan,bedouin_arabic +yamama,bedouin_arabic nabatean,nabatean #Israeli @@ -286,6 +295,7 @@ colchian,georgian #Dagestani albanian,caucasian_albanian +legian,caucasian_albanian #Iberic @@ -353,10 +363,24 @@ babylonian,babylonian #NubianAndEthiopian puntic,somali +berberian,somali +avalitian,somali aksumite,ethiopian +athagaun,ethiopian +ona,ethiopian +daamoti,ethiopian meroitic,nubian blemmyan,nubian lower_nubian,nubian +napatan,nubian + +moyan,nubian +alutan,nubian +boran,nubian +nubian,nubian +adabulian,nubian +rhizophagian,nubian +kumuzan,nubian #Tibetan @@ -367,7 +391,7 @@ sumpa,sumpa #Persian -elamite,persian +elamite,elamite utian,persian pasargadi,persian sagartian,persian @@ -415,15 +439,26 @@ atavi,hindustani #WesternIndian lankan,sinhala +dhivehi,sinhala gandhari,panjabi dardic,panjabi #mayChangeToKashmiri +sivi,panjabi +purus,panjabi sindhi,sindhi avanti,rajput +kaccha,rajput +matsya,rajput saurashtran,gujurati +rathikan,gujurati shauraseni,hindustani +kosala,hindustani +kuru,hindustani maharashtran,marathi vidharban,marathi +mulaka,marathi +cedi,marathi +mitanni,neo_mitanni #Dravidian kannadan,kannada @@ -465,4 +500,12 @@ huastec,mayan totomec,olmec olmec,olmec zoque,olmec -tol,tol \ No newline at end of file +tol,tol + +#Burmese +shan,shan +pyu,pyu +rhakine,mon +mon,mon +pubu,wa + diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/common/cultures/00_cultures.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/common/cultures/00_cultures.txt index d9106e58..3b18900d 100644 --- a/ImperatorToCk2/DataFiles/defaultOutput/default/common/cultures/00_cultures.txt +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/common/cultures/00_cultures.txt @@ -3802,6 +3802,33 @@ arabic = { dynasty_title_names = yes founder_named_dynasties = yes + modifier = default_culture_modifier + } + south_arabian = { + graphical_cultures = { arabicgfx muslimgfx } + + color = { 0.43 0.60 0.05 } + + male_names = { + Abu-Bakr_Abu-Bakr Aarif Abdul-Gafur Abdul-Jaleel Abdul-Qadir Abdul-Wahab Abdul_Abdul Abdullah_Abdullah Aghlab Akin Ali_Ali Alim Aram Azam Bahir Burhanaddin + Fadil_Fadl Fadl_Fadl Faruk_Farroukh Ghalib Hafiz Halil_Khalil Hasan_Hasan Husam Hussayn_Hussein Ibrahim_Abraham Idris Is'mail_Ismail Isa Jabir Jalil Jibril_Gabriel Khaireddin Khalil_Khalil Mahdi Mahmud_Mahmud + Mansur Mirza Mubarak_Barak Muhammad_Muhammad Mukhtar Murad_Morad Musa_Moses Muslihiddin Muzaffaraddin Najib Nasr_Nasr Nizam Qawurd Ramadan_Ramadan Sa'daddin Sadiq Sami Samir Shaiban + Shamir Shujah Sulayman_Solomon Talib Ubayd Uways Yahya_Yahya Ya'qub_Jacob Youkhanna_John Yusuf_Joseph Zeyd + } + female_names = { + Adila Amsha Asiya Faghira Habiba Hanifa Jahaira Kamala Layla_Laila Maryam_Maria Nafisa Nyawela Parand Parween Paymaneh Paywand Qamara Rafiqa Rasa Rashida Reshawna + Saaman Sabba Saghar Sahba Sajida Samira Semeah Setara Shahrbano Shahzadah Shameem Shararah Sheeftah Sheeva Shogofa Shokouh Shola Sholah Simin Souzan + Taliba Tanaz Taneen Yagana Yakta Yasmin_Yasmin Zaynab + } + from_dynasty_prefix = "mn " + + male_patronym = "ibn " + female_patronym = "bint " + prefix = yes + + dynasty_title_names = yes + founder_named_dynasties = yes + modifier = default_culture_modifier } } @@ -3974,6 +4001,90 @@ east_slavic = { modifier = default_culture_modifier } + berzanian = { #Protoslavic divergence in the Baltic + graphical_cultures = { easternslavicgfx } + + color = { 0.31 0.6 0.15 } + alternate_start = { + OR = { + year < 800 + has_alternate_start_parameter = { key = culture value = full_random } + } + } + + male_names = { + Briachislav_Bretislaus Demid Dobrynia Fedot_Theodat Gleb Igor_Ingvar Iliya Iziaslav Lev_Leo Mitrofan Mstislav_Mstislav + Nikita Putiata Radoslav Rodislav Rogvolod Rostislav Ruslan Stanislav_Stanislav Sudislav Svetozar Sviatopolk_Svatopluk Sviatoslav_Sviatoslav Terentiy Trifon Viacheslav_Vaclav Vladimir_Vladimir Vladislav_Vladislav Voislav Volodar Vseslav + Vsevolod Vyshata Vysheslav Yaropolk Yaroslav_Jaroslav Yefimiy Yelisey Yeremey Yevstafiy + } + female_names = { + Boleslava Darya Dobrava Dobronega Dobroslava Yefimia_Euphemia Yefrosinia_Euphrosyne Fevronia Gorislava Gradislava Gremislava + Liubava Liudmila_Liudmila Malfrida Malusha Maria_Maria Marina_Marine Olena_Helen Olga Pereyaslava Praskovya Praxida Prebrana Predslava + Premyslava Pribislava Rogneda Rostislava Sbyslava Sviatoslava Tatyana Ulita Ulyana Varvara Vasilisa Veleslava Verkhoslava + Vseslava Viacheslava Yaroslava Zabava Zvenislava + } + from_dynasty_prefix = "of " + + male_patronym = "ovich" + female_patronym = "ovna" + prefix = no + + # Chance of male children being named after their paternal or maternal grandfather, or their father. Sum must not exceed 100. + pat_grf_name_chance = 50 + mat_grf_name_chance = 40 + father_name_chance = 0 + + # Chance of female children being named after their paternal or maternal grandmother, or their mother. Sum must not exceed 100. + pat_grm_name_chance = 30 + mat_grm_name_chance = 30 + mother_name_chance = 0 + + modifier = default_culture_modifier + } + + vapian = { #Protoslavic divergence in Anatolia + graphical_cultures = { easternslavicgfx } + + color = { 0.38 0.47 0.22 } + alternate_start = { + OR = { + year < 800 + has_alternate_start_parameter = { key = culture value = full_random } + } + } + + male_names = { + Briachislav_Bretislaus Demid Dobrynia Fedot_Theodat Gleb Igor_Ingvar Iliya Iziaslav Lev_Leo Mitrofan Mstislav_Mstislav + Nikita Putiata Radoslav Rodislav Rogvolod Rostislav Ruslan Stanislav_Stanislav Sudislav Svetozar Sviatopolk_Svatopluk Sviatoslav_Sviatoslav Terentiy Trifon Viacheslav_Vaclav Vladimir_Vladimir Vladislav_Vladislav Voislav Volodar Vseslav + Vsevolod Vyshata Vysheslav Yaropolk Yaroslav_Jaroslav Yefimiy Yelisey Yeremey Yevstafiy + } + female_names = { + Boleslava Darya Dobrava Dobronega Dobroslava Yefimia_Euphemia Yefrosinia_Euphrosyne Fevronia Gorislava Gradislava Gremislava + Liubava Liudmila_Liudmila Malfrida Malusha Maria_Maria Marina_Marine Olena_Helen Olga Pereyaslava Praskovya Praxida Prebrana Predslava + Premyslava Pribislava Rogneda Rostislava Sbyslava Sviatoslava Tatyana Ulita Ulyana Varvara Vasilisa Veleslava Verkhoslava + Vseslava Viacheslava Yaroslava Zabava Zvenislava + } + from_dynasty_prefix = "of " + + male_patronym = "ovich" + female_patronym = "ovna" + prefix = no + + # Chance of male children being named after their paternal or maternal grandfather, or their father. Sum must not exceed 100. + pat_grf_name_chance = 50 + mat_grf_name_chance = 40 + father_name_chance = 0 + + # Chance of female children being named after their paternal or maternal grandmother, or their mother. Sum must not exceed 100. + pat_grm_name_chance = 30 + mat_grm_name_chance = 30 + mother_name_chance = 0 + + disinherit_from_blinding = yes + + modifier = default_culture_modifier + } + protoslavic = { graphical_cultures = { easternslavicgfx westernslavicgfx croatsouthslavicgfx serbsouthslavicgfx } @@ -4142,6 +4253,35 @@ west_slavic = { mat_grm_name_chance = 40 mother_name_chance = 5 } + strombian = { #Slavic Scandinavian + graphical_cultures = { westernslavicgfx } + + color = { 0.24 0.43 0.31 } + + male_names = { + Aleksander_Alexander Andrzej_Andrew Antoni_Antonius Aron_Aaron Barnim Bartosz_Bartolomeus Bedrich_Frederick Bezprzym Blazej_Blaise Bogislaw_Boguslaw Bohdan_Bogdan Bohumir Boleslaw_Boleslav Boriwoj_Borijov Bozydar_Theodat Branimir Branislav + Bretislav_Bretislaus Casimir_Casimir Ctibor_Ctibor Dobieslaw Dobromil Drosuk Dytryk_Thierry Frantisek_Francis Gawel_Gallus Grzegorz_Gregory Havel_Gallus Jacenty_Hyacinth Jakub_Jacob Jakusz_Jacob Janusz_John Jaromar_Jaromir + Jaromil Jaromir_Jaromir Jaroslav_Jaroslav Jedrzej_Andrew Jindrich_Henry Jirí_George Jozef_Joseph Juliusz_Julius Kajetan Kamil_Camillus Karel_Charles Kasper Kazimierz_Casimir Kliment_Clement Kolman_Koloman Kornel_Cornelius Kresimir Krzeslaw + Krzysztof_Christopher Lech Leszek Lubomir Lucjan_Lucius Ludvik_Louis Marek_Marcus Marian_Marius Martin_Martin Mateusz_Matthew Mieszko Mikolás_Nicholas Miloslaw Milosz_Milosz Miroslaw_Miroslav Mscislaw_Mstislav Msciwoj + Oldrich_Ulrich Ondrej_Andrew Otokar_Otakar Patryk_Patrick Pawel_Paul Piotr_Peter Prendota Przemysl_Premysl Przybyslaw Radomil Radomir Radoslav Rostislav Ryszard_Richard Sambor Sobieslav_Sobeslaus Stanislaw_Stanislav + Strasz Swietopelk_Svatopluk Swietoslaw_Sviatoslav Szczepan_Stephen Szczesny Szymon Tadeusz_Theodore Tomasz_Thomas Udalrich Urjasz Vojtech_Vojtech Waclaw_Vaclav Walenty_Valentin Wratislaw_Vratislav Wawrzyniec_Laurence Wenceslaw_Vaclav + Wincenty_Vincent Wizlaw Wladyslaw_Vladislav Wlodek Wlodzimierz Wlodzislaw_Vladislav Wratislaw_Vratislav Zbigniew_Zbynek Zdenek Zdislav Zygmunt_Sigmund + } + female_names = { + Agnieszka_Agnes Alzbeta Andela Anna_Anna Berta_Bertha Bohuslava Bozena Branislava Dagmar Danuta Dobravy Dobroniega Dorota_Dorothy Dragomira Edyta_Edith Ewa Geira Gertruda_Gertrude + Gracja_Grace Grazyna Halina Hanna Irena_Irene Izabela_Elizabeth Jadwiga_Hedwig Jarka Jarmila Jolanta_Yolanda Judyta_Judith Kamila_Camilla Katarina_Catherine Kenna Kornelia_Cornelia Krystyna_Christina Ksenia Lidia + Ludmila_Liudmila Magda_Magdalena Magdalena_Magdalena Malgorzata Marcelina Maria_Maria Markéta Martyna_Martina Mateja Matylda_Matilda Milena Miroslava Pechna Róza_Rosa Radomila Radomira Radoslava + Raina_Raina Regelinda Rycheza_Richeza Salomea Smiechna Stanislava Stefana_Stephania Svetlana Urszula_Ursula Václava Vladislava Wera Wojslawa Zdenka Zofia_Sophia Zwinislawa + } + + from_dynasty_prefix = "of " + male_patronym = "uvssýn" + female_patronym = "ovacéra" + + seafarer = yes + + modifier = default_culture_modifier + } } south_slavic = { @@ -4678,7 +4818,67 @@ iranian = { female_patronym = "duda " modifier = default_culture_modifier - } + } + + cimmerian = { + graphical_cultures = { persiangfx } #arabicgfx + secondary_event_pictures = bedouin_arabic + + color = { 0.56 0.08 0.30 } + + male_names = { + Alysanna Arsa Aryamgula Asi Baga Bahudhiva Bamdaka Bhadra Bradaysaa Brika Capastaka Ceguti Chika Daisai Dharma Dum Dzatsi Gostana Gulai Harka + Haskadatta Huyi Hvam Hvarda Hvardamaya Hvimdu Ikam Irasamga Jabgu Jajahasa Kamnai Kayam Kharusa Khina Khuradatta Khvarnarse Kimashana Kimashani + Kimatcuna Kirtti Kriti Kunala Kushtana Mamatti Manohara Murlimin Naganpaka Nipandaka Padatcaina Pakyau Phimduka Presamdha Punarrjam Punekula + Purgula Raghu Samgai Samgaka Samgalaka Sangrama Sayausa Sham Shambhava Shikshananda Shinganca Shiresala Shirvamdai Shribhadra Shtrugize Shudamgula + Shura Sidaka Sihya Siladharma Simhyi Skunkha Sthavira Sudarrjam Sudhana Sumauna Sumtharaka Tayasham Tcusyau Vadhaga Vagiti Vaham Vahana + Vardhana Varman Vasudeva Vidakai Vidaram Vijita Vijitasimha Vikrama Virsha Visaram Vishirapumna Visma Ysambasta Zambasta + } + female_names = { + Alsamgya Alyonj Armaiti Dharmadasi Khivyaina Maya Nanda Nirmala Praniyata Safali Shandramata Shri Tisyarakshita Vimala Vimalaprabha Yavalac + } + + dukes_called_kings = yes + + from_dynasty_prefix = "nava " + male_patronym = "puri " + female_patronym = "duda " + + modifier = default_culture_modifier + } + + elamite = { + graphical_cultures = { persiangfx } + secondary_event_pictures = bedouin_arabic + + color = { 0.49 0.53 0.52 } + + male_names = { + Abbas Abolhassan Afshar_Afshar Ahmad_Ahmad Akbar_Akbar Ali_Ali Allahyar Amin Anushirvan_Anushirvan Aram Ardahan_Ardahan Ardavan_Ardavan Ardeshir_Ardeshir Assad Aurang Ayeshah Babak_Babak Bahman + Bahram_Bahram Bakhtiar_Bakhtiar Behrad Behrouz Bozorg Danush_Danush Darab Dariush_Darius Davud_David Djamasp Ebrahim_Abraham Ehsan Esfandiar_Esfandiar Eskander_Alexander Esma'il_Ismail Faramarz_Faramarz Faraz_Faraz Fareed_Farid Farhad_Farhad Fariborz_Fariborz + Farroukh_Farroukh Farrukhzad_Farrukhzad Farzad_Farzad Fath Ferdows_Ferdows Fereedun_Feridun Ghobad Gholam Godarz Goshtasb_Goshtasb Hafez Hassan_Hasan Hazarasp_Hazarasp Hedayat Hooshyar_Hooshyar Hormazd_Hormazd Hormoz Hossein_Hussein + Humayun Jahandar_Jahandar Jahangir_Jahangir Jahanshah_Jahanshah Jamshid_Jamshid Javeed_Javeed Kambiz Kamran Kavoos_Kavoos Keyghobad Keykhosrau_Keykhosrau Kharmandar_Kharmandar Khashayar_Khashayar Kavadh Khodadad_Khodadad Khosrau_Khosrau + Khudayar_Khudayar Khurshid_Khurshid Kurush_Cyrus Mahmud_Mahmud Manuchihr_Manuchihr Manushihr_Manushihr Marzuban_Marzuban Mashad_Mashad Maziar Mehrab Mehrzad Mohammed_Muhammad Morad_Morad Morteza Mozaffar Nard Naveed Nawid Nezam Parviz Pashang_Pashang Peroz_Peroz + Pujman Reza Rostam_Rostam Ruhollah Sadri Salman Shahab_Shahab Shahbaz_Shahbaz Shahin_Shahin Shahram_Shahram Shahrokh_Sharokh Shahruz_Shahruz Shahryar_Shahryar Shapur_Shapur Shayan_Shayan Sina Tahmasb_Tahmasb Vahhab_Vahhab Vahid + Vali Vandad Varshasb_Varshasb Vishtasb_Vishtasb Yazdegerd Yousef_Joseph Zahak Zakaria_Zachary Zand Zartosht_Zartosht Zia + } + female_names = { + Afsaneh Ahu Arghavan Azarmidokht Asa Azadeh Bahar Banafsheh Behnaz Burandokht_Pourandokht Darya Delaram Delbar Dinah Donya Elham Elnaz Farah Fareedeh Farnaz Farrin Farva + Furuzan Ghamze Ghazal Ghoncheh_Ghoncheh Golbahar_Golbahar Golnaz_Golnaz Golpari Golshan Hamdam Hurmat Irandokht Jamileh Javaneh Leila Mahdokht Mahtab Mariam_Maria + Navvaba Nazgol_Nazgol Nazilla Noor Parvaneh_Parvaneh Parvin Pertevniyal Pourandokht_Pourandokht Roshanora Roxana Salomeh Shahrzad Shahzadeh Shirin Soraya Touran + Tourandokht Yasaman_Yasmin Yekta Zarrindokht Zeynab Zohreh + } + + dynasty_title_names = yes + founder_named_dynasties = yes + + male_patronym = "zade" + female_patronym = "dokht" + prefix = no + + modifier = default_culture_modifier + } + } east_african = { @@ -5638,6 +5838,29 @@ indo_aryan_group = { modifier = default_culture_modifier } + + neo_mitanni = { # Revived Mitanni culture from Invictus + graphical_cultures = { indiangfx muslimgfx } + secondary_event_pictures = bedouin_arabic + + color = { 0.22 0.15 0.05 } + + male_names = { + Artatama Artashumara Atal-s'en Biridaswa Kikkuli Kirta Mattiwaza Parattarna Parsatatar S'atar-mat Sattawaza + Shaushtatar Shuttarna Tehiptilla Tis'ata Tushrata Priyamazdha Priyashva Indrauta + } + female_names = { + Gilukhepa Tadukhepa Ashrata Ishanata Kiya Kheba Shaushtatara Gilukhipa Nubtishera Tadukhipa Shuwatta Tashmisha + Lakashima Vashuda Ananta Saravashai Paravata Duraga + } + + #dynasty_title_names = yes + #founder_named_dynasties = yes + + castes = yes + + modifier = default_culture_modifier + } } dravidian_group = { diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/common/cultures/50_convertedCultures.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/common/cultures/50_convertedCultures.txt index f0619ada..9499706f 100644 --- a/ImperatorToCk2/DataFiles/defaultOutput/default/common/cultures/50_convertedCultures.txt +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/common/cultures/50_convertedCultures.txt @@ -865,6 +865,526 @@ pre_indo_european = { modifier = default_culture_modifier } + + lemnian = { #Etruscan-split Greece + graphical_cultures = { romangfx southerngfx trueoccitangfx occitangfx } + alternate_start = { + OR = { + year < 1000 + has_alternate_start_parameter = { key = culture value = full_random } + } + } + #265.6 0.8971 0.8 + color = { 0.22 0.08 0.87 } + + # Þ 222 þ 254 Ð 208 ð 240 æ + + male_names = { + Amtnie Amuni Anche Anthai Aninas Arunth Araz Arzni Arnth Autu Aule Cei Ceile Ceisi + Cire Cnaive Clate Cruthni Cuinte Cursni Fapi Felce Felsnas Fulu Hapre Hirumina Husi + Carcuna Carthasie Ceisie Cavie Larce Laris Larth Larthuza Laucie Lauche Lethei + Licine Lucer Mamurce Marce Murila Numna Pesna Petru Plikasnas Plute Presnte + Pumpu Puplie Cupe Ranazu Rasce Ruvfe Ruifre Sanchuna Scarpe Sethre Spitus Spurie Squrie + Tarchi Teitur Thefri Thucer Ticusna Tite Tlesna Tursikina Tusnute Uchsie Uchulni Usele + Vel Velchaie Velthur Venel Vetus Vipie + } + female_names = { + Anina Aprthni Apunei Arunthia Arzna Arntha Ati Aula Ceia Culni Cursi Cusua Fasthi + Hasthi Hercnei Kanuta Larthi Lethi Luci Matun Metli Numni Pulia Racu Ramtha Ranthu + Ravnthu Satlnei Sela Semni Sethri Squria Squlina Tanchuil Tarcha Teituri Thanchvil + Thana Thefrina Thestia Thuceru Ticusnei Titi Veli Velchina Venela Vesi Vipi + } + + from_dynasty_prefix = "of " + + prefix = no # The patronym is added as a suffix + + # Chance of male children being named after their paternal or maternal grandfather, or their father. Sum must not exceed 100. + pat_grf_name_chance = 50 + mat_grf_name_chance = 0 + father_name_chance = 50 + + # Chance of female children being named after their paternal or maternal grandmother, or their mother. Sum must not exceed 100. + pat_grm_name_chance = 50 + mat_grm_name_chance = 50 + mother_name_chance = 0 + + disinherit_from_blinding = yes + + modifier = default_culture_modifier + + } + qutumi = { #Etruscan-split France + graphical_cultures = { romangfx southerngfx trueoccitangfx occitangfx } + alternate_start = { + OR = { + year < 1000 + has_alternate_start_parameter = { key = culture value = full_random } + } + } + #265.6 0.8971 0.8 + color = { 0.2 0.49 0.83 } + + # Þ 222 þ 254 Ð 208 ð 240 æ + + male_names = { + Amtnie Amuni Anche Anthai Aninas Arunth Araz Arzni Arnth Autu Aule Cei Ceile Ceisi + Cire Cnaive Clate Cruthni Cuinte Cursni Fapi Felce Felsnas Fulu Hapre Hirumina Husi + Carcuna Carthasie Ceisie Cavie Larce Laris Larth Larthuza Laucie Lauche Lethei + Licine Lucer Mamurce Marce Murila Numna Pesna Petru Plikasnas Plute Presnte + Pumpu Puplie Cupe Ranazu Rasce Ruvfe Ruifre Sanchuna Scarpe Sethre Spitus Spurie Squrie + Tarchi Teitur Thefri Thucer Ticusna Tite Tlesna Tursikina Tusnute Uchsie Uchulni Usele + Vel Velchaie Velthur Venel Vetus Vipie + } + female_names = { + Anina Aprthni Apunei Arunthia Arzna Arntha Ati Aula Ceia Culni Cursi Cusua Fasthi + Hasthi Hercnei Kanuta Larthi Lethi Luci Matun Metli Numni Pulia Racu Ramtha Ranthu + Ravnthu Satlnei Sela Semni Sethri Squria Squlina Tanchuil Tarcha Teituri Thanchvil + Thana Thefrina Thestia Thuceru Ticusnei Titi Veli Velchina Venela Vesi Vipi + } + + from_dynasty_prefix = "of " + + prefix = no # The patronym is added as a suffix + + # Chance of male children being named after their paternal or maternal grandfather, or their father. Sum must not exceed 100. + pat_grf_name_chance = 50 + mat_grf_name_chance = 0 + father_name_chance = 50 + + # Chance of female children being named after their paternal or maternal grandmother, or their mother. Sum must not exceed 100. + pat_grm_name_chance = 50 + mat_grm_name_chance = 50 + mother_name_chance = 0 + + modifier = default_culture_modifier + + } + + tulari = { #Etruscan-split Iberia + graphical_cultures = { romangfx southerngfx trueoccitangfx occitangfx } + alternate_start = { + OR = { + year < 1000 + has_alternate_start_parameter = { key = culture value = full_random } + } + } + #265.6 0.8971 0.8 + color = { 0.51 0.58 0.89 } + + # Þ 222 þ 254 Ð 208 ð 240 æ + + male_names = { + Amtnie Amuni Anche Anthai Aninas Arunth Araz Arzni Arnth Autu Aule Cei Ceile Ceisi + Cire Cnaive Clate Cruthni Cuinte Cursni Fapi Felce Felsnas Fulu Hapre Hirumina Husi + Carcuna Carthasie Ceisie Cavie Larce Laris Larth Larthuza Laucie Lauche Lethei + Licine Lucer Mamurce Marce Murila Numna Pesna Petru Plikasnas Plute Presnte + Pumpu Puplie Cupe Ranazu Rasce Ruvfe Ruifre Sanchuna Scarpe Sethre Spitus Spurie Squrie + Tarchi Teitur Thefri Thucer Ticusna Tite Tlesna Tursikina Tusnute Uchsie Uchulni Usele + Vel Velchaie Velthur Venel Vetus Vipie + } + female_names = { + Anina Aprthni Apunei Arunthia Arzna Arntha Ati Aula Ceia Culni Cursi Cusua Fasthi + Hasthi Hercnei Kanuta Larthi Lethi Luci Matun Metli Numni Pulia Racu Ramtha Ranthu + Ravnthu Satlnei Sela Semni Sethri Squria Squlina Tanchuil Tarcha Teituri Thanchvil + Thana Thefrina Thestia Thuceru Ticusnei Titi Veli Velchina Venela Vesi Vipi + } + + from_dynasty_prefix = "of " + + prefix = no # The patronym is added as a suffix + + # Chance of male children being named after their paternal or maternal grandfather, or their father. Sum must not exceed 100. + pat_grf_name_chance = 50 + mat_grf_name_chance = 0 + father_name_chance = 50 + + # Chance of female children being named after their paternal or maternal grandmother, or their mother. Sum must not exceed 100. + pat_grm_name_chance = 50 + mat_grm_name_chance = 50 + mother_name_chance = 0 + + modifier = default_culture_modifier + + } + + karthazian = { #Etruscan-split North Africa + graphical_cultures = { romangfx southerngfx trueoccitangfx occitangfx } + alternate_start = { + OR = { + year < 1000 + has_alternate_start_parameter = { key = culture value = full_random } + } + } + #265.6 0.8971 0.8 + color = { 0.06 0.39 0.40 } + + # Þ 222 þ 254 Ð 208 ð 240 æ + + male_names = { + Amtnie Amuni Anche Anthai Aninas Arunth Araz Arzni Arnth Autu Aule Cei Ceile Ceisi + Cire Cnaive Clate Cruthni Cuinte Cursni Fapi Felce Felsnas Fulu Hapre Hirumina Husi + Carcuna Carthasie Ceisie Cavie Larce Laris Larth Larthuza Laucie Lauche Lethei + Licine Lucer Mamurce Marce Murila Numna Pesna Petru Plikasnas Plute Presnte + Pumpu Puplie Cupe Ranazu Rasce Ruvfe Ruifre Sanchuna Scarpe Sethre Spitus Spurie Squrie + Tarchi Teitur Thefri Thucer Ticusna Tite Tlesna Tursikina Tusnute Uchsie Uchulni Usele + Vel Velchaie Velthur Venel Vetus Vipie + } + female_names = { + Anina Aprthni Apunei Arunthia Arzna Arntha Ati Aula Ceia Culni Cursi Cusua Fasthi + Hasthi Hercnei Kanuta Larthi Lethi Luci Matun Metli Numni Pulia Racu Ramtha Ranthu + Ravnthu Satlnei Sela Semni Sethri Squria Squlina Tanchuil Tarcha Teituri Thanchvil + Thana Thefrina Thestia Thuceru Ticusnei Titi Veli Velchina Venela Vesi Vipi + } + + from_dynasty_prefix = "of " + + prefix = no # The patronym is added as a suffix + + # Chance of male children being named after their paternal or maternal grandfather, or their father. Sum must not exceed 100. + pat_grf_name_chance = 50 + mat_grf_name_chance = 0 + father_name_chance = 50 + + # Chance of female children being named after their paternal or maternal grandmother, or their mother. Sum must not exceed 100. + pat_grm_name_chance = 50 + mat_grm_name_chance = 50 + mother_name_chance = 0 + + seafarer = yes + + modifier = default_culture_modifier + + } + + mutnian = { #Etruscan-split Egypt + graphical_cultures = { romangfx southerngfx trueoccitangfx occitangfx } + alternate_start = { + OR = { + year < 1000 + has_alternate_start_parameter = { key = culture value = full_random } + } + } + #265.6 0.8971 0.8 + color = { 0.18 0.37 0.52 } + + # Þ 222 þ 254 Ð 208 ð 240 æ + + male_names = { + Amtnie Amuni Anche Anthai Aninas Arunth Araz Arzni Arnth Autu Aule Cei Ceile Ceisi + Cire Cnaive Clate Cruthni Cuinte Cursni Fapi Felce Felsnas Fulu Hapre Hirumina Husi + Carcuna Carthasie Ceisie Cavie Larce Laris Larth Larthuza Laucie Lauche Lethei + Licine Lucer Mamurce Marce Murila Numna Pesna Petru Plikasnas Plute Presnte + Pumpu Puplie Cupe Ranazu Rasce Ruvfe Ruifre Sanchuna Scarpe Sethre Spitus Spurie Squrie + Tarchi Teitur Thefri Thucer Ticusna Tite Tlesna Tursikina Tusnute Uchsie Uchulni Usele + Vel Velchaie Velthur Venel Vetus Vipie + } + female_names = { + Anina Aprthni Apunei Arunthia Arzna Arntha Ati Aula Ceia Culni Cursi Cusua Fasthi + Hasthi Hercnei Kanuta Larthi Lethi Luci Matun Metli Numni Pulia Racu Ramtha Ranthu + Ravnthu Satlnei Sela Semni Sethri Squria Squlina Tanchuil Tarcha Teituri Thanchvil + Thana Thefrina Thestia Thuceru Ticusnei Titi Veli Velchina Venela Vesi Vipi + } + + from_dynasty_prefix = "of " + + prefix = no # The patronym is added as a suffix + + # Chance of male children being named after their paternal or maternal grandfather, or their father. Sum must not exceed 100. + pat_grf_name_chance = 50 + mat_grf_name_chance = 0 + father_name_chance = 50 + + # Chance of female children being named after their paternal or maternal grandmother, or their mother. Sum must not exceed 100. + pat_grm_name_chance = 50 + mat_grm_name_chance = 50 + mother_name_chance = 0 + + modifier = default_culture_modifier + + } + + nerian = { #Etruscan-split Britain + graphical_cultures = { romangfx southerngfx trueoccitangfx occitangfx } + alternate_start = { + OR = { + year < 1000 + has_alternate_start_parameter = { key = culture value = full_random } + } + } + #265.6 0.8971 0.8 + color = { 0.44 0.08 0.73 } + + # Þ 222 þ 254 Ð 208 ð 240 æ + + male_names = { + Amtnie Amuni Anche Anthai Aninas Arunth Araz Arzni Arnth Autu Aule Cei Ceile Ceisi + Cire Cnaive Clate Cruthni Cuinte Cursni Fapi Felce Felsnas Fulu Hapre Hirumina Husi + Carcuna Carthasie Ceisie Cavie Larce Laris Larth Larthuza Laucie Lauche Lethei + Licine Lucer Mamurce Marce Murila Numna Pesna Petru Plikasnas Plute Presnte + Pumpu Puplie Cupe Ranazu Rasce Ruvfe Ruifre Sanchuna Scarpe Sethre Spitus Spurie Squrie + Tarchi Teitur Thefri Thucer Ticusna Tite Tlesna Tursikina Tusnute Uchsie Uchulni Usele + Vel Velchaie Velthur Venel Vetus Vipie + } + female_names = { + Anina Aprthni Apunei Arunthia Arzna Arntha Ati Aula Ceia Culni Cursi Cusua Fasthi + Hasthi Hercnei Kanuta Larthi Lethi Luci Matun Metli Numni Pulia Racu Ramtha Ranthu + Ravnthu Satlnei Sela Semni Sethri Squria Squlina Tanchuil Tarcha Teituri Thanchvil + Thana Thefrina Thestia Thuceru Ticusnei Titi Veli Velchina Venela Vesi Vipi + } + + from_dynasty_prefix = "of " + + prefix = no # The patronym is added as a suffix + + # Chance of male children being named after their paternal or maternal grandfather, or their father. Sum must not exceed 100. + pat_grf_name_chance = 50 + mat_grf_name_chance = 0 + father_name_chance = 50 + + # Chance of female children being named after their paternal or maternal grandmother, or their mother. Sum must not exceed 100. + pat_grm_name_chance = 50 + mat_grm_name_chance = 50 + mother_name_chance = 0 + + modifier = default_culture_modifier + + } + + lanistian = { #Etruscan-split Illyria/Pannonia, Etruscan word for gladiator in reference to Sparticus + graphical_cultures = { romangfx southerngfx trueoccitangfx occitangfx } + alternate_start = { + OR = { + year < 1000 + has_alternate_start_parameter = { key = culture value = full_random } + } + } + #265.6 0.8971 0.8 + color = { 0.18 0.37 0.52 } + + # Þ 222 þ 254 Ð 208 ð 240 æ + + male_names = { + Amtnie Amuni Anche Anthai Aninas Arunth Araz Arzni Arnth Autu Aule Cei Ceile Ceisi + Cire Cnaive Clate Cruthni Cuinte Cursni Fapi Felce Felsnas Fulu Hapre Hirumina Husi + Carcuna Carthasie Ceisie Cavie Larce Laris Larth Larthuza Laucie Lauche Lethei + Licine Lucer Mamurce Marce Murila Numna Pesna Petru Plikasnas Plute Presnte + Pumpu Puplie Cupe Ranazu Rasce Ruvfe Ruifre Sanchuna Scarpe Sethre Spitus Spurie Squrie + Tarchi Teitur Thefri Thucer Ticusna Tite Tlesna Tursikina Tusnute Uchsie Uchulni Usele + Vel Velchaie Velthur Venel Vetus Vipie + } + female_names = { + Anina Aprthni Apunei Arunthia Arzna Arntha Ati Aula Ceia Culni Cursi Cusua Fasthi + Hasthi Hercnei Kanuta Larthi Lethi Luci Matun Metli Numni Pulia Racu Ramtha Ranthu + Ravnthu Satlnei Sela Semni Sethri Squria Squlina Tanchuil Tarcha Teituri Thanchvil + Thana Thefrina Thestia Thuceru Ticusnei Titi Veli Velchina Venela Vesi Vipi + } + + from_dynasty_prefix = "of " + + prefix = no # The patronym is added as a suffix + + # Chance of male children being named after their paternal or maternal grandfather, or their father. Sum must not exceed 100. + pat_grf_name_chance = 50 + mat_grf_name_chance = 0 + father_name_chance = 50 + + # Chance of female children being named after their paternal or maternal grandmother, or their mother. Sum must not exceed 100. + pat_grm_name_chance = 50 + mat_grm_name_chance = 50 + mother_name_chance = 0 + + modifier = default_culture_modifier + + } + + fasenian = { #Etruscan-split Levant/Mesopotamia, word for sandy in Etruscan + graphical_cultures = { romangfx southerngfx trueoccitangfx occitangfx } + alternate_start = { + OR = { + year < 1000 + has_alternate_start_parameter = { key = culture value = full_random } + } + } + #265.6 0.8971 0.8 + color = { 0.25 0.79 0.86 } + + # Þ 222 þ 254 Ð 208 ð 240 æ + + male_names = { + Amtnie Amuni Anche Anthai Aninas Arunth Araz Arzni Arnth Autu Aule Cei Ceile Ceisi + Cire Cnaive Clate Cruthni Cuinte Cursni Fapi Felce Felsnas Fulu Hapre Hirumina Husi + Carcuna Carthasie Ceisie Cavie Larce Laris Larth Larthuza Laucie Lauche Lethei + Licine Lucer Mamurce Marce Murila Numna Pesna Petru Plikasnas Plute Presnte + Pumpu Puplie Cupe Ranazu Rasce Ruvfe Ruifre Sanchuna Scarpe Sethre Spitus Spurie Squrie + Tarchi Teitur Thefri Thucer Ticusna Tite Tlesna Tursikina Tusnute Uchsie Uchulni Usele + Vel Velchaie Velthur Venel Vetus Vipie + } + female_names = { + Anina Aprthni Apunei Arunthia Arzna Arntha Ati Aula Ceia Culni Cursi Cusua Fasthi + Hasthi Hercnei Kanuta Larthi Lethi Luci Matun Metli Numni Pulia Racu Ramtha Ranthu + Ravnthu Satlnei Sela Semni Sethri Squria Squlina Tanchuil Tarcha Teituri Thanchvil + Thana Thefrina Thestia Thuceru Ticusnei Titi Veli Velchina Venela Vesi Vipi + } + + from_dynasty_prefix = "of " + + prefix = no # The patronym is added as a suffix + + # Chance of male children being named after their paternal or maternal grandfather, or their father. Sum must not exceed 100. + pat_grf_name_chance = 50 + mat_grf_name_chance = 0 + father_name_chance = 50 + + # Chance of female children being named after their paternal or maternal grandmother, or their mother. Sum must not exceed 100. + pat_grm_name_chance = 50 + mat_grm_name_chance = 50 + mother_name_chance = 0 + + modifier = default_culture_modifier + + } + + rasnan = { #Etruscan-split Sardinia + graphical_cultures = { romangfx southerngfx trueoccitangfx occitangfx } + alternate_start = { + OR = { + year < 1000 + has_alternate_start_parameter = { key = culture value = full_random } + } + } + #265.6 0.8971 0.8 + color = { 0.27 0.27 0.77 } + + # Þ 222 þ 254 Ð 208 ð 240 æ + + male_names = { + Amtnie Amuni Anche Anthai Aninas Arunth Araz Arzni Arnth Autu Aule Cei Ceile Ceisi + Cire Cnaive Clate Cruthni Cuinte Cursni Fapi Felce Felsnas Fulu Hapre Hirumina Husi + Carcuna Carthasie Ceisie Cavie Larce Laris Larth Larthuza Laucie Lauche Lethei + Licine Lucer Mamurce Marce Murila Numna Pesna Petru Plikasnas Plute Presnte + Pumpu Puplie Cupe Ranazu Rasce Ruvfe Ruifre Sanchuna Scarpe Sethre Spitus Spurie Squrie + Tarchi Teitur Thefri Thucer Ticusna Tite Tlesna Tursikina Tusnute Uchsie Uchulni Usele + Vel Velchaie Velthur Venel Vetus Vipie + } + female_names = { + Anina Aprthni Apunei Arunthia Arzna Arntha Ati Aula Ceia Culni Cursi Cusua Fasthi + Hasthi Hercnei Kanuta Larthi Lethi Luci Matun Metli Numni Pulia Racu Ramtha Ranthu + Ravnthu Satlnei Sela Semni Sethri Squria Squlina Tanchuil Tarcha Teituri Thanchvil + Thana Thefrina Thestia Thuceru Ticusnei Titi Veli Velchina Venela Vesi Vipi + } + + from_dynasty_prefix = "of " + + prefix = no # The patronym is added as a suffix + + # Chance of male children being named after their paternal or maternal grandfather, or their father. Sum must not exceed 100. + pat_grf_name_chance = 50 + mat_grf_name_chance = 0 + father_name_chance = 50 + + # Chance of female children being named after their paternal or maternal grandmother, or their mother. Sum must not exceed 100. + pat_grm_name_chance = 50 + mat_grm_name_chance = 50 + mother_name_chance = 0 + + modifier = default_culture_modifier + + } + + sazlei = { #Etruscan-split Poland + graphical_cultures = { romangfx southerngfx trueoccitangfx occitangfx } + alternate_start = { + OR = { + year < 1000 + has_alternate_start_parameter = { key = culture value = full_random } + } + } + #265.6 0.8971 0.8 + color = { 0.31 0.23 0.75 } + + # Þ 222 þ 254 Ð 208 ð 240 æ + + male_names = { + Amtnie Amuni Anche Anthai Aninas Arunth Araz Arzni Arnth Autu Aule Cei Ceile Ceisi + Cire Cnaive Clate Cruthni Cuinte Cursni Fapi Felce Felsnas Fulu Hapre Hirumina Husi + Carcuna Carthasie Ceisie Cavie Larce Laris Larth Larthuza Laucie Lauche Lethei + Licine Lucer Mamurce Marce Murila Numna Pesna Petru Plikasnas Plute Presnte + Pumpu Puplie Cupe Ranazu Rasce Ruvfe Ruifre Sanchuna Scarpe Sethre Spitus Spurie Squrie + Tarchi Teitur Thefri Thucer Ticusna Tite Tlesna Tursikina Tusnute Uchsie Uchulni Usele + Vel Velchaie Velthur Venel Vetus Vipie + } + female_names = { + Anina Aprthni Apunei Arunthia Arzna Arntha Ati Aula Ceia Culni Cursi Cusua Fasthi + Hasthi Hercnei Kanuta Larthi Lethi Luci Matun Metli Numni Pulia Racu Ramtha Ranthu + Ravnthu Satlnei Sela Semni Sethri Squria Squlina Tanchuil Tarcha Teituri Thanchvil + Thana Thefrina Thestia Thuceru Ticusnei Titi Veli Velchina Venela Vesi Vipi + } + + from_dynasty_prefix = "of " + + prefix = no # The patronym is added as a suffix + + # Chance of male children being named after their paternal or maternal grandfather, or their father. Sum must not exceed 100. + pat_grf_name_chance = 50 + mat_grf_name_chance = 0 + father_name_chance = 50 + + # Chance of female children being named after their paternal or maternal grandmother, or their mother. Sum must not exceed 100. + pat_grm_name_chance = 50 + mat_grm_name_chance = 50 + mother_name_chance = 0 + + modifier = default_culture_modifier + + } + + falan = { #Etruscan-split Germania + graphical_cultures = { romangfx southerngfx trueoccitangfx occitangfx } + alternate_start = { + OR = { + year < 1000 + has_alternate_start_parameter = { key = culture value = full_random } + } + } + #265.6 0.8971 0.8 + color = { 0.13 0.15 0.32 } + + # Þ 222 þ 254 Ð 208 ð 240 æ + + male_names = { + Amtnie Amuni Anche Anthai Aninas Arunth Araz Arzni Arnth Autu Aule Cei Ceile Ceisi + Cire Cnaive Clate Cruthni Cuinte Cursni Fapi Felce Felsnas Fulu Hapre Hirumina Husi + Carcuna Carthasie Ceisie Cavie Larce Laris Larth Larthuza Laucie Lauche Lethei + Licine Lucer Mamurce Marce Murila Numna Pesna Petru Plikasnas Plute Presnte + Pumpu Puplie Cupe Ranazu Rasce Ruvfe Ruifre Sanchuna Scarpe Sethre Spitus Spurie Squrie + Tarchi Teitur Thefri Thucer Ticusna Tite Tlesna Tursikina Tusnute Uchsie Uchulni Usele + Vel Velchaie Velthur Venel Vetus Vipie + } + female_names = { + Anina Aprthni Apunei Arunthia Arzna Arntha Ati Aula Ceia Culni Cursi Cusua Fasthi + Hasthi Hercnei Kanuta Larthi Lethi Luci Matun Metli Numni Pulia Racu Ramtha Ranthu + Ravnthu Satlnei Sela Semni Sethri Squria Squlina Tanchuil Tarcha Teituri Thanchvil + Thana Thefrina Thestia Thuceru Ticusnei Titi Veli Velchina Venela Vesi Vipi + } + + from_dynasty_prefix = "of " + + prefix = no # The patronym is added as a suffix + + # Chance of male children being named after their paternal or maternal grandfather, or their father. Sum must not exceed 100. + pat_grf_name_chance = 50 + mat_grf_name_chance = 0 + father_name_chance = 50 + + # Chance of female children being named after their paternal or maternal grandmother, or their mother. Sum must not exceed 100. + pat_grm_name_chance = 50 + mat_grm_name_chance = 50 + mother_name_chance = 0 + + modifier = default_culture_modifier + + } } @@ -1243,6 +1763,198 @@ gallic_group = { modifier = default_culture_modifier } + + #Noric divergence cultures by Diskianterezh + + ghasettian = { + graphical_cultures = { celticgfx } + + color = { 0.12 0.27 0.06 } + + # Þ 222 þ 254 Ð 208 ð 240 æ + + male_names = { + Acco Addedomarus Adiatuanus Adminius Aiorix Ambicatos Andecombogius Aneroestes Ariovistus Arverus Arvirargus Atis Avitus + Bellicianus Bellovesus Boduognatus Boio Boiorix Bolgios Brennus Bricussa Britomaris Brucetius Buite Cailtram Caractacus + Carvilius Cassivellaunus Cattulanus Cartorites Catugnatus Cavarinus Cavarus Celatus Cingetorix Coilus Commios Comux Concolitanus Correus Cottius Crixus + Cunobelinus Diviciacus Divico Donnus Drappes Dubnovellaunus Dumnacus Ducarius Duratios Dumnocoveros Dumnorix Elitovius Etitovius Epatticus + Galan Galba Guiderius Iacus Iccius Immanuentius Inamarcus Inammicus Indutiomarus Kimarcus Lucterius Lugotorix Lutarius Mallaius Mandubracius Marganus Mascelio + Orgetorix Prasutagus Segovax Sinatus Sinorix Sisillius Talorc Tasciovanus Tasgetius Taximagulus Teutomalius Tincomarus Togodumnus Vertiscus + Venutius Viridorix Vosenius Vodenos + } + female_names = { + Aife Airmed Ancasta Banna Billica Boudica Bricta Cata Cartimandua Chiomara Damona Diseta Gwendolen Litavis Iamcilla Maeve Verica + Cingetessa Conna Catia Carssouna Cunovinna Illica Lovernisca Magunna Lucilia Oconea Ria Rosula Senica Sentica Sulicena + Vassura Vinoma Vorvena Urca Veloriga Velibia Totia Titocuna Velbutena Seniciana Senila Vrocata Exuperata Deiana Cunolava Cunsa Aucissa + Allauna Alatucca Aessicunia Bodicacia Britivenda Catissena Cantisena + } + + dukes_called_kings = yes + + from_dynasty_prefix = "de " + + male_patronym = "mab " + female_patronym = "verch " + prefix = yes + + modifier = default_culture_modifier + + # Chance of male children being named after their paternal or maternal grandfather, or their father. Sum must not exceed 100. + pat_grf_name_chance = 70 + mat_grf_name_chance = 20 + father_name_chance = 0 + + # Chance of female children being named after their paternal or maternal grandmother, or their mother. Sum must not exceed 100. + pat_grm_name_chance = 20 + mat_grm_name_chance = 50 + mother_name_chance = 0 + allow_looting = yes + + modifier = default_culture_modifier + + } + betwani = { + graphical_cultures = { celticgfx } + + color = { 0.14 0.27 0.04 } + + # Þ 222 þ 254 Ð 208 ð 240 æ + + male_names = { + Acco Addedomarus Adiatuanus Adminius Aiorix Ambicatos Andecombogius Aneroestes Ariovistus Arverus Arvirargus Atis Avitus + Bellicianus Bellovesus Boduognatus Boio Boiorix Bolgios Brennus Bricussa Britomaris Brucetius Buite Cailtram Caractacus + Carvilius Cassivellaunus Cattulanus Cartorites Catugnatus Cavarinus Cavarus Celatus Cingetorix Coilus Commios Comux Concolitanus Correus Cottius Crixus + Cunobelinus Diviciacus Divico Donnus Drappes Dubnovellaunus Dumnacus Ducarius Duratios Dumnocoveros Dumnorix Elitovius Etitovius Epatticus + Galan Galba Guiderius Iacus Iccius Immanuentius Inamarcus Inammicus Indutiomarus Kimarcus Lucterius Lugotorix Lutarius Mallaius Mandubracius Marganus Mascelio + Orgetorix Prasutagus Segovax Sinatus Sinorix Sisillius Talorc Tasciovanus Tasgetius Taximagulus Teutomalius Tincomarus Togodumnus Vertiscus + Venutius Viridorix Vosenius Vodenos + } + female_names = { + Aife Airmed Ancasta Banna Billica Boudica Bricta Cata Cartimandua Chiomara Damona Diseta Gwendolen Litavis Iamcilla Maeve Verica + Cingetessa Conna Catia Carssouna Cunovinna Illica Lovernisca Magunna Lucilia Oconea Ria Rosula Senica Sentica Sulicena + Vassura Vinoma Vorvena Urca Veloriga Velibia Totia Titocuna Velbutena Seniciana Senila Vrocata Exuperata Deiana Cunolava Cunsa Aucissa + Allauna Alatucca Aessicunia Bodicacia Britivenda Catissena Cantisena + } + + dukes_called_kings = yes + + from_dynasty_prefix = "de " + + male_patronym = "mab " + female_patronym = "verch " + prefix = yes + + modifier = default_culture_modifier + + # Chance of male children being named after their paternal or maternal grandfather, or their father. Sum must not exceed 100. + pat_grf_name_chance = 70 + mat_grf_name_chance = 20 + father_name_chance = 0 + + # Chance of female children being named after their paternal or maternal grandmother, or their mother. Sum must not exceed 100. + pat_grm_name_chance = 20 + mat_grm_name_chance = 50 + mother_name_chance = 0 + + modifier = default_culture_modifier + + } + vinetan = { + graphical_cultures = { celticgfx } + + color = { 0.10 0.26 0.05 } + + # Þ 222 þ 254 Ð 208 ð 240 æ + + male_names = { + Acco Addedomarus Adiatuanus Adminius Aiorix Ambicatos Andecombogius Aneroestes Ariovistus Arverus Arvirargus Atis Avitus + Bellicianus Bellovesus Boduognatus Boio Boiorix Bolgios Brennus Bricussa Britomaris Brucetius Buite Cailtram Caractacus + Carvilius Cassivellaunus Cattulanus Cartorites Catugnatus Cavarinus Cavarus Celatus Cingetorix Coilus Commios Comux Concolitanus Correus Cottius Crixus + Cunobelinus Diviciacus Divico Donnus Drappes Dubnovellaunus Dumnacus Ducarius Duratios Dumnocoveros Dumnorix Elitovius Etitovius Epatticus + Galan Galba Guiderius Iacus Iccius Immanuentius Inamarcus Inammicus Indutiomarus Kimarcus Lucterius Lugotorix Lutarius Mallaius Mandubracius Marganus Mascelio + Orgetorix Prasutagus Segovax Sinatus Sinorix Sisillius Talorc Tasciovanus Tasgetius Taximagulus Teutomalius Tincomarus Togodumnus Vertiscus + Venutius Viridorix Vosenius Vodenos + } + female_names = { + Aife Airmed Ancasta Banna Billica Boudica Bricta Cata Cartimandua Chiomara Damona Diseta Gwendolen Litavis Iamcilla Maeve Verica + Cingetessa Conna Catia Carssouna Cunovinna Illica Lovernisca Magunna Lucilia Oconea Ria Rosula Senica Sentica Sulicena + Vassura Vinoma Vorvena Urca Veloriga Velibia Totia Titocuna Velbutena Seniciana Senila Vrocata Exuperata Deiana Cunolava Cunsa Aucissa + Allauna Alatucca Aessicunia Bodicacia Britivenda Catissena Cantisena + } + + dukes_called_kings = yes + + from_dynasty_prefix = "de " + + male_patronym = "mab " + female_patronym = "verch " + prefix = yes + + modifier = default_culture_modifier + + # Chance of male children being named after their paternal or maternal grandfather, or their father. Sum must not exceed 100. + pat_grf_name_chance = 70 + mat_grf_name_chance = 20 + father_name_chance = 0 + + # Chance of female children being named after their paternal or maternal grandmother, or their mother. Sum must not exceed 100. + pat_grm_name_chance = 20 + mat_grm_name_chance = 50 + mother_name_chance = 0 + + allow_looting = yes + seafarer = yes + + modifier = default_culture_modifier + + } + cenabian = { + graphical_cultures = { celticgfx } + + color = { 0.13 0.30 0.05 } + + # Þ 222 þ 254 Ð 208 ð 240 æ + + male_names = { + Acco Addedomarus Adiatuanus Adminius Aiorix Ambicatos Andecombogius Aneroestes Ariovistus Arverus Arvirargus Atis Avitus + Bellicianus Bellovesus Boduognatus Boio Boiorix Bolgios Brennus Bricussa Britomaris Brucetius Buite Cailtram Caractacus + Carvilius Cassivellaunus Cattulanus Cartorites Catugnatus Cavarinus Cavarus Celatus Cingetorix Coilus Commios Comux Concolitanus Correus Cottius Crixus + Cunobelinus Diviciacus Divico Donnus Drappes Dubnovellaunus Dumnacus Ducarius Duratios Dumnocoveros Dumnorix Elitovius Etitovius Epatticus + Galan Galba Guiderius Iacus Iccius Immanuentius Inamarcus Inammicus Indutiomarus Kimarcus Lucterius Lugotorix Lutarius Mallaius Mandubracius Marganus Mascelio + Orgetorix Prasutagus Segovax Sinatus Sinorix Sisillius Talorc Tasciovanus Tasgetius Taximagulus Teutomalius Tincomarus Togodumnus Vertiscus + Venutius Viridorix Vosenius Vodenos + } + female_names = { + Aife Airmed Ancasta Banna Billica Boudica Bricta Cata Cartimandua Chiomara Damona Diseta Gwendolen Litavis Iamcilla Maeve Verica + Cingetessa Conna Catia Carssouna Cunovinna Illica Lovernisca Magunna Lucilia Oconea Ria Rosula Senica Sentica Sulicena + Vassura Vinoma Vorvena Urca Veloriga Velibia Totia Titocuna Velbutena Seniciana Senila Vrocata Exuperata Deiana Cunolava Cunsa Aucissa + Allauna Alatucca Aessicunia Bodicacia Britivenda Catissena Cantisena + } + + dukes_called_kings = yes + + from_dynasty_prefix = "de " + + male_patronym = "mab " + female_patronym = "verch " + prefix = yes + + modifier = default_culture_modifier + + # Chance of male children being named after their paternal or maternal grandfather, or their father. Sum must not exceed 100. + pat_grf_name_chance = 70 + mat_grf_name_chance = 20 + father_name_chance = 0 + + # Chance of female children being named after their paternal or maternal grandmother, or their mother. Sum must not exceed 100. + pat_grm_name_chance = 20 + mat_grm_name_chance = 50 + mother_name_chance = 0 + + modifier = default_culture_modifier + + } + } @@ -2081,6 +2793,63 @@ oriental_romance = { mother_name_chance = 5 } } +atlanto_slavic = { + + alternate_start = { NOT = { has_alternate_start_parameter = { key = special_culture value = animal_world } } } + graphical_cultures = { easterngfx } + + vinolan = { #French Slavic + graphical_cultures = { westernslavicgfx } + + color = { 0.38 0.47 0.62 } + + male_names = { + Aleksander_Alexander Andrzej_Andrew Antoni_Antonius Aron_Aaron Barnim Bartosz_Bartolomeus Bedrich_Frederick Bezprzym Blazej_Blaise Bogislaw_Boguslaw Bohdan_Bogdan Bohumir Boleslaw_Boleslav Boriwoj_Borijov Bozydar_Theodat Branimir Branislav + Bretislav_Bretislaus Casimir_Casimir Ctibor_Ctibor Dobieslaw Dobromil Drosuk Dytryk_Thierry Frantisek_Francis Gawel_Gallus Grzegorz_Gregory Havel_Gallus Jacenty_Hyacinth Jakub_Jacob Jakusz_Jacob Janusz_John Jaromar_Jaromir + Jaromil Jaromir_Jaromir Jaroslav_Jaroslav Jedrzej_Andrew Jindrich_Henry Jirí_George Jozef_Joseph Juliusz_Julius Kajetan Kamil_Camillus Karel_Charles Kasper Kazimierz_Casimir Kliment_Clement Kolman_Koloman Kornel_Cornelius Kresimir Krzeslaw + Krzysztof_Christopher Lech Leszek Lubomir Lucjan_Lucius Ludvik_Louis Marek_Marcus Marian_Marius Martin_Martin Mateusz_Matthew Mieszko Mikolás_Nicholas Miloslaw Milosz_Milosz Miroslaw_Miroslav Mscislaw_Mstislav Msciwoj + Oldrich_Ulrich Ondrej_Andrew Otokar_Otakar Patryk_Patrick Pawel_Paul Piotr_Peter Prendota Przemysl_Premysl Przybyslaw Radomil Radomir Radoslav Rostislav Ryszard_Richard Sambor Sobieslav_Sobeslaus Stanislaw_Stanislav + Strasz Swietopelk_Svatopluk Swietoslaw_Sviatoslav Szczepan_Stephen Szczesny Szymon Tadeusz_Theodore Tomasz_Thomas Udalrich Urjasz Vojtech_Vojtech Waclaw_Vaclav Walenty_Valentin Wratislaw_Vratislav Wawrzyniec_Laurence Wenceslaw_Vaclav + Wincenty_Vincent Wizlaw Wladyslaw_Vladislav Wlodek Wlodzimierz Wlodzislaw_Vladislav Wratislaw_Vratislav Zbigniew_Zbynek Zdenek Zdislav Zygmunt_Sigmund + } + female_names = { + Agnieszka_Agnes Alzbeta Andela Anna_Anna Berta_Bertha Bohuslava Bozena Branislava Dagmar Danuta Dobravy Dobroniega Dorota_Dorothy Dragomira Edyta_Edith Ewa Geira Gertruda_Gertrude + Gracja_Grace Grazyna Halina Hanna Irena_Irene Izabela_Elizabeth Jadwiga_Hedwig Jarka Jarmila Jolanta_Yolanda Judyta_Judith Kamila_Camilla Katarina_Catherine Kenna Kornelia_Cornelia Krystyna_Christina Ksenia Lidia + Ludmila_Liudmila Magda_Magdalena Magdalena_Magdalena Malgorzata Marcelina Maria_Maria Markéta Martyna_Martina Mateja Matylda_Matilda Milena Miroslava Pechna Róza_Rosa Radomila Radomira Radoslava + Raina_Raina Regelinda Rycheza_Richeza Salomea Smiechna Stanislava Stefana_Stephania Svetlana Urszula_Ursula Václava Vladislava Wera Wojslawa Zdenka Zofia_Sophia Zwinislawa + } + + from_dynasty_prefix = "of " + + modifier = default_culture_modifier + } + + olovian = { #British Slavic + graphical_cultures = { westernslavicgfx } + + color = { 0.51 0.38 0.62 } + + male_names = { + Aleksander_Alexander Andrzej_Andrew Antoni_Antonius Aron_Aaron Barnim Bartosz_Bartolomeus Bedrich_Frederick Bezprzym Blazej_Blaise Bogislaw_Boguslaw Bohdan_Bogdan Bohumir Boleslaw_Boleslav Boriwoj_Borijov Bozydar_Theodat Branimir Branislav + Bretislav_Bretislaus Casimir_Casimir Ctibor_Ctibor Dobieslaw Dobromil Drosuk Dytryk_Thierry Frantisek_Francis Gawel_Gallus Grzegorz_Gregory Havel_Gallus Jacenty_Hyacinth Jakub_Jacob Jakusz_Jacob Janusz_John Jaromar_Jaromir + Jaromil Jaromir_Jaromir Jaroslav_Jaroslav Jedrzej_Andrew Jindrich_Henry Jirí_George Jozef_Joseph Juliusz_Julius Kajetan Kamil_Camillus Karel_Charles Kasper Kazimierz_Casimir Kliment_Clement Kolman_Koloman Kornel_Cornelius Kresimir Krzeslaw + Krzysztof_Christopher Lech Leszek Lubomir Lucjan_Lucius Ludvik_Louis Marek_Marcus Marian_Marius Martin_Martin Mateusz_Matthew Mieszko Mikolás_Nicholas Miloslaw Milosz_Milosz Miroslaw_Miroslav Mscislaw_Mstislav Msciwoj + Oldrich_Ulrich Ondrej_Andrew Otokar_Otakar Patryk_Patrick Pawel_Paul Piotr_Peter Prendota Przemysl_Premysl Przybyslaw Radomil Radomir Radoslav Rostislav Ryszard_Richard Sambor Sobieslav_Sobeslaus Stanislaw_Stanislav + Strasz Swietopelk_Svatopluk Swietoslaw_Sviatoslav Szczepan_Stephen Szczesny Szymon Tadeusz_Theodore Tomasz_Thomas Udalrich Urjasz Vojtech_Vojtech Waclaw_Vaclav Walenty_Valentin Wratislaw_Vratislav Wawrzyniec_Laurence Wenceslaw_Vaclav + Wincenty_Vincent Wizlaw Wladyslaw_Vladislav Wlodek Wlodzimierz Wlodzislaw_Vladislav Wratislaw_Vratislav Zbigniew_Zbynek Zdenek Zdislav Zygmunt_Sigmund + } + female_names = { + Agnieszka_Agnes Alzbeta Andela Anna_Anna Berta_Bertha Bohuslava Bozena Branislava Dagmar Danuta Dobravy Dobroniega Dorota_Dorothy Dragomira Edyta_Edith Ewa Geira Gertruda_Gertrude + Gracja_Grace Grazyna Halina Hanna Irena_Irene Izabela_Elizabeth Jadwiga_Hedwig Jarka Jarmila Jolanta_Yolanda Judyta_Judith Kamila_Camilla Katarina_Catherine Kenna Kornelia_Cornelia Krystyna_Christina Ksenia Lidia + Ludmila_Liudmila Magda_Magdalena Magdalena_Magdalena Malgorzata Marcelina Maria_Maria Markéta Martyna_Martina Mateja Matylda_Matilda Milena Miroslava Pechna Róza_Rosa Radomila Radomira Radoslava + Raina_Raina Regelinda Rycheza_Richeza Salomea Smiechna Stanislava Stefana_Stephania Svetlana Urszula_Ursula Václava Vladislava Wera Wojslawa Zdenka Zofia_Sophia Zwinislawa + } + + from_dynasty_prefix = "of " + + modifier = default_culture_modifier + } +} diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_berzanianDynasties.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_berzanianDynasties.txt new file mode 100644 index 00000000..df758c02 --- /dev/null +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_berzanianDynasties.txt @@ -0,0 +1,158 @@ +5355008= +{ + name="Mikhailovich" + culture="berzanian" +} +5355009= +{ + name="Lukinich" + culture="berzanian" + #religion="catholic" +} +5355010= +{ + name="Andreievich" + culture="berzanian" + #religion="catholic" +} +5355011= +{ + name="Dobrynich" + culture="berzanian" + #religion="catholic" +} +5355012= +{ + name="Petrilov" + culture="berzanian" + #religion="catholic" +} +5355013= +{ + name="Borisov" + culture="berzanian" + #religion="catholic" +} +5355014 = { + name="Ryhaskiy" + culture="berzanian" + #religion="catholic" +} +5355015 = { + name="Kholmsky" + culture="berzanian" + #religion="catholic" +} + +5355016 = { + name="Izyaslavich" + culture="berzanian" + #religion="catholic" +} + +5355017 ={ + name="Konstantinov" + culture="berzanian" + #religion="catholic" +} +5355018 ={ + name="Gurielov" + culture="berzanian" + #religion="catholic" +} +5355019 ={ + name="Khitrov" + culture="berzanian" + #religion="catholic" +} +5355020 ={ + name="Kobylin" + culture="berzanian" + #religion="catholic" +} +5355021 ={ + name="Lopukhin" + culture="berzanian" + #religion="catholic" +} +5355022 ={ + name="Rumyantsev" + culture="berzanian" + #religion="catholic" +} +5355023 = { + name = "Matveyev" + culture = berzanian +} +5355024 = { + name = "Naryshkin" + culture = berzanian +} +5355025 = { + name = "Poluektovich" + culture = berzanian +} +5355026 = { + name = "Pankeyev" + culture = berzanian +} +5355027 = { + name = "Pushkin" + culture = berzanian +} +5355028 = { + name = "Rtishchev" + culture = berzanian +} +5355029 = { + name = "Shchenya" + culture = berzanian +} +5355030 = { + name = "Shein" + culture = berzanian +} +5355031 = { + name = "Shemyaka" + culture = berzanian +} +5355032 = { + name = "Sheremetev" + culture = berzanian +} +5355033 = { + name = "Andreievich" + culture = berzanian +} +5355034 = { + name = "Bryachislavich" + culture = berzanian +} +5355035 = { + name="Igorevich" + culture="berzanian" +} +5355036 = { + name="Ivanovich" + culture="berzanian" +} +5355037 = { + name="Iziaslavich" + culture="berzanian" +} +5355038 = { + name="Nikitich" + culture="berzanian" +} +5355039 = { + name="Rostislavich" + culture="berzanian" +} +5355040 = { + name="Sviatoslavich" + culture="berzanian" +} +5355041 = { + name="Vasilievich" + culture="berzanian" +} diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_betwaniDynasties.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_betwaniDynasties.txt new file mode 100644 index 00000000..6ee4663d --- /dev/null +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_betwaniDynasties.txt @@ -0,0 +1,580 @@ +5364000= +{ + name="Ambonus" + culture="betwani" +} +5364001= +{ + name="Ambona" + culture="betwani" +} +5364002= +{ + name="Ambonii" + culture="betwani" +} +5364003= +{ + name="Ambonid" + culture="betwani" +} +5364004= +{ + name="Auaroses" + culture="betwani" +} +5364005= +{ + name="Auarosa" + culture="betwani" +} +5364006= +{ + name="Auarosii" + culture="betwani" +} +5364007= +{ + name="Auarosian" + culture="betwani" +} +5364008= +{ + name="Audaxus" + culture="betwani" +} +5364009= +{ + name="Audaxa" + culture="betwani" +} +5364010= +{ + name="Audaxii" + culture="betwani" +} +5364011= +{ + name="Audaxian" + culture="betwani" +} +5364012= +{ + name="Carosus" + culture="betwani" +} +5364013= +{ + name="Carosa" + culture="betwani" +} +5364014= +{ + name="Carosii" + culture="betwani" +} +5364015= +{ + name="Carosian" + culture="betwani" +} +5364016= +{ + name="Culchus" + culture="betwani" +} +5364017= +{ + name="Culcha" + culture="betwani" +} +5364018= +{ + name="Culchi" + culture="betwani" +} +5364019= +{ + name="Culchian" + culture="betwani" +} +5364020= +{ + name="Leukus" + culture="betwani" +} +5364021= +{ + name="Leuka" + culture="betwani" +} +5364022= +{ + name="Leuki" + culture="betwani" +} +5364023= +{ + name="Leukian" + culture="betwani" +} +5364024= +{ + name="Mandonus" + culture="betwani" +} +5364025= +{ + name="Mandonia" + culture="betwani" +} +5364026= +{ + name="Mandonii" + culture="betwani" +} +5364027= +{ + name="Mandonian" + culture="betwani" +} +5364028= +{ + name="Punicus" + culture="betwani" +} +5364029= +{ + name="Punica" + culture="betwani" +} +5364030= +{ + name="Punici" + culture="betwani" +} +5364031= +{ + name="Punician" + culture="betwani" +} +5364032= +{ + name="Tautalus" + culture="betwani" +} +5364033= +{ + name="Tautala" + culture="betwani" +} +5364034= +{ + name="Tautalii" + culture="betwani" +} +5364035= +{ + name="Tautalid" + culture="betwani" +} +5364036= +{ + name="Correius" + culture="betwani" +} +5364037= +{ + name="Correia" + culture="betwani" +} +5364038= +{ + name="Correid" + culture="betwani" +} +5364039= +{ + name="Correian" + culture="betwani" +} +5364040= +{ + name="Divicus" + culture="betwani" +} +5364041= +{ + name="Divica" + culture="betwani" +} +5364042= +{ + name="Divici" + culture="betwani" +} +5364043= +{ + name="Divicid" + culture="betwani" +} +5364044= +{ + name="Duratus" + culture="betwani" +} +5364045= +{ + name="Durata" + culture="betwani" +} +5364046= +{ + name="Duratii" + culture="betwani" +} +5364047= +{ + name="Duratian" + culture="betwani" +} +5364048= +{ + name="Elitovus" + culture="betwani" +} +5364049= +{ + name="Elitova" + culture="betwani" +} +5364050= +{ + name="Elitovii" + culture="betwani" +} +5364051= +{ + name="Elitovian" + culture="betwani" +} +5364052= +{ + name="Galbus" + culture="betwani" +} +5364053= +{ + name="Galba" + culture="betwani" +} +5364054= +{ + name="Galbi" + culture="betwani" +} +5364055= +{ + name="Galbid" + culture="betwani" +} +5364056= +{ + name="Iacus" + culture="betwani" +} +5364057= +{ + name="Iaca" + culture="betwani" +} +5364058= +{ + name="Iaci" + culture="betwani" +} +5364059= +{ + name="Iacid" + culture="betwani" +} +5364060= +{ + name="Marganus" + culture="betwani" +} +5364061= +{ + name="Margana" + culture="betwani" +} +5364062= +{ + name="Marganii" + culture="betwani" +} +5364063= +{ + name="Marganid" + culture="betwani" +} +5364064= +{ + name="Sinatus" + culture="betwani" +} +5364065= +{ + name="Sinata" + culture="betwani" +} +5364066= +{ + name="Sinatii" + culture="betwani" +} +5364067= +{ + name="Sinatid" + culture="betwani" +} +5364068= +{ + name="Vodenosus" + culture="betwani" +} +5364069= +{ + name="Vodenosa" + culture="betwani" +} +5364070= +{ + name="Vodenosii" + culture="betwani" +} +5364071= +{ + name="Vodenosian" + culture="betwani" +} +5364072= +{ + name="Indutius" + culture="betwani" +} +5364073= +{ + name="Indutia" + culture="betwani" +} +5364074= +{ + name="Indutii" + culture="betwani" +} +5364075= +{ + name="Indutian" + culture="betwani" +} +5364076= +{ + name="Dumnus" + culture="betwani" +} +5364077= +{ + name="Dumna" + culture="betwani" +} +5364078= +{ + name="Dumnii" + culture="betwani" +} +5364079= +{ + name="Dumnid" + culture="betwani" +} +5364080= +{ + name="Epatticus" + culture="betwani" +} +5364081= +{ + name="Epattica" + culture="betwani" +} +5364082= +{ + name="Epatticii" + culture="betwani" +} +5364083= +{ + name="Epatticid" + culture="betwani" +} +5364084= +{ + name="Teutomalus" + culture="betwani" +} +5364085= +{ + name="Teutomala" + culture="betwani" +} +5364086= +{ + name="Teutomalii" + culture="betwani" +} +5364087= +{ + name="Teutomalian" + culture="betwani" +} +5364088= +{ + name="Viridorrius" + culture="betwani" +} +5364089= +{ + name="Viridorria" + culture="betwani" +} +5364090= +{ + name="Viridorrii" + culture="betwani" +} +5364091= +{ + name="Viridorrian" + culture="betwani" +} +5364092= +{ + name="Magunnus" + culture="betwani" +} +5364093= +{ + name="Magunna" + culture="betwani" +} +5364094= +{ + name="Magunnii" + culture="betwani" +} +5364095= +{ + name="Magunnid" + culture="betwani" +} +5364096= +{ + name="Brennus" + culture="betwani" +} +5364097= +{ + name="Brenna" + culture="betwani" +} +5364098= +{ + name="Brennii" + culture="betwani" +} +5364099= +{ + name="Brennid" + culture="betwani" +} +5364100= +{ + name="Boius" + culture="betwani" +} +5364101= +{ + name="Boia" + culture="betwani" +} +5364102= +{ + name="Boii" + culture="betwani" +} +5364103= +{ + name="Boian" + culture="betwani" +} +5364104= +{ + name="Tannus" + culture="betwani" +} +5364105= +{ + name="Tanna" + culture="betwani" +} +5364106= +{ + name="Tanni" + culture="betwani" +} +5364107= +{ + name="Tannid" + culture="betwani" +} +5364108= +{ + name="Iccuius" + culture="betwani" +} +5364109= +{ + name="Iccuia" + culture="betwani" +} +5364110= +{ + name="Iccui" + culture="betwani" +} +5364111= +{ + name="Iccian" + culture="betwani" +} +5364112= +{ + name="Galanus" + culture="betwani" +} +5364113= +{ + name="Galana" + culture="betwani" +} +5364114= +{ + name="Galanii" + culture="betwani" +} +5364115= +{ + name="Galanid" + culture="betwani" +} \ No newline at end of file diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_cenabianDynasties.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_cenabianDynasties.txt new file mode 100644 index 00000000..c7203ead --- /dev/null +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_cenabianDynasties.txt @@ -0,0 +1,580 @@ +5366000= +{ + name="Ambonus" + culture="cenabian" +} +5366001= +{ + name="Ambona" + culture="cenabian" +} +5366002= +{ + name="Ambonii" + culture="cenabian" +} +5366003= +{ + name="Ambonid" + culture="cenabian" +} +5366004= +{ + name="Auaroses" + culture="cenabian" +} +5366005= +{ + name="Auarosa" + culture="cenabian" +} +5366006= +{ + name="Auarosii" + culture="cenabian" +} +5366007= +{ + name="Auarosian" + culture="cenabian" +} +5366008= +{ + name="Audaxus" + culture="cenabian" +} +5366009= +{ + name="Audaxa" + culture="cenabian" +} +5366010= +{ + name="Audaxii" + culture="cenabian" +} +5366011= +{ + name="Audaxian" + culture="cenabian" +} +5366012= +{ + name="Carosus" + culture="cenabian" +} +5366013= +{ + name="Carosa" + culture="cenabian" +} +5366014= +{ + name="Carosii" + culture="cenabian" +} +5366015= +{ + name="Carosian" + culture="cenabian" +} +5366016= +{ + name="Culchus" + culture="cenabian" +} +5366017= +{ + name="Culcha" + culture="cenabian" +} +5366018= +{ + name="Culchi" + culture="cenabian" +} +5366019= +{ + name="Culchian" + culture="cenabian" +} +5366020= +{ + name="Leukus" + culture="cenabian" +} +5366021= +{ + name="Leuka" + culture="cenabian" +} +5366022= +{ + name="Leuki" + culture="cenabian" +} +5366023= +{ + name="Leukian" + culture="cenabian" +} +5366024= +{ + name="Mandonus" + culture="cenabian" +} +5366025= +{ + name="Mandonia" + culture="cenabian" +} +5366026= +{ + name="Mandonii" + culture="cenabian" +} +5366027= +{ + name="Mandonian" + culture="cenabian" +} +5366028= +{ + name="Punicus" + culture="cenabian" +} +5366029= +{ + name="Punica" + culture="cenabian" +} +5366030= +{ + name="Punici" + culture="cenabian" +} +5366031= +{ + name="Punician" + culture="cenabian" +} +5366032= +{ + name="Tautalus" + culture="cenabian" +} +5366033= +{ + name="Tautala" + culture="cenabian" +} +5366034= +{ + name="Tautalii" + culture="cenabian" +} +5366035= +{ + name="Tautalid" + culture="cenabian" +} +5366036= +{ + name="Correius" + culture="cenabian" +} +5366037= +{ + name="Correia" + culture="cenabian" +} +5366038= +{ + name="Correid" + culture="cenabian" +} +5366039= +{ + name="Correian" + culture="cenabian" +} +5366040= +{ + name="Divicus" + culture="cenabian" +} +5366041= +{ + name="Divica" + culture="cenabian" +} +5366042= +{ + name="Divici" + culture="cenabian" +} +5366043= +{ + name="Divicid" + culture="cenabian" +} +5366044= +{ + name="Duratus" + culture="cenabian" +} +5366045= +{ + name="Durata" + culture="cenabian" +} +5366046= +{ + name="Duratii" + culture="cenabian" +} +5366047= +{ + name="Duratian" + culture="cenabian" +} +5366048= +{ + name="Elitovus" + culture="cenabian" +} +5366049= +{ + name="Elitova" + culture="cenabian" +} +5366050= +{ + name="Elitovii" + culture="cenabian" +} +5366051= +{ + name="Elitovian" + culture="cenabian" +} +5366052= +{ + name="Galbus" + culture="cenabian" +} +5366053= +{ + name="Galba" + culture="cenabian" +} +5366054= +{ + name="Galbi" + culture="cenabian" +} +5366055= +{ + name="Galbid" + culture="cenabian" +} +5366056= +{ + name="Iacus" + culture="cenabian" +} +5366057= +{ + name="Iaca" + culture="cenabian" +} +5366058= +{ + name="Iaci" + culture="cenabian" +} +5366059= +{ + name="Iacid" + culture="cenabian" +} +5366060= +{ + name="Marganus" + culture="cenabian" +} +5366061= +{ + name="Margana" + culture="cenabian" +} +5366062= +{ + name="Marganii" + culture="cenabian" +} +5366063= +{ + name="Marganid" + culture="cenabian" +} +5366064= +{ + name="Sinatus" + culture="cenabian" +} +5366065= +{ + name="Sinata" + culture="cenabian" +} +5366066= +{ + name="Sinatii" + culture="cenabian" +} +5366067= +{ + name="Sinatid" + culture="cenabian" +} +5366068= +{ + name="Vodenosus" + culture="cenabian" +} +5366069= +{ + name="Vodenosa" + culture="cenabian" +} +5366070= +{ + name="Vodenosii" + culture="cenabian" +} +5366071= +{ + name="Vodenosian" + culture="cenabian" +} +5366072= +{ + name="Indutius" + culture="cenabian" +} +5366073= +{ + name="Indutia" + culture="cenabian" +} +5366074= +{ + name="Indutii" + culture="cenabian" +} +5366075= +{ + name="Indutian" + culture="cenabian" +} +5366076= +{ + name="Dumnus" + culture="cenabian" +} +5366077= +{ + name="Dumna" + culture="cenabian" +} +5366078= +{ + name="Dumnii" + culture="cenabian" +} +5366079= +{ + name="Dumnid" + culture="cenabian" +} +5366080= +{ + name="Epatticus" + culture="cenabian" +} +5366081= +{ + name="Epattica" + culture="cenabian" +} +5366082= +{ + name="Epatticii" + culture="cenabian" +} +5366083= +{ + name="Epatticid" + culture="cenabian" +} +5366084= +{ + name="Teutomalus" + culture="cenabian" +} +5366085= +{ + name="Teutomala" + culture="cenabian" +} +5366086= +{ + name="Teutomalii" + culture="cenabian" +} +5366087= +{ + name="Teutomalian" + culture="cenabian" +} +5366088= +{ + name="Viridorrius" + culture="cenabian" +} +5366089= +{ + name="Viridorria" + culture="cenabian" +} +5366090= +{ + name="Viridorrii" + culture="cenabian" +} +5366091= +{ + name="Viridorrian" + culture="cenabian" +} +5366092= +{ + name="Magunnus" + culture="cenabian" +} +5366093= +{ + name="Magunna" + culture="cenabian" +} +5366094= +{ + name="Magunnii" + culture="cenabian" +} +5366095= +{ + name="Magunnid" + culture="cenabian" +} +5366096= +{ + name="Brennus" + culture="cenabian" +} +5366097= +{ + name="Brenna" + culture="cenabian" +} +5366098= +{ + name="Brennii" + culture="cenabian" +} +5366099= +{ + name="Brennid" + culture="cenabian" +} +5366100= +{ + name="Boius" + culture="cenabian" +} +5366101= +{ + name="Boia" + culture="cenabian" +} +5366102= +{ + name="Boii" + culture="cenabian" +} +5366103= +{ + name="Boian" + culture="cenabian" +} +5366104= +{ + name="Tannus" + culture="cenabian" +} +5366105= +{ + name="Tanna" + culture="cenabian" +} +5366106= +{ + name="Tanni" + culture="cenabian" +} +5366107= +{ + name="Tannid" + culture="cenabian" +} +5366108= +{ + name="Iccuius" + culture="cenabian" +} +5366109= +{ + name="Iccuia" + culture="cenabian" +} +5366110= +{ + name="Iccui" + culture="cenabian" +} +5366111= +{ + name="Iccian" + culture="cenabian" +} +5366112= +{ + name="Galanus" + culture="cenabian" +} +5366113= +{ + name="Galana" + culture="cenabian" +} +5366114= +{ + name="Galanii" + culture="cenabian" +} +5366115= +{ + name="Galanid" + culture="cenabian" +} \ No newline at end of file diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_cimmerianDynasties.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_cimmerianDynasties.txt new file mode 100644 index 00000000..8a839182 --- /dev/null +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_cimmerianDynasties.txt @@ -0,0 +1,63 @@ +5362008= +{ + name="Hvamna" + culture="cimmerian" +} +5362009= +{ + name="Gaysata" + culture="cimmerian" + #religion="catholic" +} +5362010= +{ + name="Ustaka" + culture="cimmerian" + #religion="catholic" +} +5362011= +{ + name="Birgamdara" + culture="cimmerian" + #religion="catholic" +} +5362012= +{ + name="Phamnaa" + culture="cimmerian" + #religion="catholic" +} +5362013= +{ + name="Ca" + culture="cimmerian" + #religion="catholic" +} +5362014 = { + name="Yuttina" + culture="cimmerian" + #religion="catholic" +} +5362015 = { + name="Hunas" + culture="cimmerian" + #religion="catholic" +} + +5362016 = { + name="Visha" + culture="cimmerian" + #religion="catholic" +} + +5362017 ={ + name="Hinaza" + culture="cimmerian" + #religion="catholic" +} +5362018 ={ + name="Kustana" + culture="cimmerian" + #religion="catholic" +} + diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_falanDynasties.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_falanDynasties.txt new file mode 100644 index 00000000..691cc45e --- /dev/null +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_falanDynasties.txt @@ -0,0 +1,560 @@ +5377000= +{ + name="Uclina" + culture="falan" +} +5377001= +{ + name="Ucli" + culture="falan" +} +5377002= +{ + name="Acnatru" + culture="falan" +} +5377003= +{ + name="Acvilnas" + culture="falan" +} +5377004= +{ + name="Afunei" + culture="falan" +} +5377005= +{ + name="Aisina" + culture="falan" +} +5377006= +{ + name="Alethnei" + culture="falan" +} +5377007= +{ + name="Alfi" + culture="falan" +} +5377008= +{ + name="Amuni" + culture="falan" +} +5377009= +{ + name="Anani" + culture="falan" +} +5377010= +{ + name="Anes" + culture="falan" +} +5377011= +{ + name="Alethnas" + culture="falan" +} +5377012= +{ + name="Apatru" + culture="falan" +} +5377013= +{ + name="Cafati" + culture="falan" +} +5377014= +{ + name="Ceie" + culture="falan" +} +5377015= +{ + name="Calitahi" + culture="falan" +} +5377016= +{ + name="Camitlnas" + culture="falan" +} +5377017= +{ + name="Campanian" + culture="falan" +} +5377018= +{ + name="Canatnei" + culture="falan" +} +5377019= +{ + name="Cheiras" + culture="falan" +} +5377020= +{ + name="Churinian" + culture="falan" +} +5377021= +{ + name="Cicunias" + culture="falan" +} +5377022= +{ + name="Creicesian" + culture="falan" +} +5377023= +{ + name="Ecnati" + culture="falan" +} +5377024= +{ + name="Einanian" + culture="falan" +} +5377025= +{ + name="Eucli" + culture="falan" +} +5377026= +{ + name="Ezpus" + culture="falan" +} +5377027= +{ + name="Ezpusian" + culture="falan" +} +5377028= +{ + name="Fapi" + culture="falan" +} +5377029= +{ + name="Fapian" + culture="falan" +} +5377030= +{ + name="Felces" + culture="falan" +} +5377031= +{ + name="Feluscian" + culture="falan" +} +5377032= +{ + name="Felusci" + culture="falan" +} +5377033= +{ + name="Fulvena" + culture="falan" +} +5377034= +{ + name="Hanu" + culture="falan" +} +5377035= +{ + name="Hapisna" + culture="falan" +} +5377036= +{ + name="Hapri" + culture="falan" +} +5377037= +{ + name="Hapre" + culture="falan" +} +5377038= +{ + name="Havrinian" + culture="falan" +} +5377039= +{ + name="Lapicani" + culture="falan" +} +5377040= +{ + name="Divicus" + culture="falan" +} +5377041= +{ + name="Larani" + culture="falan" +} +5377042= +{ + name="Larecena" + culture="falan" +} +5377043= +{ + name="Lucina" + culture="falan" +} +5377044= +{ + name="Lucinei" + culture="falan" +} +5377045= +{ + name="Lucinian" + culture="falan" +} +5377046= +{ + name="Lartli" + culture="falan" +} +5377047= +{ + name="Latnian" + culture="falan" +} +5377048= +{ + name="Marcnei" + culture="falan" +} +5377049= +{ + name="Malamena" + culture="falan" +} +5377050= +{ + name="Marcnithur" + culture="falan" +} +5377051= +{ + name="Mutunid" + culture="falan" +} +5377052= +{ + name="Nerinei" + culture="falan" +} +5377053= +{ + name="Ninie" + culture="falan" +} +5377054= +{ + name="Nuiclnas" + culture="falan" +} +5377055= +{ + name="Nufre" + culture="falan" +} +5377056= +{ + name="Pachie" + culture="falan" +} +5377057= +{ + name="Peithunas" + culture="falan" +} +5377058= +{ + name="Palazus" + culture="falan" +} +5377059= +{ + name="Palazusian" + culture="falan" +} +5377060= +{ + name="Papni" + culture="falan" +} +5377061= +{ + name="Phersnalei" + culture="falan" +} +5377062= +{ + name="Pinies" + culture="falan" +} +5377063= +{ + name="Platia" + culture="falan" +} +5377064= +{ + name="Plutian" + culture="falan" +} +5377065= +{ + name="Precuthur" + culture="falan" +} +5377066= +{ + name="Puinci" + culture="falan" +} +5377067= +{ + name="Purzena" + culture="falan" +} +5377068= +{ + name="Pustmina" + culture="falan" +} +5377069= +{ + name="Rufi" + culture="falan" +} +5377070= +{ + name="Ranazu" + culture="falan" +} +5377071= +{ + name="Salini" + culture="falan" +} +5377072= +{ + name="Scevei" + culture="falan" +} +5377073= +{ + name="Scurfiu" + culture="falan" +} +5377074= +{ + name="Sepu" + culture="falan" +} +5377075= +{ + name="Sethre" + culture="falan" +} +5377076= +{ + name="Silgatana" + culture="falan" +} +5377077= +{ + name="Sinu" + culture="falan" +} +5377078= +{ + name="Slanzu" + culture="falan" +} +5377079= +{ + name="Spantu" + culture="falan" +} +5377080= +{ + name="Spite" + culture="falan" +} +5377081= +{ + name="Spurinas" + culture="falan" +} +5377082= +{ + name="Srutzna" + culture="falan" +} +5377083= +{ + name="Statlanian" + culture="falan" +} +5377084= +{ + name="Tarchunies" + culture="falan" +} +5377085= +{ + name="Tarcnid" + culture="falan" +} +5377086= +{ + name="Teithurna" + culture="falan" +} +5377087= +{ + name="Teitur" + culture="falan" +} +5377088= +{ + name="Tetnies" + culture="falan" +} +5377089= +{ + name="Thusatur" + culture="falan" +} +5377090= +{ + name="Trepe" + culture="falan" +} +5377091= +{ + name="Tutna" + culture="falan" +} +5377092= +{ + name="Tutes" + culture="falan" +} +5377093= +{ + name="Ucrini" + culture="falan" +} +5377094= +{ + name="Ucrinian" + culture="falan" +} +5377095= +{ + name="Uftave" + culture="falan" +} +5377096= +{ + name="Ultimnid" + culture="falan" +} +5377097= +{ + name="Ulzna" + culture="falan" +} +5377098= +{ + name="Vania" + culture="falan" +} +5377099= +{ + name="Velarian" + culture="falan" +} +5377100= +{ + name="Velcii" + culture="falan" +} +5377101= +{ + name="Velcian" + culture="falan" +} +5377102= +{ + name="Vlesi" + culture="falan" +} +5377103= +{ + name="Velia" + culture="falan" +} +5377104= +{ + name="Velethnei" + culture="falan" +} +5377105= +{ + name="Velthinathur" + culture="falan" +} +5377106= +{ + name="Venetian" + culture="falan" +} +5377107= +{ + name="Vete" + culture="falan" +} +5377108= +{ + name="Zalthu" + culture="falan" +} +5377109= +{ + name="Zane" + culture="falan" +} +5377110= +{ + name="Zertnei" + culture="falan" +} +5377111= +{ + name="Zili" + culture="falan" +} \ No newline at end of file diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_fasenianDynasties.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_fasenianDynasties.txt new file mode 100644 index 00000000..6893d723 --- /dev/null +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_fasenianDynasties.txt @@ -0,0 +1,560 @@ +5374000= +{ + name="Uclina" + culture="fasenian" +} +5374001= +{ + name="Ucli" + culture="fasenian" +} +5374002= +{ + name="Acnatru" + culture="fasenian" +} +5374003= +{ + name="Acvilnas" + culture="fasenian" +} +5374004= +{ + name="Afunei" + culture="fasenian" +} +5374005= +{ + name="Aisina" + culture="fasenian" +} +5374006= +{ + name="Alethnei" + culture="fasenian" +} +5374007= +{ + name="Alfi" + culture="fasenian" +} +5374008= +{ + name="Amuni" + culture="fasenian" +} +5374009= +{ + name="Anani" + culture="fasenian" +} +5374010= +{ + name="Anes" + culture="fasenian" +} +5374011= +{ + name="Alethnas" + culture="fasenian" +} +5374012= +{ + name="Apatru" + culture="fasenian" +} +5374013= +{ + name="Cafati" + culture="fasenian" +} +5374014= +{ + name="Ceie" + culture="fasenian" +} +5374015= +{ + name="Calitahi" + culture="fasenian" +} +5374016= +{ + name="Camitlnas" + culture="fasenian" +} +5374017= +{ + name="Campanian" + culture="fasenian" +} +5374018= +{ + name="Canatnei" + culture="fasenian" +} +5374019= +{ + name="Cheiras" + culture="fasenian" +} +5374020= +{ + name="Churinian" + culture="fasenian" +} +5374021= +{ + name="Cicunias" + culture="fasenian" +} +5374022= +{ + name="Creicesian" + culture="fasenian" +} +5374023= +{ + name="Ecnati" + culture="fasenian" +} +5374024= +{ + name="Einanian" + culture="fasenian" +} +5374025= +{ + name="Eucli" + culture="fasenian" +} +5374026= +{ + name="Ezpus" + culture="fasenian" +} +5374027= +{ + name="Ezpusian" + culture="fasenian" +} +5374028= +{ + name="Fapi" + culture="fasenian" +} +5374029= +{ + name="Fapian" + culture="fasenian" +} +5374030= +{ + name="Felces" + culture="fasenian" +} +5374031= +{ + name="Feluscian" + culture="fasenian" +} +5374032= +{ + name="Felusci" + culture="fasenian" +} +5374033= +{ + name="Fulvena" + culture="fasenian" +} +5374034= +{ + name="Hanu" + culture="fasenian" +} +5374035= +{ + name="Hapisna" + culture="fasenian" +} +5374036= +{ + name="Hapri" + culture="fasenian" +} +5374037= +{ + name="Hapre" + culture="fasenian" +} +5374038= +{ + name="Havrinian" + culture="fasenian" +} +5374039= +{ + name="Lapicani" + culture="fasenian" +} +5374040= +{ + name="Divicus" + culture="fasenian" +} +5374041= +{ + name="Larani" + culture="fasenian" +} +5374042= +{ + name="Larecena" + culture="fasenian" +} +5374043= +{ + name="Lucina" + culture="fasenian" +} +5374044= +{ + name="Lucinei" + culture="fasenian" +} +5374045= +{ + name="Lucinian" + culture="fasenian" +} +5374046= +{ + name="Lartli" + culture="fasenian" +} +5374047= +{ + name="Latnian" + culture="fasenian" +} +5374048= +{ + name="Marcnei" + culture="fasenian" +} +5374049= +{ + name="Malamena" + culture="fasenian" +} +5374050= +{ + name="Marcnithur" + culture="fasenian" +} +5374051= +{ + name="Mutunid" + culture="fasenian" +} +5374052= +{ + name="Nerinei" + culture="fasenian" +} +5374053= +{ + name="Ninie" + culture="fasenian" +} +5374054= +{ + name="Nuiclnas" + culture="fasenian" +} +5374055= +{ + name="Nufre" + culture="fasenian" +} +5374056= +{ + name="Pachie" + culture="fasenian" +} +5374057= +{ + name="Peithunas" + culture="fasenian" +} +5374058= +{ + name="Palazus" + culture="fasenian" +} +5374059= +{ + name="Palazusian" + culture="fasenian" +} +5374060= +{ + name="Papni" + culture="fasenian" +} +5374061= +{ + name="Phersnalei" + culture="fasenian" +} +5374062= +{ + name="Pinies" + culture="fasenian" +} +5374063= +{ + name="Platia" + culture="fasenian" +} +5374064= +{ + name="Plutian" + culture="fasenian" +} +5374065= +{ + name="Precuthur" + culture="fasenian" +} +5374066= +{ + name="Puinci" + culture="fasenian" +} +5374067= +{ + name="Purzena" + culture="fasenian" +} +5374068= +{ + name="Pustmina" + culture="fasenian" +} +5374069= +{ + name="Rufi" + culture="fasenian" +} +5374070= +{ + name="Ranazu" + culture="fasenian" +} +5374071= +{ + name="Salini" + culture="fasenian" +} +5374072= +{ + name="Scevei" + culture="fasenian" +} +5374073= +{ + name="Scurfiu" + culture="fasenian" +} +5374074= +{ + name="Sepu" + culture="fasenian" +} +5374075= +{ + name="Sethre" + culture="fasenian" +} +5374076= +{ + name="Silgatana" + culture="fasenian" +} +5374077= +{ + name="Sinu" + culture="fasenian" +} +5374078= +{ + name="Slanzu" + culture="fasenian" +} +5374079= +{ + name="Spantu" + culture="fasenian" +} +5374080= +{ + name="Spite" + culture="fasenian" +} +5374081= +{ + name="Spurinas" + culture="fasenian" +} +5374082= +{ + name="Srutzna" + culture="fasenian" +} +5374083= +{ + name="Statlanian" + culture="fasenian" +} +5374084= +{ + name="Tarchunies" + culture="fasenian" +} +5374085= +{ + name="Tarcnid" + culture="fasenian" +} +5374086= +{ + name="Teithurna" + culture="fasenian" +} +5374087= +{ + name="Teitur" + culture="fasenian" +} +5374088= +{ + name="Tetnies" + culture="fasenian" +} +5374089= +{ + name="Thusatur" + culture="fasenian" +} +5374090= +{ + name="Trepe" + culture="fasenian" +} +5374091= +{ + name="Tutna" + culture="fasenian" +} +5374092= +{ + name="Tutes" + culture="fasenian" +} +5374093= +{ + name="Ucrini" + culture="fasenian" +} +5374094= +{ + name="Ucrinian" + culture="fasenian" +} +5374095= +{ + name="Uftave" + culture="fasenian" +} +5374096= +{ + name="Ultimnid" + culture="fasenian" +} +5374097= +{ + name="Ulzna" + culture="fasenian" +} +5374098= +{ + name="Vania" + culture="fasenian" +} +5374099= +{ + name="Velarian" + culture="fasenian" +} +5374100= +{ + name="Velcii" + culture="fasenian" +} +5374101= +{ + name="Velcian" + culture="fasenian" +} +5374102= +{ + name="Vlesi" + culture="fasenian" +} +5374103= +{ + name="Velia" + culture="fasenian" +} +5374104= +{ + name="Velethnei" + culture="fasenian" +} +5374105= +{ + name="Velthinathur" + culture="fasenian" +} +5374106= +{ + name="Venetian" + culture="fasenian" +} +5374107= +{ + name="Vete" + culture="fasenian" +} +5374108= +{ + name="Zalthu" + culture="fasenian" +} +5374109= +{ + name="Zane" + culture="fasenian" +} +5374110= +{ + name="Zertnei" + culture="fasenian" +} +5374111= +{ + name="Zili" + culture="fasenian" +} \ No newline at end of file diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_ghasettianDynasties.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_ghasettianDynasties.txt new file mode 100644 index 00000000..da32fc0f --- /dev/null +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_ghasettianDynasties.txt @@ -0,0 +1,580 @@ +5363000= +{ + name="Ambonus" + culture="ghasettian" +} +5363001= +{ + name="Ambona" + culture="ghasettian" +} +5363002= +{ + name="Ambonii" + culture="ghasettian" +} +5363003= +{ + name="Ambonid" + culture="ghasettian" +} +5363004= +{ + name="Auaroses" + culture="ghasettian" +} +5363005= +{ + name="Auarosa" + culture="ghasettian" +} +5363006= +{ + name="Auarosii" + culture="ghasettian" +} +5363007= +{ + name="Auarosian" + culture="ghasettian" +} +5363008= +{ + name="Audaxus" + culture="ghasettian" +} +5363009= +{ + name="Audaxa" + culture="ghasettian" +} +5363010= +{ + name="Audaxii" + culture="ghasettian" +} +5363011= +{ + name="Audaxian" + culture="ghasettian" +} +5363012= +{ + name="Carosus" + culture="ghasettian" +} +5363013= +{ + name="Carosa" + culture="ghasettian" +} +5363014= +{ + name="Carosii" + culture="ghasettian" +} +5363015= +{ + name="Carosian" + culture="ghasettian" +} +5363016= +{ + name="Culchus" + culture="ghasettian" +} +5363017= +{ + name="Culcha" + culture="ghasettian" +} +5363018= +{ + name="Culchi" + culture="ghasettian" +} +5363019= +{ + name="Culchian" + culture="ghasettian" +} +5363020= +{ + name="Leukus" + culture="ghasettian" +} +5363021= +{ + name="Leuka" + culture="ghasettian" +} +5363022= +{ + name="Leuki" + culture="ghasettian" +} +5363023= +{ + name="Leukian" + culture="ghasettian" +} +5363024= +{ + name="Mandonus" + culture="ghasettian" +} +5363025= +{ + name="Mandonia" + culture="ghasettian" +} +5363026= +{ + name="Mandonii" + culture="ghasettian" +} +5363027= +{ + name="Mandonian" + culture="ghasettian" +} +5363028= +{ + name="Punicus" + culture="ghasettian" +} +5363029= +{ + name="Punica" + culture="ghasettian" +} +5363030= +{ + name="Punici" + culture="ghasettian" +} +5363031= +{ + name="Punician" + culture="ghasettian" +} +5363032= +{ + name="Tautalus" + culture="ghasettian" +} +5363033= +{ + name="Tautala" + culture="ghasettian" +} +5363034= +{ + name="Tautalii" + culture="ghasettian" +} +5363035= +{ + name="Tautalid" + culture="ghasettian" +} +5363036= +{ + name="Correius" + culture="ghasettian" +} +5363037= +{ + name="Correia" + culture="ghasettian" +} +5363038= +{ + name="Correid" + culture="ghasettian" +} +5363039= +{ + name="Correian" + culture="ghasettian" +} +5363040= +{ + name="Divicus" + culture="ghasettian" +} +5363041= +{ + name="Divica" + culture="ghasettian" +} +5363042= +{ + name="Divici" + culture="ghasettian" +} +5363043= +{ + name="Divicid" + culture="ghasettian" +} +5363044= +{ + name="Duratus" + culture="ghasettian" +} +5363045= +{ + name="Durata" + culture="ghasettian" +} +5363046= +{ + name="Duratii" + culture="ghasettian" +} +5363047= +{ + name="Duratian" + culture="ghasettian" +} +5363048= +{ + name="Elitovus" + culture="ghasettian" +} +5363049= +{ + name="Elitova" + culture="ghasettian" +} +5363050= +{ + name="Elitovii" + culture="ghasettian" +} +5363051= +{ + name="Elitovian" + culture="ghasettian" +} +5363052= +{ + name="Galbus" + culture="ghasettian" +} +5363053= +{ + name="Galba" + culture="ghasettian" +} +5363054= +{ + name="Galbi" + culture="ghasettian" +} +5363055= +{ + name="Galbid" + culture="ghasettian" +} +5363056= +{ + name="Iacus" + culture="ghasettian" +} +5363057= +{ + name="Iaca" + culture="ghasettian" +} +5363058= +{ + name="Iaci" + culture="ghasettian" +} +5363059= +{ + name="Iacid" + culture="ghasettian" +} +5363060= +{ + name="Marganus" + culture="ghasettian" +} +5363061= +{ + name="Margana" + culture="ghasettian" +} +5363062= +{ + name="Marganii" + culture="ghasettian" +} +5363063= +{ + name="Marganid" + culture="ghasettian" +} +5363064= +{ + name="Sinatus" + culture="ghasettian" +} +5363065= +{ + name="Sinata" + culture="ghasettian" +} +5363066= +{ + name="Sinatii" + culture="ghasettian" +} +5363067= +{ + name="Sinatid" + culture="ghasettian" +} +5363068= +{ + name="Vodenosus" + culture="ghasettian" +} +5363069= +{ + name="Vodenosa" + culture="ghasettian" +} +5363070= +{ + name="Vodenosii" + culture="ghasettian" +} +5363071= +{ + name="Vodenosian" + culture="ghasettian" +} +5363072= +{ + name="Indutius" + culture="ghasettian" +} +5363073= +{ + name="Indutia" + culture="ghasettian" +} +5363074= +{ + name="Indutii" + culture="ghasettian" +} +5363075= +{ + name="Indutian" + culture="ghasettian" +} +5363076= +{ + name="Dumnus" + culture="ghasettian" +} +5363077= +{ + name="Dumna" + culture="ghasettian" +} +5363078= +{ + name="Dumnii" + culture="ghasettian" +} +5363079= +{ + name="Dumnid" + culture="ghasettian" +} +5363080= +{ + name="Epatticus" + culture="ghasettian" +} +5363081= +{ + name="Epattica" + culture="ghasettian" +} +5363082= +{ + name="Epatticii" + culture="ghasettian" +} +5363083= +{ + name="Epatticid" + culture="ghasettian" +} +5363084= +{ + name="Teutomalus" + culture="ghasettian" +} +5363085= +{ + name="Teutomala" + culture="ghasettian" +} +5363086= +{ + name="Teutomalii" + culture="ghasettian" +} +5363087= +{ + name="Teutomalian" + culture="ghasettian" +} +5363088= +{ + name="Viridorrius" + culture="ghasettian" +} +5363089= +{ + name="Viridorria" + culture="ghasettian" +} +5363090= +{ + name="Viridorrii" + culture="ghasettian" +} +5363091= +{ + name="Viridorrian" + culture="ghasettian" +} +5363092= +{ + name="Magunnus" + culture="ghasettian" +} +5363093= +{ + name="Magunna" + culture="ghasettian" +} +5363094= +{ + name="Magunnii" + culture="ghasettian" +} +5363095= +{ + name="Magunnid" + culture="ghasettian" +} +5363096= +{ + name="Brennus" + culture="ghasettian" +} +5363097= +{ + name="Brenna" + culture="ghasettian" +} +5363098= +{ + name="Brennii" + culture="ghasettian" +} +5363099= +{ + name="Brennid" + culture="ghasettian" +} +5363100= +{ + name="Boius" + culture="ghasettian" +} +5363101= +{ + name="Boia" + culture="ghasettian" +} +5363102= +{ + name="Boii" + culture="ghasettian" +} +5363103= +{ + name="Boian" + culture="ghasettian" +} +5363104= +{ + name="Tannus" + culture="ghasettian" +} +5363105= +{ + name="Tanna" + culture="ghasettian" +} +5363106= +{ + name="Tanni" + culture="ghasettian" +} +5363107= +{ + name="Tannid" + culture="ghasettian" +} +5363108= +{ + name="Iccuius" + culture="ghasettian" +} +5363109= +{ + name="Iccuia" + culture="ghasettian" +} +5363110= +{ + name="Iccui" + culture="ghasettian" +} +5363111= +{ + name="Iccian" + culture="ghasettian" +} +5363112= +{ + name="Galanus" + culture="ghasettian" +} +5363113= +{ + name="Galana" + culture="ghasettian" +} +5363114= +{ + name="Galanii" + culture="ghasettian" +} +5363115= +{ + name="Galanid" + culture="ghasettian" +} \ No newline at end of file diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_karthazianDynasties.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_karthazianDynasties.txt new file mode 100644 index 00000000..5d61cf64 --- /dev/null +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_karthazianDynasties.txt @@ -0,0 +1,565 @@ +5370000= +{ + name="Uclina" + culture="karthazian" +} +5370001= +{ + name="Ucli" + culture="karthazian" +} +5370002= +{ + name="Acnatru" + culture="karthazian" +} +5370003= +{ + name="Acvilnas" + culture="karthazian" +} +5370004= +{ + name="Afunei" + culture="karthazian" +} +5370005= +{ + name="Aisina" + culture="karthazian" +} +5370006= +{ + name="Alethnei" + culture="karthazian" +} +5370007= +{ + name="Alfi" + culture="karthazian" +} +5370008= +{ + name="Amuni" + culture="karthazian" +} +5370009= +{ + name="Anani" + culture="karthazian" +} +5370010= +{ + name="Anes" + culture="karthazian" +} +5370011= +{ + name="Alethnas" + culture="karthazian" +} +5370012= +{ + name="Apatru" + culture="karthazian" +} +5370013= +{ + name="Cafati" + culture="karthazian" +} +5370014= +{ + name="Ceie" + culture="karthazian" +} +5370015= +{ + name="Calitahi" + culture="karthazian" +} +5370016= +{ + name="Camitlnas" + culture="karthazian" +} +5370017= +{ + name="Campanian" + culture="karthazian" +} +5370018= +{ + name="Canatnei" + culture="karthazian" +} +5370019= +{ + name="Cheiras" + culture="karthazian" +} +5370020= +{ + name="Churinian" + culture="karthazian" +} +5370021= +{ + name="Cicunias" + culture="karthazian" +} +5370022= +{ + name="Creicesian" + culture="karthazian" +} +5370023= +{ + name="Ecnati" + culture="karthazian" +} +5370024= +{ + name="Einanian" + culture="karthazian" +} +5370025= +{ + name="Eucli" + culture="karthazian" +} +5370026= +{ + name="Ezpus" + culture="karthazian" +} +5370027= +{ + name="Ezpusian" + culture="karthazian" +} +5370028= +{ + name="Fapi" + culture="karthazian" +} +5370029= +{ + name="Fapian" + culture="karthazian" +} +5370030= +{ + name="Felces" + culture="karthazian" +} +5370031= +{ + name="Feluscian" + culture="karthazian" +} +5370032= +{ + name="Felusci" + culture="karthazian" +} +5370033= +{ + name="Fulvena" + culture="karthazian" +} +5370034= +{ + name="Hanu" + culture="karthazian" +} +5370035= +{ + name="Hapisna" + culture="karthazian" +} +5370036= +{ + name="Hapri" + culture="karthazian" +} +5370037= +{ + name="Hapre" + culture="karthazian" +} +5370038= +{ + name="Havrinian" + culture="karthazian" +} +5370039= +{ + name="Lapicani" + culture="karthazian" +} +5370040= +{ + name="Divicus" + culture="karthazian" +} +5370041= +{ + name="Larani" + culture="karthazian" +} +5370042= +{ + name="Larecena" + culture="karthazian" +} +5370043= +{ + name="Lucina" + culture="karthazian" +} +5370044= +{ + name="Lucinei" + culture="karthazian" +} +5370045= +{ + name="Lucinian" + culture="karthazian" +} +5370046= +{ + name="Lartli" + culture="karthazian" +} +5370047= +{ + name="Latnian" + culture="karthazian" +} +5370048= +{ + name="Marcnei" + culture="karthazian" +} +5370049= +{ + name="Malamena" + culture="karthazian" +} +5370050= +{ + name="Marcnithur" + culture="karthazian" +} +5370051= +{ + name="Mutunid" + culture="karthazian" +} +5370052= +{ + name="Nerinei" + culture="karthazian" +} +5370053= +{ + name="Ninie" + culture="karthazian" +} +5370054= +{ + name="Nuiclnas" + culture="karthazian" +} +5370055= +{ + name="Nufre" + culture="karthazian" +} +5370056= +{ + name="Pachie" + culture="karthazian" +} +5370057= +{ + name="Peithunas" + culture="karthazian" +} +5370058= +{ + name="Palazus" + culture="karthazian" +} +5370059= +{ + name="Palazusian" + culture="karthazian" +} +5370060= +{ + name="Papni" + culture="karthazian" +} +5370061= +{ + name="Phersnalei" + culture="karthazian" +} +5370062= +{ + name="Pinies" + culture="karthazian" +} +5370063= +{ + name="Platia" + culture="karthazian" +} +5370064= +{ + name="Plutian" + culture="karthazian" +} +5370065= +{ + name="Precuthur" + culture="karthazian" +} +5370066= +{ + name="Puinci" + culture="karthazian" +} +5370067= +{ + name="Purzena" + culture="karthazian" +} +5370068= +{ + name="Pustmina" + culture="karthazian" +} +5370069= +{ + name="Rufi" + culture="karthazian" +} +5370070= +{ + name="Ranazu" + culture="karthazian" +} +5370071= +{ + name="Salini" + culture="karthazian" +} +5370072= +{ + name="Scevei" + culture="karthazian" +} +5370073= +{ + name="Scurfiu" + culture="karthazian" +} +5370074= +{ + name="Sepu" + culture="karthazian" +} +5370075= +{ + name="Sethre" + culture="karthazian" +} +5370076= +{ + name="Silgatana" + culture="karthazian" +} +5370077= +{ + name="Sinu" + culture="karthazian" +} +5370078= +{ + name="Slanzu" + culture="karthazian" +} +5370079= +{ + name="Spantu" + culture="karthazian" +} +5370080= +{ + name="Spite" + culture="karthazian" +} +5370081= +{ + name="Spurinas" + culture="karthazian" +} +5370082= +{ + name="Srutzna" + culture="karthazian" +} +5370083= +{ + name="Statlanian" + culture="karthazian" +} +5370084= +{ + name="Tarchunies" + culture="karthazian" +} +5370085= +{ + name="Tarcnid" + culture="karthazian" +} +5370086= +{ + name="Teithurna" + culture="karthazian" +} +5370087= +{ + name="Teitur" + culture="karthazian" +} +5370088= +{ + name="Tetnies" + culture="karthazian" +} +5370089= +{ + name="Thusatur" + culture="karthazian" +} +5370090= +{ + name="Trepe" + culture="karthazian" +} +5370091= +{ + name="Tutna" + culture="karthazian" +} +5370092= +{ + name="Tutes" + culture="karthazian" +} +5370093= +{ + name="Ucrini" + culture="karthazian" +} +5370094= +{ + name="Ucrinian" + culture="karthazian" +} +5370095= +{ + name="Uftave" + culture="karthazian" +} +5370096= +{ + name="Ultimnid" + culture="karthazian" +} +5370097= +{ + name="Ulzna" + culture="karthazian" +} +5370098= +{ + name="Vania" + culture="karthazian" +} +5370099= +{ + name="Velarian" + culture="karthazian" +} +5370100= +{ + name="Velcii" + culture="karthazian" +} +5370101= +{ + name="Velcian" + culture="karthazian" +} +5370102= +{ + name="Vlesi" + culture="karthazian" +} +5370103= +{ + name="Velia" + culture="karthazian" +} +5370104= +{ + name="Velethnei" + culture="karthazian" +} +5370105= +{ + name="Velthinathur" + culture="karthazian" +} +5370106= +{ + name="Venetian" + culture="karthazian" +} +5370107= +{ + name="Vete" + culture="karthazian" +} +5370108= +{ + name="Zalthu" + culture="karthazian" +} +5370109= +{ + name="Zane" + culture="karthazian" +} +5370110= +{ + name="Zertnei" + culture="karthazian" +} +5370111= +{ + name="Zili" + culture="karthazian" +} +5370112= +{ + name="Karthazie" + culture="karthazian" +} \ No newline at end of file diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_lanistianDynasties.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_lanistianDynasties.txt new file mode 100644 index 00000000..69f9e1b8 --- /dev/null +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_lanistianDynasties.txt @@ -0,0 +1,565 @@ +5373000= +{ + name="Uclina" + culture="lanistian" +} +5373001= +{ + name="Ucli" + culture="lanistian" +} +5373002= +{ + name="Acnatru" + culture="lanistian" +} +5373003= +{ + name="Acvilnas" + culture="lanistian" +} +5373004= +{ + name="Afunei" + culture="lanistian" +} +5373005= +{ + name="Aisina" + culture="lanistian" +} +5373006= +{ + name="Alethnei" + culture="lanistian" +} +5373007= +{ + name="Alfi" + culture="lanistian" +} +5373008= +{ + name="Amuni" + culture="lanistian" +} +5373009= +{ + name="Anani" + culture="lanistian" +} +5373010= +{ + name="Anes" + culture="lanistian" +} +5373011= +{ + name="Alethnas" + culture="lanistian" +} +5373012= +{ + name="Apatru" + culture="lanistian" +} +5373013= +{ + name="Cafati" + culture="lanistian" +} +5373014= +{ + name="Ceie" + culture="lanistian" +} +5373015= +{ + name="Calitahi" + culture="lanistian" +} +5373016= +{ + name="Camitlnas" + culture="lanistian" +} +5373017= +{ + name="Campanian" + culture="lanistian" +} +5373018= +{ + name="Canatnei" + culture="lanistian" +} +5373019= +{ + name="Cheiras" + culture="lanistian" +} +5373020= +{ + name="Churinian" + culture="lanistian" +} +5373021= +{ + name="Cicunias" + culture="lanistian" +} +5373022= +{ + name="Creicesian" + culture="lanistian" +} +5373023= +{ + name="Ecnati" + culture="lanistian" +} +5373024= +{ + name="Einanian" + culture="lanistian" +} +5373025= +{ + name="Eucli" + culture="lanistian" +} +5373026= +{ + name="Ezpus" + culture="lanistian" +} +5373027= +{ + name="Ezpusian" + culture="lanistian" +} +5373028= +{ + name="Fapi" + culture="lanistian" +} +5373029= +{ + name="Fapian" + culture="lanistian" +} +5373030= +{ + name="Felces" + culture="lanistian" +} +5373031= +{ + name="Feluscian" + culture="lanistian" +} +5373032= +{ + name="Felusci" + culture="lanistian" +} +5373033= +{ + name="Fulvena" + culture="lanistian" +} +5373034= +{ + name="Hanu" + culture="lanistian" +} +5373035= +{ + name="Hapisna" + culture="lanistian" +} +5373036= +{ + name="Hapri" + culture="lanistian" +} +5373037= +{ + name="Hapre" + culture="lanistian" +} +5373038= +{ + name="Havrinian" + culture="lanistian" +} +5373039= +{ + name="Lapicani" + culture="lanistian" +} +5373040= +{ + name="Divicus" + culture="lanistian" +} +5373041= +{ + name="Larani" + culture="lanistian" +} +5373042= +{ + name="Larecena" + culture="lanistian" +} +5373043= +{ + name="Lucina" + culture="lanistian" +} +5373044= +{ + name="Lucinei" + culture="lanistian" +} +5373045= +{ + name="Lucinian" + culture="lanistian" +} +5373046= +{ + name="Lartli" + culture="lanistian" +} +5373047= +{ + name="Latnian" + culture="lanistian" +} +5373048= +{ + name="Marcnei" + culture="lanistian" +} +5373049= +{ + name="Malamena" + culture="lanistian" +} +5373050= +{ + name="Marcnithur" + culture="lanistian" +} +5373051= +{ + name="Mutunid" + culture="lanistian" +} +5373052= +{ + name="Nerinei" + culture="lanistian" +} +5373053= +{ + name="Ninie" + culture="lanistian" +} +5373054= +{ + name="Nuiclnas" + culture="lanistian" +} +5373055= +{ + name="Nufre" + culture="lanistian" +} +5373056= +{ + name="Pachie" + culture="lanistian" +} +5373057= +{ + name="Peithunas" + culture="lanistian" +} +5373058= +{ + name="Palazus" + culture="lanistian" +} +5373059= +{ + name="Palazusian" + culture="lanistian" +} +5373060= +{ + name="Papni" + culture="lanistian" +} +5373061= +{ + name="Phersnalei" + culture="lanistian" +} +5373062= +{ + name="Pinies" + culture="lanistian" +} +5373063= +{ + name="Platia" + culture="lanistian" +} +5373064= +{ + name="Plutian" + culture="lanistian" +} +5373065= +{ + name="Precuthur" + culture="lanistian" +} +5373066= +{ + name="Puinci" + culture="lanistian" +} +5373067= +{ + name="Purzena" + culture="lanistian" +} +5373068= +{ + name="Pustmina" + culture="lanistian" +} +5373069= +{ + name="Rufi" + culture="lanistian" +} +5373070= +{ + name="Ranazu" + culture="lanistian" +} +5373071= +{ + name="Salini" + culture="lanistian" +} +5373072= +{ + name="Scevei" + culture="lanistian" +} +5373073= +{ + name="Scurfiu" + culture="lanistian" +} +5373074= +{ + name="Sepu" + culture="lanistian" +} +5373075= +{ + name="Sethre" + culture="lanistian" +} +5373076= +{ + name="Silgatana" + culture="lanistian" +} +5373077= +{ + name="Sinu" + culture="lanistian" +} +5373078= +{ + name="Slanzu" + culture="lanistian" +} +5373079= +{ + name="Spantu" + culture="lanistian" +} +5373080= +{ + name="Spite" + culture="lanistian" +} +5373081= +{ + name="Spurinas" + culture="lanistian" +} +5373082= +{ + name="Srutzna" + culture="lanistian" +} +5373083= +{ + name="Statlanian" + culture="lanistian" +} +5373084= +{ + name="Tarchunies" + culture="lanistian" +} +5373085= +{ + name="Tarcnid" + culture="lanistian" +} +5373086= +{ + name="Teithurna" + culture="lanistian" +} +5373087= +{ + name="Teitur" + culture="lanistian" +} +5373088= +{ + name="Tetnies" + culture="lanistian" +} +5373089= +{ + name="Thusatur" + culture="lanistian" +} +5373090= +{ + name="Trepe" + culture="lanistian" +} +5373091= +{ + name="Tutna" + culture="lanistian" +} +5373092= +{ + name="Tutes" + culture="lanistian" +} +5373093= +{ + name="Ucrini" + culture="lanistian" +} +5373094= +{ + name="Ucrinian" + culture="lanistian" +} +5373095= +{ + name="Uftave" + culture="lanistian" +} +5373096= +{ + name="Ultimnid" + culture="lanistian" +} +5373097= +{ + name="Ulzna" + culture="lanistian" +} +5373098= +{ + name="Vania" + culture="lanistian" +} +5373099= +{ + name="Velarian" + culture="lanistian" +} +5373100= +{ + name="Velcii" + culture="lanistian" +} +5373101= +{ + name="Velcian" + culture="lanistian" +} +5373102= +{ + name="Vlesi" + culture="lanistian" +} +5373103= +{ + name="Velia" + culture="lanistian" +} +5373104= +{ + name="Velethnei" + culture="lanistian" +} +5373105= +{ + name="Velthinathur" + culture="lanistian" +} +5373106= +{ + name="Venetian" + culture="lanistian" +} +5373107= +{ + name="Vete" + culture="lanistian" +} +5373108= +{ + name="Zalthu" + culture="lanistian" +} +5373109= +{ + name="Zane" + culture="lanistian" +} +5373110= +{ + name="Zertnei" + culture="lanistian" +} +5373111= +{ + name="Zili" + culture="lanistian" +} +5373112= +{ + name="Sparticas" + culture="lanistian" +} \ No newline at end of file diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_lemnianDynasties.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_lemnianDynasties.txt new file mode 100644 index 00000000..38ed7133 --- /dev/null +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_lemnianDynasties.txt @@ -0,0 +1,565 @@ +5367000= +{ + name="Uclina" + culture="lemnian" +} +5367001= +{ + name="Ucli" + culture="lemnian" +} +5367002= +{ + name="Acnatru" + culture="lemnian" +} +5367003= +{ + name="Acvilnas" + culture="lemnian" +} +5367004= +{ + name="Afunei" + culture="lemnian" +} +5367005= +{ + name="Aisina" + culture="lemnian" +} +5367006= +{ + name="Alethnei" + culture="lemnian" +} +5367007= +{ + name="Alfi" + culture="lemnian" +} +5367008= +{ + name="Amuni" + culture="lemnian" +} +5367009= +{ + name="Anani" + culture="lemnian" +} +5367010= +{ + name="Anes" + culture="lemnian" +} +5367011= +{ + name="Alethnas" + culture="lemnian" +} +5367012= +{ + name="Apatru" + culture="lemnian" +} +5367013= +{ + name="Cafati" + culture="lemnian" +} +5367014= +{ + name="Ceie" + culture="lemnian" +} +5367015= +{ + name="Calitahi" + culture="lemnian" +} +5367016= +{ + name="Camitlnas" + culture="lemnian" +} +5367017= +{ + name="Campanian" + culture="lemnian" +} +5367018= +{ + name="Canatnei" + culture="lemnian" +} +5367019= +{ + name="Cheiras" + culture="lemnian" +} +5367020= +{ + name="Churinian" + culture="lemnian" +} +5367021= +{ + name="Cicunias" + culture="lemnian" +} +5367022= +{ + name="Creicesian" + culture="lemnian" +} +5367023= +{ + name="Ecnati" + culture="lemnian" +} +5367024= +{ + name="Einanian" + culture="lemnian" +} +5367025= +{ + name="Eucli" + culture="lemnian" +} +5367026= +{ + name="Ezpus" + culture="lemnian" +} +5367027= +{ + name="Ezpusian" + culture="lemnian" +} +5367028= +{ + name="Fapi" + culture="lemnian" +} +5367029= +{ + name="Fapian" + culture="lemnian" +} +5367030= +{ + name="Felces" + culture="lemnian" +} +5367031= +{ + name="Feluscian" + culture="lemnian" +} +5367032= +{ + name="Felusci" + culture="lemnian" +} +5367033= +{ + name="Fulvena" + culture="lemnian" +} +5367034= +{ + name="Hanu" + culture="lemnian" +} +5367035= +{ + name="Hapisna" + culture="lemnian" +} +5367036= +{ + name="Hapri" + culture="lemnian" +} +5367037= +{ + name="Hapre" + culture="lemnian" +} +5367038= +{ + name="Havrinian" + culture="lemnian" +} +5367039= +{ + name="Lapicani" + culture="lemnian" +} +5367040= +{ + name="Divicus" + culture="lemnian" +} +5367041= +{ + name="Larani" + culture="lemnian" +} +5367042= +{ + name="Larecena" + culture="lemnian" +} +5367043= +{ + name="Lucina" + culture="lemnian" +} +5367044= +{ + name="Lucinei" + culture="lemnian" +} +5367045= +{ + name="Lucinian" + culture="lemnian" +} +5367046= +{ + name="Lartli" + culture="lemnian" +} +5367047= +{ + name="Latnian" + culture="lemnian" +} +5367048= +{ + name="Marcnei" + culture="lemnian" +} +5367049= +{ + name="Malamena" + culture="lemnian" +} +5367050= +{ + name="Marcnithur" + culture="lemnian" +} +5367051= +{ + name="Mutunid" + culture="lemnian" +} +5367052= +{ + name="Nerinei" + culture="lemnian" +} +5367053= +{ + name="Ninie" + culture="lemnian" +} +5367054= +{ + name="Nuiclnas" + culture="lemnian" +} +5367055= +{ + name="Nufre" + culture="lemnian" +} +5367056= +{ + name="Pachie" + culture="lemnian" +} +5367057= +{ + name="Peithunas" + culture="lemnian" +} +5367058= +{ + name="Palazus" + culture="lemnian" +} +5367059= +{ + name="Palazusian" + culture="lemnian" +} +5367060= +{ + name="Papni" + culture="lemnian" +} +5367061= +{ + name="Phersnalei" + culture="lemnian" +} +5367062= +{ + name="Pinies" + culture="lemnian" +} +5367063= +{ + name="Platia" + culture="lemnian" +} +5367064= +{ + name="Plutian" + culture="lemnian" +} +5367065= +{ + name="Precuthur" + culture="lemnian" +} +5367066= +{ + name="Puinci" + culture="lemnian" +} +5367067= +{ + name="Purzena" + culture="lemnian" +} +5367068= +{ + name="Pustmina" + culture="lemnian" +} +5367069= +{ + name="Rufi" + culture="lemnian" +} +5367070= +{ + name="Ranazu" + culture="lemnian" +} +5367071= +{ + name="Salini" + culture="lemnian" +} +5367072= +{ + name="Scevei" + culture="lemnian" +} +5367073= +{ + name="Scurfiu" + culture="lemnian" +} +5367074= +{ + name="Sepu" + culture="lemnian" +} +5367075= +{ + name="Sethre" + culture="lemnian" +} +5367076= +{ + name="Silgatana" + culture="lemnian" +} +5367077= +{ + name="Sinu" + culture="lemnian" +} +5367078= +{ + name="Slanzu" + culture="lemnian" +} +5367079= +{ + name="Spantu" + culture="lemnian" +} +5367080= +{ + name="Spite" + culture="lemnian" +} +5367081= +{ + name="Spurinas" + culture="lemnian" +} +5367082= +{ + name="Srutzna" + culture="lemnian" +} +5367083= +{ + name="Statlanian" + culture="lemnian" +} +5367084= +{ + name="Tarchunies" + culture="lemnian" +} +5367085= +{ + name="Tarcnid" + culture="lemnian" +} +5367086= +{ + name="Teithurna" + culture="lemnian" +} +5367087= +{ + name="Teitur" + culture="lemnian" +} +5367088= +{ + name="Tetnies" + culture="lemnian" +} +5367089= +{ + name="Thusatur" + culture="lemnian" +} +5367090= +{ + name="Trepe" + culture="lemnian" +} +5367091= +{ + name="Tutna" + culture="lemnian" +} +5367092= +{ + name="Tutes" + culture="lemnian" +} +5367093= +{ + name="Ucrini" + culture="lemnian" +} +5367094= +{ + name="Ucrinian" + culture="lemnian" +} +5367095= +{ + name="Uftave" + culture="lemnian" +} +5367096= +{ + name="Ultimnid" + culture="lemnian" +} +5367097= +{ + name="Ulzna" + culture="lemnian" +} +5367098= +{ + name="Vania" + culture="lemnian" +} +5367099= +{ + name="Velarian" + culture="lemnian" +} +5367100= +{ + name="Velcii" + culture="lemnian" +} +5367101= +{ + name="Velcian" + culture="lemnian" +} +5367102= +{ + name="Vlesi" + culture="lemnian" +} +5367103= +{ + name="Velia" + culture="lemnian" +} +5367104= +{ + name="Velethnei" + culture="lemnian" +} +5367105= +{ + name="Velthinathur" + culture="lemnian" +} +5367106= +{ + name="Venetian" + culture="lemnian" +} +5367107= +{ + name="Vete" + culture="lemnian" +} +5367108= +{ + name="Zalthu" + culture="lemnian" +} +5367109= +{ + name="Zane" + culture="lemnian" +} +5367110= +{ + name="Zertnei" + culture="lemnian" +} +5367111= +{ + name="Zili" + culture="lemnian" +} +5367112= +{ + name="Truials" + culture="lemnian" +} \ No newline at end of file diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_mutnianDynasties.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_mutnianDynasties.txt new file mode 100644 index 00000000..c4980d2a --- /dev/null +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_mutnianDynasties.txt @@ -0,0 +1,560 @@ +5371000= +{ + name="Uclina" + culture="mutnian" +} +5371001= +{ + name="Ucli" + culture="mutnian" +} +5371002= +{ + name="Acnatru" + culture="mutnian" +} +5371003= +{ + name="Acvilnas" + culture="mutnian" +} +5371004= +{ + name="Afunei" + culture="mutnian" +} +5371005= +{ + name="Aisina" + culture="mutnian" +} +5371006= +{ + name="Alethnei" + culture="mutnian" +} +5371007= +{ + name="Alfi" + culture="mutnian" +} +5371008= +{ + name="Amuni" + culture="mutnian" +} +5371009= +{ + name="Anani" + culture="mutnian" +} +5371010= +{ + name="Anes" + culture="mutnian" +} +5371011= +{ + name="Alethnas" + culture="mutnian" +} +5371012= +{ + name="Apatru" + culture="mutnian" +} +5371013= +{ + name="Cafati" + culture="mutnian" +} +5371014= +{ + name="Ceie" + culture="mutnian" +} +5371015= +{ + name="Calitahi" + culture="mutnian" +} +5371016= +{ + name="Camitlnas" + culture="mutnian" +} +5371017= +{ + name="Campanian" + culture="mutnian" +} +5371018= +{ + name="Canatnei" + culture="mutnian" +} +5371019= +{ + name="Cheiras" + culture="mutnian" +} +5371020= +{ + name="Churinian" + culture="mutnian" +} +5371021= +{ + name="Cicunias" + culture="mutnian" +} +5371022= +{ + name="Creicesian" + culture="mutnian" +} +5371023= +{ + name="Ecnati" + culture="mutnian" +} +5371024= +{ + name="Einanian" + culture="mutnian" +} +5371025= +{ + name="Eucli" + culture="mutnian" +} +5371026= +{ + name="Ezpus" + culture="mutnian" +} +5371027= +{ + name="Ezpusian" + culture="mutnian" +} +5371028= +{ + name="Fapi" + culture="mutnian" +} +5371029= +{ + name="Fapian" + culture="mutnian" +} +5371030= +{ + name="Felces" + culture="mutnian" +} +5371031= +{ + name="Feluscian" + culture="mutnian" +} +5371032= +{ + name="Felusci" + culture="mutnian" +} +5371033= +{ + name="Fulvena" + culture="mutnian" +} +5371034= +{ + name="Hanu" + culture="mutnian" +} +5371035= +{ + name="Hapisna" + culture="mutnian" +} +5371036= +{ + name="Hapri" + culture="mutnian" +} +5371037= +{ + name="Hapre" + culture="mutnian" +} +5371038= +{ + name="Havrinian" + culture="mutnian" +} +5371039= +{ + name="Lapicani" + culture="mutnian" +} +5371040= +{ + name="Divicus" + culture="mutnian" +} +5371041= +{ + name="Larani" + culture="mutnian" +} +5371042= +{ + name="Larecena" + culture="mutnian" +} +5371043= +{ + name="Lucina" + culture="mutnian" +} +5371044= +{ + name="Lucinei" + culture="mutnian" +} +5371045= +{ + name="Lucinian" + culture="mutnian" +} +5371046= +{ + name="Lartli" + culture="mutnian" +} +5371047= +{ + name="Latnian" + culture="mutnian" +} +5371048= +{ + name="Marcnei" + culture="mutnian" +} +5371049= +{ + name="Malamena" + culture="mutnian" +} +5371050= +{ + name="Marcnithur" + culture="mutnian" +} +5371051= +{ + name="Mutunid" + culture="mutnian" +} +5371052= +{ + name="Nerinei" + culture="mutnian" +} +5371053= +{ + name="Ninie" + culture="mutnian" +} +5371054= +{ + name="Nuiclnas" + culture="mutnian" +} +5371055= +{ + name="Nufre" + culture="mutnian" +} +5371056= +{ + name="Pachie" + culture="mutnian" +} +5371057= +{ + name="Peithunas" + culture="mutnian" +} +5371058= +{ + name="Palazus" + culture="mutnian" +} +5371059= +{ + name="Palazusian" + culture="mutnian" +} +5371060= +{ + name="Papni" + culture="mutnian" +} +5371061= +{ + name="Phersnalei" + culture="mutnian" +} +5371062= +{ + name="Pinies" + culture="mutnian" +} +5371063= +{ + name="Platia" + culture="mutnian" +} +5371064= +{ + name="Plutian" + culture="mutnian" +} +5371065= +{ + name="Precuthur" + culture="mutnian" +} +5371066= +{ + name="Puinci" + culture="mutnian" +} +5371067= +{ + name="Purzena" + culture="mutnian" +} +5371068= +{ + name="Pustmina" + culture="mutnian" +} +5371069= +{ + name="Rufi" + culture="mutnian" +} +5371070= +{ + name="Ranazu" + culture="mutnian" +} +5371071= +{ + name="Salini" + culture="mutnian" +} +5371072= +{ + name="Scevei" + culture="mutnian" +} +5371073= +{ + name="Scurfiu" + culture="mutnian" +} +5371074= +{ + name="Sepu" + culture="mutnian" +} +5371075= +{ + name="Sethre" + culture="mutnian" +} +5371076= +{ + name="Silgatana" + culture="mutnian" +} +5371077= +{ + name="Sinu" + culture="mutnian" +} +5371078= +{ + name="Slanzu" + culture="mutnian" +} +5371079= +{ + name="Spantu" + culture="mutnian" +} +5371080= +{ + name="Spite" + culture="mutnian" +} +5371081= +{ + name="Spurinas" + culture="mutnian" +} +5371082= +{ + name="Srutzna" + culture="mutnian" +} +5371083= +{ + name="Statlanian" + culture="mutnian" +} +5371084= +{ + name="Tarchunies" + culture="mutnian" +} +5371085= +{ + name="Tarcnid" + culture="mutnian" +} +5371086= +{ + name="Teithurna" + culture="mutnian" +} +5371087= +{ + name="Teitur" + culture="mutnian" +} +5371088= +{ + name="Tetnies" + culture="mutnian" +} +5371089= +{ + name="Thusatur" + culture="mutnian" +} +5371090= +{ + name="Trepe" + culture="mutnian" +} +5371091= +{ + name="Tutna" + culture="mutnian" +} +5371092= +{ + name="Tutes" + culture="mutnian" +} +5371093= +{ + name="Ucrini" + culture="mutnian" +} +5371094= +{ + name="Ucrinian" + culture="mutnian" +} +5371095= +{ + name="Uftave" + culture="mutnian" +} +5371096= +{ + name="Ultimnid" + culture="mutnian" +} +5371097= +{ + name="Ulzna" + culture="mutnian" +} +5371098= +{ + name="Vania" + culture="mutnian" +} +5371099= +{ + name="Velarian" + culture="mutnian" +} +5371100= +{ + name="Velcii" + culture="mutnian" +} +5371101= +{ + name="Velcian" + culture="mutnian" +} +5371102= +{ + name="Vlesi" + culture="mutnian" +} +5371103= +{ + name="Velia" + culture="mutnian" +} +5371104= +{ + name="Velethnei" + culture="mutnian" +} +5371105= +{ + name="Velthinathur" + culture="mutnian" +} +5371106= +{ + name="Venetian" + culture="mutnian" +} +5371107= +{ + name="Vete" + culture="mutnian" +} +5371108= +{ + name="Zalthu" + culture="mutnian" +} +5371109= +{ + name="Zane" + culture="mutnian" +} +5371110= +{ + name="Zertnei" + culture="mutnian" +} +5371111= +{ + name="Zili" + culture="mutnian" +} \ No newline at end of file diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_neo_mitanniDynasties.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_neo_mitanniDynasties.txt new file mode 100644 index 00000000..c742ad64 --- /dev/null +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_neo_mitanniDynasties.txt @@ -0,0 +1,159 @@ +5360008= +{ + name="Chawda" + culture="neo_mitanni" +} +5360009= +{ + name="Bhil" + culture="neo_mitanni" + #religion="catholic" +} +5360010= +{ + name="Kathi" + culture="neo_mitanni" + #religion="catholic" +} +5360011= +{ + name="Maitraka" + culture="neo_mitanni" + #religion="catholic" +} +5360012= +{ + name="Varahas" + culture="neo_mitanni" + #religion="catholic" +} +5360013= +{ + name="Calukya" + culture="neo_mitanni" + #religion="catholic" +} +5360014 = { + name="Solanki" + culture="neo_mitanni" + #religion="catholic" +} +5360015 = { + name="Sankhyavat" + culture="neo_mitanni" + #religion="catholic" +} + +5360016 = { + name="Jhuti" + culture="neo_mitanni" + #religion="catholic" +} + +5360017 ={ + name="Kahlon" + culture="neo_mitanni" + #religion="catholic" +} +5360018 ={ + name="Nagra" + culture="neo_mitanni" + #religion="catholic" +} +5360019 ={ + name="Utpala" + culture="neo_mitanni" + #religion="catholic" +} +5360020 ={ + name="Karkota" + culture="neo_mitanni" + #religion="catholic" +} +5360021 ={ + name="Jewlia" + culture="neo_mitanni" + #religion="catholic" +} +5360022 ={ + name="Kacchapaghata" + culture="neo_mitanni" + #religion="catholic" +} +5360023 = { + name = "Vagada" + culture = neo_mitanni +} +5360024 = { + name = "Gujar" + culture = neo_mitanni +} +# +5360025 = { + name = "Burdak" + culture = neo_mitanni +} +5360026 = { + name = "Chhinda" + culture = neo_mitanni +} +5360027 = { + name = "Panwar" + culture = neo_mitanni +} +5360028 = { + name = "Bargujar" + culture = neo_mitanni +} +5360029 = { + name = "Guhilot" + culture = neo_mitanni +} +5360030 = { + name = "Dahiya" + culture = neo_mitanni +} +5360031 = { + name = "Ghanshani" + culture = neo_mitanni +} +5360032 = { + name = "Lohi" + culture = neo_mitanni +} +5360033 = { + name = "Notanni" + culture = neo_mitanni +} +5360034 = { + name = "Washukanni Kadamba" + culture = neo_mitanni +} +5360035 = { + name="Gaitonde" + culture="neo_mitanni" +} +5360036 = { + name="Ruddha" + culture="neo_mitanni" +} +5360037 = { + name="Sinda" + culture="neo_mitanni" +} +5360038 = { + name="Nandelid" + culture="neo_mitanni" +} +5360039 = { + name="Satadhanva" + culture="neo_mitanni" +} +5360040 = { + name="Katyuri" + culture="neo_mitanni" +} +5360041 = { + name="Kangra" + culture="neo_mitanni" +} diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_nerianDynasties.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_nerianDynasties.txt new file mode 100644 index 00000000..a507231d --- /dev/null +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_nerianDynasties.txt @@ -0,0 +1,560 @@ +5372000= +{ + name="Uclina" + culture="nerian" +} +5372001= +{ + name="Ucli" + culture="nerian" +} +5372002= +{ + name="Acnatru" + culture="nerian" +} +5372003= +{ + name="Acvilnas" + culture="nerian" +} +5372004= +{ + name="Afunei" + culture="nerian" +} +5372005= +{ + name="Aisina" + culture="nerian" +} +5372006= +{ + name="Alethnei" + culture="nerian" +} +5372007= +{ + name="Alfi" + culture="nerian" +} +5372008= +{ + name="Amuni" + culture="nerian" +} +5372009= +{ + name="Anani" + culture="nerian" +} +5372010= +{ + name="Anes" + culture="nerian" +} +5372011= +{ + name="Alethnas" + culture="nerian" +} +5372012= +{ + name="Apatru" + culture="nerian" +} +5372013= +{ + name="Cafati" + culture="nerian" +} +5372014= +{ + name="Ceie" + culture="nerian" +} +5372015= +{ + name="Calitahi" + culture="nerian" +} +5372016= +{ + name="Camitlnas" + culture="nerian" +} +5372017= +{ + name="Campanian" + culture="nerian" +} +5372018= +{ + name="Canatnei" + culture="nerian" +} +5372019= +{ + name="Cheiras" + culture="nerian" +} +5372020= +{ + name="Churinian" + culture="nerian" +} +5372021= +{ + name="Cicunias" + culture="nerian" +} +5372022= +{ + name="Creicesian" + culture="nerian" +} +5372023= +{ + name="Ecnati" + culture="nerian" +} +5372024= +{ + name="Einanian" + culture="nerian" +} +5372025= +{ + name="Eucli" + culture="nerian" +} +5372026= +{ + name="Ezpus" + culture="nerian" +} +5372027= +{ + name="Ezpusian" + culture="nerian" +} +5372028= +{ + name="Fapi" + culture="nerian" +} +5372029= +{ + name="Fapian" + culture="nerian" +} +5372030= +{ + name="Felces" + culture="nerian" +} +5372031= +{ + name="Feluscian" + culture="nerian" +} +5372032= +{ + name="Felusci" + culture="nerian" +} +5372033= +{ + name="Fulvena" + culture="nerian" +} +5372034= +{ + name="Hanu" + culture="nerian" +} +5372035= +{ + name="Hapisna" + culture="nerian" +} +5372036= +{ + name="Hapri" + culture="nerian" +} +5372037= +{ + name="Hapre" + culture="nerian" +} +5372038= +{ + name="Havrinian" + culture="nerian" +} +5372039= +{ + name="Lapicani" + culture="nerian" +} +5372040= +{ + name="Divicus" + culture="nerian" +} +5372041= +{ + name="Larani" + culture="nerian" +} +5372042= +{ + name="Larecena" + culture="nerian" +} +5372043= +{ + name="Lucina" + culture="nerian" +} +5372044= +{ + name="Lucinei" + culture="nerian" +} +5372045= +{ + name="Lucinian" + culture="nerian" +} +5372046= +{ + name="Lartli" + culture="nerian" +} +5372047= +{ + name="Latnian" + culture="nerian" +} +5372048= +{ + name="Marcnei" + culture="nerian" +} +5372049= +{ + name="Malamena" + culture="nerian" +} +5372050= +{ + name="Marcnithur" + culture="nerian" +} +5372051= +{ + name="Mutunid" + culture="nerian" +} +5372052= +{ + name="Nerinei" + culture="nerian" +} +5372053= +{ + name="Ninie" + culture="nerian" +} +5372054= +{ + name="Nuiclnas" + culture="nerian" +} +5372055= +{ + name="Nufre" + culture="nerian" +} +5372056= +{ + name="Pachie" + culture="nerian" +} +5372057= +{ + name="Peithunas" + culture="nerian" +} +5372058= +{ + name="Palazus" + culture="nerian" +} +5372059= +{ + name="Palazusian" + culture="nerian" +} +5372060= +{ + name="Papni" + culture="nerian" +} +5372061= +{ + name="Phersnalei" + culture="nerian" +} +5372062= +{ + name="Pinies" + culture="nerian" +} +5372063= +{ + name="Platia" + culture="nerian" +} +5372064= +{ + name="Plutian" + culture="nerian" +} +5372065= +{ + name="Precuthur" + culture="nerian" +} +5372066= +{ + name="Puinci" + culture="nerian" +} +5372067= +{ + name="Purzena" + culture="nerian" +} +5372068= +{ + name="Pustmina" + culture="nerian" +} +5372069= +{ + name="Rufi" + culture="nerian" +} +5372070= +{ + name="Ranazu" + culture="nerian" +} +5372071= +{ + name="Salini" + culture="nerian" +} +5372072= +{ + name="Scevei" + culture="nerian" +} +5372073= +{ + name="Scurfiu" + culture="nerian" +} +5372074= +{ + name="Sepu" + culture="nerian" +} +5372075= +{ + name="Sethre" + culture="nerian" +} +5372076= +{ + name="Silgatana" + culture="nerian" +} +5372077= +{ + name="Sinu" + culture="nerian" +} +5372078= +{ + name="Slanzu" + culture="nerian" +} +5372079= +{ + name="Spantu" + culture="nerian" +} +5372080= +{ + name="Spite" + culture="nerian" +} +5372081= +{ + name="Spurinas" + culture="nerian" +} +5372082= +{ + name="Srutzna" + culture="nerian" +} +5372083= +{ + name="Statlanian" + culture="nerian" +} +5372084= +{ + name="Tarchunies" + culture="nerian" +} +5372085= +{ + name="Tarcnid" + culture="nerian" +} +5372086= +{ + name="Teithurna" + culture="nerian" +} +5372087= +{ + name="Teitur" + culture="nerian" +} +5372088= +{ + name="Tetnies" + culture="nerian" +} +5372089= +{ + name="Thusatur" + culture="nerian" +} +5372090= +{ + name="Trepe" + culture="nerian" +} +5372091= +{ + name="Tutna" + culture="nerian" +} +5372092= +{ + name="Tutes" + culture="nerian" +} +5372093= +{ + name="Ucrini" + culture="nerian" +} +5372094= +{ + name="Ucrinian" + culture="nerian" +} +5372095= +{ + name="Uftave" + culture="nerian" +} +5372096= +{ + name="Ultimnid" + culture="nerian" +} +5372097= +{ + name="Ulzna" + culture="nerian" +} +5372098= +{ + name="Vania" + culture="nerian" +} +5372099= +{ + name="Velarian" + culture="nerian" +} +5372100= +{ + name="Velcii" + culture="nerian" +} +5372101= +{ + name="Velcian" + culture="nerian" +} +5372102= +{ + name="Vlesi" + culture="nerian" +} +5372103= +{ + name="Velia" + culture="nerian" +} +5372104= +{ + name="Velethnei" + culture="nerian" +} +5372105= +{ + name="Velthinathur" + culture="nerian" +} +5372106= +{ + name="Venetian" + culture="nerian" +} +5372107= +{ + name="Vete" + culture="nerian" +} +5372108= +{ + name="Zalthu" + culture="nerian" +} +5372109= +{ + name="Zane" + culture="nerian" +} +5372110= +{ + name="Zertnei" + culture="nerian" +} +5372111= +{ + name="Zili" + culture="nerian" +} \ No newline at end of file diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_olovianDynasties.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_olovianDynasties.txt new file mode 100644 index 00000000..3bdb14e9 --- /dev/null +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_olovianDynasties.txt @@ -0,0 +1,159 @@ +5359008= +{ + name="Obroditen" + culture="olovian" +} +5359009= +{ + name="z Liubic" + culture="olovian" + #religion="catholic" +} +5359010= +{ + name="Grzymala" + culture="olovian" + #religion="catholic" +} +5359011= +{ + name="Jastrzebiec" + culture="olovian" + #religion="catholic" +} +5359012= +{ + name="Lodzia" + culture="olovian" + #religion="catholic" +} +5359013= +{ + name="Lubicz" + culture="olovian" + #religion="catholic" +} +5359014 = { + name="Nalecz" + culture="olovian" + #religion="catholic" +} +5359015 = { + name="Gniewosz" + culture="olovian" + #religion="catholic" +} + +5359016 = { + name="z Roztoki" + culture="olovian" + #religion="catholic" +} + +5359017 ={ + name="ze Slupska" + culture="olovian" + #religion="catholic" +} +5359018 ={ + name="z Wagrow" + culture="olovian" + #religion="catholic" +} +5359019 ={ + name="Zirzipani" + culture="olovian" + #religion="catholic" +} +5359020 ={ + name="Doleczanie" + culture="olovian" + #religion="catholic" +} +5359021 ={ + name="Gryfita" + culture="olovian" + #religion="catholic" +} +5359022 ={ + name="Wend" + culture="olovian" + #religion="catholic" +} +5359023 = { + name = "Swienca" + culture = olovian +} +5359024 = { + name = "Slaweka" + culture = olovian +} +# +5359025 = { + name = "Swidnicki" + culture = olovian +} +5359026 = { + name = "Branicki" + culture = olovian +} +5359027 = { + name = "Glogowski" + culture = olovian +} +5359028 = { + name = "Bogorski" + culture = olovian +} +5359029 = { + name = "Lisy" + culture = olovian +} +5359030 = { + name = "Wielkolovski" + culture = olovian +} +5359031 = { + name = "Czartoryski" + culture = olovian +} +5359032 = { + name = "Hroznatid" + culture = olovian +} +5359033 = { + name = "HrabiÅ¡id" + culture = olovian +} +5359034 = { + name = "Markvartid" + culture = olovian +} +5359035 = { + name="VrÅ¡ovic" + culture="olovian" +} +5359036 = { + name="Bavorid" + culture="olovian" +} +5359037 = { + name="Olovnínid" + culture="olovian" +} +5359038 = { + name="Gamrat" + culture="olovian" +} +5359039 = { + name="Kolanka" + culture="olovian" +} +5359040 = { + name="Giese" + culture="olovian" +} +5359041 = { + name="Tarnowski" + culture="olovian" +} diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_qutumiDynasties.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_qutumiDynasties.txt new file mode 100644 index 00000000..d6816eb9 --- /dev/null +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_qutumiDynasties.txt @@ -0,0 +1,565 @@ +5368000= +{ + name="Uclina" + culture="qutumi" +} +5368001= +{ + name="Ucli" + culture="qutumi" +} +5368002= +{ + name="Acnatru" + culture="qutumi" +} +5368003= +{ + name="Acvilnas" + culture="qutumi" +} +5368004= +{ + name="Afunei" + culture="qutumi" +} +5368005= +{ + name="Aisina" + culture="qutumi" +} +5368006= +{ + name="Alethnei" + culture="qutumi" +} +5368007= +{ + name="Alfi" + culture="qutumi" +} +5368008= +{ + name="Amuni" + culture="qutumi" +} +5368009= +{ + name="Anani" + culture="qutumi" +} +5368010= +{ + name="Anes" + culture="qutumi" +} +5368011= +{ + name="Alethnas" + culture="qutumi" +} +5368012= +{ + name="Apatru" + culture="qutumi" +} +5368013= +{ + name="Cafati" + culture="qutumi" +} +5368014= +{ + name="Ceie" + culture="qutumi" +} +5368015= +{ + name="Calitahi" + culture="qutumi" +} +5368016= +{ + name="Camitlnas" + culture="qutumi" +} +5368017= +{ + name="Campanian" + culture="qutumi" +} +5368018= +{ + name="Canatnei" + culture="qutumi" +} +5368019= +{ + name="Cheiras" + culture="qutumi" +} +5368020= +{ + name="Churinian" + culture="qutumi" +} +5368021= +{ + name="Cicunias" + culture="qutumi" +} +5368022= +{ + name="Creicesian" + culture="qutumi" +} +5368023= +{ + name="Ecnati" + culture="qutumi" +} +5368024= +{ + name="Einanian" + culture="qutumi" +} +5368025= +{ + name="Eucli" + culture="qutumi" +} +5368026= +{ + name="Ezpus" + culture="qutumi" +} +5368027= +{ + name="Ezpusian" + culture="qutumi" +} +5368028= +{ + name="Fapi" + culture="qutumi" +} +5368029= +{ + name="Fapian" + culture="qutumi" +} +5368030= +{ + name="Felces" + culture="qutumi" +} +5368031= +{ + name="Feluscian" + culture="qutumi" +} +5368032= +{ + name="Felusci" + culture="qutumi" +} +5368033= +{ + name="Fulvena" + culture="qutumi" +} +5368034= +{ + name="Hanu" + culture="qutumi" +} +5368035= +{ + name="Hapisna" + culture="qutumi" +} +5368036= +{ + name="Hapri" + culture="qutumi" +} +5368037= +{ + name="Hapre" + culture="qutumi" +} +5368038= +{ + name="Havrinian" + culture="qutumi" +} +5368039= +{ + name="Lapicani" + culture="qutumi" +} +5368040= +{ + name="Divicus" + culture="qutumi" +} +5368041= +{ + name="Larani" + culture="qutumi" +} +5368042= +{ + name="Larecena" + culture="qutumi" +} +5368043= +{ + name="Lucina" + culture="qutumi" +} +5368044= +{ + name="Lucinei" + culture="qutumi" +} +5368045= +{ + name="Lucinian" + culture="qutumi" +} +5368046= +{ + name="Lartli" + culture="qutumi" +} +5368047= +{ + name="Latnian" + culture="qutumi" +} +5368048= +{ + name="Marcnei" + culture="qutumi" +} +5368049= +{ + name="Malamena" + culture="qutumi" +} +5368050= +{ + name="Marcnithur" + culture="qutumi" +} +5368051= +{ + name="Mutunid" + culture="qutumi" +} +5368052= +{ + name="Nerinei" + culture="qutumi" +} +5368053= +{ + name="Ninie" + culture="qutumi" +} +5368054= +{ + name="Nuiclnas" + culture="qutumi" +} +5368055= +{ + name="Nufre" + culture="qutumi" +} +5368056= +{ + name="Pachie" + culture="qutumi" +} +5368057= +{ + name="Peithunas" + culture="qutumi" +} +5368058= +{ + name="Palazus" + culture="qutumi" +} +5368059= +{ + name="Palazusian" + culture="qutumi" +} +5368060= +{ + name="Papni" + culture="qutumi" +} +5368061= +{ + name="Phersnalei" + culture="qutumi" +} +5368062= +{ + name="Pinies" + culture="qutumi" +} +5368063= +{ + name="Platia" + culture="qutumi" +} +5368064= +{ + name="Plutian" + culture="qutumi" +} +5368065= +{ + name="Precuthur" + culture="qutumi" +} +5368066= +{ + name="Puinci" + culture="qutumi" +} +5368067= +{ + name="Purzena" + culture="qutumi" +} +5368068= +{ + name="Pustmina" + culture="qutumi" +} +5368069= +{ + name="Rufi" + culture="qutumi" +} +5368070= +{ + name="Ranazu" + culture="qutumi" +} +5368071= +{ + name="Salini" + culture="qutumi" +} +5368072= +{ + name="Scevei" + culture="qutumi" +} +5368073= +{ + name="Scurfiu" + culture="qutumi" +} +5368074= +{ + name="Sepu" + culture="qutumi" +} +5368075= +{ + name="Sethre" + culture="qutumi" +} +5368076= +{ + name="Silgatana" + culture="qutumi" +} +5368077= +{ + name="Sinu" + culture="qutumi" +} +5368078= +{ + name="Slanzu" + culture="qutumi" +} +5368079= +{ + name="Spantu" + culture="qutumi" +} +5368080= +{ + name="Spite" + culture="qutumi" +} +5368081= +{ + name="Spurinas" + culture="qutumi" +} +5368082= +{ + name="Srutzna" + culture="qutumi" +} +5368083= +{ + name="Statlanian" + culture="qutumi" +} +5368084= +{ + name="Tarchunies" + culture="qutumi" +} +5368085= +{ + name="Tarcnid" + culture="qutumi" +} +5368086= +{ + name="Teithurna" + culture="qutumi" +} +5368087= +{ + name="Teitur" + culture="qutumi" +} +5368088= +{ + name="Tetnies" + culture="qutumi" +} +5368089= +{ + name="Thusatur" + culture="qutumi" +} +5368090= +{ + name="Trepe" + culture="qutumi" +} +5368091= +{ + name="Tutna" + culture="qutumi" +} +5368092= +{ + name="Tutes" + culture="qutumi" +} +5368093= +{ + name="Ucrini" + culture="qutumi" +} +5368094= +{ + name="Ucrinian" + culture="qutumi" +} +5368095= +{ + name="Uftave" + culture="qutumi" +} +5368096= +{ + name="Ultimnid" + culture="qutumi" +} +5368097= +{ + name="Ulzna" + culture="qutumi" +} +5368098= +{ + name="Vania" + culture="qutumi" +} +5368099= +{ + name="Velarian" + culture="qutumi" +} +5368100= +{ + name="Velcii" + culture="qutumi" +} +5368101= +{ + name="Velcian" + culture="qutumi" +} +5368102= +{ + name="Vlesi" + culture="qutumi" +} +5368103= +{ + name="Velia" + culture="qutumi" +} +5368104= +{ + name="Velethnei" + culture="qutumi" +} +5368105= +{ + name="Velthinathur" + culture="qutumi" +} +5368106= +{ + name="Venetian" + culture="qutumi" +} +5368107= +{ + name="Vete" + culture="qutumi" +} +5368108= +{ + name="Zalthu" + culture="qutumi" +} +5368109= +{ + name="Zane" + culture="qutumi" +} +5368110= +{ + name="Zertnei" + culture="qutumi" +} +5368111= +{ + name="Zili" + culture="qutumi" +} +5368112= +{ + name="Truials" + culture="qutumi" +} \ No newline at end of file diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_rasnanDynasties.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_rasnanDynasties.txt new file mode 100644 index 00000000..41471c02 --- /dev/null +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_rasnanDynasties.txt @@ -0,0 +1,575 @@ +5375000= +{ + name="Uclina" + culture="rasnan" +} +5375001= +{ + name="Ucli" + culture="rasnan" +} +5375002= +{ + name="Acnatru" + culture="rasnan" +} +5375003= +{ + name="Acvilnas" + culture="rasnan" +} +5375004= +{ + name="Afunei" + culture="rasnan" +} +5375005= +{ + name="Aisina" + culture="rasnan" +} +5375006= +{ + name="Alethnei" + culture="rasnan" +} +5375007= +{ + name="Alfi" + culture="rasnan" +} +5375008= +{ + name="Amuni" + culture="rasnan" +} +5375009= +{ + name="Anani" + culture="rasnan" +} +5375010= +{ + name="Anes" + culture="rasnan" +} +5375011= +{ + name="Alethnas" + culture="rasnan" +} +5375012= +{ + name="Apatru" + culture="rasnan" +} +5375013= +{ + name="Cafati" + culture="rasnan" +} +5375014= +{ + name="Ceie" + culture="rasnan" +} +5375015= +{ + name="Calitahi" + culture="rasnan" +} +5375016= +{ + name="Camitlnas" + culture="rasnan" +} +5375017= +{ + name="Campanian" + culture="rasnan" +} +5375018= +{ + name="Canatnei" + culture="rasnan" +} +5375019= +{ + name="Cheiras" + culture="rasnan" +} +5375020= +{ + name="Churinian" + culture="rasnan" +} +5375021= +{ + name="Cicunias" + culture="rasnan" +} +5375022= +{ + name="Creicesian" + culture="rasnan" +} +5375023= +{ + name="Ecnati" + culture="rasnan" +} +5375024= +{ + name="Einanian" + culture="rasnan" +} +5375025= +{ + name="Eucli" + culture="rasnan" +} +5375026= +{ + name="Ezpus" + culture="rasnan" +} +5375027= +{ + name="Ezpusian" + culture="rasnan" +} +5375028= +{ + name="Fapi" + culture="rasnan" +} +5375029= +{ + name="Fapian" + culture="rasnan" +} +5375030= +{ + name="Felces" + culture="rasnan" +} +5375031= +{ + name="Feluscian" + culture="rasnan" +} +5375032= +{ + name="Felusci" + culture="rasnan" +} +5375033= +{ + name="Fulvena" + culture="rasnan" +} +5375034= +{ + name="Hanu" + culture="rasnan" +} +5375035= +{ + name="Hapisna" + culture="rasnan" +} +5375036= +{ + name="Hapri" + culture="rasnan" +} +5375037= +{ + name="Hapre" + culture="rasnan" +} +5375038= +{ + name="Havrinian" + culture="rasnan" +} +5375039= +{ + name="Lapicani" + culture="rasnan" +} +5375040= +{ + name="Divicus" + culture="rasnan" +} +5375041= +{ + name="Larani" + culture="rasnan" +} +5375042= +{ + name="Larecena" + culture="rasnan" +} +5375043= +{ + name="Lucina" + culture="rasnan" +} +5375044= +{ + name="Lucinei" + culture="rasnan" +} +5375045= +{ + name="Lucinian" + culture="rasnan" +} +5375046= +{ + name="Lartli" + culture="rasnan" +} +5375047= +{ + name="Latnian" + culture="rasnan" +} +5375048= +{ + name="Marcnei" + culture="rasnan" +} +5375049= +{ + name="Malamena" + culture="rasnan" +} +5375050= +{ + name="Marcnithur" + culture="rasnan" +} +5375051= +{ + name="Mutunid" + culture="rasnan" +} +5375052= +{ + name="Nerinei" + culture="rasnan" +} +5375053= +{ + name="Ninie" + culture="rasnan" +} +5375054= +{ + name="Nuiclnas" + culture="rasnan" +} +5375055= +{ + name="Nufre" + culture="rasnan" +} +5375056= +{ + name="Pachie" + culture="rasnan" +} +5375057= +{ + name="Peithunas" + culture="rasnan" +} +5375058= +{ + name="Palazus" + culture="rasnan" +} +5375059= +{ + name="Palazusian" + culture="rasnan" +} +5375060= +{ + name="Papni" + culture="rasnan" +} +5375061= +{ + name="Phersnalei" + culture="rasnan" +} +5375062= +{ + name="Pinies" + culture="rasnan" +} +5375063= +{ + name="Platia" + culture="rasnan" +} +5375064= +{ + name="Plutian" + culture="rasnan" +} +5375065= +{ + name="Precuthur" + culture="rasnan" +} +5375066= +{ + name="Puinci" + culture="rasnan" +} +5375067= +{ + name="Purzena" + culture="rasnan" +} +5375068= +{ + name="Pustmina" + culture="rasnan" +} +5375069= +{ + name="Rufi" + culture="rasnan" +} +5375070= +{ + name="Ranazu" + culture="rasnan" +} +5375071= +{ + name="Salini" + culture="rasnan" +} +5375072= +{ + name="Scevei" + culture="rasnan" +} +5375073= +{ + name="Scurfiu" + culture="rasnan" +} +5375074= +{ + name="Sepu" + culture="rasnan" +} +5375075= +{ + name="Sethre" + culture="rasnan" +} +5375076= +{ + name="Silgatana" + culture="rasnan" +} +5375077= +{ + name="Sinu" + culture="rasnan" +} +5375078= +{ + name="Slanzu" + culture="rasnan" +} +5375079= +{ + name="Spantu" + culture="rasnan" +} +5375080= +{ + name="Spite" + culture="rasnan" +} +5375081= +{ + name="Spurinas" + culture="rasnan" +} +5375082= +{ + name="Srutzna" + culture="rasnan" +} +5375083= +{ + name="Statlanian" + culture="rasnan" +} +5375084= +{ + name="Tarchunies" + culture="rasnan" +} +5375085= +{ + name="Tarcnid" + culture="rasnan" +} +5375086= +{ + name="Teithurna" + culture="rasnan" +} +5375087= +{ + name="Teitur" + culture="rasnan" +} +5375088= +{ + name="Tetnies" + culture="rasnan" +} +5375089= +{ + name="Thusatur" + culture="rasnan" +} +5375090= +{ + name="Trepe" + culture="rasnan" +} +5375091= +{ + name="Tutna" + culture="rasnan" +} +5375092= +{ + name="Tutes" + culture="rasnan" +} +5375093= +{ + name="Ucrini" + culture="rasnan" +} +5375094= +{ + name="Ucrinian" + culture="rasnan" +} +5375095= +{ + name="Uftave" + culture="rasnan" +} +5375096= +{ + name="Ultimnid" + culture="rasnan" +} +5375097= +{ + name="Ulzna" + culture="rasnan" +} +5375098= +{ + name="Vania" + culture="rasnan" +} +5375099= +{ + name="Velarian" + culture="rasnan" +} +5375100= +{ + name="Velcii" + culture="rasnan" +} +5375101= +{ + name="Velcian" + culture="rasnan" +} +5375102= +{ + name="Vlesi" + culture="rasnan" +} +5375103= +{ + name="Velia" + culture="rasnan" +} +5375104= +{ + name="Velethnei" + culture="rasnan" +} +5375105= +{ + name="Velthinathur" + culture="rasnan" +} +5375106= +{ + name="Venetian" + culture="rasnan" +} +5375107= +{ + name="Vete" + culture="rasnan" +} +5375108= +{ + name="Zalthu" + culture="rasnan" +} +5375109= +{ + name="Zane" + culture="rasnan" +} +5375110= +{ + name="Zertnei" + culture="rasnan" +} +5375111= +{ + name="Zili" + culture="rasnan" +} +5375112= +{ + name="Olbianei" + culture="rasnan" +} +5375113= +{ + name="Rasnanei" + culture="rasnan" +} +5375114= +{ + name="Hathrthi" + culture="rasnan" +} \ No newline at end of file diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_sazleiDynasties.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_sazleiDynasties.txt new file mode 100644 index 00000000..0507ce90 --- /dev/null +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_sazleiDynasties.txt @@ -0,0 +1,560 @@ +5376000= +{ + name="Uclina" + culture="sazlei" +} +5376001= +{ + name="Ucli" + culture="sazlei" +} +5376002= +{ + name="Acnatru" + culture="sazlei" +} +5376003= +{ + name="Acvilnas" + culture="sazlei" +} +5376004= +{ + name="Afunei" + culture="sazlei" +} +5376005= +{ + name="Aisina" + culture="sazlei" +} +5376006= +{ + name="Alethnei" + culture="sazlei" +} +5376007= +{ + name="Alfi" + culture="sazlei" +} +5376008= +{ + name="Amuni" + culture="sazlei" +} +5376009= +{ + name="Anani" + culture="sazlei" +} +5376010= +{ + name="Anes" + culture="sazlei" +} +5376011= +{ + name="Alethnas" + culture="sazlei" +} +5376012= +{ + name="Apatru" + culture="sazlei" +} +5376013= +{ + name="Cafati" + culture="sazlei" +} +5376014= +{ + name="Ceie" + culture="sazlei" +} +5376015= +{ + name="Calitahi" + culture="sazlei" +} +5376016= +{ + name="Camitlnas" + culture="sazlei" +} +5376017= +{ + name="Campanian" + culture="sazlei" +} +5376018= +{ + name="Canatnei" + culture="sazlei" +} +5376019= +{ + name="Cheiras" + culture="sazlei" +} +5376020= +{ + name="Churinian" + culture="sazlei" +} +5376021= +{ + name="Cicunias" + culture="sazlei" +} +5376022= +{ + name="Creicesian" + culture="sazlei" +} +5376023= +{ + name="Ecnati" + culture="sazlei" +} +5376024= +{ + name="Einanian" + culture="sazlei" +} +5376025= +{ + name="Eucli" + culture="sazlei" +} +5376026= +{ + name="Ezpus" + culture="sazlei" +} +5376027= +{ + name="Ezpusian" + culture="sazlei" +} +5376028= +{ + name="Fapi" + culture="sazlei" +} +5376029= +{ + name="Fapian" + culture="sazlei" +} +5376030= +{ + name="Felces" + culture="sazlei" +} +5376031= +{ + name="Feluscian" + culture="sazlei" +} +5376032= +{ + name="Felusci" + culture="sazlei" +} +5376033= +{ + name="Fulvena" + culture="sazlei" +} +5376034= +{ + name="Hanu" + culture="sazlei" +} +5376035= +{ + name="Hapisna" + culture="sazlei" +} +5376036= +{ + name="Hapri" + culture="sazlei" +} +5376037= +{ + name="Hapre" + culture="sazlei" +} +5376038= +{ + name="Havrinian" + culture="sazlei" +} +5376039= +{ + name="Lapicani" + culture="sazlei" +} +5376040= +{ + name="Divicus" + culture="sazlei" +} +5376041= +{ + name="Larani" + culture="sazlei" +} +5376042= +{ + name="Larecena" + culture="sazlei" +} +5376043= +{ + name="Lucina" + culture="sazlei" +} +5376044= +{ + name="Lucinei" + culture="sazlei" +} +5376045= +{ + name="Lucinian" + culture="sazlei" +} +5376046= +{ + name="Lartli" + culture="sazlei" +} +5376047= +{ + name="Latnian" + culture="sazlei" +} +5376048= +{ + name="Marcnei" + culture="sazlei" +} +5376049= +{ + name="Malamena" + culture="sazlei" +} +5376050= +{ + name="Marcnithur" + culture="sazlei" +} +5376051= +{ + name="Mutunid" + culture="sazlei" +} +5376052= +{ + name="Nerinei" + culture="sazlei" +} +5376053= +{ + name="Ninie" + culture="sazlei" +} +5376054= +{ + name="Nuiclnas" + culture="sazlei" +} +5376055= +{ + name="Nufre" + culture="sazlei" +} +5376056= +{ + name="Pachie" + culture="sazlei" +} +5376057= +{ + name="Peithunas" + culture="sazlei" +} +5376058= +{ + name="Palazus" + culture="sazlei" +} +5376059= +{ + name="Palazusian" + culture="sazlei" +} +5376060= +{ + name="Papni" + culture="sazlei" +} +5376061= +{ + name="Phersnalei" + culture="sazlei" +} +5376062= +{ + name="Pinies" + culture="sazlei" +} +5376063= +{ + name="Platia" + culture="sazlei" +} +5376064= +{ + name="Plutian" + culture="sazlei" +} +5376065= +{ + name="Precuthur" + culture="sazlei" +} +5376066= +{ + name="Puinci" + culture="sazlei" +} +5376067= +{ + name="Purzena" + culture="sazlei" +} +5376068= +{ + name="Pustmina" + culture="sazlei" +} +5376069= +{ + name="Rufi" + culture="sazlei" +} +5376070= +{ + name="Ranazu" + culture="sazlei" +} +5376071= +{ + name="Salini" + culture="sazlei" +} +5376072= +{ + name="Scevei" + culture="sazlei" +} +5376073= +{ + name="Scurfiu" + culture="sazlei" +} +5376074= +{ + name="Sepu" + culture="sazlei" +} +5376075= +{ + name="Sethre" + culture="sazlei" +} +5376076= +{ + name="Silgatana" + culture="sazlei" +} +5376077= +{ + name="Sinu" + culture="sazlei" +} +5376078= +{ + name="Slanzu" + culture="sazlei" +} +5376079= +{ + name="Spantu" + culture="sazlei" +} +5376080= +{ + name="Spite" + culture="sazlei" +} +5376081= +{ + name="Spurinas" + culture="sazlei" +} +5376082= +{ + name="Srutzna" + culture="sazlei" +} +5376083= +{ + name="Statlanian" + culture="sazlei" +} +5376084= +{ + name="Tarchunies" + culture="sazlei" +} +5376085= +{ + name="Tarcnid" + culture="sazlei" +} +5376086= +{ + name="Teithurna" + culture="sazlei" +} +5376087= +{ + name="Teitur" + culture="sazlei" +} +5376088= +{ + name="Tetnies" + culture="sazlei" +} +5376089= +{ + name="Thusatur" + culture="sazlei" +} +5376090= +{ + name="Trepe" + culture="sazlei" +} +5376091= +{ + name="Tutna" + culture="sazlei" +} +5376092= +{ + name="Tutes" + culture="sazlei" +} +5376093= +{ + name="Ucrini" + culture="sazlei" +} +5376094= +{ + name="Ucrinian" + culture="sazlei" +} +5376095= +{ + name="Uftave" + culture="sazlei" +} +5376096= +{ + name="Ultimnid" + culture="sazlei" +} +5376097= +{ + name="Ulzna" + culture="sazlei" +} +5376098= +{ + name="Vania" + culture="sazlei" +} +5376099= +{ + name="Velarian" + culture="sazlei" +} +5376100= +{ + name="Velcii" + culture="sazlei" +} +5376101= +{ + name="Velcian" + culture="sazlei" +} +5376102= +{ + name="Vlesi" + culture="sazlei" +} +5376103= +{ + name="Velia" + culture="sazlei" +} +5376104= +{ + name="Velethnei" + culture="sazlei" +} +5376105= +{ + name="Velthinathur" + culture="sazlei" +} +5376106= +{ + name="Venetian" + culture="sazlei" +} +5376107= +{ + name="Vete" + culture="sazlei" +} +5376108= +{ + name="Zalthu" + culture="sazlei" +} +5376109= +{ + name="Zane" + culture="sazlei" +} +5376110= +{ + name="Zertnei" + culture="sazlei" +} +5376111= +{ + name="Zili" + culture="sazlei" +} \ No newline at end of file diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_south_arabianDynasties.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_south_arabianDynasties.txt new file mode 100644 index 00000000..666b50fe --- /dev/null +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_south_arabianDynasties.txt @@ -0,0 +1,159 @@ +5361008= +{ + name="Ahmadid" + culture="south_arabian" +} +5361009= +{ + name="Umarid" + culture="south_arabian" + #religion="catholic" +} +5361010= +{ + name="Nasrid" + culture="south_arabian" + #religion="catholic" +} +5361011= +{ + name="Isavid" + culture="south_arabian" + #religion="catholic" +} +5361012= +{ + name="Khamisis" + culture="south_arabian" + #religion="catholic" +} +5361013= +{ + name="Dinnid" + culture="south_arabian" + #religion="catholic" +} +5361014 = { + name="Qutalmish" + culture="south_arabian" + #religion="catholic" +} +5361015 = { + name="Qadir" + culture="south_arabian" + #religion="catholic" +} + +5361016 = { + name="Toghan" + culture="south_arabian" + #religion="catholic" +} + +5361017 ={ + name="Uyunid" + culture="south_arabian" + #religion="catholic" +} +5361018 ={ + name="Dulafid" + culture="south_arabian" + #religion="catholic" +} +5361019 ={ + name="Ukhaidhirid" + culture="south_arabian" + #religion="catholic" +} +5361020 ={ + name="Hashimid" + culture="south_arabian" + #religion="catholic" +} +5361021 ={ + name="Hamdan" + culture="south_arabian" + #religion="catholic" +} +5361022 ={ + name="Tatikid" + culture="south_arabian" + #religion="catholic" +} +5361023 = { + name = "Halwasid" + culture = south_arabian +} +5361024 = { + name = "Razinid" + culture = south_arabian +} +# +5361025 = { + name = "Numayrid" + culture = south_arabian +} +5361026 = { + name = "Kaabid" + culture = south_arabian +} +5361027 = { + name = "Jabrid" + culture = south_arabian +} +5361028 = { + name = "Tanukh" + culture = south_arabian +} +5361029 = { + name = "Yarawh" + culture = south_arabian +} +5361030 = { + name = "A'idid" + culture = south_arabian +} +5361031 = { + name = "Sajrid" + culture = south_arabian +} +5361032 = { + name = "Nayihid" + culture = south_arabian +} +5361033 = { + name = "Chrusarkha" + culture = south_arabian +} +5361034 = { + name = "Diskarkha" + culture = south_arabian +} +5361035 = { + name="Yahballaha" + culture="south_arabian" +} +5361036 = { + name="Makhzumi" + culture="south_arabian" +} +5361037 = { + name="Nadirid" + culture="south_arabian" +} +5361038 = { + name="Suleymanid" + culture="south_arabian" +} +5361039 = { + name="Arabid" + culture="south_arabian" +} +5361040 = { + name="Ruaynid" + culture="south_arabian" +} +5361041 = { + name="Banu Tamim" + culture="south_arabian" +} diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_strombianDynasties.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_strombianDynasties.txt new file mode 100644 index 00000000..45cdce4e --- /dev/null +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_strombianDynasties.txt @@ -0,0 +1,159 @@ +5357008= +{ + name="Obroditen" + culture="strombian" +} +5357009= +{ + name="z Liubic" + culture="strombian" + #religion="catholic" +} +5357010= +{ + name="Grzymala" + culture="strombian" + #religion="catholic" +} +5357011= +{ + name="Jastrzebiec" + culture="strombian" + #religion="catholic" +} +5357012= +{ + name="Lodzia" + culture="strombian" + #religion="catholic" +} +5357013= +{ + name="Lubicz" + culture="strombian" + #religion="catholic" +} +5357014 = { + name="Nalecz" + culture="strombian" + #religion="catholic" +} +5357015 = { + name="Gniewosz" + culture="strombian" + #religion="catholic" +} + +5357016 = { + name="z Roztoki" + culture="strombian" + #religion="catholic" +} + +5357017 ={ + name="ze Slupska" + culture="strombian" + #religion="catholic" +} +5357018 ={ + name="z Wagrow" + culture="strombian" + #religion="catholic" +} +5357019 ={ + name="Zirzipani" + culture="strombian" + #religion="catholic" +} +5357020 ={ + name="Doleczanie" + culture="strombian" + #religion="catholic" +} +5357021 ={ + name="Gryfita" + culture="strombian" + #religion="catholic" +} +5357022 ={ + name="Wend" + culture="strombian" + #religion="catholic" +} +5357023 = { + name = "Swienca" + culture = strombian +} +5357024 = { + name = "Slaweka" + culture = strombian +} +# +5357025 = { + name = "Zeverran" + culture = strombian +} +5357026 = { + name = "Bojovik" + culture = strombian +} +5357027 = { + name = "Fisk" + culture = strombian +} +5357028 = { + name = "Sundmek" + culture = strombian +} +5357029 = { + name = "Bátadák" + culture = strombian +} +5357030 = { + name = "Arásarwiec" + culture = strombian +} +5357031 = { + name = "Swefnklad" + culture = strombian +} +5357032 = { + name = "Gläpinec" + culture = strombian +} +5357033 = { + name = "Lögdawca" + culture = strombian +} +5357034 = { + name = "Skördawca" + culture = strombian +} +5357035 = { + name="Osýrdawca" + culture="strombian" +} +5357036 = { + name="Bienkostí" + culture="strombian" +} +5357037 = { + name="Výchödingurwca" + culture="strombian" +} +5357038 = { + name="Fyallezec" + culture="strombian" +} +5357039 = { + name="Uppblámavý" + culture="strombian" +} +5357040 = { + name="Wikzec" + culture="strombian" +} +5357041 = { + name="Åšcinacztryá" + culture="strombian" +} diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_tulariDynasties.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_tulariDynasties.txt new file mode 100644 index 00000000..ab8b6513 --- /dev/null +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_tulariDynasties.txt @@ -0,0 +1,565 @@ +5369000= +{ + name="Uclina" + culture="tulari" +} +5369001= +{ + name="Ucli" + culture="tulari" +} +5369002= +{ + name="Acnatru" + culture="tulari" +} +5369003= +{ + name="Acvilnas" + culture="tulari" +} +5369004= +{ + name="Afunei" + culture="tulari" +} +5369005= +{ + name="Aisina" + culture="tulari" +} +5369006= +{ + name="Alethnei" + culture="tulari" +} +5369007= +{ + name="Alfi" + culture="tulari" +} +5369008= +{ + name="Amuni" + culture="tulari" +} +5369009= +{ + name="Anani" + culture="tulari" +} +5369010= +{ + name="Anes" + culture="tulari" +} +5369011= +{ + name="Alethnas" + culture="tulari" +} +5369012= +{ + name="Apatru" + culture="tulari" +} +5369013= +{ + name="Cafati" + culture="tulari" +} +5369014= +{ + name="Ceie" + culture="tulari" +} +5369015= +{ + name="Calitahi" + culture="tulari" +} +5369016= +{ + name="Camitlnas" + culture="tulari" +} +5369017= +{ + name="Campanian" + culture="tulari" +} +5369018= +{ + name="Canatnei" + culture="tulari" +} +5369019= +{ + name="Cheiras" + culture="tulari" +} +5369020= +{ + name="Churinian" + culture="tulari" +} +5369021= +{ + name="Cicunias" + culture="tulari" +} +5369022= +{ + name="Creicesian" + culture="tulari" +} +5369023= +{ + name="Ecnati" + culture="tulari" +} +5369024= +{ + name="Einanian" + culture="tulari" +} +5369025= +{ + name="Eucli" + culture="tulari" +} +5369026= +{ + name="Ezpus" + culture="tulari" +} +5369027= +{ + name="Ezpusian" + culture="tulari" +} +5369028= +{ + name="Fapi" + culture="tulari" +} +5369029= +{ + name="Fapian" + culture="tulari" +} +5369030= +{ + name="Felces" + culture="tulari" +} +5369031= +{ + name="Feluscian" + culture="tulari" +} +5369032= +{ + name="Felusci" + culture="tulari" +} +5369033= +{ + name="Fulvena" + culture="tulari" +} +5369034= +{ + name="Hanu" + culture="tulari" +} +5369035= +{ + name="Hapisna" + culture="tulari" +} +5369036= +{ + name="Hapri" + culture="tulari" +} +5369037= +{ + name="Hapre" + culture="tulari" +} +5369038= +{ + name="Havrinian" + culture="tulari" +} +5369039= +{ + name="Lapicani" + culture="tulari" +} +5369040= +{ + name="Divicus" + culture="tulari" +} +5369041= +{ + name="Larani" + culture="tulari" +} +5369042= +{ + name="Larecena" + culture="tulari" +} +5369043= +{ + name="Lucina" + culture="tulari" +} +5369044= +{ + name="Lucinei" + culture="tulari" +} +5369045= +{ + name="Lucinian" + culture="tulari" +} +5369046= +{ + name="Lartli" + culture="tulari" +} +5369047= +{ + name="Latnian" + culture="tulari" +} +5369048= +{ + name="Marcnei" + culture="tulari" +} +5369049= +{ + name="Malamena" + culture="tulari" +} +5369050= +{ + name="Marcnithur" + culture="tulari" +} +5369051= +{ + name="Mutunid" + culture="tulari" +} +5369052= +{ + name="Nerinei" + culture="tulari" +} +5369053= +{ + name="Ninie" + culture="tulari" +} +5369054= +{ + name="Nuiclnas" + culture="tulari" +} +5369055= +{ + name="Nufre" + culture="tulari" +} +5369056= +{ + name="Pachie" + culture="tulari" +} +5369057= +{ + name="Peithunas" + culture="tulari" +} +5369058= +{ + name="Palazus" + culture="tulari" +} +5369059= +{ + name="Palazusian" + culture="tulari" +} +5369060= +{ + name="Papni" + culture="tulari" +} +5369061= +{ + name="Phersnalei" + culture="tulari" +} +5369062= +{ + name="Pinies" + culture="tulari" +} +5369063= +{ + name="Platia" + culture="tulari" +} +5369064= +{ + name="Plutian" + culture="tulari" +} +5369065= +{ + name="Precuthur" + culture="tulari" +} +5369066= +{ + name="Puinci" + culture="tulari" +} +5369067= +{ + name="Purzena" + culture="tulari" +} +5369068= +{ + name="Pustmina" + culture="tulari" +} +5369069= +{ + name="Rufi" + culture="tulari" +} +5369070= +{ + name="Ranazu" + culture="tulari" +} +5369071= +{ + name="Salini" + culture="tulari" +} +5369072= +{ + name="Scevei" + culture="tulari" +} +5369073= +{ + name="Scurfiu" + culture="tulari" +} +5369074= +{ + name="Sepu" + culture="tulari" +} +5369075= +{ + name="Sethre" + culture="tulari" +} +5369076= +{ + name="Silgatana" + culture="tulari" +} +5369077= +{ + name="Sinu" + culture="tulari" +} +5369078= +{ + name="Slanzu" + culture="tulari" +} +5369079= +{ + name="Spantu" + culture="tulari" +} +5369080= +{ + name="Spite" + culture="tulari" +} +5369081= +{ + name="Spurinas" + culture="tulari" +} +5369082= +{ + name="Srutzna" + culture="tulari" +} +5369083= +{ + name="Statlanian" + culture="tulari" +} +5369084= +{ + name="Tarchunies" + culture="tulari" +} +5369085= +{ + name="Tarcnid" + culture="tulari" +} +5369086= +{ + name="Teithurna" + culture="tulari" +} +5369087= +{ + name="Teitur" + culture="tulari" +} +5369088= +{ + name="Tetnies" + culture="tulari" +} +5369089= +{ + name="Thusatur" + culture="tulari" +} +5369090= +{ + name="Trepe" + culture="tulari" +} +5369091= +{ + name="Tutna" + culture="tulari" +} +5369092= +{ + name="Tutes" + culture="tulari" +} +5369093= +{ + name="Ucrini" + culture="tulari" +} +5369094= +{ + name="Ucrinian" + culture="tulari" +} +5369095= +{ + name="Uftave" + culture="tulari" +} +5369096= +{ + name="Ultimnid" + culture="tulari" +} +5369097= +{ + name="Ulzna" + culture="tulari" +} +5369098= +{ + name="Vania" + culture="tulari" +} +5369099= +{ + name="Velarian" + culture="tulari" +} +5369100= +{ + name="Velcii" + culture="tulari" +} +5369101= +{ + name="Velcian" + culture="tulari" +} +5369102= +{ + name="Vlesi" + culture="tulari" +} +5369103= +{ + name="Velia" + culture="tulari" +} +5369104= +{ + name="Velethnei" + culture="tulari" +} +5369105= +{ + name="Velthinathur" + culture="tulari" +} +5369106= +{ + name="Venetian" + culture="tulari" +} +5369107= +{ + name="Vete" + culture="tulari" +} +5369108= +{ + name="Zalthu" + culture="tulari" +} +5369109= +{ + name="Zane" + culture="tulari" +} +5369110= +{ + name="Zertnei" + culture="tulari" +} +5369111= +{ + name="Zili" + culture="tulari" +} +5369112= +{ + name="Hercle" + culture="tulari" +} \ No newline at end of file diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_vapianDynasties.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_vapianDynasties.txt new file mode 100644 index 00000000..ddea8b7b --- /dev/null +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_vapianDynasties.txt @@ -0,0 +1,158 @@ +5356008= +{ + name="Mikhailovich" + culture="vapian" +} +5356009= +{ + name="Lukinich" + culture="vapian" + #religion="catholic" +} +5356010= +{ + name="Andreievich" + culture="vapian" + #religion="catholic" +} +5356011= +{ + name="Dobrynich" + culture="vapian" + #religion="catholic" +} +5356012= +{ + name="Petrilov" + culture="vapian" + #religion="catholic" +} +5356013= +{ + name="Borisov" + culture="vapian" + #religion="catholic" +} +5356014 = { + name="Trapezundskiy" + culture="vapian" + #religion="catholic" +} +5356015 = { + name="Kholmsky" + culture="vapian" + #religion="catholic" +} + +5356016 = { + name="Izyaslavich" + culture="vapian" + #religion="catholic" +} + +5356017 ={ + name="Konstantinov" + culture="vapian" + #religion="catholic" +} +5356018 ={ + name="Gurielov" + culture="vapian" + #religion="catholic" +} +5356019 ={ + name="Khitrov" + culture="vapian" + #religion="catholic" +} +5356020 ={ + name="Kobylin" + culture="vapian" + #religion="catholic" +} +5356021 ={ + name="Lopukhin" + culture="vapian" + #religion="catholic" +} +5356022 ={ + name="Rumyantsev" + culture="vapian" + #religion="catholic" +} +5356023 = { + name = "Matveyev" + culture = vapian +} +5356024 = { + name = "Naryshkin" + culture = vapian +} +5356025 = { + name = "Poluektovich" + culture = vapian +} +5356026 = { + name = "Pankeyev" + culture = vapian +} +5356027 = { + name = "Pushkin" + culture = vapian +} +5356028 = { + name = "Rtishchev" + culture = vapian +} +5356029 = { + name = "Shchenya" + culture = vapian +} +5356030 = { + name = "Shein" + culture = vapian +} +5356031 = { + name = "Shemyaka" + culture = vapian +} +5356032 = { + name = "Sheremetev" + culture = vapian +} +5356033 = { + name = "Andreievich" + culture = vapian +} +5356034 = { + name = "Bryachislavich" + culture = vapian +} +5356035 = { + name="Igorevich" + culture="vapian" +} +5356036 = { + name="Ivanovich" + culture="vapian" +} +5356037 = { + name="Iziaslavich" + culture="vapian" +} +5356038 = { + name="Nikitich" + culture="vapian" +} +5356039 = { + name="Rostislavich" + culture="vapian" +} +5356040 = { + name="Sviatoslavich" + culture="vapian" +} +5356041 = { + name="Vasilievich" + culture="vapian" +} diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_vinetanDynasties.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_vinetanDynasties.txt new file mode 100644 index 00000000..d6783c78 --- /dev/null +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_vinetanDynasties.txt @@ -0,0 +1,580 @@ +5365000= +{ + name="Ambonus" + culture="vinetan" +} +5365001= +{ + name="Ambona" + culture="vinetan" +} +5365002= +{ + name="Ambonii" + culture="vinetan" +} +5365003= +{ + name="Ambonid" + culture="vinetan" +} +5365004= +{ + name="Auaroses" + culture="vinetan" +} +5365005= +{ + name="Auarosa" + culture="vinetan" +} +5365006= +{ + name="Auarosii" + culture="vinetan" +} +5365007= +{ + name="Auarosian" + culture="vinetan" +} +5365008= +{ + name="Audaxus" + culture="vinetan" +} +5365009= +{ + name="Audaxa" + culture="vinetan" +} +5365010= +{ + name="Audaxii" + culture="vinetan" +} +5365011= +{ + name="Audaxian" + culture="vinetan" +} +5365012= +{ + name="Carosus" + culture="vinetan" +} +5365013= +{ + name="Carosa" + culture="vinetan" +} +5365014= +{ + name="Carosii" + culture="vinetan" +} +5365015= +{ + name="Carosian" + culture="vinetan" +} +5365016= +{ + name="Culchus" + culture="vinetan" +} +5365017= +{ + name="Culcha" + culture="vinetan" +} +5365018= +{ + name="Culchi" + culture="vinetan" +} +5365019= +{ + name="Culchian" + culture="vinetan" +} +5365020= +{ + name="Leukus" + culture="vinetan" +} +5365021= +{ + name="Leuka" + culture="vinetan" +} +5365022= +{ + name="Leuki" + culture="vinetan" +} +5365023= +{ + name="Leukian" + culture="vinetan" +} +5365024= +{ + name="Mandonus" + culture="vinetan" +} +5365025= +{ + name="Mandonia" + culture="vinetan" +} +5365026= +{ + name="Mandonii" + culture="vinetan" +} +5365027= +{ + name="Mandonian" + culture="vinetan" +} +5365028= +{ + name="Punicus" + culture="vinetan" +} +5365029= +{ + name="Punica" + culture="vinetan" +} +5365030= +{ + name="Punici" + culture="vinetan" +} +5365031= +{ + name="Punician" + culture="vinetan" +} +5365032= +{ + name="Tautalus" + culture="vinetan" +} +5365033= +{ + name="Tautala" + culture="vinetan" +} +5365034= +{ + name="Tautalii" + culture="vinetan" +} +5365035= +{ + name="Tautalid" + culture="vinetan" +} +5365036= +{ + name="Correius" + culture="vinetan" +} +5365037= +{ + name="Correia" + culture="vinetan" +} +5365038= +{ + name="Correid" + culture="vinetan" +} +5365039= +{ + name="Correian" + culture="vinetan" +} +5365040= +{ + name="Divicus" + culture="vinetan" +} +5365041= +{ + name="Divica" + culture="vinetan" +} +5365042= +{ + name="Divici" + culture="vinetan" +} +5365043= +{ + name="Divicid" + culture="vinetan" +} +5365044= +{ + name="Duratus" + culture="vinetan" +} +5365045= +{ + name="Durata" + culture="vinetan" +} +5365046= +{ + name="Duratii" + culture="vinetan" +} +5365047= +{ + name="Duratian" + culture="vinetan" +} +5365048= +{ + name="Elitovus" + culture="vinetan" +} +5365049= +{ + name="Elitova" + culture="vinetan" +} +5365050= +{ + name="Elitovii" + culture="vinetan" +} +5365051= +{ + name="Elitovian" + culture="vinetan" +} +5365052= +{ + name="Galbus" + culture="vinetan" +} +5365053= +{ + name="Galba" + culture="vinetan" +} +5365054= +{ + name="Galbi" + culture="vinetan" +} +5365055= +{ + name="Galbid" + culture="vinetan" +} +5365056= +{ + name="Iacus" + culture="vinetan" +} +5365057= +{ + name="Iaca" + culture="vinetan" +} +5365058= +{ + name="Iaci" + culture="vinetan" +} +5365059= +{ + name="Iacid" + culture="vinetan" +} +5365060= +{ + name="Marganus" + culture="vinetan" +} +5365061= +{ + name="Margana" + culture="vinetan" +} +5365062= +{ + name="Marganii" + culture="vinetan" +} +5365063= +{ + name="Marganid" + culture="vinetan" +} +5365064= +{ + name="Sinatus" + culture="vinetan" +} +5365065= +{ + name="Sinata" + culture="vinetan" +} +5365066= +{ + name="Sinatii" + culture="vinetan" +} +5365067= +{ + name="Sinatid" + culture="vinetan" +} +5365068= +{ + name="Vodenosus" + culture="vinetan" +} +5365069= +{ + name="Vodenosa" + culture="vinetan" +} +5365070= +{ + name="Vodenosii" + culture="vinetan" +} +5365071= +{ + name="Vodenosian" + culture="vinetan" +} +5365072= +{ + name="Indutius" + culture="vinetan" +} +5365073= +{ + name="Indutia" + culture="vinetan" +} +5365074= +{ + name="Indutii" + culture="vinetan" +} +5365075= +{ + name="Indutian" + culture="vinetan" +} +5365076= +{ + name="Dumnus" + culture="vinetan" +} +5365077= +{ + name="Dumna" + culture="vinetan" +} +5365078= +{ + name="Dumnii" + culture="vinetan" +} +5365079= +{ + name="Dumnid" + culture="vinetan" +} +5365080= +{ + name="Epatticus" + culture="vinetan" +} +5365081= +{ + name="Epattica" + culture="vinetan" +} +5365082= +{ + name="Epatticii" + culture="vinetan" +} +5365083= +{ + name="Epatticid" + culture="vinetan" +} +5365084= +{ + name="Teutomalus" + culture="vinetan" +} +5365085= +{ + name="Teutomala" + culture="vinetan" +} +5365086= +{ + name="Teutomalii" + culture="vinetan" +} +5365087= +{ + name="Teutomalian" + culture="vinetan" +} +5365088= +{ + name="Viridorrius" + culture="vinetan" +} +5365089= +{ + name="Viridorria" + culture="vinetan" +} +5365090= +{ + name="Viridorrii" + culture="vinetan" +} +5365091= +{ + name="Viridorrian" + culture="vinetan" +} +5365092= +{ + name="Magunnus" + culture="vinetan" +} +5365093= +{ + name="Magunna" + culture="vinetan" +} +5365094= +{ + name="Magunnii" + culture="vinetan" +} +5365095= +{ + name="Magunnid" + culture="vinetan" +} +5365096= +{ + name="Brennus" + culture="vinetan" +} +5365097= +{ + name="Brenna" + culture="vinetan" +} +5365098= +{ + name="Brennii" + culture="vinetan" +} +5365099= +{ + name="Brennid" + culture="vinetan" +} +5365100= +{ + name="Boius" + culture="vinetan" +} +5365101= +{ + name="Boia" + culture="vinetan" +} +5365102= +{ + name="Boii" + culture="vinetan" +} +5365103= +{ + name="Boian" + culture="vinetan" +} +5365104= +{ + name="Tannus" + culture="vinetan" +} +5365105= +{ + name="Tanna" + culture="vinetan" +} +5365106= +{ + name="Tanni" + culture="vinetan" +} +5365107= +{ + name="Tannid" + culture="vinetan" +} +5365108= +{ + name="Iccuius" + culture="vinetan" +} +5365109= +{ + name="Iccuia" + culture="vinetan" +} +5365110= +{ + name="Iccui" + culture="vinetan" +} +5365111= +{ + name="Iccian" + culture="vinetan" +} +5365112= +{ + name="Galanus" + culture="vinetan" +} +5365113= +{ + name="Galana" + culture="vinetan" +} +5365114= +{ + name="Galanii" + culture="vinetan" +} +5365115= +{ + name="Galanid" + culture="vinetan" +} \ No newline at end of file diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_vinolanDynasties.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_vinolanDynasties.txt new file mode 100644 index 00000000..c3082fd5 --- /dev/null +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_vinolanDynasties.txt @@ -0,0 +1,159 @@ +5358008= +{ + name="Obroditen" + culture="vinolan" +} +5358009= +{ + name="z Liubic" + culture="vinolan" + #religion="catholic" +} +5358010= +{ + name="Grzymala" + culture="vinolan" + #religion="catholic" +} +5358011= +{ + name="Jastrzebiec" + culture="vinolan" + #religion="catholic" +} +5358012= +{ + name="Lodzia" + culture="vinolan" + #religion="catholic" +} +5358013= +{ + name="Lubicz" + culture="vinolan" + #religion="catholic" +} +5358014 = { + name="Nalecz" + culture="vinolan" + #religion="catholic" +} +5358015 = { + name="Gniewosz" + culture="vinolan" + #religion="catholic" +} + +5358016 = { + name="z Roztoki" + culture="vinolan" + #religion="catholic" +} + +5358017 ={ + name="ze Slupska" + culture="vinolan" + #religion="catholic" +} +5358018 ={ + name="z Wagrow" + culture="vinolan" + #religion="catholic" +} +5358019 ={ + name="Zirzipani" + culture="vinolan" + #religion="catholic" +} +5358020 ={ + name="Doleczanie" + culture="vinolan" + #religion="catholic" +} +5358021 ={ + name="Gryfita" + culture="vinolan" + #religion="catholic" +} +5358022 ={ + name="Wend" + culture="vinolan" + #religion="catholic" +} +5358023 = { + name = "Swienca" + culture = vinolan +} +5358024 = { + name = "Slaweka" + culture = vinolan +} +# +5358025 = { + name = "Swidnicki" + culture = vinolan +} +5358026 = { + name = "Branicki" + culture = vinolan +} +5358027 = { + name = "Glogowski" + culture = vinolan +} +5358028 = { + name = "Bogorski" + culture = vinolan +} +5358029 = { + name = "Lisy" + culture = vinolan +} +5358030 = { + name = "Wielkovinolski" + culture = vinolan +} +5358031 = { + name = "Czartoryski" + culture = vinolan +} +5358032 = { + name = "Hroznatid" + culture = vinolan +} +5358033 = { + name = "HrabiÅ¡id" + culture = vinolan +} +5358034 = { + name = "Markvartid" + culture = vinolan +} +5358035 = { + name="VrÅ¡ovic" + culture="vinolan" +} +5358036 = { + name="Bavorid" + culture="vinolan" +} +5358037 = { + name="Vinolnínid" + culture="vinolan" +} +5358038 = { + name="Gamrat" + culture="vinolan" +} +5358039 = { + name="Kolanka" + culture="vinolan" +} +5358040 = { + name="Giese" + culture="vinolan" +} +5358041 = { + name="Tarnowski" + culture="vinolan" +} diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/common/religions/00_religions.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/common/religions/00_religions.txt index 5604abd0..63030349 100644 --- a/ImperatorToCk2/DataFiles/defaultOutput/default/common/religions/00_religions.txt +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/common/religions/00_religions.txt @@ -5479,6 +5479,51 @@ indian_group = { intermarry = bon intermarry = bon_reformed } + ajivika = { + graphical_culture = jaingfx + secondary_event_pictures = sunni + + #pacifist = yes # Makes the AI less likely to start wars, plots and factions + + icon = 42 + heresy_icon = 43 + + color = { 0.1 0.6 0.0 } + + high_god_name = GOD_THE_TIRTHANKARAS + + god_names = { + GOD_THE_TIRTHANKARAS GOD_RISHABH GOD_AJINATH GOD_SAMBHAVANATH # Add more Tirthankaras + } + + evil_god_names = { + THE_PUNISHERS + } + + has_heir_designation = yes + can_grant_divorce = yes + priests_can_inherit = no + peace_piety_gain = 1.0 # Gains 1 piety each month while at peace + max_consorts = 3 + castes = yes + + short_reign_opinion_year_mult = 0 # No short reign penalty + + religious_clothing_head = 9 + religious_clothing_priest = 9 + + scripture_name = THE_ANGAS_SUTRAS + priest_title = NIRGRANTHA + piety_name = PURITY + + intermarry = buddhist + intermarry = hindu + intermarry = jain + intermarry = zun_pagan + intermarry = zun_pagan_reformed + intermarry = bon + intermarry = bon_reformed + } taoist = { graphical_culture = chinesegfx secondary_event_pictures = sunni diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/common/religions/50_convertedReligions.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/common/religions/50_convertedReligions.txt index db8573f4..d778a64c 100644 --- a/ImperatorToCk2/DataFiles/defaultOutput/default/common/religions/50_convertedReligions.txt +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/common/religions/50_convertedReligions.txt @@ -1108,6 +1108,284 @@ polytheistic = { dislike_tribal_organization = yes can_demand_religious_conversion = no } + + illyric_reformed = { + graphical_culture = pagangfx + + icon = 77 + heresy_icon = 91 + + color = { 0.15 0.46 0.6 } + + crusade_name = GREAT_HOLY_WAR + use_new_crusade = yes + crusade_cb = new_crusade + scripture_name = zalmoxian_scripture + priest_title = PRIEST + + high_god_name = gabeleisos + + god_names = { + zalmoxis pleistoros sabazios zibelthiurdos bassareus derzelas semele bendis + } + + evil_god_names = { #made up something + zalmoxian_dark_god + } + + religious_clothing_head = 14 + religious_clothing_priest = 3 + + priests_can_marry = yes + female_temple_holders = yes + can_call_crusade = yes + join_crusade_if_bordering_hostile = yes + allow_looting = yes + max_consorts = 3 + + allow_in_ruler_designer = no + + intermarry = illyric + } + + illyric = { + graphical_culture = pagangfx + + icon = 64 + heresy_icon = 91 + + color = { 0.05 0.36 0.5 } + + crusade_name = GREAT_HOLY_WAR + use_new_crusade = yes + crusade_cb = new_crusade + scripture_name = zalmoxian_scripture + priest_title = PRIEST + + high_god_name = gabeleisos + + god_names = { + zalmoxis pleistoros sabazios zibelthiurdos bassareus derzelas semele bendis + } + + evil_god_names = { #made up something + zalmoxian_dark_god + } + + reformed = illyric_reformed + + religious_clothing_head = 14 + religious_clothing_priest = 3 + + priests_can_marry = yes + dislike_tribal_organization = yes + can_demand_religious_conversion = no + allow_looting = yes + female_temple_holders = yes + max_consorts = 3 + + intermarry = illyric_reformed + } + + waaqi_reformed = { + graphical_culture = africangfx + interface_skin = { zun_interface zoroastrian_interface muslim_interface } + alternate_start = { always = no } + + secondary_event_pictures = west_african_pagan + + icon = 35 + heresy_icon = 36 + + ai_convert_other_group = 2 # always try to convert + + color = { 0.95 0.10 0.35 } + crusade_name = GREAT_HOLY_WAR + scripture_name = THE_LEGENDS + priest_title = SHAMAN + + high_god_name = GOD_THE_CREATOR + + god_names = { + GOD_THE_SPIRITS GOD_THE_ANCESTORS + } + evil_god_names = { + THE_DARK_SPIRITS + } + + can_call_crusade = yes + join_crusade_if_bordering_hostile = yes + + priests_can_marry = yes + female_temple_holders = yes + allow_looting = yes + + max_consorts = 3 + women_can_take_consorts = yes + + aggression = 0.5 # AI aggression factor + + religious_clothing_head = 17 + religious_clothing_priest = 16 + + allow_in_ruler_designer = no + + intermarry = waaqi + } + + waaqi = { + graphical_culture = africangfx + interface_skin = { zun_interface zoroastrian_interface muslim_interface } + alternate_start = { + OR = { + year < 1100 + has_alternate_start_parameter = { key = religion value = full_random } + } + } + + icon = 34 + heresy_icon = 35 + + color = { 0.85 0.0 0.25 } + crusade_name = GREAT_HOLY_WAR + scripture_name = THE_LEGENDS + priest_title = SHAMAN + + high_god_name = GOD_THE_CREATOR + + god_names = { + GOD_THE_SPIRITS GOD_THE_ANCESTORS + } + evil_god_names = { + THE_DARK_SPIRITS + } + + unit_modifier = { + garrison_size = 0.4 + + key = "DEF_RELIGION" + } + unit_home_modifier = { + land_morale = 0.8 + light_infantry_defensive = 0.8 + heavy_infantry_defensive = 0.8 + pikemen_defensive = 0.8 + light_cavalry_defensive = 0.8 + knights_defensive = 0.8 + archers_defensive = 0.8 + horse_archers_defensive = 0.8 + camel_cavalry_defensive = 0.8 + war_elephants_defensive = 0.8 + + garrison_size = 0.4 + + key = "DEF_RELIGION_HOME_TERRITORY" + } + + priests_can_marry = yes + female_temple_holders = yes + defensive_attrition = yes + allow_looting = yes + + max_consorts = 3 + women_can_take_consorts = yes + + independence_war_score_bonus = 30 # Overrides define CONTESTED_TITLE_OCCUPIED_WARSCORE_BONUS_INDEP + reformed = waaqi_reformed + + aggression = 0.1 # AI aggression factor + + religious_clothing_head = 17 + religious_clothing_priest = 16 + + dislike_tribal_organization = yes + can_demand_religious_conversion = no + + intermarry = waaqi_reformed + intermarry = west_african_pagan + } + + marite_reformed = { + graphical_culture = pagangfx + + icon = 77 + heresy_icon = 91 + + color = { 0.57 0.60 0.47 } + + crusade_name = GREAT_HOLY_WAR + use_new_crusade = yes + crusade_cb = new_crusade + scripture_name = zalmoxian_scripture + priest_title = PRIEST + + high_god_name = gabeleisos + + god_names = { + zalmoxis pleistoros sabazios zibelthiurdos bassareus derzelas semele bendis + } + + evil_god_names = { #made up something + zalmoxian_dark_god + } + + religious_clothing_head = 14 + religious_clothing_priest = 3 + priests_can_marry = yes + religious_clothing_head = 14 + religious_clothing_priest = 3 + dislike_tribal_organization = yes + can_demand_religious_conversion = no + allow_looting = yes + female_temple_holders = yes + max_consorts = 3 + + allow_in_ruler_designer = no + + intermarry = marite + } + + marite = { + graphical_culture = pagangfx + + icon = 64 + heresy_icon = 91 + + color = { 0.47 0.50 0.37 } + + crusade_name = GREAT_HOLY_WAR + use_new_crusade = yes + crusade_cb = new_crusade + scripture_name = zalmoxian_scripture + priest_title = PRIEST + + high_god_name = gabeleisos + + god_names = { + zalmoxis pleistoros sabazios zibelthiurdos bassareus derzelas semele bendis + } + + evil_god_names = { #made up something + zalmoxian_dark_god + } + + reformed = marite_reformed + + religious_clothing_head = 14 + religious_clothing_priest = 3 + priests_can_marry = yes + religious_clothing_head = 14 + religious_clothing_priest = 3 + dislike_tribal_organization = yes + can_demand_religious_conversion = no + allow_looting = yes + female_temple_holders = yes + max_consorts = 3 + + intermarry = druidic + intermarry = iberian + intermarry = marite_reformed + } -} +} \ No newline at end of file diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/decisions/ir_etruscan_conversion_decisions.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/decisions/ir_etruscan_conversion_decisions.txt new file mode 100644 index 00000000..8524b875 --- /dev/null +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/decisions/ir_etruscan_conversion_decisions.txt @@ -0,0 +1,1402 @@ +targetted_decisions = { + + # Etruscan character may convert to lanistian + irck2_convert_to_lanistian = { + only_playable = yes + + filter = self + ai_target_filter = self + ai_check_interval = 12 + + potential = { + is_playable = yes + culture = etruscan + capital_scope = { + OR = { + region = custom_irck2_dalmatia + region = custom_irck2_romania + } + } + any_realm_province = { + culture = lanistian + } + OR = { + year = 500 + top_liege = { + NOT = { culture = etruscan } + } + } + NOT = { government = chinese_imperial_government } + NOT = { + has_alternate_start_parameter = { key = culture_names value = random } + } + } + allow = { + culture = etruscan + capital_scope = { + OR = { + region = custom_irck2_dalmatia + region = custom_irck2_romania + } + } + any_realm_province = { + culture = lanistian + } + } + effect = { + any_courtier = { + limit = { + culture = ROOT + employer = { character = ROOT } + dynasty = ROOT + } + culture = lanistian + } + culture = lanistian + } + revoke_allowed = { + always = no + } + ai_will_do = { + factor = 1 + + modifier = { #If Ruler has 2 king titles, is emperor, or is under Etruscan ruler, will not do + factor = 0 + OR = { + top_liege = { + culture = etruscan + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + + AND = { + independent = no + top_liege = { culture = etruscan } + } + } + } + + modifier = { + #factor = 0.5 # Slow it down a bit + } + + modifier = { + factor = 0.01 + capital_scope = { + NOT = { culture = lanistian } + } + } + modifier = { + factor = 2.0 + liege = { culture = lanistian } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 2 + culture = lanistian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 4 + culture = lanistian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 6 + culture = lanistian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 8 + culture = lanistian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 10 + culture = lanistian + } + } + } + } + + + # Etruscan character may convert to qutumi + irck2_convert_to_qutumi = { + only_playable = yes + + filter = self + ai_target_filter = self + ai_check_interval = 12 + + potential = { + is_playable = yes + culture = etruscan + capital_scope = { + OR = { + region = custom_irck2_france + region = custom_irck2_occitania + } + } + any_realm_province = { + culture = qutumi + } + OR = { + year = 500 + top_liege = { + NOT = { culture = etruscan } + } + } + NOT = { government = chinese_imperial_government } + NOT = { + has_alternate_start_parameter = { key = culture_names value = random } + } + } + allow = { + culture = etruscan + capital_scope = { + OR = { + region = custom_irck2_france + region = custom_irck2_occitania + } + } + any_realm_province = { + culture = qutumi + } + } + effect = { + any_courtier = { + limit = { + culture = ROOT + employer = { character = ROOT } + dynasty = ROOT + } + culture = qutumi + } + culture = qutumi + } + revoke_allowed = { + always = no + } + ai_will_do = { + factor = 1 + + modifier = { #If Ruler has 2 king titles, is emperor, or is under Etruscan ruler, will not do + factor = 0 + OR = { + top_liege = { + culture = etruscan + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + + AND = { + independent = no + top_liege = { culture = etruscan } + } + } + } + + modifier = { + #factor = 0.5 # Slow it down a bit + } + + modifier = { + factor = 0.01 + capital_scope = { + NOT = { culture = qutumi } + } + } + modifier = { + factor = 2.0 + liege = { culture = qutumi } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 2 + culture = qutumi + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 4 + culture = qutumi + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 6 + culture = qutumi + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 8 + culture = qutumi + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 10 + culture = qutumi + } + } + } + } + + + # Etruscan character may convert to Carthago Novan + irck2_convert_to_tulari = { + only_playable = yes + + filter = self + ai_target_filter = self + ai_check_interval = 12 + + potential = { + is_playable = yes + culture = etruscan + capital_scope = { + OR = { + region = custom_irck2_catalonia + region = custom_irck2_spain + region = custom_irck2_portugal + } + } + any_realm_province = { + culture = tulari + } + OR = { + year = 500 + top_liege = { + NOT = { culture = etruscan } + } + } + NOT = { government = chinese_imperial_government } + NOT = { + has_alternate_start_parameter = { key = culture_names value = random } + } + } + allow = { + culture = etruscan + capital_scope = { + OR = { + region = custom_irck2_catalonia + region = custom_irck2_spain + region = custom_irck2_portugal + } + } + any_realm_province = { + culture = tulari + } + } + effect = { + any_courtier = { + limit = { + culture = ROOT + employer = { character = ROOT } + dynasty = ROOT + } + culture = tulari + } + culture = tulari + } + revoke_allowed = { + always = no + } + ai_will_do = { + factor = 1 + + modifier = { #If Ruler has 2 king titles, is emperor, or is under Etruscan ruler, will not do + factor = 0 + OR = { + top_liege = { + culture = etruscan + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + + AND = { + independent = no + top_liege = { culture = etruscan } + } + } + } + + modifier = { + #factor = 0.5 # Slow it down a bit + } + + modifier = { + factor = 0.01 + capital_scope = { + NOT = { culture = tulari } + } + } + modifier = { + factor = 2.0 + liege = { culture = tulari } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 2 + culture = tulari + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 4 + culture = tulari + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 6 + culture = tulari + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 8 + culture = tulari + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 10 + culture = tulari + } + } + } + } + + + # Etruscan character may convert to rasnan + irck2_convert_to_rasnan = { + only_playable = yes + + filter = self + ai_target_filter = self + ai_check_interval = 12 + + potential = { + is_playable = yes + culture = etruscan + capital_scope = { + region = custom_irck2_sardinia + } + any_realm_province = { + culture = rasnan + } + OR = { + year = 500 + top_liege = { + NOT = { culture = etruscan } + } + } + NOT = { government = chinese_imperial_government } + NOT = { + has_alternate_start_parameter = { key = culture_names value = random } + } + } + allow = { + culture = etruscan + capital_scope = { + region = custom_irck2_sardinia + } + any_realm_province = { + culture = rasnan + } + } + effect = { + any_courtier = { + limit = { + culture = ROOT + employer = { character = ROOT } + dynasty = ROOT + } + culture = rasnan + } + culture = rasnan + } + revoke_allowed = { + always = no + } + ai_will_do = { + factor = 1 + + modifier = { #If Ruler has 2 king titles, is emperor, or is under Etruscan ruler, will not do + factor = 0 + OR = { + top_liege = { + culture = etruscan + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + + AND = { + independent = no + top_liege = { culture = etruscan } + } + } + } + + modifier = { + #factor = 0.5 # Slow it down a bit + } + + modifier = { + factor = 0.01 + capital_scope = { + NOT = { culture = rasnan } + } + } + modifier = { + factor = 2.0 + liege = { culture = rasnan } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 2 + culture = rasnan + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 4 + culture = rasnan + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 6 + culture = rasnan + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 8 + culture = rasnan + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 10 + culture = rasnan + } + } + } + } + + + # Etruscan character may convert to lemnian + irck2_convert_to_lemnian = { + only_playable = yes + + filter = self + ai_target_filter = self + ai_check_interval = 12 + + potential = { + is_playable = yes + culture = etruscan + capital_scope = { + region = custom_irck2_greece + } + any_realm_province = { + culture = lemnian + } + OR = { + year = 500 + top_liege = { + NOT = { culture = etruscan } + } + } + NOT = { government = chinese_imperial_government } + NOT = { + has_alternate_start_parameter = { key = culture_names value = random } + } + } + allow = { + culture = etruscan + capital_scope = { + region = custom_irck2_greece + } + any_realm_province = { + culture = lemnian + } + } + effect = { + any_courtier = { + limit = { + culture = ROOT + employer = { character = ROOT } + dynasty = ROOT + } + culture = lemnian + } + culture = lemnian + } + revoke_allowed = { + always = no + } + ai_will_do = { + factor = 1 + + modifier = { #If Ruler has 2 king titles, is emperor, or is under Etruscan ruler, will not do + factor = 0 + OR = { + top_liege = { + culture = etruscan + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + + AND = { + independent = no + top_liege = { culture = etruscan } + } + } + } + + modifier = { + #factor = 0.5 # Slow it down a bit + } + + modifier = { + factor = 0.01 + capital_scope = { + NOT = { culture = lemnian } + } + } + modifier = { + factor = 2.0 + liege = { culture = lemnian } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 2 + culture = lemnian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 4 + culture = lemnian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 6 + culture = lemnian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 8 + culture = lemnian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 10 + culture = lemnian + } + } + } + } + + # Etruscan character may convert to nerian + irck2_convert_to_nerian = { + only_playable = yes + + filter = self + ai_target_filter = self + ai_check_interval = 12 + + potential = { + is_playable = yes + culture = etruscan + capital_scope = { + region = custom_irck2_britannia + } + any_realm_province = { + culture = nerian + } + OR = { + year = 500 + top_liege = { + NOT = { culture = etruscan } + } + } + NOT = { government = chinese_imperial_government } + NOT = { + has_alternate_start_parameter = { key = culture_names value = random } + } + } + allow = { + culture = etruscan + capital_scope = { + region = custom_irck2_britannia + } + any_realm_province = { + culture = nerian + } + } + effect = { + any_courtier = { + limit = { + culture = ROOT + employer = { character = ROOT } + dynasty = ROOT + } + culture = nerian + } + culture = nerian + } + revoke_allowed = { + always = no + } + ai_will_do = { + factor = 1 + + modifier = { #If Ruler has 2 king titles, is emperor, or is under Etruscan ruler, will not do + factor = 0 + OR = { + top_liege = { + culture = etruscan + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + + AND = { + independent = no + top_liege = { culture = etruscan } + } + } + } + + modifier = { + #factor = 0.5 # Slow it down a bit + } + + modifier = { + factor = 0.01 + capital_scope = { + NOT = { culture = nerian } + } + } + modifier = { + factor = 2.0 + liege = { culture = nerian } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 2 + culture = nerian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 4 + culture = nerian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 6 + culture = nerian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 8 + culture = nerian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 10 + culture = nerian + } + } + } + } + + # Etruscan character may convert to karthazian + irck2_convert_to_karthazian = { + only_playable = yes + + filter = self + ai_target_filter = self + ai_check_interval = 12 + + potential = { + is_playable = yes + culture = etruscan + capital_scope = { + region = custom_irck2_north_africa + } + any_realm_province = { + culture = karthazian + } + OR = { + year = 500 + top_liege = { + NOT = { culture = etruscan } + } + } + NOT = { government = chinese_imperial_government } + NOT = { + has_alternate_start_parameter = { key = culture_names value = random } + } + } + allow = { + culture = etruscan + capital_scope = { + region = custom_irck2_north_africa + } + any_realm_province = { + culture = karthazian + } + } + effect = { + any_courtier = { + limit = { + culture = ROOT + employer = { character = ROOT } + dynasty = ROOT + } + culture = karthazian + } + culture = karthazian + } + revoke_allowed = { + always = no + } + ai_will_do = { + factor = 1 + + modifier = { #If Ruler has 2 king titles, is emperor, or is under Etruscan ruler, will not do + factor = 0 + OR = { + top_liege = { + culture = etruscan + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + + AND = { + independent = no + top_liege = { culture = etruscan } + } + } + } + + modifier = { + #factor = 0.5 # Slow it down a bit + } + + modifier = { + factor = 0.01 + capital_scope = { + NOT = { culture = karthazian } + } + } + modifier = { + factor = 2.0 + liege = { culture = karthazian } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 2 + culture = karthazian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 4 + culture = karthazian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 6 + culture = karthazian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 8 + culture = karthazian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 10 + culture = karthazian + } + } + } + } + + # Etruscan character may convert to fasenian + irck2_convert_to_fasenian = { + only_playable = yes + + filter = self + ai_target_filter = self + ai_check_interval = 12 + + potential = { + is_playable = yes + culture = etruscan + capital_scope = { + region = custom_irck2_levant + } + any_realm_province = { + culture = fasenian + } + OR = { + year = 500 + top_liege = { + NOT = { culture = etruscan } + } + } + NOT = { government = chinese_imperial_government } + NOT = { + has_alternate_start_parameter = { key = culture_names value = random } + } + } + allow = { + culture = etruscan + capital_scope = { + region = custom_irck2_levant + } + any_realm_province = { + culture = fasenian + } + } + effect = { + any_courtier = { + limit = { + culture = ROOT + employer = { character = ROOT } + dynasty = ROOT + } + culture = fasenian + } + culture = fasenian + } + revoke_allowed = { + always = no + } + ai_will_do = { + factor = 1 + + modifier = { #If Ruler has 2 king titles, is emperor, or is under Etruscan ruler, will not do + factor = 0 + OR = { + top_liege = { + culture = etruscan + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + + AND = { + independent = no + top_liege = { culture = etruscan } + } + } + } + + modifier = { + #factor = 0.5 # Slow it down a bit + } + + modifier = { + factor = 0.01 + capital_scope = { + NOT = { culture = fasenian } + } + } + modifier = { + factor = 2.0 + liege = { culture = fasenian } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 2 + culture = fasenian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 4 + culture = fasenian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 6 + culture = fasenian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 8 + culture = fasenian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 10 + culture = fasenian + } + } + } + } + +# Etruscan character may convert to falan + irck2_convert_to_falan = { + only_playable = yes + + filter = self + ai_target_filter = self + ai_check_interval = 12 + + potential = { + is_playable = yes + culture = etruscan + capital_scope = { + OR = { + region = custom_irck2_germania + region = world_europe_north + } + } + any_realm_province = { + culture = falan + } + OR = { + year = 500 + top_liege = { + NOT = { culture = etruscan } + } + } + NOT = { government = chinese_imperial_government } + NOT = { + has_alternate_start_parameter = { key = culture_names value = random } + } + } + allow = { + culture = etruscan + capital_scope = { + OR = { + region = custom_irck2_germania + region = world_europe_north + } + } + any_realm_province = { + culture = falan + } + } + effect = { + any_courtier = { + limit = { + culture = ROOT + employer = { character = ROOT } + dynasty = ROOT + } + culture = falan + } + culture = falan + } + revoke_allowed = { + always = no + } + ai_will_do = { + factor = 1 + + modifier = { #If Ruler has 2 king titles, is emperor, or is under Etruscan ruler, will not do + factor = 0 + OR = { + top_liege = { + culture = etruscan + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + + AND = { + independent = no + top_liege = { culture = etruscan } + } + } + } + + modifier = { + #factor = 0.5 # Slow it down a bit + } + + modifier = { + factor = 0.01 + capital_scope = { + NOT = { culture = falan } + } + } + modifier = { + factor = 2.0 + liege = { culture = falan } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 2 + culture = falan + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 4 + culture = falan + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 6 + culture = falan + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 8 + culture = falan + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 10 + culture = falan + } + } + } + } + +# Etruscan character may convert to sazlei + irck2_convert_to_sazlei = { + only_playable = yes + + filter = self + ai_target_filter = self + ai_check_interval = 12 + + potential = { + is_playable = yes + culture = etruscan + capital_scope = { + region = custom_irck2_poland + } + any_realm_province = { + culture = sazlei + } + OR = { + year = 500 + top_liege = { + NOT = { culture = etruscan } + } + } + NOT = { government = chinese_imperial_government } + NOT = { + has_alternate_start_parameter = { key = culture_names value = random } + } + } + allow = { + culture = etruscan + capital_scope = { + region = custom_irck2_poland + } + any_realm_province = { + culture = sazlei + } + } + effect = { + any_courtier = { + limit = { + culture = ROOT + employer = { character = ROOT } + dynasty = ROOT + } + culture = sazlei + } + culture = sazlei + } + revoke_allowed = { + always = no + } + ai_will_do = { + factor = 1 + + modifier = { #If Ruler has 2 king titles, is emperor, or is under Etruscan ruler, will not do + factor = 0 + OR = { + top_liege = { + culture = etruscan + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + + AND = { + independent = no + top_liege = { culture = etruscan } + } + } + } + + modifier = { + #factor = 0.5 # Slow it down a bit + } + + modifier = { + factor = 0.01 + capital_scope = { + NOT = { culture = sazlei } + } + } + modifier = { + factor = 2.0 + liege = { culture = sazlei } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 2 + culture = sazlei + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 4 + culture = sazlei + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 6 + culture = sazlei + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 8 + culture = sazlei + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 10 + culture = sazlei + } + } + } + } + + # Etruscan character may convert to mutnian + irck2_convert_to_mutnian = { + only_playable = yes + + filter = self + ai_target_filter = self + ai_check_interval = 12 + + potential = { + is_playable = yes + culture = etruscan + capital_scope = { + region = custom_irck2_egypt + } + any_realm_province = { + culture = mutnian + } + OR = { + year = 500 + top_liege = { + NOT = { culture = etruscan } + } + } + NOT = { government = chinese_imperial_government } + NOT = { + has_alternate_start_parameter = { key = culture_names value = random } + } + } + allow = { + culture = etruscan + capital_scope = { + region = custom_irck2_egypt + } + any_realm_province = { + culture = mutnian + } + } + effect = { + any_courtier = { + limit = { + culture = ROOT + employer = { character = ROOT } + dynasty = ROOT + } + culture = mutnian + } + culture = mutnian + } + revoke_allowed = { + always = no + } + ai_will_do = { + factor = 1 + + modifier = { #If Ruler has 2 king titles, is emperor, or is under Etruscan ruler, will not do + factor = 0 + OR = { + top_liege = { + culture = etruscan + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + + AND = { + independent = no + top_liege = { culture = etruscan } + } + } + } + + modifier = { + #factor = 0.5 # Slow it down a bit + } + + modifier = { + factor = 0.01 + capital_scope = { + NOT = { culture = mutnian } + } + } + modifier = { + factor = 2.0 + liege = { culture = mutnian } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 2 + culture = mutnian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 4 + culture = mutnian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 6 + culture = mutnian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 8 + culture = mutnian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 10 + culture = mutnian + } + } + } + } + + +##################################################################### +#End Bracket +##################################################################### + +} \ No newline at end of file diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/decisions/ir_noric_conversion_decisions.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/decisions/ir_noric_conversion_decisions.txt new file mode 100644 index 00000000..0527f8b9 --- /dev/null +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/decisions/ir_noric_conversion_decisions.txt @@ -0,0 +1,518 @@ +targetted_decisions = { +# - Noric Culture Conversion decisions by Diskianterezh + + # Noric character may convert to Ghasettian + irck2_convert_to_ghasettian = { + only_playable = yes + + filter = self + ai_target_filter = self + ai_check_interval = 12 + + potential = { + is_playable = yes + culture = celtic_pannonian + capital_scope = { + region = custom_irck2_noric_scythia + } + any_realm_province = { + culture = ghasettian + } + OR = { + year = 500 + top_liege = { + NOT = { culture = celtic_pannonian } + } + } + NOT = { government = chinese_imperial_government } + NOT = { + has_alternate_start_parameter = { key = culture_names value = random } + } + } + allow = { + culture = celtic_pannonian + capital_scope = { + region = custom_irck2_noric_scythia + } + any_realm_province = { + culture = ghasettian + } + } + effect = { + any_courtier = { + limit = { + culture = ROOT + employer = { character = ROOT } + dynasty = ROOT + } + culture = ghasettian + } + culture = ghasettian + } + revoke_allowed = { + always = no + } + ai_will_do = { + factor = 1 + + modifier = { #If Ruler has 2 king titles, is emperor, or is under Greek ruler, will not do + factor = 0 + OR = { + top_liege = { + culture = celtic_pannonian + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + + AND = { + independent = no + top_liege = { culture = celtic_pannonian } + } + } + } + + modifier = { + #factor = 0.5 # Slow it down a bit + } + + modifier = { + factor = 0.01 + capital_scope = { + NOT = { culture = ghasettian } + } + } + modifier = { + factor = 2.0 + liege = { culture = ghasettian } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 2 + culture = ghasettian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 4 + culture = ghasettian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 6 + culture = ghasettian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 8 + culture = ghasettian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 10 + culture = ghasettian + } + } + } + } + + + # Noric character may convert to betwani + irck2_convert_to_betwani = { + only_playable = yes + + filter = self + ai_target_filter = self + ai_check_interval = 12 + + potential = { + is_playable = yes + culture = celtic_pannonian + capital_scope = { + region = custom_irck2_poland + } + any_realm_province = { + culture = betwani + } + OR = { + year = 500 + top_liege = { + NOT = { culture = celtic_pannonian } + } + } + NOT = { government = chinese_imperial_government } + NOT = { + has_alternate_start_parameter = { key = culture_names value = random } + } + } + allow = { + culture = celtic_pannonian + capital_scope = { + region = custom_irck2_poland + } + any_realm_province = { + culture = betwani + } + } + effect = { + any_courtier = { + limit = { + culture = ROOT + employer = { character = ROOT } + dynasty = ROOT + } + culture = betwani + } + culture = betwani + } + revoke_allowed = { + always = no + } + ai_will_do = { + factor = 1 + + modifier = { #If Ruler has 2 king titles, is emperor, or is under Greek ruler, will not do + factor = 0 + OR = { + top_liege = { + culture = celtic_pannonian + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + + AND = { + independent = no + top_liege = { culture = celtic_pannonian } + } + } + } + + modifier = { + #factor = 0.5 # Slow it down a bit + } + + modifier = { + factor = 0.01 + capital_scope = { + NOT = { culture = betwani } + } + } + modifier = { + factor = 2.0 + liege = { culture = betwani } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 2 + culture = betwani + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 4 + culture = betwani + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 6 + culture = betwani + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 8 + culture = betwani + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 10 + culture = betwani + } + } + } + } + + # Noric character may convert to vinetan + irck2_convert_to_vinetan = { + only_playable = yes + + filter = self + ai_target_filter = self + ai_check_interval = 12 + + potential = { + is_playable = yes + culture = celtic_pannonian + capital_scope = { + region = custom_irck2_norse_scandinavia + } + any_realm_province = { + culture = vinetan + } + OR = { + year = 500 + top_liege = { + NOT = { culture = celtic_pannonian } + } + } + NOT = { government = chinese_imperial_government } + NOT = { + has_alternate_start_parameter = { key = culture_names value = random } + } + } + allow = { + culture = celtic_pannonian + capital_scope = { + region = custom_irck2_norse_scandinavia + } + any_realm_province = { + culture = vinetan + } + } + effect = { + any_courtier = { + limit = { + culture = ROOT + employer = { character = ROOT } + dynasty = ROOT + } + culture = vinetan + } + culture = vinetan + } + revoke_allowed = { + always = no + } + ai_will_do = { + factor = 1 + + modifier = { #If Ruler has 2 king titles, is emperor, or is under Greek ruler, will not do + factor = 0 + OR = { + top_liege = { + culture = celtic_pannonian + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + + AND = { + independent = no + top_liege = { culture = celtic_pannonian } + } + } + } + + modifier = { + #factor = 0.5 # Slow it down a bit + } + + modifier = { + factor = 0.01 + capital_scope = { + NOT = { culture = vinetan } + } + } + modifier = { + factor = 2.0 + liege = { culture = vinetan } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 2 + culture = vinetan + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 4 + culture = vinetan + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 6 + culture = vinetan + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 8 + culture = vinetan + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 10 + culture = vinetan + } + } + } + } + + # Noric character may convert to Cenabian + irck2_convert_to_cenabian = { + only_playable = yes + + filter = self + ai_target_filter = self + ai_check_interval = 12 + + potential = { + is_playable = yes + culture = celtic_pannonian + capital_scope = { + OR = { + region = custom_irck2_france + region = custom_irck2_occitania + } + } + any_realm_province = { + culture = cenabian + } + OR = { + year = 500 + top_liege = { + NOT = { culture = celtic_pannonian } + } + } + NOT = { government = chinese_imperial_government } + NOT = { + has_alternate_start_parameter = { key = culture_names value = random } + } + } + allow = { + culture = celtic_pannonian + capital_scope = { + OR = { + region = custom_irck2_france + region = custom_irck2_occitania + } + } + any_realm_province = { + culture = cenabian + } + } + effect = { + any_courtier = { + limit = { + culture = ROOT + employer = { character = ROOT } + dynasty = ROOT + } + culture = cenabian + } + culture = cenabian + } + revoke_allowed = { + always = no + } + ai_will_do = { + factor = 1 + + modifier = { #If Ruler has 2 king titles, is emperor, or is under Roman ruler, will not do + factor = 0 + OR = { + top_liege = { + culture = celtic_pannonian + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + + AND = { + independent = no + top_liege = { culture = celtic_pannonian } + } + } + } + + modifier = { + #factor = 0.5 # Slow it down a bit + } + + modifier = { + factor = 0.01 + capital_scope = { + NOT = { culture = cenabian } + } + } + modifier = { + factor = 2.0 + liege = { culture = cenabian } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 2 + culture = cenabian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 4 + culture = cenabian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 6 + culture = cenabian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 8 + culture = cenabian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 10 + culture = cenabian + } + } + } + } + + + + + + + + +##################################################################### +#End Bracket +##################################################################### + +} diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/decisions/ir_slavic_conversion_decisions.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/decisions/ir_slavic_conversion_decisions.txt new file mode 100644 index 00000000..a0b719d1 --- /dev/null +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/decisions/ir_slavic_conversion_decisions.txt @@ -0,0 +1,1877 @@ +targetted_decisions = { + + + # Old Slavic character may convert to Carantanian + irck2_convert_to_carantanian = { + only_playable = yes + + filter = self + ai_target_filter = self + ai_check_interval = 12 + + potential = { + is_playable = yes + culture = protoslavic + capital_scope = { + region = custom_irck2_italy_slavic + } + any_realm_province = { + culture = carantanian + } + OR = { + year = 675 + top_liege = { + NOT = { culture = protoslavic } + } + } + NOT = { government = chinese_imperial_government } + NOT = { + has_alternate_start_parameter = { key = culture_names value = random } + } + } + allow = { + culture = protoslavic + capital_scope = { + region = custom_irck2_italy_slavic + } + any_realm_province = { + culture = carantanian + } + } + effect = { + any_courtier = { + limit = { + culture = ROOT + employer = { character = ROOT } + dynasty = ROOT + } + culture = carantanian + } + culture = carantanian + } + revoke_allowed = { + always = no + } + ai_will_do = { + factor = 1 + + modifier = { #If Ruler has 2 king titles, is emperor, or is under Old Slavic ruler, will not do + factor = 0 + OR = { + top_liege = { + culture = protoslavic + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + + AND = { + independent = no + top_liege = { culture = protoslavic } + } + } + } + + modifier = { + #factor = 0.5 # Slow it down a bit + } + + modifier = { + factor = 0.01 + capital_scope = { + NOT = { culture = carantanian } + } + } + modifier = { + factor = 2.0 + liege = { culture = carantanian } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 2 + culture = carantanian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 4 + culture = carantanian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 6 + culture = carantanian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 8 + culture = carantanian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 10 + culture = carantanian + } + } + } + } + + + # Old Slavic character may convert to Bulgarian + irck2_convert_to_bulgarian = { + only_playable = yes + + filter = self + ai_target_filter = self + ai_check_interval = 12 + + potential = { + is_playable = yes + culture = protoslavic + capital_scope = { + region = custom_irck2_bulgaria + } + any_realm_province = { + culture = bulgarian + } + OR = { + year = 675 + top_liege = { + NOT = { culture = protoslavic } + } + } + NOT = { government = chinese_imperial_government } + NOT = { + has_alternate_start_parameter = { key = culture_names value = random } + } + } + allow = { + culture = protoslavic + capital_scope = { + region = custom_irck2_bulgaria + } + any_realm_province = { + culture = bulgarian + } + } + effect = { + any_courtier = { + limit = { + culture = ROOT + employer = { character = ROOT } + dynasty = ROOT + } + culture = bulgarian + } + culture = bulgarian + } + revoke_allowed = { + always = no + } + ai_will_do = { + factor = 1 + + modifier = { #If Ruler has 2 king titles, is emperor, or is under Old Slavic ruler, will not do + factor = 0 + OR = { + top_liege = { + culture = protoslavic + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + + AND = { + independent = no + top_liege = { culture = protoslavic } + } + } + } + + modifier = { + #factor = 0.5 # Slow it down a bit + } + + modifier = { + factor = 0.01 + capital_scope = { + NOT = { culture = bulgarian } + } + } + modifier = { + factor = 2.0 + liege = { culture = bulgarian } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 2 + culture = bulgarian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 4 + culture = bulgarian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 6 + culture = bulgarian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 8 + culture = bulgarian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 10 + culture = bulgarian + } + } + } + } + + + # Old Slavic character may convert to vinolan + irck2_convert_to_vinolan = { + only_playable = yes + + filter = self + ai_target_filter = self + ai_check_interval = 12 + + potential = { + is_playable = yes + culture = protoslavic + capital_scope = { + OR = { + region = custom_irck2_france + region = custom_irck2_occitania + } + } + any_realm_province = { + culture = vinolan + } + OR = { + year = 675 + top_liege = { + NOT = { culture = protoslavic } + } + } + NOT = { government = chinese_imperial_government } + NOT = { + has_alternate_start_parameter = { key = culture_names value = random } + } + } + allow = { + culture = protoslavic + capital_scope = { + OR = { + region = custom_irck2_france + region = custom_irck2_occitania + } + } + any_realm_province = { + culture = vinolan + } + } + effect = { + any_courtier = { + limit = { + culture = ROOT + employer = { character = ROOT } + dynasty = ROOT + } + culture = vinolan + } + culture = vinolan + } + revoke_allowed = { + always = no + } + ai_will_do = { + factor = 1 + + modifier = { #If Ruler has 2 king titles, is emperor, or is under Old Slavic ruler, will not do + factor = 0 + OR = { + top_liege = { + culture = protoslavic + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + + AND = { + independent = no + top_liege = { culture = protoslavic } + } + } + } + + modifier = { + #factor = 0.5 # Slow it down a bit + } + + modifier = { + factor = 0.01 + capital_scope = { + NOT = { culture = vinolan } + } + } + modifier = { + factor = 2.0 + liege = { culture = vinolan } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 2 + culture = vinolan + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 4 + culture = vinolan + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 6 + culture = vinolan + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 8 + culture = vinolan + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 10 + culture = vinolan + } + } + } + } + + # Old Slavic character may convert to serbian + irck2_convert_to_serbian = { + only_playable = yes + + filter = self + ai_target_filter = self + ai_check_interval = 12 + + potential = { + is_playable = yes + culture = protoslavic + capital_scope = { + region = custom_irck2_serbia + } + any_realm_province = { + culture = serbian + } + OR = { + year = 675 + top_liege = { + NOT = { culture = protoslavic } + } + } + NOT = { government = chinese_imperial_government } + NOT = { + has_alternate_start_parameter = { key = culture_names value = random } + } + } + allow = { + culture = protoslavic + capital_scope = { + region = custom_irck2_serbia + } + any_realm_province = { + culture = serbian + } + } + effect = { + any_courtier = { + limit = { + culture = ROOT + employer = { character = ROOT } + dynasty = ROOT + } + culture = serbian + } + culture = serbian + } + revoke_allowed = { + always = no + } + ai_will_do = { + factor = 1 + + modifier = { #If Ruler has 2 king titles, is emperor, or is under Old Slavic ruler, will not do + factor = 0 + OR = { + top_liege = { + culture = protoslavic + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + + AND = { + independent = no + top_liege = { culture = protoslavic } + } + } + } + + modifier = { + #factor = 0.5 # Slow it down a bit + } + + modifier = { + factor = 0.01 + capital_scope = { + NOT = { culture = serbian } + } + } + modifier = { + factor = 2.0 + liege = { culture = serbian } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 2 + culture = serbian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 4 + culture = serbian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 6 + culture = serbian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 8 + culture = serbian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 10 + culture = serbian + } + } + } + } + + # Old Slavic character may convert to bosnian + irck2_convert_to_bosnian = { + only_playable = yes + + filter = self + ai_target_filter = self + ai_check_interval = 12 + + potential = { + is_playable = yes + culture = protoslavic + capital_scope = { + region = custom_irck2_bosnia + } + any_realm_province = { + culture = bosnian + } + OR = { + year = 675 + top_liege = { + NOT = { culture = protoslavic } + } + } + NOT = { government = chinese_imperial_government } + NOT = { + has_alternate_start_parameter = { key = culture_names value = random } + } + } + allow = { + culture = protoslavic + capital_scope = { + region = custom_irck2_bosnia + } + any_realm_province = { + culture = bosnian + } + } + effect = { + any_courtier = { + limit = { + culture = ROOT + employer = { character = ROOT } + dynasty = ROOT + } + culture = bosnian + } + culture = bosnian + } + revoke_allowed = { + always = no + } + ai_will_do = { + factor = 1 + + modifier = { #If Ruler has 2 king titles, is emperor, or is under Old Slavic ruler, will not do + factor = 0 + OR = { + top_liege = { + culture = protoslavic + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + + AND = { + independent = no + top_liege = { culture = protoslavic } + } + } + } + + modifier = { + #factor = 0.5 # Slow it down a bit + } + + modifier = { + factor = 0.01 + capital_scope = { + NOT = { culture = bosnian } + } + } + modifier = { + factor = 2.0 + liege = { culture = bosnian } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 2 + culture = bosnian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 4 + culture = bosnian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 6 + culture = bosnian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 8 + culture = bosnian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 10 + culture = bosnian + } + } + } + } + + # Old Slavic character may convert to croatian + irck2_convert_to_croatian = { + only_playable = yes + + filter = self + ai_target_filter = self + ai_check_interval = 12 + + potential = { + is_playable = yes + culture = protoslavic + capital_scope = { + region = custom_irck2_croatia + } + any_realm_province = { + culture = croatian + } + OR = { + year = 675 + top_liege = { + NOT = { culture = protoslavic } + } + } + NOT = { government = chinese_imperial_government } + NOT = { + has_alternate_start_parameter = { key = culture_names value = random } + } + } + allow = { + culture = protoslavic + capital_scope = { + region = custom_irck2_croatia + } + any_realm_province = { + culture = croatian + } + } + effect = { + any_courtier = { + limit = { + culture = ROOT + employer = { character = ROOT } + dynasty = ROOT + } + culture = croatian + } + culture = croatian + } + revoke_allowed = { + always = no + } + ai_will_do = { + factor = 1 + + modifier = { #If Ruler has 2 king titles, is emperor, or is under Old Slavic ruler, will not do + factor = 0 + OR = { + top_liege = { + culture = protoslavic + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + + AND = { + independent = no + top_liege = { culture = protoslavic } + } + } + } + + modifier = { + #factor = 0.5 # Slow it down a bit + } + + modifier = { + factor = 0.01 + capital_scope = { + NOT = { culture = croatian } + } + } + modifier = { + factor = 2.0 + liege = { culture = croatian } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 2 + culture = croatian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 4 + culture = croatian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 6 + culture = croatian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 8 + culture = croatian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 10 + culture = croatian + } + } + } + } + + # Old Slavic character may convert to olovian + irck2_convert_to_olovian = { + only_playable = yes + + filter = self + ai_target_filter = self + ai_check_interval = 12 + + potential = { + is_playable = yes + culture = protoslavic + capital_scope = { + region = custom_irck2_britannia + } + any_realm_province = { + culture = olovian + } + OR = { + year = 675 + top_liege = { + NOT = { culture = protoslavic } + } + } + NOT = { government = chinese_imperial_government } + NOT = { + has_alternate_start_parameter = { key = culture_names value = random } + } + } + allow = { + culture = protoslavic + capital_scope = { + region = custom_irck2_britannia + } + any_realm_province = { + culture = olovian + } + } + effect = { + any_courtier = { + limit = { + culture = ROOT + employer = { character = ROOT } + dynasty = ROOT + } + culture = olovian + } + culture = olovian + } + revoke_allowed = { + always = no + } + ai_will_do = { + factor = 1 + + modifier = { #If Ruler has 2 king titles, is emperor, or is under Old Slavic ruler, will not do + factor = 0 + OR = { + top_liege = { + culture = protoslavic + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + + AND = { + independent = no + top_liege = { culture = protoslavic } + } + } + } + + modifier = { + #factor = 0.5 # Slow it down a bit + } + + modifier = { + factor = 0.01 + capital_scope = { + NOT = { culture = olovian } + } + } + modifier = { + factor = 2.0 + liege = { culture = olovian } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 2 + culture = olovian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 4 + culture = olovian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 6 + culture = olovian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 8 + culture = olovian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 10 + culture = olovian + } + } + } + } + + # Old Slavic character may convert to slovieni + irck2_convert_to_slovieni = { + only_playable = yes + + filter = self + ai_target_filter = self + ai_check_interval = 12 + + potential = { + is_playable = yes + culture = protoslavic + capital_scope = { + region = custom_irck2_slovakia + } + any_realm_province = { + culture = slovieni + } + OR = { + year = 675 + top_liege = { + NOT = { culture = protoslavic } + } + } + NOT = { government = chinese_imperial_government } + NOT = { + has_alternate_start_parameter = { key = culture_names value = random } + } + } + allow = { + culture = protoslavic + capital_scope = { + region = custom_irck2_slovakia + } + any_realm_province = { + culture = slovieni + } + } + effect = { + any_courtier = { + limit = { + culture = ROOT + employer = { character = ROOT } + dynasty = ROOT + } + culture = slovieni + } + culture = slovieni + } + revoke_allowed = { + always = no + } + ai_will_do = { + factor = 1 + + modifier = { #If Ruler has 2 king titles, is emperor, or is under Old Slavic ruler, will not do + factor = 0 + OR = { + top_liege = { + culture = protoslavic + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + + AND = { + independent = no + top_liege = { culture = protoslavic } + } + } + } + + modifier = { + #factor = 0.5 # Slow it down a bit + } + + modifier = { + factor = 0.01 + capital_scope = { + NOT = { culture = slovieni } + } + } + modifier = { + factor = 2.0 + liege = { culture = slovieni } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 2 + culture = slovieni + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 4 + culture = slovieni + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 6 + culture = slovieni + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 8 + culture = slovieni + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 10 + culture = slovieni + } + } + } + } + + # Old Slavic character may convert to pommeranian + irck2_convert_to_pommeranian = { + only_playable = yes + + filter = self + ai_target_filter = self + ai_check_interval = 12 + + potential = { + is_playable = yes + culture = protoslavic + capital_scope = { + region = custom_irck2_sorbia + } + any_realm_province = { + culture = pommeranian + } + OR = { + year = 675 + top_liege = { + NOT = { culture = protoslavic } + } + } + NOT = { government = chinese_imperial_government } + NOT = { + has_alternate_start_parameter = { key = culture_names value = random } + } + } + allow = { + culture = protoslavic + capital_scope = { + region = custom_irck2_sorbia + } + any_realm_province = { + culture = pommeranian + } + } + effect = { + any_courtier = { + limit = { + culture = ROOT + employer = { character = ROOT } + dynasty = ROOT + } + culture = pommeranian + } + culture = pommeranian + } + revoke_allowed = { + always = no + } + ai_will_do = { + factor = 1 + + modifier = { #If Ruler has 2 king titles, is emperor, or is under Old Slavic ruler, will not do + factor = 0 + OR = { + top_liege = { + culture = protoslavic + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + + AND = { + independent = no + top_liege = { culture = protoslavic } + } + } + } + + modifier = { + #factor = 0.5 # Slow it down a bit + } + + modifier = { + factor = 0.01 + capital_scope = { + NOT = { culture = pommeranian } + } + } + modifier = { + factor = 2.0 + liege = { culture = pommeranian } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 2 + culture = pommeranian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 4 + culture = pommeranian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 6 + culture = pommeranian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 8 + culture = pommeranian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 10 + culture = pommeranian + } + } + } + } + +# Old Slavic character may convert to polish + irck2_convert_to_polish = { + only_playable = yes + + filter = self + ai_target_filter = self + ai_check_interval = 12 + + potential = { + is_playable = yes + culture = protoslavic + capital_scope = { + region = custom_irck2_poland_slavic + } + any_realm_province = { + culture = polish + } + OR = { + year = 675 + top_liege = { + NOT = { culture = protoslavic } + } + } + NOT = { government = chinese_imperial_government } + NOT = { + has_alternate_start_parameter = { key = culture_names value = random } + } + } + allow = { + culture = protoslavic + capital_scope = { + region = custom_irck2_poland_slavic + } + any_realm_province = { + culture = polish + } + } + effect = { + any_courtier = { + limit = { + culture = ROOT + employer = { character = ROOT } + dynasty = ROOT + } + culture = polish + } + culture = polish + } + revoke_allowed = { + always = no + } + ai_will_do = { + factor = 1 + + modifier = { #If Ruler has 2 king titles, is emperor, or is under Old Slavic ruler, will not do + factor = 0 + OR = { + top_liege = { + culture = protoslavic + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + + AND = { + independent = no + top_liege = { culture = protoslavic } + } + } + } + + modifier = { + #factor = 0.5 # Slow it down a bit + } + + modifier = { + factor = 0.01 + capital_scope = { + NOT = { culture = polish } + } + } + modifier = { + factor = 2.0 + liege = { culture = polish } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 2 + culture = polish + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 4 + culture = polish + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 6 + culture = polish + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 8 + culture = polish + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 10 + culture = polish + } + } + } + } + + # Old Slavic character may convert to berzanian + irck2_convert_to_berzanian = { + only_playable = yes + + filter = self + ai_target_filter = self + ai_check_interval = 12 + + potential = { + is_playable = yes + culture = protoslavic + capital_scope = { + region = custom_irck2_levant + } + any_realm_province = { + culture = berzanian + } + OR = { + year = 675 + top_liege = { + NOT = { culture = protoslavic } + } + } + NOT = { government = chinese_imperial_government } + NOT = { + has_alternate_start_parameter = { key = culture_names value = random } + } + } + allow = { + culture = protoslavic + capital_scope = { + region = custom_irck2_levant + } + any_realm_province = { + culture = berzanian + } + } + effect = { + any_courtier = { + limit = { + culture = ROOT + employer = { character = ROOT } + dynasty = ROOT + } + culture = berzanian + } + culture = berzanian + } + revoke_allowed = { + always = no + } + ai_will_do = { + factor = 1 + + modifier = { #If Ruler has 2 king titles, is emperor, or is under Old Slavic ruler, will not do + factor = 0 + OR = { + top_liege = { + culture = protoslavic + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + + AND = { + independent = no + top_liege = { culture = protoslavic } + } + } + } + + modifier = { + #factor = 0.5 # Slow it down a bit + } + + modifier = { + factor = 0.01 + capital_scope = { + NOT = { culture = berzanian } + } + } + modifier = { + factor = 2.0 + liege = { culture = berzanian } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 2 + culture = berzanian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 4 + culture = berzanian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 6 + culture = berzanian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 8 + culture = berzanian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 10 + culture = berzanian + } + } + } + } + + # Old Slavic character may convert to bohemian + irck2_convert_to_bohemian = { + only_playable = yes + + filter = self + ai_target_filter = self + ai_check_interval = 12 + + potential = { + is_playable = yes + culture = protoslavic + capital_scope = { + region = custom_irck2_bohemia + } + any_realm_province = { + culture = bohemian + } + OR = { + year = 675 + top_liege = { + NOT = { culture = protoslavic } + } + } + NOT = { government = chinese_imperial_government } + NOT = { + has_alternate_start_parameter = { key = culture_names value = random } + } + } + allow = { + culture = protoslavic + capital_scope = { + region = custom_irck2_bohemia + } + any_realm_province = { + culture = bohemian + } + } + effect = { + any_courtier = { + limit = { + culture = ROOT + employer = { character = ROOT } + dynasty = ROOT + } + culture = bohemian + } + culture = bohemian + } + revoke_allowed = { + always = no + } + ai_will_do = { + factor = 1 + + modifier = { #If Ruler has 2 king titles, is emperor, or is under Old Slavic ruler, will not do + factor = 0 + OR = { + top_liege = { + culture = protoslavic + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + + AND = { + independent = no + top_liege = { culture = protoslavic } + } + } + } + + modifier = { + #factor = 0.5 # Slow it down a bit + } + + modifier = { + factor = 0.01 + capital_scope = { + NOT = { culture = bohemian } + } + } + modifier = { + factor = 2.0 + liege = { culture = bohemian } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 2 + culture = bohemian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 4 + culture = bohemian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 6 + culture = bohemian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 8 + culture = bohemian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 10 + culture = bohemian + } + } + } + } + + # Old Slavic character may convert to vapian + irck2_convert_to_vapian = { + only_playable = yes + + filter = self + ai_target_filter = self + ai_check_interval = 12 + + potential = { + is_playable = yes + culture = protoslavic + capital_scope = { + region = custom_irck2_anatolia_and_georgia + } + any_realm_province = { + culture = vapian + } + OR = { + year = 675 + top_liege = { + NOT = { culture = protoslavic } + } + } + NOT = { government = chinese_imperial_government } + NOT = { + has_alternate_start_parameter = { key = culture_names value = random } + } + } + allow = { + culture = protoslavic + capital_scope = { + region = custom_irck2_anatolia_and_georgia + } + any_realm_province = { + culture = vapian + } + } + effect = { + any_courtier = { + limit = { + culture = ROOT + employer = { character = ROOT } + dynasty = ROOT + } + culture = vapian + } + culture = vapian + } + revoke_allowed = { + always = no + } + ai_will_do = { + factor = 1 + + modifier = { #If Ruler has 2 king titles, is emperor, or is under Old Slavic ruler, will not do + factor = 0 + OR = { + top_liege = { + culture = protoslavic + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + + AND = { + independent = no + top_liege = { culture = protoslavic } + } + } + } + + modifier = { + #factor = 0.5 # Slow it down a bit + } + + modifier = { + factor = 0.01 + capital_scope = { + NOT = { culture = vapian } + } + } + modifier = { + factor = 2.0 + liege = { culture = vapian } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 2 + culture = vapian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 4 + culture = vapian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 6 + culture = vapian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 8 + culture = vapian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 10 + culture = vapian + } + } + } + } + + # Old Slavic character may convert to russian + irck2_convert_to_russian = { + only_playable = yes + + filter = self + ai_target_filter = self + ai_check_interval = 12 + + potential = { + is_playable = yes + culture = protoslavic + capital_scope = { + region = custom_irck2_rus + } + any_realm_province = { + culture = russian + } + OR = { + year = 675 + top_liege = { + NOT = { culture = protoslavic } + } + } + NOT = { government = chinese_imperial_government } + NOT = { + has_alternate_start_parameter = { key = culture_names value = random } + } + } + allow = { + culture = protoslavic + capital_scope = { + region = custom_irck2_rus + } + any_realm_province = { + culture = russian + } + } + effect = { + any_courtier = { + limit = { + culture = ROOT + employer = { character = ROOT } + dynasty = ROOT + } + culture = russian + } + culture = russian + } + revoke_allowed = { + always = no + } + ai_will_do = { + factor = 1 + + modifier = { #If Ruler has 2 king titles, is emperor, or is under Old Slavic ruler, will not do + factor = 0 + OR = { + top_liege = { + culture = protoslavic + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + + AND = { + independent = no + top_liege = { culture = protoslavic } + } + } + } + + modifier = { + #factor = 0.5 # Slow it down a bit + } + + modifier = { + factor = 0.01 + capital_scope = { + NOT = { culture = russian } + } + } + modifier = { + factor = 2.0 + liege = { culture = russian } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 2 + culture = russian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 4 + culture = russian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 6 + culture = russian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 8 + culture = russian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 10 + culture = russian + } + } + } + } + + # Old Slavic character may convert to strombian + irck2_convert_to_strombian = { + only_playable = yes + + filter = self + ai_target_filter = self + ai_check_interval = 12 + + potential = { + is_playable = yes + culture = protoslavic + capital_scope = { + region = custom_irck2_norse_scandinavia + } + any_realm_province = { + culture = strombian + } + OR = { + year = 675 + top_liege = { + NOT = { culture = protoslavic } + } + } + NOT = { government = chinese_imperial_government } + NOT = { + has_alternate_start_parameter = { key = culture_names value = random } + } + } + allow = { + culture = protoslavic + capital_scope = { + region = custom_irck2_norse_scandinavia + } + any_realm_province = { + culture = strombian + } + } + effect = { + any_courtier = { + limit = { + culture = ROOT + employer = { character = ROOT } + dynasty = ROOT + } + culture = strombian + } + culture = strombian + } + revoke_allowed = { + always = no + } + ai_will_do = { + factor = 1 + + modifier = { #If Ruler has 2 king titles, is emperor, or is under Old Slavic ruler, will not do + factor = 0 + OR = { + top_liege = { + culture = protoslavic + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + + AND = { + independent = no + top_liege = { culture = protoslavic } + } + } + } + + modifier = { + #factor = 0.5 # Slow it down a bit + } + + modifier = { + factor = 0.01 + capital_scope = { + NOT = { culture = strombian } + } + } + modifier = { + factor = 2.0 + liege = { culture = strombian } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 2 + culture = strombian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 4 + culture = strombian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 6 + culture = strombian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 8 + culture = strombian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 10 + culture = strombian + } + } + } + } + + +##################################################################### +#End Bracket +##################################################################### + +} diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/decisions/ir_slavic_title_decisions.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/decisions/ir_slavic_title_decisions.txt new file mode 100644 index 00000000..24ba8d88 --- /dev/null +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/decisions/ir_slavic_title_decisions.txt @@ -0,0 +1,591 @@ +decisions = { + + +##################################### +#Kingdoms +##################################### + + + irck2_create_k_poland = { + is_high_prio = yes + only_independent = yes + ai_check_interval = 60 + + potential = { + OR = { + culture = polish + } + k_poland = { + has_holder = no + } + k_poland = { + is_titular = yes + } + NOR = { + has_alternate_start_setting = { + setting = dejure + value = random + } + has_alternate_start_setting = { + setting = title_names + value = random + } + has_alternate_start_setting = { + setting = title_names + value = random_including_duchies + } + any_demesne_title = { + tier = EMPEROR + } + } + } + + allow = { + is_adult = yes + war = no + independent = yes + OR = { + AND = { + completely_controls = d_greater_poland + completely_controls = d_kuyavia + completely_controls = d_mazovia + completely_controls = d_lesser_poland + completely_controls = d_silesia + #realm_size = 100 + #num_of_count_titles_in_realm >= 20 + #num_of_duke_titles_in_realm >= 3 + } + AND = { + num_of_count_titles_in_realm >= 20 + num_of_king_titles_in_realm >= 1 + } + } + } + effect = { + + prestige = 100 + grant_title = k_poland + hidden_tooltip = { + primary_title = { + k_poland = { + copy_title_laws = PREV + copy_title_history = PREV + } + #grant_title = k_poland + if = { #If king tier, replace primary title + limit = { + tier = KING + NOT = { + title = k_poland + } + } + any_direct_de_jure_vassal_title = { + de_jure_liege = k_poland + } + destroy_landed_title = THIS + } + else = { + d_greater_poland = { de_jure_liege = k_poland } + d_kuyavia = { de_jure_liege = k_poland } + d_mazovia = { de_jure_liege = k_poland } + d_lesser_poland = { de_jure_liege = k_poland } + d_silesia = { de_jure_liege = k_poland } + } + } + } + #grant_title = k_poland + k_poland = { + make_primary_title = yes + } + any_demesne_title = { + limit = { + tier = KING + } + de_jure_liege = e_wendish_empire + } + set_global_flag = irck2_k_poland_formed + } + } + + irck2_create_k_pomerania = { + is_high_prio = yes + only_independent = yes + ai_check_interval = 60 + + potential = { + OR = { + culture = pommeranian + } + k_pomerania = { + has_holder = no + } + k_pomerania = { + is_titular = yes + } + NOR = { + has_alternate_start_setting = { + setting = dejure + value = random + } + has_alternate_start_setting = { + setting = title_names + value = random + } + has_alternate_start_setting = { + setting = title_names + value = random_including_duchies + } + } + } + + allow = { + is_adult = yes + war = no + independent = yes + OR = { + AND = { + completely_controls = d_mecklemburg + completely_controls = d_rugen + completely_controls = d_pommerania + completely_controls = d_brandenburg + #realm_size = 100 + #num_of_count_titles_in_realm >= 20 + #num_of_duke_titles_in_realm >= 3 + } + AND = { + num_of_count_titles_in_realm >= 20 + num_of_king_titles_in_realm >= 1 + } + } + } + effect = { + + prestige = 100 + grant_title = k_pomerania + hidden_tooltip = { + primary_title = { + k_pomerania = { + copy_title_laws = PREV + copy_title_history = PREV + } + if = { #If king tier, replace primary title + limit = { + tier = KING + NOT = { + title = k_pomerania + } + } + any_direct_de_jure_vassal_title = { + de_jure_liege = k_pomerania + } + destroy_landed_title = THIS + } + else = { + d_mecklemburg = { de_jure_liege = k_pomerania } + d_rugen = { de_jure_liege = k_pomerania } + d_pommerania = { de_jure_liege = k_pomerania } + d_brandenburg = { de_jure_liege = k_pomerania } + } + } + } + #grant_title = k_pomerania + k_pomerania = { + make_primary_title = yes + } + any_demesne_title = { + limit = { + tier = KING + } + de_jure_liege = e_wendish_empire + } + set_global_flag = irck2_k_pomerania_formed + } + } + + irck2_create_k_bohemia = { + is_high_prio = yes + only_independent = yes + ai_check_interval = 60 + + potential = { + OR = { + culture = bohemian + } + k_bohemia = { + has_holder = no + } + k_bohemia = { + is_titular = yes + } + NOR = { + has_alternate_start_setting = { + setting = dejure + value = random + } + has_alternate_start_setting = { + setting = title_names + value = random + } + has_alternate_start_setting = { + setting = title_names + value = random_including_duchies + } + } + } + + allow = { + is_adult = yes + war = no + independent = yes + OR = { + AND = { + completely_controls = d_bohemia + completely_controls = d_moravia + } + AND = { + num_of_count_titles_in_realm >= 20 + num_of_king_titles_in_realm >= 1 + } + } + } + effect = { + + prestige = 100 + grant_title = k_bohemia + hidden_tooltip = { + primary_title = { + k_bohemia = { + copy_title_laws = PREV + copy_title_history = PREV + } + if = { #If king tier, replace primary title + limit = { + tier = KING + NOT = { + title = k_bohemia + } + } + any_direct_de_jure_vassal_title = { + de_jure_liege = k_bohemia + } + destroy_landed_title = THIS + } + else = { + d_bohemia = { de_jure_liege = k_bohemia } + d_moravia = { de_jure_liege = k_bohemia } + } + } + } + #grant_title = k_bohemia + k_bohemia = { + make_primary_title = yes + } + any_demesne_title = { + limit = { + tier = KING + } + de_jure_liege = e_wendish_empire + } + set_global_flag = irck2_k_bohemia_formed + } + } + + irck2_create_k_croatia = { + is_high_prio = yes + only_independent = yes + ai_check_interval = 60 + + potential = { + OR = { + culture = croatian + culture = bosnian + } + k_croatia = { + has_holder = no + } + k_croatia = { + is_titular = yes + } + NOR = { + has_alternate_start_setting = { + setting = dejure + value = random + } + has_alternate_start_setting = { + setting = title_names + value = random + } + has_alternate_start_setting = { + setting = title_names + value = random_including_duchies + } + } + } + + allow = { + is_adult = yes + war = no + independent = yes + OR = { + AND = { + completely_controls = d_croatia + completely_controls = d_slavonia + completely_controls = d_syrmia + completely_controls = d_dalmatia + completely_controls = d_bosnia + } + AND = { + num_of_count_titles_in_realm >= 20 + num_of_king_titles_in_realm >= 1 + } + } + } + effect = { + + prestige = 100 + grant_title = k_croatia + hidden_tooltip = { + primary_title = { + k_croatia = { + copy_title_laws = PREV + copy_title_history = PREV + } + if = { #If king tier, replace primary title + limit = { + tier = KING + NOT = { + title = k_croatia + } + } + any_direct_de_jure_vassal_title = { + de_jure_liege = k_croatia + } + destroy_landed_title = THIS + } + else = { + d_croatia = { de_jure_liege = k_croatia } + d_slavonia = { de_jure_liege = k_croatia } + d_syrmia = { de_jure_liege = k_croatia } + d_dalmatia = { de_jure_liege = k_croatia } + d_bosnia = { de_jure_liege = k_croatia } + } + } + } + #grant_title = k_croatia + k_croatia = { + make_primary_title = yes + } + any_demesne_title = { + limit = { + tier = KING + } + de_jure_liege = e_carpathia + } + set_global_flag = irck2_k_croatia_formed + } + } + + irck2_create_k_serbia = { + is_high_prio = yes + only_independent = yes + ai_check_interval = 60 + + potential = { + OR = { + culture = serbian + #culture = bosnian + } + k_serbia = { + has_holder = no + } + k_serbia = { + is_titular = yes + } + NOR = { + has_alternate_start_setting = { + setting = dejure + value = random + } + has_alternate_start_setting = { + setting = title_names + value = random + } + has_alternate_start_setting = { + setting = title_names + value = random_including_duchies + } + } + } + + allow = { + is_adult = yes + war = no + independent = yes + OR = { + AND = { + completely_controls = d_dioclea + completely_controls = d_rashka + } + AND = { + num_of_count_titles_in_realm >= 20 + num_of_king_titles_in_realm >= 1 + } + } + } + effect = { + + prestige = 100 + grant_title = k_serbia + hidden_tooltip = { + primary_title = { + k_serbia = { + copy_title_laws = PREV + copy_title_history = PREV + } + if = { #If king tier, replace primary title + limit = { + tier = KING + NOT = { + title = k_serbia + } + } + any_direct_de_jure_vassal_title = { + de_jure_liege = k_serbia + } + destroy_landed_title = THIS + } + else = { + d_dioclea = { de_jure_liege = k_serbia } + d_rashka = { de_jure_liege = k_serbia } + } + } + } + #grant_title = k_serbia + k_serbia = { + make_primary_title = yes + } + #c_byzantion = { + #d_thrace = { + # any_dejure_liege = { + # limit = { + # tier = EMPEROR + # } + # set_title_flag = e_TAG_reconquest + # FROM = { + # any_demesne_title = { + # limit = { + # tier = KING + # } + # de_jure_liege = ROOT + # } + # } + # } + #} + any_demesne_title = { + limit = { + tier = KING + } + de_jure_liege = e_carpathia + } + set_global_flag = irck2_k_serbia_formed + } + } + + + irck2_create_k_moravia = { + is_high_prio = yes + only_independent = yes + ai_check_interval = 60 + + potential = { + OR = { + culture = slovieni + } + k_moravia = { + has_holder = no + } + k_moravia = { + is_titular = yes + } + NOR = { + has_alternate_start_setting = { + setting = dejure + value = random + } + has_alternate_start_setting = { + setting = title_names + value = random + } + has_alternate_start_setting = { + setting = title_names + value = random_including_duchies + } + } + } + + allow = { + is_adult = yes + war = no + independent = yes + OR = { + AND = { + completely_controls = d_nyitra + completely_controls = d_moravia + completely_controls = d_esztergom + } + AND = { + num_of_count_titles_in_realm >= 20 + num_of_king_titles_in_realm >= 1 + } + } + } + effect = { + + prestige = 100 + grant_title = k_moravia + hidden_tooltip = { + primary_title = { + k_moravia = { + copy_title_laws = PREV + copy_title_history = PREV + } + if = { #If king tier, replace primary title + limit = { + tier = KING + NOT = { + title = k_moravia + } + } + any_direct_de_jure_vassal_title = { + de_jure_liege = k_moravia + } + destroy_landed_title = THIS + } + else = { + d_nyitra = { de_jure_liege = k_moravia } + d_moravia = { de_jure_liege = k_moravia } + d_esztergom = { de_jure_liege = k_moravia } + } + } + } + #grant_title = k_moravia + k_moravia = { + make_primary_title = yes + } + any_demesne_title = { + limit = { + tier = KING + } + de_jure_liege = e_wendish_empire + } + set_global_flag = irck2_k_moravia_formed + } + } + + + +##################################### +#End Bracket +##################################### + +} diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/events/cm_culture_conversion_events.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/events/cm_culture_conversion_events.txt index 36a9be2c..1cde2f10 100644 --- a/ImperatorToCk2/DataFiles/defaultOutput/default/events/cm_culture_conversion_events.txt +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/events/cm_culture_conversion_events.txt @@ -331,7 +331,11 @@ province_event = { trigger = { should_evolve_cultures_trigger = yes culture_group = east_slavic - NOT = { culture = russian } + OR = { + culture = ilmenian + culture = severian + culture = volhynian + } owner = { OR = { culture = russian diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/events/ir_etruscan_culture_conversion.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/events/ir_etruscan_culture_conversion.txt new file mode 100644 index 00000000..51b99150 --- /dev/null +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/events/ir_etruscan_culture_conversion.txt @@ -0,0 +1,538 @@ +################################### +# +# Imperator:Rome to Crusader Kings II +# - Etruscan Culture Conversion Events +# +################################### + +namespace = IR_ETR + +province_event = { + id = IR_ETR.2001 + desc = EVTDESC_IR_ETR_2001 + picture = GFX_evt_stone_church + border = GFX_event_normal_frame_diplomacy + + trigger = { + should_evolve_cultures_trigger = yes + year = 475 + culture = etruscan + OR = { + region = custom_irck2_dalmatia + region = custom_irck2_etruscania + } + NOT = { + owner = { + top_liege = { + culture = etruscan + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + } + } + } + + mean_time_to_happen = { + months = 600 + modifier = { + factor = 0.3 + OR = { + has_game_rule = { + name = culture_conversion + value = faster_melting_pots + } + has_game_rule = { + name = culture_conversion + value = faster_melting_pots_and_slower_normal + } + } + } + } + + option = { + name = EVTOPTA_IR_ETR_2001 + culture = lanistian + } +} + +province_event = { + id = IR_ETR.2003 + desc = EVTDESC_IR_ETR_2003 + picture = GFX_evt_stone_church + border = GFX_event_normal_frame_diplomacy + + trigger = { + should_evolve_cultures_trigger = yes + year = 475 + culture = etruscan + OR = { + region = custom_irck2_france + region = custom_irck2_occitania + } + NOT = { + owner = { + top_liege = { + culture = etruscan + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + } + } + } + + mean_time_to_happen = { + months = 600 + modifier = { + factor = 0.3 + OR = { + has_game_rule = { + name = culture_conversion + value = faster_melting_pots + } + has_game_rule = { + name = culture_conversion + value = faster_melting_pots_and_slower_normal + } + } + } + } + + option = { + name = EVTOPTA_IR_ETR_2003 + culture = qutumi + } +} + +province_event = { + id = IR_ETR.2005 + desc = EVTDESC_IR_ETR_2005 + picture = GFX_evt_stone_church + border = GFX_event_normal_frame_diplomacy + + trigger = { + should_evolve_cultures_trigger = yes + year = 475 + culture = etruscan + OR = { + region = custom_irck2_catalonia + region = custom_irck2_spain + region = custom_irck2_portugal + } + NOT = { + owner = { + top_liege = { + culture = etruscan + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + } + } + } + + mean_time_to_happen = { + months = 600 + modifier = { + factor = 0.3 + OR = { + has_game_rule = { + name = culture_conversion + value = faster_melting_pots + } + has_game_rule = { + name = culture_conversion + value = faster_melting_pots_and_slower_normal + } + } + } + } + + option = { + name = EVTOPTA_IR_ETR_2005 + culture = tulari + } +} + +province_event = { + id = IR_ETR.2008 + desc = EVTDESC_IR_ETR_2008 + picture = GFX_evt_stone_church + border = GFX_event_normal_frame_diplomacy + + trigger = { + should_evolve_cultures_trigger = yes + year = 475 + culture = etruscan + region = custom_irck2_sardinia + NOT = { + owner = { + top_liege = { + culture = etruscan + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + } + } + } + + mean_time_to_happen = { + months = 600 + modifier = { + factor = 0.3 + OR = { + has_game_rule = { + name = culture_conversion + value = faster_melting_pots + } + has_game_rule = { + name = culture_conversion + value = faster_melting_pots_and_slower_normal + } + } + } + } + + option = { + name = EVTOPTA_IR_ETR_2008 + culture = rasnan + } +} + +province_event = { + id = IR_ETR.2009 + desc = EVTDESC_IR_ETR_2009 + picture = GFX_evt_stone_church + border = GFX_event_normal_frame_diplomacy + + trigger = { + should_evolve_cultures_trigger = yes + year = 475 + culture = etruscan + region = custom_irck2_greece + NOT = { + owner = { + top_liege = { + culture = etruscan + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + } + } + } + + mean_time_to_happen = { + months = 600 + modifier = { + factor = 0.3 + OR = { + has_game_rule = { + name = culture_conversion + value = faster_melting_pots + } + has_game_rule = { + name = culture_conversion + value = faster_melting_pots_and_slower_normal + } + } + } + } + + option = { + name = EVTOPTA_IR_ETR_2009 + culture = lemnian + } +} + +province_event = { + id = IR_ETR.2010 + desc = EVTDESC_IR_ETR_2010 + picture = GFX_evt_stone_church + border = GFX_event_normal_frame_diplomacy + + trigger = { + should_evolve_cultures_trigger = yes + year = 475 + culture = etruscan + region = custom_irck2_britannia + NOT = { + owner = { + top_liege = { + culture = etruscan + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + } + } + } + + mean_time_to_happen = { + months = 600 + modifier = { + factor = 0.3 + OR = { + has_game_rule = { + name = culture_conversion + value = faster_melting_pots + } + has_game_rule = { + name = culture_conversion + value = faster_melting_pots_and_slower_normal + } + } + } + } + + option = { + name = EVTOPTA_IR_ETR_2010 + culture = nerian + } +} + +province_event = { + id = IR_ETR.2011 + desc = EVTDESC_IR_ETR_2011 + picture = GFX_evt_stone_church + border = GFX_event_normal_frame_diplomacy + + trigger = { + should_evolve_cultures_trigger = yes + year = 475 + culture = etruscan + region = custom_irck2_north_africa + NOT = { + owner = { + top_liege = { + culture = etruscan + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + } + } + } + + mean_time_to_happen = { + months = 600 + modifier = { + factor = 0.3 + OR = { + has_game_rule = { + name = culture_conversion + value = faster_melting_pots + } + has_game_rule = { + name = culture_conversion + value = faster_melting_pots_and_slower_normal + } + } + } + } + + option = { + name = EVTOPTA_IR_ETR_2011 + culture = karthazian + } +} + +province_event = { + id = IR_ETR.2012 + desc = EVTDESC_IR_ETR_2012 + picture = GFX_evt_stone_church + border = GFX_event_normal_frame_diplomacy + + trigger = { + should_evolve_cultures_trigger = yes + year = 475 + culture = etruscan + region = custom_irck2_levant + NOT = { + owner = { + top_liege = { + culture = etruscan + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + } + } + } + + mean_time_to_happen = { + months = 600 + modifier = { + factor = 0.3 + OR = { + has_game_rule = { + name = culture_conversion + value = faster_melting_pots + } + has_game_rule = { + name = culture_conversion + value = faster_melting_pots_and_slower_normal + } + } + } + } + + option = { + name = EVTOPTA_IR_ETR_2012 + culture = fasenian + } +} + +province_event = { + id = IR_ETR.2013 + desc = EVTDESC_IR_ETR_2013 + picture = GFX_evt_stone_church + border = GFX_event_normal_frame_diplomacy + + trigger = { + should_evolve_cultures_trigger = yes + year = 475 + culture = etruscan + OR = { + region = custom_irck2_germania + region = world_europe_north + } + NOT = { + owner = { + top_liege = { + culture = etruscan + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + } + } + } + + mean_time_to_happen = { + months = 600 + modifier = { + factor = 0.3 + OR = { + has_game_rule = { + name = culture_conversion + value = faster_melting_pots + } + has_game_rule = { + name = culture_conversion + value = faster_melting_pots_and_slower_normal + } + } + } + } + + option = { + name = EVTOPTA_IR_ETR_2013 + culture = falan + } +} + +province_event = { + id = IR_ETR.2014 + desc = EVTDESC_IR_ETR_2014 + picture = GFX_evt_stone_church + border = GFX_event_normal_frame_diplomacy + + trigger = { + should_evolve_cultures_trigger = yes + year = 475 + culture = etruscan + region = custom_irck2_poland + NOT = { + owner = { + top_liege = { + culture = etruscan + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + } + } + } + + mean_time_to_happen = { + months = 600 + modifier = { + factor = 0.3 + OR = { + has_game_rule = { + name = culture_conversion + value = faster_melting_pots + } + has_game_rule = { + name = culture_conversion + value = faster_melting_pots_and_slower_normal + } + } + } + } + + option = { + name = EVTOPTA_IR_ETR_2014 + culture = sazlei + } +} + +province_event = { + id = IR_ETR.2015 + desc = EVTDESC_IR_ETR_2015 + picture = GFX_evt_stone_church + border = GFX_event_normal_frame_diplomacy + + trigger = { + should_evolve_cultures_trigger = yes + year = 475 + culture = etruscan + region = custom_irck2_egypt + NOT = { + owner = { + top_liege = { + culture = etruscan + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + } + } + } + + mean_time_to_happen = { + months = 600 + modifier = { + factor = 0.3 + OR = { + has_game_rule = { + name = culture_conversion + value = faster_melting_pots + } + has_game_rule = { + name = culture_conversion + value = faster_melting_pots_and_slower_normal + } + } + } + } + + option = { + name = EVTOPTA_IR_ETR_2015 + culture = mutnian + } +} diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/events/ir_noric_culture_conversion.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/events/ir_noric_culture_conversion.txt new file mode 100644 index 00000000..e49d0fb4 --- /dev/null +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/events/ir_noric_culture_conversion.txt @@ -0,0 +1,199 @@ +################################### +# +# Imperator:Rome to Crusader Kings II +# - Noric Culture Conversion Events by Diskianterezh +# +################################### + +namespace = IR_NOR + +province_event = { + id = IR_NOR.2001 + desc = EVTDESC_IR_NOR_2001 + picture = GFX_evt_stone_church + border = GFX_event_normal_frame_diplomacy + + trigger = { + should_evolve_cultures_trigger = yes + year = 475 + culture = noric + OR = { + region = custom_irck2_france + region = custom_irck2_occitania + } + NOT = { + owner = { + top_liege = { + culture = noric + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + } + } + } + + mean_time_to_happen = { + months = 600 + modifier = { + factor = 0.3 + OR = { + has_game_rule = { + name = culture_conversion + value = faster_melting_pots + } + has_game_rule = { + name = culture_conversion + value = faster_melting_pots_and_slower_normal + } + } + } + } + + option = { + name = EVTOPTA_IR_NOR_2001 + culture = cenabian + } +} + +province_event = { + id = IR_NOR.2002 + desc = EVTDESC_IR_NOR_2002 + picture = GFX_evt_stone_church + border = GFX_event_normal_frame_diplomacy + + trigger = { + should_evolve_cultures_trigger = yes + year = 475 + culture = noric + region = custom_irck2_norse_scandinavia + NOT = { + owner = { + top_liege = { + culture = noric + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + } + } + } + + mean_time_to_happen = { + months = 600 + modifier = { + factor = 0.3 + OR = { + has_game_rule = { + name = culture_conversion + value = faster_melting_pots + } + has_game_rule = { + name = culture_conversion + value = faster_melting_pots_and_slower_normal + } + } + } + } + + option = { + name = EVTOPTA_IR_NOR_2002 + culture = vinetan + } +} + +province_event = { + id = IR_NOR.2003 + desc = EVTDESC_IR_NOR_2003 + picture = GFX_evt_stone_church + border = GFX_event_normal_frame_diplomacy + + trigger = { + should_evolve_cultures_trigger = yes + year = 475 + culture = noric + region = custom_irck2_poland + NOT = { + owner = { + top_liege = { + culture = noric + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + } + } + } + + mean_time_to_happen = { + months = 600 + modifier = { + factor = 0.3 + OR = { + has_game_rule = { + name = culture_conversion + value = faster_melting_pots + } + has_game_rule = { + name = culture_conversion + value = faster_melting_pots_and_slower_normal + } + } + } + } + + option = { + name = EVTOPTA_IR_NOR_2003 + culture = betwani + } +} + +province_event = { + id = IR_NOR.2004 + desc = EVTDESC_IR_NOR_2004 + picture = GFX_evt_stone_church + border = GFX_event_normal_frame_diplomacy + + trigger = { + should_evolve_cultures_trigger = yes + year = 475 + culture = noric + region = custom_irck2_noric_scythia + NOT = { + owner = { + top_liege = { + culture = noric + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + } + } + } + + mean_time_to_happen = { + months = 600 + modifier = { + factor = 0.3 + OR = { + has_game_rule = { + name = culture_conversion + value = faster_melting_pots + } + has_game_rule = { + name = culture_conversion + value = faster_melting_pots_and_slower_normal + } + } + } + } + + option = { + name = EVTOPTA_IR_NOR_2004 + culture = ghasettian + } +} diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/events/ir_slavic_culture_conversion.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/events/ir_slavic_culture_conversion.txt new file mode 100644 index 00000000..b4b6d259 --- /dev/null +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/events/ir_slavic_culture_conversion.txt @@ -0,0 +1,723 @@ +################################### +# +# Imperator:Rome to Crusader Kings II +# - Slavic Culture Conversion Events +# +################################### + +namespace = IR_SLA + +# Province culture changes from Old Slavic to Carantanian +province_event = { + id = IR_SLA.2000 + desc = EVTDESC_IR_SLA_2000 + picture = GFX_evt_stone_church + border = GFX_event_normal_frame_diplomacy + + trigger = { + should_evolve_cultures_trigger = yes + year = 650 + culture = protoslavic + region = custom_irck2_italy_slavic + NOT = { + owner = { + top_liege = { + culture = protoslavic + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + } + } + } + + mean_time_to_happen = { + months = 600 + modifier = { + factor = 0.3 + OR = { + has_game_rule = { + name = culture_conversion + value = faster_melting_pots + } + has_game_rule = { + name = culture_conversion + value = faster_melting_pots_and_slower_normal + } + } + } + } + + option = { + name = EVTOPTA_IR_SLA_2000 + culture = carantanian + } +} + +################################################# + +province_event = { + id = IR_SLA.2001 + desc = EVTDESC_IR_SLA_2001 + picture = GFX_evt_stone_church + border = GFX_event_normal_frame_diplomacy + + trigger = { + should_evolve_cultures_trigger = yes + year = 650 + culture = protoslavic + region = custom_irck2_bulgaria + NOT = { + owner = { + top_liege = { + culture = protoslavic + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + } + } + } + + mean_time_to_happen = { + months = 600 + modifier = { + factor = 0.3 + OR = { + has_game_rule = { + name = culture_conversion + value = faster_melting_pots + } + has_game_rule = { + name = culture_conversion + value = faster_melting_pots_and_slower_normal + } + } + } + } + + option = { + name = EVTOPTA_IR_SLA_2001 + culture = bulgarian + } +} + +province_event = { + id = IR_SLA.2003 + desc = EVTDESC_IR_SLA_2003 + picture = GFX_evt_stone_church + border = GFX_event_normal_frame_diplomacy + + trigger = { + should_evolve_cultures_trigger = yes + year = 650 + culture = protoslavic + OR = { + region = custom_irck2_france + region = custom_irck2_occitania + } + NOT = { + owner = { + top_liege = { + culture = protoslavic + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + } + } + } + + mean_time_to_happen = { + months = 600 + modifier = { + factor = 0.3 + OR = { + has_game_rule = { + name = culture_conversion + value = faster_melting_pots + } + has_game_rule = { + name = culture_conversion + value = faster_melting_pots_and_slower_normal + } + } + } + } + + option = { + name = EVTOPTA_IR_SLA_2003 + culture = vinolan + } +} + +province_event = { + id = IR_SLA.2007 + desc = EVTDESC_IR_SLA_2007 + picture = GFX_evt_stone_church + border = GFX_event_normal_frame_diplomacy + + trigger = { + should_evolve_cultures_trigger = yes + year = 650 + culture = protoslavic + region = custom_irck2_serbia + NOT = { + owner = { + top_liege = { + culture = protoslavic + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + } + } + } + + mean_time_to_happen = { + months = 600 + modifier = { + factor = 0.3 + OR = { + has_game_rule = { + name = culture_conversion + value = faster_melting_pots + } + has_game_rule = { + name = culture_conversion + value = faster_melting_pots_and_slower_normal + } + } + } + } + + option = { + name = EVTOPTA_IR_SLA_2007 + culture = serbian + } +} + +province_event = { + id = IR_SLA.2008 + desc = EVTDESC_IR_SLA_2008 + picture = GFX_evt_stone_church + border = GFX_event_normal_frame_diplomacy + + trigger = { + should_evolve_cultures_trigger = yes + year = 650 + culture = protoslavic + region = custom_irck2_bosnia + NOT = { + owner = { + top_liege = { + culture = protoslavic + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + } + } + } + + mean_time_to_happen = { + months = 600 + modifier = { + factor = 0.3 + OR = { + has_game_rule = { + name = culture_conversion + value = faster_melting_pots + } + has_game_rule = { + name = culture_conversion + value = faster_melting_pots_and_slower_normal + } + } + } + } + + option = { + name = EVTOPTA_IR_SLA_2008 + culture = bosnian + } +} + +province_event = { + id = IR_SLA.2009 + desc = EVTDESC_IR_SLA_2009 + picture = GFX_evt_stone_church + border = GFX_event_normal_frame_diplomacy + + trigger = { + should_evolve_cultures_trigger = yes + year = 650 + culture = protoslavic + region = custom_irck2_croatia + NOT = { + owner = { + top_liege = { + culture = protoslavic + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + } + } + } + + mean_time_to_happen = { + months = 600 + modifier = { + factor = 0.3 + OR = { + has_game_rule = { + name = culture_conversion + value = faster_melting_pots + } + has_game_rule = { + name = culture_conversion + value = faster_melting_pots_and_slower_normal + } + } + } + } + + option = { + name = EVTOPTA_IR_SLA_2009 + culture = croatian + } +} + +province_event = { + id = IR_SLA.2010 + desc = EVTDESC_IR_SLA_2010 + picture = GFX_evt_stone_church + border = GFX_event_normal_frame_diplomacy + + trigger = { + should_evolve_cultures_trigger = yes + year = 650 + culture = protoslavic + region = custom_irck2_britannia + NOT = { + owner = { + top_liege = { + culture = protoslavic + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + } + } + } + + mean_time_to_happen = { + months = 600 + modifier = { + factor = 0.3 + OR = { + has_game_rule = { + name = culture_conversion + value = faster_melting_pots + } + has_game_rule = { + name = culture_conversion + value = faster_melting_pots_and_slower_normal + } + } + } + } + + option = { + name = EVTOPTA_IR_SLA_2010 + culture = olovian + } +} + +province_event = { + id = IR_SLA.2011 + desc = EVTDESC_IR_SLA_2011 + picture = GFX_evt_stone_church + border = GFX_event_normal_frame_diplomacy + + trigger = { + should_evolve_cultures_trigger = yes + year = 650 + culture = protoslavic + region = custom_irck2_slovakia + NOT = { + owner = { + top_liege = { + culture = protoslavic + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + } + } + } + + mean_time_to_happen = { + months = 600 + modifier = { + factor = 0.3 + OR = { + has_game_rule = { + name = culture_conversion + value = faster_melting_pots + } + has_game_rule = { + name = culture_conversion + value = faster_melting_pots_and_slower_normal + } + } + } + } + + option = { + name = EVTOPTA_IR_SLA_2011 + culture = slovieni + } +} + +province_event = { + id = IR_SLA.2013 + desc = EVTDESC_IR_SLA_2013 + picture = GFX_evt_stone_church + border = GFX_event_normal_frame_diplomacy + + trigger = { + should_evolve_cultures_trigger = yes + year = 650 + culture = protoslavic + OR = { + region = custom_irck2_sorbia + } + NOT = { + owner = { + top_liege = { + culture = protoslavic + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + } + } + } + + mean_time_to_happen = { + months = 600 + modifier = { + factor = 0.3 + OR = { + has_game_rule = { + name = culture_conversion + value = faster_melting_pots + } + has_game_rule = { + name = culture_conversion + value = faster_melting_pots_and_slower_normal + } + } + } + } + + option = { + name = EVTOPTA_IR_SLA_2013 + culture = pommeranian + } +} + +province_event = { + id = IR_SLA.2014 + desc = EVTDESC_IR_SLA_2014 + picture = GFX_evt_stone_church + border = GFX_event_normal_frame_diplomacy + + trigger = { + should_evolve_cultures_trigger = yes + year = 650 + culture = protoslavic + region = custom_irck2_poland_slavic + NOT = { + owner = { + top_liege = { + culture = protoslavic + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + } + } + } + + mean_time_to_happen = { + months = 600 + modifier = { + factor = 0.3 + OR = { + has_game_rule = { + name = culture_conversion + value = faster_melting_pots + } + has_game_rule = { + name = culture_conversion + value = faster_melting_pots_and_slower_normal + } + } + } + } + + option = { + name = EVTOPTA_IR_SLA_2014 + culture = polish + } +} + +province_event = { + id = IR_SLA.2015 + desc = EVTDESC_IR_SLA_2015 + picture = GFX_evt_stone_church + border = GFX_event_normal_frame_diplomacy + + trigger = { + should_evolve_cultures_trigger = yes + year = 650 + culture = protoslavic + region = custom_irck2_levant + NOT = { + owner = { + top_liege = { + culture = protoslavic + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + } + } + } + + mean_time_to_happen = { + months = 600 + modifier = { + factor = 0.3 + OR = { + has_game_rule = { + name = culture_conversion + value = faster_melting_pots + } + has_game_rule = { + name = culture_conversion + value = faster_melting_pots_and_slower_normal + } + } + } + } + + option = { + name = EVTOPTA_IR_SLA_2015 + culture = berzanian + } +} + +province_event = { + id = IR_SLA.2016 + desc = EVTDESC_IR_SLA_2016 + picture = GFX_evt_stone_church + border = GFX_event_normal_frame_diplomacy + + trigger = { + should_evolve_cultures_trigger = yes + year = 650 + culture = protoslavic + region = custom_irck2_bohemia + NOT = { + owner = { + top_liege = { + culture = protoslavic + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + } + } + } + + mean_time_to_happen = { + months = 600 + modifier = { + factor = 0.3 + OR = { + has_game_rule = { + name = culture_conversion + value = faster_melting_pots + } + has_game_rule = { + name = culture_conversion + value = faster_melting_pots_and_slower_normal + } + } + } + } + + option = { + name = EVTOPTA_IR_SLA_2016 + culture = bohemian + } +} + +province_event = { + id = IR_SLA.2017 + desc = EVTDESC_IR_SLA_2017 + picture = GFX_evt_stone_church + border = GFX_event_normal_frame_diplomacy + + trigger = { + should_evolve_cultures_trigger = yes + year = 650 + culture = protoslavic + region = custom_irck2_anatolia_and_georgia + NOT = { + owner = { + top_liege = { + culture = protoslavic + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + } + } + } + + mean_time_to_happen = { + months = 600 + modifier = { + factor = 0.3 + OR = { + has_game_rule = { + name = culture_conversion + value = faster_melting_pots + } + has_game_rule = { + name = culture_conversion + value = faster_melting_pots_and_slower_normal + } + } + } + } + + option = { + name = EVTOPTA_IR_SLA_2017 + culture = vapian + } +} + +province_event = { + id = IR_SLA.2018 + desc = EVTDESC_IR_SLA_2018 + picture = GFX_evt_stone_church + border = GFX_event_normal_frame_diplomacy + + trigger = { + should_evolve_cultures_trigger = yes + year = 650 + culture = protoslavic + region = custom_irck2_rus + NOT = { + owner = { + top_liege = { + culture = protoslavic + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + } + } + } + + mean_time_to_happen = { + months = 600 + modifier = { + factor = 0.3 + OR = { + has_game_rule = { + name = culture_conversion + value = faster_melting_pots + } + has_game_rule = { + name = culture_conversion + value = faster_melting_pots_and_slower_normal + } + } + } + } + + option = { + name = EVTOPTA_IR_SLA_2018 + culture = russian + } +} + +province_event = { + id = IR_SLA.2019 + desc = EVTDESC_IR_SLA_2018 + picture = GFX_evt_stone_church + border = GFX_event_normal_frame_diplomacy + + trigger = { + should_evolve_cultures_trigger = yes + year = 650 + culture = protoslavic + region = custom_irck2_norse_scandinavia + NOT = { + owner = { + top_liege = { + culture = protoslavic + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + } + } + } + + mean_time_to_happen = { + months = 600 + modifier = { + factor = 0.3 + OR = { + has_game_rule = { + name = culture_conversion + value = faster_melting_pots + } + has_game_rule = { + name = culture_conversion + value = faster_melting_pots_and_slower_normal + } + } + } + } + + option = { + name = EVTOPTA_IR_SLA_2019 + culture = strombian + } +} + + diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/localisation/culture_loc.csv b/ImperatorToCk2/DataFiles/defaultOutput/default/localisation/culture_loc.csv index 39f0f4a4..59fa015b 100644 --- a/ImperatorToCk2/DataFiles/defaultOutput/default/localisation/culture_loc.csv +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/localisation/culture_loc.csv @@ -77,6 +77,30 @@ montanan;Montanan;Montanan;Montanische;;Montanan;;;;;;;;;x olbian;Olbian;Olbian;Olbische;;Olbian;;;;;;;;;x chadian;Chadian;Chadian;Tschadische;;Chadian;;;;;;;;;x rhogian;Rhogian;Rhogian;Rhögische;;Rhogian;;;;;;;;;x +neo_mitanni;Neo-Mitanni;Neo-Mitanni;Neumitannische;;Neo-Mitanni;;;;;;;;;x +south_arabian;Yamnati;Yamnati;Jamnatische;;Yamnati;;;;;;;;;x +cimmerian;Cimmerian;Cimmerian;Kimmerische;;Cimmerian;;;;;;;;;x +elamite;Elamite;Elamite;Elamische;;Elamite;;;;;;;;;x +berzanian;Berzanian;Berzanian;Berzanische;;Berzanian;;;;;;;;;x +vapian;Vapian;Vapian;Vapische;;Vapian;;;;;;;;;x +strombian;Strombian;Strombian;Strombische;;Strombian;;;;;;;;;x +vinolan;Vinolan;Vinolan;Vinolische;;Vinolan;;;;;;;;;x +olovian;Olovian;Olovian;Olovische;;Olovian;;;;;;;;;x +lemnian;Lemnian;Lemnian;Lemnische;;Lemnian;;;;;;;;;x +qutumi;Qutumi;Qutumi;Qutumische;;Qutumi;;;;;;;;;x +tulari;Tulari;Tulari;Tularische;;Tulari;;;;;;;;;x +karthazian;Karthazian;Karthazian;Karthazische;;Karthazian;;;;;;;;;x +mutnian;Mutnian;Mutnian;Mutnische;;Mutnian;;;;;;;;;x +nerian;Nerian;Nerian;Nerische;;Nerian;;;;;;;;;x +lanistian;Lanistian;Lanistian;Lanistische;;Lanistian;;;;;;;;;x +fasenian;Fasenian;Fasenian;Fasenische;;Fasenian;;;;;;;;;x +rasnan;Rasnan;Rasnan;Rasnische;;Rasnan;;;;;;;;;x +sazlei;Sazlei;Sazlei;Sazleische;;Sazlei;;;;;;;;;x +falan;Falan;Falan;Falische;;Falan;;;;;;;;;x +ghasettian;Ghasettian;Ghasettian;Ghasettian;;Ghasettian;;;;;;;;;x +betwani;Betwani;Betwani;Betwani;;Betwani;;;;;;;;;x +vinetan;Vinetan;Vinetan;Vinetan;;Vinetan;;;;;;;;;x +cenabian;Cenabian;Cenabian;Cenabian;;Cenabian;;;;;;;;;x #Culture groups @@ -87,4 +111,5 @@ dacian_group;Dacian;Dace;Dacische;;Dacio;;;;;;;;;x east_germanic;East Germanic;East Germanic;Ost Germanische;;East Germanic;;;;;;;;;x northern_romance;Northern Romance;Northern Romance;Nordromanische;;Northern Romance;;;;;;;;;x afro_romance_group;Afro-Romance;Afro-Romance;Afrikanromanische;;Afro-Romance;;;;;;;;;x -oriental_romance;Oriental Romance;Oriental Romance;Ostromanische;;Oriental Romance;;;;;;;;;x \ No newline at end of file +oriental_romance;Oriental Romance;Oriental Romance;Ostromanische;;Oriental Romance;;;;;;;;;x +atlanto_slavic;Atlanto-Slavic;Atlanto-Slavic;Atlantischslavische;;Atlanto-Slavic;;;;;;;;;x \ No newline at end of file diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/localisation/irck2_decision_loc.csv b/ImperatorToCk2/DataFiles/defaultOutput/default/localisation/irck2_decision_loc.csv index 8bc3f189..d4501da7 100644 --- a/ImperatorToCk2/DataFiles/defaultOutput/default/localisation/irck2_decision_loc.csv +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/localisation/irck2_decision_loc.csv @@ -122,6 +122,71 @@ irck2_convert_to_tylosi_desc;You and your unlanded Greek relatives convert to Ty irck2_convert_to_galatian;Embrace Galatian Culture;Embrace Galatian Culture;Embrace Galatian Culture;;Embrace Galatian Culture;;;;;;;;;x irck2_convert_to_galatian_desc;You and your unlanded Gallic, Belgae, Lepontic, and Noric relatives convert to Galatian Culture;You and your unlanded Gallic, Belgae, Lepontic, and Noric relatives convert to Galatian Culture;You and your unlanded Gallic, Belgae, Lepontic, and Noric relatives convert to Galatian Culture;;You and your unlanded Gallic, Belgae, Lepontic, and Noric relatives convert to Galatian Culture;;;;;;;;;x +#Noric split by Diskianterezh +irck2_convert_to_ghasettian;Embrace Ghasettian Culture;Embrace Ghasettian Culture;Embrace Ghasettian Culture;;Embrace Ghasettian Culture;;;;;;;;;x +irck2_convert_to_betwani;Embrace Betwani Culture;Embrace Betwani Culture;Embrace Betwani Culture;;Embrace Betwani Culture;;;;;;;;;x +irck2_convert_to_vinetan;Embrace Vinetan Culture;Embrace Vinetan Culture;Embrace Vinetan Culture;;Embrace Vinetan Culture;;;;;;;;;x +irck2_convert_to_cenabian;Embrace Cenabian Culture;Embrace Cenabian Culture;Embrace Cenabian Culture;;Embrace Cenabian Culture;;;;;;;;;x +irck2_convert_to_ghasettian_desc;You and your unlanded Noric relatives convert to Ghasettian Culture;You and your unlanded Noric relatives convert to Ghasettian Culture;You and your unlanded Noric relatives convert to Ghasettian Culture;;You and your unlanded Noric relatives convert to Ghasettian Culture;;;;;;;;;x +irck2_convert_to_betwani_desc;You and your unlanded Noric relatives convert to Betwani Culture;You and your unlanded Noric relatives convert to Betwani Culture;You and your unlanded Noric relatives convert to Betwani Culture;;You and your unlanded Noric relatives convert to Betwani Culture;;;;;;;;;x +irck2_convert_to_vinetan_desc;You and your unlanded Noric relatives convert to Vinetan Culture;You and your unlanded Noric relatives convert to Vinetan Culture;You and your unlanded Noric relatives convert to Vinetan Culture;;You and your unlanded Noric relatives convert to Vinetan Culture;;;;;;;;;x +irck2_convert_to_cenabian_desc;You and your unlanded Noric relatives convert to Cenabian Culture;You and your unlanded Noric relatives convert to Cenabian Culture;You and your unlanded Noric relatives convert to Cenabian Culture;;You and your unlanded Noric relatives convert to Cenabian Culture;;;;;;;;;x + +#Slavic split +irck2_convert_to_carantanian;Embrace Carantanian Culture;Embrace Carantanian Culture;Embrace Carantanian Culture;;Embrace Carantanian Culture;;;;;;;;;x +irck2_convert_to_carantanian_desc;You and your unlanded Old Slavic relatives convert to Carantanian Culture;You and your unlanded Old Slavic relatives convert to Carantanian Culture;You and your unlanded Old Slavic relatives convert to Carantanian Culture;;You and your unlanded Old Slavic relatives convert to Carantanian Culture;;;;;;;;;x +irck2_convert_to_bulgarian;Embrace Bulgarian Culture;Embrace Bulgarian Culture;Embrace Bulgarian Culture;;Embrace Bulgarian Culture;;;;;;;;;x +irck2_convert_to_bulgarian_desc;You and your unlanded Old Slavic relatives convert to Bulgarian Culture;You and your unlanded Old Slavic relatives convert to Bulgarian Culture;You and your unlanded Old Slavic relatives convert to Bulgarian Culture;;You and your unlanded Old Slavic relatives convert to Bulgarian Culture;;;;;;;;;x +irck2_convert_to_vinolan;Embrace Vinolan Culture;Embrace Vinolan Culture;Embrace Vinolan Culture;;Embrace Vinolan Culture;;;;;;;;;x +irck2_convert_to_vinolan_desc;You and your unlanded Old Slavic relatives convert to Vinolan Culture;You and your unlanded Old Slavic relatives convert to Vinolan Culture;You and your unlanded Old Slavic relatives convert to Vinolan Culture;;You and your unlanded Old Slavic relatives convert to Vinolan Culture;;;;;;;;;x +irck2_convert_to_serbian;Embrace Serbian Culture;Embrace Serbian Culture;Embrace Serbian Culture;;Embrace Serbian Culture;;;;;;;;;x +irck2_convert_to_serbian_desc;You and your unlanded Old Slavic relatives convert to Serbian Culture;You and your unlanded Old Slavic relatives convert to Serbian Culture;You and your unlanded Old Slavic relatives convert to Serbian Culture;;You and your unlanded Old Slavic relatives convert to Serbian Culture;;;;;;;;;x +irck2_convert_to_bosnian;Embrace Bosnian Culture;Embrace Bosnian Culture;Embrace Bosnian Culture;;Embrace Bosnian Culture;;;;;;;;;x +irck2_convert_to_bosnian_desc;You and your unlanded Old Slavic relatives convert to Bosnian Culture;You and your unlanded Old Slavic relatives convert to Bosnian Culture;You and your unlanded Old Slavic relatives convert to Bosnian Culture;;You and your unlanded Old Slavic relatives convert to Bosnian Culture;;;;;;;;;x +irck2_convert_to_croatian;Embrace Croatian Culture;Embrace Croatian Culture;Embrace Croatian Culture;;Embrace Croatian Culture;;;;;;;;;x +irck2_convert_to_croatian_desc;You and your unlanded Old Slavic relatives convert to Croatian Culture;You and your unlanded Old Slavic relatives convert to Croatian Culture;You and your unlanded Old Slavic relatives convert to Croatian Culture;;You and your unlanded Old Slavic relatives convert to Croatian Culture;;;;;;;;;x +irck2_convert_to_olovian;Embrace Olovian Culture;Embrace Olovian Culture;Embrace Olovian Culture;;Embrace Olovian Culture;;;;;;;;;x +irck2_convert_to_olovian_desc;You and your unlanded Old Slavic relatives convert to Olovian Culture;You and your unlanded Old Slavic relatives convert to Olovian Culture;You and your unlanded Old Slavic relatives convert to Olovian Culture;;You and your unlanded Old Slavic relatives convert to Olovian Culture;;;;;;;;;x +irck2_convert_to_slovieni;Embrace Slovien Culture;Embrace Slovien Culture;Embrace Slovien Culture;;Embrace Slovien Culture;;;;;;;;;x +irck2_convert_to_slovieni_desc;You and your unlanded Old Slavic relatives convert to Slovien Culture;You and your unlanded Old Slavic relatives convert to Slovien Culture;You and your unlanded Old Slavic relatives convert to Slovien Culture;;You and your unlanded Old Slavic relatives convert to Slovien Culture;;;;;;;;;x +irck2_convert_to_pommeranian;Embrace Pomeranian Culture;Embrace Pomeranian Culture;Embrace Pomeranian Culture;;Embrace Pomeranian Culture;;;;;;;;;x +irck2_convert_to_pommeranian_desc;You and your unlanded Old Slavic relatives convert to Pomeranian Culture;You and your unlanded Old Slavic relatives convert to Pomeranian Culture;You and your unlanded Old Slavic relatives convert to Pomeranian Culture;;You and your unlanded Old Slavic relatives convert to Pomeranian Culture;;;;;;;;;x +irck2_convert_to_polish;Embrace Polish Culture;Embrace Polish Culture;Embrace Polish Culture;;Embrace Polish Culture;;;;;;;;;x +irck2_convert_to_polish_desc;You and your unlanded Old Slavic relatives convert to Polish Culture;You and your unlanded Old Slavic relatives convert to Polish Culture;You and your unlanded Old Slavic relatives convert to Polish Culture;;You and your unlanded Old Slavic relatives convert to Polish Culture;;;;;;;;;x +irck2_convert_to_berzanian;Embrace Berzanian Culture;Embrace Berzanian Culture;Embrace Berzanian Culture;;Embrace Berzanian Culture;;;;;;;;;x +irck2_convert_to_berzanian_desc;You and your unlanded Old Slavic relatives convert to Berzanian Culture;You and your unlanded Old Slavic relatives convert to Berzanian Culture;You and your unlanded Old Slavic relatives convert to Berzanian Culture;;You and your unlanded Old Slavic relatives convert to Berzanian Culture;;;;;;;;;x +irck2_convert_to_bohemian;Embrace Bohemian Culture;Embrace Bohemian Culture;Embrace Bohemian Culture;;Embrace Bohemian Culture;;;;;;;;;x +irck2_convert_to_bohemian_desc;You and your unlanded Old Slavic relatives convert to Bohemian Culture;You and your unlanded Old Slavic relatives convert to Bohemian Culture;You and your unlanded Old Slavic relatives convert to Bohemian Culture;;You and your unlanded Old Slavic relatives convert to Bohemian Culture;;;;;;;;;x +irck2_convert_to_vapian;Embrace Vapian Culture;Embrace Vapian Culture;Embrace Vapian Culture;;Embrace Vapian Culture;;;;;;;;;x +irck2_convert_to_vapian_desc;You and your unlanded Old Slavic relatives convert to Vapian Culture;You and your unlanded Old Slavic relatives convert to Vapian Culture;You and your unlanded Old Slavic relatives convert to Vapian Culture;;You and your unlanded Old Slavic relatives convert to Vapian Culture;;;;;;;;;x +irck2_convert_to_russian;Embrace Russian Culture;Embrace Russian Culture;Embrace Russian Culture;;Embrace Russian Culture;;;;;;;;;x +irck2_convert_to_russian_desc;You and your unlanded Old Slavic relatives convert to Russian Culture;You and your unlanded Old Slavic relatives convert to Russian Culture;You and your unlanded Old Slavic relatives convert to Russian Culture;;You and your unlanded Old Slavic relatives convert to Russian Culture;;;;;;;;;x +irck2_convert_to_strombian;Embrace Strombian Culture;Embrace Strombian Culture;Embrace Strombian Culture;;Embrace Strombian Culture;;;;;;;;;x +irck2_convert_to_strombian_desc;You and your unlanded Old Slavic relatives convert to Strombian Culture;You and your unlanded Old Slavic relatives convert to Strombian Culture;You and your unlanded Old Slavic relatives convert to Strombian Culture;;You and your unlanded Old Slavic relatives convert to Strombian Culture;;;;;;;;;x + +#Etruscan Split +irck2_convert_to_lemnian;Embrace Lemnian Culture;Embrace Lemnian Culture;Embrace Lemnian Culture;;Embrace Lemnian Culture;;;;;;;;;x +irck2_convert_to_qutumi;Embrace Qutumi Culture;Embrace Qutumi Culture;Embrace Qutumi Culture;;Embrace Qutumi Culture;;;;;;;;;x +irck2_convert_to_tulari;Embrace Tulari Culture;Embrace Tulari Culture;Embrace Tulari Culture;;Embrace Tulari Culture;;;;;;;;;x +irck2_convert_to_karthazian;Embrace Karthazian Culture;Embrace Karthazian Culture;Embrace Karthazian Culture;;Embrace Karthazian Culture;;;;;;;;;x +irck2_convert_to_mutnian;Embrace Mutnian Culture;Embrace Mutnian Culture;Embrace Mutnian Culture;;Embrace Mutnian Culture;;;;;;;;;x +irck2_convert_to_nerian;Embrace Nerian Culture;Embrace Nerian Culture;Embrace Nerian Culture;;Embrace Nerian Culture;;;;;;;;;x +irck2_convert_to_lanistian;Embrace Lanistian Culture;Embrace Lanistian Culture;Embrace Lanistian Culture;;Embrace Lanistian Culture;;;;;;;;;x +irck2_convert_to_fasenian;Embrace Fasenian Culture;Embrace Fasenian Culture;Embrace Fasenian Culture;;Embrace Fasenian Culture;;;;;;;;;x +irck2_convert_to_rasnan;Embrace Rasnan Culture;Embrace Rasnan Culture;Embrace Rasnan Culture;;Embrace Rasnan Culture;;;;;;;;;x +irck2_convert_to_sazlei;Embrace Sazlei Culture;Embrace Sazlei Culture;Embrace Sazlei Culture;;Embrace Sazlei Culture;;;;;;;;;x +irck2_convert_to_falan;Embrace Falan Culture;Embrace Falan Culture;Embrace Falan Culture;;Embrace Falan Culture;;;;;;;;;x +irck2_convert_to_lemnian_desc;You and your unlanded Etruscan relatives convert to Lemnian Culture;You and your unlanded Etruscan relatives convert to Lemnian Culture;You and your unlanded Etruscan relatives convert to Lemnian Culture;;You and your unlanded Etruscan relatives convert to Lemnian Culture;;;;;;;;;x +irck2_convert_to_qutumi_desc;You and your unlanded Etruscan relatives convert to Qutumi Culture;You and your unlanded Etruscan relatives convert to Qutumi Culture;You and your unlanded Etruscan relatives convert to Qutumi Culture;;You and your unlanded Etruscan relatives convert to Qutumi Culture;;;;;;;;;x +irck2_convert_to_tulari_desc;You and your unlanded Etruscan relatives convert to Tulari Culture;You and your unlanded Etruscan relatives convert to Tulari Culture;You and your unlanded Etruscan relatives convert to Tulari Culture;;You and your unlanded Etruscan relatives convert to Tulari Culture;;;;;;;;;x +irck2_convert_to_karthazian_desc;You and your unlanded Etruscan relatives convert to Karthazian Culture;You and your unlanded Etruscan relatives convert to Karthazian Culture;You and your unlanded Etruscan relatives convert to Karthazian Culture;;You and your unlanded Etruscan relatives convert to Karthazian Culture;;;;;;;;;x +irck2_convert_to_mutnian_desc;You and your unlanded Etruscan relatives convert to Mutnian Culture;You and your unlanded Etruscan relatives convert to Mutnian Culture;You and your unlanded Etruscan relatives convert to Mutnian Culture;;You and your unlanded Etruscan relatives convert to Mutnian Culture;;;;;;;;;x +irck2_convert_to_nerian_desc;You and your unlanded Etruscan relatives convert to Nerian Culture;You and your unlanded Etruscan relatives convert to Nerian Culture;You and your unlanded Etruscan relatives convert to Nerian Culture;;You and your unlanded Etruscan relatives convert to Nerian Culture;;;;;;;;;x +irck2_convert_to_fasenian_desc;You and your unlanded Etruscan relatives convert to Fasenian Culture;You and your unlanded Etruscan relatives convert to Fasenian Culture;You and your unlanded Etruscan relatives convert to Fasenian Culture;;You and your unlanded Etruscan relatives convert to Fasenian Culture;;;;;;;;;x +irck2_convert_to_rasnan_desc;You and your unlanded Etruscan relatives convert to Rasnan Culture;You and your unlanded Etruscan relatives convert to Rasnan Culture;You and your unlanded Etruscan relatives convert to Rasnan Culture;;You and your unlanded Etruscan relatives convert to Rasnan Culture;;;;;;;;;x +irck2_convert_to_sazlei_desc;You and your unlanded Etruscan relatives convert to Sazlei Culture;You and your unlanded Etruscan relatives convert to Sazlei Culture;You and your unlanded Etruscan relatives convert to Sazlei Culture;;You and your unlanded Etruscan relatives convert to Sazlei Culture;;;;;;;;;x +irck2_convert_to_falan_desc;You and your unlanded Etruscan relatives convert to Falan Culture;You and your unlanded Etruscan relatives convert to Falan Culture;You and your unlanded Etruscan relatives convert to Falan Culture;;You and your unlanded Etruscan relatives convert to Falan Culture;;;;;;;;;x + #Empires irck2_create_e_italy;Create Italia;Create Italia;Machen Italien;;Create Italia;;;;;;;;;x irck2_create_e_italy_desc;Create Italia;Create Italia;Machen Italien;;Create Italia;;;;;;;;;x @@ -137,7 +202,17 @@ irck2_create_e_indo_roman_empire_tooltip;You will acquire the Indo-Roman Imperia irck2_create_k_dacia;Create Wallachia;Create Wallachia;Machen Wallachien;;Create Wallachia;;;;;;;;;x irck2_create_k_dacia_desc;Create Wallachia;Create Wallachia;Machen Wallachien;;Create Wallachia;;;;;;;;;x - - +irck2_create_k_poland;Create Poland;Create Poland;Machen Polen;;Create Poland;;;;;;;;;x +irck2_create_k_poland_desc;Create Poland;Create Poland;Machen Polen;;Create Poland;;;;;;;;;x +irck2_create_k_pomerania;Create Pomerania;Create Pomerania;Machen Pommeranien;;Create Pomerania;;;;;;;;;x +irck2_create_k_pomerania_desc;Create Pomerania;Create Pomerania;Machen Pommeranien;;Create Pomerania;;;;;;;;;x +irck2_create_k_bohemia;Create Bohemia;Create Bohemia;Machen Bohemien;;Create Bohemia;;;;;;;;;x +irck2_create_k_bohemia_desc;Create Bohemia;Create Bohemia;Machen Bohemien;;Create Bohemia;;;;;;;;;x +irck2_create_k_croatia;Create Croatia;Create Croatia;Machen Kroatien;;Create Croatia;;;;;;;;;x +irck2_create_k_croatia_desc;Create Croatia;Create Croatia;Machen Kroatien;;Create Croatia;;;;;;;;;x +irck2_create_k_serbia;Create Serbia;Create Serbia;Machen Serbien;;Create Serbia;;;;;;;;;x +irck2_create_k_serbia_desc;Create Serbia;Create Serbia;Machen Serbien;;Create Serbia;;;;;;;;;x +irck2_create_k_moravia;Create Moravia;Create Moravia;Machen Moravien;;Create Moravia;;;;;;;;;x +irck2_create_k_moravia_desc;Create Moravia;Create Moravia;Machen Moravien;;Create Moravia;;;;;;;;;x ÿ \ No newline at end of file diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/localisation/irck2_event_loc.csv b/ImperatorToCk2/DataFiles/defaultOutput/default/localisation/irck2_event_loc.csv index b36aae91..5b5e577b 100644 --- a/ImperatorToCk2/DataFiles/defaultOutput/default/localisation/irck2_event_loc.csv +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/localisation/irck2_event_loc.csv @@ -121,4 +121,70 @@ EVTOPTA_IR_GRE_2020;Interesting;Interesting;Interessant;;Interesting;;;;;;;;;x #Celtic Split EVTDESC_IR_CEL_2017;Centuries ago, the ancestors of the Celts living in [Root.Location.GetName] migrated there far from their ancient homeland in continental Europe. Without any connection to the land of their forefathers, they have over the years, however, diverged from the traditional Celtic rights, customs, and ways of life found on the continent, becoming something new in the process: They are now Galatian.;Galatian Split;Galatian Split;;Galatian Split;;;;;;;;;x -EVTOPTA_IR_CEL_2017;Interesting;Interesting;Interessant;;Interesting;;;;;;;;;x \ No newline at end of file +EVTOPTA_IR_CEL_2017;Interesting;Interesting;Interessant;;Interesting;;;;;;;;;x + +#Noric Split by Diskianterezh +EVTDESC_IR_NOR_2001;As the dark ages begin to come to a close, much has changed in the world, particularly in [Root.Location.GetName]. Without a strong Noric emperor to unite them, the old rites there have irreversibly diverged and diminished, to give rise to a new identity: They are now Cenabians.;Noric Split;Divergence Norique;;Noric Split;;;;;;;;;x +EVTOPTA_IR_NOR_2001;Interesting;Interesting;Intéressant;;Interesting;;;;;;;;;x +EVTDESC_IR_NOR_2002;As the dark ages begin to come to a close, much has changed in the world, particularly in [Root.Location.GetName]. Without a strong Noric emperor to unite them, the old rites there have irreversibly diverged and diminished, to give rise to a new identity: They are now Vinetans.;Noric Split;Divergence Norique;;Noric Split;;;;;;;;;x +EVTOPTA_IR_NOR_2002;Interesting;Interesting;Intéressant;;Interesting;;;;;;;;;x +EVTDESC_IR_NOR_2003;As the dark ages begin to come to a close, much has changed in the world, particularly in [Root.Location.GetName]. Without a strong Noric emperor to unite them, the old rites there have irreversibly diverged and diminished, to give rise to a new identity: They are now Betwani.;Noric Split;Divergence Norique;;Noric Split;;;;;;;;;x +EVTOPTA_IR_NOR_2003;Interesting;Interesting;Intéressant;;Interesting;;;;;;;;;x +EVTDESC_IR_NOR_2004;As the dark ages begin to come to a close, much has changed in the world, particularly in [Root.Location.GetName]. Without a strong Noric emperor to unite them, the old rites there have irreversibly diverged and diminished, to give rise to a new identity: They are now Ghasettians.;Noric Split;Divergence Norique;;Noric Split;;;;;;;;;x +EVTOPTA_IR_NOR_2004;Interesting;Interesting;Intéressant;;Interesting;;;;;;;;;x + +#Slavic Split +EVTDESC_IR_SLA_2000;As the migration era begins to come to a close, much has changed in the world: allegiances have shifted, settlements have been abandoned, people have been uprooted, and connection to the old ways has been severed. This has become particularly appearent in [Root.Location.GetName], where the Old Slavic identity is all but extinguished: They are now Carantanian.;Roman Split;Roman Split;;Roman Split;;;;;;;;;x +EVTOPTA_IR_SLA_2000;Interesting;Interesting;Interessant;;Interesting;;;;;;;;;x +EVTDESC_IR_SLA_2001;As the migration era begins to come to a close, much has changed in the world: allegiances have shifted, settlements have been abandoned, people have been uprooted, and connection to the old ways has been severed. This has become particularly appearent in [Root.Location.GetName], where the Old Slavic identity is all but extinguished: They are now Bulgarian.;Roman Split;Roman Split;;Roman Split;;;;;;;;;x +EVTOPTA_IR_SLA_2001;Interesting;Interesting;Interessant;;Interesting;;;;;;;;;x +EVTDESC_IR_SLA_2003;As the migration era begins to come to a close, much has changed in the world: allegiances have shifted, settlements have been abandoned, people have been uprooted, and connection to the old ways has been severed. This has become particularly appearent in [Root.Location.GetName], where the Old Slavic identity is all but extinguished: They are now Vinolan.;Roman Split;Roman Split;;Roman Split;;;;;;;;;x +EVTOPTA_IR_SLA_2003;Interesting;Interesting;Interessant;;Interesting;;;;;;;;;x +EVTDESC_IR_SLA_2007;As the migration era begins to come to a close, much has changed in the world: allegiances have shifted, settlements have been abandoned, people have been uprooted, and connection to the old ways has been severed. This has become particularly appearent in [Root.Location.GetName], where the Old Slavic identity is all but extinguished: They are now Serbian.;Roman Split;Roman Split;;Roman Split;;;;;;;;;x +EVTOPTA_IR_SLA_2007;Interesting;Interesting;Interessant;;Interesting;;;;;;;;;x +EVTDESC_IR_SLA_2008;As the migration era begins to come to a close, much has changed in the world: allegiances have shifted, settlements have been abandoned, people have been uprooted, and connection to the old ways has been severed. This has become particularly appearent in [Root.Location.GetName], where the Old Slavic identity is all but extinguished: They are now Bosnian.;Roman Split;Roman Split;;Roman Split;;;;;;;;;x +EVTOPTA_IR_SLA_2008;Interesting;Interesting;Interessant;;Interesting;;;;;;;;;x +EVTDESC_IR_SLA_2009;As the migration era begins to come to a close, much has changed in the world: allegiances have shifted, settlements have been abandoned, people have been uprooted, and connection to the old ways has been severed. This has become particularly appearent in [Root.Location.GetName], where the Old Slavic identity is all but extinguished: They are now Croatian.;Roman Split;Roman Split;;Roman Split;;;;;;;;;x +EVTOPTA_IR_SLA_2009;Interesting;Interesting;Interessant;;Interesting;;;;;;;;;x +EVTDESC_IR_SLA_2010;As the migration era begins to come to a close, much has changed in the world: allegiances have shifted, settlements have been abandoned, people have been uprooted, and connection to the old ways has been severed. This has become particularly appearent in [Root.Location.GetName], where the Old Slavic identity is all but extinguished: They are now Olovian.;Roman Split;Roman Split;;Roman Split;;;;;;;;;x +EVTOPTA_IR_SLA_2010;Interesting;Interesting;Interessant;;Interesting;;;;;;;;;x +EVTDESC_IR_SLA_2011;As the migration era begins to come to a close, much has changed in the world: allegiances have shifted, settlements have been abandoned, people have been uprooted, and connection to the old ways has been severed. This has become particularly appearent in [Root.Location.GetName], where the Old Slavic identity is all but extinguished: They are now Slovien.;Roman Split;Roman Split;;Roman Split;;;;;;;;;x +EVTOPTA_IR_SLA_2011;Interesting;Interesting;Interessant;;Interesting;;;;;;;;;x +EVTDESC_IR_SLA_2013;As the migration era begins to come to a close, much has changed in the world: allegiances have shifted, settlements have been abandoned, people have been uprooted, and connection to the old ways has been severed. This has become particularly appearent in [Root.Location.GetName], where the Old Slavic identity is all but extinguished: They are now Pomeranian.;Roman Split;Roman Split;;Roman Split;;;;;;;;;x +EVTOPTA_IR_SLA_2013;Interesting;Interesting;Interessant;;Interesting;;;;;;;;;x +EVTDESC_IR_SLA_2014;As the migration era begins to come to a close, much has changed in the world: allegiances have shifted, settlements have been abandoned, people have been uprooted, and connection to the old ways has been severed. This has become particularly appearent in [Root.Location.GetName], where the Old Slavic identity is all but extinguished: They are now Polish.;Roman Split;Roman Split;;Roman Split;;;;;;;;;x +EVTOPTA_IR_SLA_2014;Interesting;Interesting;Interessant;;Interesting;;;;;;;;;x +EVTDESC_IR_SLA_2015;As the migration era begins to come to a close, much has changed in the world: allegiances have shifted, settlements have been abandoned, people have been uprooted, and connection to the old ways has been severed. This has become particularly appearent in [Root.Location.GetName], where the Old Slavic identity is all but extinguished: They are now Berzanian.;Roman Split;Roman Split;;Roman Split;;;;;;;;;x +EVTOPTA_IR_SLA_2015;Interesting;Interesting;Interessant;;Interesting;;;;;;;;;x +EVTDESC_IR_SLA_2016;As the migration era begins to come to a close, much has changed in the world: allegiances have shifted, settlements have been abandoned, people have been uprooted, and connection to the old ways has been severed. This has become particularly appearent in [Root.Location.GetName], where the Old Slavic identity is all but extinguished: They are now Bohemian.;Roman Split;Roman Split;;Roman Split;;;;;;;;;x +EVTOPTA_IR_SLA_2016;Interesting;Interesting;Interessant;;Interesting;;;;;;;;;x +EVTDESC_IR_SLA_2017;As the migration era begins to come to a close, much has changed in the world: allegiances have shifted, settlements have been abandoned, people have been uprooted, and connection to the old ways has been severed. This has become particularly appearent in [Root.Location.GetName], where the Old Slavic identity is all but extinguished: They are now Vapian.;Roman Split;Roman Split;;Roman Split;;;;;;;;;x +EVTOPTA_IR_SLA_2017;Interesting;Interesting;Interessant;;Interesting;;;;;;;;;x +EVTDESC_IR_SLA_2018;As the migration era begins to come to a close, much has changed in the world: allegiances have shifted, settlements have been abandoned, people have been uprooted, and connection to the old ways has been severed. This has become particularly appearent in [Root.Location.GetName], where the Old Slavic identity is all but extinguished: They are now Russian.;Roman Split;Roman Split;;Roman Split;;;;;;;;;x +EVTOPTA_IR_SLA_2018;Interesting;Interesting;Interessant;;Interesting;;;;;;;;;x +EVTDESC_IR_SLA_2019;As the migration era begins to come to a close, much has changed in the world: allegiances have shifted, settlements have been abandoned, people have been uprooted, and connection to the old ways has been severed. This has become particularly appearent in [Root.Location.GetName], where the Old Slavic identity is all but extinguished: They are now Strombian.;Roman Split;Roman Split;;Roman Split;;;;;;;;;x +EVTOPTA_IR_SLA_2019;Interesting;Interesting;Interessant;;Interesting;;;;;;;;;x + +#Etruscan Split +EVTDESC_IR_ETR_2001;With the end of imperial rule in our realm, our connection with the rest of the Etruscan world has been severed, causing localities to establish their own local rites and customs. The local population in [Root.Location.GetName] has diverged so far from the traditional Etruscan way of life that they can neither command the Etruscan tongue nor be considered Etruscan: They are now Lemnian.;Etruscan Split;Etruscan Split;;Etruscan Split;;;;;;;;;x +EVTOPTA_IR_ETR_2001;Interesting;Interesting;Interessant;;Interesting;;;;;;;;;x +EVTDESC_IR_ETR_2003;With the end of imperial rule in our realm, our connection with the rest of the Etruscan world has been severed, causing localities to establish their own local rites and customs. The local population in [Root.Location.GetName] has diverged so far from the traditional Etruscan way of life that they can neither command the Etruscan tongue nor be considered Etruscan: They are now Qutumi.;Etruscan Split;Etruscan Split;;Etruscan Split;;;;;;;;;x +EVTOPTA_IR_ETR_2003;Interesting;Interesting;Interessant;;Interesting;;;;;;;;;x +EVTDESC_IR_ETR_2005;With the end of imperial rule in our realm, our connection with the rest of the Etruscan world has been severed, causing localities to establish their own local rites and customs. The local population in [Root.Location.GetName] has diverged so far from the traditional Etruscan way of life that they can neither command the Etruscan tongue nor be considered Etruscan: They are now Tulari.;Etruscan Split;Etruscan Split;;Etruscan Split;;;;;;;;;x +EVTOPTA_IR_ETR_2005;Interesting;Interesting;Interessant;;Interesting;;;;;;;;;x +EVTDESC_IR_ETR_2008;With the end of imperial rule in our realm, our connection with the rest of the Etruscan world has been severed, causing localities to establish their own local rites and customs. The local population in [Root.Location.GetName] has diverged so far from the traditional Etruscan way of life that they can neither command the Etruscan tongue nor be considered Etruscan: They are now Rasnan.;Etruscan Split;Etruscan Split;;Etruscan Split;;;;;;;;;x +EVTOPTA_IR_ETR_2008;Interesting;Interesting;Interessant;;Interesting;;;;;;;;;x +EVTDESC_IR_ETR_2009;With the end of imperial rule in our realm, our connection with the rest of the Etruscan world has been severed, causing localities to establish their own local rites and customs. The local population in [Root.Location.GetName] has diverged so far from the traditional Etruscan way of life that they can neither command the Etruscan tongue nor be considered Etruscan: They are now Lemnian.;Etruscan Split;Etruscan Split;;Etruscan Split;;;;;;;;;x +EVTOPTA_IR_ETR_2009;Interesting;Interesting;Interessant;;Interesting;;;;;;;;;x +EVTDESC_IR_ETR_2010;With the end of imperial rule in our realm, our connection with the rest of the Etruscan world has been severed, causing localities to establish their own local rites and customs. The local population in [Root.Location.GetName] has diverged so far from the traditional Etruscan way of life that they can neither command the Etruscan tongue nor be considered Etruscan: They are now Nerian.;Etruscan Split;Etruscan Split;;Etruscan Split;;;;;;;;;x +EVTOPTA_IR_ETR_2010;Interesting;Interesting;Interessant;;Interesting;;;;;;;;;x +EVTDESC_IR_ETR_2011;With the end of imperial rule in our realm, our connection with the rest of the Etruscan world has been severed, causing localities to establish their own local rites and customs. The local population in [Root.Location.GetName] has diverged so far from the traditional Etruscan way of life that they can neither command the Etruscan tongue nor be considered Etruscan: They are now Karthazian.;Etruscan Split;Etruscan Split;;Etruscan Split;;;;;;;;;x +EVTOPTA_IR_ETR_2011;Interesting;Interesting;Interessant;;Interesting;;;;;;;;;x +EVTDESC_IR_ETR_2012;With the end of imperial rule in our realm, our connection with the rest of the Etruscan world has been severed, causing localities to establish their own local rites and customs. The local population in [Root.Location.GetName] has diverged so far from the traditional Etruscan way of life that they can neither command the Etruscan tongue nor be considered Etruscan: They are now Fasenian.;Etruscan Split;Etruscan Split;;Etruscan Split;;;;;;;;;x +EVTOPTA_IR_ETR_2012;Interesting;Interesting;Interessant;;Interesting;;;;;;;;;x +EVTDESC_IR_ETR_2013;With the end of imperial rule in our realm, our connection with the rest of the Etruscan world has been severed, causing localities to establish their own local rites and customs. The local population in [Root.Location.GetName] has diverged so far from the traditional Etruscan way of life that they can neither command the Etruscan tongue nor be considered Etruscan: They are now Falan.;Etruscan Split;Etruscan Split;;Etruscan Split;;;;;;;;;x +EVTOPTA_IR_ETR_2013;Interesting;Interesting;Interessant;;Interesting;;;;;;;;;x +EVTDESC_IR_ETR_2014;With the end of imperial rule in our realm, our connection with the rest of the Etruscan world has been severed, causing localities to establish their own local rites and customs. The local population in [Root.Location.GetName] has diverged so far from the traditional Etruscan way of life that they can neither command the Etruscan tongue nor be considered Etruscan: They are now Sazlei.;Etruscan Split;Etruscan Split;;Etruscan Split;;;;;;;;;x +EVTOPTA_IR_ETR_2014;Interesting;Interesting;Interessant;;Interesting;;;;;;;;;x +EVTDESC_IR_ETR_2015;With the end of imperial rule in our realm, our connection with the rest of the Etruscan world has been severed, causing localities to establish their own local rites and customs. The local population in [Root.Location.GetName] has diverged so far from the traditional Etruscan way of life that they can neither command the Etruscan tongue nor be considered Etruscan: They are now Mutnian.;Etruscan Split;Etruscan Split;;Etruscan Split;;;;;;;;;x +EVTOPTA_IR_ETR_2015;Interesting;Interesting;Interessant;;Interesting;;;;;;;;;x \ No newline at end of file diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/localisation/religion_loc.csv b/ImperatorToCk2/DataFiles/defaultOutput/default/localisation/religion_loc.csv index 34102f73..6f5f96bd 100644 --- a/ImperatorToCk2/DataFiles/defaultOutput/default/localisation/religion_loc.csv +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/localisation/religion_loc.csv @@ -17,6 +17,10 @@ armazic;Armazic;Armazienne;Armazische;;Armázica;;;;;;;;;x scythian;Heptadic;Scythe;Heptadische;;Escita;;;;;;;;;x proto_orthodox;Proto-Orthodox;FRENCH;GERMAN;;SPANISH;;;;;;;;;x mayan_pagan;Mayan;Maya;Maya;;Maya;;;;;;;;;x +illyric;Illyric;Illyric;Illyrische;;Illyric;;;;;;;;;x +waaqi;Waaqi;Waaqi;Waakische;;Waaqi;;;;;;;;;x +marite;Marite;Marite;Marische;;Marite;;;;;;;;;x +ajivika;Ajivika;Ajivika;Ajivikische;;Ajivika;;;;;;;;;x #reformed religions canaanite_reformed;Canaanite;Canaannéenne;Kanaanische;;Canaanita;;;;;;;;;x @@ -32,6 +36,9 @@ khaldic_reformed;Khaldic;Khaldique;Khaldische;;Jaldiana;;;;;;;;;x armazic_reformed;Armazic;Armazienne;Armazische;;Armázica;;;;;;;;;x scythian_reformed;Heptadic;Scythe;Heptadische;;Escita;;;;;;;;;x mayan_reformed;Mayan;Maya;Maya;;Maya;;;;;;;;;x +illyric_reformed;Illyric;Illyric;Illyrische;;Illyric;;;;;;;;;x +waaqi_reformed;Waaqi;Waaqi;Waakische;;Waaqi;;;;;;;;;x +marite_reformed;Marite;Marite;Marische;;Marite;;;;;;;;;x #religion descriptions canaanite_DESC;The Canaanite religion venerates a number of Gods and their aspects, in a polytheistic manner. Baal is regarded as the chief deity in a complex hierarchy of lesser gods, which were often worshiped at shrines found on mountains or hilltops.;La religion cananéenne vénère un certain nombre de dieux et leurs divers aspects, de façon polythéiste. Ba'l est considéré comme le principal dieu au sein d'une hiérarchie complexe de divinités mineures, très souvent vénérées dans des sanctuaires situés au sommet des montagnes et des collines.;Kanaanische;;Canaanita;;;;;;;;;x @@ -49,6 +56,10 @@ armazic_DESC;Possibly connected to the nearby Anatolian religions, the pantheon scythian_DESC;Originating in Scythian lands, this pantheistic faith worshiped seven principal gods, often equated to those of the Greek pantheon. Elements of the earlier polytheistic folk religion of the Scythians still remains, as does the practice of horse sacrifice and chariot burials, similar to those of the Celts.;Scythe;Scythische;;Escita;;;;;;;;;x proto_orthodox_DESC;Proto-Orthodoxy represents the beliefs in Christianity that would later be agreed upon at the council of Nicaea, however it lacks many of the benefits of later denominations and without an agreed upon Canon Heretical beliefs are hard to counter;FRENCH;GERMAN;;SPANISH;;;;;;;;;x mayan_pagan_DESC;Mayan religion covers a range of Mesoamerican polytheistic traditions inherited from the older Mayan civilizations. While the names differ the pantheon and many traditions are quite similar to the Nahuatl religion.;Maya;Maya;;Maya;;;;;;;;;x +illyric_DESC;The Illyrian peoples believed in a distinct Illyric pantheon with influences from Italic and Hellenic pantheons. Illyric had no single head god and instead worshipped a multitude of local deities. They also had two important cults: The Sun cult of Paeonnian Illyrians and the Serpant cult of the South Illyrians.;Illyric;Illyrische;;Illyric;;;;;;;;;x +waaqi_DESC;An ancient monotheistic religion with a complex hierarchy and set of beliefs, the Waaq supersedes all and commands the many angelic intermediaries he sends to his people, showering his followers with good fortune and shielding them from their enemies with his power and glory.;Waaqi;Waakische;;Waaqi;;;;;;;;;x +marite_DESC;A Pre-Indo-European faith, Marite paganism involves a combination of beliefs, including reverence of demons, spirits, and gods. The most important figure is the goddess Mari, who is worshiped as the Supreme Goddess.;Marite;Marische;;Marite;;;;;;;;;x +ajivika_DESC;Ajivika is a Shramanic Indian faith that was highly popular before Buddhism and Jainism replaced it. Ajivika followers strongly believe in Niyati, the belief that life is predetermined and fated.;Ajivika;Ajivikische;;Ajivika;;;;;;;;;x #reformed religion descriptions canaanite_reformed_DESC;The Canaanite religion venerates a number of Gods and their aspects, in a polytheistic manner. Baal is regarded as the chief deity in a complex hierarchy of lesser gods, which were often worshiped at shrines found on mountains or hilltops.;La religion cananéenne vénère un certain nombre de dieux et leurs divers aspects, de façon polythéiste. Ba'l est considéré comme le principal dieu au sein d'une hiérarchie complexe de divinités mineures, très souvent vénérées dans des sanctuaires situés au sommet des montagnes et des collines.;Kanaanische;;Canaanita;;;;;;;;;x @@ -234,6 +245,10 @@ dumuzi;Dumuzi;Dumuzi;Dumuzi;;Dumuzi;;;;;;;;;x tiamat;Tiamat;Tiamat;Tiamat;;Tiamat;;;;;;;;;x lamashtu;Lamashtu;Lamashtu;Lamashtu;;Lamashtu;;;;;;;;;x +#Religious Heads +#High Druid +#Supreme Druid + # Below is WtWSMS ###### nicene/chalcedonian;;;;;;;;;;;;x nicene;Nicene;nicéen;;;;;;;;;;x diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/localisation/zzz_default_dejure_localization.csv b/ImperatorToCk2/DataFiles/defaultOutput/default/localisation/zzz_default_dejure_localization.csv index b7f70cc5..eed87b4e 100644 --- a/ImperatorToCk2/DataFiles/defaultOutput/default/localisation/zzz_default_dejure_localization.csv +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/localisation/zzz_default_dejure_localization.csv @@ -63,4 +63,14 @@ k_BAC;Bactria;Bactria;Baktria;;Bactria;;;;;;;;;x k_BAC_adj;Bactrian;Bactrian;Baktrianische;;Bactrian;;;;;;;;;x k_GLT;Galatia;Galatia;Galatia;;Galatia;;;;;;;;;x k_GLT_adj;Galatian;Galatian;Galatische;;Galatian;;;;;;;;;x +k_ILL;Illyria;Illyrie;Illyrien;;Iliria;;;;;;;;;x +k_ILL_adj;Illyrian;Illyrien;Illyrische;;Iliria;;;;;;;;;x +k_ETR;Etruria;Étrurie;Etrurien;;Etruria;;;;;;;;;x +k_ETR_adj;Etruscan;étrusque;Etrusker;;Etrusca;;;;;;;;;x +k_MAS;Massilia;Massilia;Massilia;;Masilia;;;;;;;;;x +k_MAS_adj;Massiliot;Massiliot;Massiliot;;Massiliot;;;;;;;;;x +k_TUR;Turdetania;Turdétanie;Turdetanien;;turdetana;;;;;;;;;x +k_TUR_adj;Turdetanian;Turdétanien;Turdetanische;;turdetano;;;;;;;;;x +k_NMT;Neo-Mitanni Kingdom;Neo-Mitanni Kingdom;Neumitanni Königsreich;;Neo-Mitanni Kingdom;;;;;;;;;x +k_NMT_adj;Neo-Mitanni;Neo-Mitanni;Neumitanni;;Neo-Mitanni;;;;;;;;;x diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/map/geographical_region.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/map/geographical_region.txt index 9e89c326..04e4db2c 100644 --- a/ImperatorToCk2/DataFiles/defaultOutput/default/map/geographical_region.txt +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/map/geographical_region.txt @@ -682,4 +682,143 @@ custom_irck2_montana = { } } +custom_irck2_sorbia = { + duchies = { + d_meissen d_thuringia d_hesse d_gelre d_holland d_munster_germany d_angria d_bremen d_holstein d_mecklemburg d_rugen d_brandenburg d_lausitz d_pommerania d_pomeralia d_saxony + } + counties = { + c_berg c_kleve + } +} + +custom_irck2_poland_slavic = { + duchies = { + #Vanilla CK2 Poland + d_lesser_poland d_mazovia d_silesia d_kuyavia d_greater_poland + #Baltic + d_samogitia d_lithuanians d_yatviags d_prussia + #Latvia and Estonia + d_sakala d_courland d_livonia d_latgale d_sakala d_esthonia + } +} + +custom_irck2_bohemia = { + duchies = { + d_bohemia d_franconia d_swabia d_osterreich d_bavaria d_nordgau d_osterreich d_thurgau d_baden + #Moravia + d_moravia + } + counties = { + c_salzburg + } +} + +custom_irck2_bulgaria = { + duchies = { + #Vanilla CK2 + d_turnovo d_karvuna d_strymon d_vidin + #Greece + d_adrianopolis d_thrace d_thessalonika d_athens d_aegean_islands d_achaia d_cephalonia d_epirus d_krete d_ohrid + #Romania + d_wallachia d_oltenia d_bessarabia + } +} + +custom_irck2_bosnia = { + duchies = { + d_bosnia + } +} + +custom_irck2_croatia = { + duchies = { + #Vanilla CK2 + d_croatia d_slavonia d_syrmia d_dalmatia d_ragusa + } + counties = { + c_istria + } +} + +custom_irck2_serbia = { + duchies = { + #Vanilla CK2 + d_dioclea d_rashka + #Expanded + d_temes d_dyrrachion + } +} + +custom_irck2_slovakia = { + duchies = { + d_transylvania d_ungvar d_pest d_nyitra d_esztergom d_pecs + } +} + +custom_irck2_italy_slavic = { + duchies = { + d_carinthia d_friuli + #Italia + d_verona d_susa d_lombardia d_genoa d_modena d_ferrara d_toscana d_pisa d_ancona d_spoleto d_latium d_venice d_savoie + #Sicily + d_benevento d_capua d_apulia d_salerno d_calabria d_sicily d_abruzzo d_amalfi + #Alps + d_raetia d_tyrol d_styria + } + counties = { + c_pongau c_nice c_krain c_pettau + } +} + +custom_irck2_northern_baltic = { + duchies = { + #Latvia and Estonia + d_sakala d_courland d_livonia d_latgale d_sakala d_esthonia + } +} + + +custom_irck2_anatolia_and_georgia = { + duchies = { + d_nikaea d_samos d_cibyrrhaeot d_anatolia d_charsianon d_armeniacon d_paphlagonia d_trebizond d_armenia_minor d_armenia d_mesopotamia d_edessa d_coloneia d_kartli d_abkhazia d_thracesia d_abydos d_kakheti d_tao d_optimatoi d_bucellarian d_cappadocia d_cyprus + } +} + +custom_irck2_rus = { + duchies = { + #Southern Russia + d_minsk d_turov d_polotsk d_smolensk d_wild_fields d_kiev d_crimea d_cherson d_azov d_sarkel d_alania d_derbent d_caspian_steppe d_itil d_atyrau d_emba d_aqtobe d_sakmara d_bulgar d_bashkirs d_mordvins d_bandja d_pereyaslavl d_chernigov d_novgorod-seversk d_karachev d_novosil d_ryazan d_moskva d_murom d_volhynia + #Northern Russia + d_pskov d_novgorod d_beloozero d_vladimir d_yaroslavl d_rostov d_maris d_kazan d_perm d_ural d_votyaki d_komi d_zyriane d_pechora d_zavarot d_samoyed d_bjarmia d_kargopol d_hlynov d_ustug + #Poland + d_cherven_cities d_galich d_moldau + } + counties = { + c_zoubtsov c_mozhaysk c_tver c_mountain_cheremisa c_chuvash + c_rzheva c_kashin c_grassland_cheremisa + } +} + +custom_irck2_norse_scandinavia = { + duchies = { + #Sweden + d_uppland d_ostergotland d_gotland d_vastergotland d_norrland d_bergslagen d_smaland d_tioharad + #Norway + d_iceland d_orkney d_vestlandet d_ostlandet d_trondelag d_jamtland d_oppland d_agder + #Denmark + d_skane d_sjaelland d_slesvig + } +} + +custom_irck2_noric_scythia = { + duchies = { + #Romania + d_moldau d_bessarabia + #Ukraine + d_galich d_wild_fields d_crimea d_cherson d_azov d_sarkel d_pereyaslavl + } + counties = { + c_kiev c_medjybij + } +} diff --git a/ImperatorToCk2/DataFiles/dejureConversion.txt b/ImperatorToCk2/DataFiles/dejureConversion.txt index d36c8730..74ac9d4f 100644 --- a/ImperatorToCk2/DataFiles/dejureConversion.txt +++ b/ImperatorToCk2/DataFiles/dejureConversion.txt @@ -40,6 +40,10 @@ magnagreek,e_HLA,k_SYR cyrenaican,e_HLA,k_CYR indogreek,e_HLA,k_BAC massalian,e_HLA,k_MAS +elamite,e_persia,k_persia +south_arabian,e_arabia,k_yemen +neo_mitanni,e_persia,k_NMT +cimmerian,e_pontic_steppe,k_SCY persian,e_persia,k_persia greek,e_HLA,k_byzantium @@ -105,4 +109,8 @@ galatian,e_GAU,k_GLT mayan,e_MHQ,k_MHQ olmec,e_MHQ,k_MHQ -tol,e_MHQ,k_MHQ \ No newline at end of file +tol,e_MHQ,k_MHQ + +shan,e_bengal,k_bengal +pyu,e_bengal,k_bengal +mon,e_bengal,k_bengal \ No newline at end of file diff --git a/ImperatorToCk2/DataFiles/provinceConversion2.txt b/ImperatorToCk2/DataFiles/provinceConversion2.txt index a57e8953..85832bed 100644 --- a/ImperatorToCk2/DataFiles/provinceConversion2.txt +++ b/ImperatorToCk2/DataFiles/provinceConversion2.txt @@ -808,4 +808,457 @@ link = { imperator = 6915 imperator = 6921 imperator = 6917 imperator = 6923 imperator = 6948 imperator = 6925 imperator = 6947 ck2 = 1112 } # Koti, Perinkari, Madurai, Kamai, Codasi, Akour, Kodumbalur -> Madurai link = { imperator = 6972 imperator = 6973 imperator = 6975 imperator = 6950 ck2 = 1195 } # Mahatittha, Upatissagama, Mihintale, Anuradhapura -> Pihiti link = { imperator = 6833 imperator = 6844 imperator = 6840 imperator = 6842 imperator = 6845 imperator = 6841 imperator = 6825 ck2 = 1295 } # Baraca, Darangia, Maltecoria, Kaccha, Bissai, Bacchav, Kanthi -> Kutch + link = { comment = "# OldMappings" } + link = { imperator = 2203 imperator = 2204 imperator = 2175 ck2 = 3 } + link = { imperator = 2174 imperator = 2206 imperator = 2205 ck2 = 4 } + link = { imperator = 2208 imperator = 2173 imperator = 2207 ck2 = 5 } + link = { imperator = 2195 imperator = 2170 imperator = 2172 ck2 = 7 } + link = { imperator = 2202 imperator = 2171 imperator = 2196 ck2 = 8 } + link = { imperator = 2200 imperator = 2169 ck2 = 9 } + link = { imperator = 2191 imperator = 2167 ck2 = 10 } + link = { imperator = 2190 ck2 = 11 } + link = { imperator = 2186 imperator = 2187 ck2 = 12 } + link = { imperator = 2166 imperator = 2183 imperator = 2180 ck2 = 13 } + link = { imperator = 2177 imperator = 2161 imperator = 2163 ck2 = 14 } + link = { imperator = 2162 imperator = 2182 imperator = 2178 imperator = 2181 ck2 = 15 } + link = { imperator = 2188 imperator = 2189 imperator = 2165 ck2 = 16 } + link = { imperator = 2098 imperator = 2050 ck2 = 17 } + link = { imperator = 2095 imperator = 2099 ck2 = 18 } + link = { imperator = 2093 ck2 = 19 } + link = { imperator = 2092 ck2 = 20 } + link = { imperator = 2024 imperator = 2039 imperator = 2040 imperator = 2049 ck2 = 21 } + link = { imperator = 2026 imperator = 2041 imperator = 2045 imperator = 2061 ck2 = 22 } + link = { imperator = 2025 imperator = 2012 ck2 = 23 } + link = { imperator = 2018 ck2 = 24 } + link = { imperator = 2017 imperator = 2019 ck2 = 25 } + link = { imperator = 2011 imperator = 2015 imperator = 2016 imperator = 2013 ck2 = 26 } + link = { imperator = 2007 imperator = 2010 ck2 = 27 } + link = { imperator = 2005 imperator = 2008 ck2 = 28 } + link = { imperator = 2001 imperator = 2004 imperator = 2003 imperator = 2006 ck2 = 29 } + link = { imperator = 2048 imperator = 2056 ck2 = 30 } + link = { imperator = 2000 imperator = 2002 ck2 = 31 } + link = { imperator = 2022 imperator = 2027 ck2 = 32 } + link = { imperator = 2128 imperator = 2129 imperator = 2130 ck2 = 35 } + link = { imperator = 2132 ck2 = 36 } + link = { imperator = 2131 imperator = 2122 ck2 = 37 } + link = { imperator = 2091 imperator = 2113 ck2 = 38 } + link = { imperator = 7739 imperator = 2121 imperator = 2119 ck2 = 39 } + link = { imperator = 2123 imperator = 2120 imperator = 2118 ck2 = 40 } + link = { imperator = 2116 imperator = 2125 ck2 = 41 } + link = { imperator = 2133 imperator = 7740 ck2 = 43 } + link = { imperator = 6311 imperator = 2117 ck2 = 45 } + link = { imperator = 2115 ck2 = 46 } + link = { imperator = 2124 ck2 = 47 } + link = { imperator = 2114 ck2 = 48 } + link = { imperator = 2112 ck2 = 49 } + link = { imperator = 2109 imperator = 2110 ck2 = 50 } + link = { imperator = 2111 ck2 = 51 } + link = { imperator = 3060 imperator = 2086 imperator = 2089 ck2 = 52 } + link = { imperator = 2082 imperator = 2083 ck2 = 53 } + link = { imperator = 2108 ck2 = 54 } + link = { imperator = 2084 imperator = 5432 ck2 = 55 } + link = { imperator = 3059 imperator = 2085 imperator = 2087 ck2 = 56 } + link = { imperator = 2077 imperator = 2078 imperator = 2079 ck2 = 57 } + link = { imperator = 2071 imperator = 2072 imperator = 2073 imperator = 2080 imperator = 2081 ck2 = 58 } + link = { imperator = 2047 imperator = 2064 imperator = 2070 ck2 = 59 } + link = { imperator = 2106 ck2 = 60 } + link = { imperator = 2063 imperator = 2057 imperator = 2068 imperator = 3057 ck2 = 61 } + link = { imperator = 2065 imperator = 2062 imperator = 2058 ck2 = 62 } + link = { imperator = 5434 imperator = 5433 imperator = 2066 ck2 = 63 } + link = { imperator = 2104 ck2 = 64 } + link = { imperator = 2107 imperator = 2102 imperator = 2101 ck2 = 65 } + link = { imperator = 2060 imperator = 2059 imperator = 2046 ck2 = 66 } + link = { imperator = 2055 imperator = 2054 ck2 = 67 } + link = { imperator = 2052 imperator = 2053 imperator = 2044 imperator = 2051 ck2 = 68 } + link = { imperator = 2042 imperator = 2043 ck2 = 69 } + link = { imperator = 2031 imperator = 2037 ck2 = 70 } + link = { imperator = 2034 imperator = 2035 imperator = 2036 imperator = 2033 imperator = 2032 ck2 = 71 } + link = { imperator = 2038 imperator = 2028 imperator = 2030 imperator = 2029 ck2 = 72 } + link = { imperator = 2020 imperator = 2021 imperator = 2023 ck2 = 73 } + link = { imperator = 3029 ck2 = 74 } + link = { imperator = 3039 imperator = 3027 imperator = 3026 ck2 = 75 } + link = { imperator = 3030 imperator = 3040 imperator = 3038 ck2 = 77 } + link = { imperator = 3035 imperator = 3032 imperator = 2445 imperator = 2493 ck2 = 95 } + link = { imperator = 2471 ck2 = 96 } + link = { imperator = 2470 imperator = 2468 ck2 = 97 } + link = { imperator = 2443 ck2 = 98 } + link = { imperator = 2221 imperator = 2219 imperator = 2464 imperator = 2466 imperator = 2467 imperator = 2223 imperator = 2218 imperator = 2222 ck2 = 99 } + link = { imperator = 2140 imperator = 2137 imperator = 2135 imperator = 2134 imperator = 5431 ck2 = 100 } + link = { imperator = 2143 imperator = 2145 imperator = 2215 imperator = 2144 ck2 = 101 } + link = { imperator = 2157 imperator = 2141 imperator = 2142 imperator = 2146 ck2 = 102 } + link = { imperator = 2151 ck2 = 103 } + link = { imperator = 2154 imperator = 2155 imperator = 2152 ck2 = 104 } + link = { imperator = 2209 imperator = 2147 imperator = 2148 imperator = 2156 imperator = 2149 ck2 = 105 } + link = { imperator = 3308 imperator = 2212 imperator = 2153 ck2 = 106 } + link = { imperator = 2394 imperator = 2349 imperator = 2400 imperator = 2402 imperator = 2352 imperator = 2403 ck2 = 107 } + link = { imperator = 2217 imperator = 2214 imperator = 2351 imperator = 2459 imperator = 2401 imperator = 2456 ck2 = 108 } + link = { imperator = 2423 imperator = 2426 ck2 = 109 } + link = { imperator = 2419 imperator = 2405 imperator = 2406 imperator = 2407 imperator = 2422 imperator = 2421 ck2 = 110 } + link = { imperator = 2457 imperator = 2441 imperator = 2462 ck2 = 111 } + link = { imperator = 2442 imperator = 2477 imperator = 2476 imperator = 2475 imperator = 2483 ck2 = 112 } + link = { imperator = 3044 imperator = 3045 imperator = 3043 imperator = 3047 imperator = 3048 ck2 = 113 } + link = { imperator = 3051 imperator = 2451 imperator = 3049 imperator = 2450 imperator = 2495 imperator = 3050 ck2 = 114 } + link = { imperator = 2488 imperator = 2449 imperator = 3006 imperator = 3008 imperator = 2489 imperator = 2486 ck2 = 130 } + link = { imperator = 2448 imperator = 2482 imperator = 2480 imperator = 2479 imperator = 2481 ck2 = 131 } + link = { imperator = 2417 imperator = 2415 imperator = 2418 imperator = 2353 imperator = 2432 imperator = 2430 ck2 = 132 } + link = { imperator = 2363 imperator = 2361 imperator = 2355 ck2 = 135 } + link = { imperator = 2354 imperator = 3005 imperator = 2433 imperator = 2436 imperator = 2435 imperator = 2437 imperator = 2440 imperator = 2431 imperator = 2439 imperator = 2438 ck2 = 136 } + link = { imperator = 2367 imperator = 2434 imperator = 2412 imperator = 2413 ck2 = 137 } + link = { imperator = 2408 imperator = 2350 imperator = 2478 ck2 = 138 } + link = { imperator = 2379 imperator = 2383 imperator = 2385 imperator = 2384 imperator = 2346 imperator = 2382 imperator = 2409 imperator = 2377 imperator = 2410 ck2 = 139 } + link = { imperator = 2399 imperator = 2396 imperator = 2420 imperator = 2395 ck2 = 140 } + link = { imperator = 2387 imperator = 2345 imperator = 2390 imperator = 2391 imperator = 2393 imperator = 2228 ck2 = 141 } + link = { imperator = 2225 imperator = 2224 imperator = 2227 imperator = 2397 ck2 = 142 } + link = { imperator = 2234 imperator = 2232 imperator = 2229 imperator = 2230 imperator = 2226 ck2 = 143 } + link = { imperator = 2333 imperator = 2334 imperator = 3000 imperator = 2392 imperator = 2389 imperator = 2388 ck2 = 144 } + link = { imperator = 2283 imperator = 2341 imperator = 2404 imperator = 1721 imperator = 2344 imperator = 2343 imperator = 2386 ck2 = 145 } + link = { imperator = 2373 imperator = 2375 imperator = 2378 imperator = 2380 imperator = 2381 imperator = 2376 imperator = 2374 ck2 = 146 } + link = { imperator = 2329 imperator = 2328 imperator = 2340 imperator = 2330 imperator = 2331 imperator = 2332 ck2 = 147 } + link = { imperator = 2290 imperator = 2231 imperator = 2291 ck2 = 148 } + link = { imperator = 2245 imperator = 2237 imperator = 2235 imperator = 2233 imperator = 2236 ck2 = 149 } + link = { imperator = 2238 imperator = 2241 imperator = 2242 imperator = 2243 imperator = 2247 imperator = 2250 imperator = 2274 ck2 = 150 } + link = { imperator = 2240 imperator = 2239 ck2 = 151 } + link = { imperator = 1056 imperator = 1057 imperator = 1010 ck2 = 203 } + link = { imperator = 1061 imperator = 1009 imperator = 1053 imperator = 1052 imperator = 1055 imperator = 1007 imperator = 1006 imperator = 1004 imperator = 1003 ck2 = 204 } + link = { imperator = 1000 imperator = 1002 imperator = 1054 imperator = 1008 imperator = 1005 imperator = 1059 imperator = 1058 ck2 = 205 } + link = { imperator = 2248 imperator = 2246 imperator = 2244 ck2 = 208 } + link = { imperator = 2276 imperator = 2252 imperator = 2251 imperator = 2277 imperator = 2249 imperator = 2275 imperator = 2273 imperator = 2271 ck2 = 209 } + link = { imperator = 2254 imperator = 2253 ck2 = 210 } + link = { imperator = 2257 imperator = 1001 imperator = 1060 ck2 = 211 } + link = { imperator = 2260 imperator = 2259 imperator = 2256 ck2 = 212 } + link = { imperator = 1079 imperator = 2255 imperator = 2258 ck2 = 213 } + link = { imperator = 2263 imperator = 2267 imperator = 2265 imperator = 2266 imperator = 2278 imperator = 2279 imperator = 2270 imperator = 2293 imperator = 2326 imperator = 2327 imperator = 2338 imperator = 2335 imperator = 2269 imperator = 2280 ck2 = 214 } + link = { imperator = 2272 imperator = 2281 imperator = 2288 ck2 = 215 } + link = { imperator = 2289 imperator = 2294 imperator = 2292 imperator = 2282 imperator = 2287 ck2 = 216 } + link = { imperator = 1719 imperator = 2342 imperator = 2284 imperator = 2298 ck2 = 217 } + link = { imperator = 2295 imperator = 3309 imperator = 2268 imperator = 2262 imperator = 2261 ck2 = 218 } + link = { imperator = 2297 imperator = 2285 imperator = 2296 imperator = 2286 ck2 = 219 } + link = { imperator = 2318 imperator = 2313 imperator = 2312 imperator = 2315 imperator = 2314 imperator = 2317 imperator = 2316 ck2 = 220 } + link = { imperator = 3543 imperator = 3541 imperator = 3540 imperator = 3517 imperator = 2325 imperator = 2323 imperator = 2319 imperator = 3523 imperator = 3521 imperator = 3542 imperator = 3522 imperator = 3518 imperator = 3520 imperator = 3529 ck2 = 221 } + link = { imperator = 2321 imperator = 2322 imperator = 2320 imperator = 2310 imperator = 2309 ck2 = 222 } + link = { imperator = 2311 ck2 = 223 } + link = { imperator = 2299 imperator = 2300 imperator = 2370 imperator = 2371 ck2 = 224 } + link = { imperator = 2369 ck2 = 225 } + link = { imperator = 2372 imperator = 2366 imperator = 2348 ck2 = 226 } + link = { imperator = 2304 imperator = 2305 imperator = 2303 imperator = 2301 imperator = 2302 imperator = 2364 imperator = 2356 imperator = 2357 imperator = 3622 ck2 = 227 } + link = { imperator = 3519 imperator = 3527 imperator = 3533 imperator = 3531 imperator = 3525 imperator = 3526 imperator = 2308 imperator = 2307 imperator = 2306 ck2 = 228 } + link = { imperator = 2324 imperator = 3528 imperator = 3524 imperator = 3536 imperator = 3534 imperator = 3532 ck2 = 229 } + link = { imperator = 3544 imperator = 3530 ck2 = 230 } + link = { imperator = 3548 imperator = 3563 imperator = 3564 ck2 = 231 } + link = { imperator = 3550 imperator = 3557 imperator = 3556 imperator = 3559 imperator = 3555 imperator = 3558 ck2 = 232 } + link = { imperator = 141 imperator = 3552 imperator = 3549 ck2 = 233 } + link = { imperator = 3574 imperator = 3554 imperator = 3553 ck2 = 234 } + link = { imperator = 3565 imperator = 3566 imperator = 3572 ck2 = 235 } + link = { imperator = 3551 imperator = 3535 imperator = 3560 ck2 = 236 } + link = { imperator = 3621 imperator = 3539 imperator = 3538 imperator = 3537 imperator = 3608 imperator = 3609 imperator = 3610 ck2 = 237 } + link = { imperator = 3620 imperator = 3613 imperator = 3615 ck2 = 238 } + link = { imperator = 3624 imperator = 3623 ck2 = 239 } + link = { imperator = 2365 imperator = 2360 ck2 = 240 } + link = { imperator = 3628 ck2 = 241 } + link = { imperator = 14 imperator = 18 imperator = 21 imperator = 17 imperator = 102 ck2 = 243 } + link = { imperator = 3614 imperator = 3630 imperator = 3631 ck2 = 244 } + link = { imperator = 3616 imperator = 3617 imperator = 3618 imperator = 3619 ck2 = 246 } + link = { imperator = 3657 imperator = 3656 imperator = 3655 imperator = 3654 ck2 = 247 } + link = { imperator = 3658 imperator = 3659 imperator = 3660 imperator = 3663 imperator = 3665 imperator = 3666 ck2 = 316 } + link = { imperator = 3584 imperator = 3662 imperator = 3661 imperator = 3596 ck2 = 317 } + link = { imperator = 3579 imperator = 3580 imperator = 3581 imperator = 3583 imperator = 3586 ck2 = 318 } + link = { imperator = 3592 imperator = 3589 imperator = 3595 imperator = 3590 ck2 = 319 } + link = { imperator = 3587 imperator = 3585 imperator = 3582 imperator = 3573 ck2 = 320 } + link = { imperator = 3575 imperator = 3576 imperator = 152 imperator = 153 imperator = 154 ck2 = 321 } + link = { imperator = 151 imperator = 149 ck2 = 322 } + link = { imperator = 137 imperator = 138 ck2 = 323 } + link = { imperator = 3515 imperator = 3514 imperator = 3516 imperator = 3513 imperator = 3512 imperator = 3511 ck2 = 324 } + link = { imperator = 3495 imperator = 3493 imperator = 3492 imperator = 3485 imperator = 3482 imperator = 3491 ck2 = 325 } + link = { imperator = 3481 imperator = 3483 imperator = 3484 imperator = 3490 imperator = 3486 ck2 = 326 } + link = { imperator = 127 imperator = 126 imperator = 128 imperator = 136 ck2 = 327 } + link = { imperator = 129 imperator = 135 imperator = 134 imperator = 139 ck2 = 328 } + link = { imperator = 123 imperator = 122 imperator = 132 ck2 = 329 } + link = { imperator = 115 imperator = 116 imperator = 125 ck2 = 330 } + link = { imperator = 112 imperator = 114 ck2 = 331 } + link = { imperator = 22 imperator = 113 ck2 = 332 } + link = { imperator = 4 imperator = 25 imperator = 19 imperator = 2 imperator = 3 imperator = 15 imperator = 16 imperator = 1 ck2 = 333 } + link = { imperator = 7 imperator = 8 imperator = 40 ck2 = 334 } + link = { imperator = 32 imperator = 48 imperator = 33 imperator = 41 imperator = 44 imperator = 1718 imperator = 1716 ck2 = 335 } + link = { imperator = 46 imperator = 59 imperator = 13 imperator = 12 imperator = 11 imperator = 10 imperator = 47 imperator = 43 ck2 = 336 } + link = { imperator = 77 imperator = 52 imperator = 51 ck2 = 337 } + link = { imperator = 72 imperator = 75 imperator = 73 ck2 = 338 } + link = { imperator = 100 imperator = 99 imperator = 80 imperator = 81 ck2 = 339 } + link = { imperator = 96 imperator = 7892 imperator = 97 imperator = 98 imperator = 89 ck2 = 340 } + link = { imperator = 93 imperator = 94 imperator = 95 imperator = 92 imperator = 7843 ck2 = 341 } + link = { imperator = 86 imperator = 91 imperator = 90 imperator = 7841 ck2 = 342 } + link = { imperator = 84 imperator = 101 imperator = 7840 imperator = 87 imperator = 83 imperator = 7837 imperator = 82 imperator = 7838 imperator = 88 ck2 = 343 } + link = { imperator = 61 imperator = 53 imperator = 54 imperator = 71 ck2 = 344 } + link = { imperator = 55 imperator = 56 imperator = 62 imperator = 63 imperator = 64 imperator = 65 imperator = 57 ck2 = 345 } + link = { imperator = 68 imperator = 66 imperator = 69 imperator = 58 imperator = 67 imperator = 42 imperator = 60 imperator = 70 ck2 = 346 } + link = { imperator = 37 imperator = 45 imperator = 39 imperator = 38 ck2 = 347 } + link = { imperator = 49 imperator = 36 imperator = 50 ck2 = 348 } + link = { imperator = 104 imperator = 105 imperator = 23 imperator = 20 ck2 = 349 } + link = { imperator = 109 imperator = 110 imperator = 118 imperator = 117 imperator = 111 ck2 = 350 } + link = { imperator = 147 imperator = 142 imperator = 148 ck2 = 351 } + link = { imperator = 146 ck2 = 352 } + link = { imperator = 144 imperator = 150 imperator = 145 ck2 = 353 } + link = { imperator = 3591 imperator = 3588 ck2 = 354 } + link = { imperator = 143 imperator = 3593 imperator = 3594 ck2 = 355 } + link = { imperator = 3598 ck2 = 356 } + link = { imperator = 3599 imperator = 3597 imperator = 3601 ck2 = 357 } + link = { imperator = 3602 imperator = 3606 imperator = 3607 ck2 = 358 } + link = { imperator = 3664 imperator = 3668 imperator = 3669 imperator = 3667 imperator = 3670 imperator = 3668 imperator = 3669 imperator = 3667 imperator = 3664 ck2 = 359 } + link = { imperator = 4866 ck2 = 442 } + link = { imperator = 4869 imperator = 4872 imperator = 4871 ck2 = 443 } + link = { imperator = 4874 imperator = 4867 imperator = 4868 imperator = 3927 ck2 = 444 } + link = { imperator = 3919 imperator = 3925 imperator = 3924 ck2 = 445 } + link = { imperator = 3918 imperator = 4145 ck2 = 449 } + link = { imperator = 4146 imperator = 4150 imperator = 4147 ck2 = 450 } + link = { imperator = 4149 imperator = 4155 imperator = 4156 imperator = 4157 imperator = 4158 imperator = 4159 ck2 = 451 } + link = { imperator = 4171 imperator = 4169 imperator = 4168 imperator = 4164 imperator = 4162 imperator = 4161 ck2 = 452 } + link = { imperator = 4160 imperator = 4148 imperator = 4163 imperator = 4166 imperator = 4167 ck2 = 453 } + link = { imperator = 4165 imperator = 4132 imperator = 4138 imperator = 4139 imperator = 4151 ck2 = 454 } + link = { imperator = 4135 ck2 = 455 } + link = { imperator = 4029 imperator = 4025 ck2 = 456 } + link = { imperator = 4028 imperator = 4027 imperator = 4024 ck2 = 457 } + link = { imperator = 4018 imperator = 4019 imperator = 4020 imperator = 4021 imperator = 4022 ck2 = 458 } + link = { imperator = 4023 imperator = 4032 imperator = 4034 imperator = 4033 imperator = 4036 imperator = 4044 imperator = 4045 ck2 = 459 } + link = { imperator = 4182 imperator = 4173 imperator = 4174 ck2 = 460 } + link = { imperator = 4041 imperator = 4040 imperator = 4038 imperator = 4177 imperator = 4181 imperator = 4180 ck2 = 461 } + link = { imperator = 4172 imperator = 4179 imperator = 4178 ck2 = 462 } + link = { imperator = 4070 imperator = 4071 imperator = 4072 imperator = 4073 imperator = 4043 imperator = 4061 ck2 = 463 } + link = { imperator = 4035 imperator = 4042 imperator = 4046 ck2 = 464 } + link = { imperator = 4052 imperator = 4049 imperator = 4051 imperator = 4055 imperator = 4053 imperator = 4054 ck2 = 465 } + link = { imperator = 4062 imperator = 4063 imperator = 4066 imperator = 4081 imperator = 4084 ck2 = 466 } + link = { imperator = 4056 imperator = 4058 imperator = 4060 imperator = 4059 imperator = 4057 imperator = 4057 ck2 = 467 } + link = { imperator = 4085 imperator = 4083 imperator = 4082 ck2 = 468 } + link = { imperator = 2213 imperator = 2336 imperator = 4090 imperator = 4089 imperator = 1144 imperator = 4092 imperator = 4094 ck2 = 469 } + link = { imperator = 422 imperator = 455 imperator = 415 imperator = 2264 ck2 = 470 } + link = { imperator = 412 imperator = 3356 imperator = 3125 ck2 = 471 } + link = { imperator = 419 imperator = 476 imperator = 421 imperator = 474 ck2 = 472 } + link = { imperator = 7803 imperator = 462 imperator = 466 imperator = 465 imperator = 425 imperator = 464 imperator = 463 ck2 = 473 } + link = { imperator = 461 ck2 = 474 } + link = { imperator = 468 imperator = 423 imperator = 406 imperator = 402 imperator = 7896 imperator = 399 imperator = 475 imperator = 7798 imperator = 424 ck2 = 475 } + link = { imperator = 435 imperator = 439 imperator = 446 imperator = 7890 imperator = 434 imperator = 449 imperator = 438 imperator = 448 imperator = 444 imperator = 7893 ck2 = 476 } + link = { imperator = 431 imperator = 432 imperator = 433 imperator = 436 ck2 = 477 } + link = { imperator = 471 imperator = 429 imperator = 450 imperator = 7892 imperator = 430 imperator = 427 imperator = 7889 imperator = 473 ck2 = 478 } + link = { imperator = 368 imperator = 367 imperator = 370 imperator = 351 imperator = 372 ck2 = 479 } + link = { imperator = 358 imperator = 361 imperator = 359 imperator = 355 imperator = 344 ck2 = 480 } + link = { imperator = 7891 imperator = 440 imperator = 441 imperator = 7903 imperator = 451 imperator = 7895 imperator = 7894 imperator = 418 ck2 = 481 } + link = { imperator = 417 imperator = 7800 imperator = 7897 imperator = 416 imperator = 7799 imperator = 7898 imperator = 413 imperator = 7802 ck2 = 482 } + link = { imperator = 266 imperator = 280 ck2 = 483 } + link = { imperator = 1964 imperator = 7905 imperator = 1915 imperator = 454 imperator = 1996 imperator = 375 imperator = 387 imperator = 263 ck2 = 484 } + link = { imperator = 442 imperator = 7902 imperator = 472 imperator = 443 imperator = 437 imperator = 447 imperator = 1835 imperator = 452 imperator = 1903 ck2 = 485 } + link = { imperator = 286 ck2 = 486 } + link = { imperator = 283 imperator = 284 imperator = 277 imperator = 420 imperator = 270 imperator = 297 ck2 = 487 } + link = { imperator = 392 imperator = 390 imperator = 391 imperator = 398 ck2 = 488 } + link = { imperator = 469 imperator = 394 imperator = 395 imperator = 396 imperator = 389 imperator = 388 imperator = 404 imperator = 400 ck2 = 489 } + link = { imperator = 384 imperator = 385 imperator = 379 imperator = 383 imperator = 382 imperator = 381 imperator = 428 imperator = 380 ck2 = 490 } + link = { imperator = 376 imperator = 378 imperator = 377 imperator = 374 imperator = 373 ck2 = 491 } + link = { imperator = 497 imperator = 4302 imperator = 4153 imperator = 498 imperator = 4306 ck2 = 492 } + link = { imperator = 414 imperator = 4310 ck2 = 493 } + link = { imperator = 353 imperator = 489 imperator = 491 imperator = 4309 imperator = 493 imperator = 490 ck2 = 494 } + link = { imperator = 349 imperator = 350 imperator = 347 imperator = 352 ck2 = 495 } + link = { imperator = 346 imperator = 345 imperator = 1453 imperator = 341 ck2 = 496 } + link = { imperator = 342 imperator = 343 imperator = 495 imperator = 4314 imperator = 348 imperator = 4154 ck2 = 497 } + link = { imperator = 482 imperator = 4312 imperator = 4307 imperator = 4258 imperator = 4247 imperator = 480 imperator = 481 ck2 = 498 } + link = { imperator = 496 imperator = 4313 imperator = 484 imperator = 478 imperator = 486 imperator = 4311 imperator = 485 imperator = 487 ck2 = 499 } + link = { imperator = 488 imperator = 3853 imperator = 4097 imperator = 499 imperator = 477 imperator = 4230 imperator = 4116 imperator = 4115 imperator = 4222 ck2 = 500 } + link = { imperator = 4219 imperator = 4112 imperator = 4110 imperator = 4109 imperator = 4111 imperator = 4118 imperator = 4114 imperator = 4113 ck2 = 501 } + link = { imperator = 4120 imperator = 4119 imperator = 4101 imperator = 4100 imperator = 4093 imperator = 4095 imperator = 4099 imperator = 4098 ck2 = 502 } + link = { imperator = 4206 imperator = 4122 imperator = 4121 imperator = 4106 imperator = 4127 imperator = 4125 imperator = 4123 ck2 = 503 } + link = { imperator = 4128 imperator = 4130 imperator = 4126 imperator = 4194 imperator = 4189 imperator = 4192 imperator = 4191 ck2 = 504 } + link = { imperator = 4826 imperator = 4190 imperator = 4193 imperator = 4196 imperator = 4124 imperator = 4197 imperator = 4198 imperator = 4195 imperator = 4199 imperator = 4205 imperator = 4200 ck2 = 505 } + link = { imperator = 4263 imperator = 4207 imperator = 4201 imperator = 4204 imperator = 4203 imperator = 4202 imperator = 4213 imperator = 4212 imperator = 4208 imperator = 4209 imperator = 4214 imperator = 4215 imperator = 4216 imperator = 4218 ck2 = 506 } + link = { imperator = 4244 imperator = 4238 imperator = 4237 imperator = 4236 imperator = 4233 imperator = 4231 imperator = 4227 imperator = 4232 imperator = 4234 imperator = 4229 imperator = 4228 imperator = 4226 imperator = 4224 imperator = 4225 imperator = 4223 imperator = 4221 imperator = 4217 imperator = 4220 ck2 = 507 } + link = { imperator = 479 imperator = 4245 imperator = 4259 imperator = 4240 imperator = 4239 ck2 = 508 } + link = { imperator = 4248 imperator = 4249 imperator = 4250 imperator = 4254 imperator = 4255 imperator = 4257 imperator = 4256 imperator = 4251 imperator = 4253 imperator = 4252 imperator = 4246 imperator = 4243 imperator = 4242 imperator = 4241 ck2 = 509 } + link = { imperator = 4512 imperator = 4513 imperator = 4516 imperator = 4519 imperator = 4520 imperator = 4517 imperator = 4515 imperator = 4512 imperator = 4514 imperator = 4518 ck2 = 510 } + link = { imperator = 4804 imperator = 4802 imperator = 4801 imperator = 4924 imperator = 4923 imperator = 4925 imperator = 4931 imperator = 4932 ck2 = 511 } + link = { imperator = 4523 imperator = 4524 imperator = 4525 imperator = 4918 imperator = 4920 imperator = 4917 imperator = 4916 imperator = 4928 ck2 = 512 } + link = { imperator = 4803 imperator = 4825 imperator = 4913 ck2 = 513 } + link = { imperator = 4810 imperator = 4816 imperator = 4818 imperator = 4820 imperator = 4817 ck2 = 514 } + link = { imperator = 4815 imperator = 4814 imperator = 4824 imperator = 4805 ck2 = 515 } + link = { imperator = 4262 imperator = 4264 imperator = 4261 imperator = 4829 imperator = 4828 imperator = 4827 imperator = 4260 ck2 = 516 } + link = { imperator = 4838 imperator = 4839 imperator = 4836 imperator = 4837 imperator = 4841 imperator = 4834 imperator = 4835 imperator = 4832 imperator = 4833 imperator = 4831 ck2 = 517 } + link = { imperator = 4846 imperator = 4845 imperator = 4844 imperator = 4848 imperator = 4847 ck2 = 518 } + link = { imperator = 4281 imperator = 4295 imperator = 4296 imperator = 4291 imperator = 4289 imperator = 4290 imperator = 4288 imperator = 4285 imperator = 4284 imperator = 4286 imperator = 4287 ck2 = 519 } + link = { imperator = 4881 imperator = 4859 imperator = 4860 imperator = 4861 imperator = 4510 imperator = 4511 imperator = 4508 imperator = 4509 imperator = 4882 imperator = 4883 ck2 = 520 } + link = { imperator = 4849 imperator = 4850 imperator = 4857 imperator = 4858 imperator = 4851 imperator = 4856 imperator = 4840 ck2 = 521 } + link = { imperator = 4855 imperator = 4852 imperator = 4854 imperator = 4853 imperator = 4877 ck2 = 522 } + link = { imperator = 4884 imperator = 4880 imperator = 4876 imperator = 4875 ck2 = 523 } + link = { imperator = 4870 imperator = 4873 ck2 = 524 } + link = { imperator = 4892 ck2 = 525 } + link = { imperator = 4886 imperator = 4926 imperator = 4889 ck2 = 533 } + link = { imperator = 4885 imperator = 4927 ck2 = 537 } + link = { imperator = 4888 imperator = 4878 imperator = 4879 ck2 = 538 } + link = { imperator = 4906 imperator = 4907 imperator = 4908 imperator = 4905 ck2 = 539 } + link = { imperator = 4911 imperator = 4294 imperator = 4293 imperator = 4292 imperator = 4500 imperator = 4909 imperator = 4910 imperator = 4501 imperator = 4299 imperator = 4298 imperator = 4503 imperator = 4502 imperator = 4504 imperator = 4505 imperator = 4297 imperator = 4506 imperator = 4507 ck2 = 540 } + link = { imperator = 4529 imperator = 7187 imperator = 6100 imperator = 6098 imperator = 6097 ck2 = 542 } + link = { imperator = 7188 imperator = 7191 imperator = 6118 imperator = 6123 imperator = 6141 imperator = 6145 imperator = 6142 imperator = 6139 imperator = 6129 imperator = 6122 imperator = 6119 imperator = 6102 ck2 = 543 } + link = { imperator = 4553 imperator = 7193 imperator = 6149 imperator = 6148 imperator = 6152 imperator = 6143 imperator = 6144 imperator = 6147 imperator = 6146 imperator = 6147 ck2 = 557 } + link = { imperator = 4530 imperator = 4531 imperator = 4532 imperator = 7190 imperator = 4551 imperator = 6124 imperator = 7192 imperator = 4552 ck2 = 558 } + link = { imperator = 4533 imperator = 4535 imperator = 4534 imperator = 4536 imperator = 4547 imperator = 4545 imperator = 4546 imperator = 4548 ck2 = 559 } + link = { imperator = 4542 imperator = 4537 imperator = 4538 imperator = 4539 imperator = 4540 imperator = 4541 ck2 = 560 } + link = { imperator = 4543 imperator = 4544 ck2 = 561 } + link = { imperator = 4550 imperator = 4549 ck2 = 562 } + link = { imperator = 4554 imperator = 4555 imperator = 6163 imperator = 6164 imperator = 6159 imperator = 6158 imperator = 6151 imperator = 6156 imperator = 6153 imperator = 6154 imperator = 6155 imperator = 6157 ck2 = 563 } + link = { imperator = 718 imperator = 721 ck2 = 723 } + link = { imperator = 737 imperator = 734 ck2 = 725 } + link = { imperator = 1874 imperator = 1875 imperator = 1870 imperator = 1873 imperator = 1876 imperator = 1878 ck2 = 735 } + link = { imperator = 238 imperator = 233 imperator = 237 imperator = 207 imperator = 326 ck2 = 740 } + link = { imperator = 240 imperator = 242 imperator = 241 imperator = 239 imperator = 234 imperator = 236 imperator = 235 ck2 = 741 } + link = { imperator = 248 imperator = 250 imperator = 271 imperator = 320 imperator = 321 imperator = 249 imperator = 303 imperator = 306 imperator = 304 imperator = 273 ck2 = 742 } + link = { imperator = 252 imperator = 254 imperator = 253 imperator = 251 imperator = 269 imperator = 337 imperator = 272 imperator = 276 ck2 = 743 } + link = { imperator = 255 imperator = 256 imperator = 261 imperator = 257 imperator = 258 imperator = 259 imperator = 281 imperator = 265 imperator = 264 imperator = 262 imperator = 268 imperator = 260 imperator = 267 ck2 = 744 } + link = { imperator = 282 imperator = 279 imperator = 285 imperator = 287 imperator = 296 imperator = 298 imperator = 278 imperator = 275 imperator = 299 ck2 = 745 } + link = { imperator = 295 imperator = 294 imperator = 291 imperator = 288 imperator = 289 imperator = 290 imperator = 1969 imperator = 1966 imperator = 1968 imperator = 1973 imperator = 1972 imperator = 1974 ck2 = 746 } + link = { imperator = 1653 imperator = 1970 imperator = 1981 imperator = 1977 imperator = 1967 imperator = 1963 imperator = 1956 imperator = 1957 imperator = 1997 imperator = 1989 imperator = 1987 imperator = 1985 imperator = 1984 imperator = 1980 imperator = 1992 imperator = 1990 imperator = 1960 imperator = 171 imperator = 159 imperator = 1991 imperator = 1995 imperator = 1993 imperator = 1998 imperator = 156 imperator = 160 imperator = 161 imperator = 162 imperator = 164 ck2 = 747 } + link = { imperator = 1953 imperator = 1952 imperator = 1962 imperator = 1948 imperator = 1947 imperator = 308 ck2 = 748 } + link = { imperator = 302 imperator = 312 imperator = 319 imperator = 317 imperator = 318 imperator = 315 imperator = 185 ck2 = 749 } + link = { imperator = 243 imperator = 246 imperator = 245 imperator = 247 imperator = 323 imperator = 322 imperator = 327 imperator = 7765 imperator = 325 imperator = 324 imperator = 244 ck2 = 750 } + link = { imperator = 1958 imperator = 1959 imperator = 1935 imperator = 1943 imperator = 1945 imperator = 1946 imperator = 1944 imperator = 311 ck2 = 754 } + link = { imperator = 1961 imperator = 1986 imperator = 170 imperator = 165 imperator = 1910 imperator = 1911 imperator = 1921 imperator = 1885 imperator = 168 imperator = 166 imperator = 167 imperator = 1988 ck2 = 755 } + link = { imperator = 6431 imperator = 334 imperator = 333 imperator = 338 imperator = 336 ck2 = 756 } + link = { imperator = 332 imperator = 331 imperator = 330 imperator = 6433 imperator = 335 ck2 = 757 } + link = { imperator = 1905 imperator = 1904 imperator = 1901 imperator = 1890 imperator = 1892 imperator = 1894 imperator = 1896 imperator = 1780 imperator = 1784 imperator = 1906 imperator = 1908 ck2 = 758 } + link = { imperator = 1887 imperator = 1883 imperator = 1872 imperator = 1889 imperator = 1881 ck2 = 761 } + link = { imperator = 1879 imperator = 1880 imperator = 1884 imperator = 1877 imperator = 1882 ck2 = 762 } + link = { imperator = 792 imperator = 1871 imperator = 795 imperator = 796 ck2 = 763 } + link = { imperator = 788 imperator = 789 imperator = 790 ck2 = 764 } + link = { imperator = 780 imperator = 783 imperator = 785 imperator = 786 imperator = 784 ck2 = 766 } + link = { imperator = 763 imperator = 768 imperator = 767 imperator = 769 imperator = 779 imperator = 771 imperator = 762 imperator = 772 imperator = 778 ck2 = 767 } + link = { imperator = 748 imperator = 749 imperator = 752 imperator = 765 imperator = 766 ck2 = 770 } + link = { imperator = 742 imperator = 741 imperator = 747 imperator = 746 imperator = 743 ck2 = 771 } + link = { imperator = 670 imperator = 744 imperator = 745 imperator = 648 imperator = 677 imperator = 674 ck2 = 772 } + link = { imperator = 723 imperator = 733 imperator = 722 imperator = 675 imperator = 720 ck2 = 773 } + link = { imperator = 713 imperator = 715 imperator = 683 imperator = 684 imperator = 687 imperator = 719 imperator = 676 imperator = 673 ck2 = 774 } + link = { imperator = 664 imperator = 665 imperator = 679 imperator = 680 imperator = 678 imperator = 667 imperator = 668 imperator = 671 imperator = 672 imperator = 669 imperator = 666 ck2 = 775 } + link = { imperator = 688 imperator = 691 imperator = 689 imperator = 686 ck2 = 776 } + link = { imperator = 712 imperator = 717 imperator = 716 imperator = 714 ck2 = 777 } + link = { imperator = 681 imperator = 731 ck2 = 778 } + link = { imperator = 711 imperator = 692 ck2 = 779 } + link = { imperator = 690 imperator = 661 imperator = 662 imperator = 663 imperator = 685 imperator = 682 ck2 = 780 } + link = { imperator = 659 imperator = 660 imperator = 693 imperator = 695 imperator = 694 imperator = 700 ck2 = 781 } + link = { imperator = 709 imperator = 710 imperator = 729 ck2 = 782 } + link = { imperator = 1709 imperator = 1710 imperator = 1684 imperator = 1708 imperator = 1693 imperator = 1682 imperator = 1675 ck2 = 785 } + link = { imperator = 1688 imperator = 704 imperator = 705 imperator = 703 imperator = 708 imperator = 699 imperator = 707 imperator = 706 ck2 = 786 } + link = { imperator = 702 imperator = 698 imperator = 696 imperator = 697 imperator = 701 imperator = 656 imperator = 657 imperator = 658 ck2 = 787 } + link = { imperator = 509 imperator = 535 imperator = 1604 imperator = 1600 ck2 = 788 } + link = { imperator = 7690 imperator = 508 imperator = 510 imperator = 7688 ck2 = 789 } + link = { imperator = 525 imperator = 511 imperator = 655 imperator = 503 imperator = 7668 imperator = 507 imperator = 501 ck2 = 790 } + link = { imperator = 536 imperator = 500 imperator = 537 imperator = 538 imperator = 543 imperator = 542 imperator = 546 ck2 = 796 } + link = { imperator = 524 imperator = 534 imperator = 7689 imperator = 504 imperator = 513 imperator = 526 imperator = 528 ck2 = 797 } + link = { imperator = 7691 imperator = 518 imperator = 519 imperator = 520 imperator = 533 imperator = 523 imperator = 521 imperator = 522 ck2 = 798 } + link = { imperator = 529 imperator = 530 imperator = 532 imperator = 531 imperator = 517 imperator = 515 imperator = 527 ck2 = 799 } + link = { imperator = 541 imperator = 539 imperator = 540 imperator = 5547 imperator = 5546 imperator = 544 ck2 = 800 } + link = { imperator = 3478 imperator = 445 imperator = 453 imperator = 516 ck2 = 802 } + link = { imperator = 3373 imperator = 3374 imperator = 3375 ck2 = 804 } + link = { imperator = 3367 imperator = 3368 imperator = 3369 imperator = 3370 imperator = 3371 imperator = 3372 ck2 = 805 } + link = { imperator = 3359 imperator = 3358 imperator = 3360 imperator = 3362 imperator = 3361 imperator = 3363 imperator = 3364 imperator = 3365 imperator = 3366 ck2 = 806 } + link = { imperator = 3344 imperator = 3346 imperator = 3347 imperator = 3348 imperator = 3349 imperator = 3350 imperator = 3351 imperator = 3352 imperator = 3353 imperator = 3357 imperator = 3354 ck2 = 808 } + link = { imperator = 3329 imperator = 3330 imperator = 3332 imperator = 3333 imperator = 3334 imperator = 3335 imperator = 3336 ck2 = 809 } + link = { imperator = 3324 imperator = 3325 imperator = 3326 imperator = 3327 ck2 = 810 } + link = { imperator = 3300 imperator = 3301 imperator = 3302 imperator = 3303 imperator = 3304 imperator = 3305 imperator = 3306 ck2 = 811 } + link = { imperator = 1471 ck2 = 812 } + link = { imperator = 3293 imperator = 3296 imperator = 3295 imperator = 3294 imperator = 3297 imperator = 3298 imperator = 3299 ck2 = 813 } + link = { imperator = 3289 imperator = 3291 imperator = 3292 imperator = 3290 imperator = 3202 ck2 = 814 } + link = { imperator = 3200 imperator = 3199 imperator = 3211 imperator = 3273 imperator = 3279 imperator = 3212 imperator = 3274 imperator = 3272 imperator = 3239 imperator = 3236 imperator = 3246 imperator = 3210 ck2 = 815 } + link = { imperator = 3275 imperator = 3276 imperator = 3277 imperator = 3278 imperator = 3280 imperator = 3283 imperator = 3287 imperator = 3285 imperator = 3288 imperator = 3286 imperator = 3281 imperator = 3282 imperator = 3284 ck2 = 816 } + link = { imperator = 3255 imperator = 3252 imperator = 3253 imperator = 3256 imperator = 3259 imperator = 3251 imperator = 3250 imperator = 3249 imperator = 3242 imperator = 3240 imperator = 3243 imperator = 3244 imperator = 3245 imperator = 3254 ck2 = 817 } + link = { imperator = 3233 imperator = 3265 imperator = 3267 imperator = 3271 imperator = 3269 imperator = 3268 imperator = 3234 imperator = 3235 imperator = 3238 imperator = 3241 ck2 = 818 } + link = { imperator = 3257 imperator = 3258 imperator = 3262 imperator = 3230 imperator = 3264 imperator = 3263 imperator = 3260 imperator = 3261 ck2 = 819 } + link = { imperator = 1469 ck2 = 826 } + link = { imperator = 1464 imperator = 1465 imperator = 1466 imperator = 1468 imperator = 1467 ck2 = 827 } + link = { imperator = 1712 imperator = 31 imperator = 26 imperator = 5 imperator = 6 ck2 = 851 } + link = { imperator = 30 imperator = 27 imperator = 24 imperator = 28 imperator = 107 imperator = 108 ck2 = 929 } + link = { imperator = 9 imperator = 1713 ck2 = 935 } + link = { imperator = 3488 imperator = 3487 ck2 = 1560 } + link = { imperator = 3506 imperator = 3505 imperator = 3504 imperator = 3503 imperator = 3489 ck2 = 1574 } + link = { imperator = 3502 imperator = 3501 imperator = 3500 imperator = 3499 imperator = 3497 imperator = 3494 imperator = 3496 imperator = 3498 ck2 = 1576 } + link = { imperator = 3510 imperator = 3509 imperator = 3508 imperator = 3507 ck2 = 1577 } + link = { imperator = 3010 ck2 = 1608 } + link = { imperator = 2427 imperator = 2429 imperator = 2428 ck2 = 1609 } + link = { imperator = 3611 imperator = 3612 ck2 = 1610 } + link = { imperator = 3629 imperator = 3625 ck2 = 1611 } + link = { imperator = 3569 imperator = 3570 imperator = 3577 ck2 = 1612 } + link = { imperator = 3600 ck2 = 1613 } + link = { imperator = 2358 imperator = 3626 imperator = 3627 ck2 = 1614 } + link = { imperator = 2359 imperator = 2362 ck2 = 1615 } + link = { imperator = 4521 imperator = 4522 imperator = 4919 imperator = 4800 imperator = 4922 imperator = 4921 imperator = 1640 ck2 = 1640 } + link = { imperator = 4807 imperator = 4808 imperator = 4806 imperator = 4812 imperator = 4813 imperator = 4809 imperator = 4811 ck2 = 1642 } + link = { imperator = 4266 imperator = 4267 imperator = 4276 imperator = 4277 imperator = 4278 imperator = 4270 imperator = 4268 imperator = 4269 imperator = 4271 imperator = 4279 ck2 = 1643 } + link = { imperator = 4280 imperator = 4273 imperator = 4272 imperator = 4822 imperator = 4821 imperator = 4823 imperator = 4819 ck2 = 1644 } + link = { imperator = 4830 imperator = 4282 imperator = 4283 imperator = 4274 imperator = 4275 imperator = 4211 imperator = 4210 ck2 = 1645 } + link = { imperator = 4526 imperator = 4527 imperator = 4528 imperator = 7186 imperator = 7195 imperator = 7194 imperator = 7189 imperator = 7185 ck2 = 1646 } + link = { imperator = 3671 imperator = 4047 imperator = 3672 imperator = 3674 imperator = 3673 ck2 = 1689 } + link = { imperator = 4131 imperator = 3650 imperator = 3652 imperator = 3651 ck2 = 1690 } + link = { imperator = 4176 imperator = 4039 imperator = 4175 imperator = 4137 ck2 = 1691 } + link = { imperator = 4134 imperator = 4031 imperator = 4143 ck2 = 1692 } + link = { imperator = 4141 imperator = 4133 imperator = 4140 ck2 = 1693 } + link = { imperator = 4144 imperator = 4142 ck2 = 1694 } + link = { imperator = 3605 imperator = 3604 imperator = 3603 ck2 = 1695 } + link = { imperator = 4048 imperator = 4030 imperator = 4136 ck2 = 1696 } + link = { imperator = 3653 ck2 = 1699 } + link = { imperator = 34 imperator = 35 imperator = 29 imperator = 106 ck2 = 1707 } + link = { imperator = 120 imperator = 119 imperator = 103 ck2 = 1708 } + link = { imperator = 3578 imperator = 3571 imperator = 3567 ck2 = 1709 } + link = { imperator = 3562 imperator = 3561 imperator = 3568 ck2 = 1710 } + link = { imperator = 121 imperator = 133 ck2 = 1711 } + link = { imperator = 76 imperator = 78 imperator = 74 imperator = 79 ck2 = 1712 } + link = { imperator = 124 imperator = 130 imperator = 131 ck2 = 1713 } + link = { imperator = 3547 imperator = 3546 imperator = 3545 ck2 = 1714 } + link = { imperator = 3337 imperator = 3338 imperator = 3339 imperator = 3340 imperator = 3341 imperator = 3342 imperator = 3343 imperator = 3345 ck2 = 1721 } + link = { imperator = 3201 imperator = 3196 imperator = 3190 imperator = 3189 imperator = 3188 imperator = 3193 imperator = 3195 imperator = 3194 ck2 = 1726 } + link = { imperator = 458 imperator = 457 imperator = 456 imperator = 401 ck2 = 1881 } + link = { imperator = 366 imperator = 386 imperator = 371 imperator = 369 imperator = 365 ck2 = 1882 } + link = { imperator = 3175 ck2 = 1883 } + link = { imperator = 492 imperator = 360 imperator = 357 imperator = 354 imperator = 1774 ck2 = 1884 } + link = { imperator = 364 imperator = 363 imperator = 356 imperator = 362 imperator = 494 ck2 = 1885 } + link = { imperator = 467 imperator = 3192 imperator = 1445 ck2 = 1886 } + link = { imperator = 408 imperator = 411 imperator = 405 imperator = 393 ck2 = 1887 } + link = { imperator = 397 imperator = 4303 imperator = 4304 imperator = 4305 imperator = 4152 imperator = 4117 imperator = 4108 imperator = 4096 imperator = 397 ck2 = 1888 } + link = { imperator = 460 ck2 = 1889 } + link = { imperator = 470 ck2 = 1890 } + link = { imperator = 1931 imperator = 1949 imperator = 1933 imperator = 7760 imperator = 1930 imperator = 1936 imperator = 1942 imperator = 339 imperator = 309 imperator = 187 imperator = 186 imperator = 1941 imperator = 1937 imperator = 1930 ck2 = 1932 } + link = { imperator = 274 imperator = 305 imperator = 301 imperator = 307 imperator = 300 imperator = 293 imperator = 292 ck2 = 1935 } + link = { imperator = 2160 imperator = 2158 ck2 = 1936 } + link = { imperator = 2150 imperator = 2159 ck2 = 1937 } + link = { imperator = 2179 imperator = 2176 ck2 = 1938 } + link = { imperator = 2127 ck2 = 1939 } + link = { imperator = 2090 ck2 = 1940 } + link = { imperator = 2075 imperator = 2076 ck2 = 1941 } + link = { imperator = 3058 imperator = 2069 imperator = 2067 ck2 = 1942 } + link = { imperator = 2088 imperator = 2074 ck2 = 1943 } + link = { imperator = 2009 ck2 = 1944 } + link = { imperator = 2097 ck2 = 1945 } + link = { imperator = 2094 ck2 = 1946 } + link = { imperator = 2100 ck2 = 1947 } + link = { imperator = 2096 imperator = 2103 ck2 = 1948 } + link = { imperator = 2105 ck2 = 1949 } + link = { imperator = 2014 ck2 = 1950 } + link = { imperator = 2193 imperator = 2168 ck2 = 1951 } + link = { imperator = 2201 imperator = 2194 ck2 = 1952 } + link = { imperator = 2192 imperator = 2164 imperator = 2185 ck2 = 1953 } + link = { imperator = 2197 imperator = 2199 imperator = 2198 ck2 = 1954 } + link = { imperator = 2184 ck2 = 1955 } + link = { imperator = 2216 imperator = 2139 imperator = 2136 imperator = 2138 imperator = 2220 ck2 = 1956 } + link = { imperator = 2210 ck2 = 1957 } + link = { imperator = 2461 imperator = 2463 imperator = 2460 imperator = 2458 ck2 = 1958 } + link = { imperator = 2211 imperator = 2398 ck2 = 1959 } + link = { imperator = 2368 imperator = 2347 imperator = 2411 imperator = 2414 imperator = 2416 ck2 = 1960 } + link = { imperator = 2473 imperator = 2469 imperator = 3034 imperator = 2446 ck2 = 1961 } + link = { imperator = 3033 imperator = 3037 imperator = 3036 ck2 = 1962 } + link = { imperator = 2474 imperator = 2444 imperator = 2472 ck2 = 1963 } + link = { imperator = 2452 imperator = 2447 imperator = 2484 imperator = 2485 imperator = 2492 imperator = 2487 imperator = 2491 imperator = 2490 ck2 = 1964 } + link = { imperator = 2424 imperator = 2425 ck2 = 1965 } + link = { imperator = 2339 imperator = 2337 imperator = 3307 ck2 = 1966 } + link = { imperator = 4107 imperator = 4080 imperator = 4067 imperator = 4064 imperator = 4069 imperator = 4065 ck2 = 1967 } + link = { imperator = 4842 imperator = 4843 imperator = 4188 ck2 = 1968 } + link = { imperator = 4184 imperator = 4183 imperator = 4185 imperator = 4170 ck2 = 1969 } + link = { imperator = 4074 imperator = 4075 imperator = 4077 imperator = 4076 imperator = 4186 imperator = 4129 ck2 = 1970 } + link = { imperator = 4079 imperator = 4078 imperator = 4068 ck2 = 1971 } + link = { imperator = 4091 imperator = 4087 imperator = 4088 imperator = 4086 ck2 = 1972 } + link = { imperator = 4103 imperator = 4102 imperator = 4105 imperator = 4104 ck2 = 1973 } + link = { imperator = 550 imperator = 547 imperator = 5533 imperator = 545 imperator = 5532 imperator = 5548 ck2 = 2001 } + link = { imperator = 548 imperator = 551 imperator = 553 imperator = 556 ck2 = 2002 } + link = { imperator = 514 imperator = 512 imperator = 5549 ck2 = 2004 } + link = { imperator = 3376 imperator = 3377 imperator = 3378 imperator = 3379 imperator = 3380 imperator = 3476 imperator = 3477 imperator = 5556 imperator = 5553 imperator = 5552 ck2 = 2005 } + link = { imperator = 502 imperator = 505 ck2 = 2006 } + } diff --git a/ImperatorToCk2/DataFiles/provinceConversionCore.txt b/ImperatorToCk2/DataFiles/provinceConversionCore.txt index 61162a88..8b137891 100644 --- a/ImperatorToCk2/DataFiles/provinceConversionCore.txt +++ b/ImperatorToCk2/DataFiles/provinceConversionCore.txt @@ -1,2590 +1 @@ -#sicily,b -84,343 -101,343 -7840,343 -87,343 -83,343 -7837,343 -82,343 -7838,343 -88,343 -#a,a -86,342 -91,342 -90,342 -7841,342 -#a,a -93,341 -94,341 -95,341 -92,341 -7843,341 -#a,a -96,340 -7892,340 -97,340 -98,340 -89,340 -#a,a -100,339 -99,339 -80,339 -81,339 -#sardinia,b -3506,1574 -3505,1574 -3504,1574 -3503,1574 -3489,1574 -#a,aMayBeExpandedInTheFuture -3488,1560 -3487,1560 -#a,a -3502,1576 -3501,1576 -3500,1576 -3499,1576 -3497,1576 -3494,1576 -3496,1576 -3498,1576 -#a,a -3495,325 -3493,325 -3492,325 -3485,325 -3482,325 -3491,325 -#a,a -3481,326 -3483,326 -3484,326 -3490,326 -3486,326 -#corsica,b -3515,324 -3514,324 -3516,324 -3513,324 -3512,324 -3511,324 -#a,a -3510,1577 -3509,1577 -3508,1577 -3507,1577 -#malta,b -1471,812 -#southern_italy,b -72,338 -75,338 -73,338 -#a,a -76,1712 -78,1712 -74,1712 -79,1712 -#a,a -77,337 -52,337 -51,337 -#a,a -61,344 -53,344 -54,344 -71,344 -#a,a -55,345 -56,345 -62,345 -63,345 -64,345 -65,345 -57,345 -#a,a -68,346 -66,346 -69,346 -58,346 -67,346 -42,346 -60,346 -70,346 -#a,a -46,336 -59,336 -13,336 -12,336 -11,336 -10,336 -47,336 -43,336 -#a,a -9,935 -1713,935 -#a,a -7,334 -8,334 -40,334 -#a,a -32,335 -48,335 -33,335 -41,335 -44,335 -1718,335 -1716,335 -#a,a -37,347 -45,347 -39,347 -38,347 -#a,aMayBeExpanded -49,348 -36,348 -50,348 -#b,bCentral_Italy 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-2347,1960 -2411,1960 -2414,1960 -2416,1960 -#a,a -2417,132 -2415,132 -2418,132 -2353,132 -2432,132 -2430,132 -#a,a -2488,130 -2449,130 -3006,130 -3008,130 -2489,130 -2486,130 -#a,a -2448,131 -2482,131 -2480,131 -2479,131 -2481,131 -#a,a -2408,138 -2350,138 -2478,138 -#a,a -2457,111 -2441,111 -2462,111 -#a,a -2442,112 -2477,112 -2476,112 -2475,112 -2483,112 -#a,a -2474,1963 -2444,1963 -2472,1963 -#a,a -2473,1961 -2469,1961 -3034,1961 -2446,1961 -#a,a -2443,98 -#a,a -2470,97 -2468,97 -#a,a -2471,96 -#a,a -3033,1962 -3037,1962 -3036,1962 -#a,a -3035,95 -3032,95 -2445,95 -2493,95 -#a,a -3039,75 -3027,75 -3026,75 -#a,a -3029,74 -#a,a -3030,77 -3040,77 -3038,77 -#a,a -3044,113 -3045,113 -3043,113 -3047,113 -3048,113 -#a,a -2452,1964 -2447,1964 -2484,1964 -2485,1964 -2492,1964 -2487,1964 -2491,1964 -2490,1964 -#a,a -3051,114 -2451,114 -3049,114 -2450,114 -2495,114 -3050,114 -#a,a -#b,bAlps -3621,237 -3539,237 -3538,237 -3537,237 -3608,237 -3609,237 -3610,237 -#a,a -3611,1610 -3612,1610 -#a,a -3620,238 -3613,238 -3615,238 -#a,a -3616,246 -3617,246 -3618,246 -3619,246 -#a,a -3657,247 -3656,247 -3655,247 -3654,247 -#a,a -3658,316 -3659,316 -3660,316 -3663,316 -3665,316 -3666,316 -#a,a -3664,359 -3668,359 -3669,359 -3667,359 -3670,359 -#a,a -3614,244 -3630,244 -3631,244 -#a,a -3629,1611 -3625,1611 -#a,a -3624,239 -3623,239 -#a,a -3628,241 -#a,a -#b,bBlackSeaCoast -482,498 -4312,498 -4307,498 -4258,498 -4247,498 -480,498 -481,498 -#a,a -4248,509 -4249,509 -4250,509 -4254,509 -4255,509 -4257,509 -4256,509 -4251,509 -4253,509 -4252,509 -4246,509 -4243,509 -4242,509 -4241,509 -#a,a -479,508 -4245,508 -4259,508 -4240,508 -4239,508 -#a,a -496,499 -4313,499 -484,499 -478,499 -486,499 -4311,499 -485,499 -487,499 -#a,a -488,500 -3853,500 -4097,500 -499,500 -477,500 -4230,500 -4116,500 -4115,500 -4222,500 -#a,a -4244,507 -4238,507 -4237,507 -4236,507 -4233,507 -4231,507 -4227,507 -4232,507 -4234,507 -4229,507 -4228,507 -4226,507 -4224,507 -4225,507 -4223,507 -4221,507 -4217,507 -4220,507 -#a,a -4512,510 -4513,510 -4516,510 -4519,510 -4520,510 -4517,510 -4515,510 -4512,510 -4514,510 -4518,510 -#a,a -4521,1640 -4522,1640 -4919,1640 -4800,1640 -4922,1640 -4921,1640 -1640,1640 -#a,a -4523,512 -4524,512 -4525,512 -4918,512 -4920,512 -4917,512 -4916,512 -4928,512 -#a,a -4526,1646 -4527,1646 -4528,1646 -7186,1646 -7195,1646 -7194,1646 -7189,1646 -7185,1646 -#a,aGloriousOlbia -4529,542 -7187,542 -6100,542 -6098,542 -6097,542 -#a,a -4530,558 -4531,558 -4532,558 -7190,558 -4551,558 -6124,558 -7192,558 -4552,558 -#a,a -4533,559 -4535,559 -4534,559 -4536,559 -4547,559 -4545,559 -4546,559 -4548,559 -#a,a -4542,560 -4537,560 -4538,560 -4539,560 -4540,560 -4541,560 -#a,a -4543,561 -4544,561 -#a,a -4550,562 -4549,562 -#a,a -4553,557 -7193,557 -6149,557 -6148,557 -6152,557 -6143,557 -6144,557 -6147,557 -6146,557 -6147,557 -#a,a -4554,563 -4555,563 -6163,563 -6164,563 -6159,563 -6158,563 -6151,563 -6156,563 -6153,563 -6154,563 -6155,563 -6157,563 -#a,a -7188,543 -7191,543 -6118,543 -6123,543 -6141,543 -6145,543 -6142,543 -6139,543 -6129,543 -6122,543 -6119,543 -6102,543 -#a,a -#b,bDacia -4807,1642 -4808,1642 -4806,1642 -4812,1642 -4813,1642 -4809,1642 -4811,1642 -#a,a -4810,514 -4816,514 -4818,514 -4820,514 -4817,514 -#a,a -4266,1643 -4267,1643 -4276,1643 -4277,1643 -4278,1643 -4270,1643 -4268,1643 -4269,1643 -4271,1643 -4279,1643 -#a,a -4815,515 -4814,515 -4824,515 -4805,515 -#a,a -4803,513 -4825,513 -4913,513 -#a,a -4804,511 -4802,511 -4801,511 -4924,511 -4923,511 -4925,511 -4931,511 -4932,511 -#a,a -#b,bCarpathia -4911,540 -4294,540 -4293,540 -4292,540 -4500,540 -4909,540 -4910,540 -4501,540 -4299,540 -4298,540 -4503,540 -4502,540 -4504,540 -4505,540 -4297,540 -4506,540 -4507,540 -#a,a -4281,519 -4295,519 -4296,519 -4291,519 -4289,519 -4290,519 -4288,519 -4285,519 -4284,519 -4286,519 -4287,519 -#a,a -4830,1645 -4282,1645 -4283,1645 -4274,1645 -4275,1645 -4211,1645 -4210,1645 -#a,a -4262,516 -4264,516 -4261,516 -4829,516 -4828,516 -4827,516 -4260,516 -#a,a -4838,517 -4839,517 -4836,517 -4837,517 -4841,517 -4834,517 -4835,517 -4832,517 -4833,517 -4831,517 -#a,a -4826,505 -4190,505 -4193,505 -4196,505 -4124,505 -4197,505 -4198,505 -4195,505 -4199,505 -4205,505 -4200,505 -#a,a -4263,506 -4207,506 -4201,506 -4204,506 -4203,506 -4202,506 -4213,506 -4212,506 -4208,506 -4209,506 -4214,506 -4215,506 -4216,506 -4218,506 -#a,a -4280,1644 -4273,1644 -4272,1644 -4822,1644 -4821,1644 -4823,1644 -4819,1644 -#a,a -4219,501 -4112,501 -4110,501 -4109,501 -4111,501 -4118,501 -4114,501 -4113,501 -#a,a -4120,502 -4119,502 -4101,502 -4100,502 -4093,502 -4095,502 -4099,502 -4098,502 -#a,a -4206,503 -4122,503 -4121,503 -4106,503 -4127,503 -4125,503 -4123,503 -#a,a -4103,1973 -4102,1973 -4105,1973 -4104,1973 -#a,a -4107,1967 -4080,1967 -4067,1967 -4064,1967 -4069,1967 -4065,1967 -#a,a -4079,1971 -4078,1971 -4068,1971 -#a,a -4070,463 -4071,463 -4072,463 -4073,463 -4043,463 -4061,463 -#a,a -4041,461 -4040,461 -4038,461 -4177,461 -4181,461 -4180,461 -#a,a -4176,1691 -4039,1691 -4175,1691 -4137,1691 -#a,a -4028,457 -4027,457 -4024,457 -#a,a -4029,456 -4025,456 -#a,a -3671,1689 -4047,1689 -3672,1689 -3674,1689 -3673,1689 -#a,aMayBeChanged -3668,359 -3669,359 -3667,359 -3664,359 -#a,a -4048,1696 -4030,1696 -4136,1696 -#a,a -4134,1692 -4031,1692 -4143,1692 -#a,a -4135,455 -#a,a -4131,1690 -3650,1690 -3652,1690 -3651,1690 -#a,aMayBeExpanded -3653,1699 -#a,aVienna -3918,449 -4145,449 -#a,a -4144,1694 -4142,1694 -#a,a -4141,1693 -4133,1693 -4140,1693 -#a,a -4182,460 -4173,460 -4174,460 -#a,a -4172,462 -4179,462 -4178,462 -#a,a -4184,1969 -4183,1969 -4185,1969 -4170,1969 -#a,a -4074,1970 -4075,1970 -4077,1970 -4076,1970 -4186,1970 -4129,1970 -#a,a -4128,504 -4130,504 -4126,504 -4194,504 -4189,504 -4192,504 -4191,504 -#a,a -4842,1968 -4843,1968 -4188,1968 -#a,a -4846,518 -4845,518 -4844,518 -4848,518 -4847,518 -#a,a -4171,452 -4169,452 -4168,452 -4164,452 -4162,452 -4161,452 -#a,a -4160,453 -4148,453 -4163,453 -4166,453 -4167,453 -#a,a -4165,454 -4132,454 -4138,454 -4139,454 -4151,454 -#a,a -4146,450 -4150,450 -4147,450 -#a,a -4149,451 -4155,451 -4156,451 -4157,451 -4158,451 -4159,451 -#a,a -4855,522 -4852,522 -4854,522 -4853,522 -4877,522 -#a,a -4849,521 -4850,521 -4857,521 -4858,521 -4851,521 -4856,521 -4840,521 -#a,a -4881,520 -4859,520 -4860,520 -4861,520 -4510,520 -4511,520 -4508,520 -4509,520 -4882,520 -4883,520 -#a,a -#b,bSlovakia -4906,539 -4907,539 -4908,539 -4905,539 -#a,a -4885,537 -4927,537 -#a,a -4884,523 -4880,523 -4876,523 -4875,523 -#a,a -4874,444 -4867,444 -4868,444 -3927,444 -#a,a -3919,445 -3925,445 -3924,445 -#a,a -4869,443 -4872,443 -4871,443 -#a,a -4866,442 -#a,a -4870,524 -4873,524 -#a,a -4892,525 -#a,a -4888,538 -4878,538 -4879,538 -#a,a -4886,533 -4926,533 -4889,533 -#a,a -#b,bScandinavia - diff --git a/ImperatorToCk2/DataFiles/provinceConversionInvictus.txt b/ImperatorToCk2/DataFiles/provinceConversionInvictus.txt new file mode 100644 index 00000000..1245381d --- /dev/null +++ b/ImperatorToCk2/DataFiles/provinceConversionInvictus.txt @@ -0,0 +1,1365 @@ +0.0.0.0 = { + link = { comment = "# PersiaAndArmenia" } + link = { imperator = 1505 imperator = 1507 imperator = 1506 imperator = 1508 imperator = 1509 imperator = 1519 imperator = 1511 imperator = 1518 imperator = 1510 imperator = 1513 imperator = 1512 imperator = 1514 imperator = 1517 imperator = 1516 imperator = 1520 imperator = 1553 imperator = 1552 imperator = 1555 imperator = 3384 imperator = 1557 imperator = 1558 imperator = 1554 imperator = 1515 ck2 = 686 } # Karenis, Surenapati, Ormi, Balajuk, Siraganon, Mari, Vovea, Araskh, Shno, Barozha, Sagapeni, Fakhrikah, Matiania, Gomarga, Bonab Qal'eh, Dashband, Adjalu, Shiz, Kul, Chahar Taq, Karaftu, Ziwiye, Gazaka -> Kurdistan + link = { imperator = 1629 imperator = 1626 imperator = 1625 imperator = 1620 imperator = 1624 imperator = 1621 imperator = 1526 imperator = 1527 imperator = 1565 imperator = 1525 imperator = 1528 imperator = 1622 imperator = 1502 ck2 = 667 } # Shorbulaq, Mishkinshahr, Kuh-i Bolagh, Aharawan, Chaharla, Arvandj, Tauris, Parsk, Shahi Island, Gurqal'eh, Morounda, Seqindel, Tasuk -> Tabriz + link = { imperator = 3419 imperator = 3399 imperator = 3417 imperator = 3420 imperator = 3421 imperator = 3422 imperator = 3430 ck2 = 638 } # Portippa, Sycta, Issatis, Kalmand, Rhapses, Nepista, Arbua -> Yazd + link = { imperator = 1599 imperator = 3393 imperator = 1601 imperator = 6964 imperator = 4965 ck2 = 784 } # Denabaran, Vindirni, Nikaia Nialia, Golan, Makash -> Shahrazur + link = { imperator = 1602 imperator = 1603 imperator = 4970 imperator = 4971 ck2 = 688 } # Korine, Zagrou Pylai, Zaranis, Sabatika -> Kermanshah + link = { imperator = 1596 imperator = 4963 imperator = 4964 imperator = 1594 imperator = 1597 imperator = 4968 imperator = 4966 imperator = 1598 ck2 = 657 } # Deh Bozan, Nithavanta, Malaver, Kangavar, Konkobar, Thebarga, Khaydalu, Bagistana -> Luristan + link = { imperator = 6961 imperator = 6962 imperator = 6958 imperator = 6959 imperator = 1595 imperator = 4979 imperator = 4980 imperator = 4981 imperator = 4982 imperator = 6963 ck2 = 658 } # Vera, Choromia, Bijar, Vesaspe, Ecbatana, Sidices, Ashtian, Rhapsa, Tabarte, Sigria -> Hamadan + link = { imperator = 902 imperator = 903 imperator = 904 imperator = 954 imperator = 953 ck2 = 694 } # Misiche, Kerbala, Idu, Haditha, Bijan -> Karbala + link = { imperator = 845 imperator = 841 imperator = 878 imperator = 856 imperator = 857 ck2 = 701 } # Martyropolis, Karkathiokerta, Arsinia, Sardeoua, Sitai -> Taron + link = { imperator = 869 imperator = 842 imperator = 843 imperator = 992 ck2 = 683 } # Riskephas, Tigranocerta, Chlomaron, Balaleisa -> Amida + link = { imperator = 833 imperator = 834 ck2 = 700 } # Pinaka, Satalka -> Bira + link = { imperator = 874 imperator = 822 imperator = 876 imperator = 830 imperator = 870 imperator = 872 imperator = 832 imperator = 873 ck2 = 684 } # Thannuris, Nabada, Qarassas, Nisibis, Izala Mons, Ammodios, Ta'idu, Hassu -> Nisibin + link = { imperator = 825 imperator = 824 imperator = 823 ck2 = 698 } # Magdalu, Qatnu, Shadikanni -> Hasakah + link = { imperator = 835 imperator = 861 imperator = 773 imperator = 875 imperator = 831 ck2 = 711 } # Hatra, Apqu, Vicat, Zagurae, Singara -> Sinjar + link = { imperator = 882 imperator = 881 imperator = 865 imperator = 866 imperator = 864 imperator = 862 imperator = 863 imperator = 986 imperator = 867 imperator = 868 ck2 = 697 } # Kalhu, Kilizu, Gaugamela, Bavian, Dur-Sharrukin, Nineveh, Balad, Grai Darki, Shapur, Dhahir -> Mosul + link = { imperator = 956 imperator = 883 imperator = 957 ck2 = 695 } # Ajri, Ashur, Turshan -> Deir + link = { imperator = 893 imperator = 892 imperator = 955 imperator = 891 imperator = 886 ck2 = 696 } # Samarra, Dura, Kar Tukulti Ninurta, Birtha, Nuzi -> Samarra + link = { imperator = 836 imperator = 837 imperator = 810 imperator = 1869 imperator = 1863 imperator = 1864 imperator = 811 imperator = 812 imperator = 1895 imperator = 1867 imperator = 1862 imperator = 1868 ck2 = 734 } # Samosata, Tharsa, Zeugma, Rhabaine, Nastae, Singa, Doliche, Aliareia, Oulnia, Markash, Adatha, Tyba -> Aintab + link = { imperator = 750 imperator = 738 imperator = 759 ck2 = 728 } # Damascus, Maked, Thelseai -> Damascus + link = { imperator = 774 imperator = 761 imperator = 770 imperator = 764 imperator = 751 imperator = 760 imperator = 757 imperator = 776 imperator = 758 ck2 = 768 } # Hemesa, Triparadeisos, Cara, Chamon, Abila Syrias, Iabrouda, Oneuatha, Otthara, Vallis Alba -> Baalbek + link = { imperator = 791 imperator = 787 imperator = 782 imperator = 797 imperator = 781 imperator = 777 imperator = 799 imperator = 7985 ck2 = 765 } # Darkus, Beloi, Pharnake, Chalcis ad Belum, Larissa, Amathe, Occaraba, Telmenissos -> Archa + link = { imperator = 813 imperator = 851 ck2 = 732 } # Anasartha, Ammattha -> Hama + link = { imperator = 820 imperator = 848 imperator = 847 imperator = 853 imperator = 805 imperator = 814 imperator = 804 ck2 = 709 } # Sahlala, Alagma, Dausara, Ichnae, Amphipolis Syrias, Barbalissus, Soura -> Asas + link = { imperator = 852 imperator = 798 imperator = 794 imperator = 793 ck2 = 733 } # Chaonia, Hadad, Cyrrhus, Gindaros -> Aleppo + link = { imperator = 821 imperator = 854 imperator = 819 imperator = 849 imperator = 809 imperator = 807 imperator = 808 ck2 = 708 } # Resaina, Ganaba, Carrhae, Ballatha, Europos, Bambyce, Beselatha -> Tell Bashir + link = { imperator = 877 imperator = 838 imperator = 840 imperator = 879 imperator = 818 imperator = 844 imperator = 855 imperator = 871 imperator = 817 imperator = 6397 ck2 = 699 } # Barsalium, Charmodara, Arsameia, Barbare, Adma, Antiochia Arabis, Siphrios, Marde, Batnai, Barzala -> Edessa + link = { imperator = 800 ck2 = 729 } # Gennaes -> Al-Sukhnah + link = { imperator = 850 imperator = 775 imperator = 756 imperator = 816 ck2 = 731 } # Amsareddi, Heliaramia, Cunna, Theleda -> Homs + link = { imperator = 754 imperator = 801 imperator = 815 imperator = 802 imperator = 803 imperator = 755 ck2 = 730 } # Palmyra, Helela, Seriane, Oriza, Resafa, Veriaraca -> Palmyra + link = { imperator = 828 imperator = 827 imperator = 826 imperator = 806 ck2 = 710 } # Terqa, Circesium, Appadana, Birtha -> Al Bichri + link = { imperator = 905 imperator = 906 imperator = 907 imperator = 908 imperator = 829 ck2 = 712 } # Bechchouphrein, Anatho, Haradu, Hindanu, Doura -> Rahbah + link = { imperator = 884 imperator = 984 imperator = 887 imperator = 958 imperator = 985 imperator = 1578 imperator = 1574 imperator = 880 ck2 = 685 } # Arrapha, Hazza, Arzuhin, Kurh u Kich, Ishkewt, Orontes, Pylai Kelishinias, Arbela -> Irbil + link = { imperator = 959 imperator = 982 imperator = 983 imperator = 889 imperator = 981 imperator = 888 imperator = 890 imperator = 885 ck2 = 687 } # Syarazur, Yazdigird, Paikuli, Me-Turnat, Kelonai, Lahir, Gubba, Lashom -> Kirkuk + link = { imperator = 979 imperator = 925 imperator = 899 imperator = 898 imperator = 914 imperator = 926 imperator = 924 imperator = 896 imperator = 897 imperator = 911 imperator = 912 imperator = 901 imperator = 910 imperator = 913 imperator = 916 imperator = 915 imperator = 918 imperator = 917 imperator = 927 imperator = 909 imperator = 900 imperator = 894 imperator = 895 imperator = 977 ck2 = 693 } # Mandali, Shemali, Bagdata, Nahrawan, Opis, Sumaka, Aberta, Artemita, Daskara, Seleucia Magna, Ctesiphon, Aswad, Sippar, Vologesias, Girumu, Cutha, Babylon, Kish, Skaphe, Naarda, Dur-Kurigalzu, Maskin, Awana, Shahraban -> Baghdad + link = { imperator = 4969 imperator = 974 imperator = 928 imperator = 973 imperator = 933 imperator = 934 imperator = 976 imperator = 961 ck2 = 689 } # Andamaska, Cossaea, Deru, Bakusaya, Apamea ad Tigridem, Kashkar, Lawami, Adab -> Ilam + link = { imperator = 950 imperator = 949 imperator = 948 imperator = 946 imperator = 975 imperator = 947 imperator = 4967 ck2 = 656 } # Sostrate, Bendosaboron, Dizpul, Shushan, Cissia, Choaspes, Sabandan -> Sús + link = { imperator = 966 imperator = 951 imperator = 952 imperator = 967 ck2 = 647 } # Samangan, Elymais, Tisiyan, Urzan -> Ahvaz + link = { imperator = 4977 imperator = 4972 imperator = 3398 imperator = 4973 imperator = 4974 imperator = 3397 ck2 = 646 } # Axiana, Gabiene, Themantica, Aspadana, Gadamarta, Gindes -> Esfahan + link = { imperator = 3406 imperator = 4978 imperator = 3404 imperator = 6511 imperator = 3402 imperator = 3400 imperator = 3403 imperator = 3409 imperator = 3407 imperator = 3425 imperator = 3408 ck2 = 691 } # Nisacus, Azargarta, Tashk, Naserge, Darabgird, Narecha, Batthinia, Qatre, Shiragan, Tarouana, Yahye -> Istakhr + link = { imperator = 4953 imperator = 4950 imperator = 4797 imperator = 4948 imperator = 4798 imperator = 4949 imperator = 4799 imperator = 3405 imperator = 4951 imperator = 3401 ck2 = 644 } # Croatis, Persides, Shirajish, Pylai Sousianes, Corra, Kaupirrish, Persepolis, Niserne, Pasargadai, Pasa -> Shiraz + link = { imperator = 4962 imperator = 4790 imperator = 4789 imperator = 4788 imperator = 4794 imperator = 4793 imperator = 4792 imperator = 4796 imperator = 4795 imperator = 4787 ck2 = 643 } # Ostana, Apostana, Gogana, Hieratis, Mammica, Cyropolis Persica, Gur, Ardea, Kanat, Bushahr -> Dashtestan + link = { imperator = 4957 imperator = 4956 ck2 = 642 } # Sisidona, Portospana -> Darabjerd + link = { imperator = 6576 imperator = 6587 imperator = 6575 ck2 = 853 } # Abis, Cabadene, Basma -> Bam + link = { imperator = 6514 imperator = 6581 imperator = 6580 imperator = 6583 imperator = 6516 imperator = 6515 imperator = 6579 imperator = 6578 ck2 = 637 } # Badis, Canate, Salarus, Cabulia, Troesus, Bagaseira, Samydae, Parsicia -> Jabal Qufs + link = { imperator = 3414 imperator = 3424 imperator = 3413 imperator = 3412 imperator = 3416 imperator = 3423 imperator = 3473 imperator = 3429 ck2 = 639 } # Stabaei, Pantyene, Madomastice, Ardashir, Zarand, Caumata, Ravar, Paradana -> Kerman + link = { imperator = 4960 imperator = 6528 imperator = 6529 imperator = 4961 imperator = 4959 imperator = 3427 imperator = 3415 imperator = 3426 ck2 = 640 } # Sabzevaran, Apameia Raphane, Chodda, Bam, Karmana, Micadae, Throasca, Cophanta -> Sirjan + link = { imperator = 4791 imperator = 4955 imperator = 6512 imperator = 3411 imperator = 6582 imperator = 4958 ck2 = 641 } # Hormirzad, Oarakta, Harmozeia, Farsir, Tarucano, Valashgerd -> Hormuz + link = { imperator = 4784 imperator = 4780 imperator = 4785 imperator = 4786 imperator = 4782 imperator = 4781 ck2 = 645 } # Arrakia, Arragan, Millonia, Temukan, Suravan, Tragonica -> Arrajan + link = { imperator = 6551 imperator = 6550 imperator = 6570 ck2 = 1275 } # Etymandria, Ariaspe, Bigis -> Zaranj + link = { imperator = 6569 imperator = 6549 imperator = 6546 ck2 = 1183 } # Gari, Parabeste, Arachotus -> Bost + link = { imperator = 6560 imperator = 6561 imperator = 6562 imperator = 6566 imperator = 6552 ck2 = 299 } # Zranka, Nostana, Aris, Phorana, Alexandreia Sakastenes -> Farrah + link = { imperator = 3460 imperator = 3461 imperator = 6602 imperator = 6601 imperator = 6600 imperator = 6598 imperator = 6597 imperator = 6599 imperator = 3470 imperator = 3471 imperator = 3472 imperator = 3463 imperator = 6603 imperator = 6604 imperator = 6563 ck2 = 906 } # Tabai Persikai, Eshgabad, Choana, Saripha, Ambrodax, Darium, Zamouchana, Biriand, Simpsimidi, Nayband, Denband, Doruneh, Mila, Masina, Zimyra -> Birjand + link = { imperator = 3442 imperator = 6507 imperator = 3431 imperator = 6508 imperator = 3418 imperator = 6510 imperator = 6509 imperator = 3432 imperator = 3428 imperator = 6504 imperator = 6503 imperator = 6501 imperator = 6505 imperator = 6502 imperator = 6500 imperator = 3475 imperator = 3474 ck2 = 636 } # Canatha, Naein, Ashet, Pyctis, Nincildae, Orubicaria, Badroud, Kular, Artacana, Parhe, Pagros, Palitas, Bazyab, Khur, Ange, Chadormalu, Ecbatana Magorum -> Mafaza + link = { imperator = 4983 imperator = 4975 imperator = 3443 imperator = 3433 imperator = 3392 imperator = 4976 imperator = 6954 imperator = 3391 ck2 = 659 } # Ushke, Goyman, Siacus, Ardesh, Sevavicina, Paraetecene, Qom, Anarus -> Qom + link = { imperator = 3458 imperator = 3459 imperator = 3453 imperator = 3452 imperator = 3395 ck2 = 663 } # Calliope, Pasacartia, Khuvara, Goziris, Nizamabad -> Rayy + link = { imperator = 4998 imperator = 4994 imperator = 4993 imperator = 4992 imperator = 4991 imperator = 3394 ck2 = 660 } # Shirga, Semina, Apameia, Portae, Rhagai, Tarkhan -> Qwivir + link = { imperator = 6729 imperator = 3445 imperator = 3448 imperator = 3447 imperator = 6656 imperator = 3446 imperator = 3454 imperator = 5437 ck2 = 632 } # Dasht, Sangast, Dakhtar, Salak, Asaak, Yetaan, Tusa, Pylai Parthias -> Tus + link = { imperator = 3468 imperator = 3467 imperator = 3466 imperator = 3464 imperator = 6544 imperator = 3450 imperator = 3451 imperator = 3444 imperator = 3462 imperator = 3465 imperator = 6542 ck2 = 634 } # Deraza, Oscanidati, Rivash, Taua, Dirma, Patigrabana, Sathis, Vishpauzatis, Sarmagana, Siphare, Aktene -> Nishapur + link = { imperator = 3440 imperator = 3439 imperator = 3456 imperator = 4995 imperator = 3457 imperator = 3455 imperator = 3441 imperator = 6728 imperator = 3449 imperator = 3469 ck2 = 635 } # Taga, Komish, Tiras, Thara, Choatras, Deshrae, Argiyan, Kilaleh, Sapham, Parvand -> Qohistan + link = { imperator = 3389 imperator = 3390 imperator = 1627 imperator = 1628 ck2 = 665 } # Shiram, Farrab, Ardabil, Piri -> Daylam + link = { imperator = 3383 imperator = 1593 imperator = 3387 imperator = 3388 imperator = 1523 imperator = 1524 imperator = 1522 imperator = 3386 imperator = 1556 imperator = 1521 ck2 = 1537 } # Shaapa, Miyana, Mediana, Ekkana, Phraaspa, Qara Sheshen, Godjer, Batina, Giaur, Akra-rudh -> Maragha + link = { imperator = 3381 imperator = 4999 imperator = 3382 imperator = 3396 imperator = 6955 imperator = 6956 imperator = 6960 imperator = 3385 imperator = 4988 imperator = 4990 ck2 = 715 } # Sigriane, Tishtriana, Baaka, Choana Medias, Saavakineh, Siva, Iasonia, Aba, Aganzana, Molla -> Zanjan-Abhar + link = { imperator = 4987 imperator = 4989 imperator = 4984 imperator = 6957 ck2 = 664 } # Shiman, Ekur, Kaspin, Pirra -> Qazwin + link = { imperator = 1630 imperator = 4985 imperator = 4986 ck2 = 666 } # Langarkanan, Kyropolis, Parachoatras -> Gilan + link = { imperator = 1623 imperator = 1530 imperator = 1529 imperator = 1532 imperator = 1531 imperator = 1540 imperator = 1538 imperator = 1539 imperator = 1542 imperator = 1541 imperator = 1533 imperator = 1501 imperator = 1669 imperator = 1613 imperator = 1614 imperator = 1615 imperator = 1559 imperator = 1500 imperator = 1667 imperator = 1668 ck2 = 671 } # Arevik, Bakurakerta, Darman, Zarawand, Malejin, Parakan, Goltan, Jula, Arxata, Sangibut, Shamiram, Naxouana, Chahuk, Shalat, Sigan, Balaberd, Aladagh Qal'eh, Chauon, Aghahechk, Vayots Dzor -> Suenik + link = { imperator = 1547 imperator = 1549 imperator = 1535 imperator = 1546 imperator = 1545 imperator = 1548 imperator = 1551 imperator = 1544 imperator = 1543 imperator = 1550 imperator = 1534 imperator = 1537 imperator = 1536 ck2 = 672 } # Keshmesh, Teroua, Qiz Chakhlu, Shawarshan, Barun Qal'eh, Tambat, Ardeank', Catispi, Avarayr, Maravan, Rusakhinili, Nuarsak, Maku -> Dwin + link = { imperator = 999 imperator = 991 imperator = 990 imperator = 1562 imperator = 1563 imperator = 994 imperator = 993 imperator = 995 imperator = 988 imperator = 1561 imperator = 978 imperator = 846 imperator = 989 imperator = 998 imperator = 1560 imperator = 987 imperator = 996 imperator = 1503 imperator = 997 imperator = 1504 ck2 = 682 } # Hayk, Arest, Arsissa, Zombis, Acachia, Ashtishat, Calata, Molchia, Thospia, Mardastan, Tatyene, Cymiza, Nymphaeum, Artemita Vaspurakan, Andzevatsik, Zoaranda, Alouaka, Salamas, Kotorox, Gazrik -> Vaspurakan + link = { comment = "# Caucases" } + link = { imperator = 1674 imperator = 7625 imperator = 7627 imperator = 7626 imperator = 7624 imperator = 7623 imperator = 5869 imperator = 7628 ck2 = 1809 } # Cumania, Didai, Verks, Arukai, Contani, Terekata, Magrai, Malyts -> Durdzukia + link = { imperator = 6225 imperator = 6228 imperator = 6229 imperator = 6230 imperator = 6227 imperator = 6226 imperator = 6223 imperator = 6224 imperator = 6222 imperator = 6219 imperator = 8951 imperator = 8955 imperator = 8956 imperator = 8959 ck2 = 619 } # Monok, Arzhale, Khonnt, Arkhonnt, Zale, Urmonok, Khorolats, Vhingad, Arzhahk, Uyennik, Zhanashu, Sapargali, Suyindik, Mukhat -> Saray + link = { imperator = 5876 imperator = 5874 imperator = 5919 imperator = 5907 imperator = 5908 imperator = 5905 imperator = 5906 imperator = 5918 imperator = 5903 imperator = 5917 imperator = 5920 imperator = 8050 ck2 = 604 } # Sechtra, Recrassia, Kurnsck, Taksaty, Gyashech, Iska, Vorena, Chroda, Gonnema, Yonnav, Ermel, Uyra -> Kuma + link = { imperator = 5870 imperator = 5873 imperator = 5921 imperator = 5875 imperator = 5923 imperator = 5922 imperator = 5924 imperator = 5897 imperator = 5925 ck2 = 1810 } # Kurema, Molliuch, Abach, Ashawm, Achtab, Kumetta, Volna, Yrbent, Krayn -> Terek + link = { imperator = 7633 imperator = 5866 imperator = 7602 imperator = 5867 imperator = 5868 ck2 = 675 } # Kayit, Zabender, Endzhara, Suthrander, Lotin -> Semender + link = { imperator = 7604 imperator = 7605 imperator = 7621 imperator = 7632 ck2 = 1805 } # Tzur, Urtseki, Valent, Irmana -> Balanjar + link = { imperator = 7603 ck2 = 674 } # Derbent -> Derbent + link = { imperator = 1645 imperator = 1637 imperator = 1635 imperator = 1661 imperator = 1646 ck2 = 673 } # Shaki, Mingechaur, Nyudi, Arash, Gardman -> Albania + link = { imperator = 7613 imperator = 7618 imperator = 7636 imperator = 5886 imperator = 7635 imperator = 5885 imperator = 5884 imperator = 5887 ck2 = 599 } # Yelsa, Rogoy, Garen, Akkei, Iados, Muiksita, Katys, Bashkra -> Kuban + link = { imperator = 7608 imperator = 7614 imperator = 7616 imperator = 7615 imperator = 7610 imperator = 7611 imperator = 7619 imperator = 7620 imperator = 7609 imperator = 7607 imperator = 7606 ck2 = 602 } # Hypanera, Salavy, Tmakrat, Elvruz, Sinad, Alanis, Lapra, Kalkry, Hypanispa, Abasgria, Heniat -> Kasogia + link = { imperator = 4557 imperator = 4556 imperator = 6165 imperator = 6178 imperator = 6189 ck2 = 596 } # Tanais, Karoia, Vel, Ganka, Arn -> Tana + link = { imperator = 7634 imperator = 4559 imperator = 4558 imperator = 7637 ck2 = 597 } # Khulor, Pataroue, Paniardis, Yeyata -> Azov + link = { imperator = 1857 imperator = 858 imperator = 4037 imperator = 1866 imperator = 859 imperator = 1856 imperator = 860 imperator = 8009 imperator = 8007 imperator = 8006 imperator = 8010 imperator = 8008 imperator = 235 ck2 = 702 } # Hierapolis Sophenias, Rhandeia, Kitharizon, Korne, Dadima, Anzita, Anzitene, Balisbiga, Halouras, Koubina Mountains, Koloua, Palios, Tomisa -> Khliat + link = { imperator = 1662 imperator = 1634 imperator = 1655 imperator = 1584 imperator = 1672 imperator = 1671 imperator = 1670 ck2 = 669 } # Lupenia, Kamachia, Kaladasht, Utidorsi, Southeast Arran, Southwest Arran, Partaw -> Shemakha + link = { imperator = 1633 imperator = 1644 imperator = 1647 imperator = 1648 imperator = 1649 imperator = 1632 imperator = 1652 imperator = 1642 imperator = 1651 imperator = 1654 imperator = 1638 imperator = 1631 ck2 = 668 } # Absheron, Paytakaran, Salyan, Ghizil-Agaj, Masalas, Balanrot, Talish, Bagawan, Shahargah, Mochi, Warthan, Spandaran -> Shirvan + link = { imperator = 1659 imperator = 5435 imperator = 1656 imperator = 1641 imperator = 1660 imperator = 1607 imperator = 1608 imperator = 1643 ck2 = 676 } # Lagodekhi, Kurus, Zakatala, Gumbati, Cambysene, Idzhevan, Berd, Samukh -> Kakheti + link = { imperator = 1663 imperator = 1664 imperator = 1665 imperator = 1639 imperator = 1650 imperator = 1640 imperator = 1666 imperator = 1618 imperator = 1617 imperator = 1616 imperator = 1619 ck2 = 670 } # Vaykunik, Arank, Parsakank, Amaras, Sisakan Inferior, Tigranakert, Koght, Mish, Nakorzan, Kapan, Dish -> Azerbaijan + link = { imperator = 1587 imperator = 1583 imperator = 1585 imperator = 1580 imperator = 1577 imperator = 1575 imperator = 1572 imperator = 1590 imperator = 1606 imperator = 1573 imperator = 1588 imperator = 1589 imperator = 1605 imperator = 1592 imperator = 1591 imperator = 1571 ck2 = 1013 } # Vardbach, Dzhrapi, Shirakavan, Katnakhpyur, Motene, Erebuni, Tibion, Dzhrarat, Berdatekh, Gorneae, Kamo, Atarbegian, Gezlu, Akunk, Karchakhpyur, Artaxata -> Lori + link = { imperator = 1686 imperator = 1612 imperator = 1676 imperator = 1679 imperator = 1677 imperator = 1610 imperator = 1609 imperator = 1586 ck2 = 679 } # Samshvilde, Tbilisi, Meschistha-Harmozike, Kavtiskhevi, Algeti, Sary-tepe, Kariglukh, Hokhmik -> Tiflis + link = { imperator = 1681 imperator = 1680 imperator = 1683 imperator = 1687 imperator = 1678 imperator = 1611 imperator = 1657 imperator = 1658 ck2 = 1808 } # Aragvispiri, Zalissa, Aghaiani, Jhinvali, Seusamora, Sagarejo, Telavi, Shilda -> Mtshketa + link = { imperator = 1751 imperator = 1747 imperator = 1736 imperator = 1752 imperator = 1581 imperator = 1582 imperator = 1579 imperator = 1564 imperator = 1566 imperator = 1567 imperator = 1569 imperator = 1568 imperator = 1570 imperator = 1576 ck2 = 681 } # Barantea, Gymnias, Vagharshakert, Chorzene, Eruandashat, Ani, Ashnak, Kolchion, Didima, Bagauna, Paracata, Hariza, Armaouira, Kainepolis Syracene -> Ani + link = { imperator = 5902 imperator = 6208 imperator = 6205 imperator = 6204 imperator = 5901 imperator = 5898 imperator = 6207 imperator = 6203 imperator = 5900 imperator = 5896 ck2 = 1811 } # Reama, Khochy, Uyoro, Urghalat, Porach, Shachel, Urviygra, Ghalat, Dryna, Sarden -> Kalaus + link = { imperator = 9089 imperator = 8957 imperator = 9090 imperator = 9092 imperator = 9095 imperator = 9100 imperator = 9098 imperator = 9097 imperator = 9101 ck2 = 1815 } # Api, Kokkamys, Tabiti, Airma, Tavah, Saioi, Datah, Partu, Baivar -> Yeruslan + link = { imperator = 9091 imperator = 9088 imperator = 9093 imperator = 9094 imperator = 9096 ck2 = 1814 } # Xsay, Stana, Wantah, Arya, Darga -> Uvek + link = { imperator = 8960 imperator = 8961 imperator = 8962 imperator = 8966 imperator = 8969 imperator = 8967 imperator = 8968 imperator = 9086 imperator = 9081 imperator = 9087 imperator = 9082 ck2 = 1812 } # Shungay, Akhtuba, Sary Su, Ilicha, Bulukhta, Zhitkur, Saykhin, Zyrenka, Riza, Waru, Mauka -> Saqsin + link = { imperator = 6214 imperator = 6215 imperator = 6216 imperator = 6217 imperator = 6209 imperator = 6206 imperator = 6211 imperator = 6213 imperator = 6220 imperator = 6221 imperator = 5904 imperator = 6218 imperator = 6210 imperator = 6212 ck2 = 605 } # Zhuna, Urghat, Vyalke, Ogron, Ydomor, Ketsk, Urgenarcha, Achkhacsh, Uryennik, Zhelk, Mylla, Mennichak, Ghenarcha, Ygrre -> Manych + link = { imperator = 5888 imperator = 6190 imperator = 6192 imperator = 6193 imperator = 6201 imperator = 6202 imperator = 5899 imperator = 6200 ck2 = 607 } # Techka, Kichpa, Syutnich, Zhev, Agharite, Irkant, Gura, Urvel -> Sarpa + link = { imperator = 5893 imperator = 5892 imperator = 5891 imperator = 5890 imperator = 5932 imperator = 5894 imperator = 5889 imperator = 5895 imperator = 5933 ck2 = 606 } # Creasch, Sechem, Avrar, Mykon, Manar, Kyta, Donol, Vynikka, Vylda -> Yegorlyk + link = { imperator = 8566 imperator = 8567 imperator = 8569 imperator = 8568 imperator = 8565 imperator = 8562 imperator = 8563 imperator = 8571 imperator = 8570 imperator = 9055 imperator = 9046 imperator = 9047 imperator = 8564 imperator = 9057 ck2 = 566 } # Bila, Kupyansk, Kozynka, Horyane, Rovenki, Kurennoe, Tikhaya Sosna, Artilne, Volchya, Ragas, Zweris, Kirmis, Chernyanka, Sausas -> Sugrov + link = { imperator = 9067 imperator = 9063 imperator = 9060 imperator = 9059 imperator = 9061 imperator = 9064 imperator = 9066 imperator = 9065 imperator = 9062 imperator = 9068 imperator = 9058 ck2 = 593 } # Aerac, Vite, Kirsnas, Naktis, Tab, Mud, Citras, Cyrg, Peus, Aerdyn, Wetusas -> Khopyor + link = { imperator = 8963 imperator = 8965 imperator = 8964 imperator = 9076 imperator = 9080 imperator = 9084 imperator = 9085 imperator = 9083 imperator = 9078 imperator = 9077 imperator = 9073 imperator = 9069 imperator = 9070 imperator = 9071 imperator = 9072 imperator = 9074 imperator = 9075 imperator = 9079 ck2 = 595 } # Karpovka, Olene, Ilovlya, Medu, Gaita, Vadasz, Zurka, Vaski, Cigra, Ajam, Rast, Paoi, Cyxt, Kalm, Arv, Carm, Capi, Nahapana -> Don-Portage + link = { imperator = 6188 imperator = 6198 imperator = 6191 imperator = 6197 imperator = 6199 imperator = 6196 imperator = 6194 imperator = 6195 imperator = 6185 imperator = 6183 imperator = 6186 imperator = 6182 imperator = 6184 imperator = 6181 imperator = 8552 imperator = 8551 imperator = 8553 imperator = 8554 imperator = 8555 imperator = 8556 imperator = 8557 imperator = 8559 imperator = 8560 imperator = 8558 imperator = 8561 ck2 = 594 } # Vyrni, Urgast, Khang, Urghno, Ydologh, Volat, Urzhev, Urvolat, Ollo, Yuty, Urgenkh, Ighkoy, Yovolat, Achkach, Liska, Krepkaya, Bazki, Kalmykovskii, Bolshoi, Berezovaya, Tikhaya, Bogucharka, Titarevka, Olkhovaya, Komyshna -> Sarkel + link = { imperator = 4890 imperator = 4887 ck2 = 532 } # Agrum, Cracovia -> Sacz + link = { imperator = 4947 imperator = 4891 imperator = 6254 imperator = 6251 ck2 = 534 } # Tandum, Ectonum, Donaria, Gala -> Peremyshl + link = { imperator = 6245 imperator = 6247 imperator = 6244 imperator = 6248 ck2 = 1632 } # Mitteria, Sottika, Kanale, Bonava -> Belz + link = { imperator = 6255 imperator = 6257 imperator = 6260 imperator = 6261 imperator = 6258 imperator = 6262 imperator = 6291 imperator = 6263 imperator = 6264 ck2 = 1585 } # Donar, Malica, Folla, Sophine, Cariala, Varcret, Vorytta, Shurita, Vinata -> Lublin + link = { imperator = 4944 imperator = 4942 imperator = 4940 imperator = 4941 imperator = 4943 ck2 = 536 } # Dolarum, Acrium, Limnorum, Salumnis, Castrana -> Galich + link = { imperator = 6238 imperator = 6246 imperator = 4945 imperator = 4946 ck2 = 1636 } # Arhao, Venulia, Riparum, Solitarium -> Zvenyhorod + link = { imperator = 5383 imperator = 6065 imperator = 6250 imperator = 6047 ck2 = 546 } # Oggrunet, Granika, Arha, Olnish -> Terebovl + link = { imperator = 6084 imperator = 6072 imperator = 6071 imperator = 6069 imperator = 6066 imperator = 6068 imperator = 6070 imperator = 6067 imperator = 2543 ck2 = 1637 } # Schech, Yukta, Shethigk, Gosthinya, Utkennita, Khurra, Lechta, Alkonet, Uccrynyika -> Ushytsia + link = { imperator = 4930 imperator = 4912 ck2 = 1639 } # Oridava, Zargidava -> Bacau + link = { imperator = 4938 imperator = 4935 ck2 = 545 } # Tannis, Montanium -> Suceava + link = { imperator = 4939 imperator = 4914 imperator = 4933 ck2 = 1638 } # Octavum, Carsidava, Cruciatum -> Iasi + link = { imperator = 4915 imperator = 4936 imperator = 4934 imperator = 4929 imperator = 4937 ck2 = 541 } # Clepidava, Ad Verticem, Muradava, Siculo, Confluentia Subcarpathica -> Peresechen + link = { imperator = 6085 imperator = 6088 imperator = 6086 ck2 = 1641 } # Tumin, Kmekhich, Volyatss -> Bratslav + link = { imperator = 8430 imperator = 8431 ck2 = 1651 } # Sluch, Irsha -> Vozviahel + link = { imperator = 6078 imperator = 6089 imperator = 6076 imperator = 6235 imperator = 6237 imperator = 6236 imperator = 6233 imperator = 6234 imperator = 6239 ck2 = 1631 } # Notghi, Vurdant, Krueng, Anakkesta, Arforom, Forom, Urschelats, Myanik, Sitha -> Zaslav + link = { imperator = 6081 imperator = 6080 imperator = 6079 imperator = 6077 imperator = 6073 ck2 = 1648 } # Kyrtik, Oschka, Vryank, Ghanilkatta, Vonnet -> Medjybij + link = { imperator = 6104 imperator = 6105 imperator = 6099 imperator = 6096 imperator = 6094 imperator = 6095 imperator = 6103 imperator = 6087 imperator = 6075 imperator = 6083 imperator = 6082 imperator = 6074 ck2 = 1647 } # Maske, Gonoska, Onskoet, Vyelinat, Akhynt, Siskary, Vashschka, Hkar, Mechkeht, Vyrketin, Donts, Tiersi -> Vinnytsia + link = { imperator = 8466 imperator = 9132 ck2 = 576 } # Blagoveshchenskaya, Asras -> Bryansk + link = { imperator = 8463 imperator = 8465 imperator = 8471 imperator = 9124 imperator = 9123 ck2 = 1656 } # Slot, Rechitsa, Mglin, Neba, Zwaisda -> Starodub + link = { imperator = 8424 imperator = 8455 imperator = 8456 imperator = 8457 imperator = 8462 imperator = 8461 imperator = 8450 ck2 = 554 } # Teteriv, Lyubech, Kuchynivka, Tyutyunnytsya, Zamhlay, Hrabiv, Dnipro -> Chernigov + link = { imperator = 8473 imperator = 8470 imperator = 8415 imperator = 8459 imperator = 8469 ck2 = 1671 } # Medovyi, Sejm, Velykyi, Kleven, Grunya -> Rylsk + link = { imperator = 9053 imperator = 9054 ck2 = 1666 } # Ranka, Inzu -> Karachev + link = { imperator = 9048 imperator = 9049 imperator = 9050 imperator = 9056 imperator = 9051 ck2 = 1634 } # Derwa, Medja, Lapas, Krauja, Karo -> Novosil + link = { imperator = 8464 imperator = 8467 imperator = 8472 imperator = 8474 imperator = 9052 imperator = 8480 ck2 = 1676 } # Sudist, Lupuznya, Snezhet, Zhuchok, Swo, Rybnitsa -> Kromy + link = { imperator = 8416 imperator = 8458 imperator = 8452 imperator = 8460 imperator = 8468 ck2 = 567 } # Tereshkivka, Melnya, Desna, Ret, Turochka -> Novgorod Seversky + link = { imperator = 8453 imperator = 8428 imperator = 8421 imperator = 8418 imperator = 8417 imperator = 8410 imperator = 8411 imperator = 8412 imperator = 8413 ck2 = 1675 } # Mena, Sula, Pyryatyn, Nedryhailiv, Poharshchyna, Myrhorod, Sukhonosivka, Yahanivka, Basivka -> Priluk + link = { imperator = 7299 imperator = 8419 imperator = 8422 imperator = 8425 imperator = 8454 ck2 = 555 } # Pirhirci, Khotove, Zhurivka, Krasne, Snov -> Pereyaslavl + link = { imperator = 6093 imperator = 6091 imperator = 6092 imperator = 6090 imperator = 8420 imperator = 8426 imperator = 8427 imperator = 8423 ck2 = 547 } # Mangyl, Aggrygh, Gelts, Sitya, Khodosivka, Hdzyen, Radcha, Ros -> Kiev + link = { imperator = 6130 imperator = 6106 imperator = 6110 imperator = 6117 imperator = 6107 imperator = 6101 imperator = 6108 imperator = 6121 imperator = 6128 ck2 = 544 } # Vurd, Jyr, Ehkere, Aggrat, Kreshcek, Zetha, Mnata, Oykets, Zeh -> Korsun + link = { imperator = 6112 imperator = 6113 imperator = 6111 imperator = 6109 ck2 = 1657 } # Schelera, Muika, Rotila, Soe -> Voin + link = { imperator = 6131 imperator = 6125 imperator = 6115 imperator = 6114 imperator = 6116 imperator = 6120 imperator = 6127 imperator = 6126 ck2 = 1658 } # Zhenna, Machiekkyt, Ahgranika, Selb, Syuthgrat, Volg, Nyetskor, Ratikgot -> Hradyzk + link = { imperator = 8475 imperator = 8476 imperator = 8477 imperator = 8478 imperator = 8479 ck2 = 1681 } # Kursk, Psel, Orlik, Oskil, Belaya -> Kursk + link = { imperator = 8407 imperator = 8399 imperator = 8400 imperator = 8406 imperator = 8405 imperator = 8404 imperator = 7644 imperator = 8402 imperator = 8403 imperator = 8401 imperator = 8408 imperator = 8414 imperator = 8409 ck2 = 565 } # Birky, Gelon, Merla, Krasnohrad, Merefa, Vovchansk, Donetsk, Vorskla, Zolochiv, Trostyanets, Hlynsk, Moshchenoe, Boromlya -> Sharukan + link = { imperator = 6137 imperator = 6136 imperator = 6140 imperator = 6150 imperator = 6134 imperator = 6133 imperator = 6132 ck2 = 556 } # Voynor, Skurtisk, Tahent, Kihkyengra, Annike, Dyrghet, Solyots -> Chortitza + link = { imperator = 6170 imperator = 6169 imperator = 6173 imperator = 6176 imperator = 6177 imperator = 6187 imperator = 6180 imperator = 6179 imperator = 6162 imperator = 6168 imperator = 6172 imperator = 6167 imperator = 6161 imperator = 6175 imperator = 6160 imperator = 6166 imperator = 6171 imperator = 6174 imperator = 6138 imperator = 6135 ck2 = 564 } # Dolom, Veryi, Sythachka, Molon, Ishkenk, Zhutikka, Vygriya, Yoro, Ygast, Ushkan, Uron, Stetta, Yakkant, Shashcha, Verhyn, Gyrones, Galligh, Scytte, Ghart, Thense -> Desht-i-Kipchak + link = { imperator = 5484 imperator = 5482 imperator = 5483 imperator = 6805 imperator = 5479 imperator = 9240 imperator = 9241 imperator = 9242 imperator = 7260 imperator = 7259 imperator = 9243 ck2 = 1378 } # Cammei, Gyesch, Tubek, Ariaka, Alicodra, Sokkul, Qo'yqirilgan, Kukcha, Kupir, Baraq, Nazarkhan -> Madminiya + link = { } # NOTHING -> DROPPED + link = { imperator = 5394 imperator = 6800 imperator = 6801 imperator = 5396 imperator = 6802 imperator = 5397 imperator = 6799 imperator = 5395 imperator = 6708 imperator = 7240 imperator = 6709 imperator = 6683 imperator = 9236 imperator = 9238 imperator = 9237 imperator = 9239 ck2 = 626 } # Khiva, Aratha, Jirbend, Ghore, Varakhsha, Shenia, Zamakshahr, Dharakh, Amul, Zariaspa, Rapete, Erbend, Qarako'l, Sho'rtakli, Nar Gyz, Sarymay -> Khiva + link = { imperator = 5477 imperator = 6797 imperator = 6796 imperator = 6798 imperator = 6803 imperator = 6804 ck2 = 1791 } # Kilich, Vezir, Qanga, Shahsenem, Gurganj, Mizdaqahn -> Urgench + link = { imperator = 8906 imperator = 8908 imperator = 8914 imperator = 8907 ck2 = 1850 } # Kaynbulak, Sel, Embi, Sapibulak -> Or + link = { imperator = 9037 imperator = 9036 imperator = 9041 imperator = 9038 imperator = 9042 ck2 = 1870 } # Edug, Zoza, Soma, Bezin, Vega -> Boqtybay + link = { imperator = 8898 imperator = 8903 imperator = 8905 imperator = 8902 imperator = 8897 imperator = 8985 imperator = 8916 imperator = 8984 imperator = 8986 imperator = 8987 ck2 = 622 } # Kez Kara, Baykadam, Shalkar, Shagar, Saksaul, Zhalauly, Karabulak, Kayta, Yrgyz, Balta -> Aral + link = { imperator = 8910 imperator = 8909 ck2 = 896 } # Sagiz, Kenkiyak -> Aqtobe + link = { imperator = 8919 imperator = 8918 imperator = 8917 ck2 = 1851 } # Ashchiy, Tobusken, Dzhaindy -> Mughalzhar + link = { imperator = 8920 imperator = 8921 imperator = 8929 imperator = 8928 imperator = 8922 imperator = 8926 imperator = 8933 ck2 = 1793 } # Qamysty, Karaoba, Azgyl, Tugarakchan, Tugyrakshan, Shomishtikol, Aksha -> Emba Steppe + link = { imperator = 8900 imperator = 8899 imperator = 8915 imperator = 8923 imperator = 8904 ck2 = 623 } # Kektikshe, Bozoy, Chagan, Qosbulaq, Quqyq -> Kutan Bulak + link = { imperator = 5488 imperator = 5485 imperator = 5487 imperator = 5489 imperator = 5490 imperator = 5491 imperator = 5495 imperator = 5492 imperator = 5480 imperator = 8901 imperator = 6064 imperator = 8927 imperator = 8925 imperator = 8924 ck2 = 1792 } # Tirim, Gran, Thema, Vyache, Yanmal, Gyoshach, Gyranchi, Erim, Dyruzh, Kucherquduq, Aral, Beyneu, Turush, Matay -> Kusbulak + link = { imperator = 5457 imperator = 5471 imperator = 5478 imperator = 5493 imperator = 5496 imperator = 5494 imperator = 5497 imperator = 5916 ck2 = 1787 } # Ustret, Tamaasan, Zhanit, Thurissa, Donom, Kurchina, Kylorica, Chevka -> Buzachi + link = { imperator = 6646 imperator = 6647 imperator = 6558 imperator = 6596 imperator = 7224 imperator = 6567 imperator = 7225 ck2 = 905 } # Soteira, Nisibis, Alexandreia Areia, Thubrasine, Bitaxa, Astasana, Bogadia -> Herat + link = { imperator = 6564 imperator = 6568 imperator = 6557 ck2 = 1538 } # Chaurina, Parsia, Artacoana -> Badghis + link = { imperator = 6671 imperator = 6663 imperator = 7222 imperator = 6664 imperator = 6545 imperator = 6556 imperator = 7223 imperator = 6543 ck2 = 1542 } # Antentia, Ragau, Kotake, Serakhis, Guriana, Godana, Badghis, Suphtha -> Sarakhs + link = { imperator = 8994 imperator = 8981 imperator = 9001 imperator = 9002 imperator = 8980 imperator = 8993 imperator = 8990 imperator = 8979 ck2 = 1273 } # Lokyldak, Berdaly, Tigdi, Kafkasos, Kuduk, Suyktobe, Qalmaqqyrgan, Toghayy -> Turgay + link = { imperator = 8989 imperator = 8988 imperator = 9039 imperator = 9040 imperator = 9043 imperator = 9045 imperator = 9044 imperator = 8992 imperator = 8991 ck2 = 1869 } # Saryapan, Akirek, Gan, Ogenage, Zazi, Adage, Marane, Ush, Kyshtau -> Irgiz + link = { imperator = 7255 imperator = 7254 imperator = 8895 imperator = 8970 imperator = 7253 imperator = 7252 imperator = 8896 imperator = 8972 imperator = 8971 imperator = 7246 imperator = 8982 imperator = 8973 imperator = 8983 ck2 = 1794 } # Palisha, Boot, Tabankuduk, Zhanatalap, Ziram, Lek, Tokabay, Orazbay, Enbekshi, Yangikent, Tatan, Baikonur, Zhenishkekum -> Yangikent + link = { imperator = 6706 imperator = 6705 imperator = 7274 imperator = 6733 imperator = 7275 imperator = 7277 imperator = 6702 imperator = 6682 ck2 = 903 } # Kis, Matuaspa, Gabae, Istarava, Shahr Jaxartha, Arcum, Shakria, Marakanda -> Samarkand + link = { imperator = 7242 imperator = 7241 imperator = 7231 imperator = 7236 imperator = 6675 imperator = 7237 imperator = 7228 imperator = 7229 ck2 = 1541 } # Lebap, Artamis, Burguchi, Dilyar, Ankui, Aqcha, Ebousmou Anassa, Kharispa -> Amol + link = { imperator = 6674 imperator = 6655 imperator = 6673 imperator = 6672 imperator = 6676 imperator = 6634 imperator = 6635 imperator = 6654 ck2 = 1540 } # Menapila, Kumsar, Zeshoi, Garuli, Ihnum, Aspioneia, Tambyzeia, Indikomordana -> Guzgan + link = { imperator = 7238 imperator = 7234 imperator = 7233 imperator = 7227 imperator = 6719 imperator = 6689 imperator = 7232 imperator = 6688 ck2 = 1545 } # Nikhshapaya, Bazistris, Bazaria, Zamm, Petra Sisimithrou, Pandokheion, Tarmantis, Alexandria Oxiana -> Nakhshab + link = { imperator = 8997 imperator = 8995 imperator = 8996 imperator = 8999 imperator = 9000 imperator = 8998 imperator = 8977 ck2 = 1433 } # Mazgi, Tulya, Kassi, Axsini, Sturi, Tigri, Taldyk -> Kazakh + link = { imperator = 7249 imperator = 7248 imperator = 8975 imperator = 8976 imperator = 7247 imperator = 8974 imperator = 8978 imperator = 7250 ck2 = 900 } # Akkum, Janaqala, Abay, Kumsuat, Altinasar, Zharagash, Tuzkol, Koga -> Syganak + link = { imperator = 6793 imperator = 6794 imperator = 6795 imperator = 7261 imperator = 7262 imperator = 7269 imperator = 9003 imperator = 9004 imperator = 9005 imperator = 7251 imperator = 9008 imperator = 9009 imperator = 9010 imperator = 9012 imperator = 9011 imperator = 9025 imperator = 9014 imperator = 9013 imperator = 9007 ck2 = 1431 } # Otrar, Kuyruk, Shavgar, Maidankoga, Maidankuyryk, Jaxartia, Maca, Gik, Val, Besta, Iryk, Herros, Ippa, Arim, Chagri, Asxi, Ganu, Vau, Cannabis -> Otrar + link = { imperator = 7184 imperator = 8763 ck2 = 1444 } # Kuche, Yancheng -> Kucha + link = { imperator = 7183 imperator = 8762 ck2 = 1528 } # Rucya, Xayar -> Kubera + link = { imperator = 8751 imperator = 8752 imperator = 8753 ck2 = 1799 } # Issyk, Yilihe, Aktogay -> Qayaliq + link = { imperator = 8750 imperator = 9035 ck2 = 1797 } # Jieshan, Adrug -> Almaty + link = { imperator = 8757 imperator = 8756 imperator = 8755 imperator = 8754 ck2 = 1425 } # Chigu, Beishan, Bosteri, Chilpek -> Ili + link = { imperator = 6754 imperator = 6755 imperator = 5665 imperator = 8761 ck2 = 1445 } # Kagra, Kumo, Hotan, Tumxuk -> Aksu + link = { imperator = 8759 ck2 = 1526 } # Makit -> Artux + link = { imperator = 6753 imperator = 8760 ck2 = 1527 } # Toksa, Tageairike -> Uchturpan + link = { imperator = 6769 imperator = 6764 imperator = 6763 imperator = 6766 imperator = 6767 imperator = 6770 imperator = 6765 imperator = 6762 ck2 = 1511 } # Pamir, Miena, Bulaq, Yamchun, Urang, Toquzbolaq, Kafir Kala, Kaahka Pamir -> Pamir + link = { imperator = 7361 imperator = 6997 imperator = 7319 imperator = 4325 imperator = 4324 imperator = 4490 imperator = 6751 imperator = 3810 imperator = 4370 ck2 = 1180 } # Salutara, Ora, Ataka, Mardan, Gorya, Baziria, Varana Gandhara, Embadina, Massaka -> Udabhanda + link = { imperator = 5595 imperator = 5596 imperator = 5592 imperator = 5593 imperator = 5598 imperator = 5594 imperator = 5597 imperator = 5599 imperator = 5600 imperator = 5559 ck2 = 1464 } # Hunza, Druzhiya, Skardo, Darada, Mulbek, Gilgit, Kargah, Teclas, Parsni, Tachok Dzong -> Gilgit + link = { imperator = 5570 imperator = 5562 imperator = 5568 ck2 = 1486 } # Khayu, Rutok, Mune -> Tsaparang + link = { imperator = 5565 imperator = 5561 imperator = 5591 imperator = 5564 imperator = 5567 ck2 = 1468 } # Aparing, Ladakh, Leh, Echen Khar, Tiret -> Leh + link = { imperator = 6771 imperator = 5601 imperator = 6760 ck2 = 1465 } # Kezhen, Kusta, Tashqurgan -> Tashkurgan + link = { imperator = 6746 ck2 = 1525 } # Shaju -> Yopurga + link = { imperator = 6756 imperator = 6742 ck2 = 1524 } # Khata, Pishan -> Karghalik + link = { imperator = 6749 ck2 = 1442 } # Cherchen -> Charkliq + link = { imperator = 6750 imperator = 6752 imperator = 8764 ck2 = 1441 } # Iuwo, Endere, Xiaowan -> Cherchen + link = { imperator = 6748 imperator = 8765 ck2 = 1522 } # Ronglu, Cadota -> Cadota + link = { imperator = 6747 imperator = 6745 ck2 = 1523 } # Wumi, Keriya -> Keriya + link = { imperator = 6741 imperator = 6743 ck2 = 1440 } # Yutian, Shiyan -> Khotan + link = { imperator = 6772 imperator = 6758 imperator = 6744 imperator = 6761 imperator = 6757 ck2 = 1439 } # Irkeshtam, Surkhab, Kashgar, Kasia, Shachi -> Kashgar + link = { imperator = 6774 imperator = 6775 imperator = 6773 imperator = 6736 imperator = 6735 ck2 = 1423 } # Karamyk, Kabyk, Gulka, Osh, Dawan -> Fergana + link = { imperator = 6697 imperator = 6690 imperator = 6700 imperator = 6687 ck2 = 1544 } # Margineia, Antiocheia Tarmita, Petra Arimazou, Gazaba -> Chaghaniyan + link = { imperator = 6628 imperator = 6638 imperator = 6640 imperator = 6614 ck2 = 1189 } # Nysa Paropamisadarum, Paros Paropamisadorum, Alkon, Cartana -> Bamian + link = { imperator = 4328 imperator = 7657 imperator = 4323 imperator = 4300 imperator = 4367 imperator = 4301 ck2 = 1342 } # Plagira, Purushapura, Takht-i-Bahi, Pushkalavati, Arjunava, Nagarahara -> Purushapura + link = { imperator = 6625 imperator = 6611 imperator = 6608 imperator = 6641 imperator = 6612 imperator = 6613 imperator = 6609 ck2 = 1185 } # Kapissa, Alexandria ad Caucasum, Kaboura, Naulibis, Kophen, Andaka, Ortespane -> Kabul + link = { imperator = 6679 imperator = 6680 imperator = 6648 imperator = 6650 imperator = 6649 imperator = 6651 ck2 = 1187 } # Phratroua, Tochara, Drapsake, Kabolite, Battak, Choatina -> Kunduz + link = { imperator = 6572 imperator = 6573 ck2 = 1184 } # Cotrica, Banagara -> Kalat + link = { imperator = 6541 imperator = 6555 imperator = 6548 imperator = 6554 imperator = 6553 ck2 = 854 } # Alexandropolis, Demetrias Arachosias, Itua, Bagasse, Carura -> Zamindawar + link = { imperator = 6632 imperator = 6624 imperator = 6623 imperator = 6615 imperator = 6639 imperator = 6633 imperator = 6621 imperator = 6622 imperator = 6645 imperator = 6547 ck2 = 1182 } # Kopan, Liman, Tazora, Gauzaka, Rana, Kora, Sangar, Phoklis, Tamazan, Artoarta -> Ghazna + link = { imperator = 6518 imperator = 6595 imperator = 6594 ck2 = 907 } # Phrada, Pharazana, Taharene -> Mandesh + link = { imperator = 6559 imperator = 6565 ck2 = 1539 } # Artacabane, Phoraua -> Kanj Rustaq + link = { imperator = 6631 imperator = 6636 imperator = 6642 imperator = 6644 imperator = 6643 ck2 = 1377 } # Daroideia, Tambyziana, Paropamisia, Artousia, Barzaura -> Maymana + link = { imperator = 6681 imperator = 6686 imperator = 6678 imperator = 6677 imperator = 6637 imperator = 6629 imperator = 6630 ck2 = 904 } # Tahora, Tarmita, Bactra, Denai, Alexandreia Bactriane, Kourianda, Zaviaspa -> Balkh + link = { imperator = 6626 ck2 = 1543 } # Kham -> Vakhan + link = { imperator = 6627 imperator = 6693 ck2 = 1547 } # Astakana, Aornos -> Badakhshan + link = { imperator = 6768 imperator = 6759 imperator = 6695 imperator = 6699 imperator = 6694 imperator = 6691 imperator = 6696 imperator = 6698 imperator = 6701 imperator = 6692 ck2 = 1188 } # Kokcha, Samti, Cholbisina, Marouka, Oskobara, Oxeiana, Boubakene, Ikroni, Petra Chorienou, Khulm -> Khuttal + link = { imperator = 6730 imperator = 6732 imperator = 6731 imperator = 6722 imperator = 6704 imperator = 6790 imperator = 6720 ck2 = 1546 } # Khavakand, Makhram, Massagetia, Imarash, Alexandreia Eschate, Tunket, Baskata -> Khojand + link = { imperator = 6738 imperator = 6737 imperator = 6788 imperator = 6740 imperator = 6734 imperator = 6739 imperator = 6789 ck2 = 1548 } # Namakan, Andijan, Shura, Shakrikhan, Chust, Akhsiket, Uskat -> Khaylam + link = { imperator = 9020 imperator = 9021 imperator = 9016 imperator = 9015 imperator = 9023 imperator = 9022 imperator = 9033 imperator = 9032 imperator = 9031 imperator = 9030 imperator = 9024 imperator = 9029 imperator = 9027 imperator = 9017 imperator = 9028 imperator = 9026 imperator = 9034 ck2 = 1432 } # Pimna, Magat, Galage, Agaie, Laga, Savan, Kas, Komar, Zloiar, Vaca, Donda, Dena, Gensa, Ecavu, Vadar, Arar, Krou -> Karluk + link = { imperator = 6782 imperator = 6781 imperator = 6778 imperator = 6779 imperator = 6780 imperator = 6787 imperator = 9019 imperator = 9018 ck2 = 1424 } # Ashpara, Yul, Balasaghun, Suyab, Nevaket, Narin, Savu, Lanyar -> Balasagun + link = { imperator = 6785 imperator = 6777 imperator = 6786 imperator = 6784 imperator = 6783 imperator = 9006 ck2 = 1795 } # Shelji, Uvikat, Tobe, Barskhan, Kulan, Vurun -> Talas + link = { imperator = 6791 imperator = 6792 imperator = 7266 imperator = 7265 imperator = 7271 imperator = 7273 imperator = 7272 ck2 = 1186 } # Chach, Isfijab, Qaram, Zintik, Kush, Poshkar, Khanus -> Chach + link = { imperator = 7278 imperator = 7276 imperator = 7245 imperator = 7263 imperator = 7267 imperator = 7270 imperator = 7268 imperator = 7264 imperator = 6703 imperator = 6721 ck2 = 1181 } # Padri, Ust, Chinaz, Jaxartes, Araq, Kashram, Osht, Maidanchach, Kyropolis Baktriane, Drepsiana -> Oshrusana + link = { imperator = 6707 imperator = 6713 imperator = 6712 ck2 = 902 } # Tribactra, Kermine, Kaza -> Dashhowuz + link = { imperator = 7239 imperator = 7230 imperator = 7235 imperator = 6718 imperator = 6717 imperator = 6714 imperator = 6715 imperator = 6710 imperator = 7244 imperator = 7243 imperator = 6711 imperator = 6716 ck2 = 628 } # Farab, Kerkichi, Deshikli, Kogon, Branchidai, Karnab, Naura, Xenippa, Amu, Bezda, Charva, Nautaka -> Bukhara + link = { imperator = 6685 imperator = 6670 imperator = 6669 imperator = 6652 imperator = 6653 imperator = 6667 imperator = 6665 imperator = 6684 imperator = 6668 ck2 = 630 } # Alan, Kushke, Tapuria, Komeia, Komiana, Confluentia Margiana, Iasonion, Haroba, Alexandria Margiana -> Merv + link = { imperator = 6658 imperator = 6659 imperator = 6666 imperator = 6660 imperator = 6661 imperator = 6723 imperator = 7226 imperator = 6662 imperator = 6724 ck2 = 629 } # Gathar, Kala, Abarbina, Bandiyan, Dara, Apauarktike, Sirake, Abivard, Teyen -> Konjikala + link = { imperator = 5456 imperator = 5453 imperator = 6809 imperator = 6807 imperator = 5392 imperator = 5391 imperator = 5393 imperator = 6726 imperator = 5398 imperator = 6657 imperator = 5454 imperator = 5455 imperator = 5472 ck2 = 627 } # Murna, Zatra, Sariq, Dauaba, Kurah, Kalana, Artessia, Mansur, Salos, Nisaia, Yatsha, Palimek, Kraz -> Farava + link = { imperator = 7638 imperator = 7639 ck2 = 662 } # Mura, Salus -> Alamut + link = { imperator = 3434 imperator = 4997 imperator = 4996 ck2 = 661 } # Charinda, Saringiy, Amarda -> Tabaristan + link = { imperator = 6725 imperator = 3436 imperator = 3438 imperator = 6727 imperator = 3437 imperator = 3435 ck2 = 633 } # Akhur, Asbana, Gurgan, Shikh, Sirynx, Zadrakarta -> Gurgan + link = { imperator = 5390 imperator = 5422 imperator = 6776 ck2 = 631 } # Acasta, Tenetis, Dihistan -> Dihistan + link = { imperator = 5451 imperator = 5428 imperator = 5426 imperator = 5425 imperator = 5424 imperator = 5423 imperator = 5427 imperator = 6811 imperator = 6812 imperator = 6808 imperator = 5452 imperator = 6810 imperator = 6806 ck2 = 1789 } # Shalak, Suna, Yone, Duri, Venas, Ahur, Bakk, Hazar, Kumdah, Uzboia, Oshin, Sild, Balkan -> Kyzyl-Su + link = { imperator = 5474 imperator = 5475 imperator = 5476 imperator = 5481 imperator = 5486 ck2 = 625 } # Khrischatach, Bela, Sthura, Zantem, Sechoria -> Usturt + link = { imperator = 5466 imperator = 5463 imperator = 5462 imperator = 5461 imperator = 5460 imperator = 5459 imperator = 5473 imperator = 5458 ck2 = 1788 } # Shakthara, Ziri, Yetteka, Khanash, Garam, Azkoi, Dyram, Dnem -> Kara Bogaz + link = { imperator = 5467 imperator = 5469 imperator = 5464 imperator = 5470 imperator = 5465 imperator = 5468 ck2 = 624 } # Teike, Byrshchre, Karon, Vyenim, Mroshika, Shachkra -> Mangyshlak + link = { imperator = 8911 imperator = 8913 ck2 = 897 } # Koptogay, Babatay -> Ilek + link = { imperator = 8936 imperator = 8934 imperator = 8937 imperator = 8935 imperator = 8912 imperator = 9116 ck2 = 1852 } # Shoba, Mukur, Zelshargan, Kuyandy, Segizsay, Dhokia -> Utva + link = { imperator = 8931 } # Kenbay -> DROPPED + link = { imperator = 5498 imperator = 5499 imperator = 5915 imperator = 5914 imperator = 8930 ck2 = 621 } # Vyoros, Satticha, Alsita, Kholan, Imankara -> Kangly + link = { imperator = 8941 imperator = 8942 imperator = 9108 imperator = 9109 imperator = 9107 imperator = 9105 imperator = 8943 imperator = 8947 imperator = 9103 imperator = 9106 imperator = 9110 imperator = 9111 imperator = 9114 imperator = 9115 imperator = 9104 imperator = 9113 imperator = 9112 ck2 = 1813 } # Chokun, Kamekol, Opoin, Oitosyros, Oirpata, Kissar, Krugli, Zhanaqala, Batya, Amazo, Raiwant, Levedi, Sparga, Bartatu, Hurasa, Uluki, Uase -> Ryn + link = { imperator = 8950 imperator = 8949 imperator = 8948 imperator = 8952 imperator = 8953 imperator = 8958 imperator = 8954 imperator = 9102 imperator = 9099 ck2 = 617 } # Sasyktau, Dymar, Kazanka, Burli, Nausha, Sasan, Sapak, Batesa, Skula -> Uzen + link = { imperator = 5912 imperator = 5913 imperator = 5881 imperator = 8944 imperator = 8939 imperator = 8938 imperator = 8932 imperator = 8945 imperator = 5880 imperator = 8940 imperator = 8946 ck2 = 618 } # Azgar, Nassin, Gyechk, Bangazy, Orlik, Tortkuduk, Makat, Ardembey, Ruta, Inder, Taskuduk -> Atyrau + link = { imperator = 5877 imperator = 5878 imperator = 5879 imperator = 6231 imperator = 5911 imperator = 6232 imperator = 5910 imperator = 5909 ck2 = 620 } # Enim, Atar, Gyoria, Ashina, Usch, Schelats, Uvra, Norom -> Itil + link = { imperator = 7629 imperator = 7622 imperator = 7631 imperator = 7630 imperator = 5929 imperator = 5926 imperator = 5871 imperator = 5872 imperator = 5928 imperator = 5927 imperator = 5931 imperator = 5930 ck2 = 603 } # Gorat, Skarin, Irkat, Kaflur, Zhodyn, Duzea, Zarem, Shiech, Nechek, Varyr, Skatar, Huruir -> Alania + link = { imperator = 1748 imperator = 1705 imperator = 1704 imperator = 1746 imperator = 1703 imperator = 1695 imperator = 1699 imperator = 1690 imperator = 1694 imperator = 1691 imperator = 1692 imperator = 1689 imperator = 1685 ck2 = 601 } # Modinakhe, Skandis, Sarapanis, Itkhvissi, Bori, Borjomi, Mzetamze, Zghuderi, Surium, Dedoplis, Tskhinvali, Urbnisi, Uplistsikhe -> Imeretia + link = { imperator = 1755 imperator = 1697 imperator = 1696 imperator = 1754 imperator = 1700 imperator = 1702 ck2 = 1807 } # Colit, Akhaltsikhe, Leukothea, Artahan, Zekari Pass, Javakheti -> Klarjeti + link = { imperator = 1758 imperator = 1756 imperator = 1753 ck2 = 680 } # Pharangion, Artanuji, Kola -> Tao + link = { imperator = 4567 imperator = 4566 imperator = 7600 imperator = 7612 imperator = 7617 imperator = 4560 imperator = 4561 imperator = 4563 imperator = 4564 imperator = 4562 ck2 = 598 } # Torikos, Bata, Sabiranum, Maran, Stepna, Azara, Lebedia, Phanagoria, Labrys, Hermonassa -> Tmutarakan + link = { imperator = 1741 imperator = 1742 imperator = 1743 imperator = 1745 imperator = 4568 ck2 = 600 } # Dioscurias, Anakopia, Pityous, Masaitike, Palaia Achaia -> Abkhazia + link = { imperator = 1735 imperator = 1715 imperator = 1737 imperator = 1739 imperator = 1738 imperator = 1714 imperator = 1707 imperator = 1740 ck2 = 1806 } # Ergeta, Archaiopolis, Ziganne, Tqvarcheli, Gyenos, Onogouris, Kotais, Tzibile -> Egrisi + link = { imperator = 1727 imperator = 1726 imperator = 1725 imperator = 1724 imperator = 1723 imperator = 1720 imperator = 1717 imperator = 1711 imperator = 1722 imperator = 1728 imperator = 1701 imperator = 1706 ck2 = 677 } # Kissa, Apsaros, Bathys Limen, Apasidam, Pichvnari, Phasis, Chaladidi, Telephis, Vashnari, Morthoula, Goderdzi Pass, Rhodopolis -> Guria + link = { comment = "# EasternAnatolia" } + link = { imperator = 1954 imperator = 173 imperator = 205 imperator = 1799 imperator = 1818 imperator = 1978 imperator = 1951 imperator = 1794 imperator = 1900 imperator = 1888 imperator = 1788 imperator = 1800 ck2 = 760 } # Garsaura, Koropassos, Zeila, Mazaka, Ouenasa, Salambriai, Tyana, Korama, Sasima, Podandus, Nora, Soandos -> Tyana + link = { imperator = 1769 imperator = 1766 imperator = 1767 imperator = 1768 imperator = 1778 imperator = 1779 imperator = 1842 imperator = 1782 imperator = 7845 imperator = 7844 imperator = 1765 imperator = 1733 imperator = 1771 ck2 = 706 } # Sabos, Arane, Eriza, Til, Chorsabia, Olotoedariza, Zara, Dasteira, Ani, Zimara, Koubina, Pisingara, Analibna -> Koloneia + link = { imperator = 1744 imperator = 1698 imperator = 1762 imperator = 1764 imperator = 483 ck2 = 703 } # Karana, Sinara, Bagariza, Bizana, Artales -> Karin + link = { imperator = 1847 imperator = 1849 imperator = 1891 imperator = 1893 imperator = 1848 imperator = 1851 imperator = 1805 imperator = 1803 imperator = 1796 imperator = 1850 ck2 = 737 } # Bithias, Tonosa, Karnalis, Dasmenda, Zoana, Euspena, Anisa, Herpha, Arasaxa, Goundousa -> Kaisereia + link = { imperator = 1773 imperator = 1772 imperator = 1761 imperator = 1757 imperator = 1759 imperator = 1760 imperator = 1763 imperator = 1770 imperator = 1776 imperator = 1781 ck2 = 704 } # Zigana, Sediska, Charton, Kaballa, Sper, Sinoria, Tareina, Satala, Arauraka, Basgoedariza -> Theodosiopolis + link = { imperator = 1797 imperator = 1734 imperator = 1775 imperator = 1732 imperator = 1731 imperator = 1730 imperator = 1729 ck2 = 678 } # Koralla, Trapezous, Magnana, Hyssos, Ophis, Rhizaion, Athenai Pontikai -> Trapezous + link = { imperator = 1792 imperator = 1793 imperator = 1786 imperator = 1795 imperator = 1801 imperator = 1787 imperator = 1798 imperator = 1783 ck2 = 705 } # Kabeira, Side Pontike, Sauronisena, Kotyora, Matouasko, Danai, Kerasous, Anniaka -> Chaldea + link = { imperator = 219 imperator = 329 imperator = 224 imperator = 225 imperator = 215 imperator = 221 imperator = 220 imperator = 223 imperator = 227 imperator = 316 ck2 = 1930 } # Salon, Dableis, Gordioukome, Lagania, Krateia, Peion, Oinoe Ikarias, Legna, Trokna, Midaion -> Claudiopolis + link = { imperator = 1807 imperator = 1804 imperator = 1821 imperator = 1791 imperator = 1806 imperator = 1808 imperator = 1790 imperator = 1819 imperator = 1822 imperator = 1834 imperator = 1837 imperator = 1838 imperator = 7998 imperator = 7994 ck2 = 738 } # Amisos, Boinasa, Phazemon, Ibora, Themiskyra, Metropolis, Komana Pontike, Amaseia, Etonia, Zela, Euchaita, Pleuramis, Gazioura, Kizari -> Amisos + link = { imperator = 1812 imperator = 1810 imperator = 1809 imperator = 1824 imperator = 1826 imperator = 1828 imperator = 1823 imperator = 203 imperator = 1831 ck2 = 739 } # Sinope, Zaliches, Gadilon, Andrapa, Pteria Pontias, Domanion, Diakopa, Asklepios, Pimolisa -> Sinope + link = { imperator = 206 imperator = 1816 imperator = 1815 imperator = 1814 imperator = 211 imperator = 1829 imperator = 1827 imperator = 232 imperator = 200 imperator = 199 ck2 = 1929 } # Kytoros, Karambis, Abonouteichos, Stephane, Ziporeia, Blaine, Sakorsa, Bonita, Kimiata, Kandara -> Kastamon + link = { imperator = 1909 imperator = 1932 imperator = 1907 imperator = 1839 imperator = 1840 imperator = 1789 imperator = 1846 imperator = 1843 imperator = 1844 imperator = 1845 imperator = 1899 imperator = 1913 imperator = 1912 imperator = 6420 imperator = 1833 imperator = 7999 ck2 = 1934 } # Sibora, Seiousa, Agranai, Karana, Ouerisa, Syderos, Pedachthoe, Kamisa, Talaura, Phiara, Malandara, Sakoena, Kamoulianai, Eulepa, Dazimon, Sermousa -> Charsianon + link = { imperator = 194 imperator = 193 imperator = 226 imperator = 228 imperator = 229 imperator = 189 imperator = 175 imperator = 191 imperator = 188 imperator = 192 ck2 = 753 } # Ankyra, Gorbeous, Mnezos, Androna, Orbana, Gordion, Germa, Ouetissos, Pessinous, Kyballon -> Ancyra + link = { imperator = 1902 imperator = 1802 imperator = 1982 imperator = 1979 imperator = 1983 imperator = 172 imperator = 155 imperator = 1976 ck2 = 736 } # Kodouzalaba, Euagina, Ariaramneia, Baka, Kabassos, Komana Hierapolis, Kiskisos, Kokousos -> Lykandos + link = { imperator = 1858 imperator = 1853 imperator = 1852 imperator = 1929 imperator = 1854 imperator = 1865 imperator = 839 imperator = 1898 imperator = 1886 imperator = 1859 imperator = 1860 imperator = 157 imperator = 163 imperator = 1861 imperator = 158 imperator = 1994 imperator = 1999 imperator = 1855 ck2 = 707 } # Daskousa, Kiakis, Sinispora, Phouphagena, Melitia, Miasena, Nymphaios, Gauraina, Dalanda, Arca, Perrhe, Ouarsapa, Osdara, Zizoatra, Ablastha, Arabissos, Tanadaris, Gareina -> Melitene + link = { imperator = 1928 imperator = 179 imperator = 178 imperator = 1777 imperator = 177 imperator = 180 imperator = 181 imperator = 182 imperator = 1939 imperator = 230 imperator = 183 imperator = 328 imperator = 314 imperator = 313 imperator = 184 ck2 = 1931 } # Tyita, Okenoi, Tyriaion, Klaneos, Kindyria, Keissia, Tolastochora, Aurokra, Prymnessos, Thymbrion, Abbasion, Orkistos, Nakoleia, Metropolis Phrygias, Dokimeion -> Amorion + link = { imperator = 169 imperator = 1955 imperator = 1950 imperator = 1938 imperator = 1916 imperator = 1975 imperator = 1934 imperator = 1917 imperator = 1785 imperator = 1919 imperator = 1918 imperator = 1965 imperator = 1924 imperator = 1920 imperator = 1940 imperator = 1922 imperator = 1925 imperator = 1926 imperator = 1927 imperator = 1971 ck2 = 759 } # Laranda, Thebasa, Derbe, Ardistama, Kanna, Barata, Iconium, Lakaine, Ilistra, Isaura, Homonadeis, Lystra, Pappa, Ouasada, Cybistra, Misteia, Tymbriada, Anaboura, Tityassos, Soatra -> Ikonion + link = { imperator = 1811 imperator = 190 imperator = 176 imperator = 1813 imperator = 174 imperator = 1817 imperator = 1914 ck2 = 1933 } # Parnassos, Kinna, Ekdaoumaoua, Nyssa, Kongoustos, Zoropassos, Perta -> Nyssa + link = { imperator = 1841 imperator = 1825 imperator = 204 imperator = 195 imperator = 202 imperator = 1836 imperator = 1832 imperator = 1820 imperator = 197 imperator = 1923 ck2 = 752 } # Posdala, Taouion, Aspona, Malos, Doudousa, Pteria, Saralos, Odogra, Sarmalios, Soanda -> Galatia + link = { imperator = 201 imperator = 198 imperator = 196 imperator = 218 imperator = 222 imperator = 231 ck2 = 751 } # Zoaka, Gangra, Klossama, Kallydion, Bloukion, Arinna -> Paphlagonia + link = { imperator = 209 imperator = 210 imperator = 212 imperator = 208 imperator = 213 imperator = 214 imperator = 217 imperator = 216 ck2 = 1928 } # Tieion, Dadybra, Parthenia, Sesamos, Kimista, Timonion, Tobata, Zeita -> Amastris + link = { comment = "# Mauretania" } + link = { imperator = 3101 imperator = 3095 imperator = 3092 imperator = 3091 imperator = 3090 imperator = 3086 imperator = 3083 ck2 = 832 } # Quiza Xenitana, Portus Magnus, Portus Divinus, Castra Puerorum, Tepidae, Siga, Lemnis -> Orania + link = { imperator = 3079 imperator = 8395 imperator = 8396 ck2 = 1774 } # Mons Semita, Agourai, Kandar -> Meknes + link = { imperator = 8363 imperator = 8362 imperator = 8332 imperator = 8334 imperator = 8331 imperator = 8333 ck2 = 918 } # Goumi, Taghit, Merzouga, Tisserdmine, Sijilmasa, Ouzina -> Sijilmasa + link = { imperator = 8358 imperator = 8357 imperator = 8356 imperator = 8329 imperator = 8330 ck2 = 1780 } # Bechar, Guir, Boudenib, Errachidia, Jorf -> Ziz + link = { imperator = 8315 imperator = 8314 imperator = 8313 imperator = 8312 imperator = 8310 imperator = 8306 imperator = 8311 imperator = 8308 imperator = 8309 imperator = 8307 ck2 = 1733 } # Tindite, Orjane, Missour, Ksabi, Boumia, Kerrouchen, Izdeg, Zarhour, Tounfit, Aghbala -> Muluja + link = { imperator = 3081 imperator = 8318 imperator = 8317 imperator = 8316 imperator = 8319 imperator = 8397 ck2 = 1773 } # Visum Montis, Taddart, Guercif, Oufriden, Maghessel, Guigou -> Taza + link = { imperator = 8326 imperator = 8327 imperator = 8328 ck2 = 1775 } # Ifri, Tinghir, Goulmima -> Tudgha + link = { imperator = 6473 imperator = 6302 imperator = 6484 imperator = 6487 imperator = 6485 imperator = 6489 imperator = 6472 imperator = 6470 ck2 = 1777 } # Ouardigha, Zemour, Ifran, Mdakra, Tiflet, Mzamza, Amer, Rob'a -> Tadla + link = { imperator = 6471 imperator = 6474 imperator = 8271 imperator = 8276 imperator = 8275 imperator = 8274 imperator = 8280 ck2 = 1778 } # Mousa, Meskine, Laattaouia, Aghmat, Mejjat, Moktar, Timlilt -> Tinmallal + link = { imperator = 6492 imperator = 6479 imperator = 6480 imperator = 8269 imperator = 8272 imperator = 8270 imperator = 7221 imperator = 8273 ck2 = 843 } # Zaakna, Bouzerrara, Amrane, Yousouffia, Iyiche, Guerir, Mizab, Marrakech -> Marrakech + link = { imperator = 6301 imperator = 6478 imperator = 6490 imperator = 8268 imperator = 8267 imperator = 8277 ck2 = 845 } # Rutubis, Amar, Safim, Aguz, Arambys, Tamanar -> Safi + link = { imperator = 8294 imperator = 8295 imperator = 8296 ck2 = 1779 } # Tamezmoute, Zagora, Zaouia -> Draa + link = { imperator = 8304 imperator = 8298 imperator = 8303 imperator = 8293 imperator = 8292 imperator = 8297 imperator = 8300 imperator = 8302 imperator = 8301 imperator = 8291 ck2 = 1776 } # Taliouine, Tazenakht, Aoulouze, Bou Azzer, Ouarzazate, Isli, Iguernane, Toundoute, Skoura, Agdz -> Warzazat + link = { imperator = 8258 imperator = 8259 imperator = 8261 imperator = 8260 imperator = 8262 imperator = 8264 imperator = 8263 imperator = 8265 imperator = 8266 imperator = 8305 ck2 = 847 } # Gadir, Ouassay, Aglou, Iligh, Baha, Teima, Imighzer, Taroudant, Berhil, Larbaa Magnoun -> Sous + link = { imperator = 6475 imperator = 6491 imperator = 6477 imperator = 6481 imperator = 6486 ck2 = 844 } # Anfa, Azama, Frej, Haouzia, Ziaida -> Anfa + link = { imperator = 3067 imperator = 3069 imperator = 3070 imperator = 3074 imperator = 3066 imperator = 3063 imperator = 3071 imperator = 3068 imperator = 6476 ck2 = 842 } # Volubilis, Tocolosida, Banasa, Aelia, Occasum, Thamusida, Thamusida Australis, Sala, Khedis -> Infa + link = { imperator = 3075 imperator = 3073 imperator = 3072 ck2 = 840 } # Viposcianae, Gilda, Aquae Dacicae -> Fes + link = { imperator = 3061 imperator = 3064 imperator = 3062 imperator = 3065 imperator = 3076 imperator = 3077 imperator = 3078 ck2 = 841 } # Tingis, Arzeila, Lixus, Frigidae, Tremulae, Oppidum Novum, Ad Mercuri -> Tangier + link = { imperator = 3085 imperator = 8346 imperator = 8347 imperator = 8355 imperator = 8348 imperator = 8354 ck2 = 839 } # Tamuda, Kach Kouch, Jebha, Senada, Hoceima, Ziam -> Ceuta + link = { imperator = 3080 imperator = 8349 imperator = 8352 imperator = 8351 imperator = 8350 imperator = 8353 ck2 = 838 } # Rusaddir, Sidi Driss, Ajdir, Midar, Tiztoutine, Mnoud Nekkour -> El Rif + link = { imperator = 3087 imperator = 3084 imperator = 3082 imperator = 8323 imperator = 8322 imperator = 8321 imperator = 8398 imperator = 8320 ck2 = 836 } # Pomaria, Syrorum, Mons Ambulatis, Laatamna, Zaio, Ouidane, Gafait, Lamrija -> Wajda + link = { imperator = 3098 imperator = 3099 imperator = 3096 imperator = 3093 imperator = 3094 imperator = 3088 imperator = 3089 imperator = 3097 imperator = 3100 ck2 = 834 } # Aquae Sirenses, Ala Miliaria, Tasaccora, Regiae, Caputtasaccora, Albulae, Altava, Lucu, Castra Nova -> Tlemcen + link = { imperator = 3107 imperator = 3102 imperator = 3103 imperator = 3104 ck2 = 835 } # Caudium Castra, Mina, Breucorum, Cenavicum -> Yalála + link = { imperator = 3116 imperator = 3115 imperator = 3113 imperator = 3114 imperator = 3112 imperator = 3110 imperator = 3106 imperator = 3109 imperator = 3108 imperator = 3111 ck2 = 825 } # Iol, Zucchabar, Gunugu, Oppidum Definum, Castra Germanorum, Tingitanum, Arsennaria, Portus Magulus, Cartennae, Cartili -> Beni Yanni + link = { imperator = 3117 imperator = 3128 imperator = 3127 imperator = 3105 ck2 = 830 } # Sufasar, Phruraesius Mons, Cinnaba Mons, Columnata -> Tahert + link = { imperator = 3137 imperator = 3131 imperator = 3130 imperator = 3129 ck2 = 1734 } # Bessemium, Auzia, Rapidum, Thanaramusa Castra -> Ashir + link = { imperator = 3123 imperator = 3124 imperator = 3122 imperator = 3121 imperator = 3120 imperator = 3118 imperator = 3119 ck2 = 831 } # Rusazus, Bida, Rusippisir, Rusuccuru, Rusguniae, Icosium, Lambdia -> Al Djazair + link = { imperator = 3126 imperator = 3143 imperator = 3146 imperator = 3144 imperator = 3145 imperator = 3160 imperator = 3150 imperator = 3149 imperator = 3162 ck2 = 822 } # Saldae, Lesbia, Satafis, Muslubium, Choba, Tucca, Igilgili, Cuicul, Milevum -> Bejaija + link = { imperator = 3135 imperator = 3141 imperator = 3139 imperator = 3140 imperator = 3147 imperator = 3148 imperator = 3180 imperator = 3158 imperator = 3178 imperator = 3159 imperator = 3177 imperator = 3179 imperator = 3183 ck2 = 824 } # Tubusuctu, Sertei, Vanisnesi, Ad Sava Municipium, Sitifis, Mopth, Thenebrestia, Lobrinia, Diana Veteranorum, Zarai, Lamasba, Verecunda, Subzuaritanum -> Setif + link = { imperator = 8371 imperator = 8370 imperator = 8372 imperator = 8389 imperator = 8365 imperator = 8360 imperator = 8359 imperator = 8364 ck2 = 837 } # Boussemghoun, Arbaouats, Sefra, Sfissifa, Bourzeg, Figuig, Lahmar, Fendi -> Tendara + link = { imperator = 8366 imperator = 8367 imperator = 8368 imperator = 8369 imperator = 8373 ck2 = 833 } # Laghouat, Aflou, Bayadh, Krakda, Brezina -> Askedal + link = { imperator = 8379 imperator = 8380 imperator = 8377 imperator = 8378 imperator = 8381 imperator = 8376 imperator = 8375 imperator = 8383 imperator = 8382 imperator = 8384 imperator = 8385 imperator = 8374 imperator = 8386 ck2 = 828 } # Slimane, Mcif, Khoubana, Gahra, Hamel, Errich, Dechret Kamra, Moudjebara, Chioukh, Djelfa, Ibel, Messaad, Teboucha -> Laghouat + link = { imperator = 3187 imperator = 3185 imperator = 3176 imperator = 3174 imperator = 3170 imperator = 3173 imperator = 3156 imperator = 3151 imperator = 3157 imperator = 3134 imperator = 3142 imperator = 3136 imperator = 3132 imperator = 3133 imperator = 3152 imperator = 3155 imperator = 3154 imperator = 3169 imperator = 3171 imperator = 3172 imperator = 3153 ck2 = 823 } # Midili, Leges Maiores, Aurasius Inferior, Claudi, Lambafundi, Burgus Gaetulia, Nicivibus, Macri, Lemellia, Equizeto, Aras, Ausum, Tatiliti, Zabi, Thubunae, Aqua Viva, Gemellae, Badias, Tabudium, Aurasius Superior, Mesarietta -> Biskra + link = { imperator = 3184 imperator = 3182 imperator = 3168 imperator = 3207 imperator = 3206 imperator = 3186 imperator = 3204 imperator = 3198 imperator = 3205 imperator = 3197 imperator = 3248 imperator = 3209 imperator = 3237 imperator = 3216 imperator = 3214 imperator = 3213 imperator = 3215 imperator = 3167 imperator = 3203 imperator = 3208 imperator = 3247 ck2 = 1728 } # Thalades, Bagai, Mascula Tiberia, Vegesela, Ad Aquas Caesaris, Ubaza Castellum, Vatari, Cillium, Menegesum, Sufetula, Thugga Terebenthina, Thala Musulamia, Obba, Funda Thavagalensis, Thaesactum, Vasampus, Casaea, Macomades, Theveste, Ammaedara, Althiburos -> Tébessa + link = { imperator = 3232 imperator = 3217 imperator = 3218 imperator = 3221 imperator = 3355 imperator = 3164 imperator = 3163 imperator = 3181 imperator = 3166 imperator = 3219 imperator = 3220 imperator = 3165 ck2 = 821 } # Simitthus, Madauros, Tipasa, Zattara, Fabatianum, Thibilis, Cirta, Sigus, Gadiaufala, Marcimeni, Saltus Sorothensis, Nattabutum -> Constantine + link = { imperator = 3229 imperator = 3161 imperator = 3227 imperator = 3226 imperator = 3225 imperator = 3231 imperator = 3224 imperator = 3223 imperator = 3228 ck2 = 820 } # Tuniza, Chullu, Rusicade, Culucitanis, Hippo Regius, Pagus Malarensium, Asuccuris, Calama, Celtianis -> Annaba + link = { comment = "# Iberia" } + link = { imperator = 1335 imperator = 1338 ck2 = 163 } # Baal Saphon, Tartessia -> Faro + link = { imperator = 1336 imperator = 1333 imperator = 1334 imperator = 1337 ck2 = 162 } # Mirobigensia, Portus Cibilis, Ossonoba, Couneia -> Silves + link = { imperator = 1322 imperator = 1324 imperator = 1330 imperator = 1326 imperator = 1331 imperator = 1325 imperator = 1328 ck2 = 161 } # Salacia, Mirobriga Couneia, Patulus Portus, Metallum Vipescense, Arandis, Pax Iulia, Sefiana -> Alcácer do Sal + link = { imperator = 1318 imperator = 1321 imperator = 1320 ck2 = 2013 } # Barbarion, Caetobriga, Malateca -> Almada + link = { imperator = 1294 imperator = 1297 imperator = 1316 imperator = 1319 imperator = 1317 imperator = 1314 imperator = 1313 imperator = 1298 ck2 = 160 } # Conimbriga, Collippo, Eburobrittium, Olisipo, Arabriga, Scallabis, Tubucci, Sellium -> Lisboa + link = { imperator = 1291 imperator = 1293 imperator = 1292 imperator = 1295 imperator = 1296 imperator = 1290 ck2 = 159 } # Langobriga, Aeminium, Visseria, Areocelum, Elboconis, Aravorum -> Coimbra + link = { imperator = 1150 imperator = 1151 imperator = 1051 imperator = 1289 imperator = 1154 imperator = 1155 imperator = 1153 imperator = 1288 ck2 = 158 } # Vicus Spacorum, Limia, Bracara Augusta, Tongobriga, Aquae Originae, Germinae, Salacia Aebocosia, Lamecum -> Porto + link = { imperator = 1086 imperator = 1085 ck2 = 201 } # Tritium Magallum, Barbariana -> Nájera + link = { imperator = 1251 imperator = 1253 imperator = 1264 imperator = 1262 imperator = 1265 imperator = 1252 imperator = 1255 imperator = 1254 imperator = 1261 ck2 = 179 } # Segisa, Elotana, Contestania Maior, Ad Palem, Contestania Minor, Ilounon, Saltigi, Salika, Ad Putea -> Almansa + link = { imperator = 1226 imperator = 1222 imperator = 1223 imperator = 1207 imperator = 1224 ck2 = 1978 } # Mallia, Okilis, Segontia, Caracca, Loutia -> Alcalá + link = { imperator = 1219 imperator = 1218 imperator = 1092 imperator = 1019 imperator = 1018 imperator = 1225 ck2 = 200 } # Uxama Argaela, Voluca, Ouisontion, Clunia, Numantia, Tucris -> Soria + link = { imperator = 1192 imperator = 1191 imperator = 1193 imperator = 1205 imperator = 1206 ck2 = 1977 } # Pintia, Rauda, Confluentia, Carpetana Luga, Complutum -> Osma + link = { imperator = 1103 imperator = 1187 imperator = 1021 imperator = 1190 imperator = 1093 imperator = 1094 imperator = 1096 imperator = 1102 imperator = 1188 imperator = 1100 imperator = 1097 ck2 = 199 } # Segisama Iulia, Lacobriga, Palantia, Pampligua, Nova Augusta, Auca, Vindeleia, Bravum, Autraca, Tritium, Salionka -> Burgos + link = { imperator = 1176 imperator = 1184 imperator = 1182 imperator = 1177 imperator = 1022 imperator = 1195 ck2 = 198 } # Nivaria, Vaccaeia Relicta, Balneos, Cauca, Segovia, Miaccum -> Valladolid + link = { imperator = 1174 imperator = 1183 imperator = 1173 imperator = 1043 imperator = 1161 imperator = 1046 imperator = 1159 imperator = 1179 imperator = 1175 imperator = 1180 imperator = 1162 ck2 = 191 } # Amallobriga, Vaccaeia Deserta, Arboukale, Ocelum Duri, Sibaris, Salmantica, Polibedenses, Vettonia Relicta, Septimanca, Vettonia Deserta, Bletsima -> Zamora + link = { imperator = 1110 imperator = 1185 imperator = 1178 imperator = 1041 imperator = 1181 imperator = 1189 imperator = 1109 imperator = 1186 ck2 = 1975 } # Camarica, Camala, Comeniaca, Intercatia, Gella, Lateremum, Maggiaviensium, Viminacium -> Palencia + link = { imperator = 1309 imperator = 1329 imperator = 1327 imperator = 1428 imperator = 1310 imperator = 1427 imperator = 1323 imperator = 1315 ck2 = 186 } # Vicus Carnalocensis, Taporia, Calanta, Celtica Superioris, Ammaia, Matsuarum, Ebora, Aritium Praetorium -> Évora + link = { imperator = 1303 imperator = 1308 imperator = 1312 imperator = 1311 ck2 = 2012 } # Herminium, Aritium, Castra Cecilia, Tongorigum -> Egitanea + link = { imperator = 1356 imperator = 1358 imperator = 1414 imperator = 1410 imperator = 1341 imperator = 1417 ck2 = 164 } # Italica, Olontigi, Fodinae, Ilipa, Tartessos, Arucci -> Niebla + link = { imperator = 1064 imperator = 1243 imperator = 1247 imperator = 1011 imperator = 1070 imperator = 1212 imperator = 1214 imperator = 1015 imperator = 1213 ck2 = 174 } # Keresos, Sedetania, Columbarium, Celsa, Gallika Phlaouia, Sermonae, Carae, Bilbilis, Segeda -> Albarracin + link = { imperator = 1012 imperator = 1244 imperator = 1241 imperator = 1063 imperator = 1062 ck2 = 173 } # Dertosa, Roburum, Otobesa, Oleastrum, Ad Novas Iberia -> Tarragona + link = { imperator = 1229 imperator = 1221 imperator = 1227 ck2 = 176 } # Confluenta Celtiberia, Arcobriga, Lagni -> Molina + link = { imperator = 1231 imperator = 1230 imperator = 1228 imperator = 1220 imperator = 1091 ck2 = 175 } # Bellia Relicta, Bellia Desolata, Colenda, Aquae Bilbitonorum, Augustobriga -> Calatayud + link = { imperator = 1235 imperator = 1240 imperator = 1239 imperator = 1236 imperator = 1245 imperator = 1216 imperator = 1215 imperator = 1246 imperator = 1242 ck2 = 172 } # Sebelaci, Etobesa, Indibilis, Arcus, Rubium, Urbiaca, Agiria, Dentum, Lassira -> Castellon + link = { imperator = 1032 imperator = 1030 imperator = 1029 imperator = 1250 imperator = 1234 imperator = 1237 imperator = 1238 imperator = 1217 imperator = 1267 imperator = 1263 ck2 = 171 } # Portus Sucronis, Valentia, Saguntum, Sucro, Edeta, Edetania Centralis, Lautumiae, Lobeton, Edetania Superioris, Incusum -> Valencia + link = { imperator = 1035 imperator = 1034 imperator = 1033 imperator = 1031 imperator = 1037 imperator = 1038 imperator = 1259 imperator = 1260 imperator = 1249 imperator = 1248 ck2 = 170 } # Thiar, Ilici, Akra Leuke, Hemeroskopeion, Alonis, Ilorci, Fortuna, Iaspis, Ad Aras, Setabis -> Denia + link = { imperator = 1274 imperator = 1273 imperator = 1036 imperator = 1275 imperator = 1277 imperator = 1039 imperator = 1040 ck2 = 169 } # Longuntica, Ficariensis Locus, Mastia, Elioucroca, Ad Morum, Asso, Begastrum -> Murcia + link = { imperator = 1282 imperator = 1278 imperator = 1284 imperator = 1280 imperator = 1276 imperator = 1279 ck2 = 168 } # Murgi, Urci, Aboula, Tagili, Baria, Tutugi -> Almeria + link = { imperator = 1026 imperator = 1271 imperator = 1027 imperator = 1256 imperator = 1268 imperator = 1028 imperator = 1269 imperator = 1272 imperator = 1270 ck2 = 178 } # Laminium, Caput, Libisosa, Parietinae, Egelesta, Valeria, Pons Rugio, Domum, Alces -> La Mancha + link = { imperator = 1208 imperator = 1211 imperator = 1232 imperator = 1233 imperator = 1266 imperator = 1203 imperator = 1210 imperator = 1209 ck2 = 177 } # Vicus Cuminarius, Ocules, Bellia Inferioris, Bellia Superioris, Edetania Inferioris, Titulcia, Opta, Segobriga -> Cuenca + link = { imperator = 1462 imperator = 1455 imperator = 1204 imperator = 1024 imperator = 1200 imperator = 1438 imperator = 1202 imperator = 1023 ck2 = 197 } # Catonita, Satella, Ioppe Iberia, Toletum, Vettonia Superioris, Caesarobriga, Vaddua, Mantua Carpetania -> Toledo + link = { imperator = 1304 imperator = 1201 imperator = 1437 ck2 = 194 } # Caellonico, Vettonia Inferioris, Augustobriga Vettonia -> Plasencia + link = { imperator = 1451 imperator = 1452 imperator = 1458 imperator = 1463 imperator = 1457 imperator = 1456 imperator = 1025 ck2 = 196 } # Ad Murum, Alaba, Dunites, Solorbes, Solicia Carpetania, Pilonicoria, Consabura -> Calatrava + link = { imperator = 1381 imperator = 1383 imperator = 1380 imperator = 1447 imperator = 1384 imperator = 1399 imperator = 1382 imperator = 1449 imperator = 1443 imperator = 1286 imperator = 1258 imperator = 1450 imperator = 1257 ck2 = 1974 } # Castulo, Iliturgis, Isiturgis, Marianus Mons, Baecula, Baesucci, Vivatia, Oretum, Edeba, Ilugo, Mariana Lobetania, Ad Turres, Mentesa -> Jaen + link = { imperator = 1367 imperator = 1385 imperator = 1398 imperator = 1393 imperator = 1387 imperator = 1283 imperator = 1285 imperator = 1281 imperator = 1287 imperator = 1396 imperator = 1397 imperator = 1394 imperator = 1395 ck2 = 180 } # Saxetanum, Elvira, Calecula, Ipolcobulcola, Ituci, Abdarat, Accis, Basti, Salaria, Vergilia, Ebura, Iliturgicola, Tucci -> Granada + link = { imperator = 1350 imperator = 1361 imperator = 1362 imperator = 1366 imperator = 1363 imperator = 1364 imperator = 1389 imperator = 1392 imperator = 1390 imperator = 1391 imperator = 1388 imperator = 1365 ck2 = 167 } # Lacippo, Suel, Malaca, Menova, Cartima, Arunda, Ad Gemellas, Antecaria, Igabrum, Cisimbrium, Anticaria, Nescania -> Malaga + link = { imperator = 1345 imperator = 1347 imperator = 1346 imperator = 1348 imperator = 1349 ck2 = 166 } # Mergablum, Baelo, Asido, Carteia, Onoba -> Algeciras + link = { imperator = 1342 imperator = 1344 imperator = 1353 imperator = 1351 imperator = 1343 imperator = 1357 ck2 = 165 } # Hasta, Gadir, Urgia, Turirecina, Nabrissa, Osset -> Cadiz + link = { imperator = 1339 imperator = 1415 imperator = 1359 imperator = 1340 ck2 = 2014 } # Praesidium, Tharsis, Ilpulla, Ad Rubras -> Huelva + link = { imperator = 1373 imperator = 1411 imperator = 1405 imperator = 1412 imperator = 1409 imperator = 1404 ck2 = 183 } # Naeva, Iporca, Regina, Lacunis, Munigua, Flavium Velares -> Aracena + link = { imperator = 1352 imperator = 1360 imperator = 1354 imperator = 1370 imperator = 1369 imperator = 1368 imperator = 1375 imperator = 1386 imperator = 1376 imperator = 1371 imperator = 1374 imperator = 1355 ck2 = 182 } # Ocuri, Lucurgentum, Carissa, Basilippo, Urso, Irni, Lauro, Claritas Iulia, Sabetanum, Astigi, Carmo, Hispalis -> Seville + link = { imperator = 1441 imperator = 1442 imperator = 1372 imperator = 1378 imperator = 1377 imperator = 1446 imperator = 1444 imperator = 1379 imperator = 1448 ck2 = 181 } # Mellaria, Mariana Baetica, Segida, Epora, Corduba, Ad Decimum, Solia, Sucia, Carcuvium -> Cordoba + link = { imperator = 1429 imperator = 1420 imperator = 1424 imperator = 1403 imperator = 1418 imperator = 1402 imperator = 1401 imperator = 1436 imperator = 1406 imperator = 1459 imperator = 1439 imperator = 1407 imperator = 1440 imperator = 1408 imperator = 1460 ck2 = 184 } # Celtica Inferioris, Varna, Dipo, Caspiana, Seria, Perceiana, Ugultunia, Metellinum, Artigi, Messicia, Mirobriga, Iulipa, Baedro, Phornakis, Sattalicia -> Badajoz + link = { imperator = 1416 imperator = 1413 imperator = 1332 imperator = 1419 imperator = 1422 imperator = 1421 ck2 = 185 } # Fons Siccus, Serpentum, Myrtilis, Turdulia Inferioris, Ad Muratum, Luserium -> Mértola + link = { imperator = 1425 imperator = 1423 imperator = 1400 imperator = 1435 imperator = 340 imperator = 1461 imperator = 1454 imperator = 1431 ck2 = 195 } # Ad Atrum Flumen, Evandriana, Augusta Emerita, Lacipea, Turgalium, Bocouriqua, Brutobriga, Ad Sorores -> Caceres + link = { imperator = 1430 imperator = 1433 imperator = 1432 imperator = 1426 imperator = 1306 imperator = 1434 ck2 = 193 } # Ad Fines Hiberiae, Tourmogon, Norba, Budua, Lama, Tamusia -> Alcantara + link = { imperator = 1049 imperator = 1305 imperator = 1307 imperator = 1198 imperator = 1199 imperator = 1197 imperator = 1196 imperator = 1194 imperator = 1160 ck2 = 192 } # Mirobriga Lusitania, Capera, Caurium, Coloricum, Platanus, Ad Lippos, Tullium, Avila, Sentice -> Salamanca + link = { imperator = 1158 imperator = 1300 imperator = 1299 imperator = 1302 imperator = 1301 ck2 = 187 } # Cobelcorum, Vicus Veniensis, Centum Cellas, Ocelum, Igaeditania -> Guarda + link = { imperator = 1048 imperator = 1050 imperator = 1156 imperator = 1157 imperator = 1164 imperator = 1166 imperator = 1165 imperator = 1167 imperator = 1172 imperator = 1163 ck2 = 188 } # Forum Limicorum, Aquae Flaviae, Vicus Vagornicensis, Baniensium, Veniatia, Gigurria, Nemetobriga, Zoelia, Vicus Aquarius, Zoelarum -> Bragança + link = { imperator = 1047 imperator = 1147 imperator = 1146 imperator = 1145 ck2 = 1976 } # Lucus, Lougia, Interamicia, Gemestarum -> Lugo + link = { imperator = 1134 imperator = 1135 imperator = 1133 imperator = 1132 imperator = 1131 imperator = 1130 imperator = 1136 imperator = 1137 imperator = 1129 imperator = 1141 imperator = 1140 imperator = 1139 ck2 = 156 } # Varina Marinia, Cibarcia, Varrinia, Arronia, Phlaouia Lambris, Flavium Brigantium, Aviliobris, Artabron Limen, Caranicum, Aquae Quintinae, Brevis, Assegonia -> Coruña + link = { imperator = 1042 imperator = 1120 imperator = 1111 imperator = 1044 imperator = 1119 imperator = 1117 imperator = 1045 imperator = 1169 ck2 = 190 } # Brigaecium, Vallata, Equosera, Lancia, Legio Gemina, Memoriana, Asturicia, Argentiolum -> León + link = { imperator = 1168 imperator = 1170 imperator = 1127 imperator = 1128 imperator = 1122 imperator = 1121 imperator = 1171 ck2 = 189 } # Pettavonium, Relicta Asturia, Bergidum Flavium, Uttaris, Spadonium, Interamnium, Praterion -> Astorga + link = { imperator = 1114 imperator = 1118 imperator = 1124 imperator = 1116 imperator = 1126 imperator = 1125 imperator = 1123 imperator = 1115 imperator = 1113 ck2 = 155 } # Gigia, Flavionavia, Paesicia, Lucus Asturum, Luggonia, Villadonga, Mons Rubeum, Ad Mare, Pallontion -> Asturias de Oviedo + link = { imperator = 1107 imperator = 1108 imperator = 1112 imperator = 1020 imperator = 1104 imperator = 1106 imperator = 1105 ck2 = 154 } # Brigensium, Veseiasueca, Caiellum, Aracillum, Segontia Paramika, Flaviobriga, Ouxama Barka -> Asturias de Santillana + link = { imperator = 1083 imperator = 1099 imperator = 1098 imperator = 1095 imperator = 1101 ck2 = 153 } # Aracaeli, Gebala, Veleia, Atiliana, Belegia -> Viscaya + link = { imperator = 1142 imperator = 1152 imperator = 1143 imperator = 1148 imperator = 1149 imperator = 1138 ck2 = 157 } # Castellum Meidunium, Aquis Querquennis, Baedia, Aquae Gallaecia, Ad Duos Pontes, Noouion -> Santiago + link = { imperator = 1067 imperator = 1069 imperator = 1068 ck2 = 206 } # Labitolosa, Ager, Aeso -> Urgell + link = { imperator = 1081 imperator = 1016 imperator = 1088 imperator = 1072 imperator = 1073 imperator = 1080 imperator = 1065 imperator = 1014 imperator = 1089 imperator = 1066 imperator = 1013 imperator = 1071 imperator = 1090 ck2 = 202 } # Carta, Calagurris Iulia, Ilurcis, Gallicum, Bortina, Segia, Caum, Osca, Cascantum, Mendiculeia, Salduba, Presuina, Tertakom -> Zaragoza + link = { imperator = 1077 imperator = 1076 imperator = 1074 imperator = 1075 ck2 = 207 } # Iluberis, Iacca, Forum Gallorum, Fibularia -> Alto Aragón + link = { imperator = 1078 imperator = 1017 imperator = 1082 imperator = 1084 imperator = 1087 ck2 = 152 } # Pompelo, Oiasso, Andelos, Beturri, Vareia -> Navarra + link = { comment = "# Scandinavia" } + link = { imperator = 6043 imperator = 6042 ck2 = 269 } # Arothia, Eunixia -> Rogaland + link = { imperator = 6041 imperator = 6040 ck2 = 268 } # Aetelrugia, Augandzia -> Agder + link = { imperator = 6038 ck2 = 271 } # Lingum -> Vestfold + link = { imperator = 6039 ck2 = 270 } # Grannia -> Telemark + link = { imperator = 6037 imperator = 6035 ck2 = 272 } # Raumariki, Vinovilothia -> Akershus + link = { imperator = 6034 imperator = 6025 ck2 = 296 } # Tanum, Ragnaricia -> Baahuslen + link = { comment = "# MayBeChanged" } + link = { imperator = 6036 imperator = 6033 ck2 = 295 } # Rania, Vrine -> Dal + link = { imperator = 6023 imperator = 6022 imperator = 6013 ck2 = 297 } # Gothalia, Hio, Gautigothia -> Westrogothia + link = { imperator = 6024 ck2 = 1706 } # Rane -> Skara + link = { imperator = 6027 imperator = 6028 ck2 = 294 } # Tivedia, Arbugae -> Närke + link = { imperator = 6021 imperator = 6019 ck2 = 293 } # Aska, Vikbo -> Ostrogothia + link = { imperator = 6026 imperator = 6029 imperator = 6030 imperator = 6031 ck2 = 292 } # Miriquidui, Rekarne, Birka, Arosia -> Sudermannia + link = { imperator = 6032 ck2 = 290 } # Broborg -> Uppland + link = { imperator = 6018 imperator = 6016 ck2 = 1701 } # Vist, Thwetum -> Vista + link = { imperator = 6008 ck2 = 932 } # Theustia -> Tjust + link = { imperator = 6010 ck2 = 301 } # Vineta -> Gotland + link = { imperator = 6009 ck2 = 300 } # Eowia -> Öland + link = { imperator = 6007 ck2 = 1704 } # Meore -> Sevede + link = { imperator = 6006 ck2 = 931 } # Borgamo -> Möre + link = { imperator = 6005 ck2 = 6 } # Vang -> Blekinge + link = { imperator = 6002 imperator = 6000 imperator = 6001 imperator = 6003 ck2 = 303 } # Guthisbo, Uppakra, Svimraros, Bergio -> Scania + link = { imperator = 6014 ck2 = 1702 } # Finnaithae -> Finnveden + link = { imperator = 6015 ck2 = 298 } # Warinia -> Värend + link = { imperator = 6017 ck2 = 1703 } # Vitala -> Njudung + link = { imperator = 6020 ck2 = 1705 } # Kinda -> Kinda + link = { imperator = 6012 imperator = 6011 ck2 = 302 } # Konghelle, Feruiria -> Halland + link = { imperator = 6004 ck2 = 305 } # Burgundarholm -> Bornholm + link = { imperator = 3887 imperator = 3886 imperator = 3885 ck2 = 266 } # Herulia Orientalis, Herulia Borealis, Herulia Centralis -> Sjælland + link = { imperator = 3879 imperator = 3880 imperator = 3875 imperator = 3878 ck2 = 267 } # Cimbria Borealis, Cimbria Maior, Teutonia Maior, Cimbria Centralis -> Skagen + link = { imperator = 3877 imperator = 3876 ck2 = 1685 } # Cimbria Australis, Teutonia Centralis -> Aalborg + link = { imperator = 3871 imperator = 3873 imperator = 3870 imperator = 3872 imperator = 3869 ck2 = 1684 } # Eudosia Cimbrica, Eudosia Borealis, Eudosia Australis, Eudosia Centralis, Cobandia Maior -> Aarhus + link = { imperator = 3868 imperator = 3864 imperator = 3865 imperator = 3862 imperator = 3863 ck2 = 264 } # Cobandia Minor, Avionia Maior, Cimbrica Minor, Anglia Borealis, Avionia Minor -> Slesvig + link = { imperator = 3881 imperator = 3882 imperator = 3883 ck2 = 265 } # Insula Anglorum, Reudingia Maior, Reudingia Minor -> Fyn + link = { imperator = 3884 ck2 = 1687 } # Herulia Australis -> Lolland + link = { imperator = 3866 imperator = 3867 imperator = 3874 ck2 = 1683 } # Sigulonia Australis, Sigulonia Borealis, Teutonia Minor -> Varde + link = { comment = "# Germania" } + link = { imperator = 3892 imperator = 3891 imperator = 3858 ck2 = 262 } # Alisus, Laciburaium, Marionis -> Lübeck + link = { imperator = 3861 imperator = 3860 imperator = 3859 imperator = 3857 ck2 = 263 } # Anglia Centralis, Anglia Meridionalis, Sardonia, Charudiana -> Holstein + link = { imperator = 3889 imperator = 3888 imperator = 3895 ck2 = 261 } # Treva, Leuphana, Suardonia -> Hamburg + link = { imperator = 4756 imperator = 4760 ck2 = 367 } # Eughum, Campia -> Slupsk + link = { imperator = 3856 imperator = 3855 ck2 = 1688 } # Charudia, Mariones -> Dithmarschen + link = { imperator = 4750 ck2 = 1587 } # Rugia -> Bytow + link = { imperator = 4863 imperator = 6283 ck2 = 369 } # Voreynica, Anacureta -> Chelmno + link = { imperator = 4755 imperator = 4757 ck2 = 368 } # Sciria Rugia, Lemoviana -> Danzig + link = { imperator = 3890 imperator = 3838 ck2 = 259 } # Chaucia, Angrivaria -> Bremen + link = { imperator = 3969 imperator = 3971 imperator = 3970 imperator = 3975 ck2 = 309 } # Cistula, Arminia, Langobardia, Angia -> Werben + link = { imperator = 3962 ck2 = 1980 } # Idistavisus -> Verden + link = { imperator = 3968 imperator = 3974 imperator = 3967 ck2 = 1982 } # Mersovium, Alaria, Aregellia -> Magdeburg + link = { imperator = 4759 ck2 = 430 } # Iadua -> Lubusz + link = { imperator = 4002 imperator = 4762 ck2 = 434 } # Budorigum, Buguntia -> Lower Silesia + link = { imperator = 3991 imperator = 3993 imperator = 3910 imperator = 3979 imperator = 3992 imperator = 3980 ck2 = 1589 } # Buriana, Stragona Buria, Susidaea, Colancorum, Buria, Ad Fines Boiohaemi -> Gorlitz + link = { imperator = 3996 imperator = 3995 imperator = 4000 imperator = 3997 imperator = 3998 imperator = 4001 ck2 = 364 } # Graetana, Viaduna, Omania, Suevia Minor, Suevia Maior, Diduniana -> Lausitz + link = { imperator = 3945 imperator = 3813 imperator = 3814 imperator = 3812 ck2 = 439 } # Sudetiana, Reganus, Parmacampia, Strevinta -> Plzen + link = { imperator = 3912 imperator = 3913 imperator = 3944 ck2 = 1926 } # Redintuinum, Marobudum, Extremadura -> Zatec + link = { imperator = 3928 imperator = 3929 imperator = 4017 ck2 = 440 } # Felicia Boioa, Auchia, Asanca -> Olomouc + link = { imperator = 3915 imperator = 4009 imperator = 3940 imperator = 3939 imperator = 4008 ck2 = 438 } # Meliodunum, Galaegia, Corcontia, Budorgis, Asciburgia -> Hradec + link = { imperator = 3811 ck2 = 314 } # Brodentia -> Nürnberg + link = { imperator = 3803 imperator = 3801 imperator = 3804 imperator = 3800 imperator = 3770 imperator = 3742 ck2 = 253 } # Armalausia, Segodunum Chattuariorum, Hermunduria, Sedusia, Ad Lunam, Viana -> Württemberg + link = { imperator = 3025 imperator = 3735 imperator = 3738 imperator = 3052 ck2 = 125 } # Aurelia Aquensis, Portus, Vicus Alsinensium, Saletio -> Baden + link = { imperator = 3012 imperator = 3731 imperator = 3022 imperator = 3732 imperator = 3020 ck2 = 250 } # Rauracia, Brigobannis, Tarodunon, Tasgetium, Helvetum -> Breisgau + link = { imperator = 3743 imperator = 3744 imperator = 3734 imperator = 3736 imperator = 3733 imperator = 3745 ck2 = 251 } # Riusiava, Bragodurum, Sumelocenna, Grinario, Arae Flaviae, Raetia Occidentalis -> Fürstenberg + link = { imperator = 3820 imperator = 3806 imperator = 3807 imperator = 3805 imperator = 3802 imperator = 3809 ck2 = 1984 } # Cantiabis, Varistia, Nariscia, Bergium, Locoritum, Bibacum -> Weinsberg + link = { imperator = 3765 imperator = 3766 imperator = 3774 imperator = 3769 imperator = 3771 imperator = 3767 imperator = 3768 imperator = 3772 ck2 = 252 } # Abusina, Germanicum, Parrodunum, Losodica, Aquileia Germanica, Biriciana, Mediana Vendelicia, Ad Fines Germaniae -> Ulm + link = { imperator = 3808 ck2 = 1985 } # Vandulia -> Eichstadt + link = { imperator = 3815 ck2 = 361 } # Augustania -> Cham + link = { imperator = 3817 ck2 = 447 } # Brodentica -> Passau + link = { imperator = 3819 imperator = 3917 ck2 = 1698 } # Furgisatis, Adrabae -> Freistadt + link = { imperator = 3916 imperator = 3921 imperator = 3920 ck2 = 1697 } # Abilunum, Regnia Secunda, Regnia Prima -> Chremis + link = { imperator = 3923 imperator = 3922 ck2 = 446 } # Teracatriae, Medioslanium -> Znojmo + link = { imperator = 3930 imperator = 3926 imperator = 3932 ck2 = 441 } # Phargisatus, Eburodunum Carnuntii, Hercyniana -> Brno + link = { imperator = 3934 imperator = 3818 imperator = 3933 imperator = 3931 imperator = 3935 ck2 = 362 } # Ad Periam, Setuacatum, Quadia, Tavia, Ad Limen -> South Bohemia + link = { imperator = 3938 imperator = 3937 imperator = 3936 imperator = 3816 imperator = 3914 ck2 = 437 } # Boioa, Baemia, Sylvaria Prima, Marcomannia, Coridorgis -> Prague + link = { imperator = 3911 imperator = 3941 imperator = 3942 imperator = 3943 ck2 = 363 } # Nomisterium, Vandalicia, Hegetmatia, Butonia -> Litomerice + link = { imperator = 3845 imperator = 3846 ck2 = 79 } # Marsacia, Lugadurum -> Zeeland + link = { imperator = 3821 imperator = 3952 imperator = 3953 imperator = 3946 ck2 = 313 } # Moenosgadia, Sudetia, Dandutia, Sudetica Planus -> Bamberg + link = { imperator = 3947 imperator = 3799 imperator = 3948 imperator = 3822 ck2 = 254 } # Turonia, Salinae Chattuariorum, Turoniana, Devona -> Würzburg + link = { imperator = 3741 imperator = 3746 imperator = 3639 imperator = 3740 imperator = 3739 imperator = 3638 imperator = 3637 ck2 = 249 } # Caelius Mons, Raetia Orientalis, Arbor Felix, Cassiliacum, Vemania, Cambodunum, Vernania -> Schwaben + link = { imperator = 3684 imperator = 3685 imperator = 3687 imperator = 3688 ck2 = 115 } # Nasagus, Orolaunum, Caranusca, Ricciacum -> Luxembourg + link = { imperator = 7738 imperator = 3721 imperator = 3726 imperator = 3730 imperator = 3689 ck2 = 118 } # Rigomagus, Confluentes, Beda, Vicus Voclannionum, Andethanna -> Trier + link = { imperator = 3728 imperator = 3727 imperator = 3718 imperator = 3719 imperator = 3729 ck2 = 90 } # Icorigium, Marcomagus, Aquae Granni, Belsonancum, Epternacus -> Jülich + link = { imperator = 3720 imperator = 3717 imperator = 3715 imperator = 3716 ck2 = 119 } # Bonna, Novaesium, Asciburgium, Iuliacum -> Cologne + link = { imperator = 3678 imperator = 3676 imperator = 3844 ck2 = 93 } # Condacum, Feliciacum, Fletio -> Gent + link = { imperator = 3843 imperator = 3677 ck2 = 78 } # Ganuenta, Asse -> Brugge + link = { imperator = 3708 imperator = 3706 imperator = 3680 imperator = 3705 ck2 = 117 } # Teudurum, Tienen, Geminiacum, Nervia Secunda -> Brabant + link = { imperator = 3009 imperator = 3011 ck2 = 242 } # Larga, Epamanduodurum -> Basel + link = { imperator = 3024 imperator = 3019 imperator = 3018 ck2 = 134 } # Altitona, Argentovaria, Rubiacum -> Sundgau + link = { imperator = 3016 imperator = 2499 imperator = 3017 imperator = 3015 imperator = 3013 imperator = 3014 ck2 = 127 } # Vicus Bodatius, Scarponna, Decem Pagi, Aquae Borbonis, Magetobria, Portus Albucinus -> Lorraine + link = { imperator = 3007 imperator = 3004 imperator = 3003 imperator = 2453 ck2 = 133 } # Grannum, Mosa, Solicia, Tullum -> Saintois + link = { imperator = 2494 imperator = 2498 imperator = 2496 imperator = 2497 imperator = 3002 ck2 = 930 } # Basillia, Sauriciacum, Caturicis, Nasium, Pannorum -> Bar + link = { imperator = 3703 imperator = 2455 imperator = 3686 imperator = 3001 ck2 = 129 } # Remia, Viriodunum, Eposium, Castrum Vabrense -> Verdun + link = { imperator = 3704 imperator = 3683 imperator = 3682 imperator = 3681 imperator = 3709 ck2 = 116 } # Nervia Prima, Vervigium, Amanium, Momalle, Traiectus -> Liege + link = { imperator = 3042 imperator = 3046 imperator = 3679 imperator = 3707 ck2 = 94 } # Bagacum, Hermoniacum, Vodgoriacum, Andellium -> Hainaut + link = { imperator = 3028 imperator = 3675 imperator = 3041 ck2 = 76 } # Castellum, Cortoriacum, Turnacum -> Yperen + link = { imperator = 3714 imperator = 3711 imperator = 3710 ck2 = 91 } # Castra Vetera, Blariacum, Catualium -> Loon + link = { imperator = 3713 imperator = 3712 imperator = 3849 ck2 = 92 } # Ad Duodecimum, Harenatium, Manaritum -> Breda + link = { imperator = 3634 imperator = 3633 imperator = 3632 ck2 = 245 } # Vitudurum, Vindonissa, Salodurum -> Zurichgau + link = { imperator = 3636 imperator = 3635 ck2 = 248 } # Brigantium, Constantia -> Thurgau + link = { imperator = 3753 imperator = 3644 imperator = 3643 imperator = 3755 imperator = 3754 imperator = 3642 imperator = 3764 ck2 = 360 } # Bratananium, Iuvavum, Artobriga, Turum Breunorum, Ad Pontes Tessenios, Isinisca, Innaba -> Freising + link = { imperator = 3749 imperator = 3775 imperator = 3750 imperator = 3751 imperator = 3640 imperator = 3747 imperator = 3748 imperator = 3641 ck2 = 315 } # Vindelicia, Summuntorium, Rapis, Abodiacum, Damasia, Navoa, Rostrum Nemaviae, Arces Covelicae -> Augsburg + link = { imperator = 3762 imperator = 3645 imperator = 3646 imperator = 3763 imperator = 3647 imperator = 3648 imperator = 3649 ck2 = 448 } # Stanacum, Laciacum, Tergolape, Ioviacum, Ovilava, Lauriacum, Loacus Felicis -> Salzburg + link = { imperator = 3759 imperator = 3758 imperator = 3757 imperator = 3760 imperator = 3756 imperator = 3761 imperator = 3773 imperator = 3752 ck2 = 1700 } # Sorviodurum, Castra Regina, Celeusum, Petrensibus, Iovisura, Batavis, Venaxamodurum, Ambrae -> Regensburg + link = { imperator = 3691 imperator = 3692 imperator = 2454 ck2 = 128 } # Vicus Contiomagus, Mediomatricia, Divodurum -> Metz + link = { imperator = 3696 imperator = 3690 imperator = 3694 imperator = 3695 ck2 = 1986 } # Cruciniacum, Treveria, Leucia, Mosellia Minor -> Saarbrücken + link = { imperator = 3053 imperator = 3023 imperator = 3021 ck2 = 126 } # Concordia, Brocomagus, Argentorate -> Nordgau + link = { imperator = 3055 imperator = 3737 imperator = 3056 imperator = 3054 imperator = 3697 imperator = 3693 ck2 = 124 } # Lopodunum, Vicus Nediensis, Borbetomagus, Tabernae, Rouphiniana, Mosellia -> Worms + link = { imperator = 7732 imperator = 3701 imperator = 3723 imperator = 3698 imperator = 3722 imperator = 3724 imperator = 3725 ck2 = 123 } # Vicus Augustanus, Mogontiacum, Bingium, Altaia, Vosolvia, Belginum, Dumnissus -> Mainz + link = { imperator = 3797 imperator = 3798 imperator = 3702 ck2 = 122 } # Mattiacia, Vangionia, Civitas Auderiensium -> Aschaffenburg + link = { imperator = 3788 imperator = 3789 imperator = 3699 imperator = 3700 ck2 = 1981 } # Lacobardia, Usipetia, Aquae Mattiacorum, Taunensium -> Frankfurt + link = { imperator = 3790 imperator = 3787 imperator = 3785 ck2 = 1983 } # Bacenis, Tenctheria, Alisutum -> Berg + link = { imperator = 3792 imperator = 3791 imperator = 3793 ck2 = 1987 } # Sicambria, Chattuaria, Landia -> Marburg + link = { imperator = 3824 imperator = 3795 imperator = 3794 imperator = 3796 imperator = 3823 ck2 = 121 } # Mattium, Gravionarium, Marsiana, Bucinobantia, Melocavus -> Fritzlar + link = { imperator = 3777 ck2 = 89 } # Dorsten -> Kleve + link = { imperator = 3851 imperator = 3778 imperator = 3776 ck2 = 83 } # Isala, Mediolanum Belgicum, Carvium -> Gelre + link = { imperator = 3834 imperator = 3779 imperator = 3854 imperator = 3781 ck2 = 1989 } # Noviliacum, Salia Chasuaria, Tubantia, Vidrosia -> Overijssel + link = { imperator = 3850 ck2 = 82 } # Chamoria -> Sticht + link = { comment = "# ChangedCoastlineMayChange" } + link = { imperator = 3848 ck2 = 80 } # Traiectum -> Holland + link = { imperator = 3784 imperator = 3783 imperator = 3786 ck2 = 88 } # Alesia Germanica, Caesia, Arbalo -> Münster + link = { imperator = 3847 ck2 = 81 } # Baduhenna -> Westfriesland + link = { imperator = 3833 imperator = 3832 imperator = 3852 ck2 = 84 } # Amastica, Manarmanis, Flevum -> Friesland + link = { imperator = 3990 imperator = 3951 imperator = 3956 imperator = 3981 imperator = 3954 ck2 = 312 } # Hercynia, Luphurdum, Melocabus, Thuringiana, Camulia -> Meissen + link = { imperator = 3988 imperator = 3950 ck2 = 311 } # Caluconia, Calaegia -> Merseburg + link = { imperator = 3909 imperator = 3989 ck2 = 310 } # Mesuium, Albiana -> Zerbst + link = { imperator = 3983 imperator = 3986 imperator = 3994 imperator = 3984 imperator = 3999 ck2 = 365 } # Astuia, Uarinia, Silingia, Burgia, Susidata -> Brandenburg + link = { imperator = 3965 imperator = 3960 imperator = 3958 imperator = 3949 ck2 = 255 } # Bicurgium, Teuriona, Salia Chamavia, Vistugia -> Thüringen + link = { imperator = 3964 imperator = 3977 imperator = 3963 imperator = 3976 imperator = 3973 imperator = 3978 ck2 = 257 } # Dinia, Luppia, Tropea, Maroia, Chamavia, Meliboia -> Braunschweig + link = { imperator = 3972 ck2 = 258 } # Fosa -> Lüneburg + link = { imperator = 3780 imperator = 3782 imperator = 3830 imperator = 3841 imperator = 3835 ck2 = 87 } # Teuderium, Amsivaria Bructeriorum, Marsia, Chasuaria, Ansibaria -> Osnabrück + link = { imperator = 3966 imperator = 3959 imperator = 3961 imperator = 3955 imperator = 3957 ck2 = 256 } # Aregelliana, Argelia, Fosia, Candulum, Bicurdium -> Weimar + link = { imperator = 3827 imperator = 3826 imperator = 3825 ck2 = 120 } # Tulisurgium, Amisia, Pheugarum -> Paderborn + link = { imperator = 3831 imperator = 3828 imperator = 3829 ck2 = 1979 } # Dulgia, Tuliphurdum, Ascalingium -> Minden + link = { imperator = 3840 ck2 = 86 } # Ad Pontem -> Oldenburg + link = { imperator = 3836 imperator = 3839 imperator = 3842 ck2 = 85 } # Amsivaria, Visurgis, Unsingia -> Ostfriesland + link = { imperator = 3837 ck2 = 848 } # Saxonnia -> Hadeln + link = { imperator = 3907 imperator = 3982 imperator = 3987 imperator = 3894 ck2 = 1988 } # Nuithonia, Coenonia, Caluconiana, Virunum Germanicum -> Havelberg + link = { imperator = 3897 imperator = 3900 imperator = 3896 imperator = 3893 ck2 = 260 } # Virunia, Bunitium, Ruticlia, Avarpi -> Mecklenburg + link = { imperator = 3898 ck2 = 306 } # Pharodenia -> Rostock + link = { imperator = 3903 imperator = 3902 imperator = 3901 ck2 = 307 } # Sciria, Avioniana, Maryanus -> Werle + link = { imperator = 3904 imperator = 3906 imperator = 3985 imperator = 3905 ck2 = 308 } # Sidenia, Galindia, Vistulia, Helveconia Pharodeniorum -> Wolgast + link = { imperator = 4754 imperator = 4758 imperator = 3908 ck2 = 1588 } # Turcilingia, Seurgium, Viritium -> Neumark + link = { imperator = 4752 imperator = 4753 imperator = 4751 ck2 = 366 } # Viadrus, Rhuticlia Helveconia, Rhugium -> Stettin + link = { imperator = 3899 ck2 = 304 } # Lemovia -> Rügen + link = { comment = "# Aetsia" } + link = { imperator = 7816 imperator = 7817 ck2 = 1592 } # Carbonia Occidentalis, Carbonia -> Tukums + link = { imperator = 7812 ck2 = 1593 } # Turuntia Borealis -> Vanema + link = { imperator = 7815 imperator = 7814 ck2 = 373 } # Veltaea Borealis, Veltaea -> Kurzeme + link = { imperator = 7810 imperator = 7811 imperator = 7813 ck2 = 421 } # Turuntia Australis, Turuntia, Veltaea Australis -> Samogitia + link = { imperator = 8484 imperator = 8485 imperator = 8486 ck2 = 1655 } # Lysobyki, Starorzecze, Seroczyn -> Volkovysk + link = { imperator = 8488 imperator = 8491 imperator = 8492 imperator = 8440 imperator = 8489 imperator = 8490 imperator = 8487 imperator = 8442 imperator = 8441 imperator = 8532 ck2 = 1654 } # Biebrzankski, Monki, Grodno, Gorodische, Kulesze, Bialystok, Bielsk, Loktyshi, Vygonoschanskoye, Zavolochitsky -> Novogrodek + link = { imperator = 8541 imperator = 8544 ck2 = 418 } # Sarro, Krasnaya -> Orsha + link = { imperator = 8524 imperator = 8525 imperator = 8527 imperator = 8528 imperator = 8526 imperator = 8522 imperator = 8521 imperator = 8523 imperator = 8540 imperator = 8542 ck2 = 934 } # Izha, Dyagili, Plissa, Yelnya, Guta, Svirkos, Braslaw, Narachanski, Lunichno, Lepiel -> Lukoml + link = { imperator = 8447 imperator = 8449 imperator = 8446 imperator = 8445 imperator = 8444 ck2 = 1653 } # Vasilievicy, Brahin, Dikoye, Chervonoye, Salihorsk -> Slutsk + link = { imperator = 9129 imperator = 9131 imperator = 9127 ck2 = 933 } # Sirdis, Ungnis, Bartei -> Roslavl + link = { imperator = 9126 imperator = 9128 imperator = 9130 ck2 = 551 } # Nawas, Bajatei, Gintei -> Mstislavl + link = { imperator = 8451 imperator = 9122 imperator = 9121 imperator = 9125 ck2 = 553 } # Gomel, Meno, Sulnis, Zeme -> Lyubech + link = { imperator = 8549 imperator = 8548 imperator = 8546 imperator = 8448 imperator = 8547 imperator = 8545 imperator = 8543 ck2 = 1659 } # Chavusy, Ryasna, Gory, Milohrad, Mogilev, Shlou, Lukomlskoye -> Drutsk + link = { imperator = 8536 imperator = 8539 imperator = 8537 imperator = 8529 imperator = 8533 imperator = 8534 imperator = 8538 imperator = 8530 imperator = 8535 imperator = 8531 ck2 = 550 } # Sharai, Smarhon, Minsk, Naliboki, Dzyarzhynsk, Berezina, Byerazino, Kapyl, Kremok, Slutsk -> Minsk + link = { imperator = 8502 imperator = 8498 imperator = 8495 imperator = 8493 imperator = 8496 imperator = 8500 imperator = 8504 imperator = 8507 imperator = 8503 imperator = 8499 ck2 = 420 } # Timofeevo, Vistytis, Dob, Sniardwy, Wigierski, Dzukjos, Paezeriai, Aristava, Borodinskoye, Orija -> Vilnius + link = { imperator = 8514 imperator = 8509 imperator = 8505 imperator = 8510 imperator = 8506 imperator = 8515 imperator = 8511 ck2 = 1590 } # Sartu, Joniskis, Glitu, Zirnajai, Tytuvenu, Grazutes, Asvejos -> Nalsia + link = { imperator = 8519 imperator = 8518 imperator = 8520 imperator = 8516 imperator = 8513 ck2 = 1591 } # Jekabpils, Viku, Garais, Paliene, Birzu -> Selija + link = { imperator = 7818 imperator = 8512 imperator = 8517 ck2 = 374 } # Careotaia Borealis, Bauska, Daugava -> Zemgale + link = { imperator = 7819 imperator = 7808 imperator = 8508 imperator = 8501 ck2 = 1597 } # Careotaia Australis, Rubonia, Zagares, Pagramancio -> Deltuva + link = { imperator = 7809 ck2 = 372 } # Rubonia Occidentalis -> Memel + link = { imperator = 6290 imperator = 6267 ck2 = 1584 } # Egladia, Maranot -> Stezyca + link = { imperator = 6275 ck2 = 530 } # Korotan -> Liw + link = { imperator = 8429 imperator = 8432 imperator = 8435 imperator = 8433 imperator = 8434 ck2 = 1649 } # Zvyzdal, Hrezlya, Mazyr, Uzh, Hlumcha -> Korosten + link = { imperator = 8437 imperator = 8436 imperator = 8439 imperator = 8438 ck2 = 552 } # Lemeshevichi, Pripyat, Buhski, Styr -> Turov + link = { imperator = 6297 imperator = 7828 imperator = 6240 imperator = 6295 imperator = 7642 imperator = 6241 imperator = 6242 ck2 = 1633 } # Thure, Manoia, Assula, Orona, Sylvana, Masticat, Seno -> Lutsk + link = { imperator = 7826 imperator = 6296 imperator = 7829 imperator = 7827 imperator = 6253 imperator = 6243 ck2 = 535 } # Merania, Kire, Heritia, Orentia, Mavar, Vorta -> Vladimir Volynsky + link = { imperator = 6249 imperator = 6256 imperator = 6292 imperator = 6252 ck2 = 1635 } # Celavira, Venediana, Trakylli, Histrine -> Cherven + link = { imperator = 8482 imperator = 8481 imperator = 8483 imperator = 8443 ck2 = 548 } # Lukow, Maciejowice, Ogorodniki, Pahost -> Pinsk + link = { imperator = 7821 imperator = 7824 imperator = 7825 imperator = 6298 ck2 = 549 } # Ossioia Orientalis, Revacia, Sentia, Bostor -> Beresty + link = { imperator = 7820 imperator = 6293 imperator = 6294 ck2 = 425 } # Ossioia, Makkate, Felita -> Podlasie + link = { imperator = 7823 imperator = 7805 imperator = 7822 ck2 = 424 } # Sudionoia Orientalis, Sudinoia, Sudionoia Australis -> Grodno + link = { imperator = 4775 imperator = 4761 imperator = 4777 ck2 = 432 } # Setideva, Ascaucalis, Vartia -> Kalisz + link = { imperator = 7807 imperator = 7831 imperator = 7806 imperator = 7834 imperator = 8497 imperator = 8494 ck2 = 426 } # Saloia, Galindia Orientalis, Sudinoia Borealis, Chrononia Borealis, Utinoye, Mamry -> Kaunas + link = { imperator = 7830 imperator = 7832 ck2 = 422 } # Galindia Occidentalis, Venedia Borealis -> Scalovia + link = { imperator = 4865 ck2 = 371 } # Venedicana -> Sambia + link = { imperator = 6286 imperator = 6285 ck2 = 427 } # Marone, Nullica -> Galindia + link = { imperator = 4864 imperator = 4862 imperator = 6282 ck2 = 370 } # Venedica, Vistuliana, Cureta -> Marienburg + link = { imperator = 6287 imperator = 6284 imperator = 6279 imperator = 6278 imperator = 6288 imperator = 6277 ck2 = 529 } # Anavella, Anavenedica, Vadina, Mornal, Gurina, Duretica -> Plock + link = { imperator = 7836 imperator = 7298 imperator = 7804 imperator = 6289 ck2 = 1583 } # Chrononia Australis, Venedia Australis, Ossioia Occidentalis, Toll -> Lomza + link = { imperator = 7833 imperator = 7835 ck2 = 423 } # Venedia, Chrononia -> Sudovia + link = { imperator = 4767 imperator = 4766 imperator = 4768 imperator = 4769 ck2 = 431 } # Buguntiana, Cariniana, Erbia, Manimia -> Poznan + link = { imperator = 4764 imperator = 4765 ck2 = 429 } # Helveconiana, Carinia -> Naklo + link = { imperator = 4772 imperator = 4771 ck2 = 1586 } # Calisia, Leucaristus -> Wielun + link = { imperator = 4011 imperator = 4006 imperator = 4010 imperator = 4012 imperator = 4013 imperator = 4014 imperator = 4015 ck2 = 433 } # Cognia, Marsignia, Casurgis, Viadria, Carredunum, Eburum, Gothinia -> Upper Silesia + link = { imperator = 4016 ck2 = 1927 } # Oreinia -> Opava + link = { imperator = 4770 imperator = 4003 imperator = 4004 imperator = 4005 imperator = 4007 imperator = 4773 imperator = 4774 ck2 = 435 } # Vindua, Lugidunum, Didunia, Stragona, Leucara, Elysia, Elysiana -> Wroclaw + link = { imperator = 6281 imperator = 6280 ck2 = 1581 } # Follia, Brigare -> Dobrzyn + link = { imperator = 4894 ck2 = 526 } # Arsonis -> Cieszyn + link = { imperator = 4778 imperator = 4898 imperator = 4899 imperator = 4897 imperator = 4893 ck2 = 527 } # Lygia, Vectia, Sidaris, Lecrotiana, Matiscua -> Krakow + link = { imperator = 6259 imperator = 4895 imperator = 4896 imperator = 4901 imperator = 6266 imperator = 6270 imperator = 6269 imperator = 6271 imperator = 6273 imperator = 6268 imperator = 6265 ck2 = 531 } # Urgana, Mitabis, Valitum, Salata, Gorion, Mantora, Gurala Venedia, Filin, Sopha, Venideva, Gorideva -> Sandomierz + link = { imperator = 4903 imperator = 4900 imperator = 4902 ck2 = 1582 } # Exitanes, Ambium, Amellua -> Sieradz + link = { imperator = 6276 imperator = 6272 imperator = 6274 ck2 = 528 } # Venedicania, Kavera Venedia, Kunegria -> Gostynin + link = { imperator = 4763 imperator = 4776 imperator = 4904 ck2 = 428 } # Helveconia, Naharvalorum, Laudicum -> Kujawy + link = { imperator = 7530 ck2 = 1369 } # Dioscoridus -> Socotra + link = { imperator = 4648 imperator = 4684 imperator = 4680 imperator = 4649 imperator = 4681 imperator = 4694 ck2 = 859 } # Saraka, Himiara, Zafar, Meda, Raida, Ocelia -> Taizz + link = { imperator = 7217 imperator = 7214 imperator = 7215 imperator = 7212 ck2 = 868 } # Ganta, Artemidos, Metas, Kryptos Limen -> Muscat + link = { imperator = 971 imperator = 969 imperator = 4779 imperator = 941 imperator = 945 imperator = 943 imperator = 972 imperator = 940 ck2 = 648 } # Ampe, Darak, Agines, Forat, Taryana, Soloke, Arac, Alexandria Susiana -> Khozistan + link = { imperator = 922 ck2 = 692 } # Aqola -> Al Nadjaf + link = { imperator = 932 imperator = 936 imperator = 931 imperator = 930 imperator = 962 imperator = 960 imperator = 929 imperator = 921 imperator = 919 imperator = 920 imperator = 923 ck2 = 690 } # Dabrum, Fara, Isin, Kuara, Khay, Zibliyat, Nippur, Marad, Borsippa, Dilbat, Qadissiyya -> Al Amarah + link = { imperator = 937 imperator = 939 imperator = 935 imperator = 938 imperator = 7723 imperator = 968 imperator = 970 ck2 = 655 } # Uruk, Larsa, Girsu, Nina, Durum, Eridu, Abara -> Kufa + link = { imperator = 964 imperator = 965 imperator = 942 imperator = 5399 ck2 = 649 } # Teredon, Apphana, Apologos, Hawmah -> Basra + link = { imperator = 7196 imperator = 944 imperator = 963 imperator = 5401 imperator = 5400 ck2 = 650 } # Adros, Akkaz, Failaka, Hamatiyat, Mahzul -> Kuwait + link = { imperator = 7199 imperator = 7198 imperator = 7197 imperator = 8881 imperator = 5404 imperator = 5403 imperator = 8880 imperator = 5402 imperator = 5405 ck2 = 651 } # Gerrha, Istana, Itamos, Ulya, Mulayjah, Niqirah, Shayyit, Kabrit, Thaj -> Qatif + link = { imperator = 8833 imperator = 8834 ck2 = 862 } # Janobi, Ijliya -> Halaban + link = { imperator = 8825 imperator = 8824 imperator = 8823 imperator = 8818 imperator = 8819 imperator = 8817 imperator = 8820 imperator = 8878 imperator = 8875 ck2 = 1530 } # Rufaya, Hajir, Huraymila, Asyah, Buraydah, Shari, Hadri, Nakhlah, Muzahmiya -> Dariya + link = { imperator = 8847 imperator = 8850 imperator = 8827 imperator = 8826 imperator = 8828 imperator = 8829 imperator = 8830 imperator = 8832 imperator = 8831 ck2 = 863 } # Tawdihiyah, Yabrin, Khadramah, Dila, Khafs Daghra, Hulwah, Wusayilah, Aflaj, Layla -> Hajr + link = { imperator = 7201 imperator = 5408 imperator = 7200 imperator = 5407 imperator = 8849 imperator = 8848 imperator = 5406 ck2 = 652 } # Atta, Efa, Theppra, Agarum, Hawiyah, Haradh, Urayarah -> Al Hasa + link = { imperator = 7202 ck2 = 1531 } # Tylos -> Uwal + link = { imperator = 7203 imperator = 7204 imperator = 7205 imperator = 7206 imperator = 5410 imperator = 5409 imperator = 8872 imperator = 5412 imperator = 5411 ck2 = 653 } # Gylus, Sarkoi, Labrys Omana, Attiaca, Utea, Largis, Khor, Suwaytiyah, Ghirban -> Bahrein + link = { imperator = 7210 imperator = 5429 imperator = 5430 imperator = 7211 imperator = 7207 imperator = 5415 imperator = 8867 imperator = 5414 imperator = 5413 ck2 = 870 } # Heliou Limen, Iepana, Trazel, Kalas, Kanepsa, Saruq, Dur, Murkhan, Liwa -> Julfar + link = { imperator = 5419 imperator = 5418 imperator = 7213 imperator = 7209 imperator = 7208 imperator = 5417 imperator = 5416 imperator = 8871 imperator = 8868 imperator = 8869 imperator = 8866 imperator = 8870 ck2 = 869 } # Samad, Vatum, Dirma Omana, Omana, Regna, Ialla, Ecrune, Suwayq, Rumailah, Dhank, Bahla, Ibri -> Suhár + link = { imperator = 7216 imperator = 5421 imperator = 5420 imperator = 8879 imperator = 8851 imperator = 8865 ck2 = 867 } # Sarapis, Acte, Zirne, Juba, Sharqiyah, Adam -> Nizwa + link = { imperator = 7568 imperator = 7570 imperator = 7571 imperator = 7572 imperator = 7573 imperator = 7569 ck2 = 866 } # Shuwaymiyyah, Quwayrah, Madrakah, Nafun, Khaluf, Watif -> Dhofar + link = { imperator = 4705 imperator = 4706 imperator = 4708 imperator = 4707 imperator = 4709 imperator = 8864 imperator = 8852 imperator = 8853 imperator = 8863 imperator = 8862 imperator = 8859 imperator = 8860 ck2 = 855 } # Ausara Hadhramut, Neogilla, Saliah, Samharam, Sidh, Andhur, Iram, Thumrait, Thinqayr, Dakharaib, Muqarqar, Ariqim -> Mahra + link = { imperator = 4679 imperator = 4676 imperator = 4677 imperator = 4659 imperator = 4678 imperator = 8854 ck2 = 1534 } # Sau, Shabwa, Harai, Sarouon, Sabata, Seiyun -> al-Ahqaf + link = { imperator = 4657 imperator = 4658 imperator = 4685 imperator = 4655 imperator = 4656 imperator = 4698 imperator = 4712 imperator = 4660 imperator = 4695 imperator = 4661 imperator = 4662 imperator = 4692 ck2 = 857 } # Firai, Maipha, Qana, Abisama, Dela, Felicita, Hadrama, Maccua, Homeira, Marimatha, Tamna, Makeda -> Bayda + link = { imperator = 4646 imperator = 4651 imperator = 4647 imperator = 4652 imperator = 4650 imperator = 4687 imperator = 4654 ck2 = 858 } # Okelis, Caiwa, Save, Confluentia Qataba, 'Adan, Qatabia, Mesala -> Aden + link = { imperator = 4700 imperator = 4672 imperator = 4674 imperator = 4673 imperator = 4671 imperator = 4670 imperator = 4701 ck2 = 1533 } # Yathill, Labaeta, Karna, Cardava, Anagrana, Phoda, Haud -> Najran + link = { imperator = 4689 imperator = 4682 imperator = 4696 imperator = 4664 imperator = 4663 imperator = 4665 imperator = 4666 imperator = 4686 imperator = 4688 imperator = 4683 imperator = 4667 imperator = 4690 imperator = 4668 imperator = 4693 imperator = 4697 imperator = 4702 ck2 = 860 } # Haraz, Sanaa, Hazma, Nossa, Caripeta, Nagia, Mariaba, Sabiyah, Amran, Sirwa, Athroula, Nashaq, Caminacum, Sabatia, Damar, Affa -> Sanaa + link = { imperator = 8838 imperator = 8841 imperator = 8839 imperator = 8843 imperator = 8842 imperator = 8873 imperator = 8874 imperator = 8840 imperator = 8837 imperator = 8836 imperator = 8835 ck2 = 861 } # Jurash, Hubuna, Kutnah, Subaykhah, Tathleeth, Bishah, Gaabah, Qirah, Kahl, Dawasir, Sulayyil -> Asir + link = { imperator = 4634 imperator = 4635 imperator = 4636 imperator = 7578 imperator = 7601 imperator = 3479 imperator = 4638 imperator = 3480 imperator = 4669 imperator = 4639 imperator = 4699 imperator = 4640 imperator = 4637 ck2 = 1535 } # Ambe, Raqeta, Cama, Nemerah, Barek, Abha, Marma, Migayah, Marna Vallis, Baitus, Aksumia, Akme, Devada -> Tihama + link = { imperator = 7574 imperator = 7575 imperator = 7576 imperator = 7577 imperator = 8892 imperator = 8890 ck2 = 719 } # Kariya, Makarabah, Ta'if, Attaba, Badhan, Mahd al Thahab -> Mecca + link = { imperator = 4629 imperator = 4631 imperator = 4630 imperator = 4632 imperator = 4628 imperator = 4633 ck2 = 716 } # Rabigh, Thebai Arabikai, Baruka, Zaibram, Harbia, Litha -> Jeddah + link = { imperator = 4624 imperator = 4623 imperator = 4719 imperator = 4618 imperator = 4653 imperator = 8891 ck2 = 718 } # Aloure, Iathrippa, Coloera, Thumna, Vaduma, Hegrieah -> Medina + link = { imperator = 8844 imperator = 8845 imperator = 8846 imperator = 8816 ck2 = 864 } # Qamra, Dharghat, Mawqaq, Baqaa -> Hail + link = { imperator = 4608 imperator = 4610 imperator = 4621 imperator = 4620 imperator = 4626 imperator = 4625 imperator = 4609 imperator = 4622 imperator = 4619 imperator = 4617 imperator = 4616 imperator = 4615 imperator = 4720 imperator = 4627 ck2 = 1536 } # Phoinikon Kome, Raunathou Kome, Harenae, Alaura, Arga, Charamithas, Egra, Iuthra, Apudia Vallis, Mochoura, Ausara, Dedan, Eroe, Rayyis -> Khaybar + link = { imperator = 4645 imperator = 4644 imperator = 4643 imperator = 4642 imperator = 4641 imperator = 4691 ck2 = 1532 } # Mouza Emporion, Aliou Kome, Laupas, Adedou Kome, Badeo, Harazia Vallis -> Zabid + link = { imperator = 4717 imperator = 4716 imperator = 4714 ck2 = 720 } # Gaiapolis, Tiamat, Hegra -> Al 'Ula + link = { imperator = 4718 imperator = 7559 imperator = 7560 imperator = 4721 imperator = 7561 imperator = 8815 ck2 = 717 } # Thapaua, Godala, Afarun, Durnatha, Sakaka, Jubbah -> Al Jawf + link = { imperator = 4602 imperator = 4603 imperator = 4606 imperator = 4613 imperator = 4601 imperator = 4612 imperator = 4611 imperator = 4604 imperator = 4605 imperator = 4715 imperator = 4713 imperator = 4607 ck2 = 721 } # Leuke Kome, Modiana, Hippou Kome, Aybara, Baclanaza, Relicta, Madiama Felix, Laba, Soaka, Demne, Achroua, Badais -> Tabuk + link = { comment = "Arabia" } + link = { imperator = 8387 imperator = 8342 imperator = 8338 imperator = 8283 imperator = 8282 imperator = 8281 imperator = 8343 ck2 = 1360 } # Kolhumadulu, Male, Boduthiladhunmathi, Minicoy, Laccadives, Amindivi, Huvadhoo -> Maldives + link = { imperator = 725 imperator = 724 imperator = 4600 imperator = 727 imperator = 728 imperator = 726 ck2 = 722 } # Makna, Ankale, Ostama, Aramaua, Auara, Madiama -> Al 'Aqabah + link = { comment = "Somalia" } + link = { imperator = 8079 imperator = 8080 imperator = 8081 imperator = 8082 imperator = 8083 imperator = 8085 imperator = 8084 imperator = 8077 imperator = 8076 imperator = 8075 imperator = 8074 imperator = 8073 imperator = 8086 imperator = 8088 imperator = 8078 imperator = 8087 imperator = 8089 imperator = 8098 imperator = 8097 imperator = 8095 imperator = 8094 ck2 = 792 } # Contra Pselchis, Hairiri, Dhahab, Heimur, Garaiyat, Shoshoba, Seiga, Ghaloa, Asele, Karim, Shabbabah, Hudi, Allaqi, Eigat, Tuyur, Fas, Berenike Pancrysia, Dayyub, Gabgaba, Sufar, Murrat -> Nubia + link = { imperator = 7598 imperator = 7597 imperator = 583 imperator = 584 imperator = 585 imperator = 8071 imperator = 8072 imperator = 8090 ck2 = 1320 } # Sabaste, Erascum, Berenike, Vetus Hydreuma, Lahami, Ileigha, Abraq, Gidmib -> Aydhab + link = { imperator = 8610 imperator = 8611 imperator = 8612 imperator = 8613 imperator = 8614 imperator = 8608 imperator = 8609 imperator = 8615 ck2 = 878 } # Hamdab, Tohamiyam, Talguharai, Mahaneit, Qoqay, Tabot, Misrar, Hashim -> Hayya + link = { imperator = 7599 imperator = 7596 imperator = 7595 imperator = 7594 imperator = 8607 ck2 = 1330 } # Setronon, Canarbis, Arachos, Sabraiton, Sinkat -> Suakin + link = { imperator = 7500 imperator = 7501 imperator = 7553 imperator = 7552 imperator = 8606 imperator = 7551 imperator = 8743 ck2 = 1332 } # Ptolemais Theron, Elephanton Chora, Aqiq, Deresa, Kaweit, Gulbub, Nakfa -> Trinkitat + link = { imperator = 7507 imperator = 7503 imperator = 7502 imperator = 7515 imperator = 7504 imperator = 8659 imperator = 7550 imperator = 8661 imperator = 8744 ck2 = 1343 } # Oreine, Adouli, Alalaiou, Naamen, Qohaito, Sembel, Imberimi, Debarwa, Afabet -> Massawa + link = { imperator = 7545 imperator = 8736 ck2 = 882 } # Awash, Weama -> Ankober + link = { imperator = 8663 imperator = 8666 imperator = 8665 imperator = 8662 imperator = 8742 imperator = 8740 ck2 = 876 } # Akordat, Tokolay, Tokore, Taille, Gher, Hambok -> Akordat + link = { imperator = 7506 imperator = 7505 imperator = 7513 imperator = 7509 imperator = 8658 imperator = 8657 imperator = 8660 imperator = 7510 ck2 = 875 } # Aksum, Yeha, Matara, Sazila, Mezber, Tsirhan, Adi Ugri, Adi Gelamo -> Aksum + link = { imperator = 8106 imperator = 8107 imperator = 8112 imperator = 8114 imperator = 8108 imperator = 8111 imperator = 8110 imperator = 8109 imperator = 8113 ck2 = 880 } # Amara, Sennar, Singa, Sabbalo, Jebel Moya, Manaqil, Kawah, Rabak, Surayj -> Sennar + link = { imperator = 3319 imperator = 3320 imperator = 3318 imperator = 3314 imperator = 3317 imperator = 3313 imperator = 3315 imperator = 3312 imperator = 3311 imperator = 3310 imperator = 643 imperator = 644 imperator = 642 imperator = 640 imperator = 8103 imperator = 8101 imperator = 8102 imperator = 8104 imperator = 8105 imperator = 8100 ck2 = 1334 } # Syuta, Korin, Kuria, Alwa, Attrah, Soba, Gurnah, Petta, Toprate, Ameta, Araba, Wad ban Naqa, Summarum, Epis, Samra, Bum, Baggura, Fashfash, Muqaddam, Hosh -> Alodia + link = { imperator = 590 imperator = 587 imperator = 586 imperator = 589 imperator = 588 imperator = 578 imperator = 575 imperator = 577 imperator = 582 imperator = 574 imperator = 572 imperator = 569 ck2 = 794 } # Novum Hydreuma, Nechesia, Sukkari, Falacro, Aristonis, Dunqash, Eileithyiopolis, Omboi, Siqdit, Latopolis, Hermonthis, Diospolis Magna -> Aswan + link = { imperator = 7579 imperator = 7580 imperator = 604 imperator = 602 imperator = 603 imperator = 601 imperator = 600 imperator = 599 imperator = 597 imperator = 596 imperator = 594 imperator = 595 imperator = 593 imperator = 592 imperator = 598 imperator = 5519 imperator = 5521 ck2 = 1282 } # Firke, Tila, Semna Nubia, Tamania, Boon, Serra, Pachora, Kambousis, Tene, Aramum, Tachampso, Kortia, Pselkis, Talmis, Premis, Simbel, Boron -> Dotawo + link = { imperator = 609 imperator = 608 imperator = 7583 imperator = 607 imperator = 605 imperator = 7582 imperator = 7581 imperator = 606 ck2 = 1322 } # Acina, Paroa, Kedurma, Gugo, Noa, Soleb, Pderme, Saye -> Nobatia + link = { imperator = 623 imperator = 624 imperator = 622 imperator = 621 imperator = 620 imperator = 619 imperator = 614 imperator = 615 imperator = 617 imperator = 616 imperator = 618 imperator = 613 imperator = 611 imperator = 612 imperator = 610 ck2 = 793 } # Dumuna, Mambil, Zamnes, Tergendum, Arcas, Segasa, Bagada, Pago, Breues, Mulon, Urbim, Patigga, Orsum, Direla, Prummu -> Makuria + link = { imperator = 645 imperator = 646 imperator = 626 imperator = 7585 imperator = 7586 imperator = 625 imperator = 8091 imperator = 8092 imperator = 8093 imperator = 8068 imperator = 8069 imperator = 8070 imperator = 8099 ck2 = 1326 } # Kurgus, Fourth Cataract, Napata, Nuri, Kuru, Cortum, Biyar, Duweb, Hidiglib, Kuweib, Khafur, Barkol, Meragh -> Napata + link = { imperator = 7592 imperator = 3321 imperator = 634 imperator = 630 imperator = 632 imperator = 631 imperator = 635 imperator = 636 imperator = 638 imperator = 637 imperator = 641 imperator = 639 imperator = 628 imperator = 629 imperator = 627 imperator = 7584 imperator = 8598 imperator = 8600 imperator = 8616 imperator = 8617 imperator = 8065 imperator = 8064 imperator = 8063 imperator = 8066 imperator = 8067 ck2 = 879 } # Ganagaras, Rocat, Darou, Scammos, Abale, Gora, Galim, Seserem, Sakolche, Mallo, Meroe, Tadu, Alana, Sankole, Marru, Hashem, Hamadab, Hatab, Kakabi, Hufrah, Kurmut, Fura, Tulih, Halfa, Kalas -> Atbara + link = { imperator = 8722 imperator = 8651 imperator = 8650 ck2 = 1280 } # Weyto, Uacne, Maganan -> Gojjam + link = { imperator = 8728 imperator = 8729 imperator = 8647 ck2 = 885 } # Kura, Samtarru, Tawirda -> Matamma + link = { imperator = 8632 imperator = 8727 imperator = 8726 imperator = 8630 ck2 = 881 } # Simsim, Gisi, Abal, Dinder -> Asosa + link = { imperator = 8624 imperator = 8629 imperator = 8628 imperator = 8626 imperator = 8605 imperator = 8603 imperator = 8604 imperator = 8633 imperator = 8643 imperator = 8627 imperator = 8625 imperator = 8595 imperator = 8597 imperator = 8594 imperator = 8602 imperator = 8601 imperator = 8599 imperator = 8590 imperator = 8591 imperator = 8593 imperator = 8592 imperator = 8596 imperator = 8631 ck2 = 1993 } # Qigi, Qadarif, Singda, Ghorani, Harazah, Zariba, Keili, Rumaylah, Gabub, Fao, Azraq, Surayriyah, Hejeilat, Hissuna, Adabda, Suriba, Bafalil, Aborepi, Nagaa, Mahdood, Kasir, Sayyidab, Qalbi -> Gezira + link = { imperator = 7590 imperator = 3328 imperator = 7589 imperator = 3323 imperator = 7588 imperator = 3322 imperator = 7587 imperator = 8618 imperator = 8619 imperator = 8620 imperator = 8622 imperator = 8623 imperator = 8621 imperator = 8634 imperator = 8636 imperator = 8738 imperator = 8635 imperator = 8638 imperator = 8637 imperator = 8639 imperator = 8640 imperator = 8641 ck2 = 877 } # Demora, Thana, Abliata, Durai, Dmut, Borassa, Anak, Bagarah, Essayal, Mirikh, Kawahilah, Thalathun, Shirayyet, Gamal, Kassala, Haykota, Matamir, Gash, Hagiz, Taragaga, Tuwesat, Kalakoy -> Kassala + link = { imperator = 7593 imperator = 651 imperator = 633 imperator = 7591 imperator = 3331 imperator = 8741 imperator = 8664 imperator = 8739 ck2 = 1437 } # Tanachtala, Sumita, Druka, Acranoe, Zithaa, Durna, Tucul, Mareb -> Tigrinya + link = { imperator = 7540 imperator = 7539 imperator = 8653 imperator = 8654 ck2 = 1380 } # Shire, D'bark, Mai Adrasha, Seglamen -> Semien + link = { imperator = 8730 imperator = 7536 imperator = 8646 imperator = 8649 imperator = 8648 imperator = 8645 imperator = 8644 imperator = 8642 ck2 = 883 } # Gondar, Gwara, Metemmeh, Haria, Gherma, Boval, Barakit, Baqbaqah -> Gondar + link = { imperator = 7537 imperator = 7538 ck2 = 1429 } # Roza, Agawe -> Begemder + link = { imperator = 7508 imperator = 8655 imperator = 8656 imperator = 8652 ck2 = 1417 } # Uikra, Gijet, Tembien, Enda Cherqos -> Wag + link = { imperator = 7512 imperator = 7514 imperator = 7511 ck2 = 1436 } # Muchera, Esheta, Roha -> Lakomelza + link = { imperator = 7546 imperator = 7547 imperator = 7548 imperator = 7549 ck2 = 1373 } # Beilul, Undulli, Thio, Ras Andada -> Assab + link = { imperator = 7543 imperator = 7544 ck2 = 1379 } # Kebranitia, Karmille -> Asayita + link = { imperator = 7541 imperator = 7542 imperator = 8731 imperator = 8732 imperator = 8733 imperator = 8734 imperator = 8735 ck2 = 873 } # Handoga, Rhammanitai, Yoboki, Gehar, Logiya, Mille, Weki -> Harer + link = { imperator = 7518 imperator = 7517 imperator = 7516 imperator = 7519 imperator = 7520 ck2 = 874 } # Deire, Arsinoe, Smyrnophoros Chora, Abasenia, Anchitaia -> Tadjoura + link = { imperator = 5534 imperator = 5535 imperator = 5531 imperator = 5530 ck2 = 2001 } # Varam, Colira, Parva, Mandish -> Faiyum + link = { imperator = 591 imperator = 576 imperator = 573 imperator = 571 imperator = 570 imperator = 562 imperator = 567 imperator = 563 imperator = 561 ck2 = 2003 } # Syene, Apollinopolis Megale, Pathyris, Terkythis, Memnonia, Diospolis, Apollinopolis Mikra, Tenthyris, Polybiane -> Esna + link = { imperator = 564 imperator = 566 imperator = 559 imperator = 579 imperator = 568 imperator = 557 ck2 = 791 } # Kaine, Koptos, Ptolemais Hermeiou, Persou, Petemout, Panopolis -> Quena + link = { imperator = 650 imperator = 649 imperator = 647 imperator = 565 imperator = 581 imperator = 580 ck2 = 1781 } # Drepanum, Lykabettus-Porphyrites, Quei, Ghuzza, Semna, Myos Hormos -> al-Qusair + link = { imperator = 5513 imperator = 5506 imperator = 5504 imperator = 5503 imperator = 5502 imperator = 5522 imperator = 5512 imperator = 5509 imperator = 5505 imperator = 5510 imperator = 5511 ck2 = 2007 } # Parammon, Tchonemyris, Hibis, Gibra, Gebara, Debiri, Thenete, Kellis, Amura, Mothis, Trimithis -> Farafra + link = { imperator = 5501 imperator = 5500 imperator = 549 imperator = 552 imperator = 554 imperator = 555 imperator = 558 imperator = 560 ck2 = 795 } # Pohe, Erebe, Hermopolis Magna, Koussai, Pokis, Hypsele, Tripheion, Thinis -> Asyut + link = { imperator = 5520 imperator = 5518 imperator = 5517 imperator = 5515 imperator = 5508 imperator = 5516 imperator = 5507 ck2 = 1782 } # Cataphri, Hameka, Precariton, Sykaminia, Kysis, Perusekh, Tabenesse -> Kharga + link = { imperator = 5545 imperator = 5527 imperator = 5528 imperator = 5523 imperator = 5525 imperator = 5524 imperator = 5526 imperator = 5529 imperator = 5514 ck2 = 801 } # Thumat, Tablamum, Elassa, Farafra, Tawar, Bishaya, Minqar, Poka, Siwa -> Bahariya + link = { imperator = 5554 imperator = 5550 imperator = 5551 imperator = 5555 imperator = 5537 imperator = 5539 imperator = 5538 imperator = 5540 imperator = 5544 imperator = 5536 imperator = 5542 imperator = 5543 imperator = 5541 imperator = 8121 imperator = 8122 ck2 = 803 } # Sanus, Alexandrou Parembole, Varias, Carnasa, Ammon, Zethin, Gargara, Areg, Gerum, Sitra, Murta, Magrab, Shunne, Tubat, Jaghbub -> Siwa + link = { imperator = 7535 imperator = 7521 ck2 = 1344 } # Maphoris, Aualites -> Zeila + link = { imperator = 7533 imperator = 7523 imperator = 7527 imperator = 7534 imperator = 7522 imperator = 8682 imperator = 8684 imperator = 8683 imperator = 8701 imperator = 8667 imperator = 8669 imperator = 8668 imperator = 8672 imperator = 8673 imperator = 8695 imperator = 8696 imperator = 8697 imperator = 8699 imperator = 8677 imperator = 8674 ck2 = 872 } # Salweyn, Moundou, Khoor Shoora, Amaitaia, Malao, Shalcaw, Jidali, Ceerigabo, Afweyn, Isis, Barkhadle, Bagan, Suuqsade, Gidheys, Aelal, Xood, Danano, Gar Adag, Goyar, Seeto -> Berbera + link = { imperator = 7526 imperator = 7531 imperator = 7528 imperator = 7529 imperator = 7525 imperator = 7532 imperator = 7524 imperator = 8680 imperator = 8681 imperator = 8687 imperator = 8686 imperator = 8689 imperator = 8690 imperator = 8688 imperator = 8685 imperator = 8679 ck2 = 871 } # Aromata, Pano, Opone, Yehta, Elephanton Limen, Mosylon, Macajilayn, Mudun, Qandala, Mindigale, Kalabeyr, Kob Dehad, Hodmane, Iskushuban, Hadaaftimo, Bandarbeyla -> Busaso + link = { imperator = 4704 imperator = 4703 imperator = 4675 imperator = 4711 imperator = 4710 imperator = 8861 imperator = 8857 imperator = 8856 imperator = 8855 imperator = 8858 ck2 = 856 } # Qishan, Thialematt, Tretos, Mhrta, Rabun, Qasawa, Breigha, Marakhai, Tena, Alsowm -> Kathiri + link = { comment = "SriLanka" } + link = { imperator = 6978 imperator = 6970 imperator = 6967 imperator = 6976 imperator = 8286 ck2 = 1414 } # Avakana, Vijitanagara, Gokanna, Girikandi, Polonnaruwa -> Kotthasara + link = { imperator = 6953 imperator = 6977 imperator = 6966 imperator = 6980 imperator = 6981 imperator = 8287 ck2 = 1279 } # Mahagrama, Dighavapi, Rohanada, Salikhaprava, Litta, Mahiyanganaya -> Rohana + link = { imperator = 6979 imperator = 6971 imperator = 6982 imperator = 6974 imperator = 6951 imperator = 6965 imperator = 6952 imperator = 8284 imperator = 5314 imperator = 8288 imperator = 8285 imperator = 8289 imperator = 8290 ck2 = 1215 } # Simhalava, Kalyani, Nabartha, Etalava, Odoka, Oulippada, Dagana, Dedigama, Palaiogonoi, Migamuva, Matale, Gampola, Bandarawela -> Dakhina Desa + link = { imperator = 6969 imperator = 6968 ck2 = 1194 } # Jambukola Pattana, Modoutou -> Nagadipa + link = { comment = "India" } + link = { imperator = 6831 imperator = 6820 imperator = 6836 ck2 = 1135 } # Satrunavha, Valabhi, Dhanduka -> Valabhi + link = { imperator = 6816 imperator = 6817 imperator = 6824 imperator = 6819 ck2 = 1266 } # Prabhasa, Sana, Astakapra, Ujjayanta -> Somnath + link = { imperator = 6823 imperator = 6818 imperator = 6834 ck2 = 1134 } # Monoglosson, Girinagara, Kalavad -> Bhumilka + link = { imperator = 6574 imperator = 6584 imperator = 6585 imperator = 6588 imperator = 6589 imperator = 6586 imperator = 6591 imperator = 6590 imperator = 6607 imperator = 6605 ck2 = 852 } # Sedrasyra, Kano, Taftan, Euergetae, Arcrotis, Bulya, Cuni, Sacasteniana, Xarxiare, Barda -> Zahedan + link = { imperator = 6521 imperator = 6520 imperator = 6517 imperator = 6593 imperator = 6592 imperator = 6530 imperator = 6513 imperator = 6577 ck2 = 899 } # Barna, Mephas, Canasida, Gedrosiana, Hydriacus, Paesi, Pura, Parira -> Tis + link = { imperator = 6537 imperator = 6617 imperator = 6538 imperator = 6539 imperator = 6540 imperator = 6571 imperator = 6616 ck2 = 1113 } # Soxetra, Pardiae, Badara, Musarna, Cottabura, Pharsaga, Choarene -> Chagai + link = { imperator = 6525 imperator = 6524 imperator = 6523 imperator = 6522 imperator = 6620 imperator = 6531 imperator = 6533 imperator = 6619 imperator = 6535 imperator = 6618 ck2 = 1139 } # Cabana, Malana, Bagisara, Mosarna, Bambacia, Cocala, Rhamna, Arbia, Oscana, Oltus -> Makran + link = { imperator = 6527 imperator = 6536 imperator = 6526 imperator = 6532 imperator = 6534 ck2 = 1370 } # Morontobara, Arbiti, Pagala, Arbis, Zetis -> Armail + link = { imperator = 4366 imperator = 4368 imperator = 4369 imperator = 6060 ck2 = 1372 } # Kokondai, Avanta, Gandava, Siwi -> Kandail + link = { imperator = 4331 imperator = 4321 imperator = 4320 imperator = 4329 imperator = 4308 imperator = 7314 imperator = 4322 imperator = 4327 imperator = 4326 imperator = 7399 ck2 = 1341 } # Khushab, Kutte Mar, Singhapura, Nara, Cakravala, Taxila, Alexandreia Nikaia, Kaspira, Manikyala, Rajagrha -> Nandana + link = { imperator = 4317 imperator = 4319 imperator = 7492 imperator = 4318 ck2 = 1191 } # Rudera, Gorydale, Aspakora, Apritas -> Bannu + link = { imperator = 5558 imperator = 5560 imperator = 5566 ck2 = 1466 } # Achuk, Sindhu, Lashang -> Skardu + link = { imperator = 7656 imperator = 7383 ck2 = 1479 } # Damak, Kishan -> Limbuwan + link = { imperator = 4464 ck2 = 1478 } # Devaprastha -> Kathmandu + link = { imperator = 5628 imperator = 4460 ck2 = 1475 } # Paro Kerchu, Sugauna -> Pokhara + link = { imperator = 7384 imperator = 4459 imperator = 7487 imperator = 7489 ck2 = 1474 } # Rampurwa, Selanpura, Bijalpura, Birganj -> Lumbini + link = { imperator = 5587 ck2 = 1551 } # Chomolangma -> Mustang + link = { imperator = 5606 imperator = 5613 imperator = 5610 ck2 = 1566 } # Yartsang, Nambo, Kyangpu -> Gyesar + link = { imperator = 5557 imperator = 5571 imperator = 5577 imperator = 5569 ck2 = 1490 } # Khyunglung, Nghulmo Khar, Nguot, Tsaparang -> Kyunglung + link = { imperator = 5578 imperator = 5574 imperator = 5575 ck2 = 1491 } # Khakyor, Pumaring, Gyangri -> Purang + link = { imperator = 5582 imperator = 5563 ck2 = 1487 } # Sangya, Rabzhi Senge Dzong -> Gar + link = { imperator = 5581 imperator = 5616 imperator = 5615 imperator = 5576 imperator = 5614 ck2 = 1563 } # Yumtso, Jangteng, Barma, Kailash, Ormogang -> Gegyai + link = { imperator = 5583 imperator = 5588 imperator = 5611 imperator = 5579 imperator = 5612 imperator = 5617 imperator = 5609 imperator = 5580 ck2 = 1562 } # Serip Drukmo Dzong, Lhayul, Gyulo, Tsina, Supima, Chunak, Tarok, Mapam -> Zhongba + link = { imperator = 5584 ck2 = 1472 } # Tshongdu -> Jumla + link = { imperator = 4450 imperator = 4457 imperator = 4458 ck2 = 1473 } # Kapilavastu, Lumbini, Ramagrama -> Doti + link = { imperator = 5573 imperator = 7405 imperator = 7377 ck2 = 1471 } # Terai, Pilibhit, Savatthi -> Kurmanchal + link = { imperator = 7385 imperator = 7386 ck2 = 1470 } # Devaprayaga, Badari -> Garhwal + link = { imperator = 4391 ck2 = 1193 } # Udambhara -> Trigarta + link = { imperator = 4344 ck2 = 1469 } # Chhamb -> Kangra + link = { imperator = 4343 imperator = 4338 imperator = 4332 imperator = 4333 imperator = 4339 imperator = 4335 imperator = 4337 imperator = 4336 imperator = 4334 ck2 = 1161 } # Budia, Anantanaga, Puranadisthana, Huskapura, Nandi, Labaka, Embolima, Varahasaila Pass, Harvan -> Kasmira + link = { imperator = 4399 imperator = 4315 imperator = 4345 imperator = 4316 imperator = 4341 ck2 = 1190 } # Jayapura, Jobnathnagar, Jhelum, Boukephalia, Akhnur -> Gurjaratra + link = { imperator = 4384 imperator = 4398 ck2 = 1192 } # Kekayai, Bhatiai -> Bhera + link = { imperator = 4351 imperator = 4330 ck2 = 1340 } # Apakara, Gogaraioi -> Karor + link = { imperator = 4386 imperator = 4383 imperator = 9258 imperator = 9257 ck2 = 1375 } # Jadamapura, Abortai, Nuktani, Gomal -> Kafirkot + link = { imperator = 9260 imperator = 9259 imperator = 9261 ck2 = 1304 } # Marot, Yazman, Kanganwala -> Ludrava + link = { imperator = 9267 imperator = 9266 ck2 = 1349 } # Badopal, Anupgarh -> Vikramapura + link = { imperator = 4378 imperator = 4381 imperator = 6058 imperator = 4388 imperator = 9263 imperator = 9264 imperator = 9265 imperator = 9262 imperator = 9281 ck2 = 1178 } # Osioi, Shudrakai, Abhiria Secunda, Pancapura, Inayati, Chishtian, Rojhanwali, Patan Minara, Sukah -> Karur + link = { imperator = 4340 imperator = 4347 imperator = 4342 imperator = 4394 ck2 = 1179 } # Sakala, Magaris, Parvata, Adrestai -> Sakala + link = { imperator = 4379 imperator = 4389 imperator = 4346 ck2 = 1362 } # Phegas, Iravatyavar, Madra -> Lahur + link = { imperator = 4380 imperator = 4396 imperator = 4400 ck2 = 1361 } # Mallava, Chandaniot, Taki -> Shorkot + link = { imperator = 4397 imperator = 4393 imperator = 4395 imperator = 4382 imperator = 9280 imperator = 9279 ck2 = 1363 } # Vipasha, Okara, Turvasha, Anatachara, Kot Kamalia, Harapa -> Dipalpur + link = { imperator = 4385 imperator = 4350 imperator = 4349 imperator = 4348 imperator = 9278 ck2 = 1338 } # Shivai, Mulasthanapura, Mallia, Sibipura, Atari -> Multan + link = { imperator = 4373 imperator = 4371 ck2 = 1337 } # Siberai, Deogarh -> Uch + link = { imperator = 4372 imperator = 4374 ck2 = 1336 } # Vijnot, Mousikanoi -> Vijnot + link = { imperator = 4375 imperator = 4377 ck2 = 1339 } # Mesai, Bisambritai -> Rajanpur + link = { imperator = 4365 imperator = 4364 imperator = 4376 ck2 = 1138 } # Nereai, Oumbrai, Pardabathra -> Bhakkar + link = { imperator = 7660 imperator = 4355 imperator = 4361 imperator = 4362 ck2 = 1303 } # Abad Sauvira, Sindhumana, Megaroi, Azaika -> Ranikot + link = { imperator = 6849 imperator = 6821 imperator = 6815 ck2 = 1297 } # Bibakta, Alexandrou Limen, Patala -> Debul + link = { imperator = 4352 imperator = 4363 imperator = 4360 ck2 = 1175 } # Roruka, Sembrakenoi, Sarophages -> Aror + link = { imperator = 4354 imperator = 4353 imperator = 6827 ck2 = 1333 } # Min, Brahmanaka, Khadro -> Siwistan + link = { imperator = 4359 imperator = 4356 imperator = 4357 imperator = 4358 ck2 = 1137 } # Samarabriai, Kahu-Jo-Darro, Umarkot, Singhi -> Mansura + link = { imperator = 6850 imperator = 6851 imperator = 6826 imperator = 7220 imperator = 6852 imperator = 6848 imperator = 6822 ck2 = 1331 } # Sura, Daria, Andhau, Saraswata, Samarabriva, Sangama, Barbarikon -> Sonda + link = { imperator = 7429 ck2 = 1345 } # Pratapgarh -> Medapata + link = { imperator = 4482 imperator = 7441 imperator = 7450 imperator = 7448 imperator = 7301 imperator = 7421 imperator = 7433 ck2 = 1288 } # Kolvi, Jirapur, Sarangpur, Jhalawar, Rajasayana, Narmadapuram, Binnayaga -> Ujjayini + link = { imperator = 7428 imperator = 4473 imperator = 7438 imperator = 7437 imperator = 7442 ck2 = 1302 } # Manasa, Madhyamika, Mahanala, Dhavagarta, Vyaghrapataka -> Chitrakut + link = { imperator = 7417 imperator = 4491 imperator = 4495 imperator = 7431 imperator = 7430 imperator = 4480 ck2 = 1174 } # Jagadamba, Samlaji, Agathapura, Bhindar, Aspur, Ghosundi -> Godwad + link = { imperator = 7443 ck2 = 1176 } # Narayana -> Medantaka + link = { imperator = 4401 imperator = 4390 imperator = 4392 imperator = 9282 ck2 = 1364 } # Rupar, Jalandhara, Sarvamanapura, Nokhar -> Tribandapura + link = { imperator = 4411 imperator = 4417 imperator = 4416 imperator = 4414 imperator = 7485 imperator = 4418 ck2 = 1352 } # Sthanishvara, Tohana, Sunam, Salagishsha, Sodal, Satadru -> Sarasvati + link = { imperator = 4412 imperator = 4402 ck2 = 1366 } # Karnal, Thuna -> Hisar + link = { imperator = 4406 imperator = 4407 imperator = 4387 imperator = 4408 imperator = 4415 imperator = 4409 imperator = 4410 imperator = 5445 ck2 = 1350 } # Rohtak, Isukara, Agrodakha, Madrakara, Sirsa, Arispara, Indabara, Grodaka -> Reni + link = { imperator = 4484 imperator = 7389 imperator = 4439 imperator = 7388 imperator = 4438 ck2 = 1354 } # Pushkara, Nehrawati, Ambara, Empelathra, Vairata -> Nagauda + link = { imperator = 7445 imperator = 7435 imperator = 7439 imperator = 7436 ck2 = 1300 } # Sheopur, Ramgarh, Bundi, Kota -> Kota + link = { imperator = 7302 imperator = 4470 imperator = 7303 imperator = 4483 ck2 = 1170 } # Kirthagiri, Vidisha, Airakina, Kakanada -> Vidisa + link = { imperator = 7434 imperator = 7466 imperator = 7449 imperator = 7464 imperator = 7304 ck2 = 1150 } # Candravati, Bhand Deva, Guna, Bina, Bhojapuri -> Sarangpur + link = { imperator = 4431 ck2 = 1281 } # Sumsumaragiri -> Chunar + link = { imperator = 7476 imperator = 7373 imperator = 7382 ck2 = 1284 } # Bhadohi, Sringivera, Raebareli -> Bharauli + link = { imperator = 7370 imperator = 4429 imperator = 7478 ck2 = 1163 } # Garzapur, Varanasi, Rivilganj -> Varanasi + link = { imperator = 4465 imperator = 4441 imperator = 7473 ck2 = 1251 } # Bhabua, Asthagora, Sasaram -> Sasaram + link = { imperator = 4430 imperator = 4428 ck2 = 1328 } # Kaushambi, Prayaga -> Prayaga + link = { imperator = 4454 imperator = 7403 imperator = 4453 imperator = 7407 imperator = 7406 imperator = 7378 ck2 = 1168 } # Matipura, Govishana, Dhampur, Katheria, Sitapur, Lakhimpur -> Katehar + link = { imperator = 4452 ck2 = 1173 } # Sambalhagrama -> Sambhal + link = { imperator = 4424 imperator = 7404 imperator = 7381 imperator = 4456 ck2 = 1358 } # Ahicchatra, Anupshahr, Badaun, Nimisa -> Vodamayutja + link = { imperator = 7484 imperator = 4451 imperator = 7379 imperator = 7482 ck2 = 1422 } # Bhawaniganj, Sravasti, Brahmarchi, Itwa -> Naimisa + link = { imperator = 7380 imperator = 7411 ck2 = 1167 } # Lakhanpur, Unnao -> Lakhnau + link = { imperator = 4403 imperator = 4419 imperator = 7402 ck2 = 1367 } # Usinaragiri, Haridwar, Kalesar -> Sthanisvara + link = { imperator = 4404 ck2 = 1368 } # Hastinapura -> Hastinapura + link = { imperator = 4421 imperator = 4405 imperator = 4413 ck2 = 1365 } # Varana, Indraprastha, Sonprastha -> Delhi + link = { imperator = 4436 imperator = 4426 imperator = 4423 ck2 = 1141 } # Alavi Pancala, Kampili, Soreyya -> Kol + link = { imperator = 4425 imperator = 7410 ck2 = 1356 } # Kanyakubja, Kora Pancala -> Kanyakubja + link = { imperator = 7376 imperator = 7375 ck2 = 1283 } # Asani, Kahnpuria -> Asni + link = { imperator = 4434 imperator = 4466 ck2 = 1301 } # Sotthavati, Khoh -> Mahoba + link = { imperator = 9275 imperator = 9268 imperator = 9271 imperator = 9269 imperator = 9276 ck2 = 1237 } # Bokaro, Shikharji, Kolhua, Chatra, Baragaon -> Rajrappa + link = { imperator = 7659 imperator = 4444 ck2 = 1276 } # Madanpur, Gaya -> Gaya + link = { imperator = 4446 imperator = 4447 imperator = 7327 ck2 = 1243 } # Campa, Kajangala, Karnasuvarna -> Gauda + link = { imperator = 7338 imperator = 7368 ck2 = 1242 } # Deoghar, Yavana -> Radha + link = { imperator = 4445 imperator = 9270 ck2 = 1234 } # Rajagagriha, Barakar -> Damin-i-koh + link = { imperator = 4463 imperator = 7400 ck2 = 1152 } # Malini, Jayapura -> Mudgagiri + link = { imperator = 4440 imperator = 4442 ck2 = 1154 } # Pataliputra, Nalanda -> Magadha + link = { imperator = 9273 imperator = 9272 ck2 = 1241 } # Parsodih, Daltonganj -> Jharkand + link = { imperator = 7475 imperator = 7474 ck2 = 1327 } # Mau, Rohtas -> Rothas + link = { imperator = 4432 imperator = 7453 ck2 = 1278 } # Sajahati, Kakaradika -> Gurgi + link = { imperator = 7320 imperator = 7321 ck2 = 1165 } # Bandhavgarh, Bharhut -> Bandhugadha + link = { imperator = 4471 imperator = 4468 imperator = 4467 imperator = 4485 ck2 = 1171 } # Tigowa, Nachna-Kuthara, Ambaloda, Khajuraha -> Kalanjara + link = { imperator = 7463 imperator = 7467 imperator = 7468 ck2 = 1274 } # Dudahi, Damoh, Deori -> Damoh + link = { imperator = 7460 imperator = 7461 imperator = 7469 imperator = 4435 imperator = 7470 imperator = 4474 ck2 = 1298 } # Mauranipur, Tehri, Gujjar, Erakaccha, Mahoba, Suktimati -> Chanderi + link = { imperator = 7312 imperator = 4477 imperator = 7454 imperator = 7459 ck2 = 1271 } # Tundikera, Tripura, Mandla, Sihora -> Tripuri + link = { imperator = 7308 imperator = 7307 imperator = 4469 imperator = 7465 imperator = 7462 ck2 = 1299 } # Candhoba, Sripatha, Padmavati, Shivpuri, Chanderi -> Candhoba + link = { imperator = 7408 ck2 = 1357 } # Batesar -> Sripatha + link = { imperator = 7447 imperator = 7387 imperator = 4420 ck2 = 1353 } # Rajyapura, Dausa, Mathura -> Vairata + link = { imperator = 4427 imperator = 7218 imperator = 4422 ck2 = 1359 } # Bhitargaon, Yamaprastha, Antaranjiya -> Mathura + link = { imperator = 7219 imperator = 7409 ck2 = 1169 } # Suktivati, Kalapriya -> Kalpi + link = { imperator = 7305 imperator = 7471 imperator = 7472 ck2 = 1172 } # Gopadri, Orai, Bhind -> Gwalior + link = { imperator = 7306 imperator = 7446 imperator = 7444 ck2 = 1355 } # Ranasthambapura, Sabalgarh, Dhawalpur -> Ranthambore + link = { imperator = 7309 imperator = 4472 imperator = 7440 ck2 = 1346 } # Mritti Kavati, Barnala, Khandar -> Ajayameru + link = { imperator = 7413 imperator = 7658 imperator = 6843 imperator = 7390 imperator = 7310 imperator = 4487 imperator = 4488 imperator = 7432 imperator = 4481 imperator = 4496 ck2 = 1130 } # Bhinmal, Srimalla, Abuyya, Suvarngiri, Mandapura, Nadvala, Asangai, Rajsamand, Barli, Machhindrapur -> Mandavyapura + link = { imperator = 6856 imperator = 6857 imperator = 6853 imperator = 7414 imperator = 7412 ck2 = 1294 } # Vallai, Detta, Gallita, Patan, Satyapura -> Satyapura + link = { imperator = 4492 imperator = 4497 ck2 = 1289 } # Bagh Anupa, Dadhipadra -> Dadhipadra + link = { imperator = 7427 imperator = 4498 imperator = 4479 ck2 = 1148 } # Banswara, Dhammanahadika, Dasapura -> Dasapura + link = { imperator = 7426 imperator = 4486 imperator = 4475 imperator = 7425 ck2 = 1149 } # Dhar, Devasabha, Ujjayini, Jhabua -> Dhara + link = { imperator = 4476 imperator = 7315 imperator = 7316 imperator = 7424 ck2 = 1147 } # Mahismati, Barwani, Khargone, Omkareshwar -> Mandapika + link = { imperator = 7456 imperator = 7317 ck2 = 1286 } # Kherla, Deogarh -> Kherla + link = { imperator = 7452 imperator = 7451 ck2 = 1159 } # Chhindwara, Seoni -> Ramagiri + link = { imperator = 7075 imperator = 7094 imperator = 7097 imperator = 7423 ck2 = 1285 } # Bhojakata, Fanindrapura, Amaravati, Melghat -> Acalapura + link = { imperator = 7311 imperator = 7422 imperator = 7318 ck2 = 1287 } # Khandav, Betul, Pandhurna -> Asirgarh + link = { imperator = 7126 imperator = 7182 ck2 = 1262 } # Burhanpur, Jhodga -> Thalner + link = { imperator = 7114 imperator = 7117 imperator = 7125 ck2 = 1264 } # Tapia, Satyiyani, Pandavleni -> Nandurbar + link = { imperator = 4493 imperator = 7418 ck2 = 1133 } # Akota, Brahampuri -> Vadodara + link = { imperator = 4478 imperator = 7300 imperator = 4499 ck2 = 1291 } # Devnimori, Ayanakagraha, Navagramaka -> Mohadavasaka + link = { imperator = 6835 imperator = 7415 imperator = 4494 imperator = 7416 imperator = 4489 ck2 = 1292 } # Malia, Mehsana, Candanaputraka, Mohadavasaka, Anandpura -> Sarasvata Mandala + link = { imperator = 6814 imperator = 6839 imperator = 6832 imperator = 6846 imperator = 6838 imperator = 6837 ck2 = 1267 } # Automula, Kuvada, Khambalida, Horrai, Jhala, Vardhamane -> Vardhamana + link = { imperator = 6847 ck2 = 1268 } # Rusia -> Dhamalpur + link = { imperator = 6813 imperator = 6829 imperator = 6828 ck2 = 1136 } # Dvaraka, Anartta, Kukurra -> Dvaraka + link = { imperator = 6858 imperator = 6855 imperator = 6830 imperator = 6854 imperator = 7419 ck2 = 1290 } # Minnagara, Baroda, Svabhra, Kheta, Simalwara -> Khetaka + link = { imperator = 6862 imperator = 6861 imperator = 6859 imperator = 6860 imperator = 7420 imperator = 7116 imperator = 6863 ck2 = 1127 } # Nousaripa, Surat, Barygaza, Kammonai, Nandipuri, Purnaya, Nagara -> Navasarika + link = { imperator = 6864 imperator = 6869 imperator = 6865 ck2 = 1126 } # Polipoula, Govardhana, Paunar -> Daman + link = { imperator = 7120 imperator = 7070 ck2 = 1203 } # Raichur, Maski -> Idatarainadu + link = { imperator = 7071 imperator = 7087 imperator = 7072 ck2 = 1202 } # Gavimath, Goulla, Palkigunda -> Kudalasangama + link = { imperator = 6990 imperator = 6989 imperator = 6995 imperator = 7032 ck2 = 1120 } # Ricavatta, Tagadur, Chengam, Tiruperur -> Tagadur + link = { imperator = 7009 imperator = 7029 ck2 = 1216 } # Talavanapura, Bendakaluru -> Talakad + link = { imperator = 7008 ck2 = 1217 } # Chintamani -> Nandagiri + link = { imperator = 7007 imperator = 7010 ck2 = 1118 } # Nandagiri, Paravipura -> Manyapura + link = { imperator = 7018 imperator = 7011 imperator = 7022 imperator = 7016 imperator = 7017 imperator = 6910 imperator = 7030 ck2 = 1196 } # Kodava, Triparvata, Belgola, Sriringapatna, Ganga, Tandi, Mahisha -> Srirangapatna + link = { imperator = 7033 imperator = 7034 imperator = 7024 imperator = 7014 ck2 = 1199 } # Madana, Kadiri, Mangalavada, Penugonda -> Penugonda + link = { imperator = 7027 imperator = 7028 imperator = 7025 imperator = 7031 ck2 = 1219 } # Rapur, Tirumala, Rayachoti, Kuvalalapura -> Potapi + link = { imperator = 7006 imperator = 7073 imperator = 7020 imperator = 7005 ck2 = 1121 } # Uccasrngi, Siddapura, Isila, Brahmagiri -> Uchangidurga + link = { imperator = 7035 imperator = 7023 imperator = 7004 imperator = 7036 imperator = 7037 ck2 = 1197 } # Kalligeris, Srnguri, Andalapura, Huliyar, Chitradurga -> Dwarasamudra + link = { imperator = 7038 imperator = 7015 ck2 = 1140 } # Chandravalli, Vanavasi -> Banavasi + link = { imperator = 7090 imperator = 7088 ck2 = 1198 } # Panapala, Akkilur -> Vatapi + link = { imperator = 7092 imperator = 7109 ck2 = 1265 } # Katriyal, Vijayapura -> Sagar + link = { imperator = 7108 imperator = 7107 imperator = 7110 imperator = 7111 imperator = 7113 ck2 = 1206 } # Athani, Jayatnagar, Vayapata, Sonnolagi, Mehdnapura -> Taradavadi + link = { imperator = 7059 imperator = 7052 imperator = 7089 ck2 = 1416 } # Karahataka, Kolhapura, Hippokoura -> Kolhapur + link = { imperator = 7102 imperator = 7074 imperator = 7146 imperator = 7161 ck2 = 1142 } # Gurala, Pattithana, Asmakhala, Darur -> Pratishthana + link = { imperator = 7103 imperator = 7060 imperator = 7061 imperator = 7104 imperator = 7106 imperator = 7112 ck2 = 1213 } # Godavara, Kondane, Valuraka, Siaprava, Buravhala, Pandaprata -> Kondana + link = { imperator = 7062 imperator = 7064 imperator = 7159 imperator = 7063 imperator = 7065 ck2 = 1145 } # Nevasa, Pitangalva, Devagiri, Atathana, Ajanta -> Devagiri + link = { imperator = 7101 imperator = 6867 imperator = 7066 imperator = 7093 ck2 = 1260 } # Maharatthalava, Kalyana, Nasikya, Tiyagoura -> Nasikya + link = { imperator = 6874 imperator = 6875 imperator = 6873 imperator = 6872 imperator = 6871 imperator = 6870 imperator = 6868 imperator = 6866 ck2 = 1125 } # Mandagara, Etuca, Semylla, Lonavli, Dounga, Kalliena, Surparaka, Nanaghat -> Thana + link = { imperator = 6879 imperator = 6880 imperator = 6878 imperator = 6877 imperator = 6876 ck2 = 1220 } # Pisauta, Vasi, Yakaris, Milzigeris, Palaipatmai -> Goa + link = { imperator = 6884 imperator = 6883 imperator = 6882 imperator = 6881 ck2 = 1124 } # Chersonesos Vanavasi, Aegidi, Toparon, Tyrannosboas -> Honnore + link = { imperator = 6888 imperator = 6886 imperator = 6885 imperator = 6887 imperator = 6891 ck2 = 1200 } # Nitra, Olokhoira, Nouira, Pira, Basai -> Kanara + link = { imperator = 6890 imperator = 6889 ck2 = 1117 } # Naura, Mousopalle -> Qalqut + link = { imperator = 6904 imperator = 6895 imperator = 6905 imperator = 6916 imperator = 6906 imperator = 6894 imperator = 6893 imperator = 6892 imperator = 6908 imperator = 6907 ck2 = 1114 } # Aloe, Muziris, Kalakaris, Vanci, Eyyal, Koreoura, Tyndis, Coula, Paloura, Podoperoura -> Mahoyadapuram + link = { imperator = 6911 imperator = 6901 imperator = 6900 imperator = 6899 imperator = 6909 imperator = 6898 imperator = 6897 imperator = 6896 ck2 = 1413 } # Aykudi, Balita, Elankon, Kottiara, Tropiana, Bacare, Nelcynda, Pseudostomos -> Venadu + link = { imperator = 6942 imperator = 6941 ck2 = 1116 } # Mohur, Selour -> Tenkasi + link = { imperator = 6922 imperator = 6912 imperator = 6903 imperator = 6914 imperator = 6913 imperator = 6920 imperator = 6918 imperator = 6919 imperator = 6902 ck2 = 1214 } # Vilath, Kolkoi, Curana, Alaivay, Tamraparni, Malayana, Karivala, Tangala, Komari -> Tirunelveli + link = { imperator = 7127 imperator = 7105 imperator = 7078 ck2 = 1146 } # Trinagua, Siddhatek, Tagara -> Naldurg + link = { imperator = 7053 imperator = 7098 imperator = 7142 ck2 = 1210 } # Sannathi, Askapala, Manyakheta -> Manyakheta + link = { imperator = 7119 imperator = 7154 ck2 = 1211 } # Kothapala, Guriprava -> Pannagallu + link = { imperator = 7091 imperator = 7069 imperator = 7021 ck2 = 1218 } # Bhakkuli, Rajula, Suvarnagiri -> Alampur + link = { imperator = 7048 imperator = 7051 imperator = 7026 imperator = 7047 ck2 = 1122 } # Sriparvata, Kadinava, Kadapa, Yerraguddi -> Udayagiri + link = { imperator = 7160 imperator = 7144 ck2 = 1212 } # Qandar, Lattalura -> Lattalura + link = { imperator = 7128 ck2 = 1263 } # Shegaon -> Burhanpur + link = { imperator = 7121 imperator = 7157 ck2 = 1261 } # Audabaravati, Mahur -> Parnakheta + link = { imperator = 7164 imperator = 7147 ck2 = 1259 } # Visakpura, Vatsagulma -> Vatsagulma + link = { imperator = 7158 imperator = 7165 ck2 = 1258 } # Indur, Minagana -> Nanded + link = { imperator = 7457 imperator = 7458 imperator = 7313 ck2 = 1164 } # Handia, Chauragarh, Kalumukha -> Chauragarh + link = { imperator = 7067 imperator = 7129 ck2 = 1254 } # Ramagiri, Gondia -> Vairagara + link = { imperator = 7115 imperator = 7076 imperator = 7077 imperator = 7151 imperator = 7162 ck2 = 1269 } # Wairagar, Bhaddavati, Cikamburika, Vairagara, Yetavana -> Canda + link = { imperator = 7124 imperator = 7163 ck2 = 1157 } # Dhamna, Aggathana -> Balkonda + link = { imperator = 7143 ck2 = 1143 } # Kalyani Asika -> Kalyani + link = { imperator = 7153 imperator = 7079 ck2 = 1158 } # Bidar, Potana -> Bidar + link = { imperator = 7145 imperator = 7155 ck2 = 1255 } # Vemulavada, Kaulas -> Vemulavada + link = { imperator = 7156 ck2 = 1257 } # Sripratava -> Medak + link = { imperator = 7148 imperator = 7152 ck2 = 1144 } # Kollipake, Mankal -> Kollipake + link = { imperator = 7118 ck2 = 1209 } # Rukmammapeta -> Racakonda + link = { imperator = 7057 imperator = 7049 ck2 = 1253 } # Nagarjunikonda, Naconda -> Nilagiri + link = { imperator = 7043 imperator = 7013 ck2 = 1207 } # Mallayapalam, Srisailam -> Amaravati + link = { imperator = 7180 imperator = 9252 ck2 = 1247 } # Khijjngalalla, Gadapalsuni -> Khijjingakota + link = { imperator = 7181 imperator = 9247 imperator = 9248 imperator = 9249 ck2 = 1156 } # Manites, Kamakhyanagar, Kamalanga, Dhenka -> Kodalaka Mandala + link = { imperator = 7330 imperator = 7395 imperator = 7396 imperator = 7358 imperator = 7357 ck2 = 1236 } # Bargysi, Barisal, Bagerhat, Khulna, Kotta -> Candradvipa + link = { imperator = 7336 imperator = 7397 imperator = 7337 imperator = 7328 imperator = 7329 ck2 = 1323 } # Selampoura, Jessore, Aganagara, Vardhamana, Chandraketugarh -> Nabadwipa + link = { imperator = 7493 ck2 = 1325 } # Varendra -> Madhupur + link = { imperator = 7394 imperator = 7359 imperator = 7398 ck2 = 1240 } # Fathabad, Mukund, Kushtia -> Kumara Mandala + link = { imperator = 7333 ck2 = 1245 } # Srihatta -> Srihatta + link = { imperator = 7346 imperator = 7652 ck2 = 1481 } # Bhargava, Gosanimari -> Paro + link = { imperator = 5618 imperator = 5641 imperator = 5640 imperator = 5619 imperator = 5620 ck2 = 1498 } # Lhasa, Yokang, Nyenchen, Tanglha, Katsel -> Lhasa + link = { imperator = 7347 imperator = 7653 ck2 = 1482 } # Bhallaka, Manasa Kamata -> Bumthang + link = { imperator = 7342 imperator = 7343 imperator = 7323 ck2 = 1321 } # Hajo, Dhuburi, Kirrhadia -> Kamarupanagara + link = { imperator = 7344 imperator = 7339 imperator = 6050 ck2 = 1246 } # Goalpara, Pragjyotishpura, Meghalaya -> Goalpara + link = { imperator = 7371 imperator = 7374 imperator = 4433 imperator = 4455 imperator = 7483 imperator = 4437 ck2 = 1250 } # Jamadaganipura, Kusapura, Kitagiri, Jaisingpura, Mehdawal, Ayodhya -> Ayodhya + link = { imperator = 4449 imperator = 7488 imperator = 7372 ck2 = 1421 } # Kusinagara, Bethadipa, Kusavati -> Sravasti + link = { imperator = 4443 imperator = 4448 imperator = 7477 imperator = 7369 ck2 = 1166 } # Nadikagama, Vaishali, Saran, Pipphalivana -> Jaunpur + link = { imperator = 4462 imperator = 7479 imperator = 7360 imperator = 7486 ck2 = 1162 } # Modgagiri, Samastipur, Sita, Mithila -> Kusinagara + link = { imperator = 7480 ck2 = 1420 } # Saharsa -> Simaramapura + link = { imperator = 7322 imperator = 7367 ck2 = 1419 } # Purnia, Bhagdatpuram -> Mithila + link = { imperator = 7481 imperator = 4461 ck2 = 1477 } # Supaul, Dwarbanga -> Janakpur + link = { imperator = 5630 imperator = 5626 ck2 = 1499 } # Zhongzhong, Tsangdram -> Shigatse + link = { imperator = 5605 imperator = 5623 imperator = 5607 imperator = 5608 imperator = 5589 ck2 = 1561 } # Tago, Trompagan, Kyungchen Dzong, Dangra, Bhoma -> Lhatse + link = { imperator = 5590 ck2 = 1476 } # Tsanghla -> Mangyul + link = { imperator = 5624 imperator = 5627 ck2 = 1492 } # Nyentse, Dyuni -> Sakya + link = { imperator = 5638 imperator = 5635 imperator = 5625 imperator = 5639 ck2 = 1497 } # Kyungho, Lhodrak, Nesar, Durbye -> Gyantse + link = { imperator = 7655 ck2 = 1480 } # Siliguri -> Sikkim + link = { imperator = 7654 ck2 = 1244 } # Thakurgaon -> Kamatapur + link = { imperator = 7326 imperator = 7650 imperator = 7335 ck2 = 1153 } # Kotivarsa, Itahar, Souannagoura -> Kotivarsa + link = { imperator = 7498 imperator = 7499 imperator = 7497 ck2 = 1151 } # Malda, Porsha, Puthia -> Laksmanavati + link = { imperator = 7324 imperator = 7325 imperator = 7651 ck2 = 1381 } # Balipura, Pundra, Balurghat -> Pundravardhana + link = { imperator = 7340 imperator = 7496 imperator = 7494 imperator = 7495 ck2 = 1324 } # Suhma, Bhaluka, Durgapur, Egarosindur -> Suvarnagram + link = { imperator = 7491 imperator = 7334 imperator = 7490 ck2 = 1319 } # Sripur, Bikrampur, Nagarpur -> Bikrampur + link = { imperator = 5664 ck2 = 1556 } # Ronglung -> Lhunzhub + link = { imperator = 5661 imperator = 5662 ck2 = 1500 } # Rabten, Tufan -> Nyingchi + link = { imperator = 5658 imperator = 5659 imperator = 5655 imperator = 5663 ck2 = 1557 } # Lum, Fugo, Shingnak, Naksho -> Kunggar + link = { imperator = 5633 imperator = 5642 ck2 = 1552 } # Tsoho, Ritang -> Lhunze + link = { imperator = 5621 imperator = 5622 imperator = 5636 imperator = 5637 imperator = 5632 imperator = 5631 ck2 = 1496 } # Samye, Qoide, Chongye, Chimpyu, Khoting, Mon Bumtang -> Taktse + link = { imperator = 5645 imperator = 5648 imperator = 5649 imperator = 5653 ck2 = 1579 } # Lishan, Tandruk, Tsangpo, Soso -> Nedong + link = { imperator = 5651 ck2 = 1567 } # Shyri -> Mainling + link = { imperator = 5643 imperator = 5647 imperator = 5656 imperator = 5657 imperator = 5660 ck2 = 1555 } # Buchu, Drena, Nyang, Gong, Supiyi -> Medog + link = { imperator = 5650 imperator = 5652 imperator = 5644 imperator = 5646 imperator = 5654 ck2 = 1484 } # Dodong, Pulong, Kongpo, Tsosong, Kongyul -> Lhoyu + link = { imperator = 7353 imperator = 7355 imperator = 7354 ck2 = 1177 } # Bengmara, Donga, Sadiya -> Kundina + link = { imperator = 7349 imperator = 7341 imperator = 7350 imperator = 7352 imperator = 7351 ck2 = 1418 } # Gramera, Sonitapur, Gosira, Turupa, Japa -> Haruppeswara + link = { imperator = 7348 ck2 = 1296 } # Davaka -> Dimapur + link = { imperator = 7332 ck2 = 1131 } # Salariga -> Karmanta + link = { imperator = 7331 imperator = 7401 imperator = 7356 imperator = 8766 ck2 = 1318 } # Chittagong, Ramgati, Karmanta, Dulahazara -> Samatata + link = { imperator = 7345 imperator = 7365 imperator = 7391 ck2 = 1233 } # Nabadwipa, Ladha, Kharagpur -> Saptagrama + link = { imperator = 7177 imperator = 7393 imperator = 7362 imperator = 7796 ck2 = 1235 } # Tamralipti, Kasipur, Mallabhum, Bidyadhari -> Tamralipti + link = { imperator = 7364 ck2 = 1239 } # Manbhum -> Vijayapura + link = { imperator = 9277 imperator = 5442 imperator = 7455 ck2 = 1272 } # Bargarh, Tummana, Amrakuta -> Ratanpur + link = { imperator = 9254 imperator = 9253 imperator = 9251 ck2 = 1249 } # Deogarh, Lahunipara, Gopalprasad -> Sambalpur + link = { imperator = 9255 imperator = 9256 ck2 = 1248 } # Rourkela, Rajgangpur -> Munda + link = { imperator = 7392 imperator = 7363 imperator = 7366 imperator = 9274 ck2 = 1238 } # Vajra, Purulia, Puskarna, Ajodhya -> Mallabhum + link = { imperator = 7179 imperator = 7178 ck2 = 1232 } # Utkalava, Bhamangati -> Midnapore + link = { imperator = 7173 imperator = 7174 ck2 = 1231 } # Caritra, Jajatipura -> Viraja + link = { imperator = 7086 imperator = 7170 imperator = 9245 ck2 = 1129 } # Tosali, Magaris Kalinga, Sisupalgarh -> Kataka + link = { imperator = 7166 imperator = 7168 imperator = 7176 imperator = 7141 ck2 = 1230 } # Vinitapura, Suvarnapura, Bilagada, Komana -> Suvarnapura + link = { imperator = 7171 imperator = 6054 imperator = 7167 imperator = 7100 ck2 = 1229 } # Bhuvanesvara, Kalingana, Yajatinagara, Mahdnada -> Khinjali Mandala + link = { imperator = 7172 imperator = 7082 imperator = 7085 ck2 = 1225 } # Salipetake, Samapa, Jaugada -> Puri + link = { imperator = 7138 imperator = 7137 imperator = 7136 ck2 = 1228 } # Rayagada, Surada, Bhawanipatna -> Swetaka Mandala + link = { imperator = 7080 imperator = 7081 ck2 = 1224 } # Dantapura, Kalinganagara -> Kalinganagar + link = { imperator = 7084 imperator = 7083 ck2 = 1128 } # Lingarajupalem, Sankaram -> Vizagipatam + link = { imperator = 7046 ck2 = 1415 } # Alosgyni -> Pithapuram + link = { imperator = 7099 imperator = 7150 imperator = 7133 ck2 = 1256 } # Goddvara, Anumapala, Kotilingala -> Orangallu + link = { imperator = 7058 imperator = 7055 imperator = 7056 imperator = 7149 ck2 = 1208 } # Kondapuram, Pravarapura, Gummididurru, Orugallu -> Kambampet + link = { imperator = 7175 imperator = 7095 imperator = 7096 imperator = 7169 imperator = 7068 ck2 = 1155 } # Bandavala, Sripura, Kosala, Pali, Bhurhikara -> Sripuri + link = { imperator = 7130 imperator = 7131 imperator = 6056 imperator = 7132 ck2 = 1160 } # Bhilapura, Raipur, Gondwana, Rapsakpur -> Rayapura + link = { imperator = 7135 imperator = 7134 imperator = 7140 imperator = 7139 ck2 = 1227 } # Atavi, Chakrakot, Dhamtari, Kanker -> Cakrakuta + link = { imperator = 7122 ck2 = 1252 } # Jagdalpur -> Barasuru + link = { imperator = 7123 imperator = 6055 ck2 = 1222 } # Alatnapura, Dandakaranya -> Rajamahendravaram + link = { imperator = 7040 imperator = 7041 imperator = 7045 imperator = 7054 imperator = 7044 ck2 = 1123 } # Mosali, Kottobora, Alluru, Guntupalli, Nanagaina -> Vengipura + link = { imperator = 7039 imperator = 7019 imperator = 7042 ck2 = 1221 } # Kantakossyla, Andhapura, Pitoura -> Vijayawada + link = { imperator = 7002 imperator = 7003 imperator = 7012 imperator = 7050 ck2 = 1204 } # Nellore, Kottis, Palakka, Kuromolinava -> Nellore + link = { imperator = 6986 imperator = 6985 imperator = 6999 imperator = 7001 imperator = 6984 imperator = 6998 imperator = 7000 imperator = 6983 ck2 = 1119 } # Sopattinam, Mavilankai, Mayurasattapattinam, Melange, Kancipuram, Gudimallam, Tondana, Arkatapura -> Kanchipuram + link = { imperator = 6931 imperator = 6932 imperator = 6929 imperator = 6924 imperator = 6926 imperator = 6935 imperator = 6936 imperator = 6994 imperator = 6934 imperator = 6933 imperator = 6928 imperator = 6992 imperator = 6927 imperator = 6988 imperator = 6993 imperator = 6987 imperator = 6996 ck2 = 1115 } # Nikama, Koroula, Venni, Karukka, Bata Pandiya, Chaberis, Karige, Nadhapura, Abour, Karmara, Thanjavur, Argaru, Urayur, Koval, Kolinah, Colapattinam, Tiruvannamalai -> Cholamandalam + link = { imperator = 6946 imperator = 6945 imperator = 6930 imperator = 6938 imperator = 6939 imperator = 6943 imperator = 6940 imperator = 6944 imperator = 6991 imperator = 6937 imperator = 6949 ck2 = 1201 } # Kavera, Kilandha, Karafur, Karur, Chavadi, Kathan, Korelloura, Vellalore, Karoura, Tennagora, Kongu -> Kongu + link = { imperator = 6915 imperator = 6921 imperator = 6917 imperator = 6923 imperator = 6948 imperator = 6925 imperator = 6947 ck2 = 1112 } # Koti, Perinkari, Madurai, Kamai, Codasi, Akour, Kodumbalur -> Madurai + link = { imperator = 6972 imperator = 6973 imperator = 6975 imperator = 6950 ck2 = 1195 } # Mahatittha, Upatissagama, Mihintale, Anuradhapura -> Pihiti + link = { imperator = 6833 imperator = 6844 imperator = 6840 imperator = 6842 imperator = 6845 imperator = 6841 imperator = 6825 ck2 = 1295 } # Baraca, Darangia, Maltecoria, Kaccha, Bissai, Bacchav, Kanthi -> Kutch + link = { comment = "# OldMappings" } + link = { imperator = 2203 imperator = 2204 imperator = 2175 ck2 = 3 } # Venicnia Orientalis, Venicnia Borealis, Venicnia Australis -> Tyrconnell + link = { imperator = 2174 imperator = 2206 imperator = 2205 ck2 = 4 } # Robogdia Occidentalis, Voluntia Borealis, Voluntia Occidentalis -> Tyrone + link = { imperator = 2208 imperator = 2173 imperator = 2207 ck2 = 5 } # Darinia Australis, Darinia Borealis, Robogdia Orientalis -> Ulster + link = { imperator = 2195 imperator = 2170 imperator = 2172 ck2 = 7 } # Isamnion, Voluntia Australis, Voluntia Orientalis -> Oriel + link = { imperator = 2202 imperator = 2171 imperator = 2196 ck2 = 8 } # Nagnatia Orientalis, Nagnatia Occidentalis, Eblania Occidentalis -> Breifne + link = { imperator = 2200 imperator = 2169 ck2 = 9 } # Autenia Occidentalis, Autenia Australis -> West Connacht + link = { imperator = 2191 imperator = 2167 ck2 = 10 } # Manapia Occidentalis, Manapia Borealis -> Kildare + link = { imperator = 2190 ck2 = 11 } # Eblana -> Dublin + link = { imperator = 2186 imperator = 2187 ck2 = 12 } # Brigantia Australis, Brigantia -> Ossory + link = { imperator = 2166 imperator = 2183 imperator = 2180 ck2 = 13 } # Gangania, Gangania Australis, Velaboria Borealis -> Thomond + link = { imperator = 2177 imperator = 2161 imperator = 2163 ck2 = 14 } # Ivernia Australis, Ivernia, Velaboria Australis -> Desmond + link = { imperator = 2162 imperator = 2182 imperator = 2178 imperator = 2181 ck2 = 15 } # Usdia Occidentalis, Velaboria, Usdia Orientalis, Velaboria Orientalis -> Ormond + link = { imperator = 2188 imperator = 2189 imperator = 2165 ck2 = 16 } # Coriondia Australis, Coriondia, Coriondia Borealis -> Leinster + link = { imperator = 2098 imperator = 2050 ck2 = 17 } # Gobannium, Condate Ordovicia -> Hereford + link = { imperator = 2095 imperator = 2099 ck2 = 18 } # Moridunum, Oktapitaron Akron -> Dyfed + link = { imperator = 2093 ck2 = 19 } # Bornium -> Glamorgan + link = { imperator = 2092 ck2 = 20 } # Burrium -> Gwent + link = { imperator = 2024 imperator = 2039 imperator = 2040 imperator = 2049 ck2 = 21 } # Abona, Corinium, Glevum, Vertis -> Gloucester + link = { imperator = 2026 imperator = 2041 imperator = 2045 imperator = 2061 ck2 = 22 } # Durocornovium, Alavna, Bannaventa, Dorn -> Oxford + link = { imperator = 2025 imperator = 2012 ck2 = 23 } # Verluccio, Cunetio -> Wiltshire + link = { imperator = 2018 ck2 = 24 } # Pontes -> Surrey + link = { imperator = 2017 imperator = 2019 ck2 = 25 } # Noviomagus Durotrigiorum, Novus Portus -> Sussex + link = { imperator = 2011 imperator = 2015 imperator = 2016 imperator = 2013 ck2 = 26 } # Sorviodunum, Leucomagus, Calleva, Venta -> Winchester + link = { imperator = 2007 imperator = 2010 ck2 = 27 } # Durnovaria, Vindocladia -> Dorset + link = { imperator = 2005 imperator = 2008 ck2 = 28 } # Iscalis, Lindinis -> Somerset + link = { imperator = 2001 imperator = 2004 imperator = 2003 imperator = 2006 ck2 = 29 } # Fortis Vallum, Nemetia, Isca Dumnoniorum, Olconum -> Devon + link = { imperator = 2048 imperator = 2056 ck2 = 30 } # Alauna, Letocetum -> Worcester + link = { imperator = 2000 imperator = 2002 ck2 = 31 } # Deventiasteno, Herakleous Akron -> Cornwall + link = { imperator = 2022 imperator = 2027 ck2 = 32 } # Londinium, Verulamium -> Middlesex + link = { imperator = 2128 imperator = 2129 imperator = 2130 ck2 = 35 } # Scitis, Dumna Borealis, Dumna Australis -> The Hebrides + link = { imperator = 2132 ck2 = 36 } # Orcades -> Orkney + link = { imperator = 2131 imperator = 2122 ck2 = 37 } # Ouirouedroum Akron, Cornavii -> Caithness + link = { imperator = 2091 imperator = 2113 ck2 = 38 } # Blatobulgium, Trimontium -> Teviotdale + link = { imperator = 7739 imperator = 2121 imperator = 2119 ck2 = 39 } # Lugii, Caereni, Carnonacae -> Ross + link = { imperator = 2123 imperator = 2120 imperator = 2118 ck2 = 40 } # Vacomagi, Caledonii, Creones Boreales -> Moray + link = { imperator = 2116 imperator = 2125 ck2 = 41 } # Taexali, Taixalon Akron -> Buchan + link = { imperator = 2133 imperator = 7740 ck2 = 43 } # Pinnata Castra, Taexalia Australis -> Gowrie + link = { imperator = 6311 imperator = 2117 imperator = 2126 ck2 = 45 } # Creones Australes, Epidii, Epidion Akron -> Argyll + link = { imperator = 2115 ck2 = 46 } # Venicones -> Fife + link = { imperator = 2124 ck2 = 47 } # Lindon -> Clydesdale + link = { imperator = 2114 ck2 = 48 } # Veluniate -> Lothian + link = { imperator = 2112 ck2 = 49 } # Damnonii -> Carrick + link = { imperator = 2109 imperator = 2110 ck2 = 50 } # Novantae, Selgovae -> Galloway + link = { imperator = 2111 ck2 = 51 } # Otadini -> Dunbar + link = { imperator = 3060 imperator = 2086 imperator = 2089 ck2 = 52 } # Vindolanda, Fanum Cocidi, Habitancum -> Northumberland + link = { imperator = 2082 imperator = 2083 ck2 = 53 } # Gabrosentum, Luguvalium -> Cumberland + link = { imperator = 2108 ck2 = 54 } # Manavia -> Isle of Man + link = { imperator = 2084 imperator = 5432 ck2 = 55 } # Brocavum, Lavatrae -> Westmorland + link = { imperator = 3059 imperator = 2085 imperator = 2087 ck2 = 56 } # Bravoniacum, Vinovia, Vindolava -> Durham + link = { imperator = 2077 imperator = 2078 imperator = 2079 ck2 = 57 } # Isurium, Cataractonium, Dictium -> York + link = { imperator = 2071 imperator = 2072 imperator = 2073 imperator = 2080 imperator = 2081 ck2 = 58 } # Coccium, Bremetennacum, Portus Setantiorum, Calunium, Galava -> Lancaster + link = { imperator = 2047 imperator = 2064 imperator = 2070 ck2 = 59 } # Deva, Salinae Cornoviorum, Mamucium -> Chester + link = { imperator = 2106 ck2 = 60 } # Canovium -> Perfeddwlad + link = { imperator = 2063 imperator = 2057 imperator = 2068 imperator = 3057 ck2 = 61 } # Causennae, Bannovallum, Petuaria, Hessulum -> Lincoln + link = { imperator = 2065 imperator = 2062 imperator = 2058 ck2 = 62 } # Derbentio, Vernemetum, Lindum -> Leicester + link = { imperator = 5434 imperator = 5433 imperator = 2066 ck2 = 63 } # Rigodounon, Lutudarum, Aquae Arnemetiae -> Derby + link = { imperator = 2104 ck2 = 64 } # Ganganon Akron -> Gwynedd + link = { imperator = 2107 imperator = 2102 imperator = 2101 ck2 = 65 } # Plaenium, Levobrinta, Bravonium -> Powys + link = { imperator = 2060 imperator = 2059 imperator = 2046 ck2 = 66 } # Savicum, Viroconium, Mediolanum -> Shrewsbury + link = { imperator = 2055 imperator = 2054 ck2 = 67 } # Manduessedum, Ratae -> Warwick + link = { imperator = 2052 imperator = 2053 imperator = 2044 imperator = 2051 ck2 = 68 } # Durovigutum, Durobrivae, Lactodorum, Durocobrivae -> Northampton + link = { imperator = 2042 imperator = 2043 ck2 = 69 } # Vindomis, Magiovinium -> Bedford + link = { imperator = 2031 imperator = 2037 ck2 = 70 } # Branodunum, Denevia -> Norfolk + link = { imperator = 2034 imperator = 2035 imperator = 2036 imperator = 2033 imperator = 2032 ck2 = 71 } # Duroliponte, Bramulovium, Aspallitorum, Garrianonum, Venta Icenorum -> Suffolk + link = { imperator = 2038 imperator = 2028 imperator = 2030 imperator = 2029 ck2 = 72 } # Noviomagus, Camulodunum, Sinomagus, Combretovium -> Essex + link = { imperator = 2020 imperator = 2021 imperator = 2023 ck2 = 73 } # Anderitum, Durovernum, Vagniacis -> Kent + link = { imperator = 3029 ck2 = 74 } # Portus Itius -> Guines + link = { imperator = 3039 imperator = 3027 imperator = 3026 ck2 = 75 } # Estia, Tarvenna, Gesoriacum -> Boulogne + link = { imperator = 3030 imperator = 3040 imperator = 3038 ck2 = 77 } # Ardellum, Minariacum, Nemetocenna -> Artois + link = { imperator = 3035 imperator = 3032 imperator = 2445 imperator = 2493 imperator = 3031 ck2 = 95 } # Samarobriva, Curmiliaca, Augustomagus, Isara, Teucera -> Amiens + link = { imperator = 2471 ck2 = 96 } # Galetia Orientalis -> Eu + link = { imperator = 2470 imperator = 2468 ck2 = 97 } # Galetia Occidentalis, Caracotinum -> Rouen + link = { imperator = 2443 ck2 = 98 } # Rotomagus -> Vexin + link = { imperator = 2221 imperator = 2219 imperator = 2464 imperator = 2466 imperator = 2467 imperator = 2223 imperator = 2218 imperator = 2222 imperator = 2465 ck2 = 99 } # Esuvia Australis, Noviodunum, Ebrovicia, Uggate, Pentale, Esta, Aregenua, Lexoviorum, Breviodurum -> Évreux + link = { imperator = 2140 imperator = 2137 imperator = 2135 imperator = 2134 imperator = 5431 ck2 = 100 } # Ingena, Cosedia, Aluna, Coriallum, Andion -> Mortain + link = { imperator = 2143 imperator = 2145 imperator = 2215 imperator = 2144 ck2 = 101 } # Condate Redonum, Dolus, Foricum, Sipia -> Rennes + link = { imperator = 2157 imperator = 2141 imperator = 2142 imperator = 2146 ck2 = 102 } # Osismetum, Reginca, Fanum Martis, Matriniaca -> Penthievre + link = { imperator = 2151 ck2 = 103 } # Vorganium -> Léon + link = { imperator = 2154 imperator = 2155 imperator = 2152 ck2 = 104 } # Pollicum, Agritore, Gesoscribate -> Cornouaille + link = { imperator = 2209 imperator = 2147 imperator = 2148 imperator = 2156 imperator = 2149 ck2 = 105 } # Sipia Occidentalis, Duretie, Dariorigum, Coriosolitum, Sulis -> Vannes + link = { imperator = 3308 imperator = 2212 imperator = 2153 ck2 = 106 } # Conbaristum, Namnetum, Grannona -> Nantes + link = { imperator = 2394 imperator = 2349 imperator = 2400 imperator = 2402 imperator = 2352 imperator = 2403 ck2 = 107 } # Caesarodunum, Vivicum, Robrica, Bricca, Iuliomagus, Salica -> Anjou + link = { imperator = 2217 imperator = 2214 imperator = 2351 imperator = 2459 imperator = 2401 imperator = 2456 ck2 = 108 } # Modulus, Diablintum, Brucironno, Vindinum, Noviliacus, Labrinum -> Maine + link = { imperator = 2423 imperator = 2426 ck2 = 109 } # Severiacus, Navicellis -> Vendôme + link = { imperator = 2419 imperator = 2405 imperator = 2406 imperator = 2407 imperator = 2422 imperator = 2421 ck2 = 110 } # Claudiomagus, Pontiniacum, Leprosum, Gabris, Onia, Cisomagus -> Blois + link = { imperator = 2457 imperator = 2441 imperator = 2462 ck2 = 111 } # Dunense Castrum, Autricum, Dorocas -> Chartres + link = { imperator = 2442 imperator = 2477 imperator = 2476 imperator = 2475 imperator = 2483 ck2 = 112 } # Aulercorum, Diodurum, Dortenco, Lutetia, Cala -> Paris + link = { imperator = 3045 imperator = 3043 imperator = 3047 imperator = 3048 imperator = 3044 ck2 = 113 } # Camaracum, Viromanduorum, Duronum, Verbinum, Sefulae -> Vermandois + link = { imperator = 3051 imperator = 2451 imperator = 3049 imperator = 2450 imperator = 2495 imperator = 3050 ck2 = 114 } # Porricum, Durocortorum, Vungovicus, Durocatalaunum, Tanomia, Mosomagus -> Reims + link = { imperator = 2488 imperator = 2449 imperator = 3006 imperator = 3008 imperator = 2489 imperator = 2486 ck2 = 130 } # Eburobriga, Augustobona, Corobillium, Tricassia, Artiaca, Lucia -> Troyes + link = { imperator = 2448 imperator = 2482 imperator = 2480 imperator = 2479 imperator = 2481 ck2 = 131 } # Agedincum, Agedincum, Montargia, Ad Fines Galliarum, Mellodunum -> Sens + link = { imperator = 2417 imperator = 2415 imperator = 2418 imperator = 2353 imperator = 2432 imperator = 2430 ck2 = 132 } # Belca, Intaranum, Bandritum, Autessiodurum, Cora Vicus, Tornodurum -> Auxerre + link = { imperator = 2363 imperator = 2361 imperator = 2355 ck2 = 135 } # Pons Ariola, Crucinae, Vesontio -> Varais + link = { imperator = 2354 imperator = 3005 imperator = 2433 imperator = 2436 imperator = 2435 imperator = 2437 imperator = 2440 imperator = 2431 imperator = 2439 imperator = 2438 ck2 = 136 } # Andematunnum, Segeserra, Benevellum, Divionense, Vidubia, Sidoloucum, Alesia, Vertillium, Aballo, Bibracte -> Dijon + link = { imperator = 2367 imperator = 2434 imperator = 2412 imperator = 2413 ck2 = 137 } # Decetia, Cervidunum, Nogeomagus, Vicus Massava -> Nevers + link = { imperator = 2408 imperator = 2350 imperator = 2478 ck2 = 138 } # Biturigum, Cenabum, Salioclita -> Orléans + link = { imperator = 2379 imperator = 2383 imperator = 2385 imperator = 2384 imperator = 2346 imperator = 2382 imperator = 2409 imperator = 2377 imperator = 2410 ck2 = 139 } # Accitodunum, Ferruciacum, Andecamulum, Vosagum, Argentomagus, Idunum, Ernodurum, Derventum, Exolidunum -> Bourges + link = { imperator = 2399 imperator = 2396 imperator = 2420 imperator = 2395 ck2 = 140 } # Toarcius, Clinno, Iciodoro, Briggogalus -> Tours + link = { imperator = 2387 imperator = 2345 imperator = 2390 imperator = 2391 imperator = 2393 imperator = 2228 ck2 = 141 } # Exidualum, Limonum, Rauranum, Brigiosum, Voglada, Pictonia -> Poitiers + link = { imperator = 2225 imperator = 2224 imperator = 2227 imperator = 2397 ck2 = 142 } # Pictavia Australis, Pictavia Borealis, Vertavia, Vultaconum -> Thouars + link = { imperator = 2234 imperator = 2232 imperator = 2229 imperator = 2230 imperator = 2226 ck2 = 143 } # Burgus, Tannum, Novioregum Santonum, Mediolanum Santonum, Becciacum -> Saintonge + link = { imperator = 2333 imperator = 2334 imperator = 3000 imperator = 2392 imperator = 2389 imperator = 2388 ck2 = 144 } # Canaviacum, Campaniacum, Sermanicomago, Aunnedonacum, Cassinomagum, Comodoliacus -> Lusignan + link = { imperator = 2283 imperator = 2341 imperator = 2404 imperator = 1721 imperator = 2344 imperator = 2343 imperator = 2386 ck2 = 145 } # Augustoritum, Curisiacum, Sisciacum, Fines, Durotincum, Salviacum, Ambiacum -> La Marche + link = { imperator = 2373 imperator = 2375 imperator = 2378 imperator = 2380 imperator = 2381 imperator = 2376 imperator = 2374 ck2 = 146 } # Ricomagus, Manatum, Finis Secundus, Cambonum, Mediolanicum, Aquae Neri, Arthona -> Bourbon + link = { imperator = 2329 imperator = 2328 imperator = 2340 imperator = 2330 imperator = 2331 imperator = 2332 ck2 = 147 } # Nonniacus, Briva, Tiniacum, Userca, Gemilliacum, Negiacum -> Limousin + link = { imperator = 2290 imperator = 2231 imperator = 2291 ck2 = 148 } # Iculisma, Lamnum, Sarrum -> Angoulême + link = { imperator = 2245 imperator = 2237 imperator = 2235 imperator = 2233 imperator = 2236 ck2 = 149 } # Stomatas, Losa, Akroterion, Noviomagus Aquitanum, Burdigala -> Bordeaux + link = { imperator = 2238 imperator = 2241 imperator = 2242 imperator = 2243 imperator = 2247 imperator = 2250 imperator = 2274 ck2 = 150 } # Segosa, Telonnum, Coequosa, Aquae Tarbellicae, Bene Harnum, Atura, Saviniago -> Marsan + link = { imperator = 2240 imperator = 2239 ck2 = 151 } # Lapurdum, Mosconnum -> Dax + link = { imperator = 1056 imperator = 1057 imperator = 1010 ck2 = 203 } # Setelsis, Lesos, Ilerda -> Lleida + link = { imperator = 1061 imperator = 1009 imperator = 1053 imperator = 1052 imperator = 1055 imperator = 1007 imperator = 1006 imperator = 1004 imperator = 1003 ck2 = 204 } # Ad Septimum, Tarraco, Antistiana, Subur, Sigarra, Rubricatum, Kallipolis Iberias, Lauro Iberias, Blandae -> Barcelona + link = { imperator = 1000 imperator = 1002 imperator = 1054 imperator = 1008 imperator = 1005 imperator = 1059 imperator = 1058 ck2 = 205 } # Emporiae, Iuncaria, Gerunda, Sebendounon, Auso, Urgellum, Orgia -> Empuries + link = { imperator = 2248 imperator = 2246 imperator = 2244 ck2 = 208 } # Novum Oppidum, Iluro, Carasa -> Béarn + link = { imperator = 2276 imperator = 2252 imperator = 2251 imperator = 2277 imperator = 2249 imperator = 2275 imperator = 2273 imperator = 2271 ck2 = 209 } # Calagorris, Lugdunum Convenarum, Aquae Convenarum, Belsinum, Tarba, Elimberrum, Eleusa, Lactora -> Armagnac + link = { imperator = 2254 imperator = 2253 ck2 = 210 } # Tarusco, Consoranni -> Foix + link = { imperator = 2257 imperator = 1001 imperator = 1060 ck2 = 211 } # Ruscino, Rhoda, Ioulia Libika -> Rosello + link = { imperator = 2260 imperator = 2259 imperator = 2256 ck2 = 212 } # Agatha, Baeterrae, Narbo -> Narbonne + link = { imperator = 1079 imperator = 2255 imperator = 2258 ck2 = 213 } # Ad Vicensi, Carcasso, Usuerva -> Carcassonne + link = { imperator = 2263 imperator = 2267 imperator = 2265 imperator = 2266 imperator = 2278 imperator = 2279 imperator = 2270 imperator = 2293 imperator = 2326 imperator = 2327 imperator = 2338 imperator = 2335 imperator = 2269 imperator = 2280 ck2 = 214 } # Albiga, Elusio, Tolosa, Aquae Siccae, Casinomagus, Sarnali, Aginnum, Excisum, Decaniacum, Acuciago, Eustriacum, Marcelliago, Divona, Marinavas -> Toulouse + link = { imperator = 2272 imperator = 2281 imperator = 2288 ck2 = 215 } # Cossium, Ussubium, Praemiacum -> Agen + link = { imperator = 2289 imperator = 2294 imperator = 2292 imperator = 2282 imperator = 2287 ck2 = 216 } # Lucaniacum, Travectus, Pompegiaco, Vesunna, Corterate -> Périgord + link = { imperator = 1719 imperator = 2342 imperator = 2284 imperator = 2298 ck2 = 217 } # Avitacum, Ubiquum, Gergovia, Brivas -> Auvergne + link = { imperator = 2295 imperator = 3309 imperator = 2268 imperator = 2262 imperator = 2261 ck2 = 218 } # Ad Silanum, Canniaco, Carantomagus, Segodunum, Luteva -> Rouergue + link = { imperator = 2297 imperator = 2285 imperator = 2296 imperator = 2286 ck2 = 219 } # Cebennia, Gabalum, Condate Arvernorum, Vellavorum -> Gévaudan + link = { imperator = 2318 imperator = 2313 imperator = 2312 imperator = 2315 imperator = 2314 imperator = 2317 imperator = 2316 ck2 = 220 } # Rhodanousia, Sextantio, Andusia, Briginnum, Nemausus, Ucetia, Staturnae -> Melgueil + link = { imperator = 3543 imperator = 3541 imperator = 3540 imperator = 3517 imperator = 2325 imperator = 2323 imperator = 2319 imperator = 3523 imperator = 3521 imperator = 3542 imperator = 3522 imperator = 3518 imperator = 3520 imperator = 3529 ck2 = 221 } # Antipolis, Agathom, Pergantion, Tauroention, Massalia, Pisavi, Arelatis, Verunia, Tegulata, Matavo, Sanitium, Griselica, Segustero, Rigomagus -> Provence + link = { imperator = 2321 imperator = 2322 imperator = 2320 imperator = 2310 imperator = 2309 ck2 = 222 } # Avennio, Carpentorate, Arausio, Cerebelliaca, Batiana -> Venaissin + link = { imperator = 2311 ck2 = 223 } # Alba Helviorum -> Vivarais + link = { imperator = 2299 imperator = 2300 imperator = 2370 imperator = 2371 ck2 = 224 } # Biliomagus, Aquae Segetae, Transalium, Aquae Calidae -> Forez + link = { imperator = 2369 ck2 = 225 } # Berberensis -> Mâcon + link = { imperator = 2372 imperator = 2366 imperator = 2348 ck2 = 226 } # Sitilia, Allsincum, Augustodunum -> Charolais + link = { imperator = 2304 imperator = 2305 imperator = 2303 imperator = 2301 imperator = 2302 imperator = 2364 imperator = 2356 imperator = 2357 imperator = 3622 ck2 = 227 } # Vienna, Allobrogia, Octavus, Lugdunum, Seguslavorum, Rodumna, Ludna, Brioratis, Isarnodurum -> Lyon + link = { imperator = 3519 imperator = 3527 imperator = 3533 imperator = 3531 imperator = 3525 imperator = 3526 imperator = 2308 imperator = 2307 imperator = 2306 ck2 = 228 } # Vasio, Vologatae, Murissa, Cularo, Vocontiorum, Darentiaca, Valentia, Morginnum, Figlinae -> Vienne + link = { imperator = 2324 imperator = 3528 imperator = 3524 imperator = 3536 imperator = 3534 imperator = 3532 ck2 = 229 } # Apta Iulia, Mons Seleucus, Vappincum, Eburodunum, Scingomagus, Catorissium -> Forcalquier + link = { imperator = 3544 imperator = 3530 ck2 = 230 } # Navelis, Mustiae Calmes -> Nice + link = { imperator = 3548 imperator = 3563 imperator = 3564 ck2 = 231 } # Bagiennia, Forum Vibii, Pollentia -> Saluzzo + link = { imperator = 3550 imperator = 3557 imperator = 3556 imperator = 3559 imperator = 3555 imperator = 3558 ck2 = 232 } # Coeba, Crixia, Aquae Statiellae, Hasta, Forum Fulvii, Vardagate -> Monferrato + link = { imperator = 141 imperator = 3552 imperator = 3549 ck2 = 233 } # Portus Veneris, Segesta, Genua -> Genoa + link = { imperator = 3574 imperator = 3554 imperator = 3553 ck2 = 234 } # Clastidium, Dertona, Libarna -> Pavia + link = { imperator = 3565 imperator = 3566 imperator = 3572 ck2 = 235 } # Laumellum, Novaria, Ticinum -> Milano + link = { imperator = 3551 imperator = 3535 imperator = 3560 ck2 = 236 } # Taurasia, Segusio, Bodincomagos -> Piemonte + link = { imperator = 3621 imperator = 3539 imperator = 3538 imperator = 3537 imperator = 3608 imperator = 3609 imperator = 3610 ck2 = 237 } # Venetonimagus, Labisco, Voludnia, Maurienna, Mantala, Ad Publicanos, Darantasia -> Savoy + link = { imperator = 3620 imperator = 3613 imperator = 3615 ck2 = 238 } # Obilonna, Octodurus, Mons Alpinus -> Valais + link = { imperator = 3624 imperator = 3623 ck2 = 239 } # Genava, Boutae -> Genevois + link = { imperator = 2365 imperator = 2360 ck2 = 240 } # Pocrinnium, Cabillonum -> Chalons + link = { imperator = 3628 ck2 = 241 } # Filomusiacum -> Neuchatel + link = { imperator = 14 imperator = 18 imperator = 21 imperator = 17 imperator = 102 ck2 = 243 } # Pyrgi, Nepete, Visentium, Tarquini, Tuder -> Orvieto + link = { imperator = 3614 imperator = 3630 imperator = 3631 ck2 = 244 } # Brenodunum, Aventicum, Petinesca -> Bern + link = { imperator = 3616 imperator = 3617 imperator = 3618 imperator = 3619 ck2 = 246 } # Curia, Clavenna, Summus Lacus, Clunia Raetia -> Schwyz + link = { imperator = 3657 imperator = 3656 imperator = 3655 imperator = 3654 ck2 = 247 } # Alpis Inferior, Alpis Superior, Tiralia, Foetes -> Chur + link = { imperator = 3658 imperator = 3659 imperator = 3660 imperator = 3663 imperator = 3665 imperator = 3666 ck2 = 316 } # Statio Maiensis, Vadena, Salurnis, Sublavione, Vipitenum, Mastiacum -> Landeck + link = { imperator = 3584 imperator = 3662 imperator = 3661 imperator = 3596 ck2 = 317 } # Verona, Bretina, Tridentium, Vicetia -> Trent + link = { imperator = 3579 imperator = 3580 imperator = 3581 imperator = 3583 imperator = 3586 ck2 = 318 } # Bergomum, Laus Insubrum, Brixia, Ariolica, Mantua -> Brescia + link = { imperator = 3592 imperator = 3589 imperator = 3595 imperator = 3590 ck2 = 319 } # Forum Alieni, Hostilia, Ateste, Auraei -> Verona + link = { imperator = 3587 imperator = 3585 imperator = 3582 imperator = 3573 ck2 = 320 } # Brixellum, Bedriacum, Cremona, Lambrum -> Cremona + link = { imperator = 3575 imperator = 3576 imperator = 152 imperator = 153 imperator = 154 ck2 = 321 } # Placentia, Florentiola, Parma, Forum Novum, Rubra -> Parma + link = { imperator = 151 imperator = 149 ck2 = 322 } # Regium Lepidum, Mutina -> Modena + link = { imperator = 137 imperator = 138 ck2 = 323 } # Luna, Luca -> Lucca + link = { imperator = 3515 imperator = 3514 imperator = 3516 imperator = 3513 imperator = 3512 imperator = 3511 ck2 = 324 } # Aleria, Mariana, Sermigion, Kentourinon, Rhopikon, Alouka -> Corsica + link = { imperator = 3495 imperator = 3493 imperator = 3492 imperator = 3485 imperator = 3482 imperator = 3491 ck2 = 325 } # Aquae Hypsitanae, Tharros, Neapolis Sardoa, Sardopatoris, Hydata Neapolitana, Lesa -> Arborea + link = { imperator = 3481 imperator = 3483 imperator = 3484 imperator = 3490 imperator = 3486 ck2 = 326 } # Sulcis, Nora, Caralis, Sestis, Ferraria -> Cagliari + link = { imperator = 127 imperator = 126 imperator = 128 imperator = 136 ck2 = 327 } # Ilva, Populonia, Vada Volaterrana, Pisae -> Pisa + link = { imperator = 129 imperator = 135 imperator = 134 imperator = 139 ck2 = 328 } # Volaterrae, Valvata, Florentia, Pistoriae -> Florence + link = { imperator = 123 imperator = 122 imperator = 132 ck2 = 329 } # Iguvium, Urbinum, Sarsina -> Urbino + link = { imperator = 115 imperator = 116 imperator = 125 ck2 = 330 } # Rusellae, Clusium, Ad Novas -> Siena + link = { imperator = 112 imperator = 114 ck2 = 331 } # Telamon, Vetulonia -> Piombino + link = { imperator = 22 imperator = 113 ck2 = 332 } # Volci, Aurinia -> Orbetello + link = { imperator = 4 imperator = 25 imperator = 19 imperator = 2 imperator = 3 imperator = 15 imperator = 16 imperator = 1 ck2 = 333 } # Circeii, Norba, Carsioli, Tibur, Lavinium, Ostia, Veii, Roma -> Rome + link = { imperator = 7 imperator = 8 imperator = 40 ck2 = 334 } # Neapolis, Saticula, Nola -> Napoli + link = { imperator = 32 imperator = 48 imperator = 33 imperator = 41 imperator = 44 imperator = 1718 imperator = 1716 ck2 = 335 } # Bovianum, Terventum, Corneliani, Beneventum, Tuticum, Aeclanum, Abellinum -> Benevento + link = { imperator = 46 imperator = 59 imperator = 13 imperator = 12 imperator = 11 imperator = 10 imperator = 47 imperator = 43 ck2 = 336 } # Potentia, Consilinum, Blanda, Velia, Paestum, Salerna, Acerronia, Compsa -> Salerno + link = { imperator = 77 imperator = 52 imperator = 51 ck2 = 337 } # Consentia, Thurii, Laus -> Cosenza + link = { imperator = 72 imperator = 75 imperator = 73 ck2 = 338 } # Rhegium, Hipponium, Locri -> Reggio + link = { imperator = 100 imperator = 99 imperator = 80 imperator = 81 imperator = 1472 ck2 = 339 } # Calacte, Tyndaris, Messana, Tauromenium, Liparae -> Messina + link = { imperator = 96 imperator = 7892 imperator = 97 imperator = 98 imperator = 89 imperator = 7842 ck2 = 340 } # Panorumus, Thyrea, Thermai, Cephaloedium, Henna, Soluntum -> Palermo + link = { imperator = 93 imperator = 94 imperator = 95 imperator = 92 imperator = 7843 ck2 = 341 } # Selinus, Lilybaeum, Eryx, Egesta, Adranon -> Trapani + link = { imperator = 86 imperator = 91 imperator = 90 imperator = 7841 ck2 = 342 } # Acragas, Heraclea Minoa, Hippana, Myttistraton -> Girgenti + link = { imperator = 84 imperator = 101 imperator = 7840 imperator = 87 imperator = 83 imperator = 7837 imperator = 82 imperator = 7838 imperator = 88 imperator = 7839 imperator = 85 ck2 = 343 } # Syracusae, Camarina, Menae, Acrae, Leontini, Megara, Catana, Centuripae, Murgantia, Capitium, Gela -> Siracusa + link = { imperator = 61 imperator = 53 imperator = 54 imperator = 71 ck2 = 344 } # Siris, Grumentum, Heraclea, Hostiliusanus -> Taranto + link = { imperator = 55 imperator = 56 imperator = 62 imperator = 63 imperator = 64 imperator = 65 imperator = 57 ck2 = 345 } # Metapontum, Tarentum, Menturia, Callipolis, Hydruntum, Lupiae, Brundisium -> Lecce + link = { imperator = 68 imperator = 66 imperator = 69 imperator = 58 imperator = 67 imperator = 42 imperator = 60 imperator = 70 ck2 = 346 } # Turum, Barium, Natiolum, Barduli, Gnatia, Venusia, Bantia, Silvium -> Bari + link = { imperator = 37 imperator = 45 imperator = 39 imperator = 38 ck2 = 347 } # Luceria, Ausculum, Canusium, Sipontum -> Apulia + link = { imperator = 49 imperator = 36 imperator = 50 ck2 = 348 } # Gerumum, Teanum Apulum, Urium -> Foggia + link = { imperator = 104 imperator = 105 imperator = 23 imperator = 20 ck2 = 349 } # Amiternum, Trebula, Narnia, Cures -> Spoleto + link = { imperator = 109 imperator = 110 imperator = 118 imperator = 117 imperator = 111 ck2 = 350 } # Asculum, Septempeda, Cingulum, Ancona, Picenum -> Ancona + link = { imperator = 147 imperator = 142 imperator = 148 ck2 = 351 } # Faventia, Ravenna, Forum Popilii -> Ravenna + link = { imperator = 146 ck2 = 352 } # Bononia -> Bologna + link = { imperator = 144 imperator = 150 imperator = 145 ck2 = 353 } # Spina, Vicus Aventia, Corniculani -> Ferrara + link = { imperator = 3591 imperator = 3588 ck2 = 354 } # Vicus Varianus, Colicaria -> Mantua + link = { imperator = 143 imperator = 3593 imperator = 3594 ck2 = 355 } # Brundulum, Hatria, Patavium -> Padua + link = { imperator = 3598 ck2 = 356 } # Altinum -> Venezia + link = { imperator = 3599 imperator = 3597 imperator = 3601 ck2 = 357 } # Tarvisium, Anneianum, Portus Liquentiae -> Treviso + link = { imperator = 3602 imperator = 3606 imperator = 3607 imperator = 4026 ck2 = 358 } # Iulia Concordia, Aquileia, Timavos, Longaticum -> Aquileia + link = { imperator = 3664 imperator = 3668 imperator = 3669 imperator = 3667 imperator = 3670 imperator = 3668 imperator = 3669 imperator = 3667 imperator = 3664 ck2 = 359 } # Sebatum, Teurnia, In Murio, Aguntum, Anisus, Teurnia, In Murio, Aguntum, Sebatum -> Innsbruck + link = { imperator = 4866 ck2 = 442 } # Laugaricio -> Trencín + link = { imperator = 4869 imperator = 4872 imperator = 4871 ck2 = 443 } # Marrica, Amatria, Bekum -> Nitra + link = { imperator = 4874 imperator = 4867 imperator = 4868 imperator = 3927 ck2 = 444 } # Astrum, Navata, Brocasta, Celamantia -> Esztergom + link = { imperator = 3919 imperator = 3925 imperator = 3924 ck2 = 445 } # Anduetium, Felicia, Rhacatia -> Pressburg + link = { imperator = 3918 imperator = 4145 ck2 = 449 } # Carnuntum, Muteno -> Wien + link = { imperator = 4146 imperator = 4150 imperator = 4147 ck2 = 450 } # Mursella Prima, Arrabona, Quadrata -> Sopron + link = { imperator = 4149 imperator = 4155 imperator = 4156 imperator = 4157 imperator = 4158 imperator = 4159 ck2 = 451 } # Crispiana, Brigetio, Crumerum, Aquincum, Campona, Floriana -> Fejer + link = { imperator = 4171 imperator = 4169 imperator = 4168 imperator = 4164 imperator = 4162 imperator = 4161 ck2 = 452 } # Serena, Lugio, Sopianae, Alisca, Alta Ripa, Intercisa -> Pecs + link = { imperator = 4160 imperator = 4148 imperator = 4163 imperator = 4166 imperator = 4167 ck2 = 453 } # Gorsium, Pelsodis, Tricciana, Iovia, Limusa -> Szekesfehervar + link = { imperator = 4165 imperator = 4132 imperator = 4138 imperator = 4139 imperator = 4151 ck2 = 454 } # Silicenis, Volgum, Mogentiana, Mestrianis, Murselliana -> Vas + link = { imperator = 4135 ck2 = 455 } # Arraboa -> Steyr + link = { imperator = 4029 imperator = 4025 ck2 = 456 } # Celeia, Carnium -> Villach + link = { imperator = 4028 imperator = 4027 imperator = 4024 ck2 = 457 } # Neviodunum, Latobicorum, Emona -> Chreina + link = { imperator = 4018 imperator = 4019 imperator = 4020 imperator = 4021 imperator = 4022 ck2 = 458 } # Tergeste, Parentium, Pola, Flanona, Piquentum -> Istria + link = { imperator = 4023 imperator = 4032 imperator = 4034 imperator = 4033 imperator = 4036 imperator = 4044 imperator = 4045 ck2 = 459 } # Tarsatica, Curicum, Apsaros, Senia, Metulum, Crucium, Colapia -> Veglia + link = { imperator = 4182 imperator = 4173 imperator = 4174 ck2 = 460 } # Claudia, Sonista, Piretis -> Varazdin + link = { imperator = 4041 imperator = 4040 imperator = 4038 imperator = 4177 imperator = 4181 imperator = 4180 ck2 = 461 } # Segestica, Ad Fines Catariae, Andautonia, Varianis, Savia, Lentulis -> Zagreb + link = { imperator = 4172 imperator = 4179 imperator = 4178 ck2 = 462 } # Cardono, Serota, Iassorum -> Krizevci + link = { imperator = 4070 imperator = 4071 imperator = 4072 imperator = 4073 imperator = 4043 imperator = 4061 ck2 = 463 } # Baloia, Leusaba, Aemate, Ad Praetorium, Clandate, Splonum -> Donji Kraji + link = { imperator = 4035 imperator = 4042 imperator = 4046 ck2 = 464 } # Ortopla, Raetinium, Valdasus -> Senj + link = { imperator = 4052 imperator = 4049 imperator = 4051 imperator = 4055 imperator = 4053 imperator = 4054 ck2 = 465 } # Kissa, Vegium, Ancus, Argyruntum, Ainona, Idassa -> Zadar + link = { imperator = 4062 imperator = 4063 imperator = 4066 imperator = 4081 imperator = 4084 ck2 = 466 } # Salona, Osinion, Delminion, Angeliai, Pharos -> Zachlumia + link = { imperator = 4056 imperator = 4058 imperator = 4060 imperator = 4059 imperator = 4057 imperator = 4057 ck2 = 467 } # Asseria, Skardon, Tragourion, Synodion, Bournion, Bournion -> Split + link = { imperator = 4085 imperator = 4083 imperator = 4082 ck2 = 468 } # Epidauros Illyrikos, Dilenton, Narona -> Ragusa + link = { imperator = 2213 imperator = 2336 imperator = 4090 imperator = 4089 imperator = 1144 imperator = 4092 imperator = 4094 ck2 = 469 } # Albanopolis, Lissos, Bouthoe, Meteon, Skodra, Ad Picarias, Gabuleum -> Zeta + link = { imperator = 422 imperator = 455 imperator = 415 imperator = 2264 ck2 = 470 } # Apollonia, Dimalion, Epidamnos, Parthos -> Dyrrachion + link = { imperator = 412 imperator = 3356 imperator = 3125 ck2 = 471 } # Lychidnos, Beoue, Keletron -> Ohrid + link = { imperator = 419 imperator = 476 imperator = 421 imperator = 474 ck2 = 472 } # Gitana, Passaron, Phoinike, Omphalion -> Épieros + link = { imperator = 7803 imperator = 462 imperator = 466 imperator = 465 imperator = 425 imperator = 464 imperator = 463 imperator = 459 ck2 = 473 } # Oiniadai, Stratos, Oichalia Aitolias, Ambrakia, Dodona, Kassope, Thyrrheion, Leukas -> Árta + link = { imperator = 461 ck2 = 474 } # Kefalonia -> Cephalonia + link = { imperator = 468 imperator = 423 imperator = 406 imperator = 402 imperator = 7896 imperator = 399 imperator = 475 imperator = 7798 imperator = 424 ck2 = 475 } # Thespiai, Orchomenos, Anthedon, Opous, Nikaia Lokron, Lamia, Herakleia Trachinia, Elateia, Delphi -> Thebes + link = { imperator = 435 imperator = 439 imperator = 446 imperator = 7890 imperator = 434 imperator = 449 imperator = 438 imperator = 448 imperator = 444 imperator = 7893 ck2 = 476 } # Heraia, Olympia, Elis, Dyme, Patrai, Kleitor, Mantinea, Stymphalia, Aigion, Pellene -> Achaia + link = { imperator = 431 imperator = 432 imperator = 433 imperator = 436 ck2 = 477 } # Messene, Mothone, Lepreon, Megalopolis -> Methone + link = { imperator = 471 imperator = 429 imperator = 450 imperator = 7892 imperator = 430 imperator = 427 imperator = 7889 imperator = 473 ck2 = 478 } # Kythera, Epidauros Limera, Kyphanta, Thyrea, Gytheion, Sparta, Tainaron, Leuktron -> Monemvasia + link = { imperator = 368 imperator = 367 imperator = 370 imperator = 351 imperator = 372 imperator = 8016 ck2 = 479 } # Polyrrenia, Kydonia, Tarrha, Rhithymna, Korion, Lappa -> Kaneia + link = { imperator = 358 imperator = 361 imperator = 359 imperator = 355 imperator = 344 imperator = 8018 ck2 = 480 } # Knossos, Gortyna, Lyctus, Hierapytna, Praesos, Arkades -> Chandax + link = { imperator = 7891 imperator = 440 imperator = 441 imperator = 7903 imperator = 451 imperator = 7895 imperator = 7894 imperator = 418 imperator = 8003 ck2 = 481 } # Tegea, Argos, Epidauros, Hermione, Troizen, Arachnaion Mons, Kleonai, Korinthos, Sikyon -> Korinthos + link = { imperator = 417 imperator = 7800 imperator = 7897 imperator = 416 imperator = 7799 imperator = 7898 imperator = 413 imperator = 7802 ck2 = 482 } # Megara, Cithaeron Mons, Eleusis, Athens, Thorikos, Rhamnous, Oropos, Tanagra -> Atheniai + link = { imperator = 266 imperator = 280 imperator = 1830 imperator = 8015 imperator = 7937 imperator = 7936 imperator = 1884 ck2 = 483 } # Rhodos, Poseidion, Lindos, Kameiros, Telos, Nisyros, Syme -> Rhodos + link = { imperator = 1964 imperator = 7905 imperator = 1915 imperator = 454 imperator = 1996 imperator = 375 imperator = 387 imperator = 263 ck2 = 484 } # Milos, Siphnos, Paros, Thera, Astypalaia, Amorgos, Ios, Naxos -> Naxos + link = { imperator = 442 imperator = 7902 imperator = 472 imperator = 443 imperator = 437 imperator = 447 imperator = 1835 imperator = 452 imperator = 1903 imperator = 409 imperator = 7904 imperator = 410 imperator = 7901 imperator = 407 imperator = 7899 imperator = 403 ck2 = 485 } # Aigina, Salamis, Kea, Kythnos, Seriphos, Syros, Delos, Tenos, Andros, Karystos, Styra, Oichalia Euboias, Eretria, Chalcis, Kerinthos, Oreus -> Euboia + link = { imperator = 286 ck2 = 486 } # Chios -> Chios + link = { imperator = 283 imperator = 284 imperator = 277 imperator = 420 imperator = 270 imperator = 297 ck2 = 487 } # Mytilene, Eresos, Skyros, Peparethos, Lemnos, Imbros -> Lesbos + link = { imperator = 392 imperator = 390 imperator = 391 imperator = 398 ck2 = 488 } # Kasthaneia, Pherai, Pagasai, Nea Halos -> Demetrias + link = { imperator = 469 imperator = 394 imperator = 395 imperator = 396 imperator = 389 imperator = 388 imperator = 404 imperator = 400 ck2 = 489 } # Thaumakoi, Pharsalos, Pialeia, Pelinna, Larissa, Gonnoi, Olooson, Elimia -> Thessalia + link = { imperator = 384 imperator = 385 imperator = 379 imperator = 383 imperator = 382 imperator = 381 imperator = 428 imperator = 380 imperator = 6399 ck2 = 490 } # Gortynia, Tauriana, Pella, Europos, Edessa, Beroia, Methone, Dion, Pydna -> Thessalonike + link = { imperator = 376 imperator = 378 imperator = 377 imperator = 374 imperator = 373 ck2 = 491 } # Poteidaia, Torone, Akanthos, Kalindoia, Thessalonica -> Chalkidike + link = { imperator = 497 imperator = 4302 imperator = 4153 imperator = 498 imperator = 4306 ck2 = 492 } # Herakleia Sintike, Doberos, Paroikopolis, Scaptopara, Keirpara -> Strymon + link = { imperator = 414 imperator = 4310 ck2 = 493 } # Keirpara, Gelbous -> Philippopolis + link = { imperator = 353 imperator = 489 imperator = 491 imperator = 4309 imperator = 493 imperator = 490 ck2 = 494 } # Kypsela, Uskodama, Bourdepa, Pizos, Hyperperakion, Zerbai -> Adrianopolis + link = { imperator = 349 imperator = 350 imperator = 347 imperator = 352 ck2 = 495 } # Sestos, Lysimacheia, Bisanthe, Ornoi -> Kaliopolis + link = { imperator = 346 imperator = 345 imperator = 1453 imperator = 341 ck2 = 496 } # Perinthos, Selymbria, Byzantion, Philia -> Constantinople + link = { imperator = 342 imperator = 343 imperator = 495 imperator = 4314 imperator = 348 imperator = 4154 ck2 = 497 } # Salmydessos, Aulaiouteichos, Tarpodizo, Bizye, Bergoule, Burtudizon -> Thrake + link = { imperator = 482 imperator = 4312 imperator = 4307 imperator = 4258 imperator = 4247 imperator = 480 imperator = 481 ck2 = 498 } # Apollonia Pontike, Debelton, Eidos, Panisus, Erite, Mesembria, Anchialos -> Mesembria + link = { imperator = 496 imperator = 4313 imperator = 484 imperator = 478 imperator = 486 imperator = 4311 imperator = 485 imperator = 487 ck2 = 499 } # Kabakle, Selymnos, Beroe, Seuthopolis, Viamata, Parambole, Philippopolis, Bessapara -> Tyrnovo + link = { imperator = 488 imperator = 3853 imperator = 4097 imperator = 499 imperator = 477 imperator = 4230 imperator = 4116 imperator = 4115 imperator = 4222 imperator = 4235 ck2 = 500 } # Pistiros, Sparata, Helice, Spinopara, Serdica, Scretisca, Ballanstra, Remesiana, Turres, Sostra -> Serdica + link = { imperator = 4219 imperator = 4112 imperator = 4110 imperator = 4109 imperator = 4111 imperator = 4118 imperator = 4114 imperator = 4113 ck2 = 501 } # Timacum, Navissos, Tauresium, Anausaro, Hammeum, Gramrianae, Ad Fines Dardaniae, Vindenis -> Naissos + link = { imperator = 4120 imperator = 4119 imperator = 4101 imperator = 4100 imperator = 4093 imperator = 4095 imperator = 4099 imperator = 4098 ck2 = 502 } # Praesidium Illyricum, Celegerorum, Arsia, Municipium Dardanorum, Siparantum, Theranda, Vicianum, Ulpiana -> Rashka + link = { imperator = 4206 imperator = 4122 imperator = 4121 imperator = 4106 imperator = 4127 imperator = 4125 imperator = 4123 ck2 = 503 } # Bannea, Parthinia, Gradus, Risetia, Malvesia, Domavia, Salinae -> Ras + link = { imperator = 4128 imperator = 4130 imperator = 4126 imperator = 4194 imperator = 4189 imperator = 4192 imperator = 4191 ck2 = 504 } # Sarviana, Saldia, Drinum, Gensis, Sirmium, Spaneta, Causilena -> Soli + link = { imperator = 4826 imperator = 4190 imperator = 4193 imperator = 4196 imperator = 4124 imperator = 4197 imperator = 4198 imperator = 4195 imperator = 4199 imperator = 4205 imperator = 4200 ck2 = 505 } # Tricomium, Bassiana, Altina, Siluvia, Ad Drinum, Moesiana, Ad Sextum Miliarem, Singidunum, Margum, Aureus Mons, Viminacium Moesiacum -> Belgrade + link = { imperator = 4263 imperator = 4207 imperator = 4201 imperator = 4204 imperator = 4203 imperator = 4202 imperator = 4213 imperator = 4212 imperator = 4208 imperator = 4209 imperator = 4214 imperator = 4215 imperator = 4216 imperator = 4218 ck2 = 506 } # Ad Scorfulas, Cuppae, Municipium, Idimum, Horreum Margi, Dasminium, Romuliana, Bao, Taliata, Egeta, Clevora, Dortium, Bononia Moesiaca, Castra Martis -> Vidin + link = { imperator = 4244 imperator = 4238 imperator = 4237 imperator = 4236 imperator = 4233 imperator = 4231 imperator = 4227 imperator = 4232 imperator = 4234 imperator = 4229 imperator = 4228 imperator = 4226 imperator = 4224 imperator = 4225 imperator = 4223 imperator = 4221 imperator = 4217 imperator = 4220 ck2 = 507 } # Tylis, Novae, Nikopolis, Emporium Discoduraterae, Storgosia, Asamus, Oescus, Ad Putea, Melta, Longinopara, Trullensium, Vicus Siamus, Cebrus, Tautiomosis, Almus, Montana, Ratiaria, Combustica -> Nikopolis + link = { imperator = 479 imperator = 4245 imperator = 4259 imperator = 4240 imperator = 4239 ck2 = 508 } # Kabyle, Haemiana, Zikideba, Prista, Trimammium -> Dorostotum + link = { imperator = 4248 imperator = 4249 imperator = 4250 imperator = 4254 imperator = 4255 imperator = 4257 imperator = 4256 imperator = 4251 imperator = 4253 imperator = 4252 imperator = 4246 imperator = 4243 imperator = 4242 imperator = 4241 ck2 = 509 } # Odessus, Krounoi, Tirizis, Callatis, Tomis, Sacidava, Tropaeum, Parthenopolis, Palmatis, Helis, Silistra, Abritus, Transmarisca, Appiara -> Karvuna + link = { imperator = 4512 imperator = 4513 imperator = 4516 imperator = 4519 imperator = 4520 imperator = 4517 imperator = 4515 imperator = 4512 imperator = 4514 imperator = 4518 ck2 = 510 } # Axiopolis, Histria, Argamum, Halmyris, Troesmis, Libida, Skenopsis, Axiopolis, Kios Skythike, Beroe Skythike -> Constantia + link = { imperator = 4804 imperator = 4802 imperator = 4801 imperator = 4924 imperator = 4923 imperator = 4925 imperator = 4931 imperator = 4932 ck2 = 511 } # Britolagia, Agarusia, Polondava, Inatius, Acritones, Volumis, Loricata, Millianum -> Galati + link = { imperator = 4523 imperator = 4524 imperator = 4525 imperator = 4918 imperator = 4920 imperator = 4917 imperator = 4916 imperator = 4928 ck2 = 512 } # Kremniskoi, Aipolion, Tyras, Lepton, Agrana, Alitora, Mirum, Leptidava -> Belgorod + link = { imperator = 4803 imperator = 4825 imperator = 4913 ck2 = 513 } # Rhamidava, Montibus, Piroboridava -> Bârlad + link = { imperator = 4810 imperator = 4816 imperator = 4818 imperator = 4820 imperator = 4817 ck2 = 514 } # Piephigiana, Napuca, Pinion, Ciagisia, Tiasum -> Turnu + link = { imperator = 4815 imperator = 4814 imperator = 4824 imperator = 4805 ck2 = 515 } # Pirum, Netindava, Confluentia Roxolania, Cotesia -> Târgoviste + link = { imperator = 4262 imperator = 4264 imperator = 4261 imperator = 4829 imperator = 4828 imperator = 4827 imperator = 4260 imperator = 4265 ck2 = 516 } # Ad Pannonios, Tibiscum, Putea, Centum Putea, Vallum Romanum, Lederata, Castra Arcidava, Caput Bubali -> Severin + link = { imperator = 4838 imperator = 4839 imperator = 4836 imperator = 4837 imperator = 4841 imperator = 4834 imperator = 4835 imperator = 4832 imperator = 4833 imperator = 4831 ck2 = 517 } # Potulatensiana, Grissia, Ziridava Iazygia, Potulatensia, Marisia, Lixisis, Albocensia, Tibirsia, Bersovia, Ad Sextum -> Temes + link = { imperator = 4846 imperator = 4845 imperator = 4844 imperator = 4848 imperator = 4847 ck2 = 518 } # Tibiscua, Agria, Florentia, Triticum, Partiskon -> Bacs + link = { imperator = 4281 imperator = 4295 imperator = 4296 imperator = 4291 imperator = 4289 imperator = 4290 imperator = 4288 imperator = 4285 imperator = 4284 imperator = 4286 imperator = 4287 ck2 = 519 } # Caput Stenarum, Cedonia, Zidava, Apulum, Ampelum, Ziridava, Micia, Petris, Bucium, Blandiana, Decidava -> Feher + link = { imperator = 4881 imperator = 4859 imperator = 4860 imperator = 4861 imperator = 4510 imperator = 4511 imperator = 4508 imperator = 4509 imperator = 4882 imperator = 4883 ck2 = 520 } # Iconeia, Metanastiana, Aurariae Dacicae, Ad Statuam, Resculum, Optatiana, Samum, Porolissum, Olate, Voconis -> Bihar + link = { imperator = 4849 imperator = 4850 imperator = 4857 imperator = 4858 imperator = 4851 imperator = 4856 imperator = 4840 ck2 = 521 } # Iazygia, Iazygiana, Tisia, Metanastia, Crisia, Crisiana, Zurobara -> Csanad + link = { imperator = 4855 imperator = 4852 imperator = 4854 imperator = 4853 imperator = 4877 ck2 = 522 } # Ocara, Burgus Quadorum, Anartiana, Anartia, Mebatunum -> Pest + link = { imperator = 4884 imperator = 4880 imperator = 4876 imperator = 4875 ck2 = 523 } # Acronodumia, Bilatis, Obatis, Antia -> Heves + link = { imperator = 4870 imperator = 4873 ck2 = 524 } # Maronis, Collata -> Gemer + link = { imperator = 4892 ck2 = 525 } # Ibadura -> Orava + link = { imperator = 4886 imperator = 4926 imperator = 4889 ck2 = 533 } # Obutora, Dure, Tantonum -> Spis + link = { imperator = 4885 imperator = 4927 ck2 = 537 } # Tolitum, Mittarium -> Bereg + link = { imperator = 4888 imperator = 4878 imperator = 4879 ck2 = 538 } # Dolum, Aborisia, Mabatorum -> Abauj + link = { imperator = 4906 imperator = 4907 imperator = 4908 imperator = 4905 ck2 = 539 } # Petrodava, Vidava, Mallites, Patridava -> Marmaros + link = { imperator = 4911 imperator = 4294 imperator = 4293 imperator = 4292 imperator = 4500 imperator = 4909 imperator = 4910 imperator = 4501 imperator = 4299 imperator = 4298 imperator = 4503 imperator = 4502 imperator = 4504 imperator = 4505 imperator = 4297 imperator = 4506 imperator = 4507 ck2 = 540 } # Tamasidava, Angustia, Ramidava, Comidava, Hargita, Utidava, Attidava, Caput Stenarum, Deva Apulensis, Media, Marcodava, Sandava, Brancona, Potaissa, Salinae Porolissenses, Napoca, Arcobara -> Szekelyföld + link = { imperator = 4529 imperator = 7187 imperator = 6100 imperator = 6098 imperator = 6097 ck2 = 542 } # Olbia, Ektonopolis, Hkraniyat, Ocraent, Kilkhaneg -> Olvia + link = { imperator = 7188 imperator = 7191 imperator = 6118 imperator = 6123 imperator = 6141 imperator = 6145 imperator = 6142 imperator = 6139 imperator = 6129 imperator = 6122 imperator = 6119 imperator = 6102 ck2 = 543 } # Yendi, Uttar, Kin, Shuchshek, Enke, Gerrhos, Ghasett, Kyakkam, Gyonal, Syalite, Exampeaus, Korulin -> Lower Dniepr + link = { imperator = 4553 imperator = 7193 imperator = 6149 imperator = 6148 imperator = 6152 imperator = 6143 imperator = 6144 imperator = 6147 imperator = 6146 imperator = 6147 ck2 = 557 } # Kremnoi, Settina, Ghahko, Nynt, Kilgad, Aghonor, Borysthenia, Ruti, Aegha, Ruti -> Lukomorie + link = { imperator = 4530 imperator = 4531 imperator = 4532 imperator = 7190 imperator = 4551 imperator = 6124 imperator = 7192 imperator = 4552 ck2 = 558 } # Hippolaou Akra, Karkine, Hylaia, Kanit, Coretia, Syti, Sarmapolis, Limnaioi -> Oleshye + link = { imperator = 4533 imperator = 4535 imperator = 4534 imperator = 4536 imperator = 4547 imperator = 4545 imperator = 4546 imperator = 4548 ck2 = 559 } # Taphros, Masella, Kalos Limen, Kerkinitis, Taurica, Cimus, Urgat, Kimmeria -> Crimea + link = { imperator = 4542 imperator = 4537 imperator = 4538 imperator = 4539 imperator = 4540 imperator = 4541 ck2 = 560 } # Neapolis Taurike, Parthenion, Chersonesos, Charax, Lampas, Aloustou Phrourion -> Cherson + link = { imperator = 4543 imperator = 4544 ck2 = 561 } # Athenaion, Theodosia -> Theodosia + link = { imperator = 4550 imperator = 4549 ck2 = 562 } # Kimmerikon, Pantikapaion -> Korchev + link = { imperator = 4554 imperator = 4555 imperator = 6163 imperator = 6164 imperator = 6159 imperator = 6158 imperator = 6151 imperator = 6156 imperator = 6153 imperator = 6154 imperator = 6155 imperator = 6157 ck2 = 563 } # Halieuma Theou, Hygreis, Vyonots, Shchor, Stat, Unige, Alkhyent, Aihkohna, Uldan, Rynek, Kisko, Shgaritat -> Lower Don + link = { imperator = 718 imperator = 721 ck2 = 723 } # Rabbat Ammon, Gerasa -> Madaba + link = { imperator = 737 imperator = 734 imperator = 732 ck2 = 725 } # Raphon, Bostra, Adraha -> Irbid + link = { imperator = 1874 imperator = 1875 imperator = 1870 imperator = 1873 imperator = 1878 ck2 = 735 } # Oiniandos, Kastabala, Amanian Gates, Erana, Sipha -> Teluch + link = { imperator = 238 imperator = 233 imperator = 237 imperator = 207 imperator = 326 ck2 = 740 } # Diospolis, Kieros, Embolos, Herakleia Pontike, Modra -> Herakleia + link = { imperator = 240 imperator = 242 imperator = 241 imperator = 239 imperator = 234 imperator = 236 ck2 = 741 } # Chalcedon, Libyssa, Rhebas, Artanes, Kalpe, Tarsos Bithynias -> Nikomedeia + link = { imperator = 248 imperator = 250 imperator = 271 imperator = 320 imperator = 321 imperator = 249 imperator = 303 imperator = 306 imperator = 304 imperator = 273 ck2 = 742 } # Myrleia, Helge, Attea, Ariste, Kybellion, Apollonia Rhyndakos, Synaos, Ankyra Sidera, Hyssa, Inde -> Prusa + link = { imperator = 252 imperator = 254 imperator = 253 imperator = 251 imperator = 269 imperator = 337 imperator = 272 imperator = 276 imperator = 7908 ck2 = 743 } # Kyzikos, Zeleia, Daskyleion, Miletopolis, Pericharaxis, Pioniai, Hiera Germe, Apollonia Mysias, Antigoneia Kyzikene -> Kyzikos + link = { imperator = 255 imperator = 256 imperator = 261 imperator = 257 imperator = 258 imperator = 259 imperator = 281 imperator = 265 imperator = 264 imperator = 262 imperator = 268 imperator = 260 imperator = 267 ck2 = 744 } # Parium, Lampsakos, Abydos, Ilion, Polymedion, Assos, Adramyttion, Argiza, Baris Mysias, Kolonai, Skepsis, Kebren, Kale Peuke -> Abydos + link = { imperator = 282 imperator = 279 imperator = 285 imperator = 287 imperator = 296 imperator = 298 imperator = 278 imperator = 275 imperator = 299 ck2 = 745 } # Atarna, Elaea, Kyme, Smyrna, Magnesia, Aigai, Pergamon, Iasos, Maiboza -> Smyrna + link = { imperator = 295 imperator = 294 imperator = 291 imperator = 288 imperator = 289 imperator = 290 imperator = 1969 imperator = 1966 imperator = 1968 imperator = 1973 imperator = 1972 imperator = 1974 ck2 = 746 } # Hypaipa, Larisa Ionias, Colophon, Tecybeleneos, Erythrai, Ephesos, Magnesia pros Maiandro, Tralles, Alexandreia pros to Latmo, Miletos, Priene, Samos -> Ephesos + link = { imperator = 1653 imperator = 1970 imperator = 1981 imperator = 1977 imperator = 1967 imperator = 1963 imperator = 1956 imperator = 1957 imperator = 1997 imperator = 1989 imperator = 1987 imperator = 1985 imperator = 1984 imperator = 1980 imperator = 1992 imperator = 1990 imperator = 1960 imperator = 171 imperator = 159 imperator = 1991 imperator = 1995 imperator = 1993 imperator = 1998 imperator = 156 imperator = 160 imperator = 161 imperator = 162 imperator = 164 imperator = 1876 imperator = 7947 imperator = 7948 imperator = 7942 imperator = 7934 imperator = 7949 imperator = 7951 imperator = 7939 imperator = 7938 imperator = 310 ck2 = 747 } # Kalymnos, Kos, Halikarnassos, Mylasa, Alabanda, Harpasa, Tabai, Kidrama, Boubon, Kaunos, Knidos, Idyma, Thera Karias, Stratonikeia, Telmessos, Oinoanda, Lagbe, Isinda, Choma, Podalia, Xanthos, Tlos, Patara, Myra, Arykanda, Limyra, Olympos, Phaselis, Physkos, Balboura, Kadyanda, Daidala, Keramos, Kandyba, Kitanaura, Hyllarima, Bargasa, Leros -> Lykia + link = { imperator = 1953 imperator = 1952 imperator = 1962 imperator = 1948 imperator = 1947 imperator = 308 imperator = 7941 ck2 = 748 } # Saleia Salbakes, Aphrodisias, Athymbra, Diospolis Lykou, Apollonia Maiandrou, Blaoundos, Kranaos -> Laodikeia + link = { imperator = 302 imperator = 312 imperator = 319 imperator = 317 imperator = 318 imperator = 315 imperator = 185 ck2 = 749 } # Kadoi, Appia, Aizanoi, Kotiaeion, Meiros, Dorylaion, Ipsos -> Dorylaion + link = { imperator = 243 imperator = 246 imperator = 245 imperator = 247 imperator = 323 imperator = 322 imperator = 327 imperator = 7765 imperator = 325 imperator = 324 imperator = 244 ck2 = 750 } # Astakos, Strobilos, Kios, Pythopolis, Sarkotyle, Lamounia, Oka, Tattaios, Kabia, Otroia, Nicaea -> Nikaea + link = { imperator = 1958 imperator = 1959 imperator = 1935 imperator = 1943 imperator = 1945 imperator = 1946 imperator = 1944 imperator = 311 ck2 = 754 } # Kibyra, Takina, Baris, Sanaos, Colossae, Hierapolis, Lounda, Pepouza -> Sozopolis + link = { imperator = 1961 imperator = 1986 imperator = 170 imperator = 165 imperator = 1910 imperator = 1911 imperator = 1921 imperator = 1885 imperator = 168 imperator = 166 imperator = 167 imperator = 1988 imperator = 7958 imperator = 7961 ck2 = 755 } # Olbasa, Pogla, Termessos, Olbia Pamphylias, Side, Sillyon, Amblada, Selge, Aspendos, Perge, Pednelissos, Kremna, Kotenna, Kagrai -> Attaleia + link = { imperator = 6431 imperator = 334 imperator = 333 imperator = 338 imperator = 336 imperator = 7990 ck2 = 756 } # Marion, Paphos, Soloi, Amathous, Tamassos, Kourion -> Limisol + link = { imperator = 332 imperator = 331 imperator = 330 imperator = 6433 imperator = 335 imperator = 7991 ck2 = 757 } # Kition, Salamis Kyprias, Karpasia, Chythroi, Kyrenia, Idalion -> Famagusta + link = { imperator = 1905 imperator = 1904 imperator = 1901 imperator = 1890 imperator = 1892 imperator = 1894 imperator = 1896 imperator = 1780 imperator = 1784 imperator = 1906 imperator = 1908 ck2 = 758 } # Korakesion, Selinous Kilikias, Anemourion, Holmoi, Elaioussa, Olbe, Ninika, Artanada, Klibanos, Lairtes, Kolybrassos -> Seleukeia + link = { imperator = 1887 imperator = 1883 imperator = 1872 imperator = 1889 imperator = 1881 ck2 = 761 } # Soloi, Tarsus, Cilician Gates, Magarsa, Mallos -> Tarsos + link = { imperator = 1879 imperator = 1880 imperator = 1877 imperator = 1882 ck2 = 762 } # Aigaiai, Mopsouestia, Anazarbos, Adana -> Adana + link = { imperator = 792 imperator = 1871 imperator = 795 imperator = 796 ck2 = 763 } # Trapezon, Syrian Gates, Myriandros, Issus -> Alexandretta + link = { imperator = 788 imperator = 789 imperator = 790 ck2 = 764 } # Posideion, Palaeopolis, Antigoneia -> Antioch + link = { imperator = 780 imperator = 783 imperator = 785 imperator = 786 imperator = 784 ck2 = 766 } # Carne, Bargylus Mons, Tell Soukas, Leuke Akte, Sigon -> Tortosa + link = { imperator = 763 imperator = 768 imperator = 767 imperator = 769 imperator = 779 imperator = 771 imperator = 762 imperator = 772 imperator = 778 imperator = 8011 ck2 = 767 } # Heliopolis, Libanus Mons, Botrys, Tripolis, Arados, Arca, Conna, Kabiosa, Raphaneia, Korlon -> Tripoli + link = { imperator = 748 imperator = 749 imperator = 752 imperator = 765 imperator = 766 ck2 = 770 } # Berytus, Brochoi, Gerra, Berothe, Byblos -> Beirut + link = { imperator = 739 imperator = 740 imperator = 753 ck2 = 769 } # Karnaia, Dan, Zenopolis -> Safed + link = { imperator = 742 imperator = 741 imperator = 747 imperator = 746 imperator = 743 ck2 = 771 } # Kadasa, Abila, Sidon, Sarepta, Tyrus -> Tyrus + link = { imperator = 670 imperator = 744 imperator = 745 imperator = 648 imperator = 677 imperator = 674 ck2 = 772 } # Ake-Ptolemais, Hammon, Gelil, Gennesar, Asochis, Philoteria -> Acre + link = { imperator = 723 imperator = 733 imperator = 722 imperator = 675 imperator = 720 ck2 = 773 } # Hippos, Abila Dekapoleos, Gadara, Pella, Asophon -> Tiberias + link = { imperator = 713 imperator = 715 imperator = 683 imperator = 684 imperator = 687 imperator = 719 imperator = 676 imperator = 673 ck2 = 774 } # Livias, Gadara Judea, Ephraim, Jericho, Jerusalem, Akraba, Salem, Scythopolis -> Jerusalem + link = { imperator = 664 imperator = 665 imperator = 679 imperator = 680 imperator = 678 imperator = 667 imperator = 668 imperator = 671 imperator = 672 imperator = 669 imperator = 666 ck2 = 775 } # Apollonia Palaistinias, Stratonos Pyrgos, Samaria, Shekhem, Narbata, Dora, Boukolonpolis, Kefar Shuni, Iezreel, Jellemeh, Skyamina -> Jaffa + link = { imperator = 688 imperator = 691 imperator = 689 imperator = 686 ck2 = 776 } # Thekoa, Hebron, Bethar, Emmaous -> Hebron + link = { imperator = 712 imperator = 717 imperator = 716 imperator = 714 ck2 = 777 } # Aroes, Madaba, Esbous, Tyros -> Kerak + link = { imperator = 681 imperator = 731 ck2 = 778 } # Characmoba, Mhai -> Monreal + link = { imperator = 711 imperator = 692 ck2 = 779 } # Masada, Adora -> Beersheb + link = { imperator = 690 imperator = 661 imperator = 662 imperator = 663 imperator = 685 imperator = 682 ck2 = 780 } # Marisa, Ashdod, Iamneia, Ioppe, Lydda, Antipatris -> Ascalon + link = { imperator = 659 imperator = 660 imperator = 693 imperator = 695 imperator = 694 imperator = 700 ck2 = 781 } # Gaza, Ascalon, Thala, Elousa, Maon, Mampsis -> Darum + link = { imperator = 709 imperator = 710 imperator = 729 imperator = 730 ck2 = 782 } # Toloha, Zoara, Petra, Adrou -> Negev + link = { imperator = 1709 imperator = 1710 imperator = 1684 imperator = 1708 imperator = 1693 imperator = 1682 imperator = 1675 ck2 = 785 } # Naqb Jedid, Sina Meridionalis, Ain Hudera, Tell el-Mashraba, Horeb Mons, Rhaithou, Pharan -> Sinai + link = { imperator = 1688 imperator = 704 imperator = 705 imperator = 703 imperator = 708 imperator = 699 imperator = 707 imperator = 706 ck2 = 786 } # Nuweiba, Aelana, Sabkah, Gypsaria, Kalgouia, Eboda, Arieldela, Bossia -> Eilat + link = { imperator = 702 imperator = 698 imperator = 696 imperator = 697 imperator = 701 imperator = 656 imperator = 657 imperator = 658 ck2 = 787 } # Quseima, Sobata, Betomolachon, Nessana, Maghara, Rinokoloura, Bitylion, Raphia -> El-Arish + link = { imperator = 509 imperator = 535 imperator = 1604 imperator = 1600 ck2 = 788 } # Pelusium, Ostrakine, Phoinikon, Marah -> Farama + link = { imperator = 7690 imperator = 508 imperator = 510 imperator = 7688 ck2 = 789 } # Tamiathis, Tanis, Daphnai, Thenessos -> Tinnis + link = { imperator = 525 imperator = 511 imperator = 655 imperator = 503 imperator = 7668 imperator = 507 imperator = 501 ck2 = 790 } # Sile, Phakoussai, Serapieion, Bubastis, Bilbeis, Leonton Polis, Heliopolis -> Bilbays + link = { imperator = 536 imperator = 500 imperator = 537 imperator = 538 imperator = 543 imperator = 542 imperator = 546 ck2 = 796 } # Babylon, Memphis, Panarachthis, Aphroditopolis, Neiloupolis, Ankyronpolis, Kynopolis -> Cairo + link = { imperator = 524 imperator = 534 imperator = 7689 imperator = 504 imperator = 513 imperator = 526 imperator = 528 ck2 = 797 } # Pharbaithos, Mendes, Hermopolis, Leontopolis, Athribis, Onouphis Ano, Isieion -> El-Malhalla + link = { imperator = 7691 imperator = 518 imperator = 519 imperator = 520 imperator = 533 imperator = 523 imperator = 521 imperator = 522 ck2 = 798 } # Perseos Skope, Buto, Sais, Xois, Chemmis, Pakhnemounis, Sebennytos, Diospolis Kato -> Damietta + link = { imperator = 529 imperator = 530 imperator = 532 imperator = 531 imperator = 517 imperator = 515 imperator = 527 ck2 = 799 } # Kanopos, Bolbitine, Chaireon, Psenemphaia, Hermopolis Mikra, Naukratis, Atarbechis-Aphroditopolis -> Rasheed + link = { imperator = 541 imperator = 539 imperator = 540 imperator = 5547 imperator = 5546 imperator = 544 ck2 = 800 } # Karanis, Krokodilopolis, Dionysias, Philoteris, Pseneros, Herakleopolis -> Giza + link = { imperator = 3478 imperator = 445 imperator = 453 imperator = 516 ck2 = 802 } # Derras, Dyme, Taposiris, Alexandria -> Alexandria + link = { imperator = 3373 imperator = 3374 imperator = 3375 ck2 = 804 } # Catabathmus Maior, Nesus, Chettaia -> Zygra + link = { imperator = 8193 imperator = 8192 imperator = 8191 imperator = 8189 imperator = 8173 imperator = 8194 imperator = 8174 imperator = 8175 imperator = 8178 imperator = 8168 imperator = 8169 imperator = 8179 imperator = 8184 imperator = 8164 imperator = 8166 imperator = 8163 imperator = 8162 imperator = 8171 imperator = 8181 imperator = 8182 imperator = 8190 ck2 = 1732 } # Tajhiri, Qatrun, Izam, Majdul, Traghen, Mastutah, Murzuq, Dujal, Sharraba, Garama, Zinchekra, Baghira, Tisit, Gelah, Lecksair, Chlef, Sabha, Gadduwah, Zuwila, Tmessa, Terbu -> Djado + link = { imperator = 8145 imperator = 8141 imperator = 8140 imperator = 8139 imperator = 8146 imperator = 8147 imperator = 8149 imperator = 8161 ck2 = 1731 } # Wilyan, Fuqaha, Jufrah, Zala, Tamshin, Mughattah, Umm Abid, Samnu -> Zawila + link = { imperator = 8137 imperator = 8136 imperator = 8138 imperator = 8142 imperator = 8143 imperator = 8195 imperator = 8144 imperator = 8196 imperator = 8197 ck2 = 1722 } # Tagrifet, Talhah, Meduin, Waddan, Hun, Jashalam, Socna, Gholaia, Zayden -> Tadjrift + link = { imperator = 8125 imperator = 8129 imperator = 8130 imperator = 8128 imperator = 8126 imperator = 8127 imperator = 8131 imperator = 8132 imperator = 8133 ck2 = 807 } # Mawahi, Bu Athla, Sahabi, Augila, Gicherra, Gialo, Kalanshah, Jabbanah, Maradah -> Senoussi + link = { imperator = 3367 imperator = 3368 imperator = 3369 imperator = 3370 imperator = 3371 imperator = 3372 ck2 = 805 } # Petras Mikros, Batrachos, Gonia, Antipyrgos, Kyrthanion, Menelaos -> Tobruk + link = { imperator = 3359 imperator = 3358 imperator = 3360 imperator = 3362 imperator = 3361 imperator = 3363 imperator = 3364 imperator = 3365 imperator = 3366 ck2 = 806 } # Balagrae, Phykous, Kyrene, Agabis, Apollonia Kyrenaike, Darnis, Marandis, Aziris, Paliouros -> Cyrenaica + link = { imperator = 3344 imperator = 3346 imperator = 3347 imperator = 3348 imperator = 3349 imperator = 3350 imperator = 3351 imperator = 3352 imperator = 3353 imperator = 3357 imperator = 3354 ck2 = 808 } # Serapeion, Amastor, Talliamunera, Chersis, Zau Taberna, Euesperides, Chairekla, Hadrianopolis, Taucheira, Barke, Ptolemais -> Benghazi + link = { imperator = 8152 imperator = 8155 imperator = 8156 imperator = 8157 imperator = 8159 imperator = 8160 imperator = 8154 ck2 = 1730 } # Brak, Mahruqah, Bergin, Dedris, Adri, Adwesa, Wanin -> Murzuk + link = { imperator = 8213 imperator = 8215 imperator = 8216 imperator = 8214 imperator = 8229 imperator = 8230 imperator = 8235 imperator = 8231 imperator = 8232 imperator = 8233 imperator = 8234 imperator = 8236 imperator = 8237 ck2 = 1724 } # Centenarium, Vinaza, Garian, Thenteos, Giosc, Tabuinati, Praesidium, Sinawen, Derg, Cydamus, Debdeb, Zar, Bourma -> Nalut + link = { imperator = 8198 imperator = 8203 imperator = 8222 imperator = 8204 imperator = 8205 imperator = 8225 imperator = 8224 imperator = 8210 imperator = 8211 imperator = 8209 imperator = 8206 imperator = 8207 imperator = 8208 imperator = 8227 imperator = 8223 imperator = 8228 imperator = 8212 ck2 = 1723 } # Auxiqua, Faschia, Khnafes, Ghirza, Scedeua, Scemech, Lebr, Schiueref, Shawi, Sherbia, Duraybikah, Gharbya, Tabaqah, Ajdab, Bularkan, Dnar, Mizda -> Nafusa + link = { imperator = 3329 imperator = 3330 imperator = 3332 imperator = 3333 imperator = 3334 imperator = 3335 imperator = 3336 imperator = 8202 imperator = 8201 imperator = 8200 imperator = 8199 ck2 = 809 } # Annesel, Auxiu, Dysopon, Euphranta, Iscina, Aulazon, Ad Palmam, Majdubiyah, Qarinah, Nagdiyah, Manfuchia -> Syrte + link = { imperator = 3324 imperator = 3325 imperator = 3326 imperator = 3327 imperator = 8226 imperator = 8220 imperator = 8221 ck2 = 810 } # Kinyps, Thubactis, Base, Thebunte, Rimoniana, Banat, Sdada -> Leptis Magna + link = { imperator = 3300 imperator = 3301 imperator = 3302 imperator = 3303 imperator = 3304 imperator = 3305 imperator = 3306 imperator = 8219 imperator = 8218 imperator = 8217 ck2 = 811 } # Locri, Sabratha, Zanazia, Oea, Amarea, Gaphara, Leptis Magna, Subututtu, Mesphe, Thenadassa -> Tripolitana + link = { imperator = 1471 ck2 = 812 } # Melita -> Malta + link = { imperator = 3293 imperator = 3296 imperator = 3295 imperator = 3294 imperator = 3297 imperator = 3298 imperator = 3299 imperator = 8243 imperator = 8250 imperator = 8244 imperator = 8242 imperator = 8245 imperator = 8238 ck2 = 813 } # Gigthis, Zitha, Gergis, Tipasa, Putea Pallene, Zouchis, Pisida, Augemmi, Naffatiyah, Recheb, Tabalati, Mahalla, Tillibari -> Djerba + link = { imperator = 3289 imperator = 3291 imperator = 3292 imperator = 3290 imperator = 3202 ck2 = 814 } # Bennafa, Tacape, Arelliorum, Aves, Silesva -> Gabes + link = { imperator = 3200 imperator = 3199 imperator = 3211 imperator = 3273 imperator = 3279 imperator = 3212 imperator = 3274 imperator = 3272 imperator = 3239 imperator = 3236 imperator = 3246 imperator = 3210 ck2 = 815 } # Oviscae, Nara Maxyesia, Masclinae, Aquae Casae, Vicus Augusti, Aquae Regiae, Mediccera, Muzuc, Uzappa, Assuras, Mactaris, Sufes -> Kairouan + link = { imperator = 3275 imperator = 3276 imperator = 3277 imperator = 3278 imperator = 3280 imperator = 3283 imperator = 3287 imperator = 3285 imperator = 3288 imperator = 3286 imperator = 3281 imperator = 3282 imperator = 3284 ck2 = 816 } # Ulizibbira, Hadrametum, Leptis Minor, Thapsus, Acholla, Usula, Taparura, Thaenae, Macomades Minores, Aeliae, Bararus, Thysdrus, Cercina -> Mahdia + link = { imperator = 3255 imperator = 3252 imperator = 3253 imperator = 3256 imperator = 3259 imperator = 3251 imperator = 3250 imperator = 3249 imperator = 3242 imperator = 3240 imperator = 3243 imperator = 3244 imperator = 3245 imperator = 3254 ck2 = 817 } # Missua, Carpis, Nepheris, Carthago, Uzali Sar, Membressa, Uthina, Ziqua, Abthugni, Seressi, Feradi Maius, Pupput, Curubis, Kerkouane -> Tunis + link = { imperator = 3233 imperator = 3265 imperator = 3267 imperator = 3271 imperator = 3269 imperator = 3268 imperator = 3234 imperator = 3235 imperator = 3238 imperator = 3241 ck2 = 818 } # Bulla Regia, Thimida Bure, Numluli, Thignica, Thugga, Aunobaris, Sicca Veneria, Lares, Zama Regia, Furnos Maius -> Medjerda + link = { imperator = 3257 imperator = 3258 imperator = 3262 imperator = 3230 imperator = 3264 imperator = 3263 imperator = 3260 imperator = 3261 ck2 = 819 } # Utica, Hippo Diarrhytus, Kinna Thabracania, Thabraca, Septimia, Rucuma, Matar, Thisika -> Bizerte + link = { imperator = 1469 ck2 = 826 } # Mago -> Menorca + link = { imperator = 1464 imperator = 1465 imperator = 1466 imperator = 1468 imperator = 1467 ck2 = 827 } # Ebusus, Palma, Guium, Tuci, Pollentia -> Mallorca + link = { imperator = 1712 imperator = 31 imperator = 26 imperator = 5 imperator = 6 ck2 = 851 } # Antinum, Venafrum, Fregellae, Fundi, Capua -> Capua + link = { imperator = 30 imperator = 27 imperator = 24 imperator = 28 imperator = 107 imperator = 108 ck2 = 929 } # Aufidena, Fucens, Peltuinum, Corfinium, Interamnia, Matrinum -> Aquila + link = { imperator = 9 imperator = 1713 ck2 = 935 } # Pompeii, Nuceria -> Amalfi + link = { imperator = 3488 imperator = 3487 ck2 = 1560 } # Sulcis, Porticenses -> Ogliastra + link = { imperator = 3506 imperator = 3505 imperator = 3504 imperator = 3503 imperator = 3489 ck2 = 1574 } # Viniolae, Portus Tibulae, Olbia, Coclearia, Fanum Carisi -> Gallura + link = { imperator = 3502 imperator = 3501 imperator = 3500 imperator = 3499 imperator = 3497 imperator = 3494 imperator = 3496 imperator = 3498 ck2 = 1576 } # Sorabile, Erycinum, Turris Libisonis, Nymphaios Limen, Hermaion Akron, Cornus, Gurulis, Makopsis -> Torres + link = { imperator = 3510 imperator = 3509 imperator = 3508 imperator = 3507 ck2 = 1577 } # Ourkinion, Pauka, Phikaria, Rhoubra -> Cinarca + link = { imperator = 3010 ck2 = 1608 } # Valtudurum -> Montbéliard + link = { imperator = 2427 imperator = 2429 imperator = 2428 ck2 = 1609 } # Segobodium, Tilena, Varcia -> Portois + link = { imperator = 3611 imperator = 3612 ck2 = 1610 } # Salassia, Eudracinum -> Aosta + link = { imperator = 3629 imperator = 3625 ck2 = 1611 } # Lausonna, Equestris -> Vaud + link = { imperator = 3569 imperator = 3570 imperator = 3577 ck2 = 1612 } # Sebuinus Vicus, Comum, Forum Licinii -> Bellinzona + link = { imperator = 3600 ck2 = 1613 } # Acelum -> Bolzano + link = { imperator = 2358 imperator = 3626 imperator = 3627 ck2 = 1614 } # Lunna, Antro, Bodgalio -> Escuens + link = { imperator = 2359 imperator = 2362 ck2 = 1615 } # Matisco, Castrum Divionense -> Amous + link = { imperator = 4521 imperator = 4522 imperator = 4919 imperator = 4800 imperator = 4922 imperator = 4921 imperator = 1640 ck2 = 1640 } # Nobiodounos, Ta Antiphilou, Olitis, Dinogetia, Aikronon, Bridava, Tigranakert -> Chilia + link = { imperator = 4807 imperator = 4808 imperator = 4806 imperator = 4812 imperator = 4813 imperator = 4809 imperator = 4811 ck2 = 1642 } # Isteria, Isteriana, Cotesiana, Sensia, Sensiana, Piephigia, Sornus -> Calarasi + link = { imperator = 4266 imperator = 4267 imperator = 4276 imperator = 4277 imperator = 4278 imperator = 4270 imperator = 4268 imperator = 4269 imperator = 4271 imperator = 4279 ck2 = 1643 } # Romula Saldensica, Castris Novis, Castra Bistrita, Salcia, Amutria, Pelendava, Acidava, Rusidava, Confluentiana, Dumbrava -> Craiova + link = { imperator = 4280 imperator = 4273 imperator = 4272 imperator = 4822 imperator = 4821 imperator = 4823 imperator = 4819 ck2 = 1644 } # Arutela, Buridava, Pons Aluti, Ciagisiana, Ardeiscus, Tiriscum, Ordessia -> Câmpulung + link = { imperator = 4830 imperator = 4282 imperator = 4283 imperator = 4274 imperator = 4275 imperator = 4211 imperator = 4210 ck2 = 1645 } # Maschianae, Sarmizegetusa, Iscronia, Confluentia Malvensis, Ad Mutriam, Drobeta, Dierna -> Targu Jiu + link = { imperator = 4526 imperator = 4527 imperator = 4528 imperator = 7186 imperator = 7195 imperator = 7194 imperator = 7189 imperator = 7185 ck2 = 1646 } # Nikonia, Istrianon, Scopuli, Scyra, Tanarke, Konae, Rakan, Atavria -> Odessa + link = { imperator = 3671 imperator = 4047 imperator = 3672 imperator = 3674 imperator = 3673 ck2 = 1689 } # Virunum, Luena, Noreia, Gabramagus, Sabatinca -> Pongau + link = { imperator = 4131 imperator = 3650 imperator = 3652 imperator = 3651 ck2 = 1690 } # Poedicum, Namare, Augustinia, Faviana -> Traungau + link = { imperator = 4176 imperator = 4039 imperator = 4175 imperator = 4137 ck2 = 1691 } # Pyrri, Romula, Aquae Iasae, Populi -> Pettau + link = { imperator = 4134 imperator = 4031 imperator = 4143 ck2 = 1692 } # Ad Vicessimum, Flavia Solva, Confluentia Latobicorum -> Eppenstein + link = { imperator = 4141 imperator = 4133 imperator = 4140 ck2 = 1693 } # Sabaria, Salla, Salia -> Graz + link = { imperator = 4144 imperator = 4142 ck2 = 1694 } # Scarbantia, Bassena -> Pitten + link = { imperator = 3605 imperator = 3604 imperator = 3603 ck2 = 1695 } # Forum Iulii, Reunia, Opitergium -> Udine + link = { imperator = 4048 imperator = 4030 imperator = 4136 ck2 = 1696 } # Colatio, Poetovio, Halicanum -> Friesach + link = { imperator = 3653 ck2 = 1699 } # Quadriburgium -> Medelike + link = { imperator = 34 imperator = 35 imperator = 29 imperator = 106 ck2 = 1707 } # Iuvanum, Buca, Histonium, Aternum -> Chieti + link = { imperator = 120 imperator = 119 imperator = 103 ck2 = 1708 } # Perusia, Sentinum, Plestia -> Perugia + link = { imperator = 3578 imperator = 3571 imperator = 3567 ck2 = 1709 } # Argentea, Mediolanum, Plumbia -> Como + link = { imperator = 3562 imperator = 3561 imperator = 3568 ck2 = 1710 } # Vercellae, Eporedia, Victimulae -> Ivrea + link = { imperator = 121 imperator = 133 ck2 = 1711 } # Sena Gallica, Ariminum -> Rimini + link = { imperator = 76 imperator = 78 imperator = 74 imperator = 79 ck2 = 1712 } # Temesa, Croton, Stylacium, Petelia -> Catanzaro + link = { imperator = 124 imperator = 130 imperator = 131 imperator = 140 ck2 = 1713 } # Cortona, Sena Iulia, Arretium, Faesulae -> Arezzo + link = { imperator = 3547 imperator = 3546 imperator = 3545 ck2 = 1714 } # Savo, Albom Ingaunom, Album Intimilium -> Noli + link = { imperator = 3337 imperator = 3338 imperator = 3339 imperator = 3340 imperator = 3341 imperator = 3342 imperator = 3343 imperator = 3345 ck2 = 1721 } # Digdida Selorum, Arae Philaenorum, Automalax, Mendrion, Astrochonda, Kainon, Corniclanum, Chorotus -> Ajadabiya + link = { imperator = 8257 imperator = 8256 imperator = 8255 imperator = 8254 imperator = 8253 imperator = 8251 imperator = 8249 imperator = 8247 imperator = 8246 imperator = 8248 ck2 = 1725 } # Talib, Rjim Maatoug, Faouar, Ghidma, Jamnah, Turris Tamaleni, Tabria, Tibubuci, Tisavar, Bezereos -> Suf + link = { imperator = 3201 imperator = 3196 imperator = 3190 imperator = 3189 imperator = 3188 imperator = 3193 imperator = 3195 imperator = 3194 imperator = 3191 ck2 = 1726 } # Tabira, Capsa Iustiniana, Thiges, Ad Speculum, Casae Nigrae, Cerva, Gemellia, Thelepte, Castra Neptitana -> Gafsa + link = { imperator = 458 imperator = 457 imperator = 456 imperator = 401 ck2 = 1881 } # Chaleion, Naupaktos, Thermon, Hypate -> Naupaktos + link = { imperator = 366 imperator = 386 imperator = 371 imperator = 369 imperator = 365 ck2 = 1882 } # Tragilos, Asseros, Euporia, Sirra, Amphipolis -> Serrae + link = { imperator = 3175 ck2 = 1883 } # Eratyra -> Kastoria + link = { imperator = 492 imperator = 360 imperator = 357 imperator = 354 imperator = 1774 ck2 = 1884 } # Rhodope, Porsula, Maroneia, Ainos, Samothrake -> Traianopolis + link = { imperator = 364 imperator = 363 imperator = 356 imperator = 362 imperator = 494 ck2 = 1885 } # Philippoi, Neapolis Thrake, Thasos, Abdera, Oraion -> Maroneia + link = { imperator = 467 imperator = 3192 imperator = 1445 ck2 = 1886 } # Orikos, Byllis, Kodrion -> Avlonas + link = { imperator = 408 imperator = 411 imperator = 405 imperator = 393 ck2 = 1887 } # Arnisa, Herakleia Lynkestis, Stuberra, Pelagonia -> Bitola + link = { imperator = 397 imperator = 4303 imperator = 4304 imperator = 4305 imperator = 4152 imperator = 4117 imperator = 4108 imperator = 4096 imperator = 397 ck2 = 1888 } # Stobi, Astraia, Astibos, Bylazora, Tranupara, Pautalia, Vizinia, Scupi, Stobi -> Astibus + link = { imperator = 460 ck2 = 1889 } # Zakynthos -> Zakynthos + link = { imperator = 470 ck2 = 1890 } # Korkyra -> Korkyra + link = { imperator = 1931 imperator = 1949 imperator = 1933 imperator = 7760 imperator = 1930 imperator = 1936 imperator = 1942 imperator = 339 imperator = 309 imperator = 187 imperator = 186 imperator = 1941 imperator = 1937 imperator = 1930 ck2 = 1932 } # Adada, Sagalassos, Konane, Prostanna, Mordiaion, Apamea Cibotus, Peltai, Elouza, Akmoneia, Kidyessos, Eukarpia, Synnada, Euphorbion, Mordiaion -> Akroinon + link = { imperator = 274 imperator = 305 imperator = 301 imperator = 307 imperator = 300 imperator = 293 imperator = 292 ck2 = 1935 } # Thyateira, Hyrkanis, Silandos, Bageis, Maionia, Myloukome, Sardis -> Sardis + link = { imperator = 2160 imperator = 2158 ck2 = 1936 } # Leonitia, Tregoritum -> Tregor + link = { imperator = 2150 imperator = 2159 ck2 = 1937 } # Vorgium, Goelloria -> Poher + link = { imperator = 2179 imperator = 2176 ck2 = 1938 } # Velaboria Occidentalis, Ivernia Borealis -> Iarmond + link = { imperator = 2127 ck2 = 1939 } # Malaios -> Iona + link = { imperator = 2090 ck2 = 1940 } # Bremenium -> Lindisfarne + link = { imperator = 2075 imperator = 2076 ck2 = 1941 } # Eboracum, Derventio -> Hull + link = { imperator = 3058 imperator = 2069 imperator = 2067 ck2 = 1942 } # Calcaria, Lagentium, Danum -> Leeds + link = { imperator = 2088 imperator = 2074 ck2 = 1943 } # Virosidum, Verbeia -> Yoredale + link = { imperator = 2009 ck2 = 1944 } # Aquae Sulis -> Bath + link = { imperator = 2097 ck2 = 1945 } # Cicucium -> Brycheiniog + link = { imperator = 2094 ck2 = 1946 } # Nidum -> Gower + link = { imperator = 2100 ck2 = 1947 } # Magnis -> Builth + link = { imperator = 2096 imperator = 2103 ck2 = 1948 } # Dolaucothi, Carona -> Ceredigion + link = { imperator = 2105 ck2 = 1949 } # Seguntium -> Anglesey + link = { imperator = 2014 ck2 = 1950 } # Vectis -> Wight + link = { imperator = 2193 imperator = 2168 ck2 = 1951 } # Caucia Orientalis, Caucia -> Meath + link = { imperator = 2201 imperator = 2194 ck2 = 1952 } # Nagnatia Australis, Caucia Occidentalis -> Westmeath + link = { imperator = 2192 imperator = 2164 imperator = 2185 ck2 = 1953 } # Manapia Australis, Brigantia Borealis, Gangania Orientalis -> Leix + link = { imperator = 2197 imperator = 2199 imperator = 2198 ck2 = 1954 } # Autenia Borealis, Autenia, Autenia Orientalis -> North Connacht + link = { imperator = 2184 ck2 = 1955 } # Gangania Borealis -> Hy-Many + link = { imperator = 2216 imperator = 2139 imperator = 2136 imperator = 2138 imperator = 2220 ck2 = 1956 } # Abricates, Cerisiacum, Crouciaconnum, Augustodurum, Esuvia Borealis -> Caen + link = { imperator = 2210 ck2 = 1957 } # Piktonion Akron -> Retz + link = { imperator = 2461 imperator = 2463 imperator = 2460 imperator = 2458 ck2 = 1958 } # Carnutia Occidentalis, Condate, Carnutia Orientalis, Vindocinium -> Perche + link = { imperator = 2211 imperator = 2398 ck2 = 1959 } # Ratiatum, Segora -> Saumur + link = { imperator = 2368 imperator = 2347 imperator = 2411 imperator = 2414 imperator = 2416 ck2 = 1960 } # Tincontium, Avaricum, Segivomicus, Condate Avaricum, Brivodurum -> Sancerre + link = { imperator = 2473 imperator = 2469 imperator = 3034 imperator = 2446 ck2 = 1961 } # Avalocum, Ritumagus, Caletia Minor, Caesaromagus -> Clermont + link = { imperator = 3033 imperator = 3037 imperator = 3036 ck2 = 1962 } # Briga, Durocoregum, Lintomagus -> Ponthieu + link = { imperator = 2474 imperator = 2444 imperator = 2472 ck2 = 1963 } # Nemetodurum, Catalacus, Briva Isarae -> Senlis + link = { imperator = 2452 imperator = 2447 imperator = 2484 imperator = 2485 imperator = 2492 imperator = 2487 imperator = 2491 imperator = 2490 ck2 = 1964 } # Seussonia, Iatinon, Calagum, Riobe, Odomagus, Senonia, Mugilonia, Malliacus -> Brie + link = { imperator = 2424 imperator = 2425 ck2 = 1965 } # Tasciaca, Blesum -> Dunois + link = { imperator = 2339 imperator = 2337 imperator = 3307 ck2 = 1966 } # Uxellodunum, Argenta, Confluenta -> Aurilliac + link = { imperator = 4107 imperator = 4080 imperator = 4067 imperator = 4064 imperator = 4069 imperator = 4065 ck2 = 1967 } # Haedum, Aquae Sulphurae, Bariduum, Pelva, Ad Matricem, Salvium -> Imotski + link = { imperator = 4842 imperator = 4843 imperator = 4188 ck2 = 1968 } # Acumincum, Onagrinum, Cibalae -> Syrmia + link = { imperator = 4184 imperator = 4183 imperator = 4185 imperator = 4170 imperator = 4187 ck2 = 1969 } # Dravia, Incero, Stravianis, Mursa, Mursella -> Vukovar + link = { imperator = 4074 imperator = 4075 imperator = 4077 imperator = 4076 imperator = 4186 imperator = 4129 ck2 = 1970 } # Servitium, Castra, Marsonia, Urbate, Picentino, Sarvia -> Usora + link = { imperator = 4079 imperator = 4078 imperator = 4068 ck2 = 1971 } # Stanecli, Bercellum, Bistua Nova -> Vrhbosna + link = { imperator = 4091 imperator = 4087 imperator = 4088 imperator = 4086 ck2 = 1972 } # Askrebion, Anderba, Rhizon, Salthua -> Travunia + link = { imperator = 4103 imperator = 4102 imperator = 4105 imperator = 4104 ck2 = 1973 } # Sevastum, Grabaion, Pecina, Leusinium -> Onogost + link = { imperator = 550 imperator = 547 imperator = 5533 imperator = 545 imperator = 5532 imperator = 5548 ck2 = 2001 } # Thynis, Chysis, Berku, Oxyrhynchus, Kom Namrud, Kerkethoris -> Faiyum + link = { imperator = 548 imperator = 551 imperator = 553 imperator = 556 ck2 = 2002 } # Alabastronpolis, Monkanei, Lykopolis, Antaiopolis -> Ikhmim + link = { imperator = 514 imperator = 512 imperator = 5549 ck2 = 2004 } # Nikiou, Letopolis, Takyris -> Kharibta + link = { imperator = 3376 imperator = 3377 imperator = 3378 imperator = 3379 imperator = 3380 imperator = 3476 imperator = 3477 imperator = 5556 imperator = 5553 imperator = 5552 ck2 = 2005 } # Selenis, Apis, Paraetonium, Kallias, Leuke Akte Kyrenaike, Pnigeus, Pedonia, Abid, Graias, Klimax -> Paraetonium + link = { imperator = 502 imperator = 505 ck2 = 2006 } # Heroopolis, Klysma -> Kolzum +} diff --git a/ImperatorToCk2/DataFiles/religionConversion.txt b/ImperatorToCk2/DataFiles/religionConversion.txt index c03c1c59..013f9483 100644 --- a/ImperatorToCk2/DataFiles/religionConversion.txt +++ b/ImperatorToCk2/DataFiles/religionConversion.txt @@ -22,7 +22,7 @@ armenian_religion,khaldic caucasian_religion,armazic indo_iranian_religion,scythian eastern_animism,ritualistic -pre_indo_european_religion,iberian +pre_indo_european_religion,marite nuragic_pantheon,iberian manichaeism,manichean miaphysite,miaphysite @@ -30,3 +30,9 @@ islam,islam slavic,slavic_pagan tengri,tengri_pagan mesoamerican_religion,mayan_pagan +new_armenian_religion,khaldic +ajivika,ajivika +agama,hindu +puntic_religion,waaqi +illyrian_pantheon,illyric +burmese_religion,bamar_pagan diff --git a/ImperatorToCk2/DataFiles/titleConversion.txt b/ImperatorToCk2/DataFiles/titleConversion.txt index c7c28f5f..9fdb8579 100644 --- a/ImperatorToCk2/DataFiles/titleConversion.txt +++ b/ImperatorToCk2/DataFiles/titleConversion.txt @@ -66,6 +66,8 @@ k_BAS,k_navarra #Invictus e_SLA,e_lechczechrus e_TIB,e_tibet +e_GEE,e_germany +k_ALA,k_alania #Timeline Extender e_WRE,e_roman_empire_west diff --git a/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Importer.java b/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Importer.java index acb26ff3..00589182 100644 --- a/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Importer.java +++ b/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Importer.java @@ -1670,6 +1670,8 @@ public static ArrayList importColors (String name) throws IOException Scanner scnr= new Scanner(fileIn); ArrayList impColorList= new ArrayList(); + + System.out.println(name); String tab = " "; @@ -1761,6 +1763,68 @@ public static ArrayList importAllColors (String name, ArrayList importRegions (String name) throws IOException //list of all regions + { + System.out.println(name); + + FileInputStream fileIn= new FileInputStream(name); + Scanner scnr= new Scanner(fileIn); + + ArrayList impRegionList= new ArrayList(); + + String tab = " "; + + int flag = 0; + + String qaaa = ""; + String output = "none"; + String endBracket = " }".replace(" ",""); + + impRegionList.add(output); //default at ID 0 + + try { + while (flag == 0){ + qaaa = scnr.nextLine(); + if (qaaa.contains( "_region = {" ) ) { + output = qaaa.split(" =")[0]; + while (!qaaa.equals(endBracket)){ + qaaa = scnr.nextLine(); + if (qaaa.contains(tab+tab) && !qaaa.equals(tab+tab)) { + String area = qaaa.split(tab+tab)[1]; + output = output + "," + area; + } + } + + String tmpOutput = output; + + impRegionList.add(tmpOutput); + + output = "none"; //default for no name + } + + } + }catch (java.util.NoSuchElementException exception){ + + } + + return impRegionList; + + } + + public static String getRegionDir (String name, ArrayList regionList, ArrayList modDirs) throws IOException + { + String regionDir = name+"//game//"; + int aqq = 0; + while (regionList.size() > aqq) { + if (!regionList.get(aqq).equals("none")) { + regionDir = modDirs.get(aqq)+"//"; + } + aqq = aqq + 1; + } + + return regionDir; + } public static ArrayList importAllLoc (String name, ArrayList modDirs) throws IOException //imports all localization files { @@ -1973,6 +2037,53 @@ public static ArrayList importModFlagDirs (ArrayList modDirs) th return gfxList; } + + public static ArrayList importModRegionDirs (ArrayList modDirs) throws IOException //imports modded region ID's + { + + String regionFile = "/map_data"; + + ArrayList gfxList= new ArrayList(); + + String tab = " "; + + int flag = 0; + int aqq = 0; + String qaaa = ""; + String output; + + output = "none"; //default for no name + + gfxList.add(output); //default at ID 0 + + try { + while (aqq < modDirs.size()){ + if (!modDirs.get(aqq).equals ("none")) { + File regionDir = new File(modDirs.get(aqq)+regionFile); + String[] emblemFiles = regionDir.list(); + if (emblemFiles != null) { + int aq2 = 0; + while (aq2 < emblemFiles.length) { + output = emblemFiles[aq2]; + if (output.equals("regions.txt")) { + output = modDirs.get(aqq)+regionFile+"/"+output; + gfxList.add(output); + } + aq2 = aq2 + 1; + + } + } + } + + aqq = aqq + 1; + } + }catch (java.util.NoSuchElementException exception){ + flag = 1; + } + + return gfxList; + + } //developed originally by Shinymewtwo99 } diff --git a/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Main.java b/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Main.java index e58ef94e..4a9f4fe7 100644 --- a/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Main.java +++ b/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Main.java @@ -1,4 +1,4 @@ -package com.paradoxgameconverters.irtockii; +package com.paradoxgameconverters.irtockii; import java.util.Scanner; import java.util.ArrayList; @@ -77,6 +77,8 @@ public static void main (String[] args) throws IOException } String date = "100.1.1"; //default date in case something goes wrong + + int irProvTot = 9500; String impGameDir = configDirectories[1]; @@ -101,11 +103,11 @@ public static void main (String[] args) throws IOException ArrayList impProvInfoList = new ArrayList(); String[][] ck2ProvInfo; // Array list of array lists... - ck2ProvInfo = new String[5][8500]; + ck2ProvInfo = new String[5][irProvTot]; //[0] is owner, [1] is culture, [2] is religion, [3] is calculated from pop int totalPop = 0;//pop total - int totalCKProv = 2050; + int totalCKProv = 2550; String[] ck2PopTotals; // Owner Culture Religeon PopTotal Buildings ck2PopTotals = new String[totalCKProv]; @@ -149,8 +151,6 @@ public static void main (String[] args) throws IOException flaggedGovernorships.add("Glorious__Bingo_region"); //debug so that list starts with 1 item - String[] impProvRegions = Processing.importRegionList(8500,impGameDir); - int aqtest = 0; while (aqtest < 5000) { //sets the default for all tags as landless in CKII ck2HasLand[aqtest] = "no"; @@ -202,6 +202,8 @@ public static void main (String[] args) throws IOException int splitSize = empireRank+800; + String provinceMappingSource = "provinceConversion2.txt"; + if (compressedOrNot == 0) { //compressed save! Initiating Rakaly decompressor LOGGER.info("Compressed save detected! Implementing Rakaly Decompressor..."); @@ -266,6 +268,12 @@ public static void main (String[] args) throws IOException ArrayList modDirs = Importer.importModDirs(impDirSave,irModDir); ArrayList modFlagGFX = Importer.importModFlagDirs(modDirs); //flag gfx files + ArrayList modRegion = Importer.importModRegionDirs(modDirs); //flag gfx files + boolean hasInvictus = Processing.checkForInvictus(modDirs); + if (hasInvictus) { //switch to Invictus mappings + LOGGER.info("Imperator:Invictus detected in save file! Switching to Invictus mappings"); + provinceMappingSource = "provinceConversionInvictus.txt"; + } LOGGER.info("Importing flag information..."); @@ -277,6 +285,12 @@ public static void main (String[] args) throws IOException LOGGER.info("Importing localization information..."); ArrayList locList = Importer.importAllLoc(impGameDir,modDirs); + + ArrayList regionDirList = Importer.importModRegionDirs(modDirs); + + String regionDir = Importer.getRegionDir(impGameDir,regionDirList,modDirs); + + String[] impProvRegions = Processing.importRegionList(9500,regionDir); LOGGER.info("Creating temp files..."); @@ -313,12 +327,14 @@ public static void main (String[] args) throws IOException LOGGER.info("Importing territory data..."); - Processing.combineProvConvList("provinceConversionCore.txt","provinceConversion.txt"); //combines old style mappings and new style mappings + //Processing.combineProvConvList("provinceConversionCore.txt","provinceConversion.txt"); //combines old style mappings and new style mappings + Processing.combineProvConvList("provinceConversionCore.txt",provinceMappingSource,"provinceConversion.txt"); //processing information impProvInfoList = importer.importProv(saveProvinces); totalPop = 0; + try { while (flag == 0) { impProvtoCK = importer.importConvList("provinceConversion.txt",aqq); @@ -391,12 +407,15 @@ public static void main (String[] args) throws IOException } - if (aqq == 7843) { + if (aqq == 9843) { flag = 1; } aqq = aqq + 1; } + } catch (java.lang.IndexOutOfBoundsException exception){ + flag = 1; + } //Culture, rel, tag Info, and pop total returned @@ -534,7 +553,7 @@ else if (aq2 < 380) { LOGGER.info("Subject data imported after "+subjectTimeTot+" minutes"); LOGGER.finest("65%"); - LOGGER.info("Copying default output..."); + LOGGER.info("Copying default output... (This will take 5-6 minutes)"); //Default output, will be included in every conversion regardless of what occured in the save file //Output.copyRaw("defaultOutput"+VM+"cultures"+VM+"00_cultures.txt",modDirectory+VM+"common"+VM+"cultures"+VM+"00_cultures.txt"); @@ -687,7 +706,8 @@ else if (genFlag == 1) { String capitalName = "PROV"+impTagInfo.get(aq4)[5]; //use name of capital for generated kingdom - String[] capitalLoc = Importer.importProvLocalisation(impGameDir,capitalName); + String[] capitalLoc = importer.importLocalisation(locList,capitalName,rulerDynasty); + //String[] capitalLoc = Importer.importProvLocalisation(impGameDir,capitalName); if (capitalLoc[0].equals(capitalName)) { //In the event I:R prov has no name, use CK2 prov name capitalName = Importer.importConvList("provinceConversion.txt",Integer.parseInt(impTagInfo.get(aq4)[5]))[1]; capitalName = Processing.importNames("a",Integer.parseInt(capitalName),ck2Dir)[0]; @@ -847,7 +867,14 @@ else if (genFlag == 1) { LOGGER.info("Warning, I:R province "+impTagInfo.get(tempNum2b)[5]+" is unmapped!"); overlordCapital = "69"; } - String capitalOwner = ck2ProvInfo[0][Integer.parseInt(overlordCapital)].split("__")[0]; + String capitalOwner; + try { + capitalOwner = ck2ProvInfo[0][Integer.parseInt(overlordCapital)].split("__")[0]; + } catch (Exception e){ + System.out.println("Error"); + System.out.println("overlordCapital: "+overlordCapital); + capitalOwner = "9999"; + } int capitalOwnerID = Integer.parseInt(capitalOwner); if (capitalOwnerID == 9999) { //if capital province is somehow uncolonized, give it to TAG capitalOwnerID = tempNum2b; @@ -895,7 +922,8 @@ else if (genFlag == 1) { String govLoc = Importer.importConvListR("provinceConversion.txt",aq4)[0]; govLoc = "PROV"+govLoc; - String[] govLocName = Importer.importProvLocalisation(impGameDir,govLoc); + //String[] govLocName = Importer.importProvLocalisation(impGameDir,govLoc); + String[] govLocName = importer.importLocalisation(locList,govLoc,"none"); output.localizationCreation(govLocName,impTagInfo.get(tempNum2b)[0]+"__"+govReg,rank,modDirectory); diff --git a/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Processing.java b/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Processing.java index de04f316..ed041f42 100644 --- a/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Processing.java +++ b/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Processing.java @@ -404,35 +404,50 @@ public static String[] importBaronyNameList (String name, int provIDnum, String } - public static String[] importRegionList (int totProv, String impDir) throws IOException + public static String[] importRegionList (int totProv, String regionDir) throws IOException { - String VM = "\\"; - VM = VM.substring(0); - - FileInputStream fileIn= new FileInputStream("regionConverter.txt"); - Scanner scnr= new Scanner(fileIn); - int flag = 0; String ckName = "debug"; int aqq = 1; boolean endOrNot = true; String qaaa = "debug"; - String[] provList; // Owner Culture Religeon PopTotal Buildings + String[] provList; provList = new String[totProv]; + + ArrayList regions = Importer.importRegions(regionDir+"map_data/regions.txt"); + + String[] provAreas = importAreas(regionDir+"map_data/areas.txt",totProv); - qaaa = scnr.nextLine(); + try { - while (endOrNot = true){ - qaaa = scnr.nextLine(); - provList = importRegion (provList,(impDir+VM+"game"+VM+"setup"+VM+"provinces"+VM+"00_"+qaaa+".txt"),qaaa); + while (endOrNot = true){ //Goes through and get's each province for each region + int regionID = 1; + while (regionID < regions.size()) { + qaaa = regions.get(regionID); + String[] regionList = qaaa.split(","); + String provArea = provAreas[aqq]; + int regionCount = 1; + while (regionCount < regionList.length){ + String selectedArea = regionList[regionCount]; + if (selectedArea.equals(provArea)) { + System.out.println(regionList[0]+"_QA"); + provList[aqq] = regionList[0]; + //System.out.println(provList[aqq]); + regionCount = 1 + regionList.length; + } + regionCount = regionCount + 1; + } + + regionID = regionID + 1; + } aqq = aqq + 1; } - }catch (java.util.NoSuchElementException exception){ + }catch (java.lang.IndexOutOfBoundsException exception){ endOrNot = false; } @@ -481,6 +496,71 @@ public static String[] importRegion (String[] provList, String dir, String regio return provList; } + + public static String[] importAreas (String dir,int num) throws IOException + { + + FileInputStream fileIn= new FileInputStream(dir); + Scanner scnr= new Scanner(fileIn); + + int flag = 0; + String ckName = "debug"; + int aqq = 0; + String qaaa = "aa"; + boolean endOrNot = true; + + int number = 0; + + String tab = " "; + String endBracket = " }".replace(" ",""); + + String[] provList = new String [num]; + + try { + while (endOrNot = true){ + qaaa = scnr.nextLine(); + + if (qaaa.contains(" = {") && !qaaa.contains("provinces")) { + String provinceName = qaaa.split(" = ")[0]; + while (!qaaa.equals(endBracket)) { + qaaa = scnr.nextLine(); + qaaa = qaaa.replace(tab,""); + qaaa = qaaa.replace(" ",""); + qaaa = qaaa.replace(" ",""); + qaaa = qaaa.replace(" ",""); + qaaa = qaaa.replace("provinces = { ",""); + + if (!qaaa.equals(endBracket)){ + String[] numList = qaaa.split(" "); + int numCount = 0; + while (numCount < numList.length){ + try { + int provID = Integer.parseInt(numList[numCount]); + provList[provID] = provinceName; + } + + catch (Exception e) { + + } + numCount = numCount + 1; + } + } + + } + + qaaa = qaaa.substring(1); + } + + aqq = aqq + 1; + } + }catch (java.util.NoSuchElementException exception){ + endOrNot = false; + + } + + return provList; + + } public static String randomizeColor () { @@ -573,7 +653,7 @@ public static String[] convertProvConvList (String name, String outputDest) thro boolean endOrNot = true; String qaaa; String[] output; // Owner Culture Religeon PopTotal Buildings - output = new String[15000]; + output = new String[25000]; output[0] = "peq"; //default for no owner, uncolonized province output[1] = "99999"; //default for no culture, uncolonized province with 0 pops @@ -647,11 +727,96 @@ public static String[] convertProvConvList (String name, String outputDest) thro return output; } + + public static String[] convertProvConvListR (String name, String outputDest) throws IOException //Converts regular format into mapper tool format + { + + String tab = " "; + + FileInputStream fileIn= new FileInputStream(name); + Scanner scnr= new Scanner(fileIn); + + FileOutputStream fileOut= new FileOutputStream(outputDest); + PrintWriter out = new PrintWriter(fileOut); - public static int combineProvConvList(String source, String destination) throws IOException //combines the two province mapping files into one + int flag = 0; + boolean endOrNot = true; + String qaaa; + String[] output; // Owner Culture Religeon PopTotal Buildings + output = new String[15000]; + + output[0] = "peq"; //default for no owner, uncolonized province + output[1] = "99999"; //default for no culture, uncolonized province with 0 pops + + char bracket1 = 123; + char bracket2 = 125; + + String bracket1Str = bracket1+" "; + + bracket1Str = bracket1Str.replace(" ",""); + + String bracket2Str = bracket2+" "; + + bracket2Str = bracket2Str.replace(" ",""); + + int aq2 = 0; + + ArrayList oldMappingList = Importer.importBasicFile(name); + + //ArrayList newMappingList; + + int ck2Prov = 0; + + try { + while (ck2Prov < 3000){ + int line = 0; + //ArrayList newMappingList; + //System.out.println(oldMappingList.get(line) + "|"+line); + System.out.println(ck2Prov); + String newMap = "link = {"; + while (line < oldMappingList.size()){ + qaaa = oldMappingList.get(line); + //System.out.println(qaaa); + if (!qaaa.contains("#") && !qaaa.equals("")) { + if (qaaa.split(",")[1].equals(Integer.toString(ck2Prov))) { + newMap = newMap + " imperator = "+qaaa.split(",")[0]; + } + } + + line = line + 1; + + } + if (!newMap.equals("link = {")) { + newMap = newMap + " ck2 = " + ck2Prov + " }"; + System.out.println(newMap); + out.println(newMap); + } + ck2Prov = ck2Prov + 1; + + + + } + + }catch (java.util.NoSuchElementException exception){ + endOrNot = false; + + } + + out.flush(); + fileOut.close(); + + fileIn.close(); + return output; + + } + + public static int combineProvConvList(String source, String source2, String destination) throws IOException + //combines the two province mapping files into one + //original functionality for the most part depreciated, primarily used to convert source2 into usable format stored at destination { - String[] toAdd = convertProvConvList("provinceConversion2.txt","provinceConversion2Formatted.txt"); + //String[] toAdd = convertProvConvList("provinceConversion2.txt","provinceConversion2Formatted.txt"); + String[] toAdd = convertProvConvList(source2,"provinceConversion2Formatted.txt"); String VM = "\\"; VM = VM.substring(0); @@ -1768,5 +1933,44 @@ public static String[][] annexSubjects(int country,int totCountries,String[][] c return ck2ProvInfo; } + + public static boolean checkForInvictus(ArrayList modDirs) throws IOException + //Checks whether or not user is using Imperator Invictus + { + int count = 0; + while (count < modDirs.size()) { + String currentModDir = modDirs.get(count); + String currentModDescDir = currentModDir+"/descriptor.mod"; + if (currentModDir.contains("2532715348")) { //check for Invictus Steam ID + return true; + } else { //Check for manual Invictus installations + File currentModDescFile = new File(currentModDescDir); + if (currentModDescFile.exists()) { + FileInputStream fileIn= new FileInputStream(currentModDescDir); + Scanner scnr= new Scanner(fileIn); + String line = scnr.nextLine(); + boolean endOrNot = true; + try { + while (endOrNot = true) { + if (line.contains("2532715348")) { + return true; + } + else { + line = scnr.nextLine(); + } + } + } + catch (Exception e) { + endOrNot = false; + } + + } + + } + count = count + 1; + } + + return false; + } } From 79a83f0fb52a99bbe95a0360865a253a46edb327 Mon Sep 17 00:00:00 2001 From: DrDudelsack <72721325+DrDudelsack@users.noreply.github.com> Date: Mon, 22 May 2023 07:35:08 -0400 Subject: [PATCH 02/18] Update Readme.txt --- ImperatorToCk2/DataFiles/Readme.txt | 33 ++++++++++++++++++++--------- 1 file changed, 23 insertions(+), 10 deletions(-) diff --git a/ImperatorToCk2/DataFiles/Readme.txt b/ImperatorToCk2/DataFiles/Readme.txt index 80b60049..c413fdb1 100644 --- a/ImperatorToCk2/DataFiles/Readme.txt +++ b/ImperatorToCk2/DataFiles/Readme.txt @@ -45,21 +45,33 @@ CREDITS An list of those who contributed effort to this mammoth undertaking -Idhrendur - Sanity Checks, Review, and Fronter integration -Shinymewtwo99 (aka Dr. Dudelsack) - Lead Developer, Programmer, Events, and Data Files -Thinking_waffle - Testing, Ideas, and Translation -Vladimir Ilyich Lenin - Testing, Events -Siawosh - Testing -Canadian Lemur - Events, Data Files -កាបូន២៦ - Testing -OurLordMonty - Data Files -comagoosie - librakaly save melter +Dr. Dudelsack - Lead, programming, data files, testing +Idhrendur - Setting up the project, sanity checks and review, and integration of new Fronter +Zemurin - Review, advice, integration of new Fronter +IhateTrains - Integration of new Fronter +Vladimir Ilyich Lenin - Testing, events +Canadian Lemur - Events, data files +comagoosie - librakaly save melter +Thinking_waffle - Testing, Ideas, and Translation +Siawosh - Testing +កាបូន២៦ - Testing, advice +Diskianterezh - Noric Divergence cultures + The When The World Stopped Making Sense (WtWSMS) mod team for allowing the converter to use their content, their mod can be found either on Steam or their forum thread. WtWSMS mod Steam link: https://steamcommunity.com/sharedfiles/filedetails/?id=1247380029 WtWSMS mod Forum link: https://forum.paradoxplaza.com/forum/forums/when-the-world-stopped-making-sense-mod.876/ + An Indo-Rome Mod: Renovatio Imperii by Fritzâ„¢ XII for allowing the converter to use many of its events, decisions, GFX, and flavor for the Indo-Roman culture. The mod can be found on Steam. An Indo-Rome Mod: Renovatio Imperii Steam link: https://steamcommunity.com/sharedfiles/filedetails/?id=2843200203 +The Timeline Extender mod for its Western Roman Empire flag. It can be found either on Steam or on the forum thread. +Timeline Extender mod Steam link: https://steamcommunity.com/sharedfiles/filedetails/?id=2729500336/ +Timeline Extender mod Forum link: https://forum.paradoxplaza.com/forum/threads/mod-simple-i-r-timeline-extender.1175609 + +The Imperator:Invictus mod for allowing the converter to use its descriptions for converted Invictus religions. It can be found either on Steam or on the Paradox Mods Website. +Imperator:Invictus mod Steam link: https://steamcommunity.com/sharedfiles/filedetails/?id=2532715348 +Imperator:Invictus mod Paradox Mods Website link: https://mods.paradoxplaza.com/mods/27170/Any + - AND ALL THE OTHERS WHO GAVE THEIR INPUT ON THE FORUM AND DISCORD - Credit to ImageMagick Studio LLC for their ImageMagick software (magick.exe) used to generate Imperator:Rome flags. @@ -80,5 +92,6 @@ An Indo-Rome Mod: Renovatio Imperii Steam link: https://steamcommunity.com/share License for the specific language governing permissions and limitations under the License. -The name "Ziqanmak'om" was devised thanks to contributions by Ivan Å tambuk on en.Wiktionary.org, under the GNU Free Documentation License, which can be found here: +Names for the Etruscan and Slavic divergence cultures were devised thanks to word lists found on Wiktionary (en.Wiktionary.org), and +the name "Ziqanmak'om" was devised thanks to contributions by Ivan Å tambuk on Wiktionary (en.Wiktionary.org), both under the GNU Free Documentation License, which can be found here: https://en.wiktionary.org/wiki/Wiktionary:GNU_Free_Documentation_License \ No newline at end of file From 213bb4a87cc3cd918acdf723f6189acf8f812548 Mon Sep 17 00:00:00 2001 From: DrDudelsack <72721325+DrDudelsack@users.noreply.github.com> Date: Mon, 22 May 2023 07:39:13 -0400 Subject: [PATCH 03/18] Copy Invictus Mappings --- ImperatorToCk2/ImperatorToCK2.vcxproj | 4 ++++ ImperatorToCk2/ImperatorToCK2.vcxproj.filters | 3 +++ 2 files changed, 7 insertions(+) diff --git a/ImperatorToCk2/ImperatorToCK2.vcxproj b/ImperatorToCk2/ImperatorToCK2.vcxproj index 20a7869b..443dafaa 100644 --- a/ImperatorToCk2/ImperatorToCK2.vcxproj +++ b/ImperatorToCk2/ImperatorToCK2.vcxproj @@ -256,6 +256,10 @@ $(OutDir) $(OutDir) + + $(OutDir) + $(OutDir) + $(OutDir) $(OutDir) diff --git a/ImperatorToCk2/ImperatorToCK2.vcxproj.filters b/ImperatorToCk2/ImperatorToCK2.vcxproj.filters index df0c6f16..2b59e8cc 100644 --- a/ImperatorToCk2/ImperatorToCK2.vcxproj.filters +++ b/ImperatorToCk2/ImperatorToCK2.vcxproj.filters @@ -84,6 +84,9 @@ Data Files\Configuration + + Data Files\Configuration + Data Files\Configuration From c0ce9af1fa308e10b9857455d3593f2bc9412643 Mon Sep 17 00:00:00 2001 From: DrDudelsack <72721325+DrDudelsack@users.noreply.github.com> Date: Thu, 1 Jun 2023 02:46:31 -0400 Subject: [PATCH 04/18] HMO compatibility and fixes Compatibility with HMO, Invictus check now checks for all known Invictus-based mods instead of just Invictus, and fixes for automatic region/area gathering for vanilla I:R --- .../irtockii/Importer.java | 12 +++-- .../irtockii/Processing.java | 46 ++++++++++++++----- 2 files changed, 44 insertions(+), 14 deletions(-) diff --git a/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Importer.java b/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Importer.java index 00589182..3898a6ff 100644 --- a/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Importer.java +++ b/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Importer.java @@ -1671,7 +1671,7 @@ public static ArrayList importColors (String name) throws IOException ArrayList impColorList= new ArrayList(); - System.out.println(name); + //System.out.println(name); String tab = " "; @@ -1766,7 +1766,7 @@ public static ArrayList importAllColors (String name, ArrayList importRegions (String name) throws IOException //list of all regions { - System.out.println(name); + //System.out.println(name); FileInputStream fileIn= new FileInputStream(name); Scanner scnr= new Scanner(fileIn); @@ -1786,17 +1786,23 @@ public static ArrayList importRegions (String name) throws IOException / try { while (flag == 0){ qaaa = scnr.nextLine(); - if (qaaa.contains( "_region = {" ) ) { + qaaa = qaaa.replace ("_region {","_region = {"); //special edge case for vanilla madhyadesa_region + if (qaaa.contains( "_region = {" ) || qaaa.contains("_area = {") ) { //_area is special edge case for vanilla bohemia_area region output = qaaa.split(" =")[0]; while (!qaaa.equals(endBracket)){ qaaa = scnr.nextLine(); if (qaaa.contains(tab+tab) && !qaaa.equals(tab+tab)) { String area = qaaa.split(tab+tab)[1]; + area = area.split(tab)[0]; //formatting cleanup + area = area.split(" ")[0]; + area = area.split("#")[0]; output = output + "," + area; } } String tmpOutput = output; + + //System.out.println(tmpOutput); impRegionList.add(tmpOutput); diff --git a/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Processing.java b/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Processing.java index ed041f42..36f857d9 100644 --- a/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Processing.java +++ b/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Processing.java @@ -433,7 +433,7 @@ public static String[] importRegionList (int totProv, String regionDir) throws I while (regionCount < regionList.length){ String selectedArea = regionList[regionCount]; if (selectedArea.equals(provArea)) { - System.out.println(regionList[0]+"_QA"); + //System.out.println(regionList[0]+"_QA " + "Area: "+selectedArea); provList[aqq] = regionList[0]; //System.out.println(provList[aqq]); regionCount = 1 + regionList.length; @@ -513,6 +513,7 @@ public static String[] importAreas (String dir,int num) throws IOException String tab = " "; String endBracket = " }".replace(" ",""); + String endBracket2 = endBracket + " "; String[] provList = new String [num]; @@ -522,15 +523,21 @@ public static String[] importAreas (String dir,int num) throws IOException if (qaaa.contains(" = {") && !qaaa.contains("provinces")) { String provinceName = qaaa.split(" = ")[0]; - while (!qaaa.equals(endBracket)) { + while (!qaaa.equals(endBracket) && !qaaa.equals(endBracket2)) { qaaa = scnr.nextLine(); + qaaa = qaaa.replace(" }"," }"); qaaa = qaaa.replace(tab,""); + if (qaaa.contains("provinces = { ")) { + qaaa = qaaa.split(" = ")[1]; + qaaa = qaaa.replace(" "," "); + qaaa = qaaa.replace("{",""); + } qaaa = qaaa.replace(" ",""); qaaa = qaaa.replace(" ",""); qaaa = qaaa.replace(" ",""); qaaa = qaaa.replace("provinces = { ",""); - if (!qaaa.equals(endBracket)){ + if (!qaaa.equals(endBracket) && !qaaa.contains("color") && !qaaa.equals(endBracket2)){ String[] numList = qaaa.split(" "); int numCount = 0; while (numCount < numList.length){ @@ -770,9 +777,6 @@ public static String[] convertProvConvListR (String name, String outputDest) thr try { while (ck2Prov < 3000){ int line = 0; - //ArrayList newMappingList; - //System.out.println(oldMappingList.get(line) + "|"+line); - System.out.println(ck2Prov); String newMap = "link = {"; while (line < oldMappingList.size()){ qaaa = oldMappingList.get(line); @@ -788,7 +792,6 @@ public static String[] convertProvConvListR (String name, String outputDest) thr } if (!newMap.equals("link = {")) { newMap = newMap + " ck2 = " + ck2Prov + " }"; - System.out.println(newMap); out.println(newMap); } ck2Prov = ck2Prov + 1; @@ -1913,7 +1916,7 @@ public static String[][] annexSubjects(int country,int totCountries,String[][] c String overlord = impSubjectInfo.get(count).split(",")[0]; int overlordID = Integer.parseInt(overlord); - System.out.println("Overlord " + overlordID + " and Subject " + impSubjectInfo.get(count).split(",")[1] + " looking for " + country); + //System.out.println("Overlord " + overlordID + " and Subject " + impSubjectInfo.get(count).split(",")[1] + " looking for " + country); if (overlordID == country) { String subject = impSubjectInfo.get(count).split(",")[1]; int provCount = 1; @@ -1921,7 +1924,7 @@ public static String[][] annexSubjects(int country,int totCountries,String[][] c if (ck2ProvInfo[0][provCount] != null) { if (ck2ProvInfo[0][provCount].equals(subject)) { - System.out.println(ck2ProvInfo[0][provCount] + " set to " + overlord); + //System.out.println(ck2ProvInfo[0][provCount] + " set to " + overlord); ck2ProvInfo[0][provCount] = overlord; } } @@ -1941,7 +1944,9 @@ public static boolean checkForInvictus(ArrayList modDirs) throws IOExcep while (count < modDirs.size()) { String currentModDir = modDirs.get(count); String currentModDescDir = currentModDir+"/descriptor.mod"; - if (currentModDir.contains("2532715348")) { //check for Invictus Steam ID + //System.out.println(currentModDir); + //System.out.println(checkForInvictusID(currentModDir)); + if (checkForInvictusID(currentModDir)) { //check for Invictus or HMOv2 Steam ID return true; } else { //Check for manual Invictus installations File currentModDescFile = new File(currentModDescDir); @@ -1952,7 +1957,7 @@ public static boolean checkForInvictus(ArrayList modDirs) throws IOExcep boolean endOrNot = true; try { while (endOrNot = true) { - if (line.contains("2532715348")) { + if (checkForInvictusID(line)) { return true; } else { @@ -1972,5 +1977,24 @@ public static boolean checkForInvictus(ArrayList modDirs) throws IOExcep return false; } + + public static boolean checkForInvictusID(String modID) throws IOException + //List of all known Invictus-based mod ID's + { + ArrayList invModIDList = new ArrayList(); + invModIDList.add("2532715348"); + invModIDList.add("2723164890"); + invModIDList.add("2971810224"); + invModIDList.add("2651142140"); + invModIDList.add("2765744228"); + invModIDList.add("2856497654"); + + if (invModIDList.contains(modID)) { + return true; + } + + + return false; + } } From 8eff86af9975fea0e1845ad7fd90f4f75234051e Mon Sep 17 00:00:00 2001 From: DrDudelsack <72721325+DrDudelsack@users.noreply.github.com> Date: Thu, 1 Jun 2023 10:29:29 -0400 Subject: [PATCH 05/18] checkForInvictusID Fix checkForInvictusID(String) now checks if a known Invictus mod ID is contained in the String, rather then checking if the String is contained in one of the Invictus mod IDs. --- .../irtockii/Processing.java | 16 ++++++++++------ 1 file changed, 10 insertions(+), 6 deletions(-) diff --git a/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Processing.java b/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Processing.java index 36f857d9..e1f7f374 100644 --- a/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Processing.java +++ b/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Processing.java @@ -1978,10 +1978,11 @@ public static boolean checkForInvictus(ArrayList modDirs) throws IOExcep return false; } - public static boolean checkForInvictusID(String modID) throws IOException - //List of all known Invictus-based mod ID's + public static boolean checkForInvictusID(String modDir) throws IOException + //Check given directory to see whether or not it has an Invictus-based mod ID in it. + //Will create false positive if a user has a file with invModID in name, but shouldn't be an issue due to how long invModID is. { - ArrayList invModIDList = new ArrayList(); + ArrayList invModIDList = new ArrayList(); //List of all known Invictus-based mod ID's invModIDList.add("2532715348"); invModIDList.add("2723164890"); invModIDList.add("2971810224"); @@ -1989,10 +1990,13 @@ public static boolean checkForInvictusID(String modID) throws IOException invModIDList.add("2765744228"); invModIDList.add("2856497654"); - if (invModIDList.contains(modID)) { - return true; + int count = 0; + while (count < invModIDList.size()) { + if (modDir.contains(invModIDList.get(count))) { + return true; + } + count = count + 1; } - return false; } From c15ca1a54b55d7cfd77cbcad23cdf9fc2d7ee3a5 Mon Sep 17 00:00:00 2001 From: DrDudelsack <72721325+DrDudelsack@users.noreply.github.com> Date: Mon, 12 Jun 2023 10:24:49 -0400 Subject: [PATCH 06/18] Overflow Fix and Scythian Rework Fixed the overflow error reported by somthing on the forum, in which all localization already imported from the previous mods duplicated every time it went to import localization from the next mod, creating an array in memory that would grow exponentially as more mods were used. In addition, Saka culture has been split into Scythian, Sarmatian, and Iazyges thanks to Nick Robertson; Parthians convert as their own culture thanks to Nick Robertson; new divergences for Indo-Scythians, Indo-Parthians, and Balto-British; Circassian culture added; renaming of Caucasian Albanian to Lezgin; a fix for Invictus' Shunga localization; and a fix for dejure generation in a rare situations in which a large subject meets the size or government requirements for empire tier. --- ImperatorToCk2/DataFiles/Readme.txt | 1 + .../DataFiles/cultureConversion.txt | 40 +++-- .../default/common/cultures/00_cultures.txt | 144 ++++++++++++++++++ .../common/cultures/50_convertedCultures.txt | 105 ++++++++++++- .../ir_baltic_conversion_decisions.txt | 134 ++++++++++++++++ .../ir_persian_conversion_decisions.txt | 136 +++++++++++++++++ .../ir_scythian_conversion_decisions.txt | 136 +++++++++++++++++ .../events/ir_baltic_culture_conversion.txt | 51 +++++++ .../events/ir_persian_culture_conversion.txt | 61 ++++++++ .../events/ir_scythian_culture_conversion.txt | 61 ++++++++ .../default/localisation/culture_loc.csv | 14 +- .../localisation/irck2_decision_loc.csv | 8 + .../default/localisation/irck2_event_loc.csv | 12 +- ImperatorToCk2/DataFiles/dejureConversion.txt | 5 + .../irtockii/Importer.java | 21 ++- .../irtockii/Output.java | 6 +- 16 files changed, 913 insertions(+), 22 deletions(-) create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/decisions/ir_persian_conversion_decisions.txt create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/decisions/ir_scythian_conversion_decisions.txt create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/events/ir_persian_culture_conversion.txt create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/events/ir_scythian_culture_conversion.txt diff --git a/ImperatorToCk2/DataFiles/Readme.txt b/ImperatorToCk2/DataFiles/Readme.txt index c413fdb1..da06686b 100644 --- a/ImperatorToCk2/DataFiles/Readme.txt +++ b/ImperatorToCk2/DataFiles/Readme.txt @@ -56,6 +56,7 @@ Thinking_waffle - Testing, Ideas, and Translation Siawosh - Testing កាបូន២៦ - Testing, advice Diskianterezh - Noric Divergence cultures +Nick Robertson - data files (Scythian rework, Parthian culture, and 150BC mappings) The When The World Stopped Making Sense (WtWSMS) mod team for allowing the converter to use their content, their mod can be found either on Steam or their forum thread. WtWSMS mod Steam link: https://steamcommunity.com/sharedfiles/filedetails/?id=1247380029 diff --git a/ImperatorToCk2/DataFiles/cultureConversion.txt b/ImperatorToCk2/DataFiles/cultureConversion.txt index 52b7cc52..8b0f6221 100644 --- a/ImperatorToCk2/DataFiles/cultureConversion.txt +++ b/ImperatorToCk2/DataFiles/cultureConversion.txt @@ -235,21 +235,21 @@ pannonian,arberian iapodian,arberian #Scythian -scythian,saka -sarmatian,saka -roxolanian,saka +scythian,royal_scythian +agathyrsian,royal_scythian +sarmatian,sarmatian +siraci,sarmatian +roxolanian,iazyges kharesmian,saka derbiccan,saka -sindi,saka -siraci,saka -maeotian,saka saka,saka sakan,saka -thyssagetaen,saka -agathyrsian,saka -gelonian,saka +sindi,circassian +maeotian,circassian +thyssagetaen,sarmatian +gelonian,royal_scythian alani,alan -jurcan,saka +jurcan,sarmatian massagetaean,saka cimmerian,cimmerian @@ -399,12 +399,12 @@ uxian,persian amardian,persian cossian,persian cadusian,persian -parthian,persian median,persian hyrcanian,persian sattagydian,persian sarangian,persian carmanian,persian +parthian,parthian_culture pactyan,afghan gedrosian,baloch parecanian,baloch @@ -509,3 +509,21 @@ rhakine,mon mon,mon pubu,wa +#150BC start date mod +aorsi,sarmatian +tauri,dahi_scythian +pundra,bengali +#savara,bengali +pulinda,bengali +vrji,bengali +greco_persian,seleucian +karduchoi,parthian_culture +mazices,maghreb_arabic +machlyes,maghreb_arabic +andhra,telugu +asmaka,telugu +kuntala,telugu +chola,tamil +pandya,tamil +kerala,tamil +greco_bactrian,bactrian diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/common/cultures/00_cultures.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/common/cultures/00_cultures.txt index 3b18900d..5c453f3c 100644 --- a/ImperatorToCk2/DataFiles/defaultOutput/default/common/cultures/00_cultures.txt +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/common/cultures/00_cultures.txt @@ -2560,6 +2560,29 @@ byzantine = { disinherit_from_blinding = yes } + + circassian = { + graphical_cultures = { byzantinegfx } + + color = { 0.31 0.10 0.58 } + + male_names = { + Smbat Khachik Ashot Arsham Zariadres Hamazasp Vardan Artawazd Mzez Eruand Orontes Mithranes Kherkhes Khozrid Sames Arshames Trdat Tigran Zareh Artashes Arshak Vagharsh Khosrow Varazdat Vasak Ashusha Varazvaghan Hmayeak Vahan Sahak Zarmihr Nikhor + } + female_names = { + Tigranuhi Vanuhi Mihrana Asatera Ariazate Aka Ghadana Erato Zarmandukht Pharantzem Mahbanu Zenobia Satenik + } + + from_dynasty_prefix = "ve " + + #male_patronym = "s dze" + #female_patronym = "shvili" + prefix = no + + disinherit_from_blinding = yes + + modifier = default_culture_modifier + } } celtic = { @@ -3162,6 +3185,25 @@ baltic = { modifier = default_culture_modifier } + + zvejian = { + + graphical_cultures = { ugricgfx } + + color = { 0.37 0.35 0.22 } + + male_names = { + Alvydas Arelis Auctune Bajoras Beidras Budo Dagonis Ekkelis Galindas_Galindo Gauronas Gerdautas Glande Golding Jauguttis Karatas Klukis Kugis + Milzas Nomedas Prusas Sergonis Ulinniks Ulitis + } + female_names = { + Betten Dagas Gelennis Gerkus Grasus Gulbis Mila Milyuns Weslikan Ziedas + } + + from_dynasty_prefix = "iš " + + modifier = default_culture_modifier + } } altaic = { @@ -4878,6 +4920,108 @@ iranian = { modifier = default_culture_modifier } + + parthian_culture = { + graphical_cultures = { persiangfx } + secondary_event_pictures = bedouin_arabic + alternate_start = { + OR = { + year < 1000 + has_alternate_start_parameter = { key = culture value = full_random } + } + } + + color = { 0.7 0.1 0.2 } + + male_names = { + Ardumanish_Ardumanish Ariyabrdhna_Ariyabrdhna Ariyamna_Ariyamna Arshaka_Arshaka Arshama_Arshama Artavardiya_Artavardiya Artaxshasa_Artaxshasa + Arxa_Arkha Aryawratha_Aryawratha Asina_Asina Aspacanah_Aspacanah Atamaita_Atamaita Athiyabaushna_Athiyabaushna Aturpat_Aturpat Bagabigna_Bagabigna + Bagabuxsha_Bagabuxsha Bardiya_Bardiya Cincixri_Cincixri Cinnamus Cisantaxma_Cisantaxma Cishpi_Cishpi Dadarshi_Dadarshi Darayavahu_Darayavahu + Datuvahya_Datuvahya Frada_Frada Fravarti_Fravarti Gaubaruva_Gaubaruva Gotarzes_Gotarzes Haldita_Haldita Haxamanish_Haxamanish Imanish_Imanish + Kambuyija_Kambuyija Kuru_Kuru Marduniya_Marduniya Martiya_Martiya Mithradatha_Mithridates Orodes_Orodes Osroes_Osroes Pacorus_Pacorus + Parthamaspates Phraates_Phraates Phrataphernes_Phrataphernes Phriapatius Sanatruk_Sanatruk Taxmaspada_Taxmaspada Thuxra_Thuxra Turdat_Turdat Upadarma_Upadarma + Utana_Utana Uvaxshtra_Uvaxshtra Vahauka_Vahauka Vahumisa_Vahumisa Vahyavishdapaya_Vahyavishdapaya Vahyazdata_Vahyazdata Valakhsh Vardanes_Vardanes + Vayaspara_Vayaspara Vindafarnah_Vindafarnah Vindarna_Vindarna Vishtaspa_Vishtaspa Vonones_Vonones Xshathrita_Xshathrita Xshayarshan_Xshayarshan + } + female_names = { + Asabana_Asabana Barsine_Barsine Dughdho-Va_Dughdho-Va Eredat-Fedhri_Eredat-Fedhri Franghad_Franghad Frenay_Frenay Huchithra_Huchithra Humaya_Humaya + Hutaosa_Hutaosa Hvaredhay_Hvaredhay Hvovi_Hvovi Jagkrut_Jagkrut Kanuka_Kanuka Paesanghanu_Paesanghanu Pouruchista_Pouruchista Srutat-Fedhri_Srutat-Fedhri + Thriti_Thriti Tushnamatay_Tushnamatay Urudhayant_Urudhayant Ushtavaiti_Ushtavaiti Uxshenti_Uxshenti Vadhut_Vadhut Vanghu-Fedhri_Vanghu-Fedhri Vispa-Thaurvo-Ashtray_Vispa-Thaurvo-Ashtray + Zairichi_Zairichi + } + + dynasty_title_names = yes + male_patronym = "zade" + female_patronym = "dokht" + prefix = no + + modifier = default_culture_modifier + } + + indo_parthian = { + graphical_cultures = { indiangfx } + secondary_event_pictures = bedouin_arabic + alternate_start = { + OR = { + year < 1000 + has_alternate_start_parameter = { key = culture value = full_random } + } + } + + color = { 0.8 0.1 0.3 } + + male_names = { + Ardumanish_Ardumanish Ariyabrdhna_Ariyabrdhna Ariyamna_Ariyamna Arshaka_Arshaka Arshama_Arshama Artavardiya_Artavardiya Artaxshasa_Artaxshasa + Arxa_Arkha Aryawratha_Aryawratha Asina_Asina Aspacanah_Aspacanah Atamaita_Atamaita Athiyabaushna_Athiyabaushna Aturpat_Aturpat Bagabigna_Bagabigna + Bagabuxsha_Bagabuxsha Bardiya_Bardiya Cincixri_Cincixri Cinnamus Cisantaxma_Cisantaxma Cishpi_Cishpi Dadarshi_Dadarshi Darayavahu_Darayavahu + Datuvahya_Datuvahya Frada_Frada Fravarti_Fravarti Gaubaruva_Gaubaruva Gotarzes_Gotarzes Haldita_Haldita Haxamanish_Haxamanish Imanish_Imanish + Kambuyija_Kambuyija Kuru_Kuru Marduniya_Marduniya Martiya_Martiya Mithradatha_Mithridates Orodes_Orodes Osroes_Osroes Pacorus_Pacorus + Parthamaspates Phraates_Phraates Phrataphernes_Phrataphernes Phriapatius Sanatruk_Sanatruk Taxmaspada_Taxmaspada Thuxra_Thuxra Turdat_Turdat Upadarma_Upadarma + Utana_Utana Uvaxshtra_Uvaxshtra Vahauka_Vahauka Vahumisa_Vahumisa Vahyavishdapaya_Vahyavishdapaya Vahyazdata_Vahyazdata Valakhsh Vardanes_Vardanes + Vayaspara_Vayaspara Vindafarnah_Vindafarnah Vindarna_Vindarna Vishtaspa_Vishtaspa Vonones_Vonones Xshathrita_Xshathrita Xshayarshan_Xshayarshan + } + female_names = { + Asabana_Asabana Barsine_Barsine Dughdho-Va_Dughdho-Va Eredat-Fedhri_Eredat-Fedhri Franghad_Franghad Frenay_Frenay Huchithra_Huchithra Humaya_Humaya + Hutaosa_Hutaosa Hvaredhay_Hvaredhay Hvovi_Hvovi Jagkrut_Jagkrut Kanuka_Kanuka Paesanghanu_Paesanghanu Pouruchista_Pouruchista Srutat-Fedhri_Srutat-Fedhri + Thriti_Thriti Tushnamatay_Tushnamatay Urudhayant_Urudhayant Ushtavaiti_Ushtavaiti Uxshenti_Uxshenti Vadhut_Vadhut Vanghu-Fedhri_Vanghu-Fedhri Vispa-Thaurvo-Ashtray_Vispa-Thaurvo-Ashtray + Zairichi_Zairichi + } + + male_patronym = "zade" + female_patronym = "dokht" + prefix = no + + founder_named_dynasties = yes + + modifier = default_culture_modifier + } + + indo_scythian = { + graphical_cultures = { persiangfx } #arabicgfx + secondary_event_pictures = bedouin_arabic + + color = { 0.61 0.24 0.40 } + + male_names = { + Alysanna Arsa Aryamgula Asi Baga Bahudhiva Bamdaka Bhadra Bradaysaa Brika Capastaka Ceguti Chika Daisai Dharma Dum Dzatsi Gostana Gulai Harka + Haskadatta Huyi Hvam Hvarda Hvardamaya Hvimdu Ikam Irasamga Jabgu Jajahasa Kamnai Kayam Kharusa Khina Khuradatta Khvarnarse Kimashana Kimashani + Kimatcuna Kirtti Kriti Kunala Kushtana Mamatti Manohara Murlimin Naganpaka Nipandaka Padatcaina Pakyau Phimduka Presamdha Punarrjam Punekula + Purgula Raghu Samgai Samgaka Samgalaka Sangrama Sayausa Sham Shambhava Shikshananda Shinganca Shiresala Shirvamdai Shribhadra Shtrugize Shudamgula + Shura Sidaka Sihya Siladharma Simhyi Skunkha Sthavira Sudarrjam Sudhana Sumauna Sumtharaka Tayasham Tcusyau Vadhaga Vagiti Vaham Vahana + Vardhana Varman Vasudeva Vidakai Vidaram Vijita Vijitasimha Vikrama Virsha Visaram Vishirapumna Visma Ysambasta Zambasta + } + female_names = { + Alsamgya Alyonj Armaiti Dharmadasi Khivyaina Maya Nanda Nirmala Praniyata Safali Shandramata Shri Tisyarakshita Vimala Vimalaprabha Yavalac + } + + dukes_called_kings = yes + + from_dynasty_prefix = "nava " + male_patronym = "puri " + female_patronym = "duda " + + modifier = default_culture_modifier + } } diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/common/cultures/50_convertedCultures.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/common/cultures/50_convertedCultures.txt index 9499706f..bb6acf8e 100644 --- a/ImperatorToCk2/DataFiles/defaultOutput/default/common/cultures/50_convertedCultures.txt +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/common/cultures/50_convertedCultures.txt @@ -1769,7 +1769,7 @@ gallic_group = { ghasettian = { graphical_cultures = { celticgfx } - color = { 0.12 0.27 0.06 } + color = { 0.22 0.34 0.18 } # Þ 222 þ 254 Ð 208 ð 240 æ @@ -1816,7 +1816,7 @@ gallic_group = { betwani = { graphical_cultures = { celticgfx } - color = { 0.14 0.27 0.04 } + color = { 0.05 0.27 0.13 } # Þ 222 þ 254 Ð 208 ð 240 æ @@ -1862,7 +1862,7 @@ gallic_group = { vinetan = { graphical_cultures = { celticgfx } - color = { 0.10 0.26 0.05 } + color = { 0.30 0.40 0.04 } # Þ 222 þ 254 Ð 208 ð 240 æ @@ -1911,7 +1911,7 @@ gallic_group = { cenabian = { graphical_cultures = { celticgfx } - color = { 0.13 0.30 0.05 } + color = { 0.22 0.41 0.09 } # Þ 222 þ 254 Ð 208 ð 240 æ @@ -2850,6 +2850,103 @@ atlanto_slavic = { modifier = default_culture_modifier } } +scythian_group = { + royal_scythian = { + graphical_cultures = { persiangfx } + secondary_event_pictures = bedouin_arabic + alternate_start = { + OR = { + year < 1000 + has_alternate_start_parameter = { key = culture value = full_random } + } + } + + color = { 0.45 0.25 0.5 } + + male_names = { + Alysanna Arsa Aryamgula Asi Baga Bahudhiva Bamdaka Bhadra Bradaysaa Brika Capastaka Ceguti Chika Daisai Dharma Dum Dzatsi Gostana Gulai Harka + Haskadatta Huyi Hvam Hvarda Hvardamaya Hvimdu Ikam Irasamga Jabgu Jajahasa Kamnai Kayam Kharusa Khina Khuradatta Khvarnarse Kimashana Kimashani + Kimatcuna Kirtti Kriti Kunala Kushtana Mamatti Manohara Murlimin Naganpaka Nipandaka Padatcaina Pakyau Phimduka Presamdha Punarrjam Punekula + Purgula Raghu Samgai Samgaka Samgalaka Sangrama Sayausa Sham Shambhava Shikshananda Shinganca Shiresala Shirvamdai Shribhadra Shtrugize Shudamgula + Shura Sidaka Sihya Siladharma Simhyi Skunkha Sthavira Sudarrjam Sudhana Sumauna Sumtharaka Tayasham Tcusyau Vadhaga Vagiti Vaham Vahana + Vardhana Varman Vasudeva Vidakai Vidaram Vijita Vijitasimha Vikrama Virsha Visaram Vishirapumna Visma Ysambasta Zambasta + } + female_names = { + Alsamgya Alyonj Armaiti Dharmadasi Khivyaina Maya Nanda Nirmala Praniyata Safali Shandramata Shri Tisyarakshita Vimala Vimalaprabha Yavalac + } + + dukes_called_kings = yes + + from_dynasty_prefix = "nava " + male_patronym = "puri " + female_patronym = "duda " + + modifier = default_culture_modifier + } + + sarmatian = { + graphical_cultures = { persiangfx } + alternate_start = { + OR = { + year < 1000 + has_alternate_start_parameter = { key = culture value = full_random } + } + } + + color = { 0.5 0.55 0.3 } + + male_names = { + Alysanna Arsa Aryamgula Asi Baga Bahudhiva Bamdaka Bhadra Bradaysaa Brika Capastaka Ceguti Chika Daisai Dharma Dum Dzatsi Gostana Gulai Harka + Haskadatta Huyi Hvam Hvarda Hvardamaya Hvimdu Ikam Irasamga Jabgu Jajahasa Kamnai Kayam Kharusa Khina Khuradatta Khvarnarse Kimashana Kimashani + Kimatcuna Kirtti Kriti Kunala Kushtana Mamatti Manohara Murlimin Naganpaka Nipandaka Padatcaina Pakyau Phimduka Presamdha Punarrjam Punekula + Purgula Raghu Samgai Samgaka Samgalaka Sangrama Sayausa Sham Shambhava Shikshananda Shinganca Shiresala Shirvamdai Shribhadra Shtrugize Shudamgula + Shura Sidaka Sihya Siladharma Simhyi Skunkha Sthavira Sudarrjam Sudhana Sumauna Sumtharaka Tayasham Tcusyau Vadhaga Vagiti Vaham Vahana + Vardhana Varman Vasudeva Vidakai Vidaram Vijita Vijitasimha Vikrama Virsha Visaram Vishirapumna Visma Ysambasta Zambasta + } + female_names = { + Alsamgya Alyonj Armaiti Dharmadasi Khivyaina Maya Nanda Nirmala Praniyata Safali Shandramata Shri Tisyarakshita Vimala Vimalaprabha Yavalac + } + + dukes_called_kings = yes + + from_dynasty_prefix = "nava " + male_patronym = "puri " + female_patronym = "duda " + + modifier = default_culture_modifier + } + iazyges = { + graphical_cultures = { persiangfx } + alternate_start = { + OR = { + year < 1000 + has_alternate_start_parameter = { key = culture value = full_random } + } + } + + color = { 0.6 0.4 0.3 } + + male_names = { + Alysanna Arsa Aryamgula Asi Baga Bahudhiva Bamdaka Bhadra Bradaysaa Brika Capastaka Ceguti Chika Daisai Dharma Dum Dzatsi Gostana Gulai Harka + Haskadatta Huyi Hvam Hvarda Hvardamaya Hvimdu Ikam Irasamga Jabgu Jajahasa Kamnai Kayam Kharusa Khina Khuradatta Khvarnarse Kimashana Kimashani + Kimatcuna Kirtti Kriti Kunala Kushtana Mamatti Manohara Murlimin Naganpaka Nipandaka Padatcaina Pakyau Phimduka Presamdha Punarrjam Punekula + Purgula Raghu Samgai Samgaka Samgalaka Sangrama Sayausa Sham Shambhava Shikshananda Shinganca Shiresala Shirvamdai Shribhadra Shtrugize Shudamgula + Shura Sidaka Sihya Siladharma Simhyi Skunkha Sthavira Sudarrjam Sudhana Sumauna Sumtharaka Tayasham Tcusyau Vadhaga Vagiti Vaham Vahana + Vardhana Varman Vasudeva Vidakai Vidaram Vijita Vijitasimha Vikrama Virsha Visaram Vishirapumna Visma Ysambasta Zambasta + } + female_names = { + Alsamgya Alyonj Armaiti Dharmadasi Khivyaina Maya Nanda Nirmala Praniyata Safali Shandramata Shri Tisyarakshita Vimala Vimalaprabha Yavalac + } + + dukes_called_kings = yes + + from_dynasty_prefix = "nava " + male_patronym = "puri " + female_patronym = "duda " + + modifier = default_culture_modifier + } +} diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/decisions/ir_baltic_conversion_decisions.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/decisions/ir_baltic_conversion_decisions.txt index 23e487b5..5b125fc2 100644 --- a/ImperatorToCk2/DataFiles/defaultOutput/default/decisions/ir_baltic_conversion_decisions.txt +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/decisions/ir_baltic_conversion_decisions.txt @@ -272,6 +272,11 @@ targetted_decisions = { region = custom_irck2_latvia } } + NOT = { + capital_scope = { + region = custom_irck2_britannia + } + } any_realm_province = { culture = prussian } @@ -298,6 +303,11 @@ targetted_decisions = { region = custom_irck2_latvia } } + NOT = { + capital_scope = { + region = custom_irck2_britannia + } + } any_realm_province = { culture = prussian } @@ -389,6 +399,130 @@ targetted_decisions = { } } + # Aestian character may convert to Zvejian + irck2_convert_to_zvejian = { + only_playable = yes + + filter = self + ai_target_filter = self + ai_check_interval = 12 + + potential = { + is_playable = yes + culture = aestian + capital_scope = { + region = custom_irck2_britannia + } + any_realm_province = { + culture = zvejian + } + OR = { + year = 475 + top_liege = { + NOT = { culture = aestian } + } + } + NOT = { government = chinese_imperial_government } + NOT = { + has_alternate_start_parameter = { key = culture_names value = random } + } + } + allow = { + culture = aestian + capital_scope = { + region = custom_irck2_britannia + } + any_realm_province = { + culture = zvejian + } + } + effect = { + any_courtier = { + limit = { + culture = ROOT + employer = { character = ROOT } + dynasty = ROOT + } + culture = zvejian + } + culture = zvejian + } + revoke_allowed = { + always = no + } + ai_will_do = { + factor = 1 + + modifier = { #If Ruler has 2 king titles, is emperor, or is under Punic ruler, will not do + factor = 0 + OR = { + top_liege = { + culture = aestian + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + + AND = { + independent = no + top_liege = { culture = aestian } + } + } + } + + modifier = { + #factor = 0.5 # Slow it down a bit + } + + modifier = { + factor = 0.01 + capital_scope = { + NOT = { culture = zvejian } + } + } + modifier = { + factor = 2.0 + liege = { culture = zvejian } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 2 + culture = zvejian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 4 + culture = zvejian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 6 + culture = zvejian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 8 + culture = zvejian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 10 + culture = zvejian + } + } + } + } + diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/decisions/ir_persian_conversion_decisions.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/decisions/ir_persian_conversion_decisions.txt new file mode 100644 index 00000000..d7be933f --- /dev/null +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/decisions/ir_persian_conversion_decisions.txt @@ -0,0 +1,136 @@ +targetted_decisions = { + + + # Parthian character may convert to Indo-Parthian + irck2_convert_to_indo_parthian = { + only_playable = yes + + filter = self + ai_target_filter = self + ai_check_interval = 12 + + potential = { + is_playable = yes + culture = parthian_culture + capital_scope = { + region = world_india + } + any_realm_province = { + culture = indo_parthian + } + OR = { + year = 125 + top_liege = { + NOT = { culture = parthian_culture } + } + } + NOT = { government = chinese_imperial_government } + NOT = { + has_alternate_start_parameter = { key = culture_names value = random } + } + } + allow = { + culture = parthian_culture + capital_scope = { + region = world_india + } + any_realm_province = { + culture = indo_parthian + } + } + effect = { + any_courtier = { + limit = { + culture = ROOT + employer = { character = ROOT } + dynasty = ROOT + } + culture = indo_parthian + } + culture = indo_parthian + } + revoke_allowed = { + always = no + } + ai_will_do = { + factor = 1 + + modifier = { #If Ruler has 2 king titles, is emperor, or is under Roman ruler, will not do + factor = 0 + OR = { + top_liege = { + culture = parthian_culture + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + + AND = { + independent = no + top_liege = { culture = parthian_culture } + } + } + } + + modifier = { + #factor = 0.5 # Slow it down a bit + } + + modifier = { + factor = 0.01 + capital_scope = { + NOT = { culture = indo_parthian } + } + } + modifier = { + factor = 2.0 + liege = { culture = indo_parthian } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 2 + culture = indo_parthian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 4 + culture = indo_parthian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 6 + culture = indo_parthian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 8 + culture = indo_parthian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 10 + culture = indo_parthian + } + } + } + } + + + + + +##################################################################### +#End Bracket +##################################################################### + +} diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/decisions/ir_scythian_conversion_decisions.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/decisions/ir_scythian_conversion_decisions.txt new file mode 100644 index 00000000..6c7724fa --- /dev/null +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/decisions/ir_scythian_conversion_decisions.txt @@ -0,0 +1,136 @@ +targetted_decisions = { + + + # Saka character may convert to Indo-Scythian + irck2_convert_to_indo_scythian = { + only_playable = yes + + filter = self + ai_target_filter = self + ai_check_interval = 12 + + potential = { + is_playable = yes + culture = saka + capital_scope = { + region = world_india + } + any_realm_province = { + culture = indo_scythian + } + OR = { + year = 125 + top_liege = { + NOT = { culture = saka } + } + } + NOT = { government = chinese_imperial_government } + NOT = { + has_alternate_start_parameter = { key = culture_names value = random } + } + } + allow = { + culture = saka + capital_scope = { + region = world_india + } + any_realm_province = { + culture = indo_scythian + } + } + effect = { + any_courtier = { + limit = { + culture = ROOT + employer = { character = ROOT } + dynasty = ROOT + } + culture = indo_scythian + } + culture = indo_scythian + } + revoke_allowed = { + always = no + } + ai_will_do = { + factor = 1 + + modifier = { #If Ruler has 2 king titles, is emperor, or is under Roman ruler, will not do + factor = 0 + OR = { + top_liege = { + culture = saka + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + + AND = { + independent = no + top_liege = { culture = saka } + } + } + } + + modifier = { + #factor = 0.5 # Slow it down a bit + } + + modifier = { + factor = 0.01 + capital_scope = { + NOT = { culture = indo_scythian } + } + } + modifier = { + factor = 2.0 + liege = { culture = indo_scythian } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 2 + culture = indo_scythian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 4 + culture = indo_scythian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 6 + culture = indo_scythian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 8 + culture = indo_scythian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 10 + culture = indo_scythian + } + } + } + } + + + + + +##################################################################### +#End Bracket +##################################################################### + +} diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/events/ir_baltic_culture_conversion.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/events/ir_baltic_culture_conversion.txt index 2459629c..3f10b332 100644 --- a/ImperatorToCk2/DataFiles/defaultOutput/default/events/ir_baltic_culture_conversion.txt +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/events/ir_baltic_culture_conversion.txt @@ -124,6 +124,9 @@ province_event = { NOT = { region = custom_irck2_latvia } + NOT = { + region = custom_irck2_britannia + } NOT = { owner = { top_liege = { @@ -162,6 +165,54 @@ province_event = { ################################################# +# Province culture changes from Aestian to Zvejian +province_event = { + id = IR_BAL.2003 + desc = EVTDESC_IR_BAL_2003 + picture = GFX_evt_stone_church + border = GFX_event_normal_frame_diplomacy + + trigger = { + should_evolve_cultures_trigger = yes + year = 450 + culture = aestian + region = custom_irck2_britannia + NOT = { + owner = { + top_liege = { + culture = aestian + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + } + } + } + + mean_time_to_happen = { + months = 600 + modifier = { + factor = 0.3 + OR = { + has_game_rule = { + name = culture_conversion + value = faster_melting_pots + } + has_game_rule = { + name = culture_conversion + value = faster_melting_pots_and_slower_normal + } + } + } + } + + option = { + name = EVTOPTA_IR_BAL_2003 + culture = zvejian + } +} + diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/events/ir_persian_culture_conversion.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/events/ir_persian_culture_conversion.txt new file mode 100644 index 00000000..1474f71e --- /dev/null +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/events/ir_persian_culture_conversion.txt @@ -0,0 +1,61 @@ +################################### +# +# Imperator:Rome to Crusader Kings II +# - Persian Culture Conversion Events +# +################################### + +namespace = IR_PER + +# Province culture changes from Parthian to Indo-Parthian +province_event = { + id = IR_PER.2000 + desc = EVTDESC_IR_PER_2000 + picture = GFX_evt_stone_church + border = GFX_event_normal_frame_diplomacy + + trigger = { + should_evolve_cultures_trigger = yes + year = 100 + culture = parthian_culture + region = world_india + NOT = { + owner = { + top_liege = { + culture = parthian_culture + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + } + } + } + + mean_time_to_happen = { + months = 600 + modifier = { + factor = 0.3 + OR = { + has_game_rule = { + name = culture_conversion + value = faster_melting_pots + } + has_game_rule = { + name = culture_conversion + value = faster_melting_pots_and_slower_normal + } + } + } + } + + option = { + name = EVTOPTA_IR_PER_2000 + culture = indo_parthian + } +} + +################################################# + + + diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/events/ir_scythian_culture_conversion.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/events/ir_scythian_culture_conversion.txt new file mode 100644 index 00000000..d8259885 --- /dev/null +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/events/ir_scythian_culture_conversion.txt @@ -0,0 +1,61 @@ +################################### +# +# Imperator:Rome to Crusader Kings II +# - Scythian Culture Conversion Events +# +################################### + +namespace = IR_SCY + +# Province culture changes from Parthian to Indo-Parthian +province_event = { + id = IR_SCY.2000 + desc = EVTDESC_IR_SCY_2000 + picture = GFX_evt_stone_church + border = GFX_event_normal_frame_diplomacy + + trigger = { + should_evolve_cultures_trigger = yes + year = 100 + culture = saka + region = world_india + NOT = { + owner = { + top_liege = { + culture = saka + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + } + } + } + + mean_time_to_happen = { + months = 600 + modifier = { + factor = 0.3 + OR = { + has_game_rule = { + name = culture_conversion + value = faster_melting_pots + } + has_game_rule = { + name = culture_conversion + value = faster_melting_pots_and_slower_normal + } + } + } + } + + option = { + name = EVTOPTA_IR_SCY_2000 + culture = indo_scythian + } +} + +################################################# + + + diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/localisation/culture_loc.csv b/ImperatorToCk2/DataFiles/defaultOutput/default/localisation/culture_loc.csv index 59fa015b..a82b9c63 100644 --- a/ImperatorToCk2/DataFiles/defaultOutput/default/localisation/culture_loc.csv +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/localisation/culture_loc.csv @@ -21,7 +21,7 @@ ancient_egyptian;Ancient Egyptian;Ancien nabatean;Nabatean;Nabatéen;Nabatische;;Nabateo;;;;;;;;;x hebrew;Hebrew;Hébreu;Hebrewische;;Hebreo;;;;;;;;;x dacian;Dacian;Dace;Dacische;;Dacio;;;;;;;;;x -caucasian_albanian;Caucasian Albanian;Caucaso-Albanienne;Kaucasischalbanische;;Cáucasoalbanés;;;;;;;;;x +caucasian_albanian;Lezgin;Lezgin;Lezginische;;Lezgin;;;;;;;;;x iberic;Iberic;Ibérique;Iberische;;Ibérico;;;;;;;;;x turdetanian;Turdetanian;Turdétane;Turdetanische;;Turdetanio;;;;;;;;;x celtiberian;Celtiberian;Celtibérique;Keltiberische;;Celtibérico;;;;;;;;;x @@ -101,6 +101,15 @@ ghasettian;Ghasettian;Ghasettian;Ghasettian;;Ghasettian;;;;;;;;;x betwani;Betwani;Betwani;Betwani;;Betwani;;;;;;;;;x vinetan;Vinetan;Vinetan;Vinetan;;Vinetan;;;;;;;;;x cenabian;Cenabian;Cenabian;Cenabian;;Cenabian;;;;;;;;;x +zvejian;Zvejian;Zvejian;Zvejische;;Zvejian;;;;;;;;;x +circassian;Circassian;Circassian;Circassian;;Circassian;;;;;;;;;x +sarmatian;Sarmatian;Sarmatian;Sarmatian;;Sarmiento;;;;;;;;;x +iazyges;Iazyges;Iazyges;Iazyges;;Iazyges;;;;;;;;;x +royal_scythian;Scythian;Skolotoi;Skythen;;Escita;;;;;;;;;x +parthian_culture;Parthian;Parthian;Parthische;;Parthian;;;;;;;;;x +indo_parthian;Indo-Parthian;Indo-Parthian;Indoparthische;;Indo-Parthian;;;;;;;;;x +indo_scythian;Indo-Scythian;Indo-Scythian;IndoSkythen;;Indo-Scythian;;;;;;;;;x + #Culture groups @@ -112,4 +121,5 @@ east_germanic;East Germanic;East Germanic;Ost Germanische;;East Germanic;;;;;;;; northern_romance;Northern Romance;Northern Romance;Nordromanische;;Northern Romance;;;;;;;;;x afro_romance_group;Afro-Romance;Afro-Romance;Afrikanromanische;;Afro-Romance;;;;;;;;;x oriental_romance;Oriental Romance;Oriental Romance;Ostromanische;;Oriental Romance;;;;;;;;;x -atlanto_slavic;Atlanto-Slavic;Atlanto-Slavic;Atlantischslavische;;Atlanto-Slavic;;;;;;;;;x \ No newline at end of file +atlanto_slavic;Atlanto-Slavic;Atlanto-Slavic;Atlantischslavische;;Atlanto-Slavic;;;;;;;;;x +scythian_group;Scythian;Scythe;Skythe;;Escita;;;;;;;;;x \ No newline at end of file diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/localisation/irck2_decision_loc.csv b/ImperatorToCk2/DataFiles/defaultOutput/default/localisation/irck2_decision_loc.csv index d4501da7..3221bd1e 100644 --- a/ImperatorToCk2/DataFiles/defaultOutput/default/localisation/irck2_decision_loc.csv +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/localisation/irck2_decision_loc.csv @@ -65,9 +65,11 @@ irck2_convert_to_lombard_desc;You and your unlanded Suebi relatives convert to L irck2_convert_to_lithuanian;Embrace Lithuanian Culture;Embrace Lithuanian Culture;Embrace Lithuanian Culture;;Embrace Lithuanian Culture;;;;;;;;;x irck2_convert_to_lettigallish;Embrace Lettigallian Culture;Embrace Lettigallian Culture;Embrace Lettigallian Culture;;Embrace Lettigallian Culture;;;;;;;;;x irck2_convert_to_prussian;Embrace Prussian Culture;Embrace Prussian Culture;Embrace Prussian Culture;;Embrace Prussian Culture;;;;;;;;;x +irck2_convert_to_zvejian;Embrace Zvejian Culture;Embrace Zvejian Culture;Embrace Zvejian Culture;;Embrace Zvejian Culture;;;;;;;;;x irck2_convert_to_lithuanian_desc;You and your unlanded Aestian relatives convert to Lithuanian Culture;You and your unlanded Aestian relatives convert to Lithuanian Culture;You and your unlanded Aestian relatives convert to Lithuanian Culture;;You and your unlanded Aestian relatives convert to Lithuanian Culture;;;;;;;;;x irck2_convert_to_lettigallish_desc;You and your unlanded Aestian relatives convert to Lettigallian Culture;You and your unlanded Aestian relatives convert to Lettigallian Culture;You and your unlanded Aestian relatives convert to Lettigallian Culture;;You and your unlanded Aestian relatives convert to Lettigallian Culture;;;;;;;;;x irck2_convert_to_prussian_desc;You and your unlanded Aestian relatives convert to Prussian Culture;You and your unlanded Aestian relatives convert to Prussian Culture;You and your unlanded Aestian relatives convert to Prussian Culture;;You and your unlanded Aestian relatives convert to Prussian Culture;;;;;;;;;x +irck2_convert_to_zvejian_desc;You and your unlanded Aestian relatives convert to Zvejian Culture;You and your unlanded Aestian relatives convert to Zvejian Culture;You and your unlanded Aestian relatives convert to Zvejian Culture;;You and your unlanded Aestian relatives convert to Zvejian Culture;;;;;;;;;x #Punic split irck2_convert_to_taliaite;Embrace Taliaite Culture;Embrace Taliaite Culture;Embrace Taliaite Culture;;Embrace Taliaite Culture;;;;;;;;;x @@ -187,6 +189,12 @@ irck2_convert_to_rasnan_desc;You and your unlanded Etruscan relatives convert to irck2_convert_to_sazlei_desc;You and your unlanded Etruscan relatives convert to Sazlei Culture;You and your unlanded Etruscan relatives convert to Sazlei Culture;You and your unlanded Etruscan relatives convert to Sazlei Culture;;You and your unlanded Etruscan relatives convert to Sazlei Culture;;;;;;;;;x irck2_convert_to_falan_desc;You and your unlanded Etruscan relatives convert to Falan Culture;You and your unlanded Etruscan relatives convert to Falan Culture;You and your unlanded Etruscan relatives convert to Falan Culture;;You and your unlanded Etruscan relatives convert to Falan Culture;;;;;;;;;x +#Parthian Split +irck2_convert_to_indo_parthian;Embrace Indo-Parthian Culture;Embrace Indo-Parthian Culture;Embrace Indo-Parthian Culture;;Embrace Indo-Parthian Culture;;;;;;;;;x + +#Scythian Split +irck2_convert_to_indo_scythian;Embrace Indo-Scythian Culture;Embrace Indo-Scythian Culture;Embrace Indo-Scythian Culture;;Embrace Indo-Scythian Culture;;;;;;;;;x + #Empires irck2_create_e_italy;Create Italia;Create Italia;Machen Italien;;Create Italia;;;;;;;;;x irck2_create_e_italy_desc;Create Italia;Create Italia;Machen Italien;;Create Italia;;;;;;;;;x diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/localisation/irck2_event_loc.csv b/ImperatorToCk2/DataFiles/defaultOutput/default/localisation/irck2_event_loc.csv index 5b5e577b..24e24f78 100644 --- a/ImperatorToCk2/DataFiles/defaultOutput/default/localisation/irck2_event_loc.csv +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/localisation/irck2_event_loc.csv @@ -68,6 +68,8 @@ EVTDESC_IR_BAL_2001;As the migration era begins to come to a close, much has cha EVTOPTA_IR_BAL_2001;Interesting;Interesting;Interessant;;Interesting;;;;;;;;;x EVTDESC_IR_BAL_2002;As the migration era begins to come to a close, much has changed in the world: allegiances have shifted, settlements have been abandoned, people have been uprooted, and connection to the old ways has been severed. This has become particularly appearent in [Root.Location.GetName], where the old Aestian identity is all but extinguished: They are now Prussian.;Roman Split;Roman Split;;Roman Split;;;;;;;;;x EVTOPTA_IR_BAL_2002;Interesting;Interesting;Interessant;;Interesting;;;;;;;;;x +EVTDESC_IR_BAL_2003;As the migration era begins to come to a close, much has changed in the world: allegiances have shifted, settlements have been abandoned, people have been uprooted, and connection to the old ways has been severed. This has become particularly appearent in [Root.Location.GetName], where the old Aestian identity is all but extinguished: They are now Zvejian.;Roman Split;Roman Split;;Roman Split;;;;;;;;;x +EVTOPTA_IR_BAL_2003;Interesting;Interesting;Interessant;;Interesting;;;;;;;;;x #Punic Split EVTDESC_IR_CAR_2000;With the end of imperial rule in our realm, our connection with the rest of the Punic world has been severed, causing localities to establish their own local rites and customs. The local population in [Root.Location.GetName] has diverged so far from the traditional Carthaginian way of life that they can neither command the Punic tongue nor be considered Carthaginian: They are now Taliaite.;Carthaginian Split;Carthaginian Split;;Carthaginian Split;;;;;;;;;x @@ -187,4 +189,12 @@ EVTOPTA_IR_ETR_2013;Interesting;Interesting;Interessant;;Interesting;;;;;;;;;x EVTDESC_IR_ETR_2014;With the end of imperial rule in our realm, our connection with the rest of the Etruscan world has been severed, causing localities to establish their own local rites and customs. The local population in [Root.Location.GetName] has diverged so far from the traditional Etruscan way of life that they can neither command the Etruscan tongue nor be considered Etruscan: They are now Sazlei.;Etruscan Split;Etruscan Split;;Etruscan Split;;;;;;;;;x EVTOPTA_IR_ETR_2014;Interesting;Interesting;Interessant;;Interesting;;;;;;;;;x EVTDESC_IR_ETR_2015;With the end of imperial rule in our realm, our connection with the rest of the Etruscan world has been severed, causing localities to establish their own local rites and customs. The local population in [Root.Location.GetName] has diverged so far from the traditional Etruscan way of life that they can neither command the Etruscan tongue nor be considered Etruscan: They are now Mutnian.;Etruscan Split;Etruscan Split;;Etruscan Split;;;;;;;;;x -EVTOPTA_IR_ETR_2015;Interesting;Interesting;Interessant;;Interesting;;;;;;;;;x \ No newline at end of file +EVTOPTA_IR_ETR_2015;Interesting;Interesting;Interessant;;Interesting;;;;;;;;;x + +#Persian Split +EVTDESC_IR_PER_2000;With the end of imperial rule in our realm, our connection with the rest of the Parthian world has been severed, causing localities to establish their own local rites and customs. The local population in [Root.Location.GetName] has diverged so far from the traditional Parthian way of life that they can neither command the Parthian tongue nor be considered Parthian: They are now Indo-Parthian.;Parthian Split;Parthian Split;;Parthian Split;;;;;;;;;x +EVTOPTA_IR_PER_2000;Interesting;Interesting;Interessant;;Interesting;;;;;;;;;x + +#Scythian Split +EVTDESC_IR_SCY_2000;With the end of imperial rule in our realm, our connection with the rest of the Sakan world has been severed, causing localities to establish their own local rites and customs. The local population in [Root.Location.GetName] has diverged so far from the traditional Sakan way of life that they can neither command the Sakan tongue nor be considered Sakan: They are now Indo-Scythian.;Scythian Split;Scythian Split;;Scythian Split;;;;;;;;;x +EVTOPTA_IR_SCY_2000;Interesting;Interesting;Interessant;;Interesting;;;;;;;;;x \ No newline at end of file diff --git a/ImperatorToCk2/DataFiles/dejureConversion.txt b/ImperatorToCk2/DataFiles/dejureConversion.txt index 74ac9d4f..ffe13aff 100644 --- a/ImperatorToCk2/DataFiles/dejureConversion.txt +++ b/ImperatorToCk2/DataFiles/dejureConversion.txt @@ -44,6 +44,11 @@ elamite,e_persia,k_persia south_arabian,e_arabia,k_yemen neo_mitanni,e_persia,k_NMT cimmerian,e_pontic_steppe,k_SCY +parthian_culture,e_persia,k_persia +royal_scythian,e_pontic_steppe,k_SCY +iazyges,e_pontic_steppe,k_SCY +sarmatian,e_pontic_steppe,k_SCY +circassian,e_pontic_steppe,k_SCY persian,e_persia,k_persia greek,e_HLA,k_byzantium diff --git a/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Importer.java b/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Importer.java index 3898a6ff..83e962e4 100644 --- a/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Importer.java +++ b/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Importer.java @@ -725,6 +725,13 @@ public static String[] importLocalisation (ArrayList locList, String tag while (aqq < locList.size()){ String qaaa = locList.get(aqq); + try { + if (qaaa.charAt(0) != ' ') {//If loc lacks leading space, add a space + qaaa = " " + qaaa; + } + } catch (java.lang.StringIndexOutOfBoundsException exception) { + + } if (qaaa.split(":")[0].equals(" "+tag)){ output[0] = qaaa.split(":")[1]; @@ -1823,8 +1830,11 @@ public static String getRegionDir (String name, ArrayList regionList, Ar String regionDir = name+"//game//"; int aqq = 0; while (regionList.size() > aqq) { + //if (!regionList.get(aqq).equals("none")) { if (!regionList.get(aqq).equals("none")) { - regionDir = modDirs.get(aqq)+"//"; + //regionDir = modDirs.get(aqq)+"//"; + //regionDir = modDirs.get(aqq)+"//"; + regionDir = regionList.get(aqq).split("map_data")[0]; } aqq = aqq + 1; } @@ -1846,7 +1856,14 @@ public static ArrayList importAllLoc (String name, ArrayList mod while (modDirs.size() > aqq) { if (!modDirs.get(aqq).equals("none")) { String modDir = modDirs.get(aqq)+"/localization/english"; - moddedLoc.addAll(importModLoc(modDir,modDirs,moddedLoc)); + try { + importModLoc(modDir,modDirs,moddedLoc); + //System.out.println("Dir: "+modDirs.get(aqq)); + //System.out.println("Loc total: "+test.size()); + //moddedLoc.addAll(importModLoc(modDir,modDirs,moddedLoc)); + } catch (java.lang.OutOfMemoryError exception) { //User has many mods with too many lines of localization to handle in memory + aqq = 1 + modDirs.size(); + } } aqq = aqq + 1; } diff --git a/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Output.java b/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Output.java index a6832c83..ce5192b5 100644 --- a/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Output.java +++ b/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Output.java @@ -917,8 +917,10 @@ else if (tag.equals("9999")) { //uncolonized province, creates dejure provinces int tagID = Integer.parseInt(tag); String rank = "k"; + + int subjectOrNot = Processing.checkSubjectList(tagID,impSubjectInfo); - if (ck2LandTot[tagID] >= empireRank || impTagInfo.get(tagID)[17].equals("imperium")) { + if ((ck2LandTot[tagID] >= empireRank && subjectOrNot == 9999) || (impTagInfo.get(tagID)[17].equals("imperium") && subjectOrNot == 9999)) { rank = "e"; int aq2 = 0; @@ -958,7 +960,7 @@ else if (tag.equals("9999")) { //uncolonized province, creates dejure provinces } else { - int subjectOrNot = Processing.checkSubjectList(tagID,impSubjectInfo); + //int subjectOrNot = Processing.checkSubjectList(tagID,impSubjectInfo); int flag2 = 0; int hasDejureEmpire = 0; From bfa46237cff9ca2067824331cd99dae318c9a4c4 Mon Sep 17 00:00:00 2001 From: DrDudelsack <72721325+DrDudelsack@users.noreply.github.com> Date: Fri, 3 Nov 2023 05:32:06 -0400 Subject: [PATCH 07/18] More Religion Support GFX for all Invictus religions, possible religious heads for all I:R religions, new divergence cultures, buildings/retinues by Nick Robertson, new dynasties, partial mappings for the Realm Divide mod, integration of Burmese Tianxia cultures, Tianxia bamar_pagan religion as a basis for Natic --- ImperatorToCk2/DataFiles/Readme.txt | 12 +- .../DataFiles/cultureConversion.txt | 57 +- .../default/common/cultures/00_cultures.txt | 288 +-- .../common/cultures/03_cultures_mr.txt | 137 ++ .../common/cultures/50_convertedCultures.txt | 253 +++ .../dynasties/02_anglo_suebiDynasties.txt | 480 +++++ .../dynasties/02_atrebatianDynasties.txt | 580 ++++++ .../dynasties/02_circassianDynasties.txt | 90 + .../common/dynasties/02_iazygesDynasties.txt | 158 ++ .../dynasties/02_indo_germanicDynasties.txt | 480 +++++ .../dynasties/02_indo_parthianDynasties.txt | 158 ++ .../dynasties/02_indo_scythianDynasties.txt | 82 + .../common/dynasties/02_monDynasties.txt | 71 + .../common/dynasties/02_nemedianDynasties.txt | 158 ++ .../02_parthian_cultureDynasties.txt | 158 ++ .../dynasties/02_plashuriiDynasties.txt | 580 ++++++ .../common/dynasties/02_pyuDynasties.txt | 90 + .../dynasties/02_royal_scythianDynasties.txt | 158 ++ .../dynasties/02_sarmatianDynasties.txt | 158 ++ .../common/dynasties/02_shanDynasties.txt | 111 ++ .../common/dynasties/02_waDynasties.txt | 36 + .../common/dynasties/02_wigazanDynasties.txt | 480 +++++ .../common/dynasties/02_zvejianDynasties.txt | 162 ++ .../common/landed_titles/holysites.txt | 136 +- .../landed_titles/irck2_pagan_reformation.txt | 451 +++++ .../landed_titles/zzz_default_dejure.txt | 24 +- .../default/common/religions/00_religions.txt | 213 ++- .../religions/50_convertedReligions.txt | 220 ++- .../retinue_subunits/00_retinue_subunits.txt | 1550 +++++++++++++++++ .../retinue_subunits/bonus_retinues.txt | 358 ++++ .../ir_celtic_conversion_decisions.txt | 246 ++- .../ir_germanic_conversion_decisions.txt | 396 +++++ .../ir_scythian_conversion_decisions.txt | 234 +++ .../events/ir_celtic_culture_conversion.txt | 122 +- .../events/ir_germanic_culture_conversion.txt | 167 ++ .../events/ir_scythian_culture_conversion.txt | 117 ++ .../default/gfx/flags/d_arabic_reformed.tga | Bin 0 -> 49691 bytes .../default/gfx/flags/d_armazic_reformed.tga | Bin 0 -> 49691 bytes .../gfx/flags/d_bamar_pagan_reformed.tga | Bin 0 -> 49691 bytes .../gfx/flags/d_canaanite_reformed.tga | Bin 0 -> 49691 bytes .../default/gfx/flags/d_cybelene_reformed.tga | Bin 0 -> 49691 bytes .../default/gfx/flags/d_druidic_reformed.tga | Bin 0 -> 49691 bytes .../default/gfx/flags/d_iberian_reformed.tga | Bin 0 -> 49691 bytes .../default/gfx/flags/d_illyric_reformed.tga | Bin 0 -> 49691 bytes .../default/gfx/flags/d_khaldic_reformed.tga | Bin 0 -> 49691 bytes .../default/gfx/flags/d_marite_reformed.tga | Bin 0 -> 49691 bytes .../gfx/flags/d_megalithic_reformed.tga | Bin 0 -> 49691 bytes .../default/gfx/flags/d_nuragic_reformed.tga | Bin 0 -> 49691 bytes .../gfx/flags/d_ritualistic_reformed.tga | Bin 0 -> 49691 bytes .../default/gfx/flags/d_scythian_reformed.tga | Bin 0 -> 49691 bytes .../default/gfx/flags/d_sumerian_reformed.tga | Bin 0 -> 49691 bytes .../default/gfx/flags/d_waaqi_reformed.tga | Bin 0 -> 49691 bytes .../gfx/flags/d_zalmoxian_reformed.tga | Bin 0 -> 49691 bytes .../decision_icon_irck2_create_k_bohemia.tga | Bin 0 -> 3675 bytes .../decision_icon_irck2_create_k_croatia.tga | Bin 0 -> 3675 bytes .../decision_icon_irck2_create_k_moravia.tga | Bin 0 -> 3675 bytes .../decision_icon_irck2_create_k_poland.tga | Bin 0 -> 3675 bytes ...decision_icon_irck2_create_k_pomerania.tga | Bin 0 -> 3675 bytes .../decision_icon_irck2_create_k_serbia.tga | Bin 0 -> 3675 bytes .../gfx/interface/religion_icon_strip.dds | Bin 105600 -> 123008 bytes .../gfx/interface/religion_icon_strip_big.dds | Bin 227648 -> 265088 bytes .../interface/religion_icon_strip_small.dds | Bin 41328 -> 48128 bytes .../history/titles/d_arabic_reformed.txt | 4 + .../history/titles/d_armazic_reformed.txt | 4 + .../history/titles/d_bamar_pagan_reformed.txt | 4 + .../history/titles/d_canaanite_reformed.txt | 4 + .../history/titles/d_cybelene_reformed.txt | 4 + .../history/titles/d_druidic_reformed.txt | 4 + .../history/titles/d_iberian_reformed.txt | 4 + .../history/titles/d_illyric_reformed.txt | 4 + .../history/titles/d_khaldic_reformed.txt | 4 + .../history/titles/d_megalithic_reformed.txt | 4 + .../history/titles/d_nuragic_reformed.txt | 4 + .../history/titles/d_ritualistic_reformed.txt | 4 + .../history/titles/d_scythian_reformed.txt | 4 + .../history/titles/d_sumerian_reformed.txt | 4 + .../history/titles/d_waaqi_reformed.txt | 4 + .../history/titles/d_zalmoxian_reformed.txt | 4 + .../default/interface/generalstuff.gfx | 6 +- .../irck2_title_formation_decision_icons.gfx | 37 + .../buildings_and_retinues_loc.csv | 152 ++ .../default/localisation/culture_loc.csv | 21 +- .../localisation/irck2_decision_loc.csv | 16 + .../default/localisation/irck2_event_loc.csv | 19 +- .../default/localisation/religion_loc.csv | 88 +- .../default/map/geographical_region.txt | 9 +- ImperatorToCk2/DataFiles/dejureConversion.txt | 1 + .../DataFiles/religionConversion.txt | 14 + .../paradoxgameconverters/irtockii/Main.java | 4 +- .../irtockii/Output.java | 33 + .../irtockii/Processing.java | 24 + 91 files changed, 9502 insertions(+), 157 deletions(-) create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/common/cultures/03_cultures_mr.txt create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_anglo_suebiDynasties.txt create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_atrebatianDynasties.txt create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_circassianDynasties.txt create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_iazygesDynasties.txt create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_indo_germanicDynasties.txt create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_indo_parthianDynasties.txt create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_indo_scythianDynasties.txt create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_monDynasties.txt create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_nemedianDynasties.txt create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_parthian_cultureDynasties.txt create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_plashuriiDynasties.txt create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_pyuDynasties.txt create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_royal_scythianDynasties.txt create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_sarmatianDynasties.txt create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_shanDynasties.txt create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_waDynasties.txt create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_wigazanDynasties.txt create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_zvejianDynasties.txt create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/common/landed_titles/irck2_pagan_reformation.txt create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/common/retinue_subunits/00_retinue_subunits.txt create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/common/retinue_subunits/bonus_retinues.txt create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/gfx/flags/d_arabic_reformed.tga create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/gfx/flags/d_armazic_reformed.tga create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/gfx/flags/d_bamar_pagan_reformed.tga create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/gfx/flags/d_canaanite_reformed.tga create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/gfx/flags/d_cybelene_reformed.tga create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/gfx/flags/d_druidic_reformed.tga create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/gfx/flags/d_iberian_reformed.tga create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/gfx/flags/d_illyric_reformed.tga create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/gfx/flags/d_khaldic_reformed.tga create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/gfx/flags/d_marite_reformed.tga create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/gfx/flags/d_megalithic_reformed.tga create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/gfx/flags/d_nuragic_reformed.tga create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/gfx/flags/d_ritualistic_reformed.tga create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/gfx/flags/d_scythian_reformed.tga create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/gfx/flags/d_sumerian_reformed.tga create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/gfx/flags/d_waaqi_reformed.tga create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/gfx/flags/d_zalmoxian_reformed.tga create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/gfx/interface/decision_icon_irck2_create_k_bohemia.tga create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/gfx/interface/decision_icon_irck2_create_k_croatia.tga create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/gfx/interface/decision_icon_irck2_create_k_moravia.tga create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/gfx/interface/decision_icon_irck2_create_k_poland.tga create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/gfx/interface/decision_icon_irck2_create_k_pomerania.tga create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/gfx/interface/decision_icon_irck2_create_k_serbia.tga create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/history/titles/d_arabic_reformed.txt create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/history/titles/d_armazic_reformed.txt create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/history/titles/d_bamar_pagan_reformed.txt create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/history/titles/d_canaanite_reformed.txt create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/history/titles/d_cybelene_reformed.txt create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/history/titles/d_druidic_reformed.txt create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/history/titles/d_iberian_reformed.txt create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/history/titles/d_illyric_reformed.txt create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/history/titles/d_khaldic_reformed.txt create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/history/titles/d_megalithic_reformed.txt create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/history/titles/d_nuragic_reformed.txt create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/history/titles/d_ritualistic_reformed.txt create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/history/titles/d_scythian_reformed.txt create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/history/titles/d_sumerian_reformed.txt create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/history/titles/d_waaqi_reformed.txt create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/history/titles/d_zalmoxian_reformed.txt create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/interface/irck2_title_formation_decision_icons.gfx create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/localisation/buildings_and_retinues_loc.csv diff --git a/ImperatorToCk2/DataFiles/Readme.txt b/ImperatorToCk2/DataFiles/Readme.txt index da06686b..fa42d02f 100644 --- a/ImperatorToCk2/DataFiles/Readme.txt +++ b/ImperatorToCk2/DataFiles/Readme.txt @@ -50,13 +50,13 @@ Idhrendur - Setting up the project, sanity checks and review, and integration of Zemurin - Review, advice, integration of new Fronter IhateTrains - Integration of new Fronter Vladimir Ilyich Lenin - Testing, events -Canadian Lemur - Events, data files +Canadian Lemur - Christianity Events, data files comagoosie - librakaly save melter -Thinking_waffle - Testing, Ideas, and Translation +Thinking_waffle - Testing, Ideas, God Names and Translation Siawosh - Testing -កាបូន២៦ - Testing, advice +កាបូន២៦ - Testing, Advice, Natic Religion Icon Diskianterezh - Noric Divergence cultures -Nick Robertson - data files (Scythian rework, Parthian culture, and 150BC mappings) +Nick Robertson - data files (Scythian Rework, Parthian Cultures, Buildings, Retinues, and 150BC mappings) The When The World Stopped Making Sense (WtWSMS) mod team for allowing the converter to use their content, their mod can be found either on Steam or their forum thread. WtWSMS mod Steam link: https://steamcommunity.com/sharedfiles/filedetails/?id=1247380029 @@ -65,6 +65,10 @@ WtWSMS mod Forum link: https://forum.paradoxplaza.com/forum/forums/when-the-worl An Indo-Rome Mod: Renovatio Imperii by Fritzâ„¢ XII for allowing the converter to use many of its events, decisions, GFX, and flavor for the Indo-Roman culture. The mod can be found on Steam. An Indo-Rome Mod: Renovatio Imperii Steam link: https://steamcommunity.com/sharedfiles/filedetails/?id=2843200203 +The Tianxia: Silk Road Expansion mod team for allowing the converter to use its Burmese cultures, religion, and namelists. It can be found on the Paradox Forums. +Tianxia: Silk Road Expansion mod Forum link: https://forum.paradoxplaza.com/forum/threads/mod-tianxia-silk-road-expansion.816899/ + + The Timeline Extender mod for its Western Roman Empire flag. It can be found either on Steam or on the forum thread. Timeline Extender mod Steam link: https://steamcommunity.com/sharedfiles/filedetails/?id=2729500336/ Timeline Extender mod Forum link: https://forum.paradoxplaza.com/forum/threads/mod-simple-i-r-timeline-extender.1175609 diff --git a/ImperatorToCk2/DataFiles/cultureConversion.txt b/ImperatorToCk2/DataFiles/cultureConversion.txt index 8b0f6221..a99bb165 100644 --- a/ImperatorToCk2/DataFiles/cultureConversion.txt +++ b/ImperatorToCk2/DataFiles/cultureConversion.txt @@ -492,7 +492,9 @@ neuric,protoslavic budinian,protoslavic chernolian,protoslavic melanchlaenian,protoslavic -androphagian,protoslavic + +#Finnic +androphagian,ugricbaltic #Mayan mayan,mayan @@ -527,3 +529,56 @@ chola,tamil pandya,tamil kerala,tamil greco_bactrian,bactrian + +#Realm Divide mod +syriac,assyrian +babylonian_late,babylonian +brittonic,welsh +welsh,welsh +cumbrian,welsh +pictish,pictish +breton,breton +cornish,breton +gaelic,irish +laigin,irish +cruthin,irish +connachtan,irish +erainnian,irish +ossorian,irish +ulaid,irish +dalcassian,irish +eoganachtan,irish +gaulish,gallic +gallaic,celtiberian +beja,nubian +afar,somali +somali,somali +agaw,ethiopian +demotic,ancient_egyptian +frankish,old_frankish +gothic,gothic +norse,norse +svear,norse +gotar,norse +danish,norse +gutnish,norse +angrivarii,old_saxon +aviones,old_saxon +reudigni,old_saxon +warini,old_saxon +jutish,old_saxon +saxon,old_saxon +alemanni,suebi +suevian,suebi +quadian,suebi +thuringian,suebi +baiuvarian,suebi +vangionic,suebi +variscian,suebi +ossetian,alan +iazyges,iazyges +roxolani,iazyges +makurian,nubian +nobatian,nubian +alodian,nubian +coptic,coptic \ No newline at end of file diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/common/cultures/00_cultures.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/common/cultures/00_cultures.txt index 5c453f3c..82cb9fbf 100644 --- a/ImperatorToCk2/DataFiles/defaultOutput/default/common/cultures/00_cultures.txt +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/common/cultures/00_cultures.txt @@ -405,6 +405,171 @@ central_germanic = { modifier = default_culture_modifier } + + wigazan = { + graphical_cultures = { germangfx } + alternate_start = { + OR = { + year < 1000 + has_alternate_start_parameter = { key = culture value = full_random } + } + } + + color = { 0.7 0.7 0.7 } + + male_names = { + Adeqisio Adoric Agimadus Agriulfum Alamiro Algaster Anila Ansuario Argiovitus Ariamir Arosinda Audeca + Badamundus Baldemarius Balderedo Baltarius Baudemiro Becilla Berteiro Bonesindus Boniza Cagildo Cartemiro + Chararici Commundus Crodemiro Dagaredus Daildus Damiro Docemiro Donazarius Donegildus Dulcemirus Eboric + Egenio_Eugene Eimiro Eirigu Eisindus Eldegotus Eldesindus Elperico Engomiro Ensaldus Ermaric Evosindo Fagildus + Felmiro Fralenko Framuldo Francolino Fredoaldus Froatingus Fromildus Frumeiro Gardingus Gaudesindo Gomedei + Gomulfus Gresumarus Gudesteus Gumarius Gundivaldo Guntato Gunterotis Heremigar Hermeric Hespanisco Hildemir + Hilderic Hunisco Huniscus Leodegasti Leoderigus Leodulfus_Ludolf Leovaldo Lodemiro Magitus Malaredus Malaric Maldras + Marcosendus Massilan Mervigius Miro Moderido Nandaricus Nantildo Neufila Nitigis Notarius Odamiro Odemundus + Odericus Onemiro Onoricus Osdulfus Osorico Ostromirus Otualdo Pabregildus Pantard Pantinus Pappinus Pederagildu + Pennio Pipinus_Pepin Provaredo Quedesendo Quedulfus Quidemiro Quidericus Ragimiro Ragolfus Rakericus Randinus + Randuarius Ranisclus Rechiar Rechila Refulfo Reirigus Remismund Remisol Rendericus Ricardo_Richard Richimund Rodomiro + Roelindus Romanisco Romarigus Sagatus Saxomero Segomirus Sentarius Sescutus Sisulfus Spanarius Spoderigo Suavarius + Sunila Teobald_Theobald Teoderedus Theodemar_Theodemir Todegogia Trasmira Trasoldi Tumtuldo Uittimer Venedario Veremund_Vermudo Viamundus + Vidraldus Villisendo Vistremiro Zamarius Zendasindo + } + female_names = { + Acilo Ailo Alatrudia Aliverga Aliverta Aniedrudia Ansetrudia Astriverga Bagina Berina Cenabrida Cisilo Dadilo Dagadruida + Desteilli Donadildi Drusilla Ebragundia Ebrildi Eldegundia Emilo Entrudi Ermedrudia Ermildi Espallo Facalo Fagilo Faquilo + Fradegundia Framilli Fremosilli Frogildi Froilo Frolio Fronosili Frumildi Frunilo Gelvira Genlo Godoigia Goldrerona Granilo + Guandilo Gundiverga Guntedrudia Ildiverga Kindiverga Lallina Liuvilo Mansuara Margilli Mirosinda Penefreda Penetrudia + Ragesenda Randilo Raniverta Recerona Recesenda Recesuinda Rezevera Riquilo Rudilo Sabegoto Senuita Sindiverga + Sisilli Sisiverta Sitividis Sontrilli Sparuildi Stodildi Suevisco Tanquilli Tederona Tenildi Teodevirga Teodiverta Teodoriga + Teudileova Texilli Tractuilli Trasavara Trasmira Trastivigia Vergina Viscaverga Visterlo Vistravara Vistrildi Zanina + } + + from_dynasty_prefix = "wori " + + # Chance of male children being named after their paternal or maternal grandfather, or their father. Sum must not exceed 100. + pat_grf_name_chance = 50 + mat_grf_name_chance = 5 + father_name_chance = 10 + + # Chance of female children being named after their paternal or maternal grandmother, or their mother. Sum must not exceed 100. + pat_grm_name_chance = 10 + mat_grm_name_chance = 50 + mother_name_chance = 5 + + modifier = default_culture_modifier + } + + anglo_suebi = { + graphical_cultures = { englishgfx germangfx } + alternate_start = { + OR = { + year < 1000 + has_alternate_start_parameter = { key = culture value = full_random } + } + } + + color = { 0.84 0.73 0.73 } + + male_names = { + Ædekisor Ædikrik Ægimadüs Ægriulfum Ælamirond Ælgæsster Ænila Ænsuaror Ærgorvitüs Æriamir Ærosinda Æudeka + Badamundüs Bædemariüs Bædereidik Bætariüs Baudemirond Bekilla Berteirond Bonesindüs Boniza Kagildik Kartemirond + Scharæeriki Kommundüs Krodemirond Dagareidüs Daildüs Damirond Dokemirond Donazariüs Donegildüs Dulkemirüs Eborik + Egenor_Eugene Eimirond Eirigu Eisindüs Eldegotüs Eldesindüs Elperiko Engomirond Ensædüs Ermarik Evosindik Fagildüs + Felmirond Fræenk_Francis Fræemuldik Freidikædüs_Frederick Froatingüs Fromildüs Frumeirond Gardingüs Gaudesindik Gomeidei + Gomulfüs Gresumarüs Gudesteüs Gumariüs Gundivædik Guntato Gunterotis Heremigar Hermerik Hespanisko Hildemir + Hilderik Hunisko Hunisküs Lödegæssti Löderigüs Lödulfüs_Ludolf Lövædik Lodemirond Magitüs Mæareidüs Mæarik Mædræss + Markosendüs Mæsssilan Mervigiüs Mirond Moderidik Nandariküs Nantildik Neufila Nitigis Notariüs Odamirond Odemundüs + Oderiküs Onemirond Onoriküs Osdulfüs Osoriko Ostromirüs Otuædik Pabregildüs Pantard Pantinüs Pappinüs_Pepin Peideræegildu + Pennor Peipinüs_Pepin Provareidik Küdesendik Küdulfüs Kuidemirond Kuideriküs Ragimirond Ragolfüs Rakeriküs Randinüs + Randuariüs Ranisklüs Reschiar Reschila Refulfo Reirigüs Remismund Remisol Renderiküs Rischard_Richard Rischimund Rodikmiro + Roelindüs Romanisko Romarigüs Sagatüs Saxomero Segomirüs Sentariüs Seskutüs Sisulfüs Spanariüs Spoderigo Suavariüs + Sunila Töbæd_Thöbald Tödereidüs Thödemar_Thödemir Todegogia Træssmiræe Træssoldi Tumtuldik Uittimer Veneidaror Veremund_Vermudo + Vermudik_Vermudo Viamundüs Vidrædüs Villisendik Vistremirond Zamariüs Zendæssindik Görg_Görge Günther_Günther Yakob_Jacob + Vældemar_Vladimir Otto_Otto Peter_Peter Fillipp_Philip Vilhelm_William Volfgæeng_Wolfgang Volfræm_Wolfram Yohann_John + Gotfried_Godfrey Steffæen_Stephen Mærtin_Martin Lübert_Lutbert Alæerik_Alaric Lüdikolf_Ludolf + } + female_names = { + Ækilo Æilo Ælatrudia Æliverga Æliverta Ænieidrudia Ænsetrudia Æstriverga Bagina Berina Kenabrida Kisilo Dadilo Dagadruida + Desteilli Donadildi Drüsilla Ebræegundia Ebrildi Eldegundia Emilo Entrudi Ermeidrudia Ermildi Espælo Fakæo Fagilo Fakuilo + Fræeidegundia Fræemilli Fremosilli Frogildi Froilo Frolor Fronosili Frumildi Frunilo Gelviræe Genlo Godikigia Goldrerona Græenilo + Guandilo Gundiverga Gunteidrudia Ildiverga Kindiverga Lælina Liuvilo Mansuaræe Margilli Mirosinda Penefreida Penetrudia + Ragesenda Randilo Raniverta Rekerona Rekesenda Rekesuinda Rezeveræe Rikuilo Rudilo Sabegoto Senuita Sindiverga + Sisilli Sisiverta Sitividis Sontrilli Sparuildi Stodildi Süvisko Tankuilli Teiderona Tenildi Tödevirga Tödiverta Tödikriga + Teudilöva Teksilli Træektuilli Træssavaræe Træssmiræe Træsstivigia Vergina Viskaverga Visterlo Vistræevaræe Vistrildi Zanina + Ursüla_Ursula Vilhelmina_Wilhelmina Volfhilde_Ulfhild Hemma_Emma Hildeberg_Hildeburg Bæerta_Bertha Karlötte_Caroline + Kæetharin_Catherine Meschildi_Matilda Ilisæebeth_Elizabeth Freidræeka_Frederique + } + + from_dynasty_prefix = "fon " + male_patronym = "sson" + female_patronym = "stochter" + + # Chance of male children being named after their paternal or maternal grandfather, or their father. Sum must not exceed 100. + pat_grf_name_chance = 50 + mat_grf_name_chance = 5 + father_name_chance = 10 + + # Chance of female children being named after their paternal or maternal grandmother, or their mother. Sum must not exceed 100. + pat_grm_name_chance = 10 + mat_grm_name_chance = 50 + mother_name_chance = 5 + + modifier = default_culture_modifier + } + + indo_germanic = { + graphical_cultures = { indiangfx germangfx } + secondary_event_pictures = bedouin_arabic + alternate_start = { + OR = { + year < 1000 + has_alternate_start_parameter = { key = culture value = full_random } + } + } + + color = { 0.33 0.1 0.04 } + + male_names = { + Adeqisio Adoric Agimadus Agriulfum Alamiro Algaster Anila Ansuario Argiovitus Ariamir Arosinda Audeca + Badamundus Baldemarius Balderedo Baltarius Baudemiro Becilla Berteiro Bonesindus Boniza Cagildo Cartemiro + Chararici Commundus Crodemiro Dagaredus Daildus Damiro Docemiro Donazarius Donegildus Dulcemirus Eboric + Egenio_Eugene Eimiro Eirigu Eisindus Eldegotus Eldesindus Elperico Engomiro Ensaldus Ermaric Evosindo Fagildus + Felmiro Fralenko Framuldo Francolino Fredoaldus Froatingus Fromildus Frumeiro Gardingus Gaudesindo Gomedei + Gomulfus Gresumarus Gudesteus Gumarius Gundivaldo Guntato Gunterotis Heremigar Hermeric Hespanisco Hildemir + Hilderic Hunisco Huniscus Leodegasti Leoderigus Leodulfus_Ludolf Leovaldo Lodemiro Magitus Malaredus Malaric Maldras + Marcosendus Massilan Mervigius Miro Moderido Nandaricus Nantildo Neufila Nitigis Notarius Odamiro Odemundus + Odericus Onemiro Onoricus Osdulfus Osorico Ostromirus Otualdo Pabregildus Pantard Pantinus Pappinus Pederagildu + Pennio Pipinus_Pepin Provaredo Quedesendo Quedulfus Quidemiro Quidericus Ragimiro Ragolfus Rakericus Randinus + Randuarius Ranisclus Rechiar Rechila Refulfo Reirigus Remismund Remisol Rendericus Ricardo_Richard Richimund Rodomiro + Roelindus Romanisco Romarigus Sagatus Saxomero Segomirus Sentarius Sescutus Sisulfus Spanarius Spoderigo Suavarius + Sunila Teobald_Theobald Teoderedus Theodemar_Theodemir Todegogia Trasmira Trasoldi Tumtuldo Uittimer Venedario Veremund_Vermudo Viamundus + Vidraldus Villisendo Vistremiro Zamarius Zendasindo + } + female_names = { + Acilo Ailo Alatrudia Aliverga Aliverta Aniedrudia Ansetrudia Astriverga Bagina Berina Cenabrida Cisilo Dadilo Dagadruida + Desteilli Donadildi Drusilla Ebragundia Ebrildi Eldegundia Emilo Entrudi Ermedrudia Ermildi Espallo Facalo Fagilo Faquilo + Fradegundia Framilli Fremosilli Frogildi Froilo Frolio Fronosili Frumildi Frunilo Gelvira Genlo Godoigia Goldrerona Granilo + Guandilo Gundiverga Guntedrudia Ildiverga Kindiverga Lallina Liuvilo Mansuara Margilli Mirosinda Penefreda Penetrudia + Ragesenda Randilo Raniverta Recerona Recesenda Recesuinda Rezevera Riquilo Rudilo Sabegoto Senuita Sindiverga + Sisilli Sisiverta Sitividis Sontrilli Sparuildi Stodildi Suevisco Tanquilli Tederona Tenildi Teodevirga Teodiverta Teodoriga + Teudileova Texilli Tractuilli Trasavara Trasmira Trastivigia Vergina Viscaverga Visterlo Vistravara Vistrildi Zanina + } + + from_dynasty_prefix = "von " + + # Chance of male children being named after their paternal or maternal grandfather, or their father. Sum must not exceed 100. + pat_grf_name_chance = 50 + mat_grf_name_chance = 5 + father_name_chance = 10 + + # Chance of female children being named after their paternal or maternal grandmother, or their mother. Sum must not exceed 100. + pat_grm_name_chance = 10 + mat_grm_name_chance = 50 + mother_name_chance = 5 + + castes = yes + + modifier = default_culture_modifier + } } west_germanic = { @@ -2341,31 +2506,6 @@ byzantine = { seafarer = yes } - alan = { - graphical_cultures = { easternslavicgfx } - - color = { 0.7 0.5 0.7 } - - male_names = { - Ælbeg Æmbalan Aghsartan Alatey Akhsar Anbal Anbazuk Aravat Arsen Askhkadar Ashot_Ashot Aslan Aspar Athom Balambar Balsag Barlah Bæqætar Basil_Basil Bazuk Beler Ber Biræg Boz-Uruz Buürgur Buriberdi - Burikhan Candak Chelakhsartag Davit_David Djadaron Durgulel Dzæræs Gætæg Georgy_George Girgon Gokhar Gubaz Guram_Guaram Hasqar Huddan Istor Itaz Iveri Kandak Kandz Kavtia Kaur - Khankhusy Khætag Konstantin_Constantine Kubal Kuddana Kul Kuluk Lak Levan_Leo Pulad Respendial Rosmag Safrak Sakhir Sangipan Saros Sathis Savkudz Soslan Suarn Syrdon Taymuraz_Teimuraz Taus Totraz Urdure Uruzma Uturku Yasynya Zaur - } - female_names = { - Adadza Alda Altun Ana_Anna Atsyrukhs Baia Bedisa Borena Btsenon Burudukan Duda Elene_Helen Eliso Gergana Gulchara Guranduht_Gorandukht Kera Keratsa Ketevan_Catherine Koser - Lamara Lashin Lela Mariami_Maria Natia Nino Rusudan Sanatha Satinik_Satinik Shatana Shorena Shukhia Tamari_Tamar Tinatini Tsiala Vardo Vedokha Yeran - } - - from_dynasty_prefix = "ve " - - male_patronym = "y fyrt" - female_patronym = "y chyzg" - prefix = no - - disinherit_from_blinding = yes - - modifier = default_culture_modifier - } georgian = { graphical_cultures = { byzantinegfx } @@ -2416,90 +2556,6 @@ byzantine = { modifier = default_culture_modifier } - assyrian = { - graphical_cultures = { persiangfx } - secondary_event_pictures = bedouin_arabic - - color = { 0.4 0.3 0.6 } - - male_names = { - Aba_Abba Abahu_Abahu Abaya_Abaya Abaye_Abaya Abayi_Abaya Abba_Abba Abdima 'Abdisho' Abgar Abimalek Abraham_Abraham Abris Abrisius_Abrisius Acacius_Acacius Achan Achina Addai_Thaddeus Adlai Aggai Ahai_Ahha Ahadabui Ahha_Ahha "Akha d'abuh'" Akh-es-Samain Aqib-Alaha Asa_Asa Ashur_Asher Avahu Avda_Abahu Avdima_Avdima Avdimi_Avdima Avina Avira Azai - Babaeus_Babaeus Babai_Babaeus Babowai_Babaeus Babwahi_Babaeus Bar Bar-Abba Barba'shimin Bar-Nabha Bar-Talmai Bar-Timai Bar-Tolmai Bustan_Bustan Caiaphas Cephas_Peter Cephus_Peter Chadlai Chama Chanin_Chanin Chanina_Chanin Chaninai_Chanin Chinena_Chanin - Chozai_Chozai Chuma Chunya_Chunya Clopas Dadisho' Denha Dikla_Dikla Diklah_Dikla Dimi Dinkha Dunanu Elisha'_Elisha Eliya Emmanuel_Emmanuel Enosh Ezekiel_Ezekiel Farbokht_Farbokht Foma Giwargis_George Grwgari_Gregory Hanina_Chanin Hnanisho' Hozai_Chozai Idan Idra Ila Isaac_Isaac Isho' Isho'yahb Israel_Israel Kaiapha Karna Katsiu Kelaya Laszio_Lazarus Lazar_Lazarus - Lazare_Lazarus Lazaro_Lazarus Lazaros_Lazarus Lazarus_Lazarus Lazarz_Lazarus Lazer_Lazarus Lebbaeus Maadai Macabee_Macabee Maccabee_Macabee Magna_Ma'na Makkikha Maluch Ma'na_Ma'na Marabokht_Farbokht Maremmeh Mari Mikha'il_Michael Moqli Muna Nahir_Nahir Nahor_Nahir Nahur_Nahir Narsai Nazuk Nechunya_Chunya - Nehor_Nahir Nehorai Niv Nun Nur Oran_Nahir Pappa Paul_Paul Pethion Petros_Peter Petuel Qaligh Qayyoma Raca_Raka Rachim_Chanin Rahim_Chanin Raka_Raka Raz Raziel_Raphael Rubil Saad Saba_Saba Sabah_Saba Sabba'e_Saba Sabrisho'_Sabrisho' Sabr-Ishu_Sabrisho' Salu Samal Sami_Sami Samiy_Sami Sagi_Sagi Sargis Sava_Saba Sawma - Shafer Shahdost Shahlufa Shai Shalmai Shama Shamir Shammai Shemaiah Shem'on_Simon Sheraga_Sheraga Shila Shovai Shraga_Sheraga Sima Sliba-zkha Surin Tabbai Taddai_Thaddeus Talia_Talia Taliah_Talia Talmai_Bartholomew Talya_Talia Tam_Thomas - Tam'as_Thomas Ta'mhas_Thomas Targhal Tauma Tavi_Tavi Tavish_Tavi Tevis_Tavis Th'amhais_Thomas Thoma_Thomas Timai_Timothy Tiv Toba Todos Tolmai_Bartholomew Tomarsa_Tomarsa Tamuza_Tomarsa Tulmay_Bartholomew Ukba Yahballaha Yanai Ya'qob_Jacob Yeshua_Joshua Yohannan_John Yosip_Joseph Yousef_Joseph Yunanis_John Zerika - } - female_names = { - Adva Alya Anena Anina Bustan_Bustan Chanina Chasina Chayuta_Chayuta China_Hina Chiyuta_Chayuta Dikla_Dikla Diklah_Dikla Diklit_Dikla Duvsha Hanina_Chanin Hasna Hayuta_Chayuta Hina_Hina Ketina Kitra - Magdala Mahalia_Mahalia Mahalie_Mahalia Marfa_Martha Mariam_Maria Marta_Martha Marte_Martha Martha_Martha Marthe_Martha Marti_Martha Martita_Martha Mehalia_Mahalia Meiriona_Meirona Meirona_Meirona Morta_Martha - Nahara_Nura Nura_Nura Raz Reuma Saba_Saba Sabah_Saba Samantha Sameah_Sami Samee_Sami Sameea_Sami Samiya_Sami Samiyah_Sami Samiyya_Sami Samya_Sami Sava_Saba Shapira Sima Tabatha_Tabitha Tabby_Tabitha Tabetha_Tabitha - Tabitha_Tabitha Tadea_Thaddea Talia_Talia Taliah_Talia Talya_Talia Talitha Tam_Thomasa Tamasin_Thomasa Tami_Thomasa Tammy_Thomasa Tamsin_Thomasa Tamsyn_Thomasa Tamzin_Thomasa Thaddea_Thaddea Thomasa_Thomasa Zeita_Zeta Zeta_Zeta - } - - from_dynasty_prefix = "of " - - male_patronym = "Bar " - female_patronym = "Barta " - prefix = yes - - modifier = default_culture_modifier - } - - babylonian = { - graphical_cultures = { persiangfx } - secondary_event_pictures = bedouin_arabic - - color = { 0.5 0.15 0.0 } - - male_names = { - Marduk-beli Marduk-belshunu Marduk-eriba Marduk-etir Marduk-ibni - Marduk-iddin Marduk-uballit Kidin-Marduk Lusthammar-Marduk Nidinti-Marduk - Rihat-Marduk Shamshi-Marduk Shipqat-Marduk Tanittu-Marduk Tukulti-Marduk - Bel-beli Bel-belshunu Bel-eriba Bel-etir Bel-ibni Bel-iddin Bel-uballit - Kidin-Bel Lusthammar-Bel Nidinti-Bel Rihat-Bel Shamshi-Bel Shipqat-Bel - Tanittu-Bel Tukulti-Bel Shamash-beli Shamash-belshunu Shamash-eriba - Shamash-etir Shamash-ibni Shamash-iddin Shamash-uballit Kidin-Shamash - Lusthammar-Shamash Nidinti-Shamash Rihat-Shamash Shamshi-Shamash - Shipqat-Shamash Tanittu-Shamash Tukulti-Shamash Ashshur-beli - Ashshur-belshunu Ashshur-eriba Ashshur-etir Ashshur-ibni Ashshur-iddin - Ashshur-uballit Kidin-Ashshur Lusthammar-Ashshur Nidinti-Ashshur - Rihat-Ashshur Shamshi-Ashshur Shipqat-Ashshur Tanittu-Ashshur - Tukulti-Ashshur Ishtar-beli Ishtar-belshunu Ishtar-eriba Ishtar-etir - Ishtar-ibni Ishtar-iddin Ishtar-uballit Kidin-Ishtar Lusthammar-Ishtar - Nidinti-Ishtar Rihat-Ishtar Shamshi-Ishtar Shipqat-Ishtar Tanittu-Ishtar - Tukulti-Ishtar Adad-beli Adad-belshunu Adad-eriba Adad-etir Adad-ibni - Adad-iddin Adad-uballit Kidin-Adad Lusthammar-Adad Nidinti-Adad Rihat-Adad - Shamshi-Adad Shipqat-Adad Tanittu-Adad Tukulti-Adad Nergal-beli - Nergal-belshunu Nergal-eriba Nergal-etir Nergal-ibni Nergal-iddin - Nergal-uballit Kidin-Nergal Lusthammar-Nergal Nidinti-Nergal Rihat-Nergal - Shamshi-Nergal Shipqat-Nergal Tanittu-Nergal Tukulti-Nergal Sin-beli - Sin-belshunu Sin-eriba Sin-etir Sin-ibni Sin-iddin Sin-uballit Kidin-Sin - Lusthammar-Sin Nidinti-Sin Rihat-Sin Shamshi-Sin Shipqat-Sin Tanittu-Sin - Tukulti-Sin Enlil-beli Enlil-belshunu Enlil-eriba Enlil-etir Enlil-ibni - Enlil-iddin Enlil-uballit Kidin-Enlil Lusthammar-Enlil Nidinti-Enlil - Rihat-Enlil Shamshi-Enlil Shipqat-Enlil Tanittu-Enlil Tukulti-Enlil - Ninurta-beli Ninurta-belshunu Ninurta-eriba Ninurta-etir Ninurta-ibni - Ninurta-iddin Ninurta-uballit Kidin-Ninurta Lusthammar-Ninurta - Nidinti-Ninurta Rihat-Ninurta Shamshi-Ninurta Shipqat-Ninurta - Tanittu-Ninurta Tukulti-Ninurta - } - female_names = { - Wardat-Marduk Wardat-Bel Wardat-Shamash Wardat-Ashshur - Wardat-Ishtar Wardat-Adad Wardat-Nergal Wardat-Sin Wardat-Enlil - Wardat-Ninurta - } - - from_dynasty_prefix = "of " - - male_patronym = "Bar " - female_patronym = "Barta " - prefix = yes - - modifier = default_culture_modifier - } - coptic = { #copto-egyptian graphical_cultures = { byzantinegfx } @@ -2567,10 +2623,17 @@ byzantine = { color = { 0.31 0.10 0.58 } male_names = { - Smbat Khachik Ashot Arsham Zariadres Hamazasp Vardan Artawazd Mzez Eruand Orontes Mithranes Kherkhes Khozrid Sames Arshames Trdat Tigran Zareh Artashes Arshak Vagharsh Khosrow Varazdat Vasak Ashusha Varazvaghan Hmayeak Vahan Sahak Zarmihr Nikhor + Petrezok Verzacht Belzebuk Parsabok Smbat Stepanos Stephen Tachat Taniel Daniel Tatoul Tigran Tornik + Tornik Tovmas Thomas Thoros Theodore Trdat Vache Vachagan Vagharshak Vahag Vahan Vahram Vakhtank Varazdat + Vartan Vassak Vesd Vrtanes Zakare Zarmihr Bougatchik Tanachouk Sibok Atsymtchouk Toutaryk Ezgbold Koudadik Kavklytch Kanoukov + Temriouk Tazriout Tchiourak Baachik Machik Boulgairouk Namstriouk Chopchouk Mait Kanboulat Koudenet Khoudenet Otchikan Damaniouk Domaniouk + Isbouldoug Anzarouk Chimgalei Kanglytchev Bitemriouk Cholokh Tachbsaroukov Papchouk Oslonbek Iansokh Kaitouk Nastriouk Nartchov Pchimakha + Iansokh Ademir Kazanalp Boudatcheis Sountchelei Olegouk Khotokiouki Ildar Tchapolov Saltankoul Saouslan Tazryt Okhlov Moudar + Kounmourza Kanchov Slanbek inarmas Klytch Sataltanmagnout Kazy } female_names = { - Tigranuhi Vanuhi Mihrana Asatera Ariazate Aka Ghadana Erato Zarmandukht Pharantzem Mahbanu Zenobia Satenik + Zuliyzhan Susane Babishe Zmroukhd Adrine Elsapet Sarine Khazbiika Kheeda Kurbiika Laila Laliita Lamaara Liiza Looli + Lulii Maali Maaret Madiina Makka Maliika Malkan Marjam Marzhan Milaana Nurbiika Nurishat Nuura Peet'mat Qoqa } from_dynasty_prefix = "ve " @@ -4921,6 +4984,7 @@ iranian = { modifier = default_culture_modifier } + #By Nick Robertson parthian_culture = { graphical_cultures = { persiangfx } secondary_event_pictures = bedouin_arabic @@ -4958,6 +5022,7 @@ iranian = { modifier = default_culture_modifier } + #By Nick Robertson indo_parthian = { graphical_cultures = { indiangfx } secondary_event_pictures = bedouin_arabic @@ -4996,6 +5061,7 @@ iranian = { modifier = default_culture_modifier } + #By Nick Robertson indo_scythian = { graphical_cultures = { persiangfx } #arabicgfx secondary_event_pictures = bedouin_arabic diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/common/cultures/03_cultures_mr.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/common/cultures/03_cultures_mr.txt new file mode 100644 index 00000000..4793e5d3 --- /dev/null +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/common/cultures/03_cultures_mr.txt @@ -0,0 +1,137 @@ +burmese_group = { # From Tianxia + + pyu = { # Pyu city-states, uses Bamar names because I couldn't find a good source for their extinct language + graphical_cultures = { bodpagfx mongolgfx indiangfx muslimgfx } + secondary_event_pictures = bengali + + color = { 30 100 100 } + + dynasty_name_first = yes + + male_names = { + Aung Aye Ba Bau Bawi Bik Bo Bohmu Byaw Chao Chit Cho Chun Dan Daw Gyi Han Hay Hein Hla Hlaing Hmwe Hnin Hock Hpay Hsu Htaik Htain Htaung Htay Htet Htin Htoo Htun Htut Htway Htwe Kaung Kay Kee Kha Khain Khaing Kham Khant Khaung Khin Khun Koe Kwan Kwei Kya Kyaing Kyaw Kyi Kyin Kyu Kywa Kywe La Lat Lay Lon Lu Lwin Ma Maung Maw May Mee Meit Min Moe Mon Moung Mu Mya Myaing Myat Myi Myint Myaw Na Naung Naw Nay Ngwe Noe Nyein Nyi Nyun On Oung Paing Paw Pha Phyoe Phyu Pwint Pyae Pyin Saing San Saw Set Shein Shwe Sie Soe Taw Tha Thang Thant Thaung Theint Thet Thin Thway Thwin Toe Tun Wa Waing Wint Yi Yint Zaw Zay Zin + } + female_names = { + Aung Aye Ba Bau Bawi Bik Bo Bohmu Byaw Chao Chit Cho Chun Dan Daw Gyi Han Hay Hein Hla Hlaing Hmwe Hnin Hock Hpay Hsu Htaik Htain Htaung Htay Htet Htin Htoo Htun Htut Htway Htwe Kaung Kay Kee Kha Khain Khaing Kham Khant Khaung Khin Khun Koe Kwan Kwei Kya Kyaing Kyaw Kyi Kyin Kyu Kywa Kywe La Lat Lay Lon Lu Lwin Ma Maung Maw May Mee Meit Min Moe Mon Moung Mu Mya Myaing Myat Myi Myint Myaw Na Naung Naw Nay Ngwe Noe Nyein Nyi Nyun On Oung Paing Paw Pha Phyoe Phyu Pwint Pyae Pyin Saing San Saw Set Shein Shwe Sie Soe Taw Tha Thang Thant Thaung Theint Thet Thin Thway Thwin Toe Tun Wa Waing Wint Yi Yint Zaw Zay Zin + } + + pat_grf_name_chance = 20 + mat_grf_name_chance = 30 + father_name_chance = 20 + + pat_grm_name_chance = 20 + mat_grm_name_chance = 25 + mother_name_chance = 30 + + dukes_called_kings = yes + baron_titles_hidden = yes + count_titles_hidden = yes + + dynasty_title_names = yes + + modifier = default_culture_modifier + } +} + +tai_kadai_group = { # Southwestern Tai/"Daic" From Tianxia + graphical_cultures = { khmergfx chinesegfx mongolgfx indiangfx muslimgfx } + + shan = { # Gets Lao names (I couldn't find anything else) + graphical_cultures = { khmergfx chinesegfx mongolgfx indiangfx muslimgfx } + secondary_event_pictures = khmer + + color = { 128 170 66 } + + male_names = { + Aloun Anan Anovong Borom Bounmy Chantha Dang Davanh Danay Don Han Houava Kai Kaison Kalounna Kasa Kesone Khaen Khai Khambang Kkhamkhen Khamphanh Khanhti Khonemany Leokham Loundara Luam Mansay Nouhak Phaivanh Phetanutphone Phethsarat Phetpaseuth Phetsarath Phiarune Phoummy Phouthong Saengchan Saiyasit Sanaphol Savanh Saeng Sitto Sisavan Sithat Sophath Souphanouvong Souriya Southai Souvath Ubon Viraxay Xatxay Xaiya + } + female_names = { + Alana Anita Anya Boanam Boun Bua Bunchan Channa Chandara Chanya Chitpasong Dara Dao Davanh Fon Hathavan Kanthong Keo Ketsana Khambai Khamla Khammouane Khamphone Khampouang Khamseng Khantaly Khet Lana Lai Lita Lina Lun Luknum Mai Malana Manida Manivanh Mena Mokita Mouthida Nokida Nouna Nouanchan Nalee Nalong Namfon Navida Nitta Oanna Onita Pao Pani Pham Phonesavanh Phongsili Phouang Phouvieng Pothong Sana Saysamore Siphong Souliya Soukita Souphansa Souvanna Souvida Thiemta Vanh Vannavong Vanida Vina Von + } + + from_dynasty_prefix = "of " + dynasty_title_names = yes + prefix = no + + # Chance of male children being named after their paternal or maternal grandfather, or their father. Sum must not exceed 100. + pat_grf_name_chance = 50 + mat_grf_name_chance = 25 + father_name_chance = 25 + + # Chance of female children being named after their paternal or maternal grandmother, or their mother. Sum must not exceed 100. + pat_grm_name_chance = 25 + mat_grm_name_chance = 25 + mother_name_chance = 0 + modifier = default_culture_modifier + } +} + +mon_khmer_group = { # From Tianxia + graphical_cultures = { khmergfx chinesegfx mongolgfx indiangfx muslimgfx } + + mon = { # Using Khmer names because there are no better sources? + graphical_cultures = { khmergfx chinesegfx mongolgfx indiangfx muslimgfx } + secondary_event_pictures = khmer + + color = { 60 165 0 } + + male_names = { + Amara Anol Arun Bona Bora Bourey Chea Dara Kong Kou Lee Lim Munny Nhean Pheakdet Phirun Pich Rithisak Sakngea Samnang Saron Sereyuth Sokheng Sokyana Somnang + Sopheak Sopheap Sothorn Sovann Teige Toto Veasna Vibol Viphop + } + female_names = { + Botum Boupha Champei Champey Chan Channary Chantou Chantrea Chenda Chhean Darareaksmey Elita Jorani Kalliyan Kanha Kolab Kunthea Maly Mealea Pheakkley + Phhoung Puthykol Raksa Seab Solyna Sreykeo Sreyneang Thida Vatey Veata + } + + from_dynasty_prefix = "of " + prefix = no + + # Chance of male children being named after their paternal or maternal grandfather, or their father. Sum must not exceed 100. + pat_grf_name_chance = 50 + mat_grf_name_chance = 25 + father_name_chance = 25 + + # Chance of female children being named after their paternal or maternal grandmother, or their mother. Sum must not exceed 100. + pat_grm_name_chance = 25 + mat_grm_name_chance = 25 + mother_name_chance = 0 + modifier = default_culture_modifier + + castes = yes + } + +mekong_group = { # From Tianxia + graphical_cultures = { khmergfx chinesegfx mongolgfx indiangfx muslimgfx } + + wa = { # Using Khmer names because there are no better sources? + graphical_cultures = { khmergfx chinesegfx mongolgfx indiangfx muslimgfx } + secondary_event_pictures = bengali + + color = { 90 188 90 } + + male_names = { + Amara Anol Arun Bona Bora Bourey Chea Dara Kong Kou Lee Lim Munny Nhean Pheakdet Phirun Pich Rithisak Sakngea Samnang Saron Sereyuth Sokheng Sokyana Somnang + Sopheak Sopheap Sothorn Sovann Teige Toto Veasna Vibol Viphop + } + female_names = { + Botum Boupha Champei Champey Chan Channary Chantou Chantrea Chenda Chhean Darareaksmey Elita Jorani Kalliyan Kanha Kolab Kunthea Maly Mealea Pheakkley + Phhoung Puthykol Raksa Seab Solyna Sreykeo Sreyneang Thida Vatey Veata + } + + from_dynasty_prefix = "of " + prefix = no + + # Chance of male children being named after their paternal or maternal grandfather, or their father. Sum must not exceed 100. + pat_grf_name_chance = 50 + mat_grf_name_chance = 25 + father_name_chance = 25 + + # Chance of female children being named after their paternal or maternal grandmother, or their mother. Sum must not exceed 100. + pat_grm_name_chance = 25 + mat_grm_name_chance = 25 + mother_name_chance = 0 + modifier = default_culture_modifier + } +} + diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/common/cultures/50_convertedCultures.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/common/cultures/50_convertedCultures.txt index bb6acf8e..ed3b985f 100644 --- a/ImperatorToCk2/DataFiles/defaultOutput/default/common/cultures/50_convertedCultures.txt +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/common/cultures/50_convertedCultures.txt @@ -1551,6 +1551,59 @@ gallic_group = { modifier = default_culture_modifier } + + atrebatian = { + graphical_cultures = { celticgfx } + alternate_start = { + OR = { + year < 1000 + has_alternate_start_parameter = { key = culture value = full_random } + } + } + + color = { 0.12 0.34 0.38 } + + # Þ 222 þ 254 Ð 208 ð 240 æ + + male_names = { + Acco Addedomarus Adiatuanus Adminius Aiorix Ambicatos Andecombogius Aneroestes Ariovistus Arverus Arvirargus Atis Avitus + Bellicianus Bellovesus Boduognatus Boio Boiorix Bolgios Brennus Bricussa Britomaris Brucetius Buite Cailtram Caractacus + Carvilius Cassivellaunus Cattulanus Cartorites Catugnatus Cavarinus Cavarus Celatus Cingetorix Coilus Commios Comux Concolitanus Correus Cottius Crixus + Cunobelinus Diviciacus Divico Donnus Drappes Dubnovellaunus Dumnacus Ducarius Duratios Dumnocoveros Dumnorix Elitovius Etitovius Epatticus + Galan Galba Guiderius Iacus Iccius Immanuentius Inamarcus Inammicus Indutiomarus Kimarcus Lucterius Lugotorix Lutarius Mallaius Mandubracius Marganus Mascelio + Orgetorix Prasutagus Segovax Sinatus Sinorix Sisillius Talorc Tasciovanus Tasgetius Taximagulus Teutomalius Tincomarus Togodumnus Vertiscus + Venutius Viridorix Vosenius Vodenos + } + female_names = { + Aife Airmed Ancasta Banna Billica Boudica Bricta Cata Cartimandua Chiomara Damona Diseta Gwendolen Litavis Iamcilla Maeve Verica + Cingetessa Conna Catia Carssouna Cunovinna Illica Lovernisca Magunna Lucilia Oconea Ria Rosula Senica Sentica Sulicena + Vassura Vinoma Vorvena Urca Veloriga Velibia Totia Titocuna Velbutena Seniciana Senila Vrocata Exuperata Deiana Cunolava Cunsa Aucissa + Allauna Alatucca Aessicunia Bodicacia Britivenda Catissena Cantisena + } + + dukes_called_kings = yes + + from_dynasty_prefix = "de " + + male_patronym = "mab " + female_patronym = "verch " + prefix = yes + + modifier = default_culture_modifier + + # Chance of male children being named after their paternal or maternal grandfather, or their father. Sum must not exceed 100. + pat_grf_name_chance = 80 + mat_grf_name_chance = 0 + father_name_chance = 0 + + # Chance of female children being named after their paternal or maternal grandmother, or their mother. Sum must not exceed 100. + pat_grm_name_chance = 10 + mat_grm_name_chance = 50 + mother_name_chance = 0 + + modifier = default_culture_modifier + + } celtic_pannonian = { graphical_cultures = { celticgfx } @@ -1657,6 +1710,59 @@ gallic_group = { modifier = default_culture_modifier } + + plashurii = { + graphical_cultures = { celticgfx } + alternate_start = { + OR = { + year < 1000 + has_alternate_start_parameter = { key = culture value = full_random } + } + } + + color = { 0.14 0.60 0.60 } + + # Þ 222 þ 254 Ð 208 ð 240 æ + + male_names = { + Acco Addedomarus Adiatuanus Adminius Aiorix Ambicatos Andecombogius Aneroestes Ariovistus Arverus Arvirargus Atis Avitus + Bellicianus Bellovesus Boduognatus Boio Boiorix Bolgios Brennus Bricussa Britomaris Brucetius Buite Cailtram Caractacus + Carvilius Cassivellaunus Cattulanus Cartorites Catugnatus Cavarinus Cavarus Celatus Cingetorix Coilus Commios Comux Concolitanus Correus Cottius Crixus + Cunobelinus Diviciacus Divico Donnus Drappes Dubnovellaunus Dumnacus Ducarius Duratios Dumnocoveros Dumnorix Elitovius Etitovius Epatticus + Galan Galba Guiderius Iacus Iccius Immanuentius Inamarcus Inammicus Indutiomarus Kimarcus Lucterius Lugotorix Lutarius Mallaius Mandubracius Marganus Mascelio + Orgetorix Prasutagus Segovax Sinatus Sinorix Sisillius Talorc Tasciovanus Tasgetius Taximagulus Teutomalius Tincomarus Togodumnus Vertiscus + Venutius Viridorix Vosenius Vodenos + } + female_names = { + Aife Airmed Ancasta Banna Billica Boudica Bricta Cata Cartimandua Chiomara Damona Diseta Gwendolen Litavis Iamcilla Maeve Verica + Cingetessa Conna Catia Carssouna Cunovinna Illica Lovernisca Magunna Lucilia Oconea Ria Rosula Senica Sentica Sulicena + Vassura Vinoma Vorvena Urca Veloriga Velibia Totia Titocuna Velbutena Seniciana Senila Vrocata Exuperata Deiana Cunolava Cunsa Aucissa + Allauna Alatucca Aessicunia Bodicacia Britivenda Catissena Cantisena + } + + dukes_called_kings = yes + + from_dynasty_prefix = "de " + + male_patronym = "mab " + female_patronym = "verch " + prefix = yes + + modifier = default_culture_modifier + + # Chance of male children being named after their paternal or maternal grandfather, or their father. Sum must not exceed 100. + pat_grf_name_chance = 80 + mat_grf_name_chance = 0 + father_name_chance = 0 + + # Chance of female children being named after their paternal or maternal grandmother, or their mother. Sum must not exceed 100. + pat_grm_name_chance = 10 + mat_grm_name_chance = 50 + mother_name_chance = 0 + + modifier = default_culture_modifier + + } celtiberian = { graphical_cultures = { celticgfx } @@ -2946,6 +3052,153 @@ scythian_group = { modifier = default_culture_modifier } + alan = { #Moved from Byzantine group + graphical_cultures = { easternslavicgfx } + + color = { 0.7 0.5 0.7 } + + male_names = { + Ælbeg Æmbalan Aghsartan Alatey Akhsar Anbal Anbazuk Aravat Arsen Askhkadar Ashot_Ashot Aslan Aspar Athom Balambar Balsag Barlah Bæqætar Basil_Basil Bazuk Beler Ber Biræg Boz-Uruz Buürgur Buriberdi + Burikhan Candak Chelakhsartag Davit_David Djadaron Durgulel Dzæræs Gætæg Georgy_George Girgon Gokhar Gubaz Guram_Guaram Hasqar Huddan Istor Itaz Iveri Kandak Kandz Kavtia Kaur + Khankhusy Khætag Konstantin_Constantine Kubal Kuddana Kul Kuluk Lak Levan_Leo Pulad Respendial Rosmag Safrak Sakhir Sangipan Saros Sathis Savkudz Soslan Suarn Syrdon Taymuraz_Teimuraz Taus Totraz Urdure Uruzma Uturku Yasynya Zaur + } + female_names = { + Adadza Alda Altun Ana_Anna Atsyrukhs Baia Bedisa Borena Btsenon Burudukan Duda Elene_Helen Eliso Gergana Gulchara Guranduht_Gorandukht Kera Keratsa Ketevan_Catherine Koser + Lamara Lashin Lela Mariami_Maria Natia Nino Rusudan Sanatha Satinik_Satinik Shatana Shorena Shukhia Tamari_Tamar Tinatini Tsiala Vardo Vedokha Yeran + } + + from_dynasty_prefix = "ve " + + male_patronym = "y fyrt" + female_patronym = "y chyzg" + prefix = no + + disinherit_from_blinding = yes + + modifier = default_culture_modifier + } + nemedian = { + graphical_cultures = { persiangfx celticgfx } + alternate_start = { + OR = { + year < 1000 + has_alternate_start_parameter = { key = culture value = full_random } + } + } + + color = { 0.78 0.85 0.22 } + + male_names = { + Alysanna Arsa Aryamgula Asi Baga Bahudhiva Bamdaka Bhadra Bradaysaa Brika Capastaka Ceguti Chika Daisai Dharma Dum Dzatsi Gostana Gulai Harka + Haskadatta Huyi Hvam Hvarda Hvardamaya Hvimdu Ikam Irasamga Jabgu Jajahasa Kamnai Kayam Kharusa Khina Khuradatta Khvarnarse Kimashana Kimashani + Kimatcuna Kirtti Kriti Kunala Kushtana Mamatti Manohara Murlimin Naganpaka Nipandaka Padatcaina Pakyau Phimduka Presamdha Punarrjam Punekula + Purgula Raghu Samgai Samgaka Samgalaka Sangrama Sayausa Sham Shambhava Shikshananda Shinganca Shiresala Shirvamdai Shribhadra Shtrugize Shudamgula + Shura Sidaka Sihya Siladharma Simhyi Skunkha Sthavira Sudarrjam Sudhana Sumauna Sumtharaka Tayasham Tcusyau Vadhaga Vagiti Vaham Vahana + Vardhana Varman Vasudeva Vidakai Vidaram Vijita Vijitasimha Vikrama Virsha Visaram Vishirapumna Visma Ysambasta Zambasta Nemed + } + female_names = { + Alsamgya Alyonj Armaiti Dharmadasi Khivyaina Maya Nanda Nirmala Praniyata Safali Shandramata Shri Tisyarakshita Vimala Vimalaprabha Yavalac + } + + dukes_called_kings = yes + + from_dynasty_prefix = "nava " + male_patronym = "y fwrht" + female_patronym = "y chwzch" + + modifier = default_culture_modifier + } +} + +semitic_group = { + graphical_cultures = { westerngfx } + alternate_start = { NOT = { has_alternate_start_parameter = { key = special_culture value = animal_world } } } + + assyrian = { #Moved from Byzantine group + graphical_cultures = { persiangfx } + secondary_event_pictures = bedouin_arabic + + color = { 0.4 0.3 0.6 } + + male_names = { + Aba_Abba Abahu_Abahu Abaya_Abaya Abaye_Abaya Abayi_Abaya Abba_Abba Abdima 'Abdisho' Abgar Abimalek Abraham_Abraham Abris Abrisius_Abrisius Acacius_Acacius Achan Achina Addai_Thaddeus Adlai Aggai Ahai_Ahha Ahadabui Ahha_Ahha "Akha d'abuh'" Akh-es-Samain Aqib-Alaha Asa_Asa Ashur_Asher Avahu Avda_Abahu Avdima_Avdima Avdimi_Avdima Avina Avira Azai + Babaeus_Babaeus Babai_Babaeus Babowai_Babaeus Babwahi_Babaeus Bar Bar-Abba Barba'shimin Bar-Nabha Bar-Talmai Bar-Timai Bar-Tolmai Bustan_Bustan Caiaphas Cephas_Peter Cephus_Peter Chadlai Chama Chanin_Chanin Chanina_Chanin Chaninai_Chanin Chinena_Chanin + Chozai_Chozai Chuma Chunya_Chunya Clopas Dadisho' Denha Dikla_Dikla Diklah_Dikla Dimi Dinkha Dunanu Elisha'_Elisha Eliya Emmanuel_Emmanuel Enosh Ezekiel_Ezekiel Farbokht_Farbokht Foma Giwargis_George Grwgari_Gregory Hanina_Chanin Hnanisho' Hozai_Chozai Idan Idra Ila Isaac_Isaac Isho' Isho'yahb Israel_Israel Kaiapha Karna Katsiu Kelaya Laszio_Lazarus Lazar_Lazarus + Lazare_Lazarus Lazaro_Lazarus Lazaros_Lazarus Lazarus_Lazarus Lazarz_Lazarus Lazer_Lazarus Lebbaeus Maadai Macabee_Macabee Maccabee_Macabee Magna_Ma'na Makkikha Maluch Ma'na_Ma'na Marabokht_Farbokht Maremmeh Mari Mikha'il_Michael Moqli Muna Nahir_Nahir Nahor_Nahir Nahur_Nahir Narsai Nazuk Nechunya_Chunya + Nehor_Nahir Nehorai Niv Nun Nur Oran_Nahir Pappa Paul_Paul Pethion Petros_Peter Petuel Qaligh Qayyoma Raca_Raka Rachim_Chanin Rahim_Chanin Raka_Raka Raz Raziel_Raphael Rubil Saad Saba_Saba Sabah_Saba Sabba'e_Saba Sabrisho'_Sabrisho' Sabr-Ishu_Sabrisho' Salu Samal Sami_Sami Samiy_Sami Sagi_Sagi Sargis Sava_Saba Sawma + Shafer Shahdost Shahlufa Shai Shalmai Shama Shamir Shammai Shemaiah Shem'on_Simon Sheraga_Sheraga Shila Shovai Shraga_Sheraga Sima Sliba-zkha Surin Tabbai Taddai_Thaddeus Talia_Talia Taliah_Talia Talmai_Bartholomew Talya_Talia Tam_Thomas + Tam'as_Thomas Ta'mhas_Thomas Targhal Tauma Tavi_Tavi Tavish_Tavi Tevis_Tavis Th'amhais_Thomas Thoma_Thomas Timai_Timothy Tiv Toba Todos Tolmai_Bartholomew Tomarsa_Tomarsa Tamuza_Tomarsa Tulmay_Bartholomew Ukba Yahballaha Yanai Ya'qob_Jacob Yeshua_Joshua Yohannan_John Yosip_Joseph Yousef_Joseph Yunanis_John Zerika + } + female_names = { + Adva Alya Anena Anina Bustan_Bustan Chanina Chasina Chayuta_Chayuta China_Hina Chiyuta_Chayuta Dikla_Dikla Diklah_Dikla Diklit_Dikla Duvsha Hanina_Chanin Hasna Hayuta_Chayuta Hina_Hina Ketina Kitra + Magdala Mahalia_Mahalia Mahalie_Mahalia Marfa_Martha Mariam_Maria Marta_Martha Marte_Martha Martha_Martha Marthe_Martha Marti_Martha Martita_Martha Mehalia_Mahalia Meiriona_Meirona Meirona_Meirona Morta_Martha + Nahara_Nura Nura_Nura Raz Reuma Saba_Saba Sabah_Saba Samantha Sameah_Sami Samee_Sami Sameea_Sami Samiya_Sami Samiyah_Sami Samiyya_Sami Samya_Sami Sava_Saba Shapira Sima Tabatha_Tabitha Tabby_Tabitha Tabetha_Tabitha + Tabitha_Tabitha Tadea_Thaddea Talia_Talia Taliah_Talia Talya_Talia Talitha Tam_Thomasa Tamasin_Thomasa Tami_Thomasa Tammy_Thomasa Tamsin_Thomasa Tamsyn_Thomasa Tamzin_Thomasa Thaddea_Thaddea Thomasa_Thomasa Zeita_Zeta Zeta_Zeta + } + + from_dynasty_prefix = "of " + + male_patronym = "Bar " + female_patronym = "Barta " + prefix = yes + + modifier = default_culture_modifier + } + + + babylonian = { + graphical_cultures = { persiangfx } + secondary_event_pictures = bedouin_arabic + + color = { 0.5 0.15 0.0 } + + male_names = { + Marduk-beli Marduk-belshunu Marduk-eriba Marduk-etir Marduk-ibni + Marduk-iddin Marduk-uballit Kidin-Marduk Lusthammar-Marduk Nidinti-Marduk + Rihat-Marduk Shamshi-Marduk Shipqat-Marduk Tanittu-Marduk Tukulti-Marduk + Bel-beli Bel-belshunu Bel-eriba Bel-etir Bel-ibni Bel-iddin Bel-uballit + Kidin-Bel Lusthammar-Bel Nidinti-Bel Rihat-Bel Shamshi-Bel Shipqat-Bel + Tanittu-Bel Tukulti-Bel Shamash-beli Shamash-belshunu Shamash-eriba + Shamash-etir Shamash-ibni Shamash-iddin Shamash-uballit Kidin-Shamash + Lusthammar-Shamash Nidinti-Shamash Rihat-Shamash Shamshi-Shamash + Shipqat-Shamash Tanittu-Shamash Tukulti-Shamash Ashshur-beli + Ashshur-belshunu Ashshur-eriba Ashshur-etir Ashshur-ibni Ashshur-iddin + Ashshur-uballit Kidin-Ashshur Lusthammar-Ashshur Nidinti-Ashshur + Rihat-Ashshur Shamshi-Ashshur Shipqat-Ashshur Tanittu-Ashshur + Tukulti-Ashshur Ishtar-beli Ishtar-belshunu Ishtar-eriba Ishtar-etir + Ishtar-ibni Ishtar-iddin Ishtar-uballit Kidin-Ishtar Lusthammar-Ishtar + Nidinti-Ishtar Rihat-Ishtar Shamshi-Ishtar Shipqat-Ishtar Tanittu-Ishtar + Tukulti-Ishtar Adad-beli Adad-belshunu Adad-eriba Adad-etir Adad-ibni + Adad-iddin Adad-uballit Kidin-Adad Lusthammar-Adad Nidinti-Adad Rihat-Adad + Shamshi-Adad Shipqat-Adad Tanittu-Adad Tukulti-Adad Nergal-beli + Nergal-belshunu Nergal-eriba Nergal-etir Nergal-ibni Nergal-iddin + Nergal-uballit Kidin-Nergal Lusthammar-Nergal Nidinti-Nergal Rihat-Nergal + Shamshi-Nergal Shipqat-Nergal Tanittu-Nergal Tukulti-Nergal Sin-beli + Sin-belshunu Sin-eriba Sin-etir Sin-ibni Sin-iddin Sin-uballit Kidin-Sin + Lusthammar-Sin Nidinti-Sin Rihat-Sin Shamshi-Sin Shipqat-Sin Tanittu-Sin + Tukulti-Sin Enlil-beli Enlil-belshunu Enlil-eriba Enlil-etir Enlil-ibni + Enlil-iddin Enlil-uballit Kidin-Enlil Lusthammar-Enlil Nidinti-Enlil + Rihat-Enlil Shamshi-Enlil Shipqat-Enlil Tanittu-Enlil Tukulti-Enlil + Ninurta-beli Ninurta-belshunu Ninurta-eriba Ninurta-etir Ninurta-ibni + Ninurta-iddin Ninurta-uballit Kidin-Ninurta Lusthammar-Ninurta + Nidinti-Ninurta Rihat-Ninurta Shamshi-Ninurta Shipqat-Ninurta + Tanittu-Ninurta Tukulti-Ninurta + } + female_names = { + Wardat-Marduk Wardat-Bel Wardat-Shamash Wardat-Ashshur + Wardat-Ishtar Wardat-Adad Wardat-Nergal Wardat-Sin Wardat-Enlil + Wardat-Ninurta + } + + from_dynasty_prefix = "of " + + male_patronym = "Bar " + female_patronym = "Barta " + prefix = yes + + modifier = default_culture_modifier + } + } diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_anglo_suebiDynasties.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_anglo_suebiDynasties.txt new file mode 100644 index 00000000..3affdf3c --- /dev/null +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_anglo_suebiDynasties.txt @@ -0,0 +1,480 @@ +5391000= +{ + name="Tuome" + culture="anglo_suebi" +} +5391001= +{ + name="Tuoma" + culture="anglo_suebi" +} +5391002= +{ + name="Tuomes" + culture="anglo_suebi" +} +5391003= +{ + name="Tuomid" + culture="anglo_suebi" +} +5391004= +{ + name="Andicus" + culture="anglo_suebi" +} +5391005= +{ + name="Andica" + culture="anglo_suebi" +} +5391006= +{ + name="Andices" + culture="anglo_suebi" +} +5391007= +{ + name="Andicid" + culture="anglo_suebi" +} +5391008= +{ + name="Dagaricus" + culture="anglo_suebi" +} +5391009= +{ + name="Dagarica" + culture="anglo_suebi" +} +5391010= +{ + name="Dagarices" + culture="anglo_suebi" +} +5391011= +{ + name="Dagaricid" + culture="anglo_suebi" +} +5391012= +{ + name="Gelimerus" + culture="anglo_suebi" +} +5391013= +{ + name="Gelimera" + culture="anglo_suebi" +} +5391014= +{ + name="Gelimeres" + culture="anglo_suebi" +} +5391015= +{ + name="Gelimerian" + culture="anglo_suebi" +} +5391016= +{ + name="Geroldus" + culture="anglo_suebi" +} +5391017= +{ + name="Gerolda" + culture="anglo_suebi" +} +5391018= +{ + name="Geroldes" + culture="anglo_suebi" +} +5391019= +{ + name="Geroldian" + culture="anglo_suebi" +} +5391020= +{ + name="Malaricus" + culture="anglo_suebi" +} +5391021= +{ + name="Malarica" + culture="anglo_suebi" +} +5391022= +{ + name="Malarici" + culture="anglo_suebi" +} +5391023= +{ + name="Malaricid" + culture="anglo_suebi" +} +5391024= +{ + name="Marbodus" + culture="anglo_suebi" +} +5391025= +{ + name="Marboda" + culture="anglo_suebi" +} +5391026= +{ + name="Marbodes" + culture="anglo_suebi" +} +5391027= +{ + name="Marbodian" + culture="anglo_suebi" +} +5391028= +{ + name="Theodus" + culture="anglo_suebi" +} +5391029= +{ + name="Theoda" + culture="anglo_suebi" +} +5391030= +{ + name="Theodes" + culture="anglo_suebi" +} +5391031= +{ + name="Theodian" + culture="anglo_suebi" +} +5391032= +{ + name="Marcolus" + culture="anglo_suebi" +} +5391033= +{ + name="Marcola" + culture="anglo_suebi" +} +5391034= +{ + name="Marcoles" + culture="anglo_suebi" +} +5391035= +{ + name="Marcolian" + culture="anglo_suebi" +} +5391036= +{ + name="Sigid" + culture="anglo_suebi" +} +5391037= +{ + name="Sigida" + culture="anglo_suebi" +} +5391038= +{ + name="Sigi" + culture="anglo_suebi" +} +5391039= +{ + name="Sigid" + culture="anglo_suebi" +} +5391040= +{ + name="Rigleikus" + culture="anglo_suebi" +} +5391041= +{ + name="Rigleika" + culture="anglo_suebi" +} +5391042= +{ + name="Rigleikes" + culture="anglo_suebi" +} +5391043= +{ + name="Rigleikid" + culture="anglo_suebi" +} +5391044= +{ + name="Tancreid" + culture="anglo_suebi" +} +5391045= +{ + name="Tancra" + culture="anglo_suebi" +} +5391046= +{ + name="Tancri" + culture="anglo_suebi" +} +5391047= +{ + name="Tancrid" + culture="anglo_suebi" +} +5391048= +{ + name="Malogrus" + culture="anglo_suebi" +} +5391049= +{ + name="Malogra" + culture="anglo_suebi" +} +5391050= +{ + name="Malogri" + culture="anglo_suebi" +} +5391051= +{ + name="Malogrian" + culture="anglo_suebi" +} +5391052= +{ + name="Gundrud" + culture="anglo_suebi" +} +5391053= +{ + name="Gundruda" + culture="anglo_suebi" +} +5391054= +{ + name="Gundrudii" + culture="anglo_suebi" +} +5391055= +{ + name="Gundrid" + culture="anglo_suebi" +} +5391056= +{ + name="Segimandrus" + culture="anglo_suebi" +} +5391057= +{ + name="Segimandra" + culture="anglo_suebi" +} +5391058= +{ + name="Segimandri" + culture="anglo_suebi" +} +5391059= +{ + name="Segimandrid" + culture="anglo_suebi" +} +5391060= +{ + name="Dwaldus" + culture="anglo_suebi" +} +5391061= +{ + name="Dwalda" + culture="anglo_suebi" +} +5391062= +{ + name="Dwaldes" + culture="anglo_suebi" +} +5391063= +{ + name="Dwaldid" + culture="anglo_suebi" +} +5391064= +{ + name="Merobaudes" + culture="anglo_suebi" +} +5391065= +{ + name="Merobauda" + culture="anglo_suebi" +} +5391066= +{ + name="Merobaudes" + culture="anglo_suebi" +} +5391067= +{ + name="Merobaudian" + culture="anglo_suebi" +} +5391068= +{ + name="Eidgid" + culture="anglo_suebi" +} +5391069= +{ + name="Eidgida" + culture="anglo_suebi" +} +5391070= +{ + name="Eidiges" + culture="anglo_suebi" +} +5391071= +{ + name="Eidigian" + culture="anglo_suebi" +} +5391072= +{ + name="Gerhaucres" + culture="anglo_suebi" +} +5391073= +{ + name="Gerhaucra" + culture="anglo_suebi" +} +5391074= +{ + name="Gerhaucres" + culture="anglo_suebi" +} +5391075= +{ + name="Gerhaucrian" + culture="anglo_suebi" +} +5391076= +{ + name="Hildganes" + culture="anglo_suebi" +} +5391077= +{ + name="Hildgana" + culture="anglo_suebi" +} +5391078= +{ + name="Hildganes" + culture="anglo_suebi" +} +5391079= +{ + name="Hildganid" + culture="anglo_suebi" +} +5391080= +{ + name="Hramdrid" + culture="anglo_suebi" +} +5391081= +{ + name="Hramdra" + culture="anglo_suebi" +} +5391082= +{ + name="Hramdri" + culture="anglo_suebi" +} +5391083= +{ + name="Hramrid" + culture="anglo_suebi" +} +5391084= +{ + name="Ingohdres" + culture="anglo_suebi" +} +5391085= +{ + name="Ingohdra" + culture="anglo_suebi" +} +5391086= +{ + name="Ingohdres" + culture="anglo_suebi" +} +5391087= +{ + name="Ingohdrid" + culture="anglo_suebi" +} +5391088= +{ + name="Ingrammus" + culture="anglo_suebi" +} +5391089= +{ + name="Ingramma" + culture="anglo_suebi" +} +5391090= +{ + name="Ingrammii" + culture="anglo_suebi" +} +5391091= +{ + name="Ingrammid" + culture="anglo_suebi" +} +5391092= +{ + name="Malactus" + culture="anglo_suebi" +} +5391093= +{ + name="Malacta" + culture="anglo_suebi" +} +5391094= +{ + name="Malactii" + culture="anglo_suebi" +} +5391095= +{ + name="Malactian" + culture="anglo_suebi" +} diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_atrebatianDynasties.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_atrebatianDynasties.txt new file mode 100644 index 00000000..b6e2d4a8 --- /dev/null +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_atrebatianDynasties.txt @@ -0,0 +1,580 @@ +5389000= +{ + name="Ambonus" + culture="atrebatian" +} +5389001= +{ + name="Ambona" + culture="atrebatian" +} +5389002= +{ + name="Ambonii" + culture="atrebatian" +} +5389003= +{ + name="Ambonid" + culture="atrebatian" +} +5389004= +{ + name="Auaroses" + culture="atrebatian" +} +5389005= +{ + name="Auarosa" + culture="atrebatian" +} +5389006= +{ + name="Auarosii" + culture="atrebatian" +} +5389007= +{ + name="Auarosian" + culture="atrebatian" +} +5389008= +{ + name="Audaxus" + culture="atrebatian" +} +5389009= +{ + name="Audaxa" + culture="atrebatian" +} +5389010= +{ + name="Audaxii" + culture="atrebatian" +} +5389011= +{ + name="Audaxian" + culture="atrebatian" +} +5389012= +{ + name="Carosus" + culture="atrebatian" +} +5389013= +{ + name="Carosa" + culture="atrebatian" +} +5389014= +{ + name="Carosii" + culture="atrebatian" +} +5389015= +{ + name="Carosian" + culture="atrebatian" +} +5389016= +{ + name="Culchus" + culture="atrebatian" +} +5389017= +{ + name="Culcha" + culture="atrebatian" +} +5389018= +{ + name="Culchi" + culture="atrebatian" +} +5389019= +{ + name="Culchian" + culture="atrebatian" +} +5389020= +{ + name="Leukus" + culture="atrebatian" +} +5389021= +{ + name="Leuka" + culture="atrebatian" +} +5389022= +{ + name="Leuki" + culture="atrebatian" +} +5389023= +{ + name="Leukian" + culture="atrebatian" +} +5389024= +{ + name="Mandonus" + culture="atrebatian" +} +5389025= +{ + name="Mandonia" + culture="atrebatian" +} +5389026= +{ + name="Mandonii" + culture="atrebatian" +} +5389027= +{ + name="Mandonian" + culture="atrebatian" +} +5389028= +{ + name="Punicus" + culture="atrebatian" +} +5389029= +{ + name="Punica" + culture="atrebatian" +} +5389030= +{ + name="Punici" + culture="atrebatian" +} +5389031= +{ + name="Punician" + culture="atrebatian" +} +5389032= +{ + name="Tautalus" + culture="atrebatian" +} +5389033= +{ + name="Tautala" + culture="atrebatian" +} +5389034= +{ + name="Tautalii" + culture="atrebatian" +} +5389035= +{ + name="Tautalid" + culture="atrebatian" +} +5389036= +{ + name="Correius" + culture="atrebatian" +} +5389037= +{ + name="Correia" + culture="atrebatian" +} +5389038= +{ + name="Correid" + culture="atrebatian" +} +5389039= +{ + name="Correian" + culture="atrebatian" +} +5389040= +{ + name="Divicus" + culture="atrebatian" +} +5389041= +{ + name="Divica" + culture="atrebatian" +} +5389042= +{ + name="Divici" + culture="atrebatian" +} +5389043= +{ + name="Divicid" + culture="atrebatian" +} +5389044= +{ + name="Duratus" + culture="atrebatian" +} +5389045= +{ + name="Durata" + culture="atrebatian" +} +5389046= +{ + name="Duratii" + culture="atrebatian" +} +5389047= +{ + name="Duratian" + culture="atrebatian" +} +5389048= +{ + name="Elitovus" + culture="atrebatian" +} +5389049= +{ + name="Elitova" + culture="atrebatian" +} +5389050= +{ + name="Elitovii" + culture="atrebatian" +} +5389051= +{ + name="Elitovian" + culture="atrebatian" +} +5389052= +{ + name="Galbus" + culture="atrebatian" +} +5389053= +{ + name="Galba" + culture="atrebatian" +} +5389054= +{ + name="Galbi" + culture="atrebatian" +} +5389055= +{ + name="Galbid" + culture="atrebatian" +} +5389056= +{ + name="Iacus" + culture="atrebatian" +} +5389057= +{ + name="Iaca" + culture="atrebatian" +} +5389058= +{ + name="Iaci" + culture="atrebatian" +} +5389059= +{ + name="Iacid" + culture="atrebatian" +} +5389060= +{ + name="Marganus" + culture="atrebatian" +} +5389061= +{ + name="Margana" + culture="atrebatian" +} +5389062= +{ + name="Marganii" + culture="atrebatian" +} +5389063= +{ + name="Marganid" + culture="atrebatian" +} +5389064= +{ + name="Sinatus" + culture="atrebatian" +} +5389065= +{ + name="Sinata" + culture="atrebatian" +} +5389066= +{ + name="Sinatii" + culture="atrebatian" +} +5389067= +{ + name="Sinatid" + culture="atrebatian" +} +5389068= +{ + name="Vodenosus" + culture="atrebatian" +} +5389069= +{ + name="Vodenosa" + culture="atrebatian" +} +5389070= +{ + name="Vodenosii" + culture="atrebatian" +} +5389071= +{ + name="Vodenosian" + culture="atrebatian" +} +5389072= +{ + name="Indutius" + culture="atrebatian" +} +5389073= +{ + name="Indutia" + culture="atrebatian" +} +5389074= +{ + name="Indutii" + culture="atrebatian" +} +5389075= +{ + name="Indutian" + culture="atrebatian" +} +5389076= +{ + name="Dumnus" + culture="atrebatian" +} +5389077= +{ + name="Dumna" + culture="atrebatian" +} +5389078= +{ + name="Dumnii" + culture="atrebatian" +} +5389079= +{ + name="Dumnid" + culture="atrebatian" +} +5389080= +{ + name="Epatticus" + culture="atrebatian" +} +5389081= +{ + name="Epattica" + culture="atrebatian" +} +5389082= +{ + name="Epatticii" + culture="atrebatian" +} +5389083= +{ + name="Epatticid" + culture="atrebatian" +} +5389084= +{ + name="Teutomalus" + culture="atrebatian" +} +5389085= +{ + name="Teutomala" + culture="atrebatian" +} +5389086= +{ + name="Teutomalii" + culture="atrebatian" +} +5389087= +{ + name="Teutomalian" + culture="atrebatian" +} +5389088= +{ + name="Viridorrius" + culture="atrebatian" +} +5389089= +{ + name="Viridorria" + culture="atrebatian" +} +5389090= +{ + name="Viridorrii" + culture="atrebatian" +} +5389091= +{ + name="Viridorrian" + culture="atrebatian" +} +5389092= +{ + name="Magunnus" + culture="atrebatian" +} +5389093= +{ + name="Magunna" + culture="atrebatian" +} +5389094= +{ + name="Magunnii" + culture="atrebatian" +} +5389095= +{ + name="Magunnid" + culture="atrebatian" +} +5389096= +{ + name="Brennus" + culture="atrebatian" +} +5389097= +{ + name="Brenna" + culture="atrebatian" +} +5389098= +{ + name="Brennii" + culture="atrebatian" +} +5389099= +{ + name="Brennid" + culture="atrebatian" +} +5389100= +{ + name="Boius" + culture="atrebatian" +} +5389101= +{ + name="Boia" + culture="atrebatian" +} +5389102= +{ + name="Boii" + culture="atrebatian" +} +5389103= +{ + name="Boian" + culture="atrebatian" +} +5389104= +{ + name="Tannus" + culture="atrebatian" +} +5389105= +{ + name="Tanna" + culture="atrebatian" +} +5389106= +{ + name="Tanni" + culture="atrebatian" +} +5389107= +{ + name="Tannid" + culture="atrebatian" +} +5389108= +{ + name="Iccuius" + culture="atrebatian" +} +5389109= +{ + name="Iccuia" + culture="atrebatian" +} +5389110= +{ + name="Iccui" + culture="atrebatian" +} +5389111= +{ + name="Iccian" + culture="atrebatian" +} +5389112= +{ + name="Galanus" + culture="atrebatian" +} +5389113= +{ + name="Galana" + culture="atrebatian" +} +5389114= +{ + name="Galanii" + culture="atrebatian" +} +5389115= +{ + name="Galanid" + culture="atrebatian" +} \ No newline at end of file diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_circassianDynasties.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_circassianDynasties.txt new file mode 100644 index 00000000..851afe91 --- /dev/null +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_circassianDynasties.txt @@ -0,0 +1,90 @@ +5379008= +{ + name="Guaye" + culture="circassian" +} +5379009= +{ + name="Adamiy" + culture="circassian" + +} +5379010= +{ + name="Abzakh" + culture="circassian" + +} +5379011= +{ + name="Zhaney" + culture="circassian" + +} +5379012= +{ + name="Mamkhegh" + culture="circassian" + +} +5379013= +{ + name="Mokhosh" + culture="circassian" + +} +5379014 = { + name="Natukhai" + culture="circassian" + +} +5379015 = { + name="Temirgoy" + culture="circassian" + +} + +5379016 = { + name="Hatuqwai" + culture="circassian" + +} + +5379017 ={ + name="Khegaik" + culture="circassian" + +} +5379018 ={ + name="Khetuk" + culture="circassian" + +} +5379019 ={ + name="Cöbein" + culture="circassian" + +} +5379020 ={ + name="Shapsug" + culture="circassian" + +} +5379021 ={ + name="Beslenei" + culture="circassian" + +} +5379022 ={ + name="Ubykh" + culture="circassian" + +} +5379023 = { + name = "Tazryt" + culture = circassian +} +5379024 = { + name = "Okhlov" + culture = circassian +} diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_iazygesDynasties.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_iazygesDynasties.txt new file mode 100644 index 00000000..b6776db1 --- /dev/null +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_iazygesDynasties.txt @@ -0,0 +1,158 @@ +5381008= +{ + name="Burtasid" + culture="iazyges" +} +5381009= +{ + name="Alauni" + culture="iazyges" + +} +5381010= +{ + name="Halani" + culture="iazyges" + +} +5381011= +{ + name="Shoana" + culture="iazyges" + +} +5381012= +{ + name="Senty" + culture="iazyges" + +} +5381013= +{ + name="Ovseti" + culture="iazyges" + +} +5381014 = { + name="Tsærasantæ" + culture="iazyges" + +} +5381015 = { + name="Ælbegatæ" + culture="iazyges" + +} + +5381016 = { + name="Ardasentæ" + culture="iazyges" + +} + +5381017 ={ + name="Bekkuyzartæ" + culture="iazyges" + +} +5381018 ={ + name="Gæbæratæ" + culture="iazyges" + +} +5381019 ={ + name="Dzæræhohtæ" + culture="iazyges" + +} +5381020 ={ + name="Dzebysatæ" + culture="iazyges" + +} +5381021 ={ + name="Djerdjitæ" + culture="iazyges" + +} +5381022 ={ + name="Guyrdzybetæ" + culture="iazyges" + +} +5381023 = { + name = "Zændjiatæ" + culture = iazyges +} +5381024 = { + name = "Kærkuystæ" + culture = iazyges +} +5381025 = { + name = "Djykkajtæ" + culture = iazyges +} +5381026 = { + name = "Godjysatæ" + culture = iazyges +} +5381027 = { + name = "Magkætæ" + culture = iazyges +} +5381028 = { + name = "Pærræstatæ" + culture = iazyges +} +5381029 = { + name = "Hetægkatæ" + culture = iazyges +} +5381030 = { + name = "Hædarcatæ" + culture = iazyges +} +5381031 = { + name = "Tuallægtæ" + culture = iazyges +} +5381032 = { + name = "Færniatæ" + culture = iazyges +} +5381033 = { + name = "Ephraimid" + culture = iazyges +} +5381034 = { + name = "Tandelatæ" + culture = iazyges +} +5381035 = { + name = "Tsæykostæ" + culture = iazyges +} +5381036 = { + name = "Sozanatæ" + culture = iazyges +} +5381037 = { + name = "Skirwilteitis" + culture = iazyges +} +5381038 = { + name = "Mærzojtæ" + culture = iazyges +} +5381039 = { + name = "Zmbalani" + culture = iazyges +} +5381040 = { + name = "Sathisi" + culture = iazyges +} +5381041 = { + name = "Totrazi" + culture = iazyges +} diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_indo_germanicDynasties.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_indo_germanicDynasties.txt new file mode 100644 index 00000000..4a41b5bf --- /dev/null +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_indo_germanicDynasties.txt @@ -0,0 +1,480 @@ +5390000= +{ + name="Tuome" + culture="indo_germanic" +} +5390001= +{ + name="Tuoma" + culture="indo_germanic" +} +5390002= +{ + name="Tuomes" + culture="indo_germanic" +} +5390003= +{ + name="Tuomid" + culture="indo_germanic" +} +5390004= +{ + name="Andicus" + culture="indo_germanic" +} +5390005= +{ + name="Andica" + culture="indo_germanic" +} +5390006= +{ + name="Andices" + culture="indo_germanic" +} +5390007= +{ + name="Andicid" + culture="indo_germanic" +} +5390008= +{ + name="Dagaricus" + culture="indo_germanic" +} +5390009= +{ + name="Dagarica" + culture="indo_germanic" +} +5390010= +{ + name="Dagarices" + culture="indo_germanic" +} +5390011= +{ + name="Dagaricid" + culture="indo_germanic" +} +5390012= +{ + name="Gelimerus" + culture="indo_germanic" +} +5390013= +{ + name="Gelimera" + culture="indo_germanic" +} +5390014= +{ + name="Gelimeres" + culture="indo_germanic" +} +5390015= +{ + name="Gelimerian" + culture="indo_germanic" +} +5390016= +{ + name="Geroldus" + culture="indo_germanic" +} +5390017= +{ + name="Gerolda" + culture="indo_germanic" +} +5390018= +{ + name="Geroldes" + culture="indo_germanic" +} +5390019= +{ + name="Geroldian" + culture="indo_germanic" +} +5390020= +{ + name="Malaricus" + culture="indo_germanic" +} +5390021= +{ + name="Malarica" + culture="indo_germanic" +} +5390022= +{ + name="Malarici" + culture="indo_germanic" +} +5390023= +{ + name="Malaricid" + culture="indo_germanic" +} +5390024= +{ + name="Marbodus" + culture="indo_germanic" +} +5390025= +{ + name="Marboda" + culture="indo_germanic" +} +5390026= +{ + name="Marbodes" + culture="indo_germanic" +} +5390027= +{ + name="Marbodian" + culture="indo_germanic" +} +5390028= +{ + name="Theodus" + culture="indo_germanic" +} +5390029= +{ + name="Theoda" + culture="indo_germanic" +} +5390030= +{ + name="Theodes" + culture="indo_germanic" +} +5390031= +{ + name="Theodian" + culture="indo_germanic" +} +5390032= +{ + name="Marcolus" + culture="indo_germanic" +} +5390033= +{ + name="Marcola" + culture="indo_germanic" +} +5390034= +{ + name="Marcoles" + culture="indo_germanic" +} +5390035= +{ + name="Marcolian" + culture="indo_germanic" +} +5390036= +{ + name="Sigid" + culture="indo_germanic" +} +5390037= +{ + name="Sigida" + culture="indo_germanic" +} +5390038= +{ + name="Sigi" + culture="indo_germanic" +} +5390039= +{ + name="Sigid" + culture="indo_germanic" +} +5390040= +{ + name="Rigleikus" + culture="indo_germanic" +} +5390041= +{ + name="Rigleika" + culture="indo_germanic" +} +5390042= +{ + name="Rigleikes" + culture="indo_germanic" +} +5390043= +{ + name="Rigleikid" + culture="indo_germanic" +} +5390044= +{ + name="Tancreid" + culture="indo_germanic" +} +5390045= +{ + name="Tancra" + culture="indo_germanic" +} +5390046= +{ + name="Tancri" + culture="indo_germanic" +} +5390047= +{ + name="Tancrid" + culture="indo_germanic" +} +5390048= +{ + name="Malogrus" + culture="indo_germanic" +} +5390049= +{ + name="Malogra" + culture="indo_germanic" +} +5390050= +{ + name="Malogri" + culture="indo_germanic" +} +5390051= +{ + name="Malogrian" + culture="indo_germanic" +} +5390052= +{ + name="Gundrud" + culture="indo_germanic" +} +5390053= +{ + name="Gundruda" + culture="indo_germanic" +} +5390054= +{ + name="Gundrudii" + culture="indo_germanic" +} +5390055= +{ + name="Gundrid" + culture="indo_germanic" +} +5390056= +{ + name="Segimandrus" + culture="indo_germanic" +} +5390057= +{ + name="Segimandra" + culture="indo_germanic" +} +5390058= +{ + name="Segimandri" + culture="indo_germanic" +} +5390059= +{ + name="Segimandrid" + culture="indo_germanic" +} +5390060= +{ + name="Dwaldus" + culture="indo_germanic" +} +5390061= +{ + name="Dwalda" + culture="indo_germanic" +} +5390062= +{ + name="Dwaldes" + culture="indo_germanic" +} +5390063= +{ + name="Dwaldid" + culture="indo_germanic" +} +5390064= +{ + name="Merobaudes" + culture="indo_germanic" +} +5390065= +{ + name="Merobauda" + culture="indo_germanic" +} +5390066= +{ + name="Merobaudes" + culture="indo_germanic" +} +5390067= +{ + name="Merobaudian" + culture="indo_germanic" +} +5390068= +{ + name="Eidgid" + culture="indo_germanic" +} +5390069= +{ + name="Eidgida" + culture="indo_germanic" +} +5390070= +{ + name="Eidiges" + culture="indo_germanic" +} +5390071= +{ + name="Eidigian" + culture="indo_germanic" +} +5390072= +{ + name="Gerhaucres" + culture="indo_germanic" +} +5390073= +{ + name="Gerhaucra" + culture="indo_germanic" +} +5390074= +{ + name="Gerhaucres" + culture="indo_germanic" +} +5390075= +{ + name="Gerhaucrian" + culture="indo_germanic" +} +5390076= +{ + name="Hildganes" + culture="indo_germanic" +} +5390077= +{ + name="Hildgana" + culture="indo_germanic" +} +5390078= +{ + name="Hildganes" + culture="indo_germanic" +} +5390079= +{ + name="Hildganid" + culture="indo_germanic" +} +5390080= +{ + name="Hramdrid" + culture="indo_germanic" +} +5390081= +{ + name="Hramdra" + culture="indo_germanic" +} +5390082= +{ + name="Hramdri" + culture="indo_germanic" +} +5390083= +{ + name="Hramrid" + culture="indo_germanic" +} +5390084= +{ + name="Ingohdres" + culture="indo_germanic" +} +5390085= +{ + name="Ingohdra" + culture="indo_germanic" +} +5390086= +{ + name="Ingohdres" + culture="indo_germanic" +} +5390087= +{ + name="Ingohdrid" + culture="indo_germanic" +} +5390088= +{ + name="Ingrammus" + culture="indo_germanic" +} +5390089= +{ + name="Ingramma" + culture="indo_germanic" +} +5390090= +{ + name="Ingrammii" + culture="indo_germanic" +} +5390091= +{ + name="Ingrammid" + culture="indo_germanic" +} +5390092= +{ + name="Malactus" + culture="indo_germanic" +} +5390093= +{ + name="Malacta" + culture="indo_germanic" +} +5390094= +{ + name="Malactii" + culture="indo_germanic" +} +5390095= +{ + name="Malactian" + culture="indo_germanic" +} diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_indo_parthianDynasties.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_indo_parthianDynasties.txt new file mode 100644 index 00000000..f949df33 --- /dev/null +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_indo_parthianDynasties.txt @@ -0,0 +1,158 @@ +5384008= +{ + name="Kârawân" + culture="indo_parthian" +} +5384009= +{ + name="Jorjani" + culture="indo_parthian" + +} +5384010= +{ + name="Ghurid" + culture="indo_parthian" + +} +5384011= +{ + name="Samanid" + culture="indo_parthian" + +} +5384012= +{ + name="Saffarid" + culture="indo_parthian" + +} +5384013= +{ + name="Bamid" + culture="indo_parthian" + +} +5384014 = { + name="Sirjani" + culture="indo_parthian" + +} +5384015 = { + name="Furgid" + culture="indo_parthian" + +} + +5384016 = { + name="Burhanid" + culture="indo_parthian" + +} + +5384017 ={ + name="Kartid" + culture="indo_parthian" + +} +5384018 ={ + name="Bavandid" + culture="indo_parthian" + +} +5384019 ={ + name="Baduspanid" + culture="indo_parthian" + +} +5384020 ={ + name="Mihrabanid" + culture="indo_parthian" + +} +5384021 ={ + name="Safavid" + culture="indo_parthian" + +} +5384022 ={ + name="Gilani" + culture="indo_parthian" + +} +5384023 = { + name = "Sarbadar" + culture = indo_parthian +} +5384024 = { + name = "Faravid" + culture = indo_parthian +} +5384025 = { + name = "Karen" + culture = indo_parthian +} +5384026 = { + name = "Ashkayada" + culture = indo_parthian +} +5384027 = { + name = "Yoishta" + culture = indo_parthian +} +5384028 = { + name = "Kazeruni" + culture = indo_parthian +} +5384029 = { + name = "Tahirids" + culture = indo_parthian +} +5384030 = { + name = "Muqannid" + culture = indo_parthian +} +5384031 = { + name = "Khurramites" + culture = indo_parthian +} +5384032 = { + name = "Færniatæ" + culture = indo_parthian +} +5384033 = { + name = "Khorramdin" + culture = indo_parthian +} +5384034 = { + name = "Maziar" + culture = indo_parthian +} +5384035 = { + name = "Mardavij" + culture = indo_parthian +} +5384036 = { + name = "Ustadh" + culture = indo_parthian +} +5384037 = { + name = "Saffari" + culture = indo_parthian +} +5384038 = { + name = "Laith" + culture = indo_parthian +} +5384039 = { + name = "Ferdowsi" + culture = indo_parthian +} +5384040 = { + name = "Tamerlane" + culture = indo_parthian +} +5384041 = { + name = "Hulagu" + culture = indo_parthian +} diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_indo_scythianDynasties.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_indo_scythianDynasties.txt new file mode 100644 index 00000000..f10a713e --- /dev/null +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_indo_scythianDynasties.txt @@ -0,0 +1,82 @@ +5385008= +{ + name="Hunas" + culture="indo_scythian" +} +5385009= +{ + name="Visha" + culture="indo_scythian" + +} +5385010= +{ + name="Hinaza" + culture="indo_scythian" + +} +5385011= +{ + name="Kustana" + culture="indo_scythian" + +} +5385012= +{ + name="Hvamna" + culture="indo_scythian" + +} +5385013= +{ + name="Gaysata" + culture="indo_scythian" + +} +5385014 = { + name="Ustaka" + culture="indo_scythian" + +} +5385015 = { + name="Birgamdara" + culture="indo_scythian" + +} + +5385016 = { + name="Phamnaa" + culture="indo_scythian" + +} + +5385017 ={ + name="Ca" + culture="indo_scythian" + +} +5385018 ={ + name="Yuttina" + culture="indo_scythian" + +} +5385019 ={ + name="Kshaharata" + culture="indo_scythian" + +} +5385020 ={ + name="Chaharada" + culture="indo_scythian" + +} +5385021 ={ + name="Khaharata" + culture="indo_scythian" + +} +5385022 ={ + name="Khakharata" + culture="indo_scythian" + +} diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_monDynasties.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_monDynasties.txt new file mode 100644 index 00000000..e398a22d --- /dev/null +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_monDynasties.txt @@ -0,0 +1,71 @@ +#From Tianxia + +5393630 = { + name = "Pegu" + culture = mon +} + +5393631 = { + name = "Migadeippange" + culture = mon +} + +5393632 = { + name = "Wareru" + culture = mon +} + +5393633 = { + name = "Zein Pun" + culture = mon +} + +5393634 = { + name = "Thaton" + culture = mon +} + +5393219 = { + name = "Hariphunchai" + culture = mon +} + +5393678 = { + name = "Atikuyaburi" + culture = mon +} + +5393679 = { + name = "Lampang" + culture = mon +} + +5393681 = { + name = "Lavo" + culture = mon +} + +5393682 = { + name = "Supannabhum" + culture = mon +} + +5393683 = { + name = "Phimai" + culture = mon +} + +5393687 = { + name = "Myeik" # Was Mergui, but that name was not used before Europeans showed up... + culture = mon +} + +5393692 = { + name = "Dagon" + culture = mon +} + +5393086 = { + name = "Ngapudaw" + culture = mon +} \ No newline at end of file diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_nemedianDynasties.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_nemedianDynasties.txt new file mode 100644 index 00000000..ec9e63f9 --- /dev/null +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_nemedianDynasties.txt @@ -0,0 +1,158 @@ +5388008= +{ + name="Burtasid" + culture="nemedian" +} +5388009= +{ + name="Alauni" + culture="nemedian" + +} +5388010= +{ + name="Halani" + culture="nemedian" + +} +5388011= +{ + name="Shoana" + culture="nemedian" + +} +5388012= +{ + name="Senty" + culture="nemedian" + +} +5388013= +{ + name="Ovseti" + culture="nemedian" + +} +5388014 = { + name="Tsærasantæ" + culture="nemedian" + +} +5388015 = { + name="Ælbegatæ" + culture="nemedian" + +} + +5388016 = { + name="Ardasentæ" + culture="nemedian" + +} + +5388017 ={ + name="Bekkuyzartæ" + culture="nemedian" + +} +5388018 ={ + name="Gæbæratæ" + culture="nemedian" + +} +5388019 ={ + name="Dzæræhohtæ" + culture="nemedian" + +} +5388020 ={ + name="Dzebysatæ" + culture="nemedian" + +} +5388021 ={ + name="Djerdjitæ" + culture="nemedian" + +} +5388022 ={ + name="Guyrdzybetæ" + culture="nemedian" + +} +5388023 = { + name = "Zændjiatæ" + culture = nemedian +} +5388024 = { + name = "Kærkuystæ" + culture = nemedian +} +5388025 = { + name = "Djykkajtæ" + culture = nemedian +} +5388026 = { + name = "Godjysatæ" + culture = nemedian +} +5388027 = { + name = "Magkætæ" + culture = nemedian +} +5388028 = { + name = "Pærræstatæ" + culture = nemedian +} +5388029 = { + name = "Hetægkatæ" + culture = nemedian +} +5388030 = { + name = "Hædarcatæ" + culture = nemedian +} +5388031 = { + name = "Tuallægtæ" + culture = nemedian +} +5388032 = { + name = "Færniatæ" + culture = nemedian +} +5388033 = { + name = "Ephraimid" + culture = nemedian +} +5388034 = { + name = "Tandelatæ" + culture = nemedian +} +5388035 = { + name = "Tsæykostæ" + culture = nemedian +} +5388036 = { + name = "Sozanatæ" + culture = nemedian +} +5388037 = { + name = "Skirwilteitis" + culture = nemedian +} +5388038 = { + name = "Mærzojtæ" + culture = nemedian +} +5388039 = { + name = "Zmbalani" + culture = nemedian +} +5388040 = { + name = "Sathisi" + culture = nemedian +} +5388041 = { + name = "Totrazi" + culture = nemedian +} diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_parthian_cultureDynasties.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_parthian_cultureDynasties.txt new file mode 100644 index 00000000..b67f28f3 --- /dev/null +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_parthian_cultureDynasties.txt @@ -0,0 +1,158 @@ +5383008= +{ + name="Kârawân" + culture="parthian_culture" +} +5383009= +{ + name="Jorjani" + culture="parthian_culture" + +} +5383010= +{ + name="Ghurid" + culture="parthian_culture" + +} +5383011= +{ + name="Samanid" + culture="parthian_culture" + +} +5383012= +{ + name="Saffarid" + culture="parthian_culture" + +} +5383013= +{ + name="Bamid" + culture="parthian_culture" + +} +5383014 = { + name="Sirjani" + culture="parthian_culture" + +} +5383015 = { + name="Furgid" + culture="parthian_culture" + +} + +5383016 = { + name="Burhanid" + culture="parthian_culture" + +} + +5383017 ={ + name="Kartid" + culture="parthian_culture" + +} +5383018 ={ + name="Bavandid" + culture="parthian_culture" + +} +5383019 ={ + name="Baduspanid" + culture="parthian_culture" + +} +5383020 ={ + name="Mihrabanid" + culture="parthian_culture" + +} +5383021 ={ + name="Safavid" + culture="parthian_culture" + +} +5383022 ={ + name="Gilani" + culture="parthian_culture" + +} +5383023 = { + name = "Sarbadar" + culture = parthian_culture +} +5383024 = { + name = "Faravid" + culture = parthian_culture +} +5383025 = { + name = "Karen" + culture = parthian_culture +} +5383026 = { + name = "Ashkayada" + culture = parthian_culture +} +5383027 = { + name = "Yoishta" + culture = parthian_culture +} +5383028 = { + name = "Kazeruni" + culture = parthian_culture +} +5383029 = { + name = "Tahirids" + culture = parthian_culture +} +5383030 = { + name = "Muqannid" + culture = parthian_culture +} +5383031 = { + name = "Khurramites" + culture = parthian_culture +} +5383032 = { + name = "Færniatæ" + culture = parthian_culture +} +5383033 = { + name = "Khorramdin" + culture = parthian_culture +} +5383034 = { + name = "Maziar" + culture = parthian_culture +} +5383035 = { + name = "Mardavij" + culture = parthian_culture +} +5383036 = { + name = "Ustadh" + culture = parthian_culture +} +5383037 = { + name = "Saffari" + culture = parthian_culture +} +5383038 = { + name = "Laith" + culture = parthian_culture +} +5383039 = { + name = "Ferdowsi" + culture = parthian_culture +} +5383040 = { + name = "Tamerlane" + culture = parthian_culture +} +5383041 = { + name = "Hulagu" + culture = parthian_culture +} diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_plashuriiDynasties.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_plashuriiDynasties.txt new file mode 100644 index 00000000..43eecddd --- /dev/null +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_plashuriiDynasties.txt @@ -0,0 +1,580 @@ +5386000= +{ + name="Ambonus" + culture="plashurii" +} +5386001= +{ + name="Ambona" + culture="plashurii" +} +5386002= +{ + name="Ambonii" + culture="plashurii" +} +5386003= +{ + name="Ambonid" + culture="plashurii" +} +5386004= +{ + name="Auaroses" + culture="plashurii" +} +5386005= +{ + name="Auarosa" + culture="plashurii" +} +5386006= +{ + name="Auarosii" + culture="plashurii" +} +5386007= +{ + name="Auarosian" + culture="plashurii" +} +5386008= +{ + name="Audaxus" + culture="plashurii" +} +5386009= +{ + name="Audaxa" + culture="plashurii" +} +5386010= +{ + name="Audaxii" + culture="plashurii" +} +5386011= +{ + name="Audaxian" + culture="plashurii" +} +5386012= +{ + name="Carosus" + culture="plashurii" +} +5386013= +{ + name="Carosa" + culture="plashurii" +} +5386014= +{ + name="Carosii" + culture="plashurii" +} +5386015= +{ + name="Carosian" + culture="plashurii" +} +5386016= +{ + name="Culchus" + culture="plashurii" +} +5386017= +{ + name="Culcha" + culture="plashurii" +} +5386018= +{ + name="Culchi" + culture="plashurii" +} +5386019= +{ + name="Culchian" + culture="plashurii" +} +5386020= +{ + name="Leukus" + culture="plashurii" +} +5386021= +{ + name="Leuka" + culture="plashurii" +} +5386022= +{ + name="Leuki" + culture="plashurii" +} +5386023= +{ + name="Leukian" + culture="plashurii" +} +5386024= +{ + name="Mandonus" + culture="plashurii" +} +5386025= +{ + name="Mandonia" + culture="plashurii" +} +5386026= +{ + name="Mandonii" + culture="plashurii" +} +5386027= +{ + name="Mandonian" + culture="plashurii" +} +5386028= +{ + name="Punicus" + culture="plashurii" +} +5386029= +{ + name="Punica" + culture="plashurii" +} +5386030= +{ + name="Punici" + culture="plashurii" +} +5386031= +{ + name="Punician" + culture="plashurii" +} +5386032= +{ + name="Tautalus" + culture="plashurii" +} +5386033= +{ + name="Tautala" + culture="plashurii" +} +5386034= +{ + name="Tautalii" + culture="plashurii" +} +5386035= +{ + name="Tautalid" + culture="plashurii" +} +5386036= +{ + name="Correius" + culture="plashurii" +} +5386037= +{ + name="Correia" + culture="plashurii" +} +5386038= +{ + name="Correid" + culture="plashurii" +} +5386039= +{ + name="Correian" + culture="plashurii" +} +5386040= +{ + name="Divicus" + culture="plashurii" +} +5386041= +{ + name="Divica" + culture="plashurii" +} +5386042= +{ + name="Divici" + culture="plashurii" +} +5386043= +{ + name="Divicid" + culture="plashurii" +} +5386044= +{ + name="Duratus" + culture="plashurii" +} +5386045= +{ + name="Durata" + culture="plashurii" +} +5386046= +{ + name="Duratii" + culture="plashurii" +} +5386047= +{ + name="Duratian" + culture="plashurii" +} +5386048= +{ + name="Elitovus" + culture="plashurii" +} +5386049= +{ + name="Elitova" + culture="plashurii" +} +5386050= +{ + name="Elitovii" + culture="plashurii" +} +5386051= +{ + name="Elitovian" + culture="plashurii" +} +5386052= +{ + name="Galbus" + culture="plashurii" +} +5386053= +{ + name="Galba" + culture="plashurii" +} +5386054= +{ + name="Galbi" + culture="plashurii" +} +5386055= +{ + name="Galbid" + culture="plashurii" +} +5386056= +{ + name="Iacus" + culture="plashurii" +} +5386057= +{ + name="Iaca" + culture="plashurii" +} +5386058= +{ + name="Iaci" + culture="plashurii" +} +5386059= +{ + name="Iacid" + culture="plashurii" +} +5386060= +{ + name="Marganus" + culture="plashurii" +} +5386061= +{ + name="Margana" + culture="plashurii" +} +5386062= +{ + name="Marganii" + culture="plashurii" +} +5386063= +{ + name="Marganid" + culture="plashurii" +} +5386064= +{ + name="Sinatus" + culture="plashurii" +} +5386065= +{ + name="Sinata" + culture="plashurii" +} +5386066= +{ + name="Sinatii" + culture="plashurii" +} +5386067= +{ + name="Sinatid" + culture="plashurii" +} +5386068= +{ + name="Vodenosus" + culture="plashurii" +} +5386069= +{ + name="Vodenosa" + culture="plashurii" +} +5386070= +{ + name="Vodenosii" + culture="plashurii" +} +5386071= +{ + name="Vodenosian" + culture="plashurii" +} +5386072= +{ + name="Indutius" + culture="plashurii" +} +5386073= +{ + name="Indutia" + culture="plashurii" +} +5386074= +{ + name="Indutii" + culture="plashurii" +} +5386075= +{ + name="Indutian" + culture="plashurii" +} +5386076= +{ + name="Dumnus" + culture="plashurii" +} +5386077= +{ + name="Dumna" + culture="plashurii" +} +5386078= +{ + name="Dumnii" + culture="plashurii" +} +5386079= +{ + name="Dumnid" + culture="plashurii" +} +5386080= +{ + name="Epatticus" + culture="plashurii" +} +5386081= +{ + name="Epattica" + culture="plashurii" +} +5386082= +{ + name="Epatticii" + culture="plashurii" +} +5386083= +{ + name="Epatticid" + culture="plashurii" +} +5386084= +{ + name="Teutomalus" + culture="plashurii" +} +5386085= +{ + name="Teutomala" + culture="plashurii" +} +5386086= +{ + name="Teutomalii" + culture="plashurii" +} +5386087= +{ + name="Teutomalian" + culture="plashurii" +} +5386088= +{ + name="Viridorrius" + culture="plashurii" +} +5386089= +{ + name="Viridorria" + culture="plashurii" +} +5386090= +{ + name="Viridorrii" + culture="plashurii" +} +5386091= +{ + name="Viridorrian" + culture="plashurii" +} +5386092= +{ + name="Magunnus" + culture="plashurii" +} +5386093= +{ + name="Magunna" + culture="plashurii" +} +5386094= +{ + name="Magunnii" + culture="plashurii" +} +5386095= +{ + name="Magunnid" + culture="plashurii" +} +5386096= +{ + name="Brennus" + culture="plashurii" +} +5386097= +{ + name="Brenna" + culture="plashurii" +} +5386098= +{ + name="Brennii" + culture="plashurii" +} +5386099= +{ + name="Brennid" + culture="plashurii" +} +5386100= +{ + name="Boius" + culture="plashurii" +} +5386101= +{ + name="Boia" + culture="plashurii" +} +5386102= +{ + name="Boii" + culture="plashurii" +} +5386103= +{ + name="Boian" + culture="plashurii" +} +5386104= +{ + name="Tannus" + culture="plashurii" +} +5386105= +{ + name="Tanna" + culture="plashurii" +} +5386106= +{ + name="Tanni" + culture="plashurii" +} +5386107= +{ + name="Tannid" + culture="plashurii" +} +5386108= +{ + name="Iccuius" + culture="plashurii" +} +5386109= +{ + name="Iccuia" + culture="plashurii" +} +5386110= +{ + name="Iccui" + culture="plashurii" +} +5386111= +{ + name="Iccian" + culture="plashurii" +} +5386112= +{ + name="Galanus" + culture="plashurii" +} +5386113= +{ + name="Galana" + culture="plashurii" +} +5386114= +{ + name="Galanii" + culture="plashurii" +} +5386115= +{ + name="Galanid" + culture="plashurii" +} \ No newline at end of file diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_pyuDynasties.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_pyuDynasties.txt new file mode 100644 index 00000000..06b0b726 --- /dev/null +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_pyuDynasties.txt @@ -0,0 +1,90 @@ +#From Tianxia +5392010 = { + name = "Tagaung" + culture = pyu +} + +5392011 = { + name = "Halin" + culture = pyu +} + +5392012 = { + name = "Maingmaw" + culture = pyu +} + +5392013 = { + name = "Binnaka" + culture = pyu +} + +5392014 = { + name = "Beikthano" + culture = pyu +} + +5392015 = { + name = "Sri Ksetra" + culture = pyu +} + +5392016 = { + name = "Tagaung" + culture = pyu +} + +5392017 = { + name = "Halin" + culture = pyu +} + +5392018 = { + name = "Maingmaw" + culture = pyu +} + +5392019 = { + name = "Binnaka" + culture = pyu +} + +5392020 = { + name = "Beikthano" + culture = pyu +} + +5392021 = { + name = "Sri Ksetra" + culture = pyu +} + +5392022 = { + name = "Tagaung" + culture = pyu +} + +5392023 = { + name = "Halin" + culture = pyu +} + +5392024 = { + name = "Maingmaw" + culture = pyu +} + +5392025 = { + name = "Binnaka" + culture = pyu +} + +5392026 = { + name = "Beikthano" + culture = pyu +} + +5392027 = { + name = "Sri Ksetra" + culture = pyu +} \ No newline at end of file diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_royal_scythianDynasties.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_royal_scythianDynasties.txt new file mode 100644 index 00000000..d615ed8b --- /dev/null +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_royal_scythianDynasties.txt @@ -0,0 +1,158 @@ +5382008= +{ + name="Burtasid" + culture="royal_scythian" +} +5382009= +{ + name="Alauni" + culture="royal_scythian" + +} +5382010= +{ + name="Halani" + culture="royal_scythian" + +} +5382011= +{ + name="Shoana" + culture="royal_scythian" + +} +5382012= +{ + name="Senty" + culture="royal_scythian" + +} +5382013= +{ + name="Ovseti" + culture="royal_scythian" + +} +5382014 = { + name="Tsærasantæ" + culture="royal_scythian" + +} +5382015 = { + name="Ælbegatæ" + culture="royal_scythian" + +} + +5382016 = { + name="Ardasentæ" + culture="royal_scythian" + +} + +5382017 ={ + name="Bekkuyzartæ" + culture="royal_scythian" + +} +5382018 ={ + name="Gæbæratæ" + culture="royal_scythian" + +} +5382019 ={ + name="Dzæræhohtæ" + culture="royal_scythian" + +} +5382020 ={ + name="Dzebysatæ" + culture="royal_scythian" + +} +5382021 ={ + name="Djerdjitæ" + culture="royal_scythian" + +} +5382022 ={ + name="Guyrdzybetæ" + culture="royal_scythian" + +} +5382023 = { + name = "Zændjiatæ" + culture = royal_scythian +} +5382024 = { + name = "Kærkuystæ" + culture = royal_scythian +} +5382025 = { + name = "Djykkajtæ" + culture = royal_scythian +} +5382026 = { + name = "Godjysatæ" + culture = royal_scythian +} +5382027 = { + name = "Magkætæ" + culture = royal_scythian +} +5382028 = { + name = "Pærræstatæ" + culture = royal_scythian +} +5382029 = { + name = "Hetægkatæ" + culture = royal_scythian +} +5382030 = { + name = "Hædarcatæ" + culture = royal_scythian +} +5382031 = { + name = "Tuallægtæ" + culture = royal_scythian +} +5382032 = { + name = "Færniatæ" + culture = royal_scythian +} +5382033 = { + name = "Ephraimid" + culture = royal_scythian +} +5382034 = { + name = "Tandelatæ" + culture = royal_scythian +} +5382035 = { + name = "Tsæykostæ" + culture = royal_scythian +} +5382036 = { + name = "Sozanatæ" + culture = royal_scythian +} +5382037 = { + name = "Skirwilteitis" + culture = royal_scythian +} +5382038 = { + name = "Mærzojtæ" + culture = royal_scythian +} +5382039 = { + name = "Zmbalani" + culture = royal_scythian +} +5382040 = { + name = "Sathisi" + culture = royal_scythian +} +5382041 = { + name = "Totrazi" + culture = royal_scythian +} diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_sarmatianDynasties.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_sarmatianDynasties.txt new file mode 100644 index 00000000..b7cf6542 --- /dev/null +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_sarmatianDynasties.txt @@ -0,0 +1,158 @@ +5380008= +{ + name="Burtasid" + culture="sarmatian" +} +5380009= +{ + name="Alauni" + culture="sarmatian" + +} +5380010= +{ + name="Halani" + culture="sarmatian" + +} +5380011= +{ + name="Shoana" + culture="sarmatian" + +} +5380012= +{ + name="Senty" + culture="sarmatian" + +} +5380013= +{ + name="Ovseti" + culture="sarmatian" + +} +5380014 = { + name="Tsærasantæ" + culture="sarmatian" + +} +5380015 = { + name="Ælbegatæ" + culture="sarmatian" + +} + +5380016 = { + name="Ardasentæ" + culture="sarmatian" + +} + +5380017 ={ + name="Bekkuyzartæ" + culture="sarmatian" + +} +5380018 ={ + name="Gæbæratæ" + culture="sarmatian" + +} +5380019 ={ + name="Dzæræhohtæ" + culture="sarmatian" + +} +5380020 ={ + name="Dzebysatæ" + culture="sarmatian" + +} +5380021 ={ + name="Djerdjitæ" + culture="sarmatian" + +} +5380022 ={ + name="Guyrdzybetæ" + culture="sarmatian" + +} +5380023 = { + name = "Zændjiatæ" + culture = sarmatian +} +5380024 = { + name = "Kærkuystæ" + culture = sarmatian +} +5380025 = { + name = "Djykkajtæ" + culture = sarmatian +} +5380026 = { + name = "Godjysatæ" + culture = sarmatian +} +5380027 = { + name = "Magkætæ" + culture = sarmatian +} +5380028 = { + name = "Pærræstatæ" + culture = sarmatian +} +5380029 = { + name = "Hetægkatæ" + culture = sarmatian +} +5380030 = { + name = "Hædarcatæ" + culture = sarmatian +} +5380031 = { + name = "Tuallægtæ" + culture = sarmatian +} +5380032 = { + name = "Færniatæ" + culture = sarmatian +} +5380033 = { + name = "Ephraimid" + culture = sarmatian +} +5380034 = { + name = "Tandelatæ" + culture = sarmatian +} +5380035 = { + name = "Tsæykostæ" + culture = sarmatian +} +5380036 = { + name = "Sozanatæ" + culture = sarmatian +} +5380037 = { + name = "Skirwilteitis" + culture = sarmatian +} +5380038 = { + name = "Mærzojtæ" + culture = sarmatian +} +5380039 = { + name = "Zmbalani" + culture = sarmatian +} +5380040 = { + name = "Sathisi" + culture = sarmatian +} +5380041 = { + name = "Totrazi" + culture = sarmatian +} diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_shanDynasties.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_shanDynasties.txt new file mode 100644 index 00000000..bf5cb3c6 --- /dev/null +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_shanDynasties.txt @@ -0,0 +1,111 @@ +#From Tianxia + +5394617 = { + name = "Myinsaing" + culture = shan +} + +5394618 = { + name = "Sagaing" + culture = shan +} + +5394619 = { + name = "Minbyauk" + culture = shan +} + +5394636 = { + name = "Mogaung" + culture = shan +} + +5394637 = { + name = "Kengtung" + culture = shan +} + +5394685 = { + name = "Mookjai" + culture = shan +} + +5394368 = { + name = "Ahom" + culture = shan +} + +5394000 = { + name = "Än" + culture = shan # Placeholder for Zhuhui +} + +5394001 = { + name = "Jïn" + culture = shan # Placeholder for Zhuhui +} + +5394002 = { + name = "Shí" + culture = shan # Placeholder for Zhuhui +} + +5394003 = { + name = "Lî" + culture = shan # Placeholder for Zhuhui +} + +5394004 = { + name = "Zhào" + culture = shan # Placeholder for Zhuhui +} + +5394005 = { + name = "Zhäng" + culture = shan # Placeholder for Zhuhui +} + +5394006 = { + name = "Ài" + culture = shan # Placeholder for Zhuhui +} + +5394007 = { + name = "Gäo" + culture = shan # Placeholder for Zhuhui +} + +5394008 = { + name = "Nungz" + culture = shan # Placeholder for Zhuang +} + +5394009 = { + name = "Veiz" + culture = shan # Placeholder for Zhuang +} + +5394010 = { + name = "Bya" + culture = shan # Placeholder for Zhuang +} + +5394011 = { + name = "Luz" + culture = shan # Placeholder for Zhuang +} + +5394012 = { + name = "Leix" + culture = shan # Placeholder for Zhuang +} + +5394013 = { + name = "Vangz" + culture = shan # Placeholder for Zhuang +} + +5394014 = { + name = "Maj" + culture = shan # Placeholder for Zhuang +} \ No newline at end of file diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_waDynasties.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_waDynasties.txt new file mode 100644 index 00000000..a67a3c55 --- /dev/null +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_waDynasties.txt @@ -0,0 +1,36 @@ +#From Tianxia + +5395098 = { + name = "Palaung" + culture = wa +} + +5395099 = { + name = "Riang" + culture = wa +} + +5395100 = { + name = "Angku" + culture = wa +} + +5395101 = { + name = "Lamet" + culture = wa +} + +5395102 = { + name = "Blang" + culture = wa +} + +5395103 = { + name = "Lawa" + culture = wa +} + +5395104 = { + name = "Wa" + culture = wa +} \ No newline at end of file diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_wigazanDynasties.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_wigazanDynasties.txt new file mode 100644 index 00000000..4ec549b6 --- /dev/null +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_wigazanDynasties.txt @@ -0,0 +1,480 @@ +5387000= +{ + name="Tuome" + culture="wigazan" +} +5387001= +{ + name="Tuoma" + culture="wigazan" +} +5387002= +{ + name="Tuomes" + culture="wigazan" +} +5387003= +{ + name="Tuomid" + culture="wigazan" +} +5387004= +{ + name="Andicus" + culture="wigazan" +} +5387005= +{ + name="Andica" + culture="wigazan" +} +5387006= +{ + name="Andices" + culture="wigazan" +} +5387007= +{ + name="Andicid" + culture="wigazan" +} +5387008= +{ + name="Dagaricus" + culture="wigazan" +} +5387009= +{ + name="Dagarica" + culture="wigazan" +} +5387010= +{ + name="Dagarices" + culture="wigazan" +} +5387011= +{ + name="Dagaricid" + culture="wigazan" +} +5387012= +{ + name="Gelimerus" + culture="wigazan" +} +5387013= +{ + name="Gelimera" + culture="wigazan" +} +5387014= +{ + name="Gelimeres" + culture="wigazan" +} +5387015= +{ + name="Gelimerian" + culture="wigazan" +} +5387016= +{ + name="Geroldus" + culture="wigazan" +} +5387017= +{ + name="Gerolda" + culture="wigazan" +} +5387018= +{ + name="Geroldes" + culture="wigazan" +} +5387019= +{ + name="Geroldian" + culture="wigazan" +} +5387020= +{ + name="Malaricus" + culture="wigazan" +} +5387021= +{ + name="Malarica" + culture="wigazan" +} +5387022= +{ + name="Malarici" + culture="wigazan" +} +5387023= +{ + name="Malaricid" + culture="wigazan" +} +5387024= +{ + name="Marbodus" + culture="wigazan" +} +5387025= +{ + name="Marboda" + culture="wigazan" +} +5387026= +{ + name="Marbodes" + culture="wigazan" +} +5387027= +{ + name="Marbodian" + culture="wigazan" +} +5387028= +{ + name="Theodus" + culture="wigazan" +} +5387029= +{ + name="Theoda" + culture="wigazan" +} +5387030= +{ + name="Theodes" + culture="wigazan" +} +5387031= +{ + name="Theodian" + culture="wigazan" +} +5387032= +{ + name="Marcolus" + culture="wigazan" +} +5387033= +{ + name="Marcola" + culture="wigazan" +} +5387034= +{ + name="Marcoles" + culture="wigazan" +} +5387035= +{ + name="Marcolian" + culture="wigazan" +} +5387036= +{ + name="Sigid" + culture="wigazan" +} +5387037= +{ + name="Sigida" + culture="wigazan" +} +5387038= +{ + name="Sigi" + culture="wigazan" +} +5387039= +{ + name="Sigid" + culture="wigazan" +} +5387040= +{ + name="Rigleikus" + culture="wigazan" +} +5387041= +{ + name="Rigleika" + culture="wigazan" +} +5387042= +{ + name="Rigleikes" + culture="wigazan" +} +5387043= +{ + name="Rigleikid" + culture="wigazan" +} +5387044= +{ + name="Tancreid" + culture="wigazan" +} +5387045= +{ + name="Tancra" + culture="wigazan" +} +5387046= +{ + name="Tancri" + culture="wigazan" +} +5387047= +{ + name="Tancrid" + culture="wigazan" +} +5387048= +{ + name="Malogrus" + culture="wigazan" +} +5387049= +{ + name="Malogra" + culture="wigazan" +} +5387050= +{ + name="Malogri" + culture="wigazan" +} +5387051= +{ + name="Malogrian" + culture="wigazan" +} +5387052= +{ + name="Gundrud" + culture="wigazan" +} +5387053= +{ + name="Gundruda" + culture="wigazan" +} +5387054= +{ + name="Gundrudii" + culture="wigazan" +} +5387055= +{ + name="Gundrid" + culture="wigazan" +} +5387056= +{ + name="Segimandrus" + culture="wigazan" +} +5387057= +{ + name="Segimandra" + culture="wigazan" +} +5387058= +{ + name="Segimandri" + culture="wigazan" +} +5387059= +{ + name="Segimandrid" + culture="wigazan" +} +5387060= +{ + name="Dwaldus" + culture="wigazan" +} +5387061= +{ + name="Dwalda" + culture="wigazan" +} +5387062= +{ + name="Dwaldes" + culture="wigazan" +} +5387063= +{ + name="Dwaldid" + culture="wigazan" +} +5387064= +{ + name="Merobaudes" + culture="wigazan" +} +5387065= +{ + name="Merobauda" + culture="wigazan" +} +5387066= +{ + name="Merobaudes" + culture="wigazan" +} +5387067= +{ + name="Merobaudian" + culture="wigazan" +} +5387068= +{ + name="Eidgid" + culture="wigazan" +} +5387069= +{ + name="Eidgida" + culture="wigazan" +} +5387070= +{ + name="Eidiges" + culture="wigazan" +} +5387071= +{ + name="Eidigian" + culture="wigazan" +} +5387072= +{ + name="Gerhaucres" + culture="wigazan" +} +5387073= +{ + name="Gerhaucra" + culture="wigazan" +} +5387074= +{ + name="Gerhaucres" + culture="wigazan" +} +5387075= +{ + name="Gerhaucrian" + culture="wigazan" +} +5387076= +{ + name="Hildganes" + culture="wigazan" +} +5387077= +{ + name="Hildgana" + culture="wigazan" +} +5387078= +{ + name="Hildganes" + culture="wigazan" +} +5387079= +{ + name="Hildganid" + culture="wigazan" +} +5387080= +{ + name="Hramdrid" + culture="wigazan" +} +5387081= +{ + name="Hramdra" + culture="wigazan" +} +5387082= +{ + name="Hramdri" + culture="wigazan" +} +5387083= +{ + name="Hramrid" + culture="wigazan" +} +5387084= +{ + name="Ingohdres" + culture="wigazan" +} +5387085= +{ + name="Ingohdra" + culture="wigazan" +} +5387086= +{ + name="Ingohdres" + culture="wigazan" +} +5387087= +{ + name="Ingohdrid" + culture="wigazan" +} +5387088= +{ + name="Ingrammus" + culture="wigazan" +} +5387089= +{ + name="Ingramma" + culture="wigazan" +} +5387090= +{ + name="Ingrammii" + culture="wigazan" +} +5387091= +{ + name="Ingrammid" + culture="wigazan" +} +5387092= +{ + name="Malactus" + culture="wigazan" +} +5387093= +{ + name="Malacta" + culture="wigazan" +} +5387094= +{ + name="Malactii" + culture="wigazan" +} +5387095= +{ + name="Malactian" + culture="wigazan" +} diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_zvejianDynasties.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_zvejianDynasties.txt new file mode 100644 index 00000000..e4f4d814 --- /dev/null +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/common/dynasties/02_zvejianDynasties.txt @@ -0,0 +1,162 @@ +5378008= +{ + name="Algelgeitis" + culture="zvejian" +} +5378009= +{ + name="Algibarteitis" + culture="zvejian" + +} +5378010= +{ + name="Algimanteitis" + culture="zvejian" + +} +5378011= +{ + name="Alginoreitis" + culture="zvejian" + +} +5378012= +{ + name="Daumanteitis" + culture="zvejian" + +} +5378013= +{ + name="Dautawteitis" + culture="zvejian" + +} +5378014 = { + name="Dauwaldeitis" + culture="zvejian" + +} +5378015 = { + name="Dauwilteitis" + culture="zvejian" + +} + +5378016 = { + name="Genbuteitis" + culture="zvejian" + +} + +5378017 ={ + name="Genmanteitis" + culture="zvejian" + +} +5378018 ={ + name="Genwilteitis" + culture="zvejian" + +} +5378019 ={ + name="Girdelgeitis" + culture="zvejian" + +} +5378020 ={ + name="Girdwilteitis" + culture="zvejian" + +} +5378021 ={ + name="Girtawteitis" + culture="zvejian" + +} +5378022 ={ + name="Giwenbuteitis" + culture="zvejian" + +} +5378023 = { + name = "Ljaubarteitis" + culture = zvejian +} +5378024 = { + name = "Ljauelgeitis" + culture = zvejian +} +5378025 = { + name = "Ljaugaileitis" + culture = zvejian +} +5378026 = { + name = "Ljaugirdeitis" + culture = zvejian +} +5378027 = { + name = "Ljautawteitis" + culture = zvejian +} +5378028 = { + name = "Mantawteitis" + culture = zvejian +} +5378029 = { + name = "Mantwilteitis" + culture = zvejian +} +5378030 = { + name = "Minbarteitis" + culture = zvejian +} +5378031 = { + name = "Minbuteitis" + culture = zvejian +} +5378032 = { + name = "Minelgeitis" + culture = zvejian +} +5378033 = { + name = "Mingaileitis" + culture = zvejian +} +5378034 = { + name = "Minoreitis" + culture = zvejian +} +5378035 = { + name = "Skirbuteitis" + culture = zvejian +} +5378036 = { + name = "Skirmanteitis" + culture = zvejian +} +5378037 = { + name = "Skirwilteitis" + culture = zvejian +} +5378038 = { + name = "Skirwaldeitis" + culture = zvejian +} +5378039 = { + name = "Trijwaldeitis" + culture = zvejian +} +5378040 = { + name = "Waisbarteitis" + culture = zvejian +} +5378041 = { + name = "Waiswaldeitis" + culture = zvejian +} +5378042 = { + name = "Waiswilteitis" + culture = zvejian +} diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/common/landed_titles/holysites.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/common/landed_titles/holysites.txt index 7e0ce245..b60d3835 100644 --- a/ImperatorToCk2/DataFiles/defaultOutput/default/common/landed_titles/holysites.txt +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/common/landed_titles/holysites.txt @@ -331,4 +331,138 @@ c_marrakech ={ c_dublin ={ #In reference to the original Mayan mod that placed the Mayans in Ireland holy_site = mayan_pagan holy_site = mayan_reformed -} \ No newline at end of file +} + +#Ajivika + +c_nanded ={ + holy_site = ajivika +} +c_jaunpur ={ + holy_site = ajivika +} +c_candhoba ={ + holy_site = ajivika +} +c_nandagiri ={ + holy_site = ajivika +} +c_naimisa ={ + holy_site = ajivika +} + +#Illyric + +c_istria ={ + holy_site = illyric + holy_site = illyric_reformed +} +c_zachlumia ={ + holy_site = illyric + holy_site = illyric_reformed +} +c_astibus ={ + holy_site = illyric + holy_site = illyric_reformed +} +c_fejer ={ + holy_site = illyric + holy_site = illyric_reformed +} +c_lecce ={ #Messapian homeland + holy_site = illyric + holy_site = illyric_reformed +} + +#Marite + +c_navarra={ + holy_site = marite + holy_site = marite_reformed +} +c_urgell={ + holy_site = marite + holy_site = marite_reformed +} +c_castellon={ + holy_site = marite + holy_site = marite_reformed +} +c_granada={ + holy_site = marite + holy_site = marite_reformed +} +c_bordeaux={ + holy_site = marite + holy_site = marite_reformed +} + +#Waaqi + +c_socotra={ + holy_site = waaqi + holy_site = waaqi_reformed +} +c_berbera={ + holy_site = waaqi + holy_site = waaqi_reformed +} +c_tadjoura={ + holy_site = waaqi + holy_site = waaqi_reformed +} +c_gezira={ #No historical basis + holy_site = waaqi + holy_site = waaqi_reformed +} +c_aydhab={ #Blemmyians + holy_site = waaqi + holy_site = waaqi_reformed +} + +#Nuragic + +c_cagliari={ + holy_site = nuragic + holy_site = nuragic_reformed +} +c_gallura={ #Holy site of Sardo + holy_site = nuragic + holy_site = nuragic_reformed +} +c_mallorca={ #Canaanite holy site in Balearic islands + holy_site = nuragic + holy_site = nuragic_reformed +} +c_tunis={ #No historical basis + holy_site = nuragic + holy_site = nuragic_reformed +} +c_siracusa={ #No historical basis + holy_site = nuragic + holy_site = nuragic_reformed +} + +#Natic + +c_samatata={ #Closest to Burma + holy_site = bamar_pagan + holy_site = bamar_pagan_reformed +} +c_kundina={ #Closest to Burma + holy_site = bamar_pagan + holy_site = bamar_pagan_reformed +} +c_varanasi={ #No historical basis + holy_site = bamar_pagan + holy_site = bamar_pagan_reformed +} +c_rajrappa={ #No historical basis + holy_site = bamar_pagan + holy_site = bamar_pagan_reformed +} +c_lhasa={ #No historical basis + holy_site = bamar_pagan + holy_site = bamar_pagan_reformed +} + diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/common/landed_titles/irck2_pagan_reformation.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/common/landed_titles/irck2_pagan_reformation.txt new file mode 100644 index 00000000..aedbe17f --- /dev/null +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/common/landed_titles/irck2_pagan_reformation.txt @@ -0,0 +1,451 @@ +#Druidic + +d_druidic_reformed = { + color={ 0.4 0.8 0.5 } + color2={ 0.4 0.8 0.5 } + + capital = 1183 # Bost + + title = "HEAD_DRUID_PRIEST" + title_female = "HEAD_DRUID_PRIESTESS" + foa = "HEAD_PRIEST_FOA" + + short_name = yes + + # Always exists + landless = yes + + # Controls a religion + controls_religion = druidic_reformed + + religion = druidic_reformed + + # Cannot be held as a secondary title + primary = yes + + dynasty_title_names = no # Will not be named "Seljuk", etc. +} + +#Marite + +d_marite_reformed = { + color={ 0.62 0.80 0.80 } + color2={ 0.62 0.80 0.80 } + + capital = 1183 # Bost + + title = "HEAD_MARITE_PRIEST" + title_female = "HEAD_MARITE_PRIESTESS" + foa = "HEAD_PRIEST_FOA" + + short_name = yes + + # Always exists + landless = yes + + # Controls a religion + controls_religion = marite_reformed + + religion = marite_reformed + + # Cannot be held as a secondary title + primary = yes + + dynasty_title_names = no # Will not be named "Seljuk", etc. +} + +#Illyric + +d_illyric_reformed = { + color={ 0.62 0.80 0.80 } + color2={ 0.62 0.80 0.80 } + + capital = 1183 # Bost + + title = "HEAD_ILLYRIC_PRIEST" + title_female = "HEAD_ILLYRIC_PRIESTESS" + foa = "HEAD_PRIEST_FOA" + + short_name = yes + + # Always exists + landless = yes + + # Controls a religion + controls_religion = illyric_reformed + + religion = illyric_reformed + + # Cannot be held as a secondary title + primary = yes + + dynasty_title_names = no # Will not be named "Seljuk", etc. +} + +#Nuragic + +d_nuragic_reformed = { + color={ 0.57 0.60 0.47 } + color2={ 0.57 0.60 0.47 } + + capital = 1183 # Bost + + title = "HEAD_NURAGIC_PRIEST" + title_female = "HEAD_NURAGIC_PRIESTESS" + foa = "HEAD_PRIEST_FOA" + + short_name = yes + + # Always exists + landless = yes + + # Controls a religion + controls_religion = nuragic_reformed + + religion = nuragic_reformed + + # Cannot be held as a secondary title + primary = yes + + dynasty_title_names = no # Will not be named "Seljuk", etc. +} + +#Waaqi + +d_waaqi_reformed = { + color={ 0.95 0.10 0.35 } + color2={ 0.95 0.10 0.35 } + + capital = 1183 # Bost + + title = "HEAD_WAAQI_PRIEST" + title_female = "HEAD_WAAQI_PRIESTESS" + foa = "HEAD_PRIEST_FOA" + + short_name = yes + + # Always exists + landless = yes + + # Controls a religion + controls_religion = waaqi_reformed + + religion = waaqi_reformed + + # Cannot be held as a secondary title + primary = yes + + dynasty_title_names = no # Will not be named "Seljuk", etc. +} + +d_arabic_reformed = { + color={ 0.36 0.7 0.28 } + color2={ 0.36 0.7 0.28 } + + capital = 1183 # Bost + + title = "HEAD_ARABIC_PRIEST" + title_female = "HEAD_ARABIC_PRIESTESS" + foa = "HEAD_PRIEST_FOA" + + short_name = yes + + # Always exists + landless = yes + + # Controls a religion + controls_religion = arabic_reformed + + religion = arabic_reformed + + # Cannot be held as a secondary title + primary = yes + + dynasty_title_names = no # Will not be named "Seljuk", etc. +} + +d_sumerian_reformed = { + color={ 0.6 0.25 0.1 } + color2={ 0.6 0.25 0.1 } + + capital = 1183 # Bost + + title = "HEAD_SUMERIAN_PRIEST" + title_female = "HEAD_SUMERIAN_PRIESTESS" + foa = "HEAD_PRIEST_FOA" + + short_name = yes + + # Always exists + landless = yes + + # Controls a religion + controls_religion = sumerian_reformed + + religion = sumerian_reformed + + # Cannot be held as a secondary title + primary = yes + + dynasty_title_names = no # Will not be named "Seljuk", etc. +} + +d_ritualistic_reformed = { + color={ 0.87 0.38 0.28 } + color2={ 0.87 0.38 0.28 } + + capital = 1183 # Bost + + title = "HEAD_RITUALISTIC_PRIEST" + title_female = "HEAD_RITUALISTIC_PRIESTESS" + foa = "HEAD_PRIEST_FOA" + + short_name = yes + + # Always exists + landless = yes + + # Controls a religion + controls_religion = ritualistic_reformed + + religion = ritualistic_reformed + + # Cannot be held as a secondary title + primary = yes + + dynasty_title_names = no # Will not be named "Seljuk", etc. +} + +d_armazic_reformed = { + color={ 0.4 0.2 0.5 } + color2={ 0.4 0.2 0.5 } + + capital = 1183 # Bost + + title = "HEAD_ARMAZIC_PRIEST" + title_female = "HEAD_ARMAZIC_PRIESTESS" + foa = "HEAD_PRIEST_FOA" + + short_name = yes + + # Always exists + landless = yes + + # Controls a religion + controls_religion = armazic_reformed + + religion = armazic_reformed + + # Cannot be held as a secondary title + primary = yes + + dynasty_title_names = no # Will not be named "Seljuk", etc. +} + +d_khaldic_reformed = { + color={ 0.4 0.2 0.3 } + color2={ 0.4 0.2 0.3 } + + capital = 1183 # Bost + + title = "HEAD_KHALDIC_PRIEST" + title_female = "HEAD_KHALDIC_PRIESTESS" + foa = "HEAD_PRIEST_FOA" + + short_name = yes + + # Always exists + landless = yes + + # Controls a religion + controls_religion = khaldic_reformed + + religion = khaldic_reformed + + # Cannot be held as a secondary title + primary = yes + + dynasty_title_names = no # Will not be named "Seljuk", etc. +} + +d_scythian_reformed = { + color={ 0.71 0.8 0.4 } + color2={ 0.71 0.8 0.4 } + + capital = 1183 # Bost + + title = "HEAD_SCYTHIAN_PRIEST" + title_female = "HEAD_SCYTHIAN_PRIESTESS" + foa = "HEAD_PRIEST_FOA" + + short_name = yes + + # Always exists + landless = yes + + # Controls a religion + controls_religion = scythian_reformed + + religion = scythian_reformed + + # Cannot be held as a secondary title + primary = yes + + dynasty_title_names = no # Will not be named "Seljuk", etc. +} + +d_cybelene_reformed = { + color={ 0.23 0.3 0.22 } + color2={ 0.23 0.3 0.22 } + + capital = 1183 # Bost + + title = "HEAD_CYBELENE_PRIEST" + title_female = "HEAD_CYBELENE_PRIESTESS" + foa = "HEAD_PRIEST_FOA" + + short_name = yes + + # Always exists + landless = yes + + # Controls a religion + controls_religion = cybelene_reformed + + religion = cybelene_reformed + + # Cannot be held as a secondary title + primary = yes + + dynasty_title_names = no # Will not be named "Seljuk", etc. +} + +d_megalithic_reformed = { + color={ 0.5 0.36 0.3 } + color2={ 0.5 0.36 0.3 } + + capital = 1183 # Bost + + title = "HEAD_MEGALITHIC_PRIEST" + title_female = "HEAD_MEGALITHIC_PRIESTESS" + foa = "HEAD_PRIEST_FOA" + + short_name = yes + + # Always exists + landless = yes + + # Controls a religion + controls_religion = megalithic_reformed + + religion = megalithic_reformed + + # Cannot be held as a secondary title + primary = yes + + dynasty_title_names = no # Will not be named "Seljuk", etc. +} + +d_zalmoxian_reformed = { + color={ 1.0 0.6 0.6 } + color2={ 1.0 0.6 0.6 } + + capital = 1183 # Bost + + title = "HEAD_ZALMOXIAN_PRIEST" + title_female = "HEAD_ZALMOXIAN_PRIESTESS" + foa = "HEAD_PRIEST_FOA" + + short_name = yes + + # Always exists + landless = yes + + # Controls a religion + controls_religion = zalmoxian_reformed + + religion = zalmoxian_reformed + + # Cannot be held as a secondary title + primary = yes + + dynasty_title_names = no # Will not be named "Seljuk", etc. +} + +d_iberian_reformed = { + color={ 1.0 0.5 0.1 } + color2={ 1.0 0.5 0.1 } + + capital = 1183 # Bost + + title = "HEAD_IBERIAN_PRIEST" + title_female = "HEAD_IBERIAN_PRIESTESS" + foa = "HEAD_PRIEST_FOA" + + short_name = yes + + # Always exists + landless = yes + + # Controls a religion + controls_religion = iberian_reformed + + religion = iberian_reformed + + # Cannot be held as a secondary title + primary = yes + + dynasty_title_names = no # Will not be named "Seljuk", etc. +} + +d_canaanite_reformed = { + color={ 0.5 0.1 0.8 } + color2={ 0.5 0.1 0.8 } + + capital = 1183 # Bost + + title = "HEAD_CANAANITE_PRIEST" + title_female = "HEAD_CANAANITE_PRIESTESS" + foa = "HEAD_PRIEST_FOA" + + short_name = yes + + # Always exists + landless = yes + + # Controls a religion + controls_religion = canaanite_reformed + + religion = canaanite_reformed + + # Cannot be held as a secondary title + primary = yes + + dynasty_title_names = no # Will not be named "Seljuk", etc. +} + +d_bamar_pagan_reformed = { + color={ 0.95 0.10 0.35 } + color2={ 0.95 0.10 0.35 } + + capital = 1183 # Bost + + title = "HEAD_BAMAR_PRIEST" + title_female = "HEAD_BAMAR_PRIESTESS" + foa = "HEAD_PRIEST_FOA" + + short_name = yes + + # Always exists + landless = yes + + # Controls a religion + controls_religion = bamar_pagan_reformed + + religion = bamar_pagan_reformed + + # Cannot be held as a secondary title + primary = yes + + dynasty_title_names = no # Will not be named "Seljuk", etc. +} \ No newline at end of file diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/common/landed_titles/zzz_default_dejure.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/common/landed_titles/zzz_default_dejure.txt index de9dcf09..f5b73201 100644 --- a/ImperatorToCk2/DataFiles/defaultOutput/default/common/landed_titles/zzz_default_dejure.txt +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/common/landed_titles/zzz_default_dejure.txt @@ -55,8 +55,8 @@ k_CBR = { } k_NRM = { - color={ 122 116 116 } - color2={ 122 116 116 } + color={ 66 134 66 } + color2={ 66 134 66 } } e_HLA = { @@ -159,3 +159,23 @@ k_GLT = { color2={ 23 232 204 } } +k_ILL = { + color={ 225 226 224 } + color2={ 225 226 224 } +} + +k_MAS = { + color={ 110 180 150 } + color2={ 110 180 150 } +} + +k_TUR = { + color={ 74 5 79 } + color2={ 74 5 79 } +} + +k_NMT = { + color={ 56 39 14 } + color2={ 56 39 14 } +} + diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/common/religions/00_religions.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/common/religions/00_religions.txt index 63030349..26bbfaa8 100644 --- a/ImperatorToCk2/DataFiles/defaultOutput/default/common/religions/00_religions.txt +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/common/religions/00_religions.txt @@ -4981,6 +4981,149 @@ pagan_group = { dislike_tribal_organization = yes can_demand_religious_conversion = no } + + bamar_pagan_reformed = { + graphical_culture = mongolgfx + secondary_event_pictures = tengri_pagan + interface_skin = { bon_interface taoist_interface indian_interface muslim_interface } + + icon = 116 + heresy_icon = 117 + + color = { 0.57 0.26 0.33 } + alternate_start = { always = no } + + scripture_name = MDODUS + priest_title = LAMA + piety_name = KARMA + crusade_name = GREAT_HOLY_WAR + + high_god_name = GOD_SANGPO_BUMTRI + + god_names = { + GOD_SHENLA_OKAR GOD_YESHE_WALMO GOD_ZHANG_ZHUNG_MERI GOD_DRALHA_YESI GOD_SHINJE GOD_AMNYE_MACHEN GOD_ADI GOD_SHERAB_CHAMMA + } + + evil_god_names = { + GOD_THE_EVIL_ONES + } + + can_call_crusade = yes + join_crusade_if_bordering_hostile = yes + + #unit_modifier = { + # garrison_size = 0.4 + # + # key = "DEF_RELIGION" + #} + #unit_home_modifier = { + # land_morale = 0.8 + # light_infantry_defensive = 0.8 + # heavy_infantry_defensive = 0.8 + # pikemen_defensive = 0.8 + # light_cavalry_defensive = 0.8 + # knights_defensive = 0.8 + # archers_defensive = 0.8 + # horse_archers_defensive = 0.8 + # camel_cavalry_defensive = 0.8 + # war_elephants_defensive = 0.8 + # + # garrison_size = 0.4 + # + # key = "DEF_RELIGION_HOME_TERRITORY" + #} + + #has_heir_designation = yes + priests_can_inherit = no + defensive_attrition = yes + #feminist = yes # Nullifies the negative opinion modifier that vassals normally get if ruler is female or has female heir + female_temple_holders = yes + max_consorts = 3 + women_can_take_consorts = yes + allow_looting = yes + + hard_to_convert = yes + + religious_clothing_head = 10 + religious_clothing_priest = 10 + + intermarry = indian_group + intermarry = zoroastrian_group + intermarry = nestorian + + dislike_tribal_organization = yes + allow_in_ruler_designer = no + } + + bamar_pagan = { #Natic + graphical_culture = mongolgfx + secondary_event_pictures = tengri_pagan + interface_skin = { bon_interface taoist_interface indian_interface muslim_interface } + + icon = 115 + heresy_icon = 117 + + color = { 0.47 0.16 0.23 } + + scripture_name = MDODUS + priest_title = LAMA + piety_name = KARMA + + high_god_name = GOD_SANGPO_BUMTRI + + god_names = { + GOD_SHENLA_OKAR GOD_YESHE_WALMO GOD_ZHANG_ZHUNG_MERI GOD_DRALHA_YESI GOD_SHINJE GOD_AMNYE_MACHEN GOD_ADI GOD_SHERAB_CHAMMA + } + + evil_god_names = { + GOD_THE_EVIL_ONES + } + + unit_modifier = { + garrison_size = 0.4 + + key = "DEF_RELIGION" + } + unit_home_modifier = { + land_morale = 0.8 + light_infantry_defensive = 0.8 + heavy_infantry_defensive = 0.8 + pikemen_defensive = 0.8 + light_cavalry_defensive = 0.8 + knights_defensive = 0.8 + archers_defensive = 0.8 + horse_archers_defensive = 0.8 + camel_cavalry_defensive = 0.8 + war_elephants_defensive = 0.8 + + garrison_size = 0.4 + + key = "DEF_RELIGION_HOME_TERRITORY" + } + + #has_heir_designation = yes + priests_can_inherit = no + defensive_attrition = yes + #feminist = yes # Nullifies the negative opinion modifier that vassals normally get if ruler is female or has female heir + female_temple_holders = yes + max_consorts = 3 + women_can_take_consorts = yes + allow_looting = yes + + hard_to_convert = yes + + religious_clothing_head = 10 + religious_clothing_priest = 10 + + intermarry = indian_group + intermarry = zoroastrian_group + intermarry = nestorian + + reformed = bamar_pagan_reformed + + dislike_tribal_organization = yes + can_demand_religious_conversion = no + } } zoroastrian_group = { @@ -5039,6 +5182,7 @@ zoroastrian_group = { intermarry = mazdaki intermarry = manichean intermarry = khurmazta + intermarry = mithraic intermarry = zun_pagan intermarry = zun_pagan_reformed @@ -5048,6 +5192,8 @@ zoroastrian_group = { intermarry = buddhist intermarry = tengri_pagan intermarry = tengri_pagan_reformed + intermarry = voxite + intermarry = voxite_reformed } mazdaki = { @@ -5085,6 +5231,7 @@ zoroastrian_group = { intermarry = zoroastrian intermarry = manichean intermarry = khurmazta + intermarry = mithraic intermarry = zun_pagan intermarry = zun_pagan_reformed @@ -5094,6 +5241,8 @@ zoroastrian_group = { intermarry = buddhist intermarry = tengri_pagan intermarry = tengri_pagan_reformed + intermarry = voxite + intermarry = voxite_reformed } manichean = { @@ -5138,6 +5287,7 @@ zoroastrian_group = { intermarry = zoroastrian intermarry = mazdaki intermarry = khurmazta + intermarry = mithraic intermarry = zun_pagan @@ -5149,6 +5299,8 @@ zoroastrian_group = { intermarry = buddhist intermarry = tengri_pagan intermarry = tengri_pagan_reformed + intermarry = voxite + intermarry = voxite_reformed } khurmazta = { @@ -5187,7 +5339,62 @@ zoroastrian_group = { intermarry = zoroastrian intermarry = mazdaki intermarry = manichean + intermarry = mithraic + + + intermarry = zun_pagan + intermarry = zun_pagan_reformed + intermarry = bon + intermarry = bon_reformed + intermarry = nestorian + intermarry = buddhist + intermarry = tengri_pagan + intermarry = tengri_pagan_reformed + intermarry = voxite + intermarry = voxite_reformed + } + + mithraic = { + graphical_culture = persiangfx + secondary_event_pictures = sunni + + icon = 10 + heresy_icon = 12 + color = { 0.68 0.87 0.18 } + crusade_name = GREAT_HOLY_WAR + scripture_name = THE_GATHAS + priest_title = HERBAD + + high_god_name = GOD_MITHRAS + + god_names = { + GOD_AHURA_MAZDA GOD_ZURVAN GOD_OHRMAZD GOD_MANAH PROPHET_ZOROASTER + } + evil_god_names = { + AHRIMAN ANGRA_MAINYU + } + + parent = zoroastrian + + can_grant_divorce = yes + can_call_crusade = yes + join_crusade_if_bordering_hostile = yes + can_grant_invasion_cb = invasion + + max_consorts = 3 # Can take concubines + + divine_blood = yes # Sacred Xwedodah close-kin marriage mechanics + pc_marriage = yes # Parent/child marriage allowed + bs_marriage = yes # Brother/sister marriage allowed + + religious_clothing_head = 5 + religious_clothing_priest = 5 + + intermarry = zoroastrian + intermarry = mazdaki + intermarry = manichean + intermarry = khurmazta intermarry = zun_pagan intermarry = zun_pagan_reformed @@ -5197,6 +5404,8 @@ zoroastrian_group = { intermarry = buddhist intermarry = tengri_pagan intermarry = tengri_pagan_reformed + intermarry = voxite + intermarry = voxite_reformed } } @@ -5485,8 +5694,8 @@ indian_group = { #pacifist = yes # Makes the AI less likely to start wars, plots and factions - icon = 42 - heresy_icon = 43 + icon = 113 + heresy_icon = 114 color = { 0.1 0.6 0.0 } diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/common/religions/50_convertedReligions.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/common/religions/50_convertedReligions.txt index d778a64c..6316be08 100644 --- a/ImperatorToCk2/DataFiles/defaultOutput/default/common/religions/50_convertedReligions.txt +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/common/religions/50_convertedReligions.txt @@ -609,6 +609,8 @@ polytheistic = { intermarry = canaanite intermarry = hellenic_pagan + intermarry = voxite + intermarry = voxite_reformed } khaldic_reformed = { @@ -693,6 +695,7 @@ polytheistic = { intermarry = hellenic_pagan intermarry = sumerian intermarry = canaanite + intermarry = mithraic } armazic_reformed = { @@ -937,6 +940,7 @@ polytheistic = { intermarry = sumerian intermarry = zoroastrian + intermarry = mithraic } sumerian_reformed = { @@ -1112,21 +1116,21 @@ polytheistic = { illyric_reformed = { graphical_culture = pagangfx - icon = 77 - heresy_icon = 91 + icon = 105 + heresy_icon = 106 color = { 0.15 0.46 0.6 } crusade_name = GREAT_HOLY_WAR use_new_crusade = yes crusade_cb = new_crusade - scripture_name = zalmoxian_scripture + scripture_name = illyric_scripture priest_title = PRIEST high_god_name = gabeleisos god_names = { - zalmoxis pleistoros sabazios zibelthiurdos bassareus derzelas semele bendis + Bindus Enji Tadenus Deipatros Sentona Nebres Taotor Thana Anzotica "Dracon dhe Dracaena" Ica Damatir Latra Vidasus } evil_god_names = { #made up something @@ -1151,21 +1155,21 @@ polytheistic = { illyric = { graphical_culture = pagangfx - icon = 64 - heresy_icon = 91 + icon = 104 + heresy_icon = 106 color = { 0.05 0.36 0.5 } crusade_name = GREAT_HOLY_WAR use_new_crusade = yes crusade_cb = new_crusade - scripture_name = zalmoxian_scripture + scripture_name = illyric_scripture priest_title = PRIEST high_god_name = gabeleisos god_names = { - zalmoxis pleistoros sabazios zibelthiurdos bassareus derzelas semele bendis + Bindus Enji Tadenus Deipatros Sentona Nebres Taotor Thana Anzotica "Dracon dhe Dracaena" Ica Damatir Latra Vidasus } evil_god_names = { #made up something @@ -1194,8 +1198,8 @@ polytheistic = { secondary_event_pictures = west_african_pagan - icon = 35 - heresy_icon = 36 + icon = 119 + heresy_icon = 120 ai_convert_other_group = 2 # always try to convert @@ -1243,8 +1247,8 @@ polytheistic = { } } - icon = 34 - heresy_icon = 35 + icon = 118 + heresy_icon = 120 color = { 0.85 0.0 0.25 } crusade_name = GREAT_HOLY_WAR @@ -1308,10 +1312,10 @@ polytheistic = { marite_reformed = { graphical_culture = pagangfx - icon = 77 - heresy_icon = 91 + icon = 108 + heresy_icon = 109 - color = { 0.57 0.60 0.47 } + color = { 0.62 0.80 0.80 } crusade_name = GREAT_HOLY_WAR use_new_crusade = yes @@ -1348,10 +1352,10 @@ polytheistic = { marite = { graphical_culture = pagangfx - icon = 64 - heresy_icon = 91 + icon = 107 + heresy_icon = 109 - color = { 0.47 0.50 0.37 } + color = { 0.52 0.70 0.70 } crusade_name = GREAT_HOLY_WAR use_new_crusade = yes @@ -1386,6 +1390,186 @@ polytheistic = { intermarry = iberian intermarry = marite_reformed } + + nuragic_reformed = { + graphical_culture = pagangfx + + icon = 111 + heresy_icon = 112 + + color = { 0.57 0.60 0.47 } + + crusade_name = GREAT_HOLY_WAR + use_new_crusade = yes + crusade_cb = new_crusade + scripture_name = zalmoxian_scripture + priest_title = PRIEST + + high_god_name = Sardo + + god_names = { + zalmoxis pleistoros sabazios zibelthiurdos bassareus derzelas semele bendis + } + + evil_god_names = { #made up something + zalmoxian_dark_god + } + + religious_clothing_head = 14 + religious_clothing_priest = 3 + priests_can_marry = yes + religious_clothing_head = 14 + religious_clothing_priest = 3 + dislike_tribal_organization = yes + can_demand_religious_conversion = no + allow_looting = yes + female_temple_holders = yes + max_consorts = 3 + + allow_in_ruler_designer = no + + intermarry = nuragic + } + + nuragic = { + graphical_culture = pagangfx + + icon = 110 + heresy_icon = 112 + + color = { 0.47 0.50 0.37 } + + crusade_name = GREAT_HOLY_WAR + use_new_crusade = yes + crusade_cb = new_crusade + scripture_name = zalmoxian_scripture + priest_title = PRIEST + + high_god_name = Sardo + + god_names = { + zalmoxis pleistoros sabazios zibelthiurdos bassareus derzelas semele bendis + } + + evil_god_names = { #made up something + zalmoxian_dark_god + } + + reformed = nuragic_reformed + + religious_clothing_head = 14 + religious_clothing_priest = 3 + priests_can_marry = yes + religious_clothing_head = 14 + religious_clothing_priest = 3 + dislike_tribal_organization = yes + can_demand_religious_conversion = no + allow_looting = yes + female_temple_holders = yes + max_consorts = 3 + + intermarry = canaanite + intermarry = iberian + intermarry = nuragic_reformed + } + + voxite_reformed = { + graphical_culture = pagangfx + secondary_event_pictures = sunni + + icon = 77 + heresy_icon = 91 + + color = { 0.84 0.63 0.11 } + + crusade_name = GREAT_HOLY_WAR + use_new_crusade = yes + crusade_cb = new_crusade + scripture_name = zalmoxian_scripture + priest_title = PRIEST + + high_god_name = gabeleisos + + god_names = { + zalmoxis pleistoros sabazios zibelthiurdos bassareus derzelas semele bendis + } + + evil_god_names = { #made up something + zalmoxian_dark_god + } + + religious_clothing_head = 14 + religious_clothing_priest = 3 + priests_can_marry = yes + religious_clothing_head = 14 + religious_clothing_priest = 3 + dislike_tribal_organization = yes + can_demand_religious_conversion = no + allow_looting = yes + female_temple_holders = yes + max_consorts = 3 + + allow_in_ruler_designer = no + + intermarry = voxite + } + + voxite = { + graphical_culture = pagangfx + secondary_event_pictures = sunni + + icon = 64 + heresy_icon = 91 + + color = { 0.74 0.53 0.01 } + + crusade_name = GREAT_HOLY_WAR + use_new_crusade = yes + crusade_cb = new_crusade + scripture_name = zalmoxian_scripture + priest_title = PRIEST + + high_god_name = gabeleisos + + god_names = { + zalmoxis pleistoros sabazios zibelthiurdos bassareus derzelas semele bendis + } + + evil_god_names = { #made up something + zalmoxian_dark_god + } + + reformed = voxite_reformed + + religious_clothing_head = 14 + religious_clothing_priest = 3 + priests_can_marry = yes + religious_clothing_head = 14 + religious_clothing_priest = 3 + dislike_tribal_organization = yes + can_demand_religious_conversion = no + allow_looting = yes + female_temple_holders = yes + max_consorts = 3 + + intermarry = zoroastrian + intermarry = mazdaki + intermarry = manichean + intermarry = khurmazta + intermarry = mithraic + + intermarry = zun_pagan + intermarry = zun_pagan_reformed + intermarry = bon + intermarry = bon_reformed + intermarry = nestorian + intermarry = buddhist + intermarry = tengri_pagan + intermarry = tengri_pagan_reformed + intermarry = scythian + intermarry = scythian_reformed + intermarry = voxite_reformed + } } \ No newline at end of file diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/common/retinue_subunits/00_retinue_subunits.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/common/retinue_subunits/00_retinue_subunits.txt new file mode 100644 index 00000000..61c36aa1 --- /dev/null +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/common/retinue_subunits/00_retinue_subunits.txt @@ -0,0 +1,1550 @@ +# Types: +# 0 - Light Infantry +# 1 - Heavy Infantry +# 2 - Pikemen +# 3 - Light Cavalry +# 4 - Heavy Cavalry +# 5 - Archers +# 6 - Special troops + +# Tribal Retinues + +#Edited by Nick Robertson + +TRIBAL_PIETY_RET_1 = { + first_type = 5 + first_amount = 50 + + second_type = 1 + second_amount = 50 + + potential = { + is_tribal = yes + OR = { + religion = baltic_pagan_reformed + religion = baltic_pagan + religion = finnish_pagan_reformed + religion = finnish_pagan + religion = slavic_pagan_reformed + religion = slavic_pagan + religion = west_african_pagan_reformed + religion = west_african_pagan + religion = bon + religion = bon_reformed + } + } + + hire_cost = 75 + costs_piety = yes + + modifier = { + archers_offensive = 0.2 + archers_defensive = 0.4 + archers_morale = 0.2 + heavy_infantry_defensive = 0.2 + heavy_infantry_morale = 0.1 + } +} + +TRIBAL_PIETY_RET_2 = { + first_type = 0 + first_amount = 75 + + second_type = 5 + second_amount = 75 + + potential = { + is_tribal = yes + OR = { + religion = baltic_pagan_reformed + religion = baltic_pagan + religion = finnish_pagan_reformed + religion = finnish_pagan + religion = slavic_pagan_reformed + religion = slavic_pagan + religion = west_african_pagan_reformed + religion = west_african_pagan + religion = bon + religion = bon_reformed + } + } + + hire_cost = 50 + costs_piety = yes + + modifier = { + light_infantry_defensive = 0.6 + light_infantry_morale = 0.4 + archers_defensive = 0.4 + archers_morale = 0.2 + } +} + +TRIBAL_RET_1 = { + first_type = 0 + first_amount = 150 + + potential = { + is_tribal = yes + } + + hire_cost = 25 + costs_prestige = yes + + maintenance_multiplier = 0.75 + + modifier = { + light_infantry_offensive = 0.2 + light_infantry_defensive = 0.5 + light_infantry_morale = 0.2 + } +} + +TRIBAL_RET_2 = { + first_type = 0 + first_amount = 100 + + second_type = 5 + second_amount = 50 + + potential = { + is_tribal = yes + } + + hire_cost = 50 + costs_prestige = yes + + maintenance_multiplier = 0.75 + + modifier = { + light_infantry_defensive = 0.6 + light_infantry_morale = 0.3 + archers_offensive = 0.4 + archers_defensive = 0.2 + archers_morale = 0.1 + } +} + +TRIBAL_RET_3 = { + first_type = 0 + first_amount = 100 + + second_type = 3 + second_amount = 50 + + potential = { + is_tribal = yes + } + + hire_cost = 75 + costs_prestige = yes + + maintenance_multiplier = 0.75 + + modifier = { + light_infantry_offensive = 0.6 + light_infantry_defensive = 0.2 + light_infantry_morale = 0.1 + light_cavalry_offensive = 0.1 + light_cavalry_defensive = 0.1 + } +} + +TRIBAL_RET_4 = { + first_type = 0 + first_amount = 100 + + second_type = 1 + second_amount = 50 + + potential = { + is_tribal = yes + } + + hire_cost = 75 + costs_prestige = yes + + maintenance_multiplier = 0.75 + + modifier = { + light_infantry_offensive = 0.3 + light_infantry_defensive = 0.3 + light_infantry_morale = 0.3 + heavy_infantry_offensive = 0.1 + heavy_infantry_defensive = 0.1 + } +} + +TRIBAL_RET_5 = { + first_type = 3 + first_amount = 50 + + second_type = 6 + second_amount = 25 + + special_troops = horse_archers + + potential = { + is_tribal = yes + OR = { + culture_group = altaic + culture = alan + culture = hungarian + } + NOT = { + culture = jurchen + } + } + + hire_cost = 75 + costs_prestige = yes + + maintenance_multiplier = 0.75 + + modifier = { + light_cavalry_offensive = 0.1 + light_cavalry_defensive = 0.1 + horse_archers_defensive = 0.1 + } +} + +RETTYPE_INF1 = +{ + first_type = 1 + first_amount = 200 + second_type = 5 + second_amount = 50 + + potential = { + is_nomadic = no is_tribal = no + } + + modifier = { + archers_offensive = 0.2 + heavy_infantry_defensive = 0.1 + heavy_infantry_offensive = 0.1 + } +} + +RETTYPE_INF2 = +{ + first_type = 2 + first_amount = 250 + second_type = 5 + second_amount = 50 + + potential = { + is_nomadic = no is_tribal = no + } + + modifier = { + archers_defensive = 0.2 + pikemen_defensive = 0.4 + pikemen_offensive = 0.2 + } +} + +RETTYPE_CAV1 = +{ + first_type = 4 + first_amount = 50 + second_type = 3 + second_amount = 200 + + potential = { + is_nomadic = no is_tribal = no + } + + modifier = { + light_cavalry_offensive = 0.2 + light_cavalry_defensive = 0.2 + } +} + +RETTYPE_SKIR1 = +{ + first_type = 5 + first_amount = 200 + second_type = 1 + second_amount = 50 + + potential = { + is_nomadic = no is_tribal = no + } + + modifier = { + archers_offensive = 0.2 + archers_defensive = 0.1 + heavy_infantry_defensive = 0.1 + } +} + +RETTYPE_SKIR2 = +{ + first_type = 5 + first_amount = 150 + second_type = 0 + second_amount = 400 + + potential = { + is_nomadic = no is_tribal = no + } + + modifier = { + archers_offensive = 0.2 + archers_defensive = 0.1 + light_infantry_defensive = 0.2 + light_infantry_morale = 0.2 + } +} + +RETTYPE_CUL_ENG = +{ + first_type = 5 + first_amount = 250 + + potential = { + is_nomadic = no + OR = { + culture = english + culture = welsh + } + } + + modifier = { + archers_offensive = 0.2 + archers_defensive = 0.1 + } +} + +RETTYPE_CUL_SCOT = +{ + first_type = 2 + first_amount = 400 + + potential = { + is_nomadic = no + culture = scottish + } + + modifier = { + pikemen_defensive = 0.4 + pikemen_offensive = 0.2 + pikemen_morale = 0.2 + } +} + +RETTYPE_CUL_BALT = +{ + first_type = 1 + first_amount = 300 + + potential = { + is_nomadic = no + OR = { + culture_group = baltic + culture_group = finno_ugric + } + } + + modifier = { + heavy_infantry_defensive = 0.3 + heavy_infantry_morale = 0.1 + } +} + +RETTYPE_CUL_ALTAIC = +{ + first_type = 6 + first_amount = 130 + + second_type = 3 + second_amount = 120 + + special_troops = horse_archers + + potential = { + is_nomadic = no + OR = { + culture_group = altaic + culture_group = iranian + } + NOT = { + culture = jurchen + } + } + + modifier = { + horse_archers_offensive = 0.2 + horse_archers_morale = 0.12 + } +} + +RETTYPE_CUL_FRANK_NOR_GER = +{ + first_type = 4 + first_amount = 150 + + second_type = 3 + second_amount = 100 + + potential = { + is_nomadic = no + OR = { + culture = frankish + culture = occitan + culture = norman + culture = german + culture = breton + } + } + + modifier = { + knights_offensive = 0.1 + knights_defensive = 0.1 + knights_morale = 0.2 + } +} + +RETTYPE_CUL_IBER = +{ + first_type = 3 + first_amount = 400 + + potential = { + is_nomadic = no + OR = { + culture_group = iberian + culture = basque + } + } + + modifier = { + light_cavalry_offensive = 0.2 + light_cavalry_morale = 0.2 + } +} + +RETTYPE_CUL_ITA = +{ + first_type = 2 + first_amount = 400 + + potential = { + is_nomadic = no + OR = { + culture = italian + culture = dalmatian + } + } + + modifier = { + pikemen_offensive = 0.2 + pikemen_defensive = 0.2 + pikemen_morale = 0.4 + } +} + +RETTYPE_CUL_ROMAN = +{ + first_type = 2 + first_amount = 400 + second_type = 1 + second_amount = 150 + + potential = { + is_nomadic = no + culture = roman + } + + modifier = { + pikemen_offensive = 0.2 + pikemen_defensive = 0.2 + pikemen_morale = 0.4 + heavy_infantry_offensive = 0.25 + heavy_infantry_defensive = 0.25 + heavy_infantry_morale = 0.2 + } +} + +RETTYPE_CUL_RUS = +{ + first_type = 1 + first_amount = 250 + + potential = { + is_nomadic = no + culture_group = east_slavic + } + + modifier = { + heavy_infantry_offensive = 0.1 + heavy_infantry_defensive = 0.5 + heavy_infantry_morale = 0.2 + } +} + +RETTYPE_CUL_NORTHGER = +{ + first_type = 1 + first_amount = 200 + + potential = { + is_nomadic = no + OR = { + culture_group = north_germanic + culture = saxon + culture = old_saxon + culture = frisian + } + } + + modifier = { + heavy_infantry_offensive = 0.4 + heavy_infantry_morale = 0.2 + } +} + +RETTYPE_CUL_HUNG = +{ + first_type = 3 + first_amount = 300 + + potential = { + is_nomadic = no + OR = { + culture = hungarian + culture_group = west_slavic + } + } + + modifier = { + light_cavalry_defensive = 0.6 + light_cavalry_morale = 0.2 + } +} + +RETTYPE_CUL_ARAB = +{ + first_type = 6 + first_amount = 250 + + special_troops = camel_cavalry + + potential = { + is_nomadic = no + culture_group = arabic + NOT = { culture = andalusian_arabic } + NOT = { culture = maghreb_arabic } + } + + modifier = { + camel_cavalry_offensive = 0.2 + camel_cavalry_defensive = 0.2 + camel_cavalry_morale = 0.2 + } +} + +RETTYPE_CUL_ANDALUSIAN = +{ + first_type = 3 + first_amount = 400 + + potential = { + is_nomadic = no + culture = andalusian_arabic + } + + modifier = { + light_cavalry_defensive = 0.4 + light_cavalry_offensive = 0.2 + light_cavalry_morale = 0.2 + } +} + +RETTYPE_CUL_BERBER = +{ + first_type = 3 + first_amount = 400 + + potential = { + is_nomadic = no + culture = maghreb_arabic + } + + modifier = { + light_cavalry_offensive = 0.5 + light_cavalry_morale = 0.3 + } +} + +RETTYPE_CUL_BYZ = +{ + first_type = 4 + first_amount = 150 + + second_type = 6 + second_amount = 100 + + special_troops = horse_archers + + potential = { + is_nomadic = no + culture_group = byzantine + NOT = { culture = coptic } + NOT = { culture = alan } + NOT = { culture = assyrian } + NOT = { culture = arberian } + } + + modifier = { + knights_offensive = 0.1 + knights_defensive = 0.1 + knights_morale = 0.2 + } +} + +RETTYPE_CUL_IRISH = +{ + first_type = 1 + first_amount = 200 + + potential = { + is_nomadic = no + culture = irish + } + + modifier = { + heavy_infantry_defensive = 0.4 + heavy_infantry_morale = 0.2 + } +} + +RETTYPE_CUL_ETHIO = +{ + first_type = 0 + first_amount = 400 + + potential = { + is_nomadic = no + culture = ethiopian + } + + modifier = { + light_infantry_offensive = 0.5 + light_infantry_defensive = 0.3 + } +} + +RETTYPE_CUL_SOMALI = +{ + first_type = 0 + first_amount = 400 + + potential = { + is_nomadic = no + culture = somali + } + + modifier = { + light_infantry_offensive = 0.4 + light_infantry_defensive = 0.4 + } +} + +RETTYPE_CUL_W_AFR = +{ + first_type = 0 + first_amount = 400 + + second_type = 5 + second_amount = 100 + + potential = { + is_nomadic = no + OR = { + culture_group = west_african + culture_group = central_african + culture = daju + } + } + + modifier = { + light_infantry_offensive = 0.6 + light_infantry_defensive = 0.1 + light_infantry_morale = 0.1 + } +} + +RETTYPE_CUL_SOUTH_SLA = +{ + first_type = 4 + first_amount = 100 + + second_type = 3 + second_amount = 150 + + potential = { + is_nomadic = no + culture_group = south_slavic + } + + modifier = { + knights_defensive = 0.1 + knights_morale = 0.1 + light_cavalry_defensive = 0.2 + light_cavalry_offensive = 0.2 + } +} + +RETTYPE_CUL_DUTCH = +{ + first_type = 0 + first_amount = 300 + + second_type = 2 + second_amount = 100 + + potential = { + is_nomadic = no + culture = dutch + } + + modifier = { + light_infantry_offensive = 0.2 + light_infantry_defensive = 0.2 + light_infantry_morale = 0.1 + pikemen_offensive = 0.3 + pikemen_defensive = 0.2 + pikemen_morale = 0.1 + } +} + +RETTYPE_CUL_NAHUA = +{ + first_type = 0 + first_amount = 375 + second_type = 1 + second_amount = 125 + + potential = { + is_nomadic = no + culture = nahuatl + } + + modifier = { + light_infantry_offensive = 0.4 + light_infantry_morale = 0.2 + heavy_infantry_offensive = 0.2 + heavy_infantry_morale = 0.1 + } +} + +RETTYPE_CUL_JEWISH = +{ + first_type = 1 + first_amount = 200 + + potential = { + is_nomadic = no + culture_group = israelite + } + + modifier = { + heavy_infantry_defensive = 0.2 + heavy_infantry_morale = 0.1 + } +} + +RETTYPE_CUL_INDIAN = +{ + first_type = 5 + first_amount = 200 + second_type = 6 + second_amount = 20 + + special_troops = war_elephants + + potential = { + is_nomadic = no + OR = { + culture_group = indo_aryan_group + culture_group = dravidian_group + } + } + + modifier = { + archers_offensive = 0.1 + archers_defensive = 0.3 + } +} + +RETTYPE_CUL_NUBIAN = +{ + first_type = 5 + first_amount = 300 + + potential = { + is_nomadic = no + culture = nubian + } + + modifier = { + archers_offensive = 0.2 + archers_defensive = 0.2 + } +} + +RETTYPE_CUL_FRA = +{ + first_type = 1 + first_amount = 200 + + potential = { + is_nomadic = no + culture = old_frankish + } + + modifier = { + heavy_infantry_offensive = 0.2 + heavy_infantry_defensive = 0.1 + heavy_infantry_morale = 0.1 + } +} + +RETTYPE_CUL_LOM = +{ + first_type = 1 + first_amount = 300 + + potential = { + is_nomadic = no + culture = lombard + } + + modifier = { + heavy_infantry_offensive = 0.1 + heavy_infantry_morale = 0.1 + } +} + +RETTYPE_CUL_SUEBI = +{ + first_type = 0 + first_amount = 200 + + second_type = 2 + second_amount = 150 + + potential = { + is_nomadic = no + culture = suebi + } + + modifier = { + light_infantry_defensive = 0.3 + light_infantry_morale = 0.2 + pikemen_defensive = 0.3 + pikemen_morale = 0.2 + } +} + +RETTYPE_CUL_PICTISH = +{ + first_type = 0 + first_amount = 375 + second_type = 5 + second_amount = 125 + + potential = { + is_nomadic = no + culture = pictish + } + + modifier = { + light_infantry_offensive = 0.3 + light_infantry_defensive = 0.1 + light_infantry_morale = 0.2 + archers_offensive = 0.1 + archers_morale = 0.1 + } +} + +HORDE_RETTYPE_CAV1 = +{ + first_type = 3 + first_amount = 250 + + hire_cost = 25 + costs_prestige = yes + + maintenance_multiplier = 0.50 + + potential = { + is_nomadic = yes + } + + modifier = { + light_cavalry_defensive = 0.5 + light_cavalry_offensive = -0.3 + } +} + +HORDE_RETTYPE_CAV2 = +{ + first_type = 3 + first_amount = 225 + second_type = 6 + second_amount = 25 + + special_troops = horse_archers + + hire_cost = 50 + costs_prestige = yes + + maintenance_multiplier = 0.50 + + potential = { + is_nomadic = yes + } + + modifier = { + light_cavalry_defensive = 0.5 + light_cavalry_offensive = -0.3 + horse_archers_offensive = 0.25 + horse_archers_defensive = 0.5 + } +} + +HORDE_RETTYPE_CAV3 = +{ + first_type = 3 + first_amount = 200 + second_type = 6 + second_amount = 50 + + special_troops = horse_archers + + hire_cost = 75 + costs_prestige = yes + + maintenance_multiplier = 0.5 + + potential = { + is_nomadic = yes + } + + modifier = { + light_cavalry_defensive = 0.5 + light_cavalry_offensive = -0.3 + horse_archers_offensive = 0.25 + horse_archers_defensive = 0.5 + } +} + +HORDE_RETTYPE_CAV4 = +{ + first_type = 3 + first_amount = 150 + second_type = 6 + second_amount = 100 + + special_troops = horse_archers + + hire_cost = 50 + + maintenance_multiplier = 0.3 + + potential = { + is_nomadic = yes + } + + modifier = { + light_cavalry_defensive = 0.75 + horse_archers_offensive = 0.5 + horse_archers_defensive = 0.75 + } +} + +HORDE_RETTYPE_CAV5 = +{ + first_type = 3 + first_amount = 200 + second_type = 4 + second_amount = 50 + + hire_cost = 100 + + maintenance_multiplier = 0.3 + + potential = { + is_nomadic = yes + NOT = { has_character_modifier = invading_population_halt } # This stops the Mongol Empire from spending all their money on super-expensive retinues + } + + modifier = { + light_cavalry_offensive = 0.25 + light_cavalry_defensive = 0.5 + knights_defensive = 0.25 + } +} + +HORDE_RETTYPE_CAV6 = +{ + first_type = 3 + first_amount = 100 + second_type = 4 + second_amount = 150 + + hire_cost = 150 + + maintenance_multiplier = 0.3 + + potential = { + is_nomadic = yes + NOT = { has_character_modifier = invading_population_halt } # This stops the Mongol Empire from spending all their money on super-expensive retinues + } + modifier = { + light_cavalry_offensive = 0.25 + light_cavalry_defensive = 0.5 + knights_defensive = 0.25 + } +} + +HORDE_RETTYPE_CAV7 = +{ + first_type = 6 + first_amount = 250 + + special_troops = horse_archers + + hire_cost = 150 + + maintenance_multiplier = 0.3 + + potential = { + is_nomadic = yes + NOT = { has_character_modifier = invading_population_halt } # This stops the Mongol Empire from spending all their money on super-expensive retinues + } + + modifier = { + horse_archers_offensive = 0.75 + horse_archers_defensive = 1 + } +} + +HORDE_RETTYPE_PAGAN = +{ + first_type = 3 + first_amount = 125 + second_type = 6 + second_amount = 125 + + special_troops = horse_archers + + hire_cost = 50 + costs_piety = yes + + maintenance_multiplier = 0.25 + + potential = { + is_nomadic = yes + religion_group = pagan_group + } + modifier = { + light_cavalry_defensive = 0.5 + light_cavalry_offensive = -0.3 + horse_archers_offensive = 0.25 + horse_archers_defensive = 0.5 + } +} + +HORDE_RETTYPE_MUSLIM = +{ + first_type = 6 + first_amount = 125 + second_type = 5 + second_amount = 125 + + special_troops = horse_archers + + hire_cost = 50 + costs_piety = yes + + maintenance_multiplier = 0.25 + + potential = { + is_nomadic = yes + religion_group = muslim + } + modifier = { + archers_offensive = 0.25 + archers_defensive = 0.5 + horse_archers_offensive = 0.25 + horse_archers_defensive = 0.5 + } +} + +HORDE_RETTYPE_CHRISTIAN = +{ + first_type = 2 + first_amount = 125 + second_type = 6 + second_amount = 125 + + special_troops = horse_archers + + hire_cost = 75 + costs_piety = yes + + maintenance_multiplier = 0.25 + + potential = { + is_nomadic = yes + religion_group = christian + } + modifier = { + pikemen_defensive = 0.25 + horse_archers_offensive = 0.25 + horse_archers_defensive = 0.5 + } +} + +HORDE_RETTYPE_ZOROASTRIAN = +{ + first_type = 1 + first_amount = 125 + second_type = 6 + second_amount = 125 + + special_troops = horse_archers + + hire_cost = 75 + costs_piety = yes + + maintenance_multiplier = 0.25 + + potential = { + is_nomadic = yes + religion_group = zoroastrian_group + } + modifier = { + heavy_infantry_defensive = 0.25 + horse_archers_offensive = 0.25 + horse_archers_defensive = 0.5 + } +} + +HORDE_RETTYPE_JEWISH = +{ + first_type = 3 + first_amount = 125 + second_type = 1 + second_amount = 125 + + special_troops = horse_archers + + hire_cost = 50 + costs_piety = yes + + maintenance_multiplier = 0.25 + + potential = { + is_nomadic = yes + religion_group = jewish_group + } + modifier = { + heavy_infantry_defensive = 0.25 + light_cavalry_defensive = 0.75 + } +} + +HORDE_RETTYPE_EASTERN = +{ + first_type = 0 + first_amount = 125 + second_type = 3 + second_amount = 125 + + special_troops = horse_archers + + hire_cost = 50 + costs_piety = yes + + maintenance_multiplier = 0.25 + + potential = { + is_nomadic = yes + religion_group = indian_group + } + modifier = { + light_infantry_offensive = 0.25 + light_infantry_defensive = 0.5 + light_cavalry_defensive = 0.5 + light_cavalry_offensive = -0.3 + } +} + +HORDE_RETTYPE_INDIAN = +{ + first_type = 3 + first_amount = 200 + second_type = 6 + second_amount = 50 + + special_troops = war_elephants + + hire_cost = 250 + + potential = { + is_nomadic = yes + capital_scope = { + region = world_india + } + NOT = { has_character_modifier = invading_population_halt } # This stops the Mongol Empire from spending all their money on super-expensive retinues + } + + modifier = { + light_cavalry_offensive = 0.25 + light_cavalry_defensive = 0.5 + war_elephants_morale = 0.25 + } +} + +HORDE_RETTYPE_DESERT = { + first_type = 3 + first_amount = 100 + second_type = 6 + second_amount = 150 + + special_troops = camel_cavalry + + hire_cost = 250 + + potential = { + is_nomadic = yes + capital_scope = { + terrain = desert + } + NOT = { has_character_modifier = invading_population_halt } # This stops the Mongol Empire from spending all their money on super-expensive retinues + } + + modifier = { + light_cavalry_offensive = 0.25 + light_cavalry_defensive = 0.5 + camel_cavalry_offensive = 0.25 + camel_cavalry_defensive = 0.5 + } +} + +HORDE_RETTYPE_EUROPE = { + first_type = 4 + first_amount = 250 + + hire_cost = 250 + + potential = { + is_nomadic = yes + capital_scope = { + OR = { + region = world_europe_west + region = world_europe_south + } + } + NOT = { has_character_modifier = invading_population_halt } # This stops the Mongol Empire from spending all their money on super-expensive retinues + } + + modifier = { + knights_offensive = 0.25 + knights_defensive = -0.25 + } +} + +RETTYPE_CUL_HAN = +{ + first_type = 5 + first_amount = 250 + second_type = 2 + second_amount = 100 + + potential = { + is_nomadic = no + culture = han + } + + modifier = { + archers_offensive = 0.3 + archers_defensive = 0.1 + pikemen_offensive = 0.2 + pikemen_defensive = 0.3 + pikemen_morale = 0.1 + } +} + +RETTYPE_CUL_TIBET = +{ + first_type = 0 + first_amount = 300 + + second_type = 3 + second_amount = 100 + + potential = { + is_nomadic = no + culture_group = tibetan_group + } + + modifier = { + light_infantry_offensive = 0.5 + light_infantry_defensive = 0.3 + light_infantry_morale = 0.1 + light_cavalry_offensive = 0.2 + light_cavalry_defensive = 0.2 + light_cavalry_morale = 0.1 + } +} + +RETTYPE_CUL_JURCHEN = +{ + first_type = 4 + first_amount = 75 + second_type = 3 + second_amount = 175 + + potential = { + is_nomadic = no + culture = jurchen + } + + modifier = { + light_cavalry_offensive = 0.1 + light_cavalry_morale = 0.1 + knights_offensive = 0.1 + knights_defensive = 0.1 + } +} + +RETTYPE_CUL_ASSYRIAN = +{ + first_type = 1 + first_amount = 200 + + potential = { + is_nomadic = no + culture = assyrian + } + + modifier = { + heavy_infantry_defensive = 0.2 + heavy_infantry_morale = 0.1 + } +} + +RETTYPE_CUL_COPTIC = +{ + first_type = 2 + first_amount = 200 + second_type = 5 + second_amount = 100 + + potential = { + is_nomadic = no + culture = coptic + } + + modifier = { + archers_defensive = 0.3 + pikemen_defensive = 0.2 + } +} + +RETTYPE_CUL_HORSE = +{ + first_type = 3 + first_amount = 300 + + potential = { + is_nomadic = no + culture_group = horse_group + } + + modifier = { + light_cavalry_defensive = 0.75 + light_cavalry_morale = 0.75 + } +} + +RETTYPE_CUL_CAT = +{ + first_type = 0 + first_amount = 300 + + potential = { + is_nomadic = no + culture_group = cat_group + } + + modifier = { + light_infantry_morale = 0.25 + light_infantry_offensive = 2 + } +} + +RETTYPE_CUL_BEAR = +{ + first_type = 1 + first_amount = 300 + + potential = { + is_nomadic = no + culture_group = bear_group + } + + modifier = { + heavy_infantry_morale = 0.25 + heavy_infantry_offensive = 1 + } +} + +RETTYPE_CUL_HEDGEHOG = +{ + first_type = 2 + first_amount = 300 + + potential = { + is_nomadic = no + culture_group = hedgehog_group + } + + modifier = { + pikemen_morale = 0.25 + pikemen_defensive = 1 + } +} + +RETTYPE_CUL_DUCK = +{ + first_type = 1 + first_amount = 300 + + potential = { + is_nomadic = no + culture_group = duck_group + } + + modifier = { + heavy_infantry_morale = 0.5 + heavy_infantry_defensive = 0.5 + heavy_infantry_offensive = 0.5 + } +} + +RETTYPE_CUL_DOG = +{ + first_type = 4 + first_amount = 150 + + potential = { + is_nomadic = no + culture_group = dog_group + } + + modifier = { + knights_morale = 1 + knights_defensive = 0.75 + } +} + +RETTYPE_CUL_ELEPHANT = +{ + first_type = 6 + first_amount = 100 + + special_troops = war_elephants + + potential = { + is_nomadic = no + culture_group = elephant_group + } + + modifier = { + war_elephants_offensive = 0.5 + war_elephants_defensive = 0.25 + } +} + +RETTYPE_CUL_DRAGON = +{ + first_type = 4 + first_amount = 150 + + potential = { + is_nomadic = no + culture_group = dragon_group + } + + modifier = { + knights_morale = 1 + knights_offensive = 0.75 + } +} + +RETTYPE_CUL_OUTREMER = +{ + first_type = 4 + first_amount = 100 + + second_type = 6 + second_amount = 150 + + special_troops = camel_cavalry + + potential = { + is_nomadic = no + culture = outremer + } + + modifier = { + camel_cavalry_offensive = 0.2 + camel_cavalry_morale = 0.1 + knights_offensive = 0.1 + knights_morale = 0.1 + } +} + +RETTYPE_CUL_ARBERIAN = +{ + first_type = 3 + first_amount = 200 + + potential = { + is_nomadic = no + culture = arberian + } + + modifier = { + light_cavalry_defensive = 0.2 + light_cavalry_offensive = 0.2 + light_cavalry_morale = 0.4 + } +} + +RETTYPE_CUL_SAR = +{ + first_type = 2 + first_amount = 200 + second_type = 5 + second_amount = 200 + + potential = { + is_nomadic = no + culture = sardinian + } + + modifier = { + archers_defensive = 0.2 + pikemen_defensive = 0.2 + pikemen_offensive = 0.2 + pikemen_morale = 0.4 + } +} \ No newline at end of file diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/common/retinue_subunits/bonus_retinues.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/common/retinue_subunits/bonus_retinues.txt new file mode 100644 index 00000000..04ded1ec --- /dev/null +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/common/retinue_subunits/bonus_retinues.txt @@ -0,0 +1,358 @@ +#By Nick Robertson + +RETTYPE_CUL_PLASHURII = +{ + first_type = 6 + first_amount = 250 + + special_troops = camel_cavalry + + potential = { + is_nomadic = no + culture = plashurii + } + + modifier = { + camel_cavalry_offensive = 0.2 + camel_cavalry_defensive = 0.2 + camel_cavalry_morale = 0.2 + } +} + +RETTYPE_CUL_CHALDEAN = +{ + first_type = 1 + first_amount = 200 + second_type = 5 + second_amount = 200 + + potential = { + is_nomadic = no + culture_group = semitic_group + } + + modifier = { + archers_defensive = 0.2 + heavy_infantry_defensive = 0.2 + archers_offensive = 0.2 + archers_morale = 0.4 + } +} + +RETTYPE_CAT_PUNIC_ELEPHANT = +{ + first_type = 6 + first_amount = 100 + + special_troops = war_elephants + + potential = { + is_nomadic = no + culture_group = punic #mismatch with cultural building is intentional, any punic char can import elephants + } + + modifier = { + war_elephants_offensive = 0.25 + war_elephants_defensive = 0.45 + } +} + +RETTYPE_CUL_PUNIC_MARINES = +{ + first_type = 2 + first_amount = 200 + second_type = 5 + second_amount = 200 + + potential = { + is_nomadic = no + culture_group = punic + } + + modifier = { + archers_defensive = 0.2 + pikemen_defensive = 0.2 + pikemen_offensive = 0.2 + pikemen_morale = 0.4 + } +} + +RETTYPE_CUL_ETRUSCAN = +{ + first_type = 1 + first_amount = 250 + + potential = { + is_nomadic = no + culture = etruscan + } + + modifier = { + heavy_infantry_offensive = 0.1 + heavy_infantry_defensive = 0.5 + heavy_infantry_morale = 0.2 + } +} + +RETTYPE_CUL_PIE = +{ + first_type = 5 + first_amount = 300 + + potential = { + is_nomadic = no + culture_group = pre_indo_european #basque and etruscans can get slingers if they want I guess + } + + modifier = { + archers_offensive = 0.2 + archers_defensive = 0.2 + } +} + +RETTYPE_CUL_GALLIC = +{ + first_type = 4 + first_amount = 150 + + second_type = 3 + second_amount = 100 + + potential = { + is_nomadic = no + culture_group = gallic_group + } + + modifier = { + knights_offensive = 0.1 + knights_defensive = 0.1 + knights_morale = 0.2 + } +} + +RETTYPE_CUL_GALATIAN = +{ + first_type = 1 + first_amount = 200 + + potential = { + is_nomadic = no + OR = { + culture = galatian + culture = plashurii + } + } + + modifier = { + heavy_infantry_offensive = 0.4 + heavy_infantry_morale = 0.2 + } +} + +RETTYPE_CUL_DACIAN = +{ + first_type = 1 + first_amount = 300 + + potential = { + is_nomadic = no + OR = { + culture = dacian + culture = thracian + culture = celtic_pannonian + } + } + + modifier = { + heavy_infantry_morale = 0.4 + } +} + +RETTYPE_CUL_ISTROGOTHIC = +{ + first_type = 3 + first_amount = 400 + + potential = { + is_nomadic = no + culture = istrogothic + } + + modifier = { + light_cavalry_offensive = 0.2 + light_cavalry_morale = 0.2 + } +} + +RETTYPE_CUL_VANDAL = +{ + first_type = 0 + first_amount = 400 + + potential = { + is_nomadic = no + OR = { + culture = vandal + culture = gothic + } + } + + modifier = { + light_infantry_offensive = 0.4 + light_infantry_defensive = 0.4 + } +} + +RETTYPE_CUL_ICENIAN = +{ + first_type = 4 + first_amount = 100 + + second_type = 3 + second_amount = 150 + + potential = { + is_nomadic = no + culture = icenian + } + + modifier = { + knights_defensive = 0.1 + knights_morale = 0.1 + light_cavalry_defensive = 0.2 + light_cavalry_offensive = 0.2 + } +} + +RETTYPE_CUL_WUSUN = +{ + first_type = 3 + first_amount = 300 + + potential = { + is_nomadic = no + culture = wusun + } + + modifier = { + light_cavalry_defensive = 0.6 + light_cavalry_morale = 0.2 + } +} + +RETTYPE_CUL_BACTRIAN = +{ + first_type = 6 + first_amount = 200 + special_troops = horse_archers + second_type = 2 + second_amount = 200 + + potential = { + is_nomadic = no + culture_group = bactrian_group + } + + modifier = { + horse_archers_offensive = 0.3 + horse_archers_defensive = 0.1 + horse_archers_morale = 0.1 + pikemen_offensive = 0.1 + pikemen_defensive = 0.3 + pikemen_morale = 0.1 + } +} + +RETTYPE_CUL_CAUCASIAN = { + first_type = 0 + first_amount = 200 + + second_type = 5 + second_amount = 100 + + potential = { + is_nomadic = no + culture_group = caucasian_group + } + + + modifier = { + light_infantry_defensive = 0.6 + light_infantry_morale = 0.4 + archers_defensive = 0.4 + archers_morale = 0.2 + } +} + +RETTYPE_CUL_ANCIENT_EGYPTIAN = +{ + first_type = 5 + first_amount = 250 + + potential = { + is_nomadic = no + culture = ancient_egyptian + } + + modifier = { + archers_offensive = 0.4 #My source is Rome: Total War + } +} + +RETTYPE_CUL_INDOGREEK = +{ + first_type = 6 + first_amount = 50 + first_type = 2 + first_amount = 100 + special_troops = war_elephants + + potential = { + is_nomadic = no + culture = indogreek + } + + modifier = { + war_elephants_defensive = 0.4 + pikemen_defensive = 0.4 + } +} + + +RETTYPE_CUL_SCYTHIAN_OUTRIDERS = +{ + first_type = 3 + first_amount = 400 + + potential = { + is_nomadic = no + culture_group = scythian_group + } + + modifier = { + light_cavalry_offensive = 0.2 + light_cavalry_morale = 0.2 + } +} + +RETTYPE_CUL_SCYTHIAN_NOBLES = +{ + first_type = 4 + first_amount = 150 + + second_type = 6 + second_amount = 100 + + special_troops = horse_archers + + potential = { + is_nomadic = no + culture_group = scythian_group + } + + modifier = { + knights_offensive = 0.1 + knights_defensive = 0.1 + knights_morale = 0.2 + } +} diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/decisions/ir_celtic_conversion_decisions.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/decisions/ir_celtic_conversion_decisions.txt index 026928d7..20753e19 100644 --- a/ImperatorToCk2/DataFiles/defaultOutput/default/decisions/ir_celtic_conversion_decisions.txt +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/decisions/ir_celtic_conversion_decisions.txt @@ -13,7 +13,7 @@ targetted_decisions = { is_playable = yes OR = { culture = gallic culture = lepontic culture = belgae culture = celtic_pannonian } capital_scope = { - OR = { OR = { region = custom_irck2_persia region = world_asia_minor region = world_middle_east region = custom_irck2_egypt } region = world_asia_minor region = world_middle_east region = custom_irck2_egypt } + OR = { region = world_asia_minor } } any_realm_province = { culture = galatian @@ -26,7 +26,7 @@ targetted_decisions = { allow = { OR = { culture = gallic culture = lepontic culture = belgae culture = celtic_pannonian } capital_scope = { - OR = { region = custom_irck2_persia region = world_asia_minor region = world_middle_east region = custom_irck2_egypt } + OR = { region = world_asia_minor } } any_realm_province = { culture = galatian @@ -119,6 +119,248 @@ targetted_decisions = { } } +# Gallic, Belgae, Lepontic, Noric, or Galatian character may convert to Plashurii + irck2_convert_to_plashurii = { + only_playable = yes + + filter = self + ai_target_filter = self + ai_check_interval = 12 + + potential = { + is_playable = yes + OR = { culture = gallic culture = lepontic culture = belgae culture = celtic_pannonian culture = galatian } + capital_scope = { + region = world_middle_east + } + any_realm_province = { + culture = plashurii + } + NOT = { government = chinese_imperial_government } + NOT = { + has_alternate_start_parameter = { key = culture_names value = random } + } + } + allow = { + OR = { culture = gallic culture = lepontic culture = belgae culture = celtic_pannonian culture = galatian } + capital_scope = { + region = world_middle_east + } + any_realm_province = { + culture = plashurii + } + } + effect = { + any_courtier = { + limit = { + culture = ROOT + employer = { character = ROOT } + dynasty = ROOT + } + culture = plashurii + } + culture = plashurii + } + revoke_allowed = { + always = no + } + ai_will_do = { + factor = 1 + + modifier = { #If Ruler has 2 king titles, is emperor, or is under Punic ruler, will not do + factor = 0 + OR = { + top_liege = { + OR = { culture = gallic culture = lepontic culture = belgae culture = celtic_pannonian culture = galatian } + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + + AND = { + independent = no + top_liege = { OR = { culture = gallic culture = lepontic culture = belgae culture = celtic_pannonian culture = galatian } } + } + } + } + + modifier = { + #factor = 0.5 # Slow it down a bit + } + + modifier = { + factor = 0.01 + capital_scope = { + NOT = { culture = plashurii } + } + } + modifier = { + factor = 2.0 + liege = { culture = plashurii } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 2 + culture = plashurii + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 4 + culture = plashurii + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 6 + culture = plashurii + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 8 + culture = plashurii + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 10 + culture = plashurii + } + } + } + } + + # Belgae character may convert to Atrebatian + irck2_convert_to_atrebatian = { + only_playable = yes + + filter = self + ai_target_filter = self + ai_check_interval = 12 + + potential = { + is_playable = yes + culture = belgae + capital_scope = { + region = custom_irck2_britannia + } + any_realm_province = { + culture = atrebatian + } + #OR = { + #year = 425 + # top_liege = { + # NOT = { culture = belgae } + # } + #} + NOT = { government = chinese_imperial_government } + NOT = { + has_alternate_start_parameter = { key = culture_names value = random } + } + } + allow = { + culture = belgae + capital_scope = { + region = custom_irck2_britannia + } + any_realm_province = { + culture = atrebatian + } + } + effect = { + any_courtier = { + limit = { + culture = ROOT + employer = { character = ROOT } + dynasty = ROOT + } + culture = atrebatian + } + culture = atrebatian + } + revoke_allowed = { + always = no + } + ai_will_do = { + factor = 1 + + modifier = { #If Ruler has 2 king titles, is emperor, or is under Roman ruler, will not do + factor = 0 + OR = { + top_liege = { + culture = belgae + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + + AND = { + independent = no + top_liege = { culture = belgae } + } + } + } + + modifier = { + #factor = 0.5 # Slow it down a bit + } + + modifier = { + factor = 0.01 + capital_scope = { + NOT = { culture = atrebatian } + } + } + modifier = { + factor = 2.0 + liege = { culture = atrebatian } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 2 + culture = atrebatian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 4 + culture = atrebatian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 6 + culture = atrebatian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 8 + culture = atrebatian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 10 + culture = atrebatian + } + } + } + } + diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/decisions/ir_germanic_conversion_decisions.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/decisions/ir_germanic_conversion_decisions.txt index 90101732..0cf42f7c 100644 --- a/ImperatorToCk2/DataFiles/defaultOutput/default/decisions/ir_germanic_conversion_decisions.txt +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/decisions/ir_germanic_conversion_decisions.txt @@ -17,6 +17,21 @@ targetted_decisions = { region = custom_irck2_italy } } + NOT = { + capital_scope = { + region = custom_irck2_anatolia_and_georgia + } + } + NOT = { + capital_scope = { + region = custom_irck2_britannia + } + } + NOT = { + capital_scope = { + region = region = world_india + } + } any_realm_province = { culture = german } @@ -38,6 +53,21 @@ targetted_decisions = { region = custom_irck2_italy } } + NOT = { + capital_scope = { + region = custom_irck2_anatolia_and_georgia + } + } + NOT = { + capital_scope = { + region = custom_irck2_britannia + } + } + NOT = { + capital_scope = { + region = region = world_india + } + } any_realm_province = { culture = german } @@ -631,6 +661,372 @@ targetted_decisions = { } } + # Suebi character may convert to Wigazan + irck2_convert_to_wigazan = { + only_playable = yes + + filter = self + ai_target_filter = self + ai_check_interval = 12 + + potential = { + is_playable = yes + culture = suebi + capital_scope = { + region = custom_irck2_anatolia_and_georgia + } + any_realm_province = { + culture = wigazan + } + OR = { + year = 580 + top_liege = { + NOT = { culture = suebi } + } + } + NOT = { government = chinese_imperial_government } + NOT = { + has_alternate_start_parameter = { key = culture_names value = random } + } + } + allow = { + culture = suebi + capital_scope = { + region = custom_irck2_anatolia_and_georgia + } + any_realm_province = { + culture = wigazan + } + } + effect = { + any_courtier = { + limit = { + culture = ROOT + employer = { character = ROOT } + dynasty = ROOT + } + culture = wigazan + } + culture = wigazan + } + revoke_allowed = { + always = no + } + ai_will_do = { + factor = 1 + + modifier = { #If Ruler has 2 king titles, is emperor, or is under Roman ruler, will not do + factor = 0 + OR = { + top_liege = { + culture = suebi + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + + AND = { + independent = no + top_liege = { culture = suebi } + } + } + } + + modifier = { + #factor = 0.5 # Slow it down a bit + } + + modifier = { + factor = 0.01 + capital_scope = { + NOT = { culture = wigazan } + } + } + modifier = { + factor = 2.0 + liege = { culture = wigazan } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 2 + culture = wigazan + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 4 + culture = wigazan + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 6 + culture = wigazan + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 8 + culture = wigazan + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 10 + culture = wigazan + } + } + } + } + + # Suebi character may convert to Anglo-Suebi + irck2_convert_to_anglo_suebi = { + only_playable = yes + + filter = self + ai_target_filter = self + ai_check_interval = 12 + + potential = { + is_playable = yes + culture = suebi + capital_scope = { + region = custom_irck2_britannia + } + any_realm_province = { + culture = anglo_suebi + } + #OR = { + #year = 425 + # top_liege = { + # NOT = { culture = suebi } + # } + #} + NOT = { government = chinese_imperial_government } + NOT = { + has_alternate_start_parameter = { key = culture_names value = random } + } + } + allow = { + culture = suebi + capital_scope = { + region = custom_irck2_britannia + } + any_realm_province = { + culture = anglo_suebi + } + } + effect = { + any_courtier = { + limit = { + culture = ROOT + employer = { character = ROOT } + dynasty = ROOT + } + culture = anglo_suebi + } + culture = anglo_suebi + } + revoke_allowed = { + always = no + } + ai_will_do = { + factor = 1 + + modifier = { #If Ruler has 2 king titles, is emperor, or is under Roman ruler, will not do + factor = 0 + OR = { + top_liege = { + culture = suebi + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + + AND = { + independent = no + top_liege = { culture = suebi } + } + } + } + + modifier = { + #factor = 0.5 # Slow it down a bit + } + + modifier = { + factor = 0.01 + capital_scope = { + NOT = { culture = anglo_suebi } + } + } + modifier = { + factor = 2.0 + liege = { culture = anglo_suebi } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 2 + culture = anglo_suebi + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 4 + culture = anglo_suebi + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 6 + culture = anglo_suebi + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 8 + culture = anglo_suebi + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 10 + culture = anglo_suebi + } + } + } + } + +# Non-Norse Germanic character may convert to Indo-Germanic + irck2_convert_to_indo_germanic = { + only_playable = yes + + filter = self + ai_target_filter = self + ai_check_interval = 12 + + potential = { + is_playable = yes + OR = { culture = suebi culture = old_saxon culture = old_frankish culture = gothic culture = vandal } + capital_scope = { + OR = { region = world_asia_minor } + } + any_realm_province = { + culture = indo_germanic + } + NOT = { government = chinese_imperial_government } + NOT = { + has_alternate_start_parameter = { key = culture_names value = random } + } + } + allow = { + OR = { culture = suebi culture = old_saxon culture = old_frankish culture = gothic culture = vandal } + capital_scope = { + OR = { region = world_asia_minor } + } + any_realm_province = { + culture = indo_germanic + } + } + effect = { + any_courtier = { + limit = { + culture = ROOT + employer = { character = ROOT } + dynasty = ROOT + } + culture = indo_germanic + } + culture = indo_germanic + } + revoke_allowed = { + always = no + } + ai_will_do = { + factor = 1 + + modifier = { #If Ruler has 2 king titles, is emperor, or is under Punic ruler, will not do + factor = 0 + OR = { + top_liege = { + OR = { culture = suebi culture = old_saxon culture = old_frankish culture = gothic culture = vandal } + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + + AND = { + independent = no + top_liege = { OR = { culture = suebi culture = old_saxon culture = old_frankish culture = gothic culture = vandal } } + } + } + } + + modifier = { + #factor = 0.5 # Slow it down a bit + } + + modifier = { + factor = 0.01 + capital_scope = { + NOT = { culture = indo_germanic } + } + } + modifier = { + factor = 2.0 + liege = { culture = indo_germanic } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 2 + culture = indo_germanic + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 4 + culture = indo_germanic + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 6 + culture = indo_germanic + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 8 + culture = indo_germanic + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 10 + culture = indo_germanic + } + } + } + } + ##################################################################### diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/decisions/ir_scythian_conversion_decisions.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/decisions/ir_scythian_conversion_decisions.txt index 6c7724fa..f5278623 100644 --- a/ImperatorToCk2/DataFiles/defaultOutput/default/decisions/ir_scythian_conversion_decisions.txt +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/decisions/ir_scythian_conversion_decisions.txt @@ -125,8 +125,242 @@ targetted_decisions = { } } +# Sarmatian or Scythian character may convert to Iazyges + irck2_convert_to_iazyges = { + only_playable = yes + + filter = self + ai_target_filter = self + ai_check_interval = 12 + + potential = { + is_playable = yes + OR = { culture = sarmatian culture = royal_scythian } + capital_scope = { + OR = { region = custom_irck2_pannonia region = custom_irck2_dalmatia } + } + any_realm_province = { + culture = iazyges + } + NOT = { government = chinese_imperial_government } + NOT = { + has_alternate_start_parameter = { key = culture_names value = random } + } + } + allow = { + OR = { culture = sarmatian culture = royal_scythian } + capital_scope = { + OR = { region = custom_irck2_pannonia region = custom_irck2_dalmatia } + } + any_realm_province = { + culture = iazyges + } + } + effect = { + any_courtier = { + limit = { + culture = ROOT + employer = { character = ROOT } + dynasty = ROOT + } + culture = iazyges + } + culture = iazyges + } + revoke_allowed = { + always = no + } + ai_will_do = { + factor = 1 + + modifier = { #If Ruler has 2 king titles, is emperor, or is under Punic ruler, will not do + factor = 0 + OR = { + top_liege = { + OR = { culture = sarmatian culture = royal_scythian } + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + + AND = { + independent = no + top_liege = { OR = { culture = sarmatian culture = royal_scythian } } + } + } + } + + modifier = { + #factor = 0.5 # Slow it down a bit + } + + modifier = { + factor = 0.01 + capital_scope = { + NOT = { culture = iazyges } + } + } + modifier = { + factor = 2.0 + liege = { culture = iazyges } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 2 + culture = iazyges + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 4 + culture = iazyges + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 6 + culture = iazyges + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 8 + culture = iazyges + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 10 + culture = iazyges + } + } + } + } +# Sarmatian or Scythian character may convert to Nemedian + irck2_convert_to_nemedian = { + only_playable = yes + + filter = self + ai_target_filter = self + ai_check_interval = 12 + + potential = { + is_playable = yes + OR = { culture = sarmatian culture = royal_scythian } + capital_scope = { + region = custom_irck2_britannia + } + any_realm_province = { + culture = nemedian + } + NOT = { government = chinese_imperial_government } + NOT = { + has_alternate_start_parameter = { key = culture_names value = random } + } + } + allow = { + OR = { culture = sarmatian culture = royal_scythian } + capital_scope = { + region = custom_irck2_britannia + } + any_realm_province = { + culture = nemedian + } + } + effect = { + any_courtier = { + limit = { + culture = ROOT + employer = { character = ROOT } + dynasty = ROOT + } + culture = nemedian + } + culture = nemedian + } + revoke_allowed = { + always = no + } + ai_will_do = { + factor = 1 + + modifier = { #If Ruler has 2 king titles, is emperor, or is under Punic ruler, will not do + factor = 0 + OR = { + top_liege = { + OR = { culture = sarmatian culture = royal_scythian } + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + + AND = { + independent = no + top_liege = { OR = { culture = sarmatian culture = royal_scythian } } + } + } + } + + modifier = { + #factor = 0.5 # Slow it down a bit + } + + modifier = { + factor = 0.01 + capital_scope = { + NOT = { culture = nemedian } + } + } + modifier = { + factor = 2.0 + liege = { culture = nemedian } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 2 + culture = nemedian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 4 + culture = nemedian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 6 + culture = nemedian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 8 + culture = nemedian + } + } + modifier = { + factor = 1.1 + num_culture_realm_provs = { + value = 10 + culture = nemedian + } + } + } + } ##################################################################### diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/events/ir_celtic_culture_conversion.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/events/ir_celtic_culture_conversion.txt index aa56c8ee..f93e9da4 100644 --- a/ImperatorToCk2/DataFiles/defaultOutput/default/events/ir_celtic_culture_conversion.txt +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/events/ir_celtic_culture_conversion.txt @@ -23,15 +23,20 @@ province_event = { culture = celtic_pannonian } OR = { - region = custom_irck2_persia + #region = custom_irck2_persia region = world_asia_minor - region = world_middle_east - region = custom_irck2_egypt + #region = custom_irck2_egypt } NOT = { owner = { top_liege = { - culture = roman + #culture = roman + OR = { + culture = gallic + culture = lepontic + culture = belgae + culture = celtic_pannonian + } OR = { tier = emperor #num_of_king_titles = 2 @@ -64,4 +69,113 @@ province_event = { } } +province_event = { + id = IR_CEL.2018 + desc = EVTDESC_IR_CEL_2018 + picture = GFX_evt_stone_church + border = GFX_event_normal_frame_diplomacy + + trigger = { + should_evolve_cultures_trigger = yes + year = 475 + OR = { + culture = gallic + culture = lepontic + culture = belgae + culture = celtic_pannonian + culture = galatian + } + region = world_middle_east + + NOT = { + owner = { + top_liege = { + #culture = roman + OR = { + culture = gallic + culture = lepontic + culture = belgae + culture = celtic_pannonian + culture = galatian + } + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + } + } + } + + mean_time_to_happen = { + months = 600 + modifier = { + factor = 0.3 + OR = { + has_game_rule = { + name = culture_conversion + value = faster_melting_pots + } + has_game_rule = { + name = culture_conversion + value = faster_melting_pots_and_slower_normal + } + } + } + } + + option = { + name = EVTOPTA_IR_CEL_2018 + culture = plashurii + } +} + +# Province culture changes from Belgae to Atrebatian +province_event = { + id = IR_CEL.2019 + desc = EVTDESC_IR_CEL_2019 + picture = GFX_evt_stone_church + border = GFX_event_normal_frame_diplomacy + + trigger = { + should_evolve_cultures_trigger = yes + #year = 425 + culture = belgae + region = custom_irck2_britannia + NOT = { + owner = { + top_liege = { + culture = belgae + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + } + } + } + + mean_time_to_happen = { + months = 600 + modifier = { + factor = 0.3 + OR = { + has_game_rule = { + name = culture_conversion + value = faster_melting_pots + } + has_game_rule = { + name = culture_conversion + value = faster_melting_pots_and_slower_normal + } + } + } + } + + option = { + name = EVTOPTA_IR_CEL_2019 + culture = atrebatian + } +} + diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/events/ir_germanic_culture_conversion.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/events/ir_germanic_culture_conversion.txt index 7f5de55c..7c9b4818 100644 --- a/ImperatorToCk2/DataFiles/defaultOutput/default/events/ir_germanic_culture_conversion.txt +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/events/ir_germanic_culture_conversion.txt @@ -21,6 +21,15 @@ province_event = { NOT = { region = custom_irck2_italy } + NOT = { + region = custom_irck2_anatolia_and_georgia + } + NOT = { + region = custom_irck2_britannia + } + NOT = { + region = world_india + } NOT = { owner = { top_liege = { @@ -261,4 +270,162 @@ province_event = { ################################################# +# Province culture changes from Suebi to Wigazan +province_event = { + id = IR_GER.2005 + desc = EVTDESC_IR_GER_2005 + picture = GFX_evt_stone_church + border = GFX_event_normal_frame_diplomacy + + trigger = { + should_evolve_cultures_trigger = yes + year = 550 + culture = suebi + region = custom_irck2_anatolia_and_georgia + NOT = { + owner = { + top_liege = { + culture = suebi + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + } + } + } + + mean_time_to_happen = { + months = 600 + modifier = { + factor = 0.3 + OR = { + has_game_rule = { + name = culture_conversion + value = faster_melting_pots + } + has_game_rule = { + name = culture_conversion + value = faster_melting_pots_and_slower_normal + } + } + } + } + + option = { + name = EVTOPTA_IR_GER_2005 + culture = wigazan + } +} + +################################################# + +# Province culture changes from Suebi to Anglo-Suebi +province_event = { + id = IR_GER.2006 + desc = EVTDESC_IR_GER_2006 + picture = GFX_evt_stone_church + border = GFX_event_normal_frame_diplomacy + + trigger = { + should_evolve_cultures_trigger = yes + #year = 425 + culture = suebi + region = custom_irck2_britannia + NOT = { + owner = { + top_liege = { + culture = suebi + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + } + } + } + + mean_time_to_happen = { + months = 600 + modifier = { + factor = 0.3 + OR = { + has_game_rule = { + name = culture_conversion + value = faster_melting_pots + } + has_game_rule = { + name = culture_conversion + value = faster_melting_pots_and_slower_normal + } + } + } + } + + option = { + name = EVTOPTA_IR_GER_2006 + culture = anglo_suebi + } +} + +# Province culture changes from any West/Central/East Germanic to Indo-Germanic +province_event = { + id = IR_GER.2007 + desc = EVTDESC_IR_GER_2007 + picture = GFX_evt_stone_church + border = GFX_event_normal_frame_diplomacy + + trigger = { + should_evolve_cultures_trigger = yes + year = 475 + OR = { + culture = suebi + culture = old_saxon + culture = old_frankish + culture = gothic + culture = vandal + } + region = world_india + NOT = { + owner = { + top_liege = { + OR = { + culture = suebi + culture = old_saxon + culture = old_frankish + culture = gothic + culture = vandal + } + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + } + } + } + + mean_time_to_happen = { + months = 600 + modifier = { + factor = 0.3 + OR = { + has_game_rule = { + name = culture_conversion + value = faster_melting_pots + } + has_game_rule = { + name = culture_conversion + value = faster_melting_pots_and_slower_normal + } + } + } + } + + option = { + name = EVTOPTA_IR_GER_2007 + culture = indo_germanic + } +} + diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/events/ir_scythian_culture_conversion.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/events/ir_scythian_culture_conversion.txt index d8259885..96e3f90e 100644 --- a/ImperatorToCk2/DataFiles/defaultOutput/default/events/ir_scythian_culture_conversion.txt +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/events/ir_scythian_culture_conversion.txt @@ -57,5 +57,122 @@ province_event = { ################################################# +# Province culture changes from Sarmatian or Scythian to Iazyges +province_event = { + id = IR_SCY.2001 + desc = EVTDESC_IR_SCY_2001 + picture = GFX_evt_stone_church + border = GFX_event_normal_frame_diplomacy + + trigger = { + should_evolve_cultures_trigger = yes + year = 100 + OR = { + culture = sarmatian + culture = royal_scythian + } + OR = { + region = custom_irck2_pannonia + region = custom_irck2_dalmatia + } + NOT = { + owner = { + top_liege = { + OR = { + culture = sarmatian + culture = royal_scythian + } + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + } + } + } + + mean_time_to_happen = { + months = 600 + modifier = { + factor = 0.3 + OR = { + has_game_rule = { + name = culture_conversion + value = faster_melting_pots + } + has_game_rule = { + name = culture_conversion + value = faster_melting_pots_and_slower_normal + } + } + } + } + + option = { + name = EVTOPTA_IR_SCY_2001 + culture = iazyges + } +} + +################################################# + +# Province culture changes from Sarmatian or Scythian to Nemedian +province_event = { + id = IR_SCY.2003 + desc = EVTDESC_IR_SCY_2003 + picture = GFX_evt_stone_church + border = GFX_event_normal_frame_diplomacy + + trigger = { + should_evolve_cultures_trigger = yes + year = 100 + OR = { + culture = sarmatian + culture = royal_scythian + } + region = custom_irck2_britannia + NOT = { + owner = { + top_liege = { + OR = { + culture = sarmatian + culture = royal_scythian + } + OR = { + tier = emperor + #num_of_king_titles = 2 + } + } + } + } + } + + mean_time_to_happen = { + months = 600 + modifier 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b/ImperatorToCk2/DataFiles/defaultOutput/default/history/titles/d_arabic_reformed.txt @@ -0,0 +1,4 @@ +20.1.1 = { + holder = 0 + active = no +} diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/history/titles/d_armazic_reformed.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/history/titles/d_armazic_reformed.txt new file mode 100644 index 00000000..36887e94 --- /dev/null +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/history/titles/d_armazic_reformed.txt @@ -0,0 +1,4 @@ +20.1.1 = { + holder = 0 + active = no +} diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/history/titles/d_bamar_pagan_reformed.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/history/titles/d_bamar_pagan_reformed.txt new file mode 100644 index 00000000..36887e94 --- /dev/null +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/history/titles/d_bamar_pagan_reformed.txt @@ -0,0 +1,4 @@ +20.1.1 = { + holder = 0 + active = no +} diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/history/titles/d_canaanite_reformed.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/history/titles/d_canaanite_reformed.txt new file mode 100644 index 00000000..36887e94 --- /dev/null +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/history/titles/d_canaanite_reformed.txt @@ -0,0 +1,4 @@ +20.1.1 = { + holder = 0 + active = no +} diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/history/titles/d_cybelene_reformed.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/history/titles/d_cybelene_reformed.txt new file mode 100644 index 00000000..36887e94 --- /dev/null +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/history/titles/d_cybelene_reformed.txt @@ -0,0 +1,4 @@ +20.1.1 = { + holder = 0 + active = no +} diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/history/titles/d_druidic_reformed.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/history/titles/d_druidic_reformed.txt new file mode 100644 index 00000000..36887e94 --- /dev/null +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/history/titles/d_druidic_reformed.txt @@ -0,0 +1,4 @@ +20.1.1 = { + holder = 0 + active = no +} diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/history/titles/d_iberian_reformed.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/history/titles/d_iberian_reformed.txt new file mode 100644 index 00000000..36887e94 --- /dev/null +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/history/titles/d_iberian_reformed.txt @@ -0,0 +1,4 @@ +20.1.1 = { + holder = 0 + active = no +} diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/history/titles/d_illyric_reformed.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/history/titles/d_illyric_reformed.txt new file mode 100644 index 00000000..36887e94 --- /dev/null +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/history/titles/d_illyric_reformed.txt @@ -0,0 +1,4 @@ +20.1.1 = { + holder = 0 + active = no +} diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/history/titles/d_khaldic_reformed.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/history/titles/d_khaldic_reformed.txt new file mode 100644 index 00000000..36887e94 --- /dev/null +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/history/titles/d_khaldic_reformed.txt @@ -0,0 +1,4 @@ +20.1.1 = { + holder = 0 + active = no +} diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/history/titles/d_megalithic_reformed.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/history/titles/d_megalithic_reformed.txt new file mode 100644 index 00000000..36887e94 --- /dev/null +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/history/titles/d_megalithic_reformed.txt @@ -0,0 +1,4 @@ +20.1.1 = { + holder = 0 + active = no +} diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/history/titles/d_nuragic_reformed.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/history/titles/d_nuragic_reformed.txt new file mode 100644 index 00000000..36887e94 --- /dev/null +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/history/titles/d_nuragic_reformed.txt @@ -0,0 +1,4 @@ +20.1.1 = { + holder = 0 + active = no +} diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/history/titles/d_ritualistic_reformed.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/history/titles/d_ritualistic_reformed.txt new file mode 100644 index 00000000..36887e94 --- /dev/null +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/history/titles/d_ritualistic_reformed.txt @@ -0,0 +1,4 @@ +20.1.1 = { + holder = 0 + active = no +} diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/history/titles/d_scythian_reformed.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/history/titles/d_scythian_reformed.txt new file mode 100644 index 00000000..36887e94 --- /dev/null +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/history/titles/d_scythian_reformed.txt @@ -0,0 +1,4 @@ +20.1.1 = { + holder = 0 + active = no +} diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/history/titles/d_sumerian_reformed.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/history/titles/d_sumerian_reformed.txt new file mode 100644 index 00000000..36887e94 --- /dev/null +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/history/titles/d_sumerian_reformed.txt @@ -0,0 +1,4 @@ +20.1.1 = { + holder = 0 + active = no +} diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/history/titles/d_waaqi_reformed.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/history/titles/d_waaqi_reformed.txt new file mode 100644 index 00000000..36887e94 --- /dev/null +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/history/titles/d_waaqi_reformed.txt @@ -0,0 +1,4 @@ +20.1.1 = { + holder = 0 + active = no +} diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/history/titles/d_zalmoxian_reformed.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/history/titles/d_zalmoxian_reformed.txt new file mode 100644 index 00000000..36887e94 --- /dev/null +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/history/titles/d_zalmoxian_reformed.txt @@ -0,0 +1,4 @@ +20.1.1 = { + holder = 0 + active = no +} diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/interface/generalstuff.gfx b/ImperatorToCk2/DataFiles/defaultOutput/default/interface/generalstuff.gfx index 40b6cf14..ee3c85d0 100644 --- a/ImperatorToCk2/DataFiles/defaultOutput/default/interface/generalstuff.gfx +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/interface/generalstuff.gfx @@ -1014,17 +1014,17 @@ spriteTypes = { spriteType = { name = "GFX_religion_icon_strip" texturefile = "gfx\\interface\\religion_icon_strip.tga" - noOfFrames = 103 + noOfFrames = 120 } spriteType = { name = "GFX_religion_icon_strip_small" texturefile = "gfx\\interface\\religion_icon_strip_small.tga" - noOfFrames = 103 + noOfFrames = 120 } spriteType = { name = "GFX_religion_icon_strip_big" texturefile = "gfx\\interface\\religion_icon_strip_big.tga" - noOfFrames = 103 + noOfFrames = 120 } spriteType = { name = "GFX_secret_religion_icon_bg" diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/interface/irck2_title_formation_decision_icons.gfx b/ImperatorToCk2/DataFiles/defaultOutput/default/interface/irck2_title_formation_decision_icons.gfx new file mode 100644 index 00000000..670b4df8 --- /dev/null +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/interface/irck2_title_formation_decision_icons.gfx @@ -0,0 +1,37 @@ +spriteTypes = { + + spriteType = { + name = "GFX_irck2_create_k_poland" + texturefile = "gfx\\interface\\decision_icon_irck2_create_k_poland.tga" + } + + spriteType = { + name = "GFX_irck2_create_k_pomerania" + texturefile = "gfx\\interface\\decision_icon_irck2_create_k_pomerania.tga" + } + + spriteType = { + name = "GFX_irck2_create_k_bohemia" + texturefile = "gfx\\interface\\decision_icon_irck2_create_k_bohemia.tga" + } + + spriteType = { + name = "GFX_irck2_create_k_croatia" + texturefile = "gfx\\interface\\decision_icon_irck2_create_k_croatia.tga" + } + + spriteType = { + name = "GFX_irck2_create_k_serbia" + texturefile = "gfx\\interface\\decision_icon_irck2_create_k_serbia.tga" + } + + spriteType = { + name = "GFX_irck2_create_k_moravia" + texturefile = "gfx\\interface\\decision_icon_irck2_create_k_moravia.tga" + } + + spriteType = { + name = "GFX_irck2_create_k_bulgaria" + texturefile = "gfx\\interface\\decision_icon_empire_of_bulgaria_decision.tga" + } +} \ No newline at end of file diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/localisation/buildings_and_retinues_loc.csv b/ImperatorToCk2/DataFiles/defaultOutput/default/localisation/buildings_and_retinues_loc.csv new file mode 100644 index 00000000..82c899a5 --- /dev/null +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/localisation/buildings_and_retinues_loc.csv @@ -0,0 +1,152 @@ +#CODE;ENGLISH;FRENCH;GERMAN;;SPANISH;;;;;;;;;x +#By Nick Robertson + +ca_culture_group_plashurii_1;Plashurii Camelry Grounds;Parc de Chameaux;Plashurii Kameleriegelände;;Tierras de Camellos Plashurii;;;;;;;;;x +ca_culture_group_plashurii_4;Plashurii Camelry Grounds;Parc de Chameaux;Plashurii Kameleriegelände;;Tierras de Camellos Plashurii;;;;;;;;;x +ca_culture_group_plashurii_3;Plashurii Camelry Grounds;Parc de Chameaux;Plashurii Kameleriegelände;;Tierras de Camellos Plashurii;;;;;;;;;x +ca_culture_group_plashurii_2;Plashurii Camelry Grounds;Parc de Chameaux;Plashurii Kameleriegelände;;Tierras de Camellos Plashurii;;;;;;;;;x +ca_culture_group_plashurii_1_desc;This is an area set aside for the raising and training of camelry. Camels have been a vital adaption for Gallic traditions in the heat of Mesopotamia.;Il s'agit d'une zone réservée à l'élevage et au dressage des chameaux. Les chameaux ont été une adaptation vitale pour les traditions gaéliques dans la chaleur de la Mésopotamie;Dies ist ein Bereich, der für die Aufzucht und Ausbildung von Kamelen vorgesehen ist. Kamele waren eine wichtige Anpassung an die gälischen Traditionen in der Hitze Mesopotamiens;;Esta es un área reservada para la cría y entrenamiento de camellos. Los camellos han sido una adaptación vital para las tradiciones galas en plena Mespotamia;;;;;;;;;x + +ca_culture_group_chaldean_1;Chaldean Shieldbearer Barracks;Porte-boucliers Chaldéens;Chaldäische Schildträger;;Portadores de Escudos Caldeos;;;;;;;;;x +ca_culture_group_chaldean_2;Chaldean Shieldbearers Barracks;Porte-boucliers Chaldéens;Chaldäische Schildträger;;Portadores de Escudos Caldeos;;;;;;;;;x +ca_culture_group_chaldean_3;Chaldean Shieldbearers Barracks;Porte-boucliers Chaldéens;Chaldäische Schildträger;;Portadores de Escudos Caldeos;;;;;;;;;x +ca_culture_group_chaldean_4;Chaldean Shieldbearers Barracks;Porte-boucliers Chaldéens;Chaldäische Schildträger;;Portadores de Escudos Caldeos;;;;;;;;;x +ca_culture_group_chaldean_1_desc;Armed with tower shields to shelter both them and their archer comrades these legionnaires are the terror of any defender in a siege. This barracks is where they are marshalled when summoned to the levy.;Armés de boucliers de tour pour les abriter ainsi que leurs camarades archers, ces légionnaires sont la terreur de tout défenseur lors d'un siège. Cette caserne est l'endroit où ils sont rassemblés lorsqu'ils sont convoqués à la levée.;Bewaffnet mit Turmschilden, um sie und ihre Bogenschützenkameraden zu schützen, sind diese Legionäre der Schrecken jedes Verteidigers in einer Belagerung. In dieser Kaserne werden sie geordnet, wenn sie zum Aufgebot gerufen werden.;;Armados con escudos de torre para protegerlos a ellos y a sus camaradas arqueros, estos legionarios son el terror de cualquier defensor en un asedio. Este cuartel es donde se les ordena cuando son llamados a la leva.;;;;;;;;;x + +ca_culture_group_carthaginian_1;Carthaginian Elephant Encampment;Campement D'Eléphants Carthaginois;Karthagisches Elefantenlager;;Campamento de Elefantes Cartagineses;;;;;;;;;x +ca_culture_group_carthaginian_2;Carthaginian Elephant Encampment;Campement D'Eléphants Carthaginois;Karthagisches Elefantenlager;;Campamento de Elefantes Cartagineses;;;;;;;;;xca_culture_group_carthaginian_1;Carthaginian Elephant Encampment;Campement D'Eléphants Carthaginois;Karthagisches Elefantenlager;;Campamento de Elefantes Cartagineses;;;;;;;;;x +ca_culture_group_carthaginian_3;Carthaginian Elephant Encampment;Campement D'Eléphants Carthaginois;Karthagisches Elefantenlager;;Campamento de Elefantes Cartagineses;;;;;;;;;x +ca_culture_group_carthaginian_4;Carthaginian Elephant Encampment;Campement D'Eléphants Carthaginois;Karthagisches Elefantenlager;;Campamento de Elefantes Cartagineses;;;;;;;;;x +ca_culture_group_carthaginian_1_desc;Careful breeding and conservation has preserved the venerable African Bush Elephant from extinction, and these camps breed and train such mighty beasts for the inevitability of war.;Un élevage et une conservation soigneux ont préservé le vénérable éléphant d'Afrique de l'extinction, et ces camps élèvent et entraînent des bêtes si puissantes pour l'inévitabilité de la guerre.;Sorgfältige Zucht und Erhaltung haben den ehrwürdigen afrikanischen Elefanten vor dem Aussterben bewahrt, und diese Camps züchten und trainieren solche mächtigen Bestien für die Unvermeidbarkeit des Krieges.;;La cuidadosa crianza y conservación ha preservado al venerable elefante africano de la extinción, y estos campamentos crían y entrenan a estas poderosas bestias para la inevitabilidad de la guerra.;;;;;;;;;x +ca_culture_group_carthaginian_4_desc;In addition to being bred for war, elephants have become prolific enough in this province to once again be used in the arena, to the delight of the commoners.;En plus d'être élevés pour la guerre, les éléphants sont devenus suffisamment prolifiques dans cette province pour être à nouveau utilisés dans l'arène, pour le plus grand plaisir des roturiers.;Elefanten werden nicht nur für den Krieg gezüchtet, sondern sind in dieser Provinz auch so produktiv geworden, dass sie zur Freude der Bürger wieder in der Arena eingesetzt werden können.;;Además de ser criados para la guerra, los elefantes se han vuelto lo suficientemente prolíficos en esta provincia como para volver a ser utilizados en la arena, para deleite de los plebeyos.;;;;;;;;;x + +ca_culture_group_phoenician_coastal_1;Phoenician Port;Port Phénicien;Phönizischer Hafen;;Puerto Fenicio;;;;;;;;;x +ca_culture_group_phoenician_coastal_2;Phoenician Port;Port Phénicien;Phönizischer Hafen;;Puerto Fenicio;;;;;;;;;x +ca_culture_group_phoenician_coastal_3;Phoenician Port;Port Phénicien;Phönizischer Hafen;;Puerto Fenicio;;;;;;;;;x +ca_culture_group_phoenician_coastal_4;Phoenician Port;Port Phénicien;Phönizischer Hafen;;Puerto Fenicio;;;;;;;;;x +ca_culture_group_phoenician_coastal_1_desc;A cosmopolitian blending of cultures and goods, anything that is not bought or sold within these walls is not worth knowing. In times of war, the merchants freely offer the assistance of their guards and vessels to the realm.;Mélange cosmopolite de cultures et de biens, tout ce qui ne s'achète ou ne se vend pas dans ces murs ne vaut pas la peine d'être connu. En temps de guerre, les marchands offrent librement l'assistance de leurs gardes et navires au royaume.;Eine kosmopolitische Mischung von Kulturen und Waren, alles, was nicht innerhalb dieser Mauern gekauft oder verkauft wird, ist nicht wissenswert. In Kriegszeiten bieten die Kaufleute dem Reich freiwillig ihre Wachen und Schiffe an.;;Una mezcla cosmopolita de culturas y bienes, todo lo que no se compra o vende dentro de estos muros no vale la pena conocerlo. En tiempos de guerra, los mercaderes ofrecen libremente la ayuda de sus guardias y naves al reino.;;;;;;;;;x + +ca_culture_group_phoenician_inland_1;Phoenician Market;Marché Phénicien;Phönizischer Markt;;Mercado Fenicio;;;;;;;;;x +ca_culture_group_phoenician_inland_2;Phoenician Market;Marché Phénicien;Phönizischer Markt;;Mercado Fenicio;;;;;;;;;x +ca_culture_group_phoenician_inland_3;Phoenician Market;Marché Phénicien;Phönizischer Markt;;Mercado Fenicio;;;;;;;;;x +ca_culture_group_phoenician_inland_4;Phoenician Market;Marché Phénicien;Phönizischer Markt;;Mercado Fenicio;;;;;;;;;x +ca_culture_group_phoenician_inland_1_desc;When Phoenician traders settle in the inlands, up rivers and along major trade routes, the construction of a central plaza surrounded by walls marks the foundations of a new settlement. Such markets attract customers from all over, and mercenaries can be found speaking a thousand different tongues in any Phoenician settlement of any note.;Lorsque les commerçants phéniciens s'installent à l'intérieur des terres, en amont des rivières et le long des grandes routes commerciales, la construction d'une place centrale entourée de murs marque les fondations d'une nouvelle colonie. De tels marchés attirent des clients de partout, et des mercenaires peuvent être trouvés parlant mille langues différentes dans n'importe quelle colonie phénicienne de quelque importance.;Wenn sich phönizische Händler im Landesinneren, flussaufwärts und entlang wichtiger Handelsrouten ansiedeln, markiert der Bau eines zentralen, von Mauern umgebenen Platzes den Grundstein für eine neue Siedlung. Solche Märkte ziehen Kunden aus aller Welt an, und Söldner sprechen in jeder nennenswerten phönizischen Siedlung tausend verschiedene Sprachen.;;Cuando los comerciantes fenicios se asientan en el interior, río arriba ya lo largo de las principales rutas comerciales, la construcción de una plaza central rodeada de murallas marca los cimientos de un nuevo asentamiento. Estos mercados atraen a clientes de todas partes, y se pueden encontrar mercenarios hablando mil idiomas diferentes en cualquier asentamiento fenicio de cualquier importancia.;;;;;;;;;x + +ca_culture_group_punic_group_1;Punic Garrison;Garnison Punique;Punische Garnison;;Guarnición Púnica;;;;;;;;;x +ca_culture_group_punic_group_2;Punic Garrison;Garnison Punique;Punische Garnison;;Guarnición Púnica;;;;;;;;;x +ca_culture_group_punic_group_3;Punic Garrison;Garnison Punique;Punische Garnison;;Guarnición Púnica;;;;;;;;;x +ca_culture_group_punic_group_4;Punic Garrison;Garnison Punique;Punische Garnison;;Guarnición Púnica;;;;;;;;;x +ca_culture_group_punic_group_1_desc;Wherever the sons of Tyre make their home, they draw friends and allies from the hinterlands to serve as auxiliaries, while a strong tradition of naval service renders many marines avaliable for any settlement's defence.;Partout où les fils de Tyr habitent, ils attirent des amis et des alliés de l'arrière-pays pour servir d'auxiliaires, tandis qu'une solide tradition de service naval rend de nombreux marines disponibles pour la défense de n'importe quelle colonie.;Wo immer die Söhne von Tyrus zu Hause sind, ziehen sie Freunde und Verbündete aus dem Hinterland als Hilfstruppen heran, während eine starke Tradition des Seedienstes viele Seesoldaten für die Verteidigung jeder Siedlung verfügbar macht.;;Dondequiera que los hijos de Tiro establezcan su hogar, atraen a amigos y aliados del interior para que les sirvan como auxiliares, mientras que una fuerte tradición de servicio naval hace que muchos infantes de marina estén disponibles para la defensa de cualquier asentamiento.;;;;;;;;;x + +ca_culture_group_etruscan_1;Crested Helm Barracks;Caserne de Helm à Crête;Helm mit Haube Kaserne;;Cuartel de Yelmos Crestados;;;;;;;;;x +ca_culture_group_etruscan_2;Crested Helm Barracks;Caserne de Helm à Crête;Helm mit Haube Kaserne;;Cuartel de Yelmos Crestados;;;;;;;;;x +ca_culture_group_etruscan_3;Crested Helm Barracks;Caserne de Helm à Crête;Helm mit Haube Kaserne;;Cuartel de Yelmos Crestados;;;;;;;;;x +ca_culture_group_etruscan_4;Crested Helm Barracks;Caserne de Helm à Crête;Helm mit Haube Kaserne;;Cuartel de Yelmos Crestados;;;;;;;;;x +ca_culture_group_etruscan_1_desc;Those in direct service to a local lord may be recognised by their distinctive helmets, with the right to grant such tokens being one of the most jealously guarded feudal privleges. To be entitled to grant such a boon, however, a lord must be able to house of feed such servants, which this barracks does in style.;Ceux qui sont au service direct d'un seigneur local peuvent être reconnus par leurs casques distinctifs, le droit d'accorder de tels jetons étant l'un des privilèges féodaux les plus jalousement gardés. Pour avoir le droit d'accorder une telle aubaine, cependant, un seigneur doit être en mesure de loger ou de nourrir de tels serviteurs, ce que cette caserne fait avec style.;Diejenigen, die in direkten Diensten eines örtlichen Lords stehen, können an ihren unverwechselbaren Helmen erkannt werden, wobei das Recht, solche Zeichen zu verleihen, eines der am eifersüchtigsten gehüteten feudalen Privilegien ist. Um einen solchen Segen gewähren zu dürfen, muss ein Lord jedoch in der Lage sein, solche Diener zu beherbergen oder zu ernähren, was diese Kaserne mit Stil tut.;;Los que están al servicio directo de un señor local pueden ser reconocidos por sus cascos distintivos, siendo el derecho a otorgar dichos símbolos uno de los privilegios feudales más celosamente guardados. Sin embargo, para tener derecho a otorgar tal bendición, un señor debe poder albergar o alimentar a tales sirvientes, lo que este cuartel hace con estilo.;;;;;;;;;x + +ca_culture_group_pre_indo_european_group_1;Slinger Range;Gamme Slinger;Slinger-Bereich;;Gama de Eslingas;;;;;;;;;x +ca_culture_group_pre_indo_european_group_2;Slinger Range;Gamme Slinger;Slinger-Bereich;;Gama de Eslingas;;;;;;;;;x +ca_culture_group_pre_indo_european_group_3;Slinger Range;Gamme Slinger;Slinger-Bereich;;Gama de Eslingas;;;;;;;;;x +ca_culture_group_pre_indo_european_group_4;Slinger Range;Gamme Slinger;Slinger-Bereich;;Gama de Eslingas;;;;;;;;;x +ca_culture_group_pre_indo_european_group_1_desc;While many of our people are adept slingers, if we are to overcome our enemies in times of war they must become better still. A bullet from a sling that would fell a deer may bounce of an armoured soldier - we must be able to strike them faster and harder still in their armours gaps.;Alors que beaucoup de nos gens sont d'habiles frondeurs, si nous voulons vaincre nos ennemis en temps de guerre, ils doivent encore s'améliorer. Une balle de fronde qui abattrait un cerf peut rebondir sur un soldat en armure - nous devons être capables de les frapper plus vite et plus fort encore dans leurs lacunes d'armures.;Viele unserer Leute sind zwar geschickte Schleuderer, aber wenn wir unsere Feinde in Kriegszeiten besiegen wollen, müssen sie noch besser werden. Eine Kugel aus einer Schleuder, die ein Reh zu Fall bringen würde, kann von einem gepanzerten Soldaten abprallen – wir müssen in der Lage sein, sie noch schneller und härter in ihren Rüstungslücken zu treffen.;;Si bien muchos de los nuestros son expertos honderos, si queremos vencer a nuestros enemigos en tiempos de guerra, deben mejorar aún más. Una bala de una honda que derribaría a un ciervo puede rebotar en un soldado con armadura: debemos ser capaces de golpearlos más rápido y con más fuerza aún en los espacios de sus armaduras.;;;;;;;;;x + +ca_culture_gallic_1;Trimarkisian Knights;Chevaliers Trimarkisiens;Trimarkisische Ritter;;Caballeros Trimarkisianos;;;;;;;;;x +ca_culture_gallic_2;Trimarkisian Knights;Chevaliers Trimarkisiens;Trimarkisische Ritter;;Caballeros Trimarkisianos;;;;;;;;;x +ca_culture_gallic_3;Trimarkisian Knights;Chevaliers Trimarkisiens;Trimarkisische Ritter;;Caballeros Trimarkisianos;;;;;;;;;x +ca_culture_gallic_4;Trimarkisian Knights;Chevaliers Trimarkisiens;Trimarkisische Ritter;;Caballeros Trimarkisianos;;;;;;;;;x +ca_culture_gallic_1_desc;Accompanied on the battlefield by their two most favoured servants - often sons of other nobles acting as squires - the Gallic knights are heavily armoured and nearly impossible to stop, able to ride down nearly any foe. Should the knight be dismounted or fall, his attendants readily step in to fill the void.;Accompagnés sur le champ de bataille par leurs deux serviteurs les plus favorisés - souvent des fils d'autres nobles agissant comme écuyers - les chevaliers gaulois sont lourdement armés et presque impossibles à arrêter, capables d'écraser presque n'importe quel ennemi. Si le chevalier est démonté ou tombe, ses serviteurs interviennent facilement pour combler le vide.;Auf dem Schlachtfeld begleitet von ihren beiden beliebtesten Dienern – oft Söhne anderer Adliger, die als Knappen fungieren – sind die gallischen Ritter schwer gepanzert und fast unaufhaltsam und in der Lage, fast jeden Feind niederzureiten. Sollte der Ritter absteigen oder stürzen, springen seine Begleiter bereitwillig ein, um die Lücke zu füllen.;;Acompañados en el campo de batalla por sus dos sirvientes favoritos, a menudo hijos de otros nobles que actúan como escuderos, los caballeros galos están fuertemente armados y son casi imposibles de detener, capaces de derrotar a casi cualquier enemigo. Si el caballero es desmontado o cae, sus asistentes intervienen rápidamente para llenar el vacío.;;;;;;;;;x + +ca_culture_group_galatian_1;Galatian Sword Smithy;Forge d'épées Galates;Galatische Schwertschmiede;;Herrería de espadas de Galacia;;;;;;;;;x +ca_culture_group_galatian_2;Galatian Sword Smithy;Forge d'épées Galates;Galatische Schwertschmiede;;Herrería de espadas de Galacia;;;;;;;;;x +ca_culture_group_galatian_3;Galatian Sword Smithy;Forge d'épées Galates;Galatische Schwertschmiede;;Herrería de espadas de Galacia;;;;;;;;;x +ca_culture_group_galatian_4;Galatian Sword Smithy;Forge d'épées Galates;Galatische Schwertschmiede;;Herrería de espadas de Galacia;;;;;;;;;x +ca_culture_group_galatian_1_desc;Celtic ironworking is the best in the known world. Here, free men are able to get their weapons sharpened and reforged in the event of war, and travellers seeking to understand the Galatian art flock from all over.;La ferronnerie celtique est la meilleure du monde connu. Ici, les hommes libres peuvent faire aiguiser et reforger leurs armes en cas de guerre, et les voyageurs cherchant à comprendre l'art galate affluent de partout.;Die keltische Eisenverarbeitung ist die beste der bekannten Welt. Hier können freie Männer ihre Waffen im Kriegsfall schärfen und neu schmieden lassen, und Reisende, die die galatische Kunst verstehen wollen, strömen von überall her.;;El trabajo del hierro celta es el mejor del mundo conocido. Aquí, los hombres libres pueden afilar y volver a forjar sus armas en caso de guerra, y los viajeros que buscan comprender el arte de Galacia acuden de todas partes.;;;;;;;;;x + +ca_culture_group_dacian_1;Axemen Quarters;Quartiers des Hache;Axtmänner-Viertel;;Cuartos de Hacheros;;;;;;;;;x +ca_culture_group_dacian_2;Axemen Quarters;Quartiers des Hache;Axtmänner-Viertel;;Cuartos de Hacheros;;;;;;;;;x +ca_culture_group_dacian_3;Axemen Quarters;Quartiers des Hache;Axtmänner-Viertel;;Cuartos de Hacheros;;;;;;;;;x +ca_culture_group_dacian_4;Axemen Quarters;Quartiers des Hache;Axtmänner-Viertel;;Cuartos de Hacheros;;;;;;;;;x +ca_culture_group_dacian_1_desc;Knowing no fear, Dacian and Thracian axemen hew holes in the enemy line for the rest of the army to plunge into. In these rough quarters they train, spar, and prepare for their next onslaught.;Ne connaissant aucune peur, les hommes à la hache daces et thraces creusent des trous dans la ligne ennemie pour que le reste de l'armée puisse s'y plonger. Dans ces quartiers difficiles, ils s'entraînent, s'entraînent et se préparent pour leur prochain assaut.;Dakische und thrakische Axtkämpfer kennen keine Angst und hauen Löcher in die feindliche Linie, in die der Rest der Armee hineinstoßen kann. In diesen rauen Quartieren trainieren sie, trainieren und bereiten sich auf ihren nächsten Angriff vor.;;Sin conocer el miedo, los hacheros dacios y tracios abren agujeros en la línea enemiga para que el resto del ejército se sumerja en ellos. En estos duros barrios entrenan, entrenan y se preparan para su próximo ataque.;;;;;;;;;x + +ca_culture_istrogothic_1;Gothic Cavalry Lodge;Cavalerie Gothique;Gotische Kavallerie;;Caballería Gótica;;;;;;;;;x +ca_culture_istrogothic_2;Gothic Cavalry Lodge;Cavalerie Gothique;Gotische Kavallerie;;Caballería Gótica;;;;;;;;;x +ca_culture_istrogothic_3;Gothic Cavalry Lodge;Cavalerie Gothique;Gotische Kavallerie;;Caballería Gótica;;;;;;;;;x +ca_culture_istrogothic_4;Gothic Cavalry Lodge;Cavalerie Gothique;Gotische Kavallerie;;Caballería Gótica;;;;;;;;;x +ca_culture_istrogothic_1_desc;Modelled on Scythian and steppe traditions, these nobles spend their time honing their skills on hunts and ritualised duels. This lodge acts as a outpost into the wilderness to enable such pursuits, creating some of the finest cavalry known in the world.;Modelés sur les traditions scythes et steppiques, ces nobles passent leur temps à perfectionner leurs compétences lors de chasses et de duels ritualisés. Ce lodge agit comme un avant-poste dans le désert pour permettre de telles poursuites, créant l'une des meilleures cavaleries connues au monde.;Nach dem Vorbild der Skythen- und Steppentraditionen verbringen diese Adligen ihre Zeit damit, ihre Fähigkeiten bei Jagden und ritualisierten Duellen zu verbessern. Diese Lodge fungiert als Außenposten in der Wildnis, um solche Aktivitäten zu ermöglichen, und stellt einige der besten Kavalleristen der Welt her.;;Siguiendo el modelo de las tradiciones escitas y esteparias, estos nobles dedican su tiempo a perfeccionar sus habilidades en cacerías y duelos ritualizados. Este albergue actúa como un puesto de avanzada en el desierto para permitir tales actividades, creando algunas de las mejores caballerías conocidas en el mundo.;;;;;;;;;x + +ca_culture_vandal_1;Vandal Camp;Camp de Vandales;Vandalenlager;;Campamento de Vándalos;;;;;;;;;x +ca_culture_vandal_2;Vandal Camp;Camp de Vandales;Vandalenlager;;Campamento de Vándalos;;;;;;;;;x +ca_culture_vandal_3;Vandal Camp;Camp de Vandales;Vandalenlager;;Campamento de Vándalos;;;;;;;;;x +ca_culture_vandal_4;Vandal Camp;Camp de Vandales;Vandalenlager;;Campamento de Vándalos;;;;;;;;;x +ca_culture_vandal_1_desc;Vandal free men concentrate here for celebration, competition, trading - and war.;Les hommes libres de vandales se concentrent ici pour la fête, la compétition, le commerce - et la guerre.;Vandalenfreie Männer konzentrieren sich hier auf Feiern, Wettkämpfe, Handel und Krieg.;;Los hombres libres de vándalos se concentran aquí para la celebración, la competencia, el comercio y la guerra.;;;;;;;;;x + +ca_culture_icenian_1;Chariot Workshop;Atelier de Chars;Streitwagen-Werkstatt;;Taller de Carros;;;;;;;;;x +ca_culture_icenian_2;Chariot Workshop;Atelier de Chars;Streitwagen-Werkstatt;;Taller de Carros;;;;;;;;;x +ca_culture_icenian_3;Chariot Workshop;Atelier de Chars;Streitwagen-Werkstatt;;Taller de Carros;;;;;;;;;x +ca_culture_icenian_4;Chariot Workshop;Atelier de Chars;Streitwagen-Werkstatt;;Taller de Carros;;;;;;;;;x +ca_culture_icenian_1_desc;Here the ancient art of Briton's weaponsmiths is still respected. Kings and their greatest warriors still ride to battle amid a grand chariot, standing head and shoulders above all lesser men.;Ici, l'art ancien des forgerons d'armes britanniques est toujours respecté. Les rois et leurs plus grands guerriers chevauchent toujours au combat au milieu d'un grand char, debout tête et épaules au-dessus de tous les hommes inférieurs.;Hier wird die alte Kunst der britischen Waffenschmiede noch respektiert. Könige und ihre größten Krieger reiten immer noch inmitten eines großen Streitwagens in die Schlacht und stehen Kopf und Schultern über allen geringeren Männern.;;Aquí todavía se respeta el antiguo arte de los armeros británicos. Los reyes y sus mejores guerreros todavía cabalgan a la batalla en medio de un gran carro, de pie con la cabeza y los hombros por encima de todos los hombres menores.;;;;;;;;;x + +ca_culture_wusun_1;Wusun Free Field;Champ Libre de Wusun;Freies Wusun-Feld;;Campo Libre de Wusun;;;;;;;;;x +ca_culture_wusun_2;Wusun Free Field;Champ Libre de Wusun;Freies Wusun-Feld;;Campo Libre de Wusun;;;;;;;;;x +ca_culture_wusun_3;Wusun Free Field;Champ Libre de Wusun;Freies Wusun-Feld;;Campo Libre de Wusun;;;;;;;;;x +ca_culture_wusun_4;Wusun Free Field;Champ Libre de Wusun;Freies Wusun-Feld;;Campo Libre de Wusun;;;;;;;;;x +ca_culture_wusun_1_desc;Any person may graze their horses, free of charge, in the Free Field. The only cost is that to do so is to swear to answer the summons to war - refusal meaning exile or death.;Toute personne peut faire paître gratuitement ses chevaux dans le Champ Libre. Le seul prix à payer est de jurer de répondre à l'appel à la guerre - un refus signifiant l'exil ou la mort.;Jede Person kann ihre Pferde kostenlos auf der Freiwiese weiden lassen. Der einzige Preis dafür ist, dass man schwören muss, der Vorladung zum Krieg Folge zu leisten – Verweigerung bedeutet Verbannung oder Tod.;;Cualquier persona puede pastar sus caballos, de forma gratuita, en el Campo Libre. El único costo es que hacerlo es jurar responder a la llamada a la guerra - la negativa significa exilio o muerte.;;;;;;;;;x + +ca_culture_bactrian_group_1;Tarim Guards;Gardes Tarim;Tarim-Wächter;;Guardias Tarim;;;;;;;;;x +ca_culture_bactrian_group_2;Tarim Guards;Gardes Tarim;Tarim-Wächter;;Guardias Tarim;;;;;;;;;x +ca_culture_bactrian_group_3;Tarim Guards;Gardes Tarim;Tarim-Wächter;;Guardias Tarim;;;;;;;;;x +ca_culture_bactrian_group_4;Tarim Guards;Gardes Tarim;Tarim-Wächter;;Guardias Tarim;;;;;;;;;x +ca_culture_bactrian_group_1_desc;The oasis cities of the Tarim basin are sparse and isolated - while Greek phalanaxes keep order in the markets, the outlying lands are keep free from raiders by dedicated cavalry archers. At times of war, when the two march together, enemies are enveloped and pushed onto the spearpoint by the cavalry.;Les villes oasis du bassin du Tarim sont clairsemées et isolées - tandis que les phalanges grecques maintiennent l'ordre sur les marchés, les terres périphériques sont protégées des pillards par des archers de cavalerie dévoués. En temps de guerre, lorsque les deux marchent ensemble, les ennemis sont enveloppés et poussés sur la pointe de lance par la cavalerie.;Die Oasenstädte des Tarim-Beckens sind spärlich und isoliert – während griechische Phalanaxen auf den Märkten für Ordnung sorgen, werden die abgelegenen Länder von engagierten Kavallerie-Bogenschützen vor Angreifern bewahrt. In Kriegszeiten, wenn die beiden zusammen marschieren, werden Feinde von der Kavallerie umhüllt und auf die Speerspitze gestoßen.;;Las ciudades oasis de la cuenca del Tarim son escasas y están aisladas; mientras que las falanges griegas mantienen el orden en los mercados, las tierras periféricas se mantienen libres de invasores gracias a los dedicados arqueros de caballería. En tiempos de guerra, cuando los dos marchan juntos, los enemigos son envueltos y empujados hacia la punta de lanza por la caballería.;;;;;;;;;x + +ca_culture_caucasian_group_1;Causcasian Cave Caches;Caches des Grottes ;Kaukasische Höhlenverstecke;;Cachés de Cuevas;;;;;;;;;x +ca_culture_caucasian_group_2;Causcasian Cave Caches;Caches des Grottes ;Kaukasische Höhlenverstecke;;Cachés de Cuevas;;;;;;;;;x +ca_culture_caucasian_group_3;Causcasian Cave Caches;Caches des Grottes ;Kaukasische Höhlenverstecke;;Cachés de Cuevas;;;;;;;;;x +ca_culture_caucasian_group_4;Causcasian Cave Caches;Caches des Grottes ;Kaukasische Höhlenverstecke;;Cachés de Cuevas;;;;;;;;;x +ca_culture_caucasian_group_1_desc;To deter attempts to invade, caves across this holding have be lined with caches of supplies and weapons - any invader will find themselves surrounded by enemies from all sides.;Pour dissuader les tentatives d'invasion, les grottes de cette propriété ont été bordées de caches de fournitures et d'armes - tout envahisseur se retrouvera entouré d'ennemis de tous côtés.;Um Invasionsversuche abzuwehren, wurden Höhlen in diesem Besitz mit Lagern für Vorräte und Waffen gesäumt - jeder Eindringling wird von Feinden von allen Seiten umzingelt sein.;;Para disuadir los intentos de invasión, las cuevas a lo largo de esta propiedad se han alineado con escondites de suministros y armas: cualquier invasor se verá rodeado de enemigos por todos lados.;;;;;;;;;x + +ca_culture_ancient_egyptian_1;Nile Archery Range;Champ de tir à l'arc du Nil;Nil-Bogenschießplatz;;Campo de tiro con Arco del Nilo;;;;;;;;;x +ca_culture_ancient_egyptian_2;Nile Archery Range;Champ de tir à l'arc du Nil;Nil-Bogenschießplatz;;Campo de tiro con Arco del Nilo;;;;;;;;;x +ca_culture_ancient_egyptian_3;Nile Archery Range;Champ de tir à l'arc du Nil;Nil-Bogenschießplatz;;Campo de tiro con Arco del Nilo;;;;;;;;;x +ca_culture_ancient_egyptian_4;Nile Archery Range;Champ de tir à l'arc du Nil;Nil-Bogenschießplatz;;Campo de tiro con Arco del Nilo;;;;;;;;;x +ca_culture_ancient_egyptian_1_desc;We would conquer the world, so that all can know our wise rule. Our enemies will be struck down; night and darkness will take them. The sands will be stained red. All this will come to pass, for it has been decreed. So it is written. So it shall be.;Nous voudrions conquérir le monde, afin que tous puissent connaître notre sage règle. Nos ennemis seront abattus ; la nuit et les ténèbres les prendront. Le sable sera teinté de rouge. Tout cela arrivera, car cela a été décrété. C'est donc écrit. Ainsi en sera-t-il.;Wir würden die Welt erobern, damit alle unsere weise Regel kennen. Unsere Feinde werden niedergeschlagen; Nacht und Finsternis werden sie einnehmen. Der Sand wird rot gefärbt. All dies wird geschehen, denn es ist verfügt worden. So steht es geschrieben. So sei es.;;Conquistaríamos el mundo, para que todos puedan conocer nuestra sabia regla. Nuestros enemigos serán derribados; la noche y las tinieblas se los llevarán. Las arenas se teñirán de rojo. Todo esto sucederá, porque está decretado. Así está escrito. Así será.;;;;;;;;;x + +ca_culture_indogreek_1;Grey Phalanx Trainers;Baskets Grises Phalanx;Graue Phalanx-Trainer;;Deportivas Phalanx Grises;;;;;;;;;x +ca_culture_indogreek_2;Grey Phalanx Trainers;Baskets Grises Phalanx;Graue Phalanx-Trainer;;Deportivas Phalanx Grises;;;;;;;;;x +ca_culture_indogreek_3;Grey Phalanx Trainers;Baskets Grises Phalanx;Graue Phalanx-Trainer;;Deportivas Phalanx Grises;;;;;;;;;x +ca_culture_indogreek_4;Grey Phalanx Trainers;Baskets Grises Phalanx;Graue Phalanx-Trainer;;Deportivas Phalanx Grises;;;;;;;;;x +ca_culture_indogreek_1_desc;An elephant is a temperamental and difficult beast to train for war under the best conditions. An elephant surrounded by a field of pikes and spears is even worse, but few can argue with the end result - a wall of spears backed by grey behemoths, able to shrug off nearly any charge.;Un éléphant est une bête capricieuse et difficile à dresser pour la guerre dans les meilleures conditions. Un éléphant entouré d'un champ de piques et de lances est encore pire, mais peu de gens peuvent contester le résultat final - un mur de lances soutenu par des mastodontes gris, capables d'ignorer presque toutes les charges.;Ein Elefant ist ein temperamentvolles Tier, das unter den besten Bedingungen nur schwer für den Krieg trainiert werden kann. Ein Elefant, der von einem Feld aus Spießen und Speeren umgeben ist, ist noch schlimmer, aber nur wenige können das Endergebnis bestreiten – eine Wand aus Speeren, unterstützt von grauen Ungetümen, die in der Lage sind, fast jeden Angriff abzuwehren.;;Un elefante es una bestia temperamental y difícil de entrenar para la guerra en las mejores condiciones. Un elefante rodeado por un campo de picas y lanzas es aún peor, pero pocos pueden discutir el resultado final: un muro de lanzas respaldado por gigantes grises, capaces de ignorar casi cualquier carga.;;;;;;;;;x + +ca_culture_scythian_group_1;Scythian Hunting Lodge;Pavillon de Chasse Scythe;Skythisches Jagdschloss;;Pabellón de Caza Escita;;;;;;;;;x +ca_culture_scythian_group_2;Scythian Hunting Lodge;Pavillon de Chasse Scythe;Skythisches Jagdschloss;;Pabellón de Caza Escita;;;;;;;;;x +ca_culture_scythian_group_3;Scythian Hunting Lodge;Pavillon de Chasse Scythe;Skythisches Jagdschloss;;Pabellón de Caza Escita;;;;;;;;;x +ca_culture_scythian_group_4;Scythian Hunting Lodge;Pavillon de Chasse Scythe;Skythisches Jagdschloss;;Pabellón de Caza Escita;;;;;;;;;x +ca_culture_scythian_group_1_desc;Far from the centers of Scythian civilisation nobles gather for hunt and sport, to train their bodies and horses, their archery and lancepoint. Such skills are of great use when the time comes for war.;Loin des centres de la civilisation scythe, les nobles se rassemblent pour la chasse et le sport, pour entraîner leurs corps et leurs chevaux, leur tir à l'arc et leur pointe de lance. De telles compétences sont d'une grande utilité lorsque vient le temps de la guerre.;Weit entfernt von den Zentren der skythischen Zivilisation versammeln sich Adlige zur Jagd und zum Sport, um ihre Körper und Pferde, ihr Bogenschießen und ihre Lanzenspitzen zu trainieren. Solche Fähigkeiten sind von großem Nutzen, wenn die Zeit für den Krieg kommt.;;Lejos de los centros de la civilización escita, los nobles se reúnen para la caza y el deporte, para entrenar sus cuerpos y caballos, su tiro con arco y su punta de lanza. Tales habilidades son de gran utilidad cuando llega el momento de la guerra.;;;;;;;;;x + +ca_culture_group_royal_scythian_1;Thagi-Bajzæyat Lodgings;Logements Thagi-Bajzæyat;Thagi-Bajzæyat Unterkünfte;;Alojamientos Thagi-Bajzæyat;;;;;;;;;x +ca_culture_group_royal_scythian_2;Thagi-Bajzæyat Lodgings;Logements Thagi-Bajzæyat;Thagi-Bajzæyat Unterkünfte;;Alojamientos Thagi-Bajzæyat;;;;;;;;;x +ca_culture_group_royal_scythian_3;Thagi-Bajzæyat Lodgings;Logements Thagi-Bajzæyat;Thagi-Bajzæyat Unterkünfte;;Alojamientos Thagi-Bajzæyat;;;;;;;;;x +ca_culture_group_royal_scythian_4;Thagi-Bajzæyat Lodgings;Logements Thagi-Bajzæyat;Thagi-Bajzæyat Unterkünfte;;Alojamientos Thagi-Bajzæyat;;;;;;;;;x +ca_culture_group_royal_scythian_1_desc;Heavily armoured and skilled with both the traditional Scythian weapons - the lance and the bow - the nobility of Scythia bring terror to all their foes when they ride forth. These quarters offer shelter, hospitality, and a chance for advancement for all such local notables.;Lourdement blindée et douée pour les deux armes scythes traditionnelles - la lance et l'arc - la noblesse de Scythie sème la terreur sur tous ses ennemis lorsqu'elle chevauche. Ces quartiers offrent un abri, une hospitalité et une chance d'avancement pour tous ces notables locaux.;Schwer gepanzert und geübt im Umgang mit den beiden traditionellen skythischen Waffen – der Lanze und dem Bogen – bringen die Adligen von Skythen all ihren Feinden Schrecken, wenn sie ausreiten. Diese Viertel bieten Schutz, Gastfreundschaft und Aufstiegschancen für all diese lokalen Persönlichkeiten.;;Fuertemente armados y hábiles con las armas tradicionales escitas, la lanza y el arco, la nobleza de Scythia infunde terror a todos sus enemigos cuando avanzan. Estos barrios ofrecen refugio, hospitalidad y una oportunidad de progreso para todos los notables locales.;;;;;;;;;x + +#Retinues + +RETTYPE_CUL_PLASHURII;Plashurii Camelry;Chameaux;Plashurii Kameleriege;;Camellos Plashurii;;;;;;;;;x +RETTYPE_CUL_CHALDEAN;Chaldean Shieldbearers;Porte-boucliers Chaldéens;Chaldäische Schildträger;;Portadores de Escudos Caldeos;;;;;;;;;x +RETTYPE_CAT_PUNIC_ELEPHANT;Carthaginian Elephants;Eléphants Carthaginois;Karthagisches Elefanten;;Elefantes Cartagineses;;;;;;;;;x +RETTYPE_CUL_PUNIC_MARINES;Punic Marines;Marines Puniques;Punische Marinesoldaten;;Marines Púnicos;;;;;;;;;x +RETTYPE_CUL_ETRUSCAN;Crested Helms;Helm à Crête;Helm mit Haube;;Yelmos Crestados;;;;;;;;;x +RETTYPE_CUL_PIE;Slingers;Slinger;Slinger;;Eslingas;;;;;;;;;x +RETTYPE_CUL_GALLIC;Trimarkisian Knights;Chevaliers Trimarkisiens;Trimarkisische Ritter;;Caballeros Trimarkisianos;;;;;;;;;x +RETTYPE_CUL_GALATIAN;Galatian Swordsmen;Épéistes Galates;Galatische Schwertkämpfer;;Espadachines de Galacia;;;;;;;;;x +RETTYPE_CUL_DACIAN;Haches daces;Haches Daces;Dakische Axtkämpfer;;Hombres con Hacha Dacios;;;;;;;;;x +RETTYPE_CUL_ISTROGOTHIC;Gothic Cavalry;Cavalerie Gothique;Gotische Kavallerie;;Caballería Gótica;;;;;;;;;x +RETTYPE_CUL_VANDAL;Vandals;Vandales;Vandalen;;Campamento de Vándalos;;;;;;;;;x +RETTYPE_CUL_ICENIAN;Icenian Chariots;Chars Icéniens;Icenische Streitwagen;;Carros de Islandia;;;;;;;;;x +RETTYPE_CUL_WUSUN;Wusun Free Riders;Cavalier Libre de Wusun;Wusun-Trittbrettfahrer;;Jinete Libre de Wusun;;;;;;;;;x +RETTYPE_CUL_BACTRIAN;Oasis Guard;Garde de L'Oasis;Oasenwache;;Guardia del Oasis;;;;;;;;;x +RETTYPE_CUL_CAUCASIAN;Cave Warrior;Guerrier des Cavernes;Höhlenkrieger;;Guerrero de las Cavernas;;;;;;;;;x +RETTYPE_CUL_ANCIENT_EGYPTIAN;Nile Archers;Archer du Nil;Nil Bogenschützen;;Arquero del Nilo;;;;;;;;;x +RETTYPE_CUL_INDOGREEK;Grey Phalanx;Grises Phalanx;Graue Phalanx;;Phalanx Grises;;;;;;;;;x +RETTYPE_CUL_SCYTHIAN_OUTRIDERS;Scythian Outriders;Cavaliers Scythes;Skythische Vorreiter;;Escoltas Escitas;;;;;;;;;x +RETTYPE_CUL_SCYTHIAN_NOBLES;Thagi-Bajzæyat;Thagi-Bajzæyat;Thagi-Bajzæyat;;Thagi-Bajzæyat;;;;;;;;;x + diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/localisation/culture_loc.csv b/ImperatorToCk2/DataFiles/defaultOutput/default/localisation/culture_loc.csv index a82b9c63..a4de630e 100644 --- a/ImperatorToCk2/DataFiles/defaultOutput/default/localisation/culture_loc.csv +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/localisation/culture_loc.csv @@ -108,7 +108,18 @@ iazyges;Iazyges;Iazyges;Iazyges;;Iazyges;;;;;;;;;x royal_scythian;Scythian;Skolotoi;Skythen;;Escita;;;;;;;;;x parthian_culture;Parthian;Parthian;Parthische;;Parthian;;;;;;;;;x indo_parthian;Indo-Parthian;Indo-Parthian;Indoparthische;;Indo-Parthian;;;;;;;;;x -indo_scythian;Indo-Scythian;Indo-Scythian;IndoSkythen;;Indo-Scythian;;;;;;;;;x +indo_scythian;Indo-Scythian;Indo-Scythian;Indoskythen;;Indo-Scythian;;;;;;;;;x +plashurii;Plashurii;Plashurii;Plashurische;;Plashurii;;;;;;;;;x +wigazan;Wigazan;Wigazan;Wigazische;;Wigazan;;;;;;;;;x +nemedian;Nemedian;Nemedian;Nemedische;;Nemedian;;;;;;;;;x +anglo_suebi;Anglo-Suebi;Anglo-Suebi;Anglosuebische;;Anglo-Suebi;;;;;;;;;x +atrebatian;Atrebatian;Atrebatian;Atrebatische;;Atrebatian;;;;;;;;;x +indo_germanic;Indo-Germanic;Indo-Germanic;Indiengermanische;;Indo-Germanic;;;;;;;;;x +#From Tianxia +pyu;Pyu;Pyu;Pyuische;;Pyu;;;;;;;;;x +shan;Shan;shan;Shan;;Shan;;;;;;;;;x +wa;Wa;Wa;Waische;;Wa;;;;;;;;;x +mon;Mon;Mon;Mon;;Mon;;;;;;;;;x #Culture groups @@ -122,4 +133,10 @@ northern_romance;Northern Romance;Northern Romance;Nordromanische;;Northern Roma afro_romance_group;Afro-Romance;Afro-Romance;Afrikanromanische;;Afro-Romance;;;;;;;;;x oriental_romance;Oriental Romance;Oriental Romance;Ostromanische;;Oriental Romance;;;;;;;;;x atlanto_slavic;Atlanto-Slavic;Atlanto-Slavic;Atlantischslavische;;Atlanto-Slavic;;;;;;;;;x -scythian_group;Scythian;Scythe;Skythe;;Escita;;;;;;;;;x \ No newline at end of file +scythian_group;Scythian;Scythe;Skythe;;Escita;;;;;;;;;x +semitic_group;Chaldean;Chaldéen;Chaldäisch;;Caldaico;;;;;;;;;x +#From Tianxia +burmese_group;Burmic;Burmic;Burmisch;;Burmic;;;;;;;;;x +tai_kadai_group;Tai-Kadai;Tai-Kadai;Taikadaisch;;Tai-Kadai;;;;;;;;;x +mon_khmer_group;Mon-Khmer;Mon-Khmer;Monkhmerisch;;Mon-Khmer;;;;;;;;;x +mekong_group;Mekong;Mekong;Mekongisch;;Mekong;;;;;;;;;x \ No newline at end of file diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/localisation/irck2_decision_loc.csv b/ImperatorToCk2/DataFiles/defaultOutput/default/localisation/irck2_decision_loc.csv index 3221bd1e..4658216a 100644 --- a/ImperatorToCk2/DataFiles/defaultOutput/default/localisation/irck2_decision_loc.csv +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/localisation/irck2_decision_loc.csv @@ -55,11 +55,17 @@ irck2_convert_to_saxon;Embrace Anglo-Saxon Culture;Embrace Anglo-Saxon Culture;E irck2_convert_to_frisian;Embrace Frisian Culture;Embrace Frisian Culture;Embrace Frisian Culture;;Embrace Frisian Culture;;;;;;;;;x irck2_convert_to_dutch;Embrace Dutch Culture;Embrace Dutch Culture;Embrace Dutch Culture;;Embrace Dutch Culture;;;;;;;;;x irck2_convert_to_lombard;Embrace Lombard Culture;Embrace Lombard Culture;Embrace Lombard Culture;;Embrace Lombard Culture;;;;;;;;;x +irck2_convert_to_wigazan;Embrace Wigazan Culture;Embrace Wigazan Culture;Embrace Wigazan Culture;;Embrace Wigazan Culture;;;;;;;;;x +irck2_convert_to_anglo_suebi;Embrace Anglo-Suebi Culture;Embrace Anglo-Suebi Culture;Embrace Anglo-Suebi Culture;;Embrace Anglo-Suebi Culture;;;;;;;;;x +irck2_convert_to_indo_germanic;Embrace Indo-Germanic Culture;Embrace Indo-Germanic Culture;Embrace Indo-Germanic Culture;;Embrace Indo-Germanic Culture;;;;;;;;;x irck2_convert_to_german_desc;You and your unlanded Suebi relatives convert to German Culture;You and your unlanded Roman relatives convert to German Culture;You and your unlanded Suebi relatives convert to German Culture;;You and your unlanded Suebi relatives convert to German Culture;;;;;;;;;x irck2_convert_to_saxon_desc;You and your unlanded Saxon relatives convert to Anglo-Saxon Culture;You and your unlanded Saxon relatives convert to Anglo-Saxon Culture;You and your unlanded Saxon relatives convert to Anglo-Saxon Culture;;You and your unlanded Saxon relatives convert to Anglo-Saxon Culture;;;;;;;;;x irck2_convert_to_frisian_desc;You and your unlanded Saxon relatives convert to Frisian Culture;You and your unlanded Saxon relatives convert to Frisian Culture;You and your unlanded Saxon relatives convert to Frisian Culture;;You and your unlanded Saxon relatives convert to Frisian Culture;;;;;;;;;x irck2_convert_to_dutch_desc;You and your unlanded Frankish relatives convert to Dutch Culture;You and your unlanded Frankish relatives convert to Dutch Culture;You and your unlanded Frankish relatives convert to Dutch Culture;;You and your unlanded Frankish relatives convert to Dutch Culture;;;;;;;;;x irck2_convert_to_lombard_desc;You and your unlanded Suebi relatives convert to Lombard Culture;You and your unlanded Suebi relatives convert to Lombard Culture;You and your unlanded Suebi relatives convert to Lombard Culture;;You and your unlanded Suebi relatives convert to Lombard Culture;;;;;;;;;x +irck2_convert_to_wigazan_desc;You and your unlanded Suebi relatives convert to Wigazan Culture;You and your unlanded Suebi relatives convert to Wigazan Culture;You and your unlanded Suebi relatives convert to Wigazan Culture;;You and your unlanded Suebi relatives convert to Wigazan Culture;;;;;;;;;x +irck2_convert_to_anglo_suebi_desc;You and your unlanded Suebi relatives convert to Anglo-Suebi Culture;You and your unlanded Suebi relatives convert to Anglo-Suebi Culture;You and your unlanded Suebi relatives convert to Anglo-Suebi Culture;;You and your unlanded Suebi relatives convert to Anglo-Suebi Culture;;;;;;;;;x +irck2_convert_to_indo_germanic_desc;You and your unlanded Suebi, Saxon, Frankish, Gothic, and Vandal relatives convert to Indo-Germanic Culture;You and your unlanded Suebi, Saxon, Frankish, Gothic, and Vandal relatives convert to Indo-Germanic Culture;You and your unlanded Suebi, Saxon, Frankish, Gothic, and Vandal relatives convert to Indo-Germanic Culture;;You and your unlanded Suebi, Saxon, Frankish, Gothic, and Vandal relatives convert to Indo-Germanic Culture;;;;;;;;;x #Baltic split irck2_convert_to_lithuanian;Embrace Lithuanian Culture;Embrace Lithuanian Culture;Embrace Lithuanian Culture;;Embrace Lithuanian Culture;;;;;;;;;x @@ -123,6 +129,10 @@ irck2_convert_to_tylosi_desc;You and your unlanded Greek relatives convert to Ty #Celtic Split irck2_convert_to_galatian;Embrace Galatian Culture;Embrace Galatian Culture;Embrace Galatian Culture;;Embrace Galatian Culture;;;;;;;;;x irck2_convert_to_galatian_desc;You and your unlanded Gallic, Belgae, Lepontic, and Noric relatives convert to Galatian Culture;You and your unlanded Gallic, Belgae, Lepontic, and Noric relatives convert to Galatian Culture;You and your unlanded Gallic, Belgae, Lepontic, and Noric relatives convert to Galatian Culture;;You and your unlanded Gallic, Belgae, Lepontic, and Noric relatives convert to Galatian Culture;;;;;;;;;x +irck2_convert_to_plashurii;Embrace Plashurii Culture;Embrace Plashurii Culture;Embrace Plashurii Culture;;Embrace Plashurii Culture;;;;;;;;;x +irck2_convert_to_plashurii_desc;You and your unlanded Gallic, Belgae, Lepontic, Noric, and Galatian relatives convert to Plashurii Culture;You and your unlanded Gallic, Belgae, Lepontic, Noric, and Galatian relatives convert to Plashurii Culture;You and your unlanded Gallic, Belgae, Lepontic, Noric, and Galatian relatives convert to Plashurii Culture;;You and your unlanded Gallic, Belgae, Lepontic, Noric, and Galatian relatives convert to Plashurii Culture;;;;;;;;;x +irck2_convert_to_atrebatian;Embrace Atrebatian Culture;Embrace Atrebatian Culture;Embrace Atrebatian Culture;;Embrace Atrebatian Culture;;;;;;;;;x +irck2_convert_to_atrebatian_desc;You and your unlanded Belgae relatives convert to Atrebatian Culture;You and your unlanded Belgae relatives convert to Atrebatian Culture;You and your unlanded Belgae relatives convert to Atrebatian Culture;;You and your unlanded Belgae relatives convert to Atrebatian Culture;;;;;;;;;x #Noric split by Diskianterezh irck2_convert_to_ghasettian;Embrace Ghasettian Culture;Embrace Ghasettian Culture;Embrace Ghasettian Culture;;Embrace Ghasettian Culture;;;;;;;;;x @@ -191,9 +201,15 @@ irck2_convert_to_falan_desc;You and your unlanded Etruscan relatives convert to #Parthian Split irck2_convert_to_indo_parthian;Embrace Indo-Parthian Culture;Embrace Indo-Parthian Culture;Embrace Indo-Parthian Culture;;Embrace Indo-Parthian Culture;;;;;;;;;x +irck2_convert_to_indo_parthian_desc;You and your unlanded Parthian relatives convert to Indo-Parthian Culture;You and your unlanded Parthian relatives convert to Indo-Parthian Culture;You and your unlanded Parthian relatives convert to Indo-Parthian Culture;;You and your unlanded Parthian relatives convert to Indo-Parthian Culture;;;;;;;;;x #Scythian Split irck2_convert_to_indo_scythian;Embrace Indo-Scythian Culture;Embrace Indo-Scythian Culture;Embrace Indo-Scythian Culture;;Embrace Indo-Scythian Culture;;;;;;;;;x +irck2_convert_to_indo_scythian_desc;You and your unlanded Saka relatives convert to Indo-Scythian Culture;You and your unlanded Saka relatives convert to Indo-Scythian Culture;You and your unlanded Saka relatives convert to Indo-Scythian Culture;;You and your unlanded Saka relatives convert to Indo-Scythian Culture;;;;;;;;;x +irck2_convert_to_iazyges;Embrace Iazyges Culture;Embrace Iazyges Culture;Embrace Iazyges Culture;;Embrace Iazyges Culture;;;;;;;;;x +irck2_convert_to_iazyges_desc;You and your unlanded Scythian and Sarmatian relatives convert to Iazyges Culture;You and your unlanded Scythian and Sarmatian relatives convert to Iazyges Culture;You and your unlanded Scythian and Sarmatian relatives convert to Iazyges Culture;;You and your unlanded Scythian and Sarmatian relatives convert to Iazyges Culture;;;;;;;;;x +irck2_convert_to_nemedian;Embrace Nemedian Culture;Embrace Nemedian Culture;Embrace Nemedian Culture;;Embrace Nemedian Culture;;;;;;;;;x +irck2_convert_to_nemedian_desc;You and your unlanded Scythian and Sarmatian relatives convert to Nemedian Culture;You and your unlanded Scythian and Sarmatian relatives convert to Nemedian Culture;You and your unlanded Scythian and Sarmatian relatives convert to Nemedian Culture;;You and your unlanded Scythian and Sarmatian relatives convert to Nemedian Culture;;;;;;;;;x #Empires irck2_create_e_italy;Create Italia;Create Italia;Machen Italien;;Create Italia;;;;;;;;;x diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/localisation/irck2_event_loc.csv b/ImperatorToCk2/DataFiles/defaultOutput/default/localisation/irck2_event_loc.csv index 24e24f78..98cc73a1 100644 --- a/ImperatorToCk2/DataFiles/defaultOutput/default/localisation/irck2_event_loc.csv +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/localisation/irck2_event_loc.csv @@ -52,7 +52,7 @@ EVTOPTA_IR_ROM_2023;Interesting;Interesting;Interessant;;Interesting;;;;;;;;;x #Germanic Split EVTDESC_IR_GER_2000;As the migration era begins to come to a close, much has changed in the world: allegiances have shifted, settlements have been abandoned, people have been uprooted, and connection to the old ways has been severed. This has become particularly appearent in [Root.Location.GetName], where the old Suebi identity is all but extinguished: They are now German.;Roman Split;Roman Split;;Roman Split;;;;;;;;;x EVTOPTA_IR_GER_2000;Interesting;Interesting;Interessant;;Interesting;;;;;;;;;x -EVTDESC_IR_GER_2001;Since it's conquest, the Saxons in [Root.Location.GetName] have completely subdued and supplanted the prior inhabitants. However, after many years of living away from their homeland, changes in customs and speech are starting to become apparent, so much so that those living in [Root.Location.GetName] can no longer be seen as true Saxons: They are now Anglo-Saxon.;Roman Split;Roman Split;;Roman Split;;;;;;;;;x +EVTDESC_IR_GER_2001;Since its conquest, the Saxons in [Root.Location.GetName] have completely subdued and supplanted the prior inhabitants. However, after many years of living away from their homeland, changes in customs and speech are starting to become apparent, so much so that those living in [Root.Location.GetName] can no longer be seen as true Saxons: They are now Anglo-Saxon.;Roman Split;Roman Split;;Roman Split;;;;;;;;;x EVTOPTA_IR_GER_2001;Interesting;Interesting;Interessant;;Interesting;;;;;;;;;x EVTDESC_IR_GER_2002;As the dark ages begin to come to a close, much has changed in the world, particularly in [Root.Location.GetName]. Without a strong Saxon emperor to unite them, the old rites there have irreversibly diverged and diminished, to give rise to a new identity: They are now Frisian.;Roman Split;Roman Split;;Roman Split;;;;;;;;;x EVTOPTA_IR_GER_2002;Interesting;Interesting;Interessant;;Interesting;;;;;;;;;x @@ -60,6 +60,12 @@ EVTDESC_IR_GER_2003;As the dark ages begin to come to a close, much has changed EVTOPTA_IR_GER_2003;Interesting;Interesting;Interessant;;Interesting;;;;;;;;;x EVTDESC_IR_GER_2004;As the migration era begins to come to a close, much has changed in the world: allegiances have shifted, settlements have been abandoned, people have been uprooted, and connection to the old ways has been severed. This has become particularly appearent in [Root.Location.GetName], where the old Suebi identity is all but extinguished: They are now Lombard.;Roman Split;Roman Split;;Roman Split;;;;;;;;;x EVTOPTA_IR_GER_2004;Interesting;Interesting;Interessant;;Interesting;;;;;;;;;x +EVTDESC_IR_GER_2005;As the migration era begins to come to a close, much has changed in the world: allegiances have shifted, settlements have been abandoned, people have been uprooted, and connection to the old ways has been severed. This has become particularly appearent in [Root.Location.GetName], where the old Suebi identity is all but extinguished: They are now Wigazan.;Roman Split;Roman Split;;Roman Split;;;;;;;;;x +EVTOPTA_IR_GER_2005;Interesting;Interesting;Interessant;;Interesting;;;;;;;;;x +EVTDESC_IR_GER_2006;Since its conquest, the Suebians in [Root.Location.GetName] have completely subdued and supplanted the prior inhabitants. However, after many years of living away from their homeland, changes in customs and speech are starting to become apparent, so much so that those living in [Root.Location.GetName] can no longer be seen as true Suebians: They are now Anglo-Suebi.;Roman Split;Roman Split;;Roman Split;;;;;;;;;x +EVTOPTA_IR_GER_2006;Interesting;Interesting;Interessant;;Interesting;;;;;;;;;x +EVTDESC_IR_GER_2007;Generations ago, Germanic tribesmen searching for a new place to call home arrived in [Root.Location.GetName] after having migrated halfway across the world. Separated from their Germanic brethren by great deserts, dense forests, inpenetrable junges, and vast mountains, they have begun to intermix with their Indian neighbors, in the process, developing a new identity that is neither Germanic nor Indian: They are now Indo-Germanic.;Roman Split;Roman Split;;Roman Split;;;;;;;;;x +EVTOPTA_IR_GER_2007;Interesting;Interesting;Interessant;;Interesting;;;;;;;;;x #Baltic Split EVTDESC_IR_BAL_2000;As the migration era begins to come to a close, much has changed in the world: allegiances have shifted, settlements have been abandoned, people have been uprooted, and connection to the old ways has been severed. This has become particularly appearent in [Root.Location.GetName], where the old Aestian identity is all but extinguished: They are now Lithuanian.;Roman Split;Roman Split;;Roman Split;;;;;;;;;x @@ -124,6 +130,11 @@ EVTOPTA_IR_GRE_2020;Interesting;Interesting;Interessant;;Interesting;;;;;;;;;x #Celtic Split EVTDESC_IR_CEL_2017;Centuries ago, the ancestors of the Celts living in [Root.Location.GetName] migrated there far from their ancient homeland in continental Europe. Without any connection to the land of their forefathers, they have over the years, however, diverged from the traditional Celtic rights, customs, and ways of life found on the continent, becoming something new in the process: They are now Galatian.;Galatian Split;Galatian Split;;Galatian Split;;;;;;;;;x EVTOPTA_IR_CEL_2017;Interesting;Interesting;Interessant;;Interesting;;;;;;;;;x +#Celtic Split +EVTDESC_IR_CEL_2018;Centuries ago, the ancestors of the Celts living in [Root.Location.GetName] migrated there far from their ancient homeland in continental Europe. Without any connection to the land of their forefathers, they have over the years, however, diverged from the traditional Celtic rights, customs, and ways of life found on the continent, becoming something new in the process: They are now Plashurii.;Plashurii Split;Plashurii Split;;Plashurii Split;;;;;;;;;x +EVTOPTA_IR_CEL_2018;Interesting;Interesting;Interessant;;Interesting;;;;;;;;;x +EVTDESC_IR_CEL_2019;After having settled there from the mainland, the Belgae in [Root.Location.GetName] have completely subdued and supplanted the prior inhabitants. However, after many years of living away from their homeland, changes in customs and speech are starting to become apparent, so much so that those living in [Root.Location.GetName] can no longer be seen as true Belgae: They are now Atrebatian.;Roman Split;Roman Split;;Roman Split;;;;;;;;;x +EVTOPTA_IR_CEL_2019;Interesting;Interesting;Interessant;;Interesting;;;;;;;;;x #Noric Split by Diskianterezh EVTDESC_IR_NOR_2001;As the dark ages begin to come to a close, much has changed in the world, particularly in [Root.Location.GetName]. Without a strong Noric emperor to unite them, the old rites there have irreversibly diverged and diminished, to give rise to a new identity: They are now Cenabians.;Noric Split;Divergence Norique;;Noric Split;;;;;;;;;x @@ -197,4 +208,8 @@ EVTOPTA_IR_PER_2000;Interesting;Interesting;Interessant;;Interesting;;;;;;;;;x #Scythian Split EVTDESC_IR_SCY_2000;With the end of imperial rule in our realm, our connection with the rest of the Sakan world has been severed, causing localities to establish their own local rites and customs. The local population in [Root.Location.GetName] has diverged so far from the traditional Sakan way of life that they can neither command the Sakan tongue nor be considered Sakan: They are now Indo-Scythian.;Scythian Split;Scythian Split;;Scythian Split;;;;;;;;;x -EVTOPTA_IR_SCY_2000;Interesting;Interesting;Interessant;;Interesting;;;;;;;;;x \ No newline at end of file +EVTOPTA_IR_SCY_2000;Interesting;Interesting;Interessant;;Interesting;;;;;;;;;x +EVTDESC_IR_SCY_2001;After having migrated westward from the Steppe, the Scythians and Sarmatians in [Root.Location.GetName] have completely subdued and supplanted the prior inhabitants. However, after having lived in the Pannonian basin away from the endless sea of grass of their homeland, changes in their customs and speech are starting to become apparent, such that those living in [Root.Location.GetName] can no longer be considered the same as their ancestors: They are now Iazyges.;Roman Split;Roman Split;;Roman Split;;;;;;;;;x +EVTOPTA_IR_SCY_2001;Interesting;Interesting;Interessant;;Interesting;;;;;;;;;x +EVTDESC_IR_SCY_2003;After having migrated westward from the Steppe, the Scythians and Sarmatians in [Root.Location.GetName] have completely subdued and supplanted the prior inhabitants. However, after having lived on an island far away from the endless sea of grass of their homeland, changes in their customs and speech are starting to become apparent, such that those living in [Root.Location.GetName] can no longer be considered the same as their ancestors: They are now Nemedian.;Roman Split;Roman Split;;Roman Split;;;;;;;;;x +EVTOPTA_IR_SCY_2003;Interesting;Interesting;Interessant;;Interesting;;;;;;;;;x \ No newline at end of file diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/localisation/religion_loc.csv b/ImperatorToCk2/DataFiles/defaultOutput/default/localisation/religion_loc.csv index 6f5f96bd..876b065b 100644 --- a/ImperatorToCk2/DataFiles/defaultOutput/default/localisation/religion_loc.csv +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/localisation/religion_loc.csv @@ -21,6 +21,10 @@ illyric;Illyric;Illyric;Illyrische;;Illyric;;;;;;;;;x waaqi;Waaqi;Waaqi;Waakische;;Waaqi;;;;;;;;;x marite;Marite;Marite;Marische;;Marite;;;;;;;;;x ajivika;Ajivika;Ajivika;Ajivikische;;Ajivika;;;;;;;;;x +mithraic;Mithraic;Mithraic;Mithraische;;Mithraic;;;;;;;;;x +voxite;Voxite;Voxite;Voxische;;Voxite;;;;;;;;;x +nuragic;Nuragic;Nuragic;Nuragische;;Nuragic;;;;;;;;;x +bamar_pagan;Natic;Natic;Natische;;Natic;;;;;;;;;x #reformed religions canaanite_reformed;Canaanite;Canaannéenne;Kanaanische;;Canaanita;;;;;;;;;x @@ -39,6 +43,10 @@ mayan_reformed;Mayan;Maya;Maya;;Maya;;;;;;;;;x illyric_reformed;Illyric;Illyric;Illyrische;;Illyric;;;;;;;;;x waaqi_reformed;Waaqi;Waaqi;Waakische;;Waaqi;;;;;;;;;x marite_reformed;Marite;Marite;Marische;;Marite;;;;;;;;;x +mithraic_reformed;Mithraic;Mithraic;Mithraische;;Mithraic;;;;;;;;;x +voxite_reformed;Voxite;Voxite;Voxische;;Voxite;;;;;;;;;x +nuragic_reformed;Nuragic;Nuragic;Nuragische;;Nuragic;;;;;;;;;x +bamar_pagan_reformed;Natic;Natic;Natische;;Natic;;;;;;;;;x #religion descriptions canaanite_DESC;The Canaanite religion venerates a number of Gods and their aspects, in a polytheistic manner. Baal is regarded as the chief deity in a complex hierarchy of lesser gods, which were often worshiped at shrines found on mountains or hilltops.;La religion cananéenne vénère un certain nombre de dieux et leurs divers aspects, de façon polythéiste. Ba'l est considéré comme le principal dieu au sein d'une hiérarchie complexe de divinités mineures, très souvent vénérées dans des sanctuaires situés au sommet des montagnes et des collines.;Kanaanische;;Canaanita;;;;;;;;;x @@ -60,6 +68,11 @@ illyric_DESC;The Illyrian peoples believed in a distinct Illyric pantheon with i waaqi_DESC;An ancient monotheistic religion with a complex hierarchy and set of beliefs, the Waaq supersedes all and commands the many angelic intermediaries he sends to his people, showering his followers with good fortune and shielding them from their enemies with his power and glory.;Waaqi;Waakische;;Waaqi;;;;;;;;;x marite_DESC;A Pre-Indo-European faith, Marite paganism involves a combination of beliefs, including reverence of demons, spirits, and gods. The most important figure is the goddess Mari, who is worshiped as the Supreme Goddess.;Marite;Marische;;Marite;;;;;;;;;x ajivika_DESC;Ajivika is a Shramanic Indian faith that was highly popular before Buddhism and Jainism replaced it. Ajivika followers strongly believe in Niyati, the belief that life is predetermined and fated.;Ajivika;Ajivikische;;Ajivika;;;;;;;;;x +mithraic_DESC;Mithraic;Mithraic;Mithraische;;Mithraic;;;;;;;;;x +voxite_DESC;Combining the beliefs from the people of the river Vakhsh (Oxus), the Heptadic religion of the Steppe, and the Zoroastrian beliefs of the Persians, Voxite takes on its own identity as a cultural and religious melting pot which reveres their own local gods amongst more familiar gods of other peoples.;Voxite;Voxische;;Voxite;;;;;;;;;x +nuragic_DESC;Nuragic is a belief that stretches back to the Bronze Age of Corsica and Sardinia. Filled with cults of animals and wells, most central to Nuragic belief is the Henotheistic belief in a Father God known by many names, including Sardo, Sid Addir, and more.;Nuragic;Nuragische;;Nuragic;;;;;;;;;x +bamar_pagan_DESC;Nats are spirits worshipped by the peoples who live along the Irrawaddy River, whom were influenced by Buddhist and Hindu personalities. Nats take the form of saints, people who have died violently, and village guardians.;Natic;Natische;;Natic;;;;;;;;;x +mithraic_DESC;The religion of the Medians focusses primarily on the god Mithra rather than Ahura Mazda. It is the direct descendant of the ancient Pre-Zoroastrian beliefs of Persia. The rise of the Achaemenids would see both high and low points, many times favoring Mazdaist Zoroastrianism, but to this day it remains with the people of Medes.;Mithraic;Mithraische;;Mithraic;;;;;;;;;x #reformed religion descriptions canaanite_reformed_DESC;The Canaanite religion venerates a number of Gods and their aspects, in a polytheistic manner. Baal is regarded as the chief deity in a complex hierarchy of lesser gods, which were often worshiped at shrines found on mountains or hilltops.;La religion cananéenne vénère un certain nombre de dieux et leurs divers aspects, de façon polythéiste. Ba'l est considéré comme le principal dieu au sein d'une hiérarchie complexe de divinités mineures, très souvent vénérées dans des sanctuaires situés au sommet des montagnes et des collines.;Kanaanische;;Canaanita;;;;;;;;;x @@ -75,6 +88,9 @@ khaldic_reformed_DESC;The Khaldic pantheon represents a religion which grew out armazic_reformed_DESC;Possibly connected to the nearby Anatolian religions, the pantheon of the Caucasian-Iberia region was ruled over by the god Armaz.;Armazienne;Armazische;;Armázica;;;;;;;;;x scythian_reformed_DESC;Originating in Scythian lands, this pantheistic faith worshiped seven principal gods, often equated to those of the Greek pantheon. Elements of the earlier polytheistic folk religion of the Scythians still remains, as does the practice of horse sacrifice and chariot burials, similar to those of the Celts.;Scythe;Scythische;;Escita;;;;;;;;;x mayan_reformed_DESC;Mayan religion covers a range of Mesoamerican polytheistic traditions inherited from the older Mayan civilizations. While the names differ the pantheon and many traditions are quite similar to the Nahuatl religion.;Maya;Maya;;Maya;;;;;;;;;x +voxite_reformed_DESC;Combining the beliefs from the people of the river Vakhsh (Oxus), the Heptadic religion of the Steppe, and the Zoroastrian beliefs of the Persians, Voxite takes on its own identity as a cultural and religious melting pot which reveres their own local gods amongst more familiar gods of other peoples.;Voxite;Voxische;;Voxite;;;;;;;;;x +nuragic_reformed_DESC;Nuragic is a belief that stretches back to the Bronze Age of Corsica and Sardinia. Filled with cults of animals and wells, most central to Nuragic belief is the Henotheistic belief in a Father God known by many names, including Sardo, Sid Addir, and more.;Nuragic;Nuragische;;Nuragic;;;;;;;;;x +bamar_pagan_reformed_DESC;Nats are spirits worshipped by the peoples who live along the Irrawaddy River, whom were influenced by Buddhist and Hindu personalities. Nats take the form of saints, people who have died violently, and village guardians.;Natic;Natische;;Natic;;;;;;;;;x #religion groups polytheistic;Polytheistic;Polythéiste;Polytheistische;;Politeísta;;;;;;;;;x @@ -245,9 +261,75 @@ dumuzi;Dumuzi;Dumuzi;Dumuzi;;Dumuzi;;;;;;;;;x tiamat;Tiamat;Tiamat;Tiamat;;Tiamat;;;;;;;;;x lamashtu;Lamashtu;Lamashtu;Lamashtu;;Lamashtu;;;;;;;;;x -#Religious Heads -#High Druid -#Supreme Druid +#Reformed +HEAD_DRUID_PRIEST;High Druid;High Druid;Hochdruid;;High Druid;;;;;;;;;x +HEAD_DRUID_PRIESTESS;High Druidess;High Druidess;Hochdruid;;High Druidess;;;;;;;;;x +d_druidic_reformed;The High Council of Druids;The High Council of Druids;The High Council of Druids;;The Council of Druids;;;;;;;;;x + +HEAD_MARITE_PRIEST;High Druid;High Druid;Hochdruid;;High Druid;;;;;;;;;x +HEAD_MARITE_PRIESTESS;High Druid;High Druid;Hochdruid;;High Druid;;;;;;;;;x +d_marite_reformed;Council of Elders;Council of Elders;Council of Elders;;Council of Elders;;;;;;;;;x + +HEAD_ILLYRIC_PRIEST;Grand Elder;Grand Elder;Grosselder;;High Druid;;;;;;;;;x +HEAD_ILLYRIC_PRIESTESS;Grand Elder;Grand Elder;Grosselder;;High Druid;;;;;;;;;x +d_illyric_reformed;The Solar Priesthood;The Solar Priesthood;Cult of the Sun;;The Solar Priesthood;;;;;;;;;x +d_illyric_reformed_adj;Solar Priesthood;Solar Priesthood;Solar Priesthood;;Solar Priesthood;;;;;;;;;x + +HEAD_NURAGIC_PRIEST;Mouth of Sardo;Mouth of Sardo;Mouth of Sardo;;Mouth of Sardo;;;;;;;;;x +HEAD_NURAGIC_PRIESTESS;Mouth of Sardo;Mouth of Sardo;Mouth of Sardo;;Mouth of Sardo;;;;;;;;;x +d_nuragic_reformed;The Wellkeepers;The Wellkeepers;The Wellkeepers;;The Wellkeepers;;;;;;;;;x + +HEAD_WAAQI_PRIEST;Qaalluu;Qaalluu;Qaalluu;;Qaalluu;;;;;;;;;x +HEAD_WAAQI_PRIESTESS;Qaallitti;Qaallitti;Qaallitti;;Qaallitti;;;;;;;;;x +d_nuragic_reformed;The Qaalluu;The Qaalluu;The Qaalluu;;The Qaalluu;;;;;;;;;x + +HEAD_ARABIC_PRIEST;Shaman;Shaman;Shaman;;Shaman;;;;;;;;;x +HEAD_ARABIC_PRIESTESS;Shaman;Shaman;Shaman;;Shaman;;;;;;;;;x +d_arabic_reformed;The High Arabic Priesthood;The High Arabic Priesthood;The High Arabic Priesthood;;The High Arabic Priesthood;;;;;;;;;x + +HEAD_SUMERIAN_PRIEST;High Priest;High Priest;High Priest;;High Priest;;;;;;;;;x +HEAD_SUMERIAN_PRIESTESS;High Priestess;High Priestess;High Priestess;;High Priestess;;;;;;;;;x +d_sumerian_reformed;The High Chaldean Priesthood;The High Chaldean Priesthood;The High Chaldean Priesthood;;The High Chaldean Priesthood;;;;;;;;;x + +HEAD_RITUALISTIC_PRIEST;Shaman;Shaman;Shaman;;Shaman;;;;;;;;;x +HEAD_RITUALISTIC_PRIESTESS;Shaman;Shaman;Shaman;;Shaman;;;;;;;;;x +d_ritualistic_reformed;The High Ritualistic Priesthood;The High Ritualistic Priesthood;The High Ritualistic Priesthood;;The High Ritualistic Priesthood;;;;;;;;;x + +HEAD_ARMAZIC_PRIEST;Shaman;Shaman;Shaman;;Shaman;;;;;;;;;x +HEAD_ARMAZIC_PRIESTESS;Shaman;Shaman;Shaman;;Shaman;;;;;;;;;x +d_armazic_reformed;The High Armazic Priesthood;The High Armazic Priesthood;The High Armazic Priesthood;;The High Armazic Priesthood;;;;;;;;;x + +HEAD_KHALDIC_PRIEST;Shaman;Shaman;Shaman;;Shaman;;;;;;;;;x +HEAD_KHALDIC_PRIESTESS;Shaman;Shaman;Shaman;;Shaman;;;;;;;;;x +d_khaldic_reformed;The High Khaldic Priesthood;The High Khaldic Priesthood;The High Khaldic Priesthood;;The High Khaldic Priesthood;;;;;;;;;x + +HEAD_SCYTHIAN_PRIEST;Shaman;Shaman;Shaman;;Shaman;;;;;;;;;x +HEAD_SCYTHIAN_PRIESTESS;Shaman;Shaman;Shaman;;Shaman;;;;;;;;;x +d_scythian_reformed;The High Heptadic Priesthood;The High Heptadic Priesthood;The High Heptadic Priesthood;;The High Heptadic Priesthood;;;;;;;;;x + +HEAD_CYBELENE_PRIEST;Shaman;Shaman;Shaman;;Shaman;;;;;;;;;x +HEAD_CYBELENE_PRIESTESS;Shaman;Shaman;Shaman;;Shaman;;;;;;;;;x +d_cybelene_reformed;The High Priesthood of Cybele;The High Priesthood of Cybele;The High Priesthood of Cybele;;The High Priesthood of Cybele;;;;;;;;;x + +HEAD_MEGALITHIC_PRIEST;Shaman;Shaman;Shaman;;Shaman;;;;;;;;;x +HEAD_MEGALITHIC_PRIESTESS;Shaman;Shaman;Shaman;;Shaman;;;;;;;;;x +d_megalithic_reformed;The High Megalithic Priesthood;The High Megalithic Priesthood;The High Megalithic Priesthood;;The High Megalithic Priesthood;;;;;;;;;x + +HEAD_ZALMOXIAN_PRIEST;Shaman;Shaman;Shaman;;Shaman;;;;;;;;;x +HEAD_ZALMOXIAN_PRIESTESS;Shaman;Shaman;Shaman;;Shaman;;;;;;;;;x +d_zalmoxian_reformed;The High Zalmoxian Priesthood;The High Zalmoxian Priesthood;The High Zalmoxian Priesthood;;The High Zalmoxian Priesthood;;;;;;;;;x + +HEAD_IBERIAN_PRIEST;Shaman;Shaman;Shaman;;Shaman;;;;;;;;;x +HEAD_IBERIAN_PRIESTESS;Shaman;Shaman;Shaman;;Shaman;;;;;;;;;x +d_iberian_reformed;The High Iberian Priesthood;The High Iberian Priesthood;The High Iberian Priesthood;;The High Iberian Priesthood;;;;;;;;;x + +HEAD_CANAANITE_PRIEST;Shaman;Shaman;Shaman;;Shaman;;;;;;;;;x +HEAD_CANAANITE_PRIESTESS;Shaman;Shaman;Shaman;;Shaman;;;;;;;;;x +d_canaanite_reformed;The High Cannanite Priesthood;The High Cannanite Priesthood;The High Cannanite Priesthood;;The High Cannanite Priesthood;;;;;;;;;x + +HEAD_BAMAR_PRIEST;Shaman;Shaman;Shaman;;Shaman;;;;;;;;;x +HEAD_BAMAR_PRIESTESS;Shaman;Shaman;Shaman;;Shaman;;;;;;;;;x +d_bamar_pagan_reformed;The High Natic Priesthood;The High Natic Priesthood;The High Natic Priesthood;;The High Natic Priesthood;;;;;;;;;x # Below is WtWSMS ###### nicene/chalcedonian;;;;;;;;;;;;x diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/map/geographical_region.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/map/geographical_region.txt index 04e4db2c..a6620b32 100644 --- a/ImperatorToCk2/DataFiles/defaultOutput/default/map/geographical_region.txt +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/map/geographical_region.txt @@ -514,7 +514,7 @@ custom_irck2_romania = { custom_irck2_dalmatia = { duchies = { - d_croatia d_dalmatia d_dioclea d_rashka d_slavonia d_bosnia d_symia + d_croatia d_dalmatia d_dioclea d_rashka d_slavonia d_bosnia d_syrmia } } @@ -822,3 +822,10 @@ custom_irck2_noric_scythia = { } } +custom_irck2_pannonia = { + duchies = { + #Pannonia + d_transylvania d_ungvar d_pest d_nyitra d_esztergom d_pecs d_temes + } +} + diff --git a/ImperatorToCk2/DataFiles/dejureConversion.txt b/ImperatorToCk2/DataFiles/dejureConversion.txt index ffe13aff..383073bf 100644 --- a/ImperatorToCk2/DataFiles/dejureConversion.txt +++ b/ImperatorToCk2/DataFiles/dejureConversion.txt @@ -96,6 +96,7 @@ kannada,e_deccan,k_karnata tamil,e_deccan,k_tamilakam telugu,e_deccan,k_telingana prussian,e_wendish_empire,k_lithuania +ugricbaltic,e_scandinavia,k_estonia saxon,e_britannia,k_england lombard,e_germany,k_lombardy diff --git a/ImperatorToCk2/DataFiles/religionConversion.txt b/ImperatorToCk2/DataFiles/religionConversion.txt index 013f9483..c0d92647 100644 --- a/ImperatorToCk2/DataFiles/religionConversion.txt +++ b/ImperatorToCk2/DataFiles/religionConversion.txt @@ -36,3 +36,17 @@ agama,hindu puntic_religion,waaqi illyrian_pantheon,illyric burmese_religion,bamar_pagan +mithra_religion,mithraic +vaksh_religion,khurmazta +nilotic_pantheon,west_african_pagan +nuragic_pantheon,nuragic + +#Realm Divide mod +arian_christian,arian +tengri_religion,tengri_pagan +slavic_religion,slavic_pagan +roman_pagan,hellenic_pagan +manichaeism_religion,manichean +donatist_christian,donatism +priscillian_christian,priscillianism +monophysite_christian,monophysite \ No newline at end of file diff --git a/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Main.java b/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Main.java index 4a9f4fe7..73e86850 100644 --- a/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Main.java +++ b/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Main.java @@ -560,6 +560,7 @@ else if (aq2 < 380) { //Processing.customDate(date,"defaultOutput/default/bookmarks/50_customBookmark.txt",modDirectory+VM+"common/bookmarks/50_customBookmark.txt"); Output.copyDefaultOutput("defaultOutput/default",modDirectory); Processing.customDate(date,modDirectory+"/common/bookmarks/50_customBookmark.txt",modDirectory+"/common/bookmarks/50_customBookmark.txt"); + Processing.setTechYear(date,modDirectory); long outputTime = System.nanoTime(); @@ -678,6 +679,7 @@ else if (ck2LandTot[aq4] <= duchyRank) { try { genFlag = Output.generateFlag(ck2Dir,impGameDir,rank,flagList,impTagInfo.get(aq4)[0],impTagInfo.get(aq4)[23], colorList,modFlagGFX,modDirectory); + //File test = new File (modDirectory+"/gfx/flags/"+ck2Tag+".tga"); } catch(Exception e) { //if something goes wrong, don't crash entire converter LOGGER.warning("Exception created while generating flag "+impTagInfo.get(aq4)[23]+" for "+impTagInfo.get(aq4)[0]+ ", aborting flag generation"); @@ -1008,4 +1010,4 @@ else if (subjectOrNot != 9999) { //If ruler is subject, check if he/she rules ov throw e; } } -} +} \ No newline at end of file diff --git a/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Output.java b/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Output.java index ce5192b5..6c15cedd 100644 --- a/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Output.java +++ b/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Output.java @@ -1229,6 +1229,7 @@ public static int generateFlag(String ck2Dir, String irDirectory, String rank, A aq2 = aq2+1; } irFlagScaleExact(devFlagName,flagName,"128","128"); //create final .tga flag, scale to CK2 128x128 + File flagCheck = new File (flagName);//Check if flag exists flagCreated = 1; //Flag has been created } @@ -2033,5 +2034,37 @@ public static void eastWestRestorationIcon(String country,String irFlag,ArrayLis irFlagCombine(iconTemplateName,iconDevName,iconName); } + + public static void replaceInFile(String textToReplace, String testToReplaceWith, String Directory) throws IOException // Replace A with B + { + + String tab = " "; + + ArrayList oldFile = new ArrayList(); + + oldFile = Importer.importBasicFile(Directory); + + FileOutputStream fileOut= new FileOutputStream(Directory); + PrintWriter out = new PrintWriter(fileOut); + + int aqq = 0; + + while (aqq < oldFile.size()) { + //out.println (oldFile.get(aqq)); + if (oldFile.get(aqq).contains(textToReplace)) { + String replacedLine = oldFile.get(aqq).replace(textToReplace,testToReplaceWith); + replacedLine = replacedLine.replace("#",""); + out.println (replacedLine); + } else { + out.println (oldFile.get(aqq)); + } + + aqq = aqq + 1; + + } + + out.flush(); + fileOut.close(); + } } diff --git a/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Processing.java b/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Processing.java index e1f7f374..b17d37a2 100644 --- a/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Processing.java +++ b/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Processing.java @@ -2000,5 +2000,29 @@ public static boolean checkForInvictusID(String modDir) throws IOException return false; } + + public static void setTechYear(String startDate, String directory) throws IOException + //Sets the start year of all technology to align with startDate + { + String textToReplace = "[startdate]"; + String techDir = directory+"/history/technology/"; + String techDir2 = directory+"/common/defines/tech_defines.lua"; + startDate = startDate.replace(".",","); + String startYear = startDate.split(",")[0]; + File techFileInfo = new File (techDir); + String[] techFileList = techFileInfo.list(); + if (techFileList != null) { + int aq2 = 0; + while (aq2 < techFileList.length) { + String techFile = techFileList[aq2]; + Output.replaceInFile(textToReplace,startYear,techDir+techFile); + System.out.println("Replaced "+textToReplace+" with "+startYear+" in "+techDir+techFile); + aq2 = aq2 + 1; + } + + } + Output.replaceInFile(textToReplace,startYear,techDir2); + + } } From c5c526d920860d481b06f215bdf5e63602dc5a7e Mon Sep 17 00:00:00 2001 From: DrDudelsack <72721325+DrDudelsack@users.noreply.github.com> Date: Fri, 3 Nov 2023 08:29:56 -0400 Subject: [PATCH 08/18] Remove setTechYear Call Temporarily removed setTechYear from being called in main, since custom technology is out of scope for this update. --- .../main/java/com/paradoxgameconverters/irtockii/Main.java | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Main.java b/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Main.java index 73e86850..92fbc92f 100644 --- a/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Main.java +++ b/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Main.java @@ -556,11 +556,9 @@ else if (aq2 < 380) { LOGGER.info("Copying default output... (This will take 5-6 minutes)"); //Default output, will be included in every conversion regardless of what occured in the save file - //Output.copyRaw("defaultOutput"+VM+"cultures"+VM+"00_cultures.txt",modDirectory+VM+"common"+VM+"cultures"+VM+"00_cultures.txt"); - //Processing.customDate(date,"defaultOutput/default/bookmarks/50_customBookmark.txt",modDirectory+VM+"common/bookmarks/50_customBookmark.txt"); Output.copyDefaultOutput("defaultOutput/default",modDirectory); Processing.customDate(date,modDirectory+"/common/bookmarks/50_customBookmark.txt",modDirectory+"/common/bookmarks/50_customBookmark.txt"); - Processing.setTechYear(date,modDirectory); + //Processing.setTechYear(date,modDirectory); Will be used once custom technology is implemented long outputTime = System.nanoTime(); From badf227fdbe460399300b9ca1478c72239f6f257 Mon Sep 17 00:00:00 2001 From: DrDudelsack <72721325+DrDudelsack@users.noreply.github.com> Date: Fri, 3 Nov 2023 09:18:30 -0400 Subject: [PATCH 09/18] New Buildings Buildings by Nick Robertson --- .../common/buildings/00_CastleCulture.txt | 5204 +++++++++++++++++ .../buildings/bonus_cultural_buildings.txt | 1262 ++++ 2 files changed, 6466 insertions(+) create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/common/buildings/00_CastleCulture.txt create mode 100644 ImperatorToCk2/DataFiles/defaultOutput/default/common/buildings/bonus_cultural_buildings.txt diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/common/buildings/00_CastleCulture.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/common/buildings/00_CastleCulture.txt new file mode 100644 index 00000000..8393a91b --- /dev/null +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/common/buildings/00_CastleCulture.txt @@ -0,0 +1,5204 @@ + # Triggers are in Province scope. The From Scope contains the settlement holder (character) + # start trigger is in title scope. + + # = { + # desc = description used in the tooltip of the building + # trigger = used for tech requirement of the building, set to 0 if no requirement so it can be build automatically on new games + # gold_cost = cost to build the building + # build_time = time to build, in days + # + # ai_creation_factor = weight that the AI uses to determine what building to build + # extra_tech_building_start = when starting a new game this building will be pre-built if the province has higher tech than the requirement + this + random 0-1 + #} + + #New Buildings by Nick Robertson + + # Castle +castle = { + # All cultural buildings follow the same pattern: + # tech required is 0, 1, 2, 4 for the levels of the buildings + # cost is 200 + 100 per level + # 60 maintenance of troops + 20 per level + # + 0.15 bonus in either offensive, defensive or morale sometimes split over different units or stats same on all levels + + # Culture building names MUST start with ca_culture + + #Welsh and English Longbow archery range + ca_culture_saxon_english_1 = { + desc = ca_culture_saxon_english_1_desc + potential = { + OR = { + culture = english + culture = welsh + #culture = cornish + has_building = ca_culture_saxon_english_1 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture = english + culture = welsh + #culture = cornish + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 0 + ROOT = { + OR = { + culture = english + culture = welsh + #culture = cornish + } + } + } + prerequisites = { ca_wall_2 } + gold_cost = 200 + build_time = 730 + archers_offensive = 0.15 + archers = 60 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_saxon_english_2 = { + desc = ca_culture_saxon_english_1_desc + potential = { + OR = { + culture = english + culture = welsh + #culture = cornish + has_building = ca_culture_saxon_english_1 + has_building = ca_culture_saxon_english_2 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture = english + culture = welsh + #culture = cornish + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 1 + ROOT = { + OR = { + culture = english + culture = welsh + #culture = cornish + } + } + } + upgrades_from = ca_culture_saxon_english_1 + gold_cost = 300 + build_time = 1095 + archers_offensive = 0.15 + archers = 80 + ai_creation_factor = 100 + + extra_tech_building_start = 0.8 + } + ca_culture_saxon_english_3 = { + desc = ca_culture_saxon_english_1_desc + potential = { + OR = { + culture = english + culture = welsh + #culture = cornish + has_building = ca_culture_saxon_english_1 + has_building = ca_culture_saxon_english_2 + has_building = ca_culture_saxon_english_3 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture = english + culture = welsh + #culture = cornish + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 2 + ROOT = { + OR = { + culture = english + culture = welsh + #culture = cornish + } + } + } + upgrades_from = ca_culture_saxon_english_2 + gold_cost = 400 + build_time = 2190 + archers_offensive = 0.15 + archers = 100 + ai_creation_factor = 99 + + extra_tech_building_start = 0.8 + } + ca_culture_saxon_english_4 = { + desc = ca_culture_saxon_english_1_desc + potential = { + OR = { + culture = english + culture = welsh + #culture = cornish + has_building = ca_culture_saxon_english_1 + has_building = ca_culture_saxon_english_2 + has_building = ca_culture_saxon_english_3 + has_building = ca_culture_saxon_english_4 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture = english + culture = welsh + #culture = cornish + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 4 + ROOT = { + OR = { + culture = english + culture = welsh + #culture = cornish + } + } + } + upgrades_from = ca_culture_saxon_english_3 + gold_cost = 500 + build_time = 2190 + archers_offensive = 0.15 + archers = 120 + ai_creation_factor = 98 + + extra_tech_building_start = 0.8 + } + + #Scottish Schiltron + ca_culture_scottish_1 = { + desc = ca_culture_scottish_1_desc + potential = { + OR = { + culture = scottish + has_building = ca_culture_scottish_1 + } + } + is_active_trigger = { + ROOT = { + culture = scottish + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 0 + ROOT = { + culture = scottish + } + } + prerequisites = { ca_wall_2 } + gold_cost = 200 + build_time = 730 + pikemen = 30 + pikemen_defensive = 0.15 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_scottish_2 = { + desc = ca_culture_scottish_1_desc + potential = { + OR = { + culture = scottish + has_building = ca_culture_scottish_1 + has_building = ca_culture_scottish_2 + } + } + is_active_trigger = { + ROOT = { + culture = scottish + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 1 + ROOT = { + culture = scottish + } + } + upgrades_from = ca_culture_scottish_1 + gold_cost = 300 + build_time = 1095 + pikemen = 40 + pikemen_defensive = 0.15 + ai_creation_factor = 100 + + extra_tech_building_start = 0.8 + } + ca_culture_scottish_3 = { + desc = ca_culture_scottish_1_desc + potential = { + OR = { + culture = scottish + has_building = ca_culture_scottish_1 + has_building = ca_culture_scottish_2 + has_building = ca_culture_scottish_3 + } + } + is_active_trigger = { + ROOT = { + culture = scottish + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 2 + ROOT = { + culture = scottish + } + } + upgrades_from = ca_culture_scottish_2 + gold_cost = 400 + build_time = 2190 + pikemen = 60 + pikemen_defensive = 0.15 + ai_creation_factor = 99 + + extra_tech_building_start = 0.8 + } + ca_culture_scottish_4 = { + desc = ca_culture_scottish_1_desc + potential = { + OR = { + culture = scottish + has_building = ca_culture_scottish_1 + has_building = ca_culture_scottish_2 + has_building = ca_culture_scottish_3 + has_building = ca_culture_scottish_4 + } + } + is_active_trigger = { + ROOT = { + culture = scottish + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 4 + ROOT = { + culture = scottish + } + } + upgrades_from = ca_culture_scottish_3 + gold_cost = 500 + build_time = 2190 + pikemen = 80 + pikemen_defensive = 0.15 + ai_creation_factor = 98 + + extra_tech_building_start = 0.8 + } + + #Baltic tribes Heavy Infantry camps + ca_culture_group_baltic_1 = { + desc = ca_culture_group_baltic_1_desc + potential = { + OR = { + culture_group = baltic + culture_group = finno_ugric + has_building = ca_culture_group_baltic_1 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture_group = baltic + culture_group = finno_ugric + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 0 + ROOT = { + OR = { + culture_group = baltic + culture_group = finno_ugric + } + } + } + prerequisites = { ca_wall_2 } + gold_cost = 200 + build_time = 730 + heavy_infantry = 30 + heavy_infantry_defensive = 0.15 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_group_baltic_2 = { + desc = ca_culture_group_baltic_1_desc + potential = { + OR = { + culture_group = baltic + culture_group = finno_ugric + has_building = ca_culture_group_baltic_1 + has_building = ca_culture_group_baltic_2 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture_group = baltic + culture_group = finno_ugric + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 1 + ROOT = { + OR = { + culture_group = baltic + culture_group = finno_ugric + } + } + } + upgrades_from = ca_culture_group_baltic_1 + gold_cost = 300 + build_time = 1095 + heavy_infantry = 40 + heavy_infantry_defensive = 0.15 + ai_creation_factor = 100 + + extra_tech_building_start = 0.8 + } + ca_culture_group_baltic_3 = { + desc = ca_culture_group_baltic_1_desc + potential = { + OR = { + culture_group = baltic + culture_group = finno_ugric + has_building = ca_culture_group_baltic_1 + has_building = ca_culture_group_baltic_2 + has_building = ca_culture_group_baltic_3 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture_group = baltic + culture_group = finno_ugric + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 2 + ROOT = { + OR = { + culture_group = baltic + culture_group = finno_ugric + } + } + } + upgrades_from = ca_culture_group_baltic_2 + gold_cost = 400 + build_time = 2190 + heavy_infantry = 50 + heavy_infantry_defensive = 0.15 + ai_creation_factor = 99 + + extra_tech_building_start = 0.8 + } + ca_culture_group_baltic_4 = { + desc = ca_culture_group_baltic_1_desc + potential = { + OR = { + culture_group = baltic + culture_group = finno_ugric + has_building = ca_culture_group_baltic_1 + has_building = ca_culture_group_baltic_2 + has_building = ca_culture_group_baltic_3 + has_building = ca_culture_group_baltic_4 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture_group = baltic + culture_group = finno_ugric + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 4 + ROOT = { + OR = { + culture_group = baltic + culture_group = finno_ugric + } + } + } + upgrades_from = ca_culture_group_baltic_3 + gold_cost = 500 + build_time = 2190 + heavy_infantry = 60 + heavy_infantry_defensive = 0.15 + ai_creation_factor = 98 + + extra_tech_building_start = 0.8 + } + + #Altaic horse breeders (and Persian) + ca_culture_group_altaic_1 = { + desc = ca_culture_group_altaic_1_desc + potential = { + OR = { + custom_tooltip = { + OR = { + culture = turkish + culture = pecheneg + culture = cuman + culture = khazar + culture = bolghar + culture = avar + culture = karluk + culture = kirghiz + culture = uyghur + culture = mongol + culture = khitan + } + text = ALTAIC_BUT_NOT_JURCHEN_TT + } + culture_group = iranian + has_building = ca_culture_group_altaic_1 + } + } + is_active_trigger = { + ROOT = { + OR = { + custom_tooltip = { + OR = { + culture = turkish + culture = pecheneg + culture = cuman + culture = khazar + culture = bolghar + culture = avar + culture = karluk + culture = kirghiz + culture = uyghur + culture = mongol + culture = khitan + } + text = ALTAIC_BUT_NOT_JURCHEN_TT + } + culture_group = iranian + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 0 + ROOT = { + OR = { + custom_tooltip = { + OR = { + culture = turkish + culture = pecheneg + culture = cuman + culture = khazar + culture = bolghar + culture = avar + culture = karluk + culture = kirghiz + culture = uyghur + culture = mongol + culture = khitan + } + text = ALTAIC_BUT_NOT_JURCHEN_TT + } + culture_group = iranian + } + } + } + prerequisites = { ca_wall_2 } + gold_cost = 200 + build_time = 730 + light_cavalry = 10 + knights = 5 + horse_archers = 10 + horse_archers_offensive = 0.1 + horse_archers_morale = 0.05 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_group_altaic_2 = { + desc = ca_culture_group_altaic_1_desc + potential = { + OR = { + custom_tooltip = { + OR = { + culture = turkish + culture = pecheneg + culture = cuman + culture = khazar + culture = bolghar + culture = avar + culture = karluk + culture = kirghiz + culture = uyghur + culture = mongol + culture = khitan + } + text = ALTAIC_BUT_NOT_JURCHEN_TT + } + culture_group = iranian + has_building = ca_culture_group_altaic_1 + has_building = ca_culture_group_altaic_2 + } + } + is_active_trigger = { + ROOT = { + OR = { + custom_tooltip = { + OR = { + culture = turkish + culture = pecheneg + culture = cuman + culture = khazar + culture = bolghar + culture = avar + culture = karluk + culture = kirghiz + culture = uyghur + culture = mongol + culture = khitan + } + text = ALTAIC_BUT_NOT_JURCHEN_TT + } + culture_group = iranian + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 1 + ROOT = { + OR = { + custom_tooltip = { + OR = { + culture = turkish + culture = pecheneg + culture = cuman + culture = khazar + culture = bolghar + culture = avar + culture = karluk + culture = kirghiz + culture = uyghur + culture = mongol + culture = khitan + } + text = ALTAIC_BUT_NOT_JURCHEN_TT + } + culture_group = iranian + } + } + } + upgrades_from = ca_culture_group_altaic_1 + gold_cost = 300 + build_time = 1095 + light_cavalry = 15 + knights = 5 + horse_archers = 15 + horse_archers_offensive = 0.1 + horse_archers_morale = 0.05 + ai_creation_factor = 100 + + extra_tech_building_start = 0.8 + } + ca_culture_group_altaic_3 = { + desc = ca_culture_group_altaic_1_desc + potential = { + OR = { + custom_tooltip = { + OR = { + culture = turkish + culture = pecheneg + culture = cuman + culture = khazar + culture = bolghar + culture = avar + culture = karluk + culture = kirghiz + culture = uyghur + culture = mongol + culture = khitan + } + text = ALTAIC_BUT_NOT_JURCHEN_TT + } + culture_group = iranian + has_building = ca_culture_group_altaic_1 + has_building = ca_culture_group_altaic_2 + has_building = ca_culture_group_altaic_3 + } + } + is_active_trigger = { + ROOT = { + OR = { + custom_tooltip = { + OR = { + culture = turkish + culture = pecheneg + culture = cuman + culture = khazar + culture = bolghar + culture = avar + culture = karluk + culture = kirghiz + culture = uyghur + culture = mongol + culture = khitan + } + text = ALTAIC_BUT_NOT_JURCHEN_TT + } + culture_group = iranian + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 2 + ROOT = { + OR = { + custom_tooltip = { + OR = { + culture = turkish + culture = pecheneg + culture = cuman + culture = khazar + culture = bolghar + culture = avar + culture = karluk + culture = kirghiz + culture = uyghur + culture = mongol + culture = khitan + } + text = ALTAIC_BUT_NOT_JURCHEN_TT + } + culture_group = iranian + } + } + } + upgrades_from = ca_culture_group_altaic_2 + gold_cost = 400 + build_time = 2190 + light_cavalry = 15 + knights = 10 + horse_archers = 15 + horse_archers_offensive = 0.1 + horse_archers_morale = 0.05 + ai_creation_factor = 99 + + extra_tech_building_start = 0.8 + } + ca_culture_group_altaic_4 = { + desc = ca_culture_group_altaic_1_desc + potential = { + OR = { + custom_tooltip = { + OR = { + culture = turkish + culture = pecheneg + culture = cuman + culture = khazar + culture = bolghar + culture = avar + culture = karluk + culture = kirghiz + culture = uyghur + culture = mongol + culture = khitan + } + text = ALTAIC_BUT_NOT_JURCHEN_TT + } + culture_group = iranian + has_building = ca_culture_group_altaic_1 + has_building = ca_culture_group_altaic_2 + has_building = ca_culture_group_altaic_3 + has_building = ca_culture_group_altaic_4 + } + } + is_active_trigger = { + ROOT = { + OR = { + custom_tooltip = { + OR = { + culture = turkish + culture = pecheneg + culture = cuman + culture = khazar + culture = bolghar + culture = avar + culture = karluk + culture = kirghiz + culture = uyghur + culture = mongol + culture = khitan + } + text = ALTAIC_BUT_NOT_JURCHEN_TT + } + culture_group = iranian + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 4 + ROOT = { + OR = { + custom_tooltip = { + OR = { + culture = turkish + culture = pecheneg + culture = cuman + culture = khazar + culture = bolghar + culture = avar + culture = karluk + culture = kirghiz + culture = uyghur + culture = mongol + culture = khitan + } + text = ALTAIC_BUT_NOT_JURCHEN_TT + } + culture_group = iranian + } + } + } + upgrades_from = ca_culture_group_altaic_3 + gold_cost = 500 + build_time = 2190 + light_cavalry = 20 + knights = 10 + horse_archers = 20 + horse_archers_offensive = 0.1 + horse_archers_morale = 0.05 + ai_creation_factor = 98 + + extra_tech_building_start = 0.8 + } + + #Frankish, Occitan, Norman and German Lists (and Breton) + ca_culture_frank_norman_german_1 = { + desc = ca_culture_frank_norman_german_1_desc + potential = { + OR = { + culture = frankish + culture = occitan + culture = norman + culture = german + culture = breton + culture = outremer + has_building = ca_culture_frank_norman_german_1 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture = frankish + culture = occitan + culture = norman + culture = german + culture = breton + culture = outremer + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 0 + ROOT = { + OR = { + culture = frankish + culture = occitan + culture = norman + culture = german + culture = breton + culture = outremer + } + } + } + prerequisites = { ca_wall_2 } + gold_cost = 200 + build_time = 730 + knights = 15 + knights_offensive = 0.15 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_frank_norman_german_2 = { + desc = ca_culture_frank_norman_german_1_desc + potential = { + OR = { + culture = frankish + culture = occitan + culture = norman + culture = german + culture = breton + culture = outremer + has_building = ca_culture_frank_norman_german_1 + has_building = ca_culture_frank_norman_german_2 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture = frankish + culture = occitan + culture = norman + culture = german + culture = breton + culture = outremer + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 1 + ROOT = { + OR = { + culture = frankish + culture = occitan + culture = norman + culture = german + culture = breton + culture = outremer + } + } + } + upgrades_from = ca_culture_frank_norman_german_1 + gold_cost = 300 + build_time = 1095 + knights = 20 + knights_offensive = 0.15 + ai_creation_factor = 100 + + extra_tech_building_start = 0.8 + } + ca_culture_frank_norman_german_3 = { + desc = ca_culture_frank_norman_german_1_desc + potential = { + OR = { + culture = frankish + culture = occitan + culture = norman + culture = german + culture = breton + culture = outremer + has_building = ca_culture_frank_norman_german_1 + has_building = ca_culture_frank_norman_german_2 + has_building = ca_culture_frank_norman_german_3 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture = frankish + culture = occitan + culture = norman + culture = german + culture = breton + culture = outremer + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 2 + ROOT = { + OR = { + culture = frankish + culture = occitan + culture = norman + culture = german + culture = breton + culture = outremer + } + } + } upgrades_from = ca_culture_frank_norman_german_2 + gold_cost = 400 + build_time = 2190 + knights = 25 + knights_offensive = 0.15 + ai_creation_factor = 99 + + extra_tech_building_start = 0.8 + } + ca_culture_frank_norman_german_4 = { + desc = ca_culture_frank_norman_german_1_desc + potential = { + OR = { + culture = frankish + culture = occitan + culture = norman + culture = german + culture = breton + culture = outremer + has_building = ca_culture_frank_norman_german_1 + has_building = ca_culture_frank_norman_german_2 + has_building = ca_culture_frank_norman_german_3 + has_building = ca_culture_frank_norman_german_4 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture = frankish + culture = occitan + culture = norman + culture = german + culture = breton + culture = outremer + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 4 + ROOT = { + OR = { + culture = frankish + culture = occitan + culture = norman + culture = german + culture = breton + culture = outremer + } + } + } + upgrades_from = ca_culture_frank_norman_german_3 + gold_cost = 500 + build_time = 2190 + knights = 30 + knights_offensive = 0.15 + ai_creation_factor = 98 + + extra_tech_building_start = 0.8 + } + + #Iberian Fast horse breeders + ca_culture_group_iberian_1 = { + desc = ca_culture_group_iberian_1_desc + potential = { + OR = { + culture_group = iberian + culture = basque + has_building = ca_culture_group_iberian_1 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture_group = iberian + culture = basque + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 0 + ROOT = { + OR = { + culture_group = iberian + culture = basque + } + } + } + prerequisites = { ca_wall_2 } + gold_cost = 200 + build_time = 730 + light_cavalry = 30 + light_cavalry_offensive = 0.15 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_group_iberian_2 = { + desc = ca_culture_group_iberian_1_desc + potential = { + OR = { + culture_group = iberian + culture = basque + has_building = ca_culture_group_iberian_1 + has_building = ca_culture_group_iberian_2 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture_group = iberian + culture = basque + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 1 + ROOT = { + culture_group = iberian + } + } + upgrades_from = ca_culture_group_iberian_1 + gold_cost = 300 + build_time = 1095 + light_cavalry = 40 + light_cavalry_offensive = 0.15 + ai_creation_factor = 100 + + extra_tech_building_start = 0.8 + } + ca_culture_group_iberian_3 = { + desc = ca_culture_group_iberian_1_desc + potential = { + OR = { + culture_group = iberian + culture = basque + has_building = ca_culture_group_iberian_1 + has_building = ca_culture_group_iberian_2 + has_building = ca_culture_group_iberian_3 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture_group = iberian + culture = basque + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 2 + ROOT = { + OR = { + culture_group = iberian + culture = basque + } + } + } + upgrades_from = ca_culture_group_iberian_2 + gold_cost = 400 + build_time = 2190 + light_cavalry = 50 + light_cavalry_offensive = 0.15 + ai_creation_factor = 99 + + extra_tech_building_start = 0.8 + } + ca_culture_group_iberian_4 = { + desc = ca_culture_group_iberian_1_desc + potential = { + OR = { + culture_group = iberian + culture = basque + has_building = ca_culture_group_iberian_1 + has_building = ca_culture_group_iberian_2 + has_building = ca_culture_group_iberian_3 + has_building = ca_culture_group_iberian_4 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture_group = iberian + culture = basque + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 4 + ROOT = { + culture_group = iberian + culture = basque + } + } + upgrades_from = ca_culture_group_iberian_3 + gold_cost = 500 + build_time = 2190 + light_cavalry = 60 + light_cavalry_offensive = 0.15 + ai_creation_factor = 98 + + extra_tech_building_start = 0.8 + } + + #Italian Pike formations + ca_culture_italian_1 = { + desc = ca_culture_italian_1_desc + potential = { + OR = { + culture = italian + culture = dalmatian + has_building = ca_culture_italian_1 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture = italian + culture = dalmatian + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 0 + ROOT = { + OR = { + culture = italian + culture = dalmatian + } + } + } + prerequisites = { ca_wall_2 } + gold_cost = 200 + build_time = 730 + pikemen = 30 + pikemen_morale = 0.15 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_italian_2 = { + desc = ca_culture_italian_1_desc + potential = { + OR = { + culture = italian + has_building = ca_culture_italian_1 + has_building = ca_culture_italian_2 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture = italian + culture = dalmatian + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 1 + ROOT = { + OR = { + culture = italian + culture = dalmatian + } + } + } + upgrades_from = ca_culture_italian_1 + gold_cost = 300 + build_time = 1095 + pikemen = 40 + pikemen_morale = 0.15 + ai_creation_factor = 100 + + extra_tech_building_start = 0.8 + } + ca_culture_italian_3 = { + desc = ca_culture_italian_1_desc + potential = { + OR = { + culture = italian + culture = dalmatian + has_building = ca_culture_italian_1 + has_building = ca_culture_italian_2 + has_building = ca_culture_italian_3 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture = italian + culture = dalmatian + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 2 + ROOT = { + OR = { + culture = italian + culture = dalmatian + } + } + } + upgrades_from = ca_culture_italian_2 + gold_cost = 400 + build_time = 2190 + pikemen = 50 + pikemen_morale = 0.15 + ai_creation_factor = 99 + + extra_tech_building_start = 0.8 + } + ca_culture_italian_4 = { + desc = ca_culture_italian_1_desc + potential = { + OR = { + culture = italian + culture = dalmatian + has_building = ca_culture_italian_1 + has_building = ca_culture_italian_2 + has_building = ca_culture_italian_3 + has_building = ca_culture_italian_4 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture = italian + culture = dalmatian + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 4 + ROOT = { + OR = { + culture = italian + culture = dalmatian + } + } + } + upgrades_from = ca_culture_italian_3 + gold_cost = 500 + build_time = 2190 + pikemen = 60 + pikemen_morale = 0.15 + ai_creation_factor = 98 + + extra_tech_building_start = 0.8 + } + + #Russian Armories + ca_culture_russian_1 = { + desc = ca_culture_russian_1_desc + potential = { + OR = { + culture_group = east_slavic + has_building = ca_culture_russian_1 + } + } + is_active_trigger = { + ROOT = { + culture_group = east_slavic + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 0 + ROOT = { + culture_group = east_slavic + } + } + prerequisites = { ca_wall_2 } + gold_cost = 200 + build_time = 730 + heavy_infantry = 30 + heavy_infantry_defensive = 0.15 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_russian_2 = { + desc = ca_culture_russian_1_desc + potential = { + OR = { + culture_group = east_slavic + has_building = ca_culture_russian_1 + has_building = ca_culture_russian_2 + } + } + is_active_trigger = { + ROOT = { + culture_group = east_slavic + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 1 + ROOT = { + culture_group = east_slavic + } + } + upgrades_from = ca_culture_russian_1 + gold_cost = 300 + build_time = 1095 + heavy_infantry = 40 + heavy_infantry_defensive = 0.15 + ai_creation_factor = 100 + + extra_tech_building_start = 0.8 + } + ca_culture_russian_3 = { + desc = ca_culture_russian_1_desc + potential = { + OR = { + culture_group = east_slavic + has_building = ca_culture_russian_1 + has_building = ca_culture_russian_2 + has_building = ca_culture_russian_3 + } + } + is_active_trigger = { + ROOT = { + culture_group = east_slavic + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 2 + ROOT = { + culture_group = east_slavic + } + } + upgrades_from = ca_culture_russian_2 + gold_cost = 400 + build_time = 2190 + heavy_infantry = 50 + heavy_infantry_defensive = 0.15 + ai_creation_factor = 99 + + extra_tech_building_start = 0.8 + } + ca_culture_russian_4 = { + desc = ca_culture_russian_1_desc + potential = { + OR = { + culture_group = east_slavic + has_building = ca_culture_russian_1 + has_building = ca_culture_russian_2 + has_building = ca_culture_russian_3 + has_building = ca_culture_russian_4 + } + } + is_active_trigger = { + ROOT = { + culture_group = east_slavic + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 4 + ROOT = { + culture_group = east_slavic + } + } + upgrades_from = ca_culture_russian_3 + gold_cost = 500 + build_time = 2190 + heavy_infantry = 60 + heavy_infantry_defensive = 0.15 + ai_creation_factor = 98 + + extra_tech_building_start = 0.8 + } + + # Scandinavian Housecarls (and Saxon) + ca_culture_group_north_germanic_1 = { + desc = ca_culture_group_north_germanic_1_desc + potential = { + OR = { + culture_group = north_germanic + culture = saxon + culture = old_saxon + culture = frisian + has_building = ca_culture_group_north_germanic_1 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture_group = north_germanic + culture = saxon + culture = old_saxon + culture = frisian + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 0 + ROOT = { + OR = { + culture_group = north_germanic + culture = saxon + culture = old_saxon + culture = frisian + } + } + } + prerequisites = { ca_wall_2 } + gold_cost = 200 + build_time = 730 + heavy_infantry = 30 + heavy_infantry_offensive = 0.15 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_group_north_germanic_2 = { + desc = ca_culture_group_north_germanic_1_desc + potential = { + OR = { + culture_group = north_germanic + culture = saxon + culture = old_saxon + culture = frisian + has_building = ca_culture_group_north_germanic_1 + has_building = ca_culture_group_north_germanic_2 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture_group = north_germanic + culture = saxon + culture = old_saxon + culture = frisian + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 1 + ROOT = { + OR = { + culture_group = north_germanic + culture = saxon + culture = old_saxon + culture = frisian + } + } + } + upgrades_from = ca_culture_group_north_germanic_1 + gold_cost = 300 + build_time = 1095 + heavy_infantry = 40 + heavy_infantry_offensive = 0.15 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_group_north_germanic_3 = { + desc = ca_culture_group_north_germanic_1_desc + potential = { + OR = { + culture_group = north_germanic + culture = saxon + culture = old_saxon + culture = frisian + has_building = ca_culture_group_north_germanic_1 + has_building = ca_culture_group_north_germanic_2 + has_building = ca_culture_group_north_germanic_3 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture_group = north_germanic + culture = saxon + culture = old_saxon + culture = frisian + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 2 + ROOT = { + OR = { + culture_group = north_germanic + culture = saxon + culture = old_saxon + culture = frisian + } + } + } + upgrades_from = ca_culture_group_north_germanic_2 + gold_cost = 400 + build_time = 2190 + heavy_infantry = 50 + heavy_infantry_offensive = 0.15 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_group_north_germanic_4 = { + desc = ca_culture_group_north_germanic_1_desc + potential = { + OR = { + culture_group = north_germanic + culture = saxon + culture = old_saxon + culture = frisian + has_building = ca_culture_group_north_germanic_1 + has_building = ca_culture_group_north_germanic_2 + has_building = ca_culture_group_north_germanic_3 + has_building = ca_culture_group_north_germanic_4 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture_group = north_germanic + culture = saxon + culture = old_saxon + culture = frisian + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 4 + ROOT = { + OR = { + culture_group = north_germanic + culture = saxon + culture = old_saxon + culture = frisian + } + } + } + upgrades_from = ca_culture_group_north_germanic_3 + gold_cost = 500 + build_time = 2190 + heavy_infantry = 60 + heavy_infantry_offensive = 0.15 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + + # Hungarian Hussars (and West Slavic) + ca_culture_hungarian_1 = { + desc = ca_culture_hungarian_1_desc + potential = { + OR = { + culture = hungarian + culture_group = west_slavic + has_building = ca_culture_hungarian_1 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture_group = west_slavic + culture = hungarian + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 0 + ROOT = { + OR = { + culture_group = west_slavic + culture = hungarian + } + } + } + prerequisites = { ca_wall_2 } + gold_cost = 200 + build_time = 730 + light_cavalry = 30 + light_cavalry_defensive = 0.15 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_hungarian_2 = { + desc = ca_culture_hungarian_1_desc + potential = { + OR = { + culture = hungarian + culture_group = west_slavic + has_building = ca_culture_hungarian_1 + has_building = ca_culture_hungarian_2 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture_group = west_slavic + culture = hungarian + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 1 + ROOT = { + OR = { + culture_group = west_slavic + culture = hungarian + } + } + } + upgrades_from = ca_culture_hungarian_1 + gold_cost = 300 + build_time = 1095 + light_cavalry = 40 + light_cavalry_defensive = 0.15 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_hungarian_3 = { + desc = ca_culture_hungarian_1_desc + potential = { + OR = { + culture = hungarian + culture_group = west_slavic + has_building = ca_culture_hungarian_1 + has_building = ca_culture_hungarian_2 + has_building = ca_culture_hungarian_3 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture_group = west_slavic + culture = hungarian + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 2 + ROOT = { + OR = { + culture_group = west_slavic + culture = hungarian + } + } + } + upgrades_from = ca_culture_hungarian_2 + gold_cost = 400 + build_time = 2190 + light_cavalry = 50 + light_cavalry_defensive = 0.15 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_hungarian_4 = { + desc = ca_culture_hungarian_1_desc + potential = { + OR = { + culture = hungarian + culture_group = west_slavic + has_building = ca_culture_hungarian_1 + has_building = ca_culture_hungarian_2 + has_building = ca_culture_hungarian_3 + has_building = ca_culture_hungarian_4 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture_group = west_slavic + culture = hungarian + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 4 + ROOT = { + OR = { + culture_group = west_slavic + culture = hungarian + } + } + } + upgrades_from = ca_culture_hungarian_3 + gold_cost = 500 + build_time = 2190 + light_cavalry = 60 + light_cavalry_defensive = 0.15 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + + # Arabian Camel Cavalry + ca_culture_group_arabic_1 = { + desc = ca_culture_group_arabic_1_desc + potential = { + OR = { + culture = bedouin_arabic + culture = levantine_arabic + culture = egyptian_arabic + has_building = ca_culture_group_arabic_1 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture = bedouin_arabic + culture = levantine_arabic + culture = egyptian_arabic + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 0 + ROOT = { + OR = { + culture = bedouin_arabic + culture = levantine_arabic + culture = egyptian_arabic + } + } + } + prerequisites = { ca_wall_2 } + gold_cost = 200 + build_time = 730 + camel_cavalry = 30 + camel_cavalry_defensive = 0.15 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_group_arabic_2 = { + desc = ca_culture_group_arabic_1_desc + potential = { + OR = { + culture = bedouin_arabic + culture = levantine_arabic + culture = egyptian_arabic + has_building = ca_culture_group_arabic_1 + has_building = ca_culture_group_arabic_2 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture = bedouin_arabic + culture = levantine_arabic + culture = egyptian_arabic + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 1 + ROOT = { + OR = { + culture = bedouin_arabic + culture = levantine_arabic + culture = egyptian_arabic + } + } + } + upgrades_from = ca_culture_group_arabic_1 + gold_cost = 300 + build_time = 1095 + camel_cavalry = 40 + camel_cavalry_defensive = 0.15 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_group_arabic_3 = { + desc = ca_culture_group_arabic_1_desc + potential = { + OR = { + culture = bedouin_arabic + culture = levantine_arabic + culture = egyptian_arabic + has_building = ca_culture_group_arabic_1 + has_building = ca_culture_group_arabic_2 + has_building = ca_culture_group_arabic_3 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture = bedouin_arabic + culture = levantine_arabic + culture = egyptian_arabic + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 2 + ROOT = { + OR = { + culture = bedouin_arabic + culture = levantine_arabic + culture = egyptian_arabic + } + } + } + upgrades_from = ca_culture_group_arabic_2 + gold_cost = 400 + build_time = 2190 + camel_cavalry = 50 + camel_cavalry_defensive = 0.15 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_group_arabic_4 = { + desc = ca_culture_group_arabic_1_desc + potential = { + OR = { + culture = bedouin_arabic + culture = levantine_arabic + culture = egyptian_arabic + has_building = ca_culture_group_arabic_1 + has_building = ca_culture_group_arabic_2 + has_building = ca_culture_group_arabic_3 + has_building = ca_culture_group_arabic_4 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture = bedouin_arabic + culture = levantine_arabic + culture = egyptian_arabic + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 4 + ROOT = { + OR = { + culture = bedouin_arabic + culture = levantine_arabic + culture = egyptian_arabic + } + } + } + upgrades_from = ca_culture_group_arabic_3 + gold_cost = 500 + build_time = 2190 + camel_cavalry = 60 + camel_cavalry_defensive = 0.15 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + + # Byzantine Cataphracts + ca_culture_group_byzantine_1 = { + desc = ca_culture_group_byzantine_1_desc + potential = { + OR = { + AND = { + culture_group = byzantine + NOT = { culture = coptic } + NOT = { culture = arberian } + } + has_building = ca_culture_group_byzantine_1 + } + } + is_active_trigger = { + ROOT = { + culture_group = byzantine + NOT = { culture = coptic } + NOT = { culture = arberian } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 0 + ROOT = { + culture_group = byzantine + NOT = { culture = coptic } + NOT = { culture = arberian } + } + } + prerequisites = { ca_wall_2 } + gold_cost = 200 + build_time = 730 + knights = 10 + horse_archers = 10 + knights_offensive = 0.075 + horse_archers_offensive = 0.075 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_group_byzantine_2 = { + desc = ca_culture_group_byzantine_1_desc + potential = { + OR = { + AND = { + culture_group = byzantine + NOT = { culture = coptic } + NOT = { culture = arberian } + } + has_building = ca_culture_group_byzantine_1 + has_building = ca_culture_group_byzantine_2 + } + } + is_active_trigger = { + ROOT = { + culture_group = byzantine + NOT = { culture = coptic } + NOT = { culture = arberian } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 1 + ROOT = { + culture_group = byzantine + NOT = { culture = coptic } + NOT = { culture = arberian } + } + } + upgrades_from = ca_culture_group_byzantine_1 + gold_cost = 300 + build_time = 1095 + knights = 15 + horse_archers = 10 + knights_offensive = 0.075 + horse_archers_offensive = 0.075 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_group_byzantine_3 = { + desc = ca_culture_group_byzantine_1_desc + potential = { + OR = { + AND = { + culture_group = byzantine + NOT = { culture = coptic } + NOT = { culture = arberian } + } + has_building = ca_culture_group_byzantine_1 + has_building = ca_culture_group_byzantine_2 + has_building = ca_culture_group_byzantine_3 + } + } + is_active_trigger = { + ROOT = { + culture_group = byzantine + NOT = { culture = coptic } + NOT = { culture = arberian } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 2 + ROOT = { + culture_group = byzantine + NOT = { culture = coptic } + NOT = { culture = arberian } + } + } + upgrades_from = ca_culture_group_byzantine_2 + gold_cost = 400 + build_time = 2190 + knights = 15 + horse_archers = 20 + knights_offensive = 0.075 + horse_archers_offensive = 0.075 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_group_byzantine_4 = { + desc = ca_culture_group_byzantine_1_desc + potential = { + OR = { + AND = { + culture_group = byzantine + NOT = { culture = coptic } + NOT = { culture = arberian } + } + has_building = ca_culture_group_byzantine_1 + has_building = ca_culture_group_byzantine_2 + has_building = ca_culture_group_byzantine_3 + has_building = ca_culture_group_byzantine_4 + } + } + is_active_trigger = { + ROOT = { + culture_group = byzantine + NOT = { culture = coptic } + NOT = { culture = arberian } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 4 + ROOT = { + culture_group = byzantine + NOT = { culture = coptic } + NOT = { culture = arberian } + } + } + upgrades_from = ca_culture_group_byzantine_3 + gold_cost = 500 + build_time = 2190 + knights = 20 + horse_archers = 20 + knights_offensive = 0.075 + horse_archers_offensive = 0.075 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + + # Irish Gallowglass + ca_culture_irish_1 = { + desc = ca_culture_irish_1_desc + potential = { + OR = { + culture = irish + has_building = ca_culture_irish_1 + } + } + is_active_trigger = { + ROOT = { + culture = irish + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 0 + ROOT = { + culture = irish + } + } + prerequisites = { ca_wall_2 } + gold_cost = 200 + build_time = 730 + heavy_infantry = 30 + heavy_infantry_defensive = 0.15 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_irish_2 = { + desc = ca_culture_irish_1_desc + potential = { + OR = { + culture = irish + has_building = ca_culture_irish_1 + has_building = ca_culture_irish_2 + } + } + is_active_trigger = { + ROOT = { + culture = irish + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 1 + ROOT = { + culture = irish + } + } + upgrades_from = ca_culture_irish_1 + gold_cost = 300 + build_time = 1095 + heavy_infantry = 40 + heavy_infantry_defensive = 0.15 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_irish_3 = { + desc = ca_culture_irish_1_desc + potential = { + OR = { + culture = irish + has_building = ca_culture_irish_1 + has_building = ca_culture_irish_2 + has_building = ca_culture_irish_3 + } + } + is_active_trigger = { + ROOT = { + culture = irish + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 2 + ROOT = { + culture = irish + } + } + upgrades_from = ca_culture_irish_2 + gold_cost = 400 + build_time = 2190 + heavy_infantry = 50 + heavy_infantry_defensive = 0.15 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_irish_4 = { + desc = ca_culture_irish_1_desc + potential = { + OR = { + culture = irish + has_building = ca_culture_irish_1 + has_building = ca_culture_irish_2 + has_building = ca_culture_irish_3 + has_building = ca_culture_irish_4 + } + } + is_active_trigger = { + ROOT = { + culture = irish + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 4 + ROOT = { + culture = irish + } + } + upgrades_from = ca_culture_irish_3 + gold_cost = 500 + build_time = 2190 + heavy_infantry = 60 + heavy_infantry_defensive = 0.15 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + + # Ethiopian Light Infantry Drilling Ground + ca_culture_ethiopian_1 = { + desc = ca_culture_ethiopian_1_desc + potential = { + OR = { + culture = ethiopian + has_building = ca_culture_ethiopian_1 + } + } + is_active_trigger = { + ROOT = { + culture = ethiopian + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 0 + ROOT = { + culture = ethiopian + } + } + prerequisites = { ca_wall_2 } + gold_cost = 200 + build_time = 730 + light_infantry = 60 + light_infantry_offensive = 0.15 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_ethiopian_2 = { + desc = ca_culture_ethiopian_1_desc + potential = { + OR = { + culture = ethiopian + has_building = ca_culture_ethiopian_1 + has_building = ca_culture_ethiopian_2 + } + } + is_active_trigger = { + ROOT = { + culture = ethiopian + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 1 + ROOT = { + culture = ethiopian + } + } + upgrades_from = ca_culture_ethiopian_1 + gold_cost = 300 + build_time = 1095 + light_infantry = 80 + light_infantry_offensive = 0.15 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_ethiopian_3 = { + desc = ca_culture_ethiopian_1_desc + potential = { + OR = { + culture = ethiopian + has_building = ca_culture_ethiopian_1 + has_building = ca_culture_ethiopian_2 + has_building = ca_culture_ethiopian_3 + } + } + is_active_trigger = { + ROOT = { + culture = ethiopian + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 2 + ROOT = { + culture = ethiopian + } + } + upgrades_from = ca_culture_ethiopian_2 + gold_cost = 400 + build_time = 2190 + light_infantry = 100 + light_infantry_offensive = 0.15 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_ethiopian_4 = { + desc = ca_culture_ethiopian_1_desc + potential = { + OR = { + culture = ethiopian + has_building = ca_culture_ethiopian_1 + has_building = ca_culture_ethiopian_2 + has_building = ca_culture_ethiopian_3 + has_building = ca_culture_ethiopian_4 + } + } + is_active_trigger = { + ROOT = { + culture = ethiopian + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 4 + ROOT = { + culture = ethiopian + } + } + upgrades_from = ca_culture_ethiopian_3 + gold_cost = 500 + build_time = 2190 + light_infantry = 120 + light_infantry_offensive = 0.15 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + + # Somali Light Infantry Barracks + ca_culture_somali_1 = { + desc = ca_culture_somali_1_desc + potential = { + OR = { + culture = somali + has_building = ca_culture_somali_1 + } + } + is_active_trigger = { + ROOT = { + culture = somali + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 0 + ROOT = { + culture = somali + } + } + prerequisites = { ca_wall_2 } + gold_cost = 200 + build_time = 730 + light_infantry = 60 + light_infantry_defensive = 0.15 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_somali_2 = { + desc = ca_culture_somali_1_desc + potential = { + OR = { + culture = somali + has_building = ca_culture_somali_1 + has_building = ca_culture_somali_2 + } + } + is_active_trigger = { + ROOT = { + culture = somali + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 1 + ROOT = { + culture = somali + } + } + upgrades_from = ca_culture_somali_1 + gold_cost = 300 + build_time = 1095 + light_infantry = 80 + light_infantry_defensive = 0.15 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_somali_3 = { + desc = ca_culture_somali_1_desc + potential = { + OR = { + culture = somali + has_building = ca_culture_somali_1 + has_building = ca_culture_somali_2 + has_building = ca_culture_somali_3 + } + } + is_active_trigger = { + ROOT = { + culture = somali + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 2 + ROOT = { + culture = somali + } + } + upgrades_from = ca_culture_somali_2 + gold_cost = 400 + build_time = 2190 + light_infantry = 100 + light_infantry_defensive = 0.15 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_somali_4 = { + desc = ca_culture_somali_1_desc + potential = { + OR = { + culture = somali + has_building = ca_culture_somali_1 + has_building = ca_culture_somali_2 + has_building = ca_culture_somali_3 + has_building = ca_culture_somali_4 + } + } + is_active_trigger = { + ROOT = { + culture = somali + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 4 + ROOT = { + culture = somali + } + } + upgrades_from = ca_culture_somali_3 + gold_cost = 500 + build_time = 2190 + light_infantry = 120 + light_infantry_defensive = 0.15 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + + # West African Free Warrior Lodge + ca_culture_west_african_1 = { + desc = ca_culture_west_african_1_desc + potential = { + OR = { + culture_group = west_african + culture_group = central_african + culture = daju + has_building = ca_culture_west_african_1 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture_group = west_african + culture_group = central_african + culture = daju + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 0 + ROOT = { + OR = { + culture_group = west_african + culture_group = central_african + culture = daju + } + } + } + prerequisites = { ca_wall_2 } + gold_cost = 200 + build_time = 730 + light_infantry = 30 + archers = 30 + light_infantry_offensive = 0.15 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_west_african_2 = { + desc = ca_culture_west_african_1_desc + potential = { + OR = { + culture_group = west_african + culture_group = central_african + culture = daju + has_building = ca_culture_west_african_1 + has_building = ca_culture_west_african_2 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture_group = west_african + culture_group = central_african + culture = daju + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 1 + ROOT = { + OR = { + culture_group = west_african + culture_group = central_african + culture = daju + } + } + } + upgrades_from = ca_culture_west_african_1 + gold_cost = 300 + build_time = 1095 + light_infantry = 40 + archers = 40 + light_infantry_offensive = 0.15 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_west_african_3 = { + desc = ca_culture_west_african_1_desc + potential = { + OR = { + culture_group = west_african + culture_group = central_african + culture = daju + has_building = ca_culture_west_african_1 + has_building = ca_culture_west_african_2 + has_building = ca_culture_west_african_3 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture_group = west_african + culture_group = central_african + culture = daju + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 2 + ROOT = { + OR = { + culture_group = west_african + culture_group = central_african + culture = daju + } + } + } + upgrades_from = ca_culture_west_african_2 + gold_cost = 400 + build_time = 2190 + light_infantry = 50 + archers = 50 + light_infantry_offensive = 0.15 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_west_african_4 = { + desc = ca_culture_west_african_1_desc + potential = { + OR = { + culture_group = west_african + culture_group = central_african + culture = daju + has_building = ca_culture_west_african_1 + has_building = ca_culture_west_african_2 + has_building = ca_culture_west_african_3 + has_building = ca_culture_west_african_4 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture_group = west_african + culture_group = central_african + culture = daju + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 4 + ROOT = { + OR = { + culture_group = west_african + culture_group = central_african + culture = daju + } + } + } + upgrades_from = ca_culture_west_african_3 + gold_cost = 500 + build_time = 2190 + light_infantry = 60 + archers = 60 + light_infantry_offensive = 0.15 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + + # South Slavic Cavalry + ca_culture_group_south_slavic_1 = { + desc = ca_culture_group_south_slavic_1_desc + potential = { + OR = { + culture_group = south_slavic + has_building = ca_culture_group_south_slavic_1 + } + } + is_active_trigger = { + ROOT = { + culture_group = south_slavic + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 0 + ROOT = { + culture_group = south_slavic + } + } + prerequisites = { ca_wall_2 } + gold_cost = 200 + build_time = 730 + knights = 5 + light_cavalry = 20 + knights_defensive = 0.075 + light_cavalry_defensive = 0.075 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_group_south_slavic_2 = { + desc = ca_culture_group_south_slavic_1_desc + potential = { + OR = { + culture_group = south_slavic + has_building = ca_culture_group_south_slavic_1 + has_building = ca_culture_group_south_slavic_2 + } + } + is_active_trigger = { + ROOT = { + culture_group = south_slavic + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 1 + ROOT = { + culture_group = south_slavic + } + } + upgrades_from = ca_culture_group_south_slavic_1 + gold_cost = 300 + build_time = 1095 + knights = 10 + light_cavalry = 20 + knights_defensive = 0.075 + light_cavalry_defensive = 0.075 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_group_south_slavic_3 = { + desc = ca_culture_group_south_slavic_1_desc + potential = { + OR = { + culture_group = south_slavic + has_building = ca_culture_group_south_slavic_1 + has_building = ca_culture_group_south_slavic_2 + has_building = ca_culture_group_south_slavic_3 + } + } + is_active_trigger = { + ROOT = { + culture_group = south_slavic + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 2 + ROOT = { + culture_group = south_slavic + } + } + upgrades_from = ca_culture_group_south_slavic_2 + gold_cost = 400 + build_time = 2190 + knights = 15 + light_cavalry = 20 + knights_defensive = 0.075 + light_cavalry_defensive = 0.075 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_group_south_slavic_4 = { + desc = ca_culture_group_south_slavic_1_desc + potential = { + OR = { + culture_group = south_slavic + has_building = ca_culture_group_south_slavic_1 + has_building = ca_culture_group_south_slavic_2 + has_building = ca_culture_group_south_slavic_3 + has_building = ca_culture_group_south_slavic_4 + } + } + is_active_trigger = { + ROOT = { + culture_group = south_slavic + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 4 + ROOT = { + culture_group = south_slavic + } + } + upgrades_from = ca_culture_group_south_slavic_3 + gold_cost = 500 + build_time = 2190 + knights = 15 + light_cavalry = 30 + knights_defensive = 0.075 + light_cavalry_defensive = 0.075 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + + # Dutch Urban Militia + ca_culture_dutch_1 = { + desc = ca_culture_dutch_1_desc + potential = { + OR = { + culture = dutch + has_building = ca_culture_dutch_1 + } + } + is_active_trigger = { + ROOT = { + culture = dutch + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 0 + ROOT = { + culture = dutch + } + } + prerequisites = { ca_wall_2 } + gold_cost = 200 + build_time = 730 + pikemen = 15 + light_infantry = 30 + light_infantry_offensive = 0.075 + pikemen_offensive = 0.075 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_dutch_2 = { + desc = ca_culture_dutch_1_desc + potential = { + OR = { + culture = dutch + has_building = ca_culture_dutch_1 + has_building = ca_culture_dutch_2 + } + } + is_active_trigger = { + ROOT = { + culture = dutch + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 1 + ROOT = { + culture = dutch + } + } + upgrades_from = ca_culture_dutch_1 + gold_cost = 300 + build_time = 1095 + pikemen = 20 + light_infantry = 40 + light_infantry_offensive = 0.075 + pikemen_offensive = 0.075 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_dutch_3 = { + desc = ca_culture_dutch_1_desc + potential = { + OR = { + culture = dutch + has_building = ca_culture_dutch_1 + has_building = ca_culture_dutch_2 + has_building = ca_culture_dutch_3 + } + } + is_active_trigger = { + ROOT = { + culture = dutch + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 2 + ROOT = { + culture = dutch + } + } + upgrades_from = ca_culture_dutch_2 + gold_cost = 400 + build_time = 2190 + pikemen = 25 + light_infantry = 50 + light_infantry_offensive = 0.075 + pikemen_offensive = 0.075 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_dutch_4 = { + desc = ca_culture_dutch_1_desc + potential = { + OR = { + culture = dutch + has_building = ca_culture_dutch_1 + has_building = ca_culture_dutch_2 + has_building = ca_culture_dutch_3 + has_building = ca_culture_dutch_4 + } + } + is_active_trigger = { + ROOT = { + culture = dutch + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 4 + ROOT = { + culture = dutch + } + } + upgrades_from = ca_culture_dutch_3 + gold_cost = 500 + build_time = 2190 + pikemen = 30 + light_infantry = 60 + light_infantry_offensive = 0.075 + pikemen_offensive = 0.075 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + + # Aztec Jaguar Warriors + ca_culture_nahuatl_1 = { + desc = ca_culture_nahuatl_1_desc + potential = { + OR = { + culture = nahuatl + has_building = ca_culture_nahuatl_1 + } + } + is_active_trigger = { + ROOT = { + culture = nahuatl + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 0 + ROOT = { + culture = nahuatl + } + } + prerequisites = { ca_wall_2 } + gold_cost = 200 + build_time = 730 + heavy_infantry = 30 + heavy_infantry_morale = 0.15 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_nahuatl_2 = { + desc = ca_culture_nahuatl_1_desc + potential = { + OR = { + culture = nahuatl + has_building = ca_culture_nahuatl_1 + has_building = ca_culture_nahuatl_2 + } + } + is_active_trigger = { + ROOT = { + culture = nahuatl + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 1 + ROOT = { + culture = nahuatl + } + } + upgrades_from = ca_culture_nahuatl_1 + gold_cost = 300 + build_time = 1095 + heavy_infantry = 40 + heavy_infantry_morale = 0.15 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_nahuatl_3 = { + desc = ca_culture_nahuatl_1_desc + potential = { + OR = { + culture = nahuatl + has_building = ca_culture_nahuatl_1 + has_building = ca_culture_nahuatl_2 + has_building = ca_culture_nahuatl_3 + } + } + is_active_trigger = { + ROOT = { + culture = nahuatl + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 2 + ROOT = { + culture = nahuatl + } + } + upgrades_from = ca_culture_nahuatl_2 + gold_cost = 400 + build_time = 2190 + heavy_infantry = 50 + heavy_infantry_morale = 0.15 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_nahuatl_4 = { + desc = ca_culture_nahuatl_1_desc + potential = { + OR = { + culture = nahuatl + has_building = ca_culture_nahuatl_1 + has_building = ca_culture_nahuatl_2 + has_building = ca_culture_nahuatl_3 + has_building = ca_culture_nahuatl_4 + } + } + is_active_trigger = { + ROOT = { + culture = nahuatl + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 4 + ROOT = { + culture = nahuatl + } + } + upgrades_from = ca_culture_nahuatl_3 + gold_cost = 500 + build_time = 2190 + heavy_infantry = 60 + heavy_infantry_morale = 0.15 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + # Jewish Heavy Infantry + ca_culture_jewish_1 = { + desc = ca_culture_jewish_1_desc + potential = { + OR = { + culture_group = israelite + has_building = ca_culture_jewish_1 + } + } + is_active_trigger = { + ROOT = { + culture_group = israelite + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 0 + ROOT = { + culture_group = israelite + } + } + prerequisites = { ca_wall_2 } + gold_cost = 200 + build_time = 730 + heavy_infantry = 30 + heavy_infantry_morale = 0.15 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_jewish_2 = { + desc = ca_culture_jewish_1_desc + potential = { + OR = { + culture_group = israelite + has_building = ca_culture_jewish_1 + has_building = ca_culture_jewish_2 + } + } + is_active_trigger = { + ROOT = { + culture_group = israelite + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 1 + ROOT = { + culture_group = israelite + } + } + upgrades_from = ca_culture_jewish_1 + gold_cost = 300 + build_time = 1095 + heavy_infantry = 40 + heavy_infantry_morale = 0.15 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_jewish_3 = { + desc = ca_culture_jewish_1_desc + potential = { + OR = { + culture_group = israelite + has_building = ca_culture_jewish_1 + has_building = ca_culture_jewish_2 + has_building = ca_culture_jewish_3 + } + } + is_active_trigger = { + ROOT = { + culture_group = israelite + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 2 + ROOT = { + culture_group = israelite + } + } + upgrades_from = ca_culture_jewish_2 + gold_cost = 400 + build_time = 2190 + heavy_infantry = 50 + heavy_infantry_morale = 0.15 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_jewish_4 = { + desc = ca_culture_jewish_1_desc + potential = { + OR = { + culture_group = israelite + has_building = ca_culture_jewish_1 + has_building = ca_culture_jewish_2 + has_building = ca_culture_jewish_3 + has_building = ca_culture_jewish_4 + } + } + is_active_trigger = { + ROOT = { + culture_group = israelite + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 4 + ROOT = { + culture_group = israelite + } + } + upgrades_from = ca_culture_jewish_3 + gold_cost = 500 + build_time = 2190 + heavy_infantry = 60 + heavy_infantry_morale = 0.15 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + # Indian war elephant pens + ca_culture_indian_1 = { + desc = ca_culture_indian_1_desc + potential = { + OR = { + culture_group = indo_aryan_group + culture_group = dravidian_group + has_building = ca_culture_indian_1 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture_group = indo_aryan_group + culture_group = dravidian_group + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 0 + ROOT = { + OR = { + culture_group = indo_aryan_group + culture_group = dravidian_group + } + } + } + prerequisites = { ca_wall_2 } + gold_cost = 200 + build_time = 730 + war_elephants = 6 + war_elephants_offensive = 0.15 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_indian_2 = { + desc = ca_culture_indian_2_desc + potential = { + OR = { + culture_group = indo_aryan_group + culture_group = dravidian_group + has_building = ca_culture_indian_1 + has_building = ca_culture_indian_2 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture_group = indo_aryan_group + culture_group = dravidian_group + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 1 + ROOT = { + OR = { + culture_group = indo_aryan_group + culture_group = dravidian_group + } + } + } + upgrades_from = ca_culture_indian_1 + gold_cost = 300 + build_time = 1095 + war_elephants = 10 + war_elephants_offensive = 0.05 + war_elephants_defensive = 0.10 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_indian_3 = { + desc = ca_culture_indian_3_desc + potential = { + OR = { + culture_group = indo_aryan_group + culture_group = dravidian_group + has_building = ca_culture_indian_1 + has_building = ca_culture_indian_2 + has_building = ca_culture_indian_3 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture_group = indo_aryan_group + culture_group = dravidian_group + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 2 + ROOT = { + OR = { + culture_group = indo_aryan_group + culture_group = dravidian_group + } + } + } + upgrades_from = ca_culture_indian_2 + gold_cost = 400 + build_time = 2190 + war_elephants = 22 + war_elephants_offensive = 0.05 + war_elephants_defensive = 0.10 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_indian_4 = { + desc = ca_culture_indian_4_desc + potential = { + OR = { + culture_group = indo_aryan_group + culture_group = dravidian_group + has_building = ca_culture_indian_1 + has_building = ca_culture_indian_2 + has_building = ca_culture_indian_3 + has_building = ca_culture_indian_4 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture_group = indo_aryan_group + culture_group = dravidian_group + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 4 + ROOT = { + OR = { + culture_group = indo_aryan_group + culture_group = dravidian_group + } + } + } + upgrades_from = ca_culture_indian_3 + gold_cost = 500 + build_time = 2190 + war_elephants = 22 + war_elephants_offensive = 0.05 + war_elephants_defensive = 0.10 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + + # Nubian warrior barracks + ca_culture_nubian_1 = { + desc = ca_culture_nubian_1_desc + potential = { + OR = { + culture = nubian + has_building = ca_culture_nubian_1 + } + } + is_active_trigger = { + ROOT = { + culture = nubian + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 0 + ROOT = { + culture = nubian + } + } + prerequisites = { ca_wall_2 } + gold_cost = 200 + build_time = 730 + heavy_infantry = 10 + light_infantry = 20 + archers = 20 + archers_defensive = 0.15 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_nubian_2 = { + desc = ca_culture_nubian_1_desc + potential = { + OR = { + culture = nubian + has_building = ca_culture_nubian_1 + has_building = ca_culture_nubian_2 + } + } + is_active_trigger = { + ROOT = { + culture = nubian + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 1 + ROOT = { + culture = nubian + } + } + upgrades_from = ca_culture_nubian_1 + gold_cost = 300 + build_time = 1095 + heavy_infantry = 15 + light_infantry = 25 + archers = 25 + archers_defensive = 0.15 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_nubian_3 = { + desc = ca_culture_nubian_1_desc + potential = { + OR = { + culture = nubian + has_building = ca_culture_nubian_1 + has_building = ca_culture_nubian_2 + has_building = ca_culture_nubian_3 + } + } + is_active_trigger = { + ROOT = { + culture = nubian + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 2 + ROOT = { + culture = nubian + } + } + upgrades_from = ca_culture_nubian_2 + gold_cost = 400 + build_time = 2190 + heavy_infantry = 15 + light_infantry = 30 + archers = 30 + archers_defensive = 0.15 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_nubian_4 = { + desc = ca_culture_nubian_1_desc + potential = { + OR = { + culture = nubian + has_building = ca_culture_nubian_1 + has_building = ca_culture_nubian_2 + has_building = ca_culture_nubian_3 + has_building = ca_culture_nubian_4 + } + } + is_active_trigger = { + ROOT = { + culture = nubian + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 4 + ROOT = { + culture = nubian + } + } + upgrades_from = ca_culture_nubian_3 + gold_cost = 500 + build_time = 2190 + heavy_infantry = 20 + light_infantry = 40 + archers = 40 + archers_defensive = 0.15 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + + # Germanic Heavy Infantry Barracks + ca_culture_germanic_1 = { + desc = ca_culture_germanic_1_desc + potential = { + OR = { + culture = lombard + culture = old_frankish + has_building = ca_culture_germanic_1 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture = lombard + culture = old_frankish + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 0 + ROOT = { + OR = { + culture = lombard + culture = old_frankish + } + } + } + prerequisites = { ca_wall_2 } + gold_cost = 200 + build_time = 730 + heavy_infantry = 30 + heavy_infantry_offensive = 0.15 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_germanic_2 = { + desc = ca_culture_germanic_1_desc + potential = { + OR = { + culture = lombard + culture = old_frankish + has_building = ca_culture_germanic_1 + has_building = ca_culture_germanic_2 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture = lombard + culture = old_frankish + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 1 + ROOT = { + OR = { + culture = lombard + culture = old_frankish + } + } + } + upgrades_from = ca_culture_germanic_1 + gold_cost = 300 + build_time = 1095 + heavy_infantry = 40 + heavy_infantry_offensive = 0.15 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_germanic_3 = { + desc = ca_culture_germanic_1_desc + potential = { + OR = { + culture = lombard + culture = old_frankish + has_building = ca_culture_germanic_1 + has_building = ca_culture_germanic_2 + has_building = ca_culture_germanic_3 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture = lombard + culture = old_frankish + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 2 + ROOT = { + OR = { + culture = lombard + culture = old_frankish + } + } + } + upgrades_from = ca_culture_germanic_2 + gold_cost = 400 + build_time = 2190 + heavy_infantry = 50 + heavy_infantry_offensive = 0.15 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_germanic_4 = { + desc = ca_culture_germanic_1_desc + potential = { + OR = { + culture = lombard + culture = old_frankish + has_building = ca_culture_germanic_1 + has_building = ca_culture_germanic_2 + has_building = ca_culture_germanic_3 + has_building = ca_culture_germanic_4 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture = lombard + culture = old_frankish + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 4 + ROOT = { + OR = { + culture = lombard + culture = old_frankish + } + } + } + upgrades_from = ca_culture_germanic_3 + gold_cost = 500 + build_time = 2190 + heavy_infantry = 60 + heavy_infantry_offensive = 0.15 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + + # Pictish Hall of War + ca_culture_pictish_1 = { + desc = ca_culture_pictish_1_desc + potential = { + OR = { + culture = pictish + #culture = cumbric + has_building = ca_culture_pictish_1 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture = pictish + #culture = cumbric + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 0 + ROOT = { + OR = { + culture = pictish + #culture = cumbric + } + } + } + prerequisites = { ca_wall_2 } + gold_cost = 200 + build_time = 730 + light_infantry = 30 + heavy_infantry = 15 + light_infantry_morale = 0.15 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_pictish_2 = { + desc = ca_culture_pictish_1_desc + potential = { + OR = { + culture = pictish + #culture = cumbric + has_building = ca_culture_pictish_1 + has_building = ca_culture_pictish_2 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture = pictish + #culture = cumbric + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 1 + ROOT = { + OR = { + culture = pictish + #culture = cumbric + } + } + } + upgrades_from = ca_culture_pictish_1 + gold_cost = 300 + build_time = 1095 + light_infantry = 40 + heavy_infantry = 20 + light_infantry_morale = 0.15 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_pictish_3 = { + desc = ca_culture_pictish_1_desc + potential = { + OR = { + culture = pictish + #culture = cumbric + has_building = ca_culture_pictish_1 + has_building = ca_culture_pictish_2 + has_building = ca_culture_pictish_3 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture = pictish + #culture = cumbric + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 2 + ROOT = { + OR = { + culture = pictish + #culture = cumbric + } + } + } + upgrades_from = ca_culture_pictish_2 + gold_cost = 400 + build_time = 2190 + light_infantry = 50 + heavy_infantry = 25 + light_infantry_morale = 0.15 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_pictish_4 = { + desc = ca_culture_pictish_1_desc + potential = { + OR = { + culture = pictish + #culture = cumbric + has_building = ca_culture_pictish_1 + has_building = ca_culture_pictish_2 + has_building = ca_culture_pictish_3 + has_building = ca_culture_pictish_4 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture = pictish + #culture = cumbric + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 4 + ROOT = { + OR = { + culture = pictish + #culture = cumbric + } + } + } + upgrades_from = ca_culture_pictish_3 + gold_cost = 500 + build_time = 2190 + light_infantry = 60 + heavy_infantry = 30 + light_infantry_morale = 0.15 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + + # Suebi free warriors + ca_culture_suebi_1 = { + desc = ca_culture_suebi_1_desc + potential = { + OR = { + culture = suebi + has_building = ca_culture_suebi_1 + } + } + is_active_trigger = { + ROOT = { + culture = suebi + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 0 + ROOT = { + culture = suebi + } + } + prerequisites = { ca_wall_2 } + gold_cost = 200 + build_time = 730 + pikemen = 15 + light_infantry = 30 + light_infantry_morale = 0.075 + pikemen_morale = 0.075 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_suebi_2 = { + desc = ca_culture_suebi_1_desc + potential = { + OR = { + culture = suebi + has_building = ca_culture_suebi_1 + has_building = ca_culture_suebi_2 + } + } + is_active_trigger = { + ROOT = { + culture = suebi + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 1 + ROOT = { + culture = suebi + } + } + upgrades_from = ca_culture_suebi_1 + gold_cost = 300 + build_time = 1095 + pikemen = 20 + light_infantry = 40 + light_infantry_morale = 0.075 + pikemen_morale = 0.075 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_suebi_3 = { + desc = ca_culture_suebi_1_desc + potential = { + OR = { + culture = suebi + has_building = ca_culture_suebi_1 + has_building = ca_culture_suebi_2 + has_building = ca_culture_suebi_3 + } + } + is_active_trigger = { + ROOT = { + culture = suebi + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 2 + ROOT = { + culture = suebi + } + } + upgrades_from = ca_culture_suebi_2 + gold_cost = 400 + build_time = 2190 + pikemen = 25 + light_infantry = 50 + light_infantry_morale = 0.075 + pikemen_morale = 0.075 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_suebi_4 = { + desc = ca_culture_suebi_1_desc + potential = { + OR = { + culture = suebi + has_building = ca_culture_suebi_1 + has_building = ca_culture_suebi_2 + has_building = ca_culture_suebi_3 + has_building = ca_culture_suebi_4 + } + } + is_active_trigger = { + ROOT = { + culture = suebi + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 4 + ROOT = { + culture = suebi + } + } + upgrades_from = ca_culture_suebi_3 + gold_cost = 500 + build_time = 2190 + pikemen = 30 + light_infantry = 60 + light_infantry_morale = 0.075 + pikemen_morale = 0.075 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + + # Moorish Cavalry Barracks + ca_culture_moors_1 = { + desc = ca_culture_moors_1_desc + potential = { + OR = { + culture = andalusian_arabic + culture = maghreb_arabic + has_building = ca_culture_moors_1 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture = andalusian_arabic + culture = maghreb_arabic + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 0 + ROOT = { + OR = { + culture = andalusian_arabic + culture = maghreb_arabic + } + } + } + prerequisites = { ca_wall_2 } + gold_cost = 200 + build_time = 730 + light_cavalry = 15 + horse_archers = 15 + light_cavalry_offensive = 0.1 + light_cavalry_defensive = 0.1 + light_cavalry_morale = 0.1 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_moors_2 = { + desc = ca_culture_moors_1_desc + potential = { + OR = { + culture = andalusian_arabic + culture = maghreb_arabic + has_building = ca_culture_moors_1 + has_building = ca_culture_moors_2 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture = andalusian_arabic + culture = maghreb_arabic + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 1 + ROOT = { + OR = { + culture = andalusian_arabic + culture = maghreb_arabic + } + } + } + upgrades_from = ca_culture_moors_1 + gold_cost = 300 + build_time = 1095 + light_cavalry = 20 + horse_archers = 20 + light_cavalry_offensive = 0.1 + light_cavalry_defensive = 0.1 + light_cavalry_morale = 0.1 + ai_creation_factor = 100 + + extra_tech_building_start = 0.8 + } + ca_culture_moors_3 = { + desc = ca_culture_moors_1_desc + potential = { + OR = { + culture = andalusian_arabic + culture = maghreb_arabic + has_building = ca_culture_moors_1 + has_building = ca_culture_moors_2 + has_building = ca_culture_moors_3 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture = andalusian_arabic + culture = maghreb_arabic + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 2 + ROOT = { + OR = { + culture = andalusian_arabic + culture = maghreb_arabic + } + } + } + upgrades_from = ca_culture_moors_2 + gold_cost = 400 + build_time = 2190 + light_cavalry = 25 + horse_archers = 25 + light_cavalry_offensive = 0.1 + light_cavalry_defensive = 0.1 + light_cavalry_morale = 0.1 + ai_creation_factor = 99 + + extra_tech_building_start = 0.8 + } + ca_culture_moors_4 = { + desc = ca_culture_moors_1_desc + potential = { + OR = { + culture = andalusian_arabic + culture = maghreb_arabic + has_building = ca_culture_moors_1 + has_building = ca_culture_moors_2 + has_building = ca_culture_moors_3 + has_building = ca_culture_moors_4 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture = andalusian_arabic + culture = maghreb_arabic + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 4 + ROOT = { + OR = { + culture = andalusian_arabic + culture = maghreb_arabic + } + } + } + upgrades_from = ca_culture_moors_3 + gold_cost = 500 + build_time = 2190 + light_cavalry = 30 + horse_archers = 30 + light_cavalry_offensive = 0.1 + light_cavalry_defensive = 0.1 + light_cavalry_morale = 0.1 + ai_creation_factor = 98 + + extra_tech_building_start = 0.8 + } + + #Han Crossbow Range + ca_culture_chinese_han_1 = { + desc = ca_culture_chinese_han_1_desc + potential = { + OR = { + culture = han + has_building = ca_culture_chinese_han_1 + } + } + is_active_trigger = { + ROOT = { + culture = han + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 0 + ROOT = { + culture = han + } + } + prerequisites = { ca_wall_2 } + gold_cost = 200 + build_time = 730 + archers_offensive = 0.15 + archers = 80 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_chinese_han_2 = { + desc = ca_culture_chinese_han_1_desc + potential = { + OR = { + culture = han + has_building = ca_culture_chinese_han_1 + has_building = ca_culture_chinese_han_2 + } + } + is_active_trigger = { + ROOT = { + culture = han + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 1 + ROOT = { + culture = han + } + } + upgrades_from = ca_culture_chinese_han_1 + gold_cost = 300 + build_time = 1095 + archers_offensive = 0.15 + archers = 100 + ai_creation_factor = 100 + + extra_tech_building_start = 0.8 + } + ca_culture_chinese_han_3 = { + desc = ca_culture_chinese_han_1_desc + potential = { + OR = { + culture = han + has_building = ca_culture_chinese_han_1 + has_building = ca_culture_chinese_han_2 + has_building = ca_culture_chinese_han_3 + } + } + is_active_trigger = { + ROOT = { + culture = han + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 2 + ROOT = { + culture = han + } + } + upgrades_from = ca_culture_chinese_han_2 + gold_cost = 400 + build_time = 2190 + archers_offensive = 0.15 + archers = 120 + ai_creation_factor = 99 + + extra_tech_building_start = 0.8 + } + ca_culture_chinese_han_4 = { + desc = ca_culture_chinese_han_1_desc + potential = { + OR = { + culture = han + has_building = ca_culture_chinese_han_1 + has_building = ca_culture_chinese_han_2 + has_building = ca_culture_chinese_han_3 + has_building = ca_culture_chinese_han_4 + } + } + is_active_trigger = { + ROOT = { + culture = han + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 4 + ROOT = { + culture = han + } + } + upgrades_from = ca_culture_chinese_han_3 + gold_cost = 500 + build_time = 2190 + archers_offensive = 0.15 + archers = 150 + ai_creation_factor = 98 + + extra_tech_building_start = 0.8 + } + + #Jurchen Cavalry Barracks + ca_culture_altaic_jurchen_1 = { + desc = ca_culture_altaic_jurchen_1_desc + potential = { + OR = { + culture = jurchen + has_building = ca_culture_altaic_jurchen_1 + } + } + is_active_trigger = { + ROOT = { + culture = jurchen + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 0 + ROOT = { + culture = jurchen + } + } + prerequisites = { ca_wall_2 } + gold_cost = 200 + build_time = 730 + light_cavalry = 15 + knights = 5 + light_cavalry_offensive = 0.05 + light_cavalry_defensive = 0.05 + light_cavalry_morale = 0.05 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_altaic_jurchen_2 = { + desc = ca_culture_altaic_jurchen_1_desc + potential = { + OR = { + culture = jurchen + has_building = ca_culture_altaic_jurchen_1 + has_building = ca_culture_altaic_jurchen_2 + } + } + is_active_trigger = { + ROOT = { + culture = jurchen + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 1 + ROOT = { + culture = jurchen + } + } + upgrades_from = ca_culture_altaic_jurchen_1 + gold_cost = 300 + build_time = 1095 + light_cavalry = 20 + knights = 5 + light_cavalry_offensive = 0.05 + light_cavalry_defensive = 0.05 + light_cavalry_morale = 0.05 + ai_creation_factor = 100 + + extra_tech_building_start = 0.8 + } + ca_culture_altaic_jurchen_3 = { + desc = ca_culture_altaic_jurchen_1_desc + potential = { + OR = { + culture = jurchen + has_building = ca_culture_altaic_jurchen_1 + has_building = ca_culture_altaic_jurchen_2 + has_building = ca_culture_altaic_jurchen_3 + } + } + is_active_trigger = { + ROOT = { + culture = jurchen + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 2 + ROOT = { + culture = jurchen + } + } + upgrades_from = ca_culture_altaic_jurchen_2 + gold_cost = 400 + build_time = 2190 + light_cavalry = 25 + knights = 5 + light_cavalry_offensive = 0.05 + light_cavalry_defensive = 0.05 + light_cavalry_morale = 0.05 + ai_creation_factor = 99 + + extra_tech_building_start = 0.8 + } + ca_culture_altaic_jurchen_4 = { + desc = ca_culture_altaic_jurchen_1_desc + potential = { + OR = { + culture = jurchen + has_building = ca_culture_altaic_jurchen_1 + has_building = ca_culture_altaic_jurchen_2 + has_building = ca_culture_altaic_jurchen_3 + has_building = ca_culture_altaic_jurchen_4 + } + } + is_active_trigger = { + ROOT = { + culture = jurchen + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 4 + ROOT = { + culture = jurchen + } + } + upgrades_from = ca_culture_altaic_jurchen_3 + gold_cost = 500 + build_time = 2190 + light_cavalry = 30 + knights = 5 + light_cavalry_offensive = 0.05 + light_cavalry_defensive = 0.05 + light_cavalry_morale = 0.05 + ai_creation_factor = 98 + + extra_tech_building_start = 0.8 + } + + #Tibetan Culture Group + ca_culture_tibetan_1 = { + desc = ca_culture_tibetan_desc + potential = { + OR = { + culture_group = tibetan_group + has_building = ca_culture_tibetan_1 + } + } + is_active_trigger = { + ROOT = { + culture_group = tibetan_group + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 0 + ROOT = { + culture_group = tibetan_group + } + } + #prerequisites = { ca_wall_2 } + gold_cost = 200 + build_time = 730 + + light_cavalry = 10 + light_infantry = 50 + light_infantry_offensive = 0.05 + light_infantry_defensive = 0.05 + light_infantry_morale = 0.05 + + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_tibetan_2 = { + desc = ca_culture_tibetan_desc + potential = { + OR = { + culture_group = tibetan_group + has_building = ca_culture_tibetan_1 + has_building = ca_culture_tibetan_2 + } + } + is_active_trigger = { + ROOT = { + culture_group = tibetan_group + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 1 + ROOT = { + culture_group = tibetan_group + } + } + upgrades_from = ca_culture_tibetan_1 + gold_cost = 300 + build_time = 1095 + + light_cavalry = 15 + light_infantry = 65 + light_infantry_offensive = 0.05 + light_infantry_defensive = 0.05 + light_infantry_morale = 0.05 + + ai_creation_factor = 100 + + extra_tech_building_start = 0.8 + } + ca_culture_tibetan_3 = { + desc = ca_culture_tibetan_desc + potential = { + OR = { + culture_group = tibetan_group + has_building = ca_culture_tibetan_1 + has_building = ca_culture_tibetan_2 + has_building = ca_culture_tibetan_3 + } + } + is_active_trigger = { + ROOT = { + culture_group = tibetan_group + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 2 + ROOT = { + culture_group = tibetan_group + } + } + upgrades_from = ca_culture_tibetan_2 + gold_cost = 400 + build_time = 2190 + + light_cavalry = 20 + light_infantry = 80 + light_infantry_offensive = 0.05 + light_infantry_defensive = 0.05 + light_infantry_morale = 0.05 + + ai_creation_factor = 99 + + extra_tech_building_start = 0.8 + } + ca_culture_tibetan_4 = { + desc = ca_culture_tibetan_desc + potential = { + OR = { + culture_group = tibetan_group + has_building = ca_culture_tibetan_1 + has_building = ca_culture_tibetan_2 + has_building = ca_culture_tibetan_3 + has_building = ca_culture_tibetan_4 + } + } + is_active_trigger = { + ROOT = { + culture_group = tibetan_group + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 4 + ROOT = { + culture_group = tibetan_group + } + } + upgrades_from = ca_culture_tibetan_3 + gold_cost = 500 + build_time = 2190 + + light_cavalry = 25 + light_infantry = 95 + light_infantry_offensive = 0.05 + light_infantry_defensive = 0.05 + light_infantry_morale = 0.05 + + ai_creation_factor = 98 + + extra_tech_building_start = 0.8 + } + + #Roman Heavy Infantry camps + ca_culture_roman_1 = { + desc = ca_culture_roman_1_desc + potential = { + OR = { + culture = roman + culture_group = northern_romance + culture_group = afro_romance_group + culture_group = oriental_romance + has_building = ca_culture_roman_1 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture = roman + culture_group = northern_romance + culture_group = afro_romance_group + culture_group = oriental_romance + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 0 + ROOT = { + OR = { + culture = roman + culture_group = northern_romance + culture_group = afro_romance_group + culture_group = oriental_romance + } + } + } + prerequisites = { ca_wall_2 } + gold_cost = 200 + build_time = 730 + pikemen = 30 + pikemen_defensive = 0.07 + pikemen_offensive = 0.07 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_roman_2 = { + desc = ca_culture_roman_1_desc + potential = { + OR = { + culture = roman + culture_group = northern_romance + culture_group = afro_romance_group + culture_group = oriental_romance + has_building = ca_culture_roman_1 + has_building = ca_culture_roman_2 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture = roman + culture_group = northern_romance + culture_group = afro_romance_group + culture_group = oriental_romance + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 1 + ROOT = { + OR = { + culture = roman + culture_group = northern_romance + culture_group = afro_romance_group + culture_group = oriental_romance + } + } + } + upgrades_from = ca_culture_roman_1 + gold_cost = 300 + build_time = 1095 + pikemen = 40 + pikemen_defensive = 0.07 + pikemen_offensive = 0.07 + ai_creation_factor = 100 + + extra_tech_building_start = 0.8 + } + ca_culture_roman_3 = { + desc = ca_culture_roman_1_desc + potential = { + OR = { + culture = roman + culture_group = northern_romance + culture_group = afro_romance_group + culture_group = oriental_romance + has_building = ca_culture_roman_1 + has_building = ca_culture_roman_2 + has_building = ca_culture_roman_3 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture = roman + culture_group = northern_romance + culture_group = afro_romance_group + culture_group = oriental_romance + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 2 + ROOT = { + OR = { + culture = roman + culture_group = northern_romance + culture_group = afro_romance_group + culture_group = oriental_romance + } + } + } + upgrades_from = ca_culture_roman_2 + gold_cost = 400 + build_time = 2190 + pikemen = 50 + pikemen_defensive = 0.07 + pikemen_offensive = 0.07 + ai_creation_factor = 99 + + extra_tech_building_start = 0.8 + } + ca_culture_roman_4 = { + desc = ca_culture_roman_1_desc + potential = { + OR = { + culture = roman + culture_group = northern_romance + culture_group = afro_romance_group + culture_group = oriental_romance + has_building = ca_culture_roman_1 + has_building = ca_culture_roman_2 + has_building = ca_culture_roman_3 + has_building = ca_culture_roman_4 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture = roman + culture_group = northern_romance + culture_group = afro_romance_group + culture_group = oriental_romance + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 4 + ROOT = { + OR = { + culture = roman + culture_group = northern_romance + culture_group = afro_romance_group + culture_group = oriental_romance + } + } + } + upgrades_from = ca_culture_roman_3 + gold_cost = 500 + build_time = 2190 + pikemen = 60 + pikemen_defensive = 0.07 + pikemen_offensive = 0.07 + ai_creation_factor = 98 + + extra_tech_building_start = 0.8 + } + + ca_government_monastery_1 = { + desc = ca_government_monastery_1_desc + potential = { + OR = { + FROM = { government = theocratic_feudal_government } + has_building = ca_government_monastery_1 + } + } + is_active_trigger = { + owner = { government = theocratic_feudal_government } + } + trigger = { + TECH_CITY_CONSTRUCTION = 0 + FROM = { government = theocratic_feudal_government } + } + gold_cost = 150 + build_time = 547 + levy_size = 0.05 + garrison_size = 0.05 + tech_growth_modifier = 0.025 + culture_techpoints = 0.01 + ai_creation_factor = 96 + add_number_to_name = no + liege_piety = 0.05 + + extra_tech_building_start = 0.2 + } + ca_government_monastery_2 = { + desc = ca_government_monastery_1_desc + potential = { + OR = { + FROM = { government = theocratic_feudal_government } + has_building = ca_government_monastery_1 + has_building = ca_government_monastery_2 + } + } + is_active_trigger = { + owner = { government = theocratic_feudal_government } + } + trigger = { + TECH_CITY_CONSTRUCTION = 1 + FROM = { government = theocratic_feudal_government } + } + prerequisites = { ca_wall_1 } + upgrades_from = ca_government_monastery_1 + gold_cost = 200 + build_time = 730 + levy_size = 0.05 + garrison_size = 0.05 + tech_growth_modifier = 0.05 + culture_techpoints = 0.02 + ai_creation_factor = 95 + add_number_to_name = no + liege_piety = 0.05 + + extra_tech_building_start = 0.2 + } + ca_government_monastery_3 = { + desc = ca_government_monastery_1_desc + potential = { + OR = { + FROM = { government = theocratic_feudal_government } + has_building = ca_government_monastery_1 + has_building = ca_government_monastery_2 + has_building = ca_government_monastery_3 + } + } + is_active_trigger = { + owner = { government = theocratic_feudal_government } + } + trigger = { + TECH_CITY_CONSTRUCTION = 2 + FROM = { government = theocratic_feudal_government } + } + upgrades_from = ca_government_monastery_2 + gold_cost = 300 + build_time = 1095 + levy_size = 0.05 + garrison_size = 0.05 + tech_growth_modifier = 0.075 + culture_techpoints = 0.03 + ai_creation_factor = 94 + add_number_to_name = no + liege_piety = 0.05 + + extra_tech_building_start = 0.2 + } + ca_government_monastery_4 = { + desc = ca_government_monastery_1_desc + potential = { + OR = { + FROM = { government = theocratic_feudal_government } + has_building = ca_government_monastery_1 + has_building = ca_government_monastery_2 + has_building = ca_government_monastery_3 + has_building = ca_government_monastery_4 + } + } + is_active_trigger = { + owner = { government = theocratic_feudal_government } + } + trigger = { + TECH_CITY_CONSTRUCTION = 4 + FROM = { government = theocratic_feudal_government } + } + upgrades_from = ca_government_monastery_3 + gold_cost = 400 + build_time = 1460 + levy_size = 0.05 + garrison_size = 0.05 + tech_growth_modifier = 0.1 + culture_techpoints = 0.04 + ai_creation_factor = 93 + add_number_to_name = no + liege_piety = 0.05 + + extra_tech_building_start = 0.2 + } + + # Coptic Spearmen + ca_culture_coptic_1 = { + desc = ca_culture_coptic_1_desc + potential = { + OR = { + culture = coptic + has_building = ca_culture_coptic_1 + } + } + is_active_trigger = { + ROOT = { + culture = coptic + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 0 + ROOT = { + culture = coptic + } + } + prerequisites = { ca_wall_2 } + gold_cost = 200 + build_time = 730 + pikemen = 30 + pikemen_defensive = 0.15 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_coptic_2 = { + desc = ca_culture_coptic_1_desc + potential = { + OR = { + culture = coptic + has_building = ca_culture_coptic_1 + has_building = ca_culture_coptic_2 + } + } + is_active_trigger = { + ROOT = { + culture = coptic + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 1 + ROOT = { + culture = coptic + } + } + upgrades_from = ca_culture_coptic_1 + gold_cost = 300 + build_time = 1095 + pikemen = 40 + pikemen_defensive = 0.15 + ai_creation_factor = 100 + + extra_tech_building_start = 0.8 + } + ca_culture_coptic_3 = { + desc = ca_culture_coptic_1_desc + potential = { + OR = { + culture = coptic + has_building = ca_culture_coptic_1 + has_building = ca_culture_coptic_2 + has_building = ca_culture_coptic_3 + } + } + is_active_trigger = { + ROOT = { + culture = coptic + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 2 + ROOT = { + culture = coptic + } + } + upgrades_from = ca_culture_coptic_2 + gold_cost = 400 + build_time = 2190 + pikemen = 60 + pikemen_defensive = 0.15 + ai_creation_factor = 99 + + extra_tech_building_start = 0.8 + } + ca_culture_coptic_4 = { + desc = ca_culture_coptic_1_desc + potential = { + OR = { + culture = coptic + has_building = ca_culture_coptic_1 + has_building = ca_culture_coptic_2 + has_building = ca_culture_coptic_3 + has_building = ca_culture_coptic_4 + } + } + is_active_trigger = { + ROOT = { + culture = coptic + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 4 + ROOT = { + culture = coptic + } + } + upgrades_from = ca_culture_coptic_3 + gold_cost = 500 + build_time = 2190 + pikemen = 80 + pikemen_defensive = 0.15 + ai_creation_factor = 98 + + extra_tech_building_start = 0.8 + } + + # Animal Farm + ca_culture_animal_1 = { + desc = ca_culture_animal_desc + potential = { + OR = { + culture_group = horse_group + culture_group = cat_group + culture_group = bear_group + culture_group = hedgehog_group + culture_group = duck_group + culture_group = dog_group + culture_group = elephant_group + culture_group = dragon_group + has_building = ca_culture_animal_1 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture_group = horse_group + culture_group = cat_group + culture_group = bear_group + culture_group = hedgehog_group + culture_group = duck_group + culture_group = dog_group + culture_group = elephant_group + culture_group = dragon_group + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 0 + ROOT = { + OR = { + culture_group = horse_group + culture_group = cat_group + culture_group = bear_group + culture_group = hedgehog_group + culture_group = duck_group + culture_group = dog_group + culture_group = elephant_group + culture_group = dragon_group + } + } + } + prerequisites = { ca_wall_2 } + gold_cost = 200 + build_time = 730 + heavy_infantry = 30 + heavy_infantry_defensive = 0.15 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_animal_2 = { + desc = ca_culture_animal_desc + potential = { + OR = { + culture_group = horse_group + culture_group = cat_group + culture_group = bear_group + culture_group = hedgehog_group + culture_group = duck_group + culture_group = dog_group + culture_group = elephant_group + culture_group = dragon_group + has_building = ca_culture_animal_1 + has_building = ca_culture_animal_2 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture_group = horse_group + culture_group = cat_group + culture_group = bear_group + culture_group = hedgehog_group + culture_group = duck_group + culture_group = dog_group + culture_group = elephant_group + culture_group = dragon_group + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 1 + ROOT = { + OR = { + culture_group = horse_group + culture_group = cat_group + culture_group = bear_group + culture_group = hedgehog_group + culture_group = duck_group + culture_group = dog_group + culture_group = elephant_group + culture_group = dragon_group + } + } + } + upgrades_from = ca_culture_animal_1 + gold_cost = 300 + build_time = 1095 + heavy_infantry = 40 + heavy_infantry_defensive = 0.15 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_animal_3 = { + desc = ca_culture_animal_desc + potential = { + OR = { + culture_group = horse_group + culture_group = cat_group + culture_group = bear_group + culture_group = hedgehog_group + culture_group = duck_group + culture_group = dog_group + culture_group = elephant_group + culture_group = dragon_group + has_building = ca_culture_animal_1 + has_building = ca_culture_animal_2 + has_building = ca_culture_animal_3 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture_group = horse_group + culture_group = cat_group + culture_group = bear_group + culture_group = hedgehog_group + culture_group = duck_group + culture_group = dog_group + culture_group = elephant_group + culture_group = dragon_group + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 2 + ROOT = { + OR = { + culture_group = horse_group + culture_group = cat_group + culture_group = bear_group + culture_group = hedgehog_group + culture_group = duck_group + culture_group = dog_group + culture_group = elephant_group + culture_group = dragon_group + } + } + } + upgrades_from = ca_culture_animal_2 + gold_cost = 400 + build_time = 2190 + heavy_infantry = 50 + heavy_infantry_defensive = 0.15 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_animal_4 = { + desc = ca_culture_animal_desc + potential = { + OR = { + culture_group = horse_group + culture_group = cat_group + culture_group = bear_group + culture_group = hedgehog_group + culture_group = duck_group + culture_group = dog_group + culture_group = elephant_group + culture_group = dragon_group + has_building = ca_culture_animal_1 + has_building = ca_culture_animal_2 + has_building = ca_culture_animal_3 + has_building = ca_culture_animal_4 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture_group = horse_group + culture_group = cat_group + culture_group = bear_group + culture_group = hedgehog_group + culture_group = duck_group + culture_group = dog_group + culture_group = elephant_group + culture_group = dragon_group + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 4 + ROOT = { + OR = { + culture_group = horse_group + culture_group = cat_group + culture_group = bear_group + culture_group = hedgehog_group + culture_group = duck_group + culture_group = dog_group + culture_group = elephant_group + culture_group = dragon_group + } + } + } + upgrades_from = ca_culture_animal_3 + gold_cost = 500 + build_time = 2190 + heavy_infantry = 60 + heavy_infantry_defensive = 0.15 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + + # Arberian cavalry + ca_culture_arberian_1 = { + desc = ca_culture_arberian_1_desc + potential = { + OR = { + culture = arberian + has_building = ca_culture_arberian_1 + } + } + is_active_trigger = { + ROOT = { + culture = arberian + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 0 + ROOT = { + culture = arberian + } + } + prerequisites = { ca_wall_2 } + gold_cost = 200 + build_time = 730 + light_cavalry = 30 + light_cavalry_defensive = 0.10 + light_cavalry_offensive = 0.10 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_arberian_2 = { + desc = ca_culture_arberian_1_desc + potential = { + OR = { + culture = arberian + has_building = ca_culture_arberian_1 + has_building = ca_culture_arberian_2 + } + } + is_active_trigger = { + ROOT = { + culture = arberian + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 1 + ROOT = { + culture = arberian + } + } + upgrades_from = ca_culture_arberian_1 + gold_cost = 300 + build_time = 1095 + light_cavalry = 40 + light_cavalry_defensive = 0.10 + light_cavalry_offensive = 0.10 + ai_creation_factor = 100 + + extra_tech_building_start = 0.8 + } + ca_culture_arberian_3 = { + desc = ca_culture_arberian_1_desc + potential = { + OR = { + culture = arberian + has_building = ca_culture_arberian_1 + has_building = ca_culture_arberian_2 + has_building = ca_culture_arberian_3 + } + } + is_active_trigger = { + ROOT = { + culture = arberian + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 2 + ROOT = { + culture = arberian + } + } + upgrades_from = ca_culture_arberian_2 + gold_cost = 400 + build_time = 2190 + light_cavalry = 50 + light_cavalry_defensive = 0.10 + light_cavalry_offensive = 0.10 + ai_creation_factor = 99 + + extra_tech_building_start = 0.8 + } + ca_culture_arberian_4 = { + desc = ca_culture_arberian_1_desc + potential = { + OR = { + culture = arberian + has_building = ca_culture_arberian_1 + has_building = ca_culture_arberian_2 + has_building = ca_culture_arberian_3 + has_building = ca_culture_arberian_4 + } + } + is_active_trigger = { + ROOT = { + culture = arberian + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 4 + ROOT = { + culture = arberian + } + } + upgrades_from = ca_culture_arberian_3 + gold_cost = 500 + build_time = 2190 + light_cavalry = 60 + light_cavalry_defensive = 0.10 + light_cavalry_offensive = 0.10 + ai_creation_factor = 98 + + extra_tech_building_start = 0.8 + } + + # Sardinian Birrudo + ca_culture_sardinian_1 = { + desc = ca_culture_sardinian_1_desc + potential = { + OR = { + culture = sardinian + has_building = ca_culture_sardinian_1 + } + } + is_active_trigger = { + ROOT = { + culture = sardinian + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 0 + ROOT = { + culture = sardinian + } + } + prerequisites = { ca_wall_2 } + gold_cost = 200 + build_time = 730 + pikemen = 15 + archers = 15 + pikemen_defensive = 0.10 + archers_defensive = 0.10 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_sardinian_2 = { + desc = ca_culture_sardinian_1_desc + potential = { + OR = { + culture = sardinian + has_building = ca_culture_sardinian_1 + has_building = ca_culture_sardinian_2 + } + } + is_active_trigger = { + ROOT = { + culture = sardinian + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 1 + ROOT = { + culture = sardinian + } + } + upgrades_from = ca_culture_sardinian_1 + gold_cost = 300 + build_time = 1095 + pikemen = 20 + archers = 20 + pikemen_defensive = 0.10 + archers_defensive = 0.10 + ai_creation_factor = 100 + + extra_tech_building_start = 0.8 + } + ca_culture_sardinian_3 = { + desc = ca_culture_sardinian_1_desc + potential = { + OR = { + culture = sardinian + has_building = ca_culture_sardinian_1 + has_building = ca_culture_sardinian_2 + has_building = ca_culture_sardinian_3 + } + } + is_active_trigger = { + ROOT = { + culture = sardinian + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 2 + ROOT = { + culture = sardinian + } + } + upgrades_from = ca_culture_sardinian_2 + gold_cost = 400 + build_time = 2190 + pikemen = 25 + archers = 25 + pikemen_defensive = 0.10 + archers_defensive = 0.10 + ai_creation_factor = 99 + + extra_tech_building_start = 0.8 + } + ca_culture_sardinian_4 = { + desc = ca_culture_sardinian_1_desc + potential = { + OR = { + culture = sardinian + has_building = ca_culture_sardinian_1 + has_building = ca_culture_sardinian_2 + has_building = ca_culture_sardinian_3 + has_building = ca_culture_sardinian_4 + } + } + is_active_trigger = { + ROOT = { + culture = sardinian + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 4 + ROOT = { + culture = sardinian + } + } + upgrades_from = ca_culture_sardinian_3 + gold_cost = 500 + build_time = 2190 + pikemen = 30 + archers = 30 + pikemen_defensive = 0.10 + archers_defensive = 0.10 + ai_creation_factor = 98 + + extra_tech_building_start = 0.8 + } +} + + diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/common/buildings/bonus_cultural_buildings.txt b/ImperatorToCk2/DataFiles/defaultOutput/default/common/buildings/bonus_cultural_buildings.txt new file mode 100644 index 00000000..a1f5984b --- /dev/null +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/common/buildings/bonus_cultural_buildings.txt @@ -0,0 +1,1262 @@ +#New Buildings by Nick Robertson + +castle = { + ca_culture_group_plashurii_1 = { + desc = ca_culture_group_plashurii_1_desc + potential = { + OR = { + culture = plashurii + + + has_building = ca_culture_group_plashurii_1 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture = plashurii + + + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 0 + ROOT = { + OR = { + culture = plashurii + + + } + } + } + prerequisites = { ca_wall_2 } + gold_cost = 200 + build_time = 730 + camel_cavalry = 30 + camel_cavalry_defensive = 0.15 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_group_plashurii_2 = { + desc = ca_culture_group_plashurii_1_desc + potential = { + OR = { + culture = plashurii + + + has_building = ca_culture_group_plashurii_1 + has_building = ca_culture_group_plashurii_2 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture = plashurii + + + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 1 + ROOT = { + OR = { + culture = plashurii + + + } + } + } + upgrades_from = ca_culture_group_plashurii_1 + gold_cost = 300 + build_time = 1095 + camel_cavalry = 40 + camel_cavalry_defensive = 0.15 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_group_plashurii_3 = { + desc = ca_culture_group_plashurii_1_desc + potential = { + OR = { + culture = plashurii + + + has_building = ca_culture_group_plashurii_1 + has_building = ca_culture_group_plashurii_2 + has_building = ca_culture_group_plashurii_3 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture = plashurii + + + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 2 + ROOT = { + OR = { + culture = plashurii + + + } + } + } + upgrades_from = ca_culture_group_plashurii_2 + gold_cost = 400 + build_time = 2190 + camel_cavalry = 50 + camel_cavalry_defensive = 0.15 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_group_plashurii_4 = { + desc = ca_culture_group_plashurii_1_desc + potential = { + OR = { + culture = plashurii + + + has_building = ca_culture_group_plashurii_1 + has_building = ca_culture_group_plashurii_2 + has_building = ca_culture_group_plashurii_3 + has_building = ca_culture_group_plashurii_4 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture = plashurii + + + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 4 + ROOT = { + OR = { + culture = plashurii + + + } + } + } + upgrades_from = ca_culture_group_plashurii_3 + gold_cost = 500 + build_time = 2190 + camel_cavalry = 60 + camel_cavalry_defensive = 0.15 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + + ca_culture_group_chaldean_1 = { + desc = ca_culture_group_chaldean_1_desc + potential = { + OR = { + culture_group = semitic_group + + + has_building = ca_culture_group_chaldean_1 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture_group = semitic_group + + + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 0 + ROOT = { + OR = { + culture_group = semitic_group + + + } + } + } + prerequisites = { ca_wall_2 } + gold_cost = 200 + build_time = 730 + archers_offensive = 0.05 + archers = 20 + heavy_infantry = 20 + heavy_infantry_defensive = 0.10 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_group_chaldean_2 = { + desc = ca_culture_group_chaldean_1_desc + potential = { + OR = { + culture_group = semitic_group + + + has_building = ca_culture_group_chaldean_1 + has_building = ca_culture_group_chaldean_2 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture_group = semitic_group + + + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 1 + ROOT = { + OR = { + culture_group = semitic_group + + + } + } + } + upgrades_from = ca_culture_group_chaldean_1 + gold_cost = 300 + build_time = 1095 + archers_offensive = 0.10 + archers = 30 + heavy_infantry = 30 + heavy_infantry_defensive = 0.05 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_group_chaldean_3 = { + desc = ca_culture_group_chaldean_1_desc + potential = { + OR = { + culture_group = semitic_group + + + has_building = ca_culture_group_chaldean_1 + has_building = ca_culture_group_chaldean_2 + has_building = ca_culture_group_chaldean_3 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture_group = semitic_group + + + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 2 + ROOT = { + OR = { + culture_group = semitic_group + + + } + } + } + upgrades_from = ca_culture_group_chaldean_2 + gold_cost = 400 + build_time = 2190 + archers_offensive = 0.05 + archers = 35 + heavy_infantry = 35 + heavy_infantry_defensive = 0.05 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_group_chaldean_4 = { + desc = ca_culture_group_chaldean_1_desc + potential = { + OR = { + culture_group = semitic_group + + + has_building = ca_culture_group_chaldean_1 + has_building = ca_culture_group_chaldean_2 + has_building = ca_culture_group_chaldean_3 + has_building = ca_culture_group_chaldean_4 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture_group = semitic_group + + + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 4 + ROOT = { + OR = { + culture_group = semitic_group + + + } + } + } + upgrades_from = ca_culture_group_chaldean_3 + gold_cost = 500 + build_time = 2190 + archers_offensive = 0.10 + archers = 45 + heavy_infantry = 45 + heavy_infantry_defensive = 0.10 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } +ca_culture_group_carthaginian_1 = { + desc = ca_culture_group_carthaginian_1_desc + potential = { + OR = { + culture = carthaginian + + + has_building = ca_culture_group_carthaginian_1 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture = carthaginian + + + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 0 + ROOT = { + OR = { + culture = carthaginian + + + } + } + } + prerequisites = { ca_wall_2 } + gold_cost = 200 + build_time = 730 + war_elephants = 6 + war_elephants_offensive = 0.15 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_group_carthaginian_2 = { + desc = ca_culture_group_carthaginian_1_desc + potential = { + OR = { + culture = carthaginian + + + has_building = ca_culture_group_carthaginian_1 + has_building = ca_culture_group_carthaginian_2 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture = carthaginian + + + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 1 + ROOT = { + OR = { + culture = carthaginian + + + } + } + } + upgrades_from = ca_culture_group_carthaginian_1 + gold_cost = 300 + build_time = 1095 + war_elephants = 10 + war_elephants_offensive = 0.05 + war_elephants_defensive = 0.10 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_group_carthaginian_3 = { + desc = ca_culture_group_carthaginian_1_desc + potential = { + OR = { + culture = carthaginian + + + has_building = ca_culture_group_carthaginian_1 + has_building = ca_culture_group_carthaginian_2 + has_building = ca_culture_group_carthaginian_3 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture = carthaginian + + + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 2 + ROOT = { + OR = { + culture = carthaginian + + + } + } + } + upgrades_from = ca_culture_group_carthaginian_2 + gold_cost = 400 + build_time = 2190 + war_elephants = 22 + war_elephants_offensive = 0.05 + war_elephants_defensive = 0.10 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_group_carthaginian_4 = { + desc = ca_culture_group_carthaginian_1_desc + potential = { + OR = { + culture = carthaginian + + + has_building = ca_culture_group_carthaginian_1 + has_building = ca_culture_group_carthaginian_2 + has_building = ca_culture_group_carthaginian_3 + has_building = ca_culture_group_carthaginian_4 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture = carthaginian + + + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 4 + ROOT = { + OR = { + culture = carthaginian + + + } + } + } + upgrades_from = ca_culture_group_carthaginian_3 + gold_cost = 500 + build_time = 2190 + war_elephants = 22 + war_elephants_offensive = 0.05 + war_elephants_defensive = 0.05 + local_revolt_risk = -0.01 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + + ca_culture_group_phoenician_coastal_1 = { + desc = ca_culture_group_phoenician_coastal_1_desc + potential = { + OR = { + culture = phoenician + has_building = ca_culture_group_phoenician_coastal_1 + } + port = yes + } + is_active_trigger = { + ROOT = { + OR = { + culture = phoenician + + + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 0 + ROOT = { + OR = { + culture = phoenician + + + } + } + } + prerequisites = { ca_wall_2 } + gold_cost = 200 + build_time = 730 + galleys = 3 + pikemen = 5 + archers = 10 + pikemen_defensive = 0.05 + archers_defensive = 0.05 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_group_phoenician_coastal_2 = { + desc = ca_culture_group_phoenician_coastal_1_desc + potential = { + OR = { + culture = phoenician + + + has_building = ca_culture_group_phoenician_coastal_1 + has_building = ca_culture_group_phoenician_coastal_2 + } + port = yes + } + is_active_trigger = { + ROOT = { + OR = { + culture = phoenician + + + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 1 + ROOT = { + OR = { + culture = phoenician + + + } + } + } + upgrades_from = ca_culture_group_phoenician_coastal_1 + gold_cost = 300 + build_time = 1095 + galleys = 3 + pikemen = 10 + archers = 10 + pikemen_defensive = 0.10 + archers_defensive = 0.10 + ai_creation_factor = 100 + + extra_tech_building_start = 0.8 + } + ca_culture_group_phoenician_coastal_3 = { + desc = ca_culture_group_phoenician_coastal_1_desc + potential = { + OR = { + culture = phoenician + + + has_building = ca_culture_group_phoenician_coastal_1 + has_building = ca_culture_group_phoenician_coastal_2 + has_building = ca_culture_group_phoenician_coastal_3 + } + port = yes + } + is_active_trigger = { + ROOT = { + OR = { + culture = phoenician + + + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 2 + ROOT = { + OR = { + culture = phoenician + + + } + } + } + upgrades_from = ca_culture_group_phoenician_coastal_2 + gold_cost = 400 + build_time = 2190 + galleys = 4 + pikemen = 10 + archers = 15 + pikemen_defensive = 0.10 + archers_defensive = 0.10 + ai_creation_factor = 99 + + extra_tech_building_start = 0.8 + } + ca_culture_group_phoenician_coastal_4 = { + desc = ca_culture_group_phoenician_coastal_1_desc + potential = { + OR = { + culture = phoenician + + + has_building = ca_culture_group_phoenician_coastal_1 + has_building = ca_culture_group_phoenician_coastal_2 + has_building = ca_culture_group_phoenician_coastal_3 + has_building = ca_culture_group_phoenician_coastal_4 + } + port = yes + } + is_active_trigger = { + ROOT = { + OR = { + culture = phoenician + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 4 + ROOT = { + OR = { + culture = phoenician + + + } + } + } + upgrades_from = ca_culture_group_phoenician_coastal_3 + gold_cost = 500 + build_time = 2190 + galleys = 4 + pikemen = 15 + archers = 15 + pikemen_defensive = 0.10 + archers_defensive = 0.10 + ai_creation_factor = 98 + + extra_tech_building_start = 0.8 + } + ca_culture_group_phoenician_inland_1 = { + desc = ca_culture_group_phoenician_inland_1_desc + potential = { + OR = { + culture = phoenician + has_building = ca_culture_group_phoenician_inland_1 + } + port = no + } + is_active_trigger = { + ROOT = { + OR = { + culture = phoenician + + + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 0 + ROOT = { + OR = { + culture = phoenician + + + } + } + } + prerequisites = { ca_wall_2 } + gold_cost = 200 + build_time = 730 + tax_income = 1 + pikemen = 5 + archers = 10 + pikemen_defensive = 0.05 + archers_defensive = 0.05 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_group_phoenician_inland_2 = { + desc = ca_culture_group_phoenician_inland_1_desc + potential = { + OR = { + culture = phoenician + + + has_building = ca_culture_group_phoenician_inland_1 + has_building = ca_culture_group_phoenician_inland_2 + } + port = no + } + is_active_trigger = { + ROOT = { + OR = { + culture = phoenician + + + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 1 + ROOT = { + OR = { + culture = phoenician + + + } + } + } + upgrades_from = ca_culture_group_phoenician_inland_1 + gold_cost = 300 + build_time = 1095 + tax_income = 1 + pikemen = 10 + archers = 10 + pikemen_defensive = 0.10 + archers_defensive = 0.10 + ai_creation_factor = 100 + + extra_tech_building_start = 0.8 + } + ca_culture_group_phoenician_inland_3 = { + desc = ca_culture_group_phoenician_inland_1_desc + potential = { + OR = { + culture = phoenician + + + has_building = ca_culture_group_phoenician_inland_1 + has_building = ca_culture_group_phoenician_inland_2 + has_building = ca_culture_group_phoenician_inland_3 + } + port = no + } + is_active_trigger = { + ROOT = { + OR = { + culture = phoenician + + + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 2 + ROOT = { + OR = { + culture = phoenician + + + } + } + } + upgrades_from = ca_culture_group_phoenician_inland_2 + gold_cost = 400 + build_time = 2190 + tax_income = 2 + pikemen = 10 + archers = 15 + pikemen_defensive = 0.10 + archers_defensive = 0.10 + ai_creation_factor = 99 + + extra_tech_building_start = 0.8 + } + ca_culture_group_phoenician_inland_4 = { + desc = ca_culture_group_phoenician_inland_1_desc + potential = { + OR = { + culture = phoenician + + + has_building = ca_culture_group_phoenician_inland_1 + has_building = ca_culture_group_phoenician_inland_2 + has_building = ca_culture_group_phoenician_inland_3 + has_building = ca_culture_group_phoenician_inland_4 + } + port = no + } + is_active_trigger = { + ROOT = { + OR = { + culture = phoenician + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 4 + ROOT = { + OR = { + culture = phoenician + + + } + } + } + upgrades_from = ca_culture_group_phoenician_inland_3 + gold_cost = 500 + build_time = 2190 + tax_income = 2 + pikemen = 15 + archers = 15 + pikemen_defensive = 0.10 + archers_defensive = 0.10 + ai_creation_factor = 98 + + extra_tech_building_start = 0.8 + } + ca_culture_group_punic_group_1 = { + desc = ca_culture_group_punic_group_1_desc + potential = { + OR = { + AND = { + culture_group = punic + NOT = { culture = carthaginian } + NOT = { culture = phoenician } + } + has_building = ca_culture_group_punic_group_1 + } + port = no + } + is_active_trigger = { + ROOT = { + AND = { + culture_group = punic + NOT = { culture = carthaginian } + NOT = { culture = phoenician } + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 0 + ROOT = { + OR = { + culture = phoenician + + + } + } + } + prerequisites = { ca_wall_2 } + gold_cost = 200 + build_time = 730 + pikemen = 15 + archers = 15 + pikemen_defensive = 0.10 + archers_defensive = 0.10 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_group_punic_group_2 = { + desc = ca_culture_group_punic_group_1_desc + potential = { + OR = { + AND = { + culture_group = punic + NOT = { culture = carthaginian } + NOT = { culture = phoenician } + } has_building = ca_culture_group_punic_group_1 + has_building = ca_culture_group_punic_group_2 + } + port = no + } + is_active_trigger = { + ROOT = { + AND = { + culture_group = punic + NOT = { culture = carthaginian } + NOT = { culture = phoenician } + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 1 + ROOT = { + AND = { + culture_group = punic + NOT = { culture = carthaginian } + NOT = { culture = phoenician } + } + } + } + upgrades_from = ca_culture_group_punic_group_1 + gold_cost = 300 + build_time = 1095 + pikemen = 20 + archers = 20 + pikemen_defensive = 0.10 + archers_defensive = 0.10 + ai_creation_factor = 100 + + extra_tech_building_start = 0.8 + } + ca_culture_group_punic_group_3 = { + desc = ca_culture_group_punic_group_1_desc + potential = { + OR = { + AND = { + culture_group = punic + NOT = { culture = carthaginian } + NOT = { culture = phoenician } + } has_building = ca_culture_group_punic_group_1 + has_building = ca_culture_group_punic_group_2 + has_building = ca_culture_group_punic_group_3 + } + port = no + } + is_active_trigger = { + ROOT = { + AND = { + culture_group = punic + NOT = { culture = carthaginian } + NOT = { culture = phoenician } + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 2 + ROOT = { + AND = { + culture_group = punic + NOT = { culture = carthaginian } + NOT = { culture = phoenician } + } + } + } + upgrades_from = ca_culture_group_punic_group_2 + gold_cost = 400 + build_time = 2190 + pikemen = 25 + archers = 25 + pikemen_defensive = 0.10 + archers_defensive = 0.10 + ai_creation_factor = 99 + + + extra_tech_building_start = 0.8 + } + ca_culture_group_punic_group_4 = { + desc = ca_culture_group_punic_group_1_desc + potential = { + OR = { + AND = { + culture_group = punic + NOT = { culture = carthaginian } + NOT = { culture = phoenician } + } has_building = ca_culture_group_punic_group_1 + has_building = ca_culture_group_punic_group_2 + has_building = ca_culture_group_punic_group_3 + has_building = ca_culture_group_punic_group_4 + } + port = no + } + is_active_trigger = { + ROOT = { + AND = { + culture_group = punic + NOT = { culture = carthaginian } + NOT = { culture = phoenician } + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 4 + ROOT = { + AND = { + culture_group = punic + NOT = { culture = carthaginian } + NOT = { culture = phoenician } + } + } + } + upgrades_from = ca_culture_group_punic_group_3 + gold_cost = 500 + build_time = 2190 + pikemen = 30 + archers = 30 + pikemen_defensive = 0.10 + archers_defensive = 0.10 + ai_creation_factor = 98 + + extra_tech_building_start = 0.8 + } + ca_culture_group_iberian_1 = { + desc = ca_culture_group_iberian_1_desc + potential = { + OR = { + culture = basque + has_building = ca_culture_group_iberian_1 + } + } + is_active_trigger = { + ROOT = { + culture_group = iberian + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 0 + ROOT = { + culture_group = iberian + } + } + prerequisites = { ca_wall_2 } + gold_cost = 200 + build_time = 730 + light_cavalry = 30 + light_cavalry_offensive = 0.15 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_group_iberian_2 = { + desc = ca_culture_group_iberian_1_desc + potential = { + OR = { + culture = basque + has_building = ca_culture_group_iberian_1 + has_building = ca_culture_group_iberian_2 + } + } + is_active_trigger = { + ROOT = { + culture_group = iberian + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 1 + ROOT = { + culture_group = iberian + } + } + upgrades_from = ca_culture_group_iberian_1 + gold_cost = 300 + build_time = 1095 + light_cavalry = 40 + light_cavalry_offensive = 0.15 + ai_creation_factor = 100 + + extra_tech_building_start = 0.8 + } + ca_culture_group_iberian_3 = { + desc = ca_culture_group_iberian_1_desc + potential = { + OR = { + culture = basque + has_building = ca_culture_group_iberian_1 + has_building = ca_culture_group_iberian_2 + has_building = ca_culture_group_iberian_3 + } + } + is_active_trigger = { + ROOT = { + culture_group = iberian + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 2 + ROOT = { + culture_group = iberian + } + } + upgrades_from = ca_culture_group_iberian_2 + gold_cost = 400 + build_time = 2190 + light_cavalry = 50 + light_cavalry_offensive = 0.15 + ai_creation_factor = 99 + + extra_tech_building_start = 0.8 + } + ca_culture_group_iberian_4 = { + desc = ca_culture_group_iberian_1_desc + potential = { + OR = { + culture = basque + has_building = ca_culture_group_iberian_1 + has_building = ca_culture_group_iberian_2 + has_building = ca_culture_group_iberian_3 + has_building = ca_culture_group_iberian_4 + } + } + is_active_trigger = { + ROOT = { + culture_group = iberian + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 4 + ROOT = { + culture_group = iberian + } + } + upgrades_from = ca_culture_group_iberian_3 + gold_cost = 500 + build_time = 2190 + light_cavalry = 60 + light_cavalry_offensive = 0.15 + ai_creation_factor = 98 + + extra_tech_building_start = 0.8 + } + ca_culture_group_galatian_1 = { + desc = ca_culture_group_galatian_1_desc + potential = { + OR = { + culture = galatian + has_building = ca_culture_group_galatian_1 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture = galatian + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 0 + ROOT = { + OR = { + culture = galatian + } + } + } + prerequisites = { ca_wall_2 } + gold_cost = 200 + build_time = 730 + heavy_infantry = 30 + heavy_infantry_offensive = 0.10 + military_techpoints = 0.02 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_group_galatian_2 = { + desc = ca_culture_group_galatian_1_desc + potential = { + OR = { + culture = galatian + has_building = ca_culture_group_galatian_1 + has_building = ca_culture_group_galatian_2 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture = galatian + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 1 + ROOT = { + OR = { + culture = galatian + } + } + } + upgrades_from = ca_culture_group_galatian_1 + gold_cost = 300 + build_time = 1095 + heavy_infantry = 40 + heavy_infantry_offensive = 0.15 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_group_galatian_3 = { + desc = ca_culture_group_galatian_1_desc + potential = { + OR = { + culture = galatian + has_building = ca_culture_group_galatian_1 + has_building = ca_culture_group_galatian_2 + has_building = ca_culture_group_galatian_3 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture = galatian + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 2 + ROOT = { + OR = { + culture = galatian + } + } + } + upgrades_from = ca_culture_group_galatian_2 + gold_cost = 400 + build_time = 2190 + heavy_infantry = 50 + heavy_infantry_offensive = 0.15 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } + ca_culture_group_galatian_4 = { + desc = ca_culture_group_galatian_1_desc + potential = { + OR = { + culture = galatian + has_building = ca_culture_group_galatian_1 + has_building = ca_culture_group_galatian_2 + has_building = ca_culture_group_galatian_3 + has_building = ca_culture_group_galatian_4 + } + } + is_active_trigger = { + ROOT = { + OR = { + culture = galatian + } + } + } + trigger = { + TECH_CASTLE_CONSTRUCTION = 4 + ROOT = { + OR = { + culture = galatian + } + } + } + upgrades_from = ca_culture_group_galatian_3 + gold_cost = 500 + build_time = 2190 + heavy_infantry = 60 + heavy_infantry_offensive = 0.10 + tech_growth_modifier = 0.1 + ai_creation_factor = 101 + + extra_tech_building_start = 0.8 + } +} \ No newline at end of file From c9101969d6f887e448ad08b791dddd477c5d0e84 Mon Sep 17 00:00:00 2001 From: DrDudelsack <72721325+DrDudelsack@users.noreply.github.com> Date: Tue, 7 Nov 2023 09:00:44 -0500 Subject: [PATCH 10/18] Compression Detection and ABM Flag Fix Certain decompressed save files in the 2.0.4 beta patch do not contain "save_game_version", which was causing compressTest() to register the save as compressed. Now compressTest() will also check for "version", a string all valid decompressed 2.0.4 save files contain. Additionally, the Invictus flag for Ambiania (ABM) is failing to generate in certain situations without throwing an exception, messing up the flag order for all countries. A file check for all flags in Main will ensure that any country which failed flag generation will throw an exception and get a default flag. --- ImperatorToCk2/DataFiles/cultureConversion.txt | 1 + .../defaultOutput/default/localisation/religion_loc.csv | 2 +- .../java/com/paradoxgameconverters/irtockii/Importer.java | 4 ++-- .../main/java/com/paradoxgameconverters/irtockii/Main.java | 4 +++- .../java/com/paradoxgameconverters/irtockii/Processing.java | 2 ++ 5 files changed, 9 insertions(+), 4 deletions(-) diff --git a/ImperatorToCk2/DataFiles/cultureConversion.txt b/ImperatorToCk2/DataFiles/cultureConversion.txt index a99bb165..ac2c47d5 100644 --- a/ImperatorToCk2/DataFiles/cultureConversion.txt +++ b/ImperatorToCk2/DataFiles/cultureConversion.txt @@ -244,6 +244,7 @@ kharesmian,saka derbiccan,saka saka,saka sakan,saka +khotanese,saka sindi,circassian maeotian,circassian thyssagetaen,sarmatian diff --git a/ImperatorToCk2/DataFiles/defaultOutput/default/localisation/religion_loc.csv b/ImperatorToCk2/DataFiles/defaultOutput/default/localisation/religion_loc.csv index 876b065b..316cae13 100644 --- a/ImperatorToCk2/DataFiles/defaultOutput/default/localisation/religion_loc.csv +++ b/ImperatorToCk2/DataFiles/defaultOutput/default/localisation/religion_loc.csv @@ -68,7 +68,7 @@ illyric_DESC;The Illyrian peoples believed in a distinct Illyric pantheon with i waaqi_DESC;An ancient monotheistic religion with a complex hierarchy and set of beliefs, the Waaq supersedes all and commands the many angelic intermediaries he sends to his people, showering his followers with good fortune and shielding them from their enemies with his power and glory.;Waaqi;Waakische;;Waaqi;;;;;;;;;x marite_DESC;A Pre-Indo-European faith, Marite paganism involves a combination of beliefs, including reverence of demons, spirits, and gods. The most important figure is the goddess Mari, who is worshiped as the Supreme Goddess.;Marite;Marische;;Marite;;;;;;;;;x ajivika_DESC;Ajivika is a Shramanic Indian faith that was highly popular before Buddhism and Jainism replaced it. Ajivika followers strongly believe in Niyati, the belief that life is predetermined and fated.;Ajivika;Ajivikische;;Ajivika;;;;;;;;;x -mithraic_DESC;Mithraic;Mithraic;Mithraische;;Mithraic;;;;;;;;;x +mithraic_DESC;The religion of the Medians focusses primarily on the god Mithra rather than Ahura Mazda. It is the direct descendant of the ancient Pre-Zoroastrian beliefs of Persia. The rise of the Achaemenids would see both high and low points, many times favoring Mazdaist Zoroastrianism, but to this day it remains with the people of Medes.;Mithraic;Mithraische;;Mithraic;;;;;;;;;x voxite_DESC;Combining the beliefs from the people of the river Vakhsh (Oxus), the Heptadic religion of the Steppe, and the Zoroastrian beliefs of the Persians, Voxite takes on its own identity as a cultural and religious melting pot which reveres their own local gods amongst more familiar gods of other peoples.;Voxite;Voxische;;Voxite;;;;;;;;;x nuragic_DESC;Nuragic is a belief that stretches back to the Bronze Age of Corsica and Sardinia. Filled with cults of animals and wells, most central to Nuragic belief is the Henotheistic belief in a Father God known by many names, including Sardo, Sid Addir, and more.;Nuragic;Nuragische;;Nuragic;;;;;;;;;x bamar_pagan_DESC;Nats are spirits worshipped by the peoples who live along the Irrawaddy River, whom were influenced by Buddhist and Hindu personalities. Nats take the form of saints, people who have died violently, and village guardians.;Natic;Natische;;Natic;;;;;;;;;x diff --git a/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Importer.java b/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Importer.java index 83e962e4..264fac18 100644 --- a/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Importer.java +++ b/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Importer.java @@ -1231,8 +1231,8 @@ public static int compressTest (String saveDir) throws IOException //Checks if t try { while (aqq != 10){ //loop for the first 10 lines (potential futureproofing), if the key is there, decompressed. Else, compressed - - if (qaaa.split("=")[0].equals("save_game_version")) { + String testParameter = qaaa.split("=")[0]; + if (testParameter.equals("save_game_version") || testParameter.equals("version")) { compressedOrNot = 1; } diff --git a/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Main.java b/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Main.java index 92fbc92f..33e9b822 100644 --- a/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Main.java +++ b/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Main.java @@ -678,9 +678,11 @@ else if (ck2LandTot[aq4] <= duchyRank) { genFlag = Output.generateFlag(ck2Dir,impGameDir,rank,flagList,impTagInfo.get(aq4)[0],impTagInfo.get(aq4)[23], colorList,modFlagGFX,modDirectory); //File test = new File (modDirectory+"/gfx/flags/"+ck2Tag+".tga"); + File flagTest = new File (modDirectory+"/gfx/flags/"+impTagInfo.get(aq4)[0]+".tga"); } catch(Exception e) { //if something goes wrong, don't crash entire converter LOGGER.warning("Exception created while generating flag "+impTagInfo.get(aq4)[23]+" for "+impTagInfo.get(aq4)[0]+ ", aborting flag generation"); + genFlag = 0; //signal that flag was not generated } if (genFlag == 0) { @@ -1008,4 +1010,4 @@ else if (subjectOrNot != 9999) { //If ruler is subject, check if he/she rules ov throw e; } } -} \ No newline at end of file +} diff --git a/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Processing.java b/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Processing.java index b17d37a2..27e167d2 100644 --- a/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Processing.java +++ b/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Processing.java @@ -1989,6 +1989,8 @@ public static boolean checkForInvictusID(String modDir) throws IOException invModIDList.add("2651142140"); invModIDList.add("2765744228"); invModIDList.add("2856497654"); + invModIDList.add("3014203278"); + invModIDList.add("3019975862"); int count = 0; while (count < invModIDList.size()) { From 1e442c8891421a9bf066388fa58e5f5bd7c4df27 Mon Sep 17 00:00:00 2001 From: DrDudelsack <72721325+DrDudelsack@users.noreply.github.com> Date: Tue, 7 Nov 2023 10:41:58 -0500 Subject: [PATCH 11/18] Second ABM Flag Fix Instead of attempting to cause an exception in main to signal a flag does not exist, a file I/O (Processing.checkFile()) will check if a flag has generated. --- .../java/com/paradoxgameconverters/irtockii/Main.java | 9 +++++++-- 1 file changed, 7 insertions(+), 2 deletions(-) diff --git a/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Main.java b/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Main.java index 33e9b822..9c14995a 100644 --- a/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Main.java +++ b/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Main.java @@ -677,8 +677,13 @@ else if (ck2LandTot[aq4] <= duchyRank) { try { genFlag = Output.generateFlag(ck2Dir,impGameDir,rank,flagList,impTagInfo.get(aq4)[0],impTagInfo.get(aq4)[23], colorList,modFlagGFX,modDirectory); - //File test = new File (modDirectory+"/gfx/flags/"+ck2Tag+".tga"); - File flagTest = new File (modDirectory+"/gfx/flags/"+impTagInfo.get(aq4)[0]+".tga"); + boolean backupFlagCheck = Processing.checkFile(modDirectory+"/gfx/flags/"+impTagInfo.get(aq4)[0]+".tga"); + if (backupFlagCheck = false) { + //Image Magick will not cause exceptions if it crashes. Emergency check to see if flag has actually generated + genFlag = 0; //signal that flag was not generated + LOGGER.warning("Flag "+impTagInfo.get(aq4)[23]+" for "+impTagInfo.get(aq4)[0]+ + " failed to generate, switching to alternative flag method"); + } } catch(Exception e) { //if something goes wrong, don't crash entire converter LOGGER.warning("Exception created while generating flag "+impTagInfo.get(aq4)[23]+" for "+impTagInfo.get(aq4)[0]+ ", aborting flag generation"); From 9bc0b5419f547ca1f30138a2e7eede85646e54c0 Mon Sep 17 00:00:00 2001 From: DrDudelsack <72721325+DrDudelsack@users.noreply.github.com> Date: Tue, 7 Nov 2023 11:42:15 -0500 Subject: [PATCH 12/18] Typo Fix Forgot to put the second '=' --- .../main/java/com/paradoxgameconverters/irtockii/Main.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Main.java b/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Main.java index 9c14995a..f39cb494 100644 --- a/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Main.java +++ b/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Main.java @@ -678,11 +678,11 @@ else if (ck2LandTot[aq4] <= duchyRank) { genFlag = Output.generateFlag(ck2Dir,impGameDir,rank,flagList,impTagInfo.get(aq4)[0],impTagInfo.get(aq4)[23], colorList,modFlagGFX,modDirectory); boolean backupFlagCheck = Processing.checkFile(modDirectory+"/gfx/flags/"+impTagInfo.get(aq4)[0]+".tga"); - if (backupFlagCheck = false) { + if (backupFlagCheck == false) { //Image Magick will not cause exceptions if it crashes. Emergency check to see if flag has actually generated genFlag = 0; //signal that flag was not generated LOGGER.warning("Flag "+impTagInfo.get(aq4)[23]+" for "+impTagInfo.get(aq4)[0]+ - " failed to generate, switching to alternative flag method"); + " failed to generate, aborting flag generation"); } } catch(Exception e) { //if something goes wrong, don't crash entire converter LOGGER.warning("Exception created while generating flag "+impTagInfo.get(aq4)[23]+" for "+impTagInfo.get(aq4)[0]+ From 0e028f5c65be98c557f88747d1523457285b903f Mon Sep 17 00:00:00 2001 From: DrDudelsack <72721325+DrDudelsack@users.noreply.github.com> Date: Tue, 7 Nov 2023 13:09:14 -0500 Subject: [PATCH 13/18] Moved Flag Checker Moved flag checker to avoid spamming warnings and fixed it always returning a false positive --- .../com/paradoxgameconverters/irtockii/Main.java | 16 +++++++++------- 1 file changed, 9 insertions(+), 7 deletions(-) diff --git a/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Main.java b/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Main.java index f39cb494..e270a02b 100644 --- a/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Main.java +++ b/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Main.java @@ -677,19 +677,21 @@ else if (ck2LandTot[aq4] <= duchyRank) { try { genFlag = Output.generateFlag(ck2Dir,impGameDir,rank,flagList,impTagInfo.get(aq4)[0],impTagInfo.get(aq4)[23], colorList,modFlagGFX,modDirectory); - boolean backupFlagCheck = Processing.checkFile(modDirectory+"/gfx/flags/"+impTagInfo.get(aq4)[0]+".tga"); - if (backupFlagCheck == false) { - //Image Magick will not cause exceptions if it crashes. Emergency check to see if flag has actually generated - genFlag = 0; //signal that flag was not generated - LOGGER.warning("Flag "+impTagInfo.get(aq4)[23]+" for "+impTagInfo.get(aq4)[0]+ - " failed to generate, aborting flag generation"); - } + } catch(Exception e) { //if something goes wrong, don't crash entire converter LOGGER.warning("Exception created while generating flag "+impTagInfo.get(aq4)[23]+" for "+impTagInfo.get(aq4)[0]+ ", aborting flag generation"); genFlag = 0; //signal that flag was not generated } + boolean backupFlagCheck = Processing.checkFile(modDirectory+"/gfx/flags/"+rank+"_"+impTagInfo.get(aq4)[0]+".tga"); + if (genFlag == 1 && backupFlagCheck == false) { + //Image Magick will not cause exceptions if it crashes. Emergency check to see if flag has actually generated + genFlag = 0; //signal that flag was not generated + LOGGER.warning("Flag "+impTagInfo.get(aq4)[23]+" for "+impTagInfo.get(aq4)[0]+ + " failed to generate, aborting flag generation"); + } + if (genFlag == 0) { Output.copyFlag(ck2Dir,modDirectory,rank,impTagInfo.get(aq4)[5],impTagInfo.get(aq4)[0]); } From a03b7f0fda52af14935720163952670ea5e046d0 Mon Sep 17 00:00:00 2001 From: DrDudelsack <72721325+DrDudelsack@users.noreply.github.com> Date: Sat, 11 Nov 2023 16:48:09 -0500 Subject: [PATCH 14/18] Tag Limit and Overlord Title Fixes Instead of relying on a pre-set String Array with an arbitrary number of slots order to calculate province ownership, all countries which owned land in the province are condensed into an arraylist, preventing crashes with save files that have an excessive number of tags. Additionally fixed an oversight where the subject-overlord relationship didn't account for title conversion, preventing countries with a CK2 equivalent from having I:R vassals carry over. --- .../paradoxgameconverters/irtockii/Main.java | 31 +++++------ .../irtockii/Processing.java | 52 +++++++++++++++++++ 2 files changed, 68 insertions(+), 15 deletions(-) diff --git a/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Main.java b/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Main.java index e270a02b..b37fbe9c 100644 --- a/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Main.java +++ b/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Main.java @@ -35,7 +35,6 @@ public static void main (String[] args) throws IOException } LOGGER.info("Converter version 0.2A \"Belgae\" - compatible with Imperator: Rome 1.3-2.0 and Crusader Kings II 3.3"); - System.out.println("Test"); LOGGER.finest("0%"); System.out.println("5%"); @@ -444,8 +443,8 @@ public static void main (String[] args) throws IOException //LOGGER.info(irOwners[aq5]+"_irOwners_"+aq2); - int[] ownerTot; - ownerTot = new int[totalCKProv]; //should redefine each time + ArrayList ownershipTotals = Processing.condenseArrayStr(irOwners); + //Each tag (owner) is an element in an array int ownNum = Integer.parseInt(owners[0]); @@ -454,19 +453,15 @@ public static void main (String[] args) throws IOException //LOGGER.info(aq5); } - - if (owners[1].equals ("null")) { - owners[1] = "0"; - - //LOGGER.info(aq5); - } - - ownerTot[ownNum] = Integer.parseInt(owners[1]); - //LOGGER.info(owners[0]+owners[1]+"b_owners"); + ck2ProvInfo[0][aq2] = owners[0]; aq6 = 1; - while (aq6 < totalCKProv) { - if (ownerTot[aq6] > ownerTot[aq6-1]){ + while (aq6 < ownershipTotals.size()) { + String[] owner1 = ownershipTotals.get(aq6).split(","); + String[] owner2 = ownershipTotals.get(aq6-1).split(","); + int owner1Num = Integer.parseInt(owner1[1]); + int owner2Num = Integer.parseInt(owner2[1]); + if (owner1Num > owner2Num){ ck2ProvInfo[0][aq2] = owners[0]; //LOGGER.info((ck2ProvInfo[0][aq2])+"_"+aq2+"cq"); } @@ -621,21 +616,27 @@ else if (ck2LandTot[aq4] <= duchyRank) { //LOGGER.info("Free Nation at " + aq4); } else { //if tag is subject String[] subjectInfo = impSubjectInfo.get(subjectOrNot).split(","); - String overlord = impTagInfo.get(Integer.parseInt(subjectInfo[0]))[0]; + int overlordID = Integer.parseInt(subjectInfo[0]); + String overlord = impTagInfo.get(overlordID)[0]; String overlordGov = Processing.checkGovList(impTagInfo.get(Integer.parseInt(subjectInfo[0]))[17],govMap); + String overlordRank = "k"; if (ck2LandTot[Integer.parseInt(subjectInfo[0])] >= empireRank || impTagInfo.get(Integer.parseInt(subjectInfo[0]))[17].equals("imperium")) { //if overlord is empire, make subject kingdom, else make duchy rank = "k"; + overlordRank = "e"; } else if (ck2LandTot[Integer.parseInt(subjectInfo[0])] <= duchyRank) { //if overlord is duchy, make county rank = "c"; + overlordRank = "d"; } else { rank = "d"; } impTagInfo.get(aq4)[0] = Processing.convertTitle("titleConversion.txt",rank,impTagInfo.get(aq4)[21],impTagInfo.get(aq4)[0]); + overlord = Processing.convertTitle("titleConversion.txt",overlordRank,impTagInfo.get(overlordID)[21],impTagInfo.get(overlordID)[0]); + //overlord = overlord.substring(2,overlord.length()); if (subjectInfo[2].equals ("feudatory") || subjectInfo[2].equals ("satrapy") || subjectInfo[2].equals ("client_state")) { //convert as vassal diff --git a/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Processing.java b/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Processing.java index 27e167d2..c36fcbc3 100644 --- a/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Processing.java +++ b/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Processing.java @@ -2026,5 +2026,57 @@ public static void setTechYear(String startDate, String directory) throws IOExce Output.replaceInFile(textToReplace,startYear,techDir2); } + + public static ArrayList condenseArrayStr(String[] longArray) + //Condenses a tag,number array into an ArrayList such that there are no repeat tags + { + //longArray; + int count = 0; + ArrayList checkedCount = new ArrayList(); + ArrayList shortArray = new ArrayList(); + //System.out.println("__________ Start __________"); + while (count < longArray.length) { + String element = longArray[count]; + String identifier = element.split(",")[0]; + String numStr = element.split(",")[1]; + if (numStr.equals("null")) { + numStr = "0"; + } + int elementNum = Integer.parseInt(numStr); + //System.out.println("Checking ID "+identifier+" with "+elementNum+" elements"); + + int count2 = count+1; + while (count2 < longArray.length) { + String element2 = longArray[count2]; + String identifier2 = element2.split(",")[0]; + //System.out.println("Checking ID "+identifier2+" with "+element2.split(",")[1]+" elements"); + if (identifier.equals(identifier2)) { + String numStr2 = element2.split(",")[1]; + if (numStr2.equals("null")) { + numStr2 = "0"; + } + int elementNum2 = Integer.parseInt(numStr2); + elementNum = elementNum + elementNum2; + checkedCount.add(count2); + //System.out.println(identifier+" and "+identifier2+" match, adding "+element+" and "+element2); + } + count2 = count2 + 1; + } + checkedCount.add(count); + String shortArrayItem = identifier+","+Integer.toString(elementNum); + shortArray.add(shortArrayItem); + count = count + 1; + if (checkedCount.contains(count)) { + while (checkedCount.contains(count)) { + count = count + 1; + } + } + //System.out.println("__________ NewLine __________"); + } + + return shortArray; + + } } + From a1c33aa2e3ce17adce649184a9ebd3ed6e713888 Mon Sep 17 00:00:00 2001 From: DrDudelsack <72721325+DrDudelsack@users.noreply.github.com> Date: Sun, 19 Nov 2023 06:12:09 -0500 Subject: [PATCH 15/18] Reduced Title Conversion File IO Reduced the File I/O needed to convert an I:R tag to a CK2 title counterpart by parsing the mapping file into an array, rather then re-reading the file for each title. --- .../irtockii/Importer.java | 34 +++++++++++++++++++ .../paradoxgameconverters/irtockii/Main.java | 7 ++-- .../irtockii/Processing.java | 5 ++- 3 files changed, 40 insertions(+), 6 deletions(-) diff --git a/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Importer.java b/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Importer.java index 264fac18..51267e1b 100644 --- a/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Importer.java +++ b/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Importer.java @@ -2107,6 +2107,40 @@ public static ArrayList importModRegionDirs (ArrayList modDirs) return gfxList; } + + public static String[] importMappingFromArray (ArrayList source, String provIDnum) throws IOException + { + String qaaa; + String[] output; // Owner Culture Religeon PopTotal Buildings + output = new String[2]; + + output[0] = "peq"; //default for no owner, uncolonized province + output[1] = "99999"; //default for no culture, uncolonized province with 0 pops + + int count = 0; + + try { + while (count < source.size()){ + + qaaa = source.get(count); + + if (qaaa.split(",")[0].equals(provIDnum)){ + count = 1 + source.size(); + output[0] = qaaa.split(",")[0]; + output[1] = qaaa.split(",")[1]; + + } + count = count + 1; + } + + }catch (java.util.NoSuchElementException exception){ + count = 1 + source.size(); + + } + + return output; + + } //developed originally by Shinymewtwo99 } diff --git a/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Main.java b/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Main.java index b37fbe9c..768a77aa 100644 --- a/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Main.java +++ b/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Main.java @@ -328,6 +328,7 @@ public static void main (String[] args) throws IOException //Processing.combineProvConvList("provinceConversionCore.txt","provinceConversion.txt"); //combines old style mappings and new style mappings Processing.combineProvConvList("provinceConversionCore.txt",provinceMappingSource,"provinceConversion.txt"); + ArrayList titleMappings = Importer.importBasicFile("titleConversion.txt"); //processing information @@ -609,7 +610,7 @@ else if (aq2 < 380) { else if (ck2LandTot[aq4] <= duchyRank) { rank = "d"; } - impTagInfo.get(aq4)[0] = Processing.convertTitle("titleConversion.txt",rank,impTagInfo.get(aq4)[21],impTagInfo.get(aq4)[0]); + impTagInfo.get(aq4)[0] = Processing.convertTitle(titleMappings,rank,impTagInfo.get(aq4)[21],impTagInfo.get(aq4)[0]); convertedCharacters = Output.titleCreation(impTagInfo.get(aq4)[0],tempNum2,impTagInfo.get(aq4)[3],impTagInfo.get(aq4)[17], impTagInfo.get(aq4)[5],rank,"no_liege",date,republicOption,Character[7],impDynList,impCharInfoList,convertedCharacters,aq4, impTagInfo.get(aq4)[17],modDirectory); @@ -634,8 +635,8 @@ else if (ck2LandTot[aq4] <= duchyRank) { rank = "d"; } - impTagInfo.get(aq4)[0] = Processing.convertTitle("titleConversion.txt",rank,impTagInfo.get(aq4)[21],impTagInfo.get(aq4)[0]); - overlord = Processing.convertTitle("titleConversion.txt",overlordRank,impTagInfo.get(overlordID)[21],impTagInfo.get(overlordID)[0]); + impTagInfo.get(aq4)[0] = Processing.convertTitle(titleMappings,rank,impTagInfo.get(aq4)[21],impTagInfo.get(aq4)[0]); + overlord = Processing.convertTitle(titleMappings,overlordRank,impTagInfo.get(overlordID)[21],impTagInfo.get(overlordID)[0]); //overlord = overlord.substring(2,overlord.length()); if (subjectInfo[2].equals ("feudatory") || subjectInfo[2].equals ("satrapy") || subjectInfo[2].equals ("client_state")) { diff --git a/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Processing.java b/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Processing.java index c36fcbc3..50f13f90 100644 --- a/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Processing.java +++ b/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Processing.java @@ -956,9 +956,9 @@ public static String formatSaveName(String name) {// replaces /:*?"<>|- and spac return name; } - public static String convertTitle(String name, String rank, String title, String defaultTitle) throws IOException + public static String convertTitle(ArrayList mappings, String rank, String title, String defaultTitle) throws IOException {// Converts dynamically generated title to vanilla counterpart - String tmpTitle = Importer.importCultList(name,rank+"_"+title)[1];//converts title + String tmpTitle = Importer.importMappingFromArray(mappings,rank+"_"+title)[1]; //converts title if (tmpTitle.equals("99999") || tmpTitle.equals("peq")) {//if there is no vanilla match return defaultTitle; @@ -2079,4 +2079,3 @@ public static ArrayList condenseArrayStr(String[] longArray) } } - From 628c3e8e85f70e60471f05362d95b24a4a7527fd Mon Sep 17 00:00:00 2001 From: DrDudelsack <72721325+DrDudelsack@users.noreply.github.com> Date: Fri, 24 Nov 2023 19:31:06 -0500 Subject: [PATCH 16/18] Parameter Support for Religion Mapping and Slavic-Romuva Split Religion mapping now supports parameters, allowing source religions to split apart upon converting in certain situations. Currently, the only parameters available for mapping are province/character culture, culture of the I:R tag that the character/province resides in, and year of the save game. Using this added functionality, Matrist/We'Ra' now is split into Slavic and Romuva paganism when converting. Additionally, cultureOutput and religionOutput now only read their respective mapping files once, significantly reducing File I/O. --- .../DataFiles/religionConversion.txt | 15 +- .../irtockii/Characters.java | 7 +- .../irtockii/Importer.java | 43 ++++++ .../paradoxgameconverters/irtockii/Main.java | 66 ++++++--- .../irtockii/Output.java | 128 ++++++++++++++---- .../irtockii/Processing.java | 7 +- 6 files changed, 217 insertions(+), 49 deletions(-) diff --git a/ImperatorToCk2/DataFiles/religionConversion.txt b/ImperatorToCk2/DataFiles/religionConversion.txt index c0d92647..4d37fddd 100644 --- a/ImperatorToCk2/DataFiles/religionConversion.txt +++ b/ImperatorToCk2/DataFiles/religionConversion.txt @@ -1,3 +1,10 @@ +#IR Religion,CK2 Religion,argument=x(optional),argument2=x(optional),ect. +#Arguments can be culture=culture_name,tagCulture=culture_name,year=x +#culture checks the specific character/province, tagCulture checks the tag that owns the character/province, and year checks if x <= converted year +#All arguments in mapping must be true for mapping to be used +#Comments must be placed on their own line separate from the mapping, and any invalid mapping will be ignored by the converter +#The first valid mapping will always take priority + roman_pantheon,hellenic_pagan carthaginian_pantheon,canaanite druidism,druidic @@ -9,7 +16,6 @@ buddhism,buddhist hindu,hindu bon_religion,bon jainism,jain -matrist_religion,baltic_pagan egyptian_pantheon,egyptian shamanism,zalmoxian berber_religion,megalithic @@ -41,6 +47,13 @@ vaksh_religion,khurmazta nilotic_pantheon,west_african_pagan nuragic_pantheon,nuragic +#Matrist/We'Ra Split +matrist_religion,slavic_pagan,tagCulture=protoslavic +matrist_religion,baltic_pagan,tagCulture=aestian +matrist_religion,slavic_pagan,culture=protoslavic +#Fallback +matrist_religion,baltic_pagan + #Realm Divide mod arian_christian,arian tengri_religion,tengri_pagan diff --git a/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Characters.java b/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Characters.java index f9e768c3..0dde0109 100644 --- a/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Characters.java +++ b/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Characters.java @@ -39,7 +39,7 @@ public static ArrayList importChar (String name,int compressedOrNot) t String vmm = scnr.nextLine(); String qaaa = vmm; String[] output; // Owner Culture Religeon PopTotal Buildings - output = new String[17]; + output = new String[18]; output[0] = "noName"; //default for no owner, uncolonized province output[1] = "noCulture"; //default for no culture, uncolonized province with 0 pops @@ -55,6 +55,7 @@ public static ArrayList importChar (String name,int compressedOrNot) t output[14] = "0"; //default for unmarried character output[15] = "0"; //default for character with no children output[16] = "0"; //default for minor character with no family name + output[17] = "0"; //default for country that character belongs to try { while (endOrNot = true){ @@ -73,6 +74,9 @@ public static ArrayList importChar (String name,int compressedOrNot) t output[0] = output[0].substring(1,output[0].length()-1); output[0] = output[0].replace("_","'"); } + else if (qaaa.split("=")[0].equals( tab+"country" ) ) { + output[17] = qaaa.split("=")[1]; + } else if (qaaa.split("=")[0].equals( tab+"family_name" ) ) { output[16] = qaaa.split("=")[1]; output[16] = output[16].substring(1,output[16].length()-1); @@ -199,6 +203,7 @@ else if (qaaa.split("=")[0].equals( Integer.toString(impCharList.size()+1) ) ) { output[14] = "0"; //default for unmarried character output[15] = "0"; //default for character with no children output[16] = "0"; //default for minor character with no family name + output[17] = "0"; //default for country that character belongs to } } diff --git a/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Importer.java b/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Importer.java index 51267e1b..e113cfa8 100644 --- a/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Importer.java +++ b/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Importer.java @@ -2109,6 +2109,7 @@ public static ArrayList importModRegionDirs (ArrayList modDirs) } public static String[] importMappingFromArray (ArrayList source, String provIDnum) throws IOException + //Simpler mapper that doesn't check for arguments and is faster, returning as soon as it finds a valid match { String qaaa; String[] output; // Owner Culture Religeon PopTotal Buildings @@ -2141,6 +2142,48 @@ public static String[] importMappingFromArray (ArrayList source, String return output; } + + public static ArrayList importMappingFromArrayArgs (ArrayList source, String provIDnum) throws IOException + //Should only be used on mapping files that support arguments + { + String line; + ArrayList allMatches = new ArrayList(); + String[] match; + match = new String[2]; + + match[0] = "peq"; //default for no ir input + match[1] = "99999"; //default for no ck2 output + + int count = 0; + + try { + while (count < source.size()){ + + line = source.get(count); + + if (line.split(",")[0].equals(provIDnum) && !line.contains("#")){ + //count = 1 + source.size(); + if (line.split(",").length >= 3) { + //return qaaa.split(","); //if mapping file has arguments, return those as well + allMatches.add(line.split(",")); + } else { + match[0] = line.split(",")[0]; + match[1] = line.split(",")[1]; + allMatches.add(match); + } + + } + count = count + 1; + } + + }catch (java.util.NoSuchElementException exception){ + count = 1 + source.size(); + + } + + return allMatches; + + } //developed originally by Shinymewtwo99 } diff --git a/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Main.java b/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Main.java index 768a77aa..baa702a3 100644 --- a/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Main.java +++ b/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Main.java @@ -329,6 +329,8 @@ public static void main (String[] args) throws IOException //Processing.combineProvConvList("provinceConversionCore.txt","provinceConversion.txt"); //combines old style mappings and new style mappings Processing.combineProvConvList("provinceConversionCore.txt",provinceMappingSource,"provinceConversion.txt"); ArrayList titleMappings = Importer.importBasicFile("titleConversion.txt"); + ArrayList cultureMappings = Importer.importBasicFile("cultureConversion.txt"); + ArrayList religionMappings = Importer.importBasicFile("religionConversion.txt"); //processing information @@ -510,7 +512,7 @@ else if (aq2 < 380) { aq2 = aq2 + 1; } - ArrayList dejureDuchies = Processing.calculateDuchyNameList(ck2Dir,ck2ProvInfo); + ArrayList dejureDuchies = Processing.calculateDuchyNameList(ck2Dir,ck2ProvInfo,cultureMappings); aq2 = 0; LOGGER.info("Province religion and culture calculated"); @@ -595,6 +597,8 @@ else if (aq2 < 380) { String tempNum2 = Integer.toString( tempNum + Integer.parseInt(impTagInfo.get(aq4)[16])); String rank = "k"; String oldName = impTagInfo.get(aq4)[0]; //used to determine whether or not title is converted + + impTagInfo.get(aq4)[6] = Output.cultureOutput(cultureMappings,impTagInfo.get(aq4)[6]);//convert Tag IR cult to CK2 cult int subjectOrNot = Processing.checkSubjectList(aq4,impSubjectInfo); //LOGGER.config("subjectOrNot at " + aq4 + " is " + subjectOrNot); @@ -613,7 +617,7 @@ else if (ck2LandTot[aq4] <= duchyRank) { impTagInfo.get(aq4)[0] = Processing.convertTitle(titleMappings,rank,impTagInfo.get(aq4)[21],impTagInfo.get(aq4)[0]); convertedCharacters = Output.titleCreation(impTagInfo.get(aq4)[0],tempNum2,impTagInfo.get(aq4)[3],impTagInfo.get(aq4)[17], impTagInfo.get(aq4)[5],rank,"no_liege",date,republicOption,Character[7],impDynList,impCharInfoList,convertedCharacters,aq4, - impTagInfo.get(aq4)[17],modDirectory); + impTagInfo.get(aq4)[17],cultureMappings,religionMappings,impTagInfo,modDirectory); //LOGGER.info("Free Nation at " + aq4); } else { //if tag is subject String[] subjectInfo = impSubjectInfo.get(subjectOrNot).split(","); @@ -644,7 +648,8 @@ else if (ck2LandTot[aq4] <= duchyRank) { if (!rank.equals("c")) {//if below duchy, don't generate titular county title convertedCharacters = Output.titleCreation(impTagInfo.get(aq4)[0],tempNum2,impTagInfo.get(aq4)[3], impTagInfo.get(aq4)[17],impTagInfo.get(aq4)[5],rank,overlord,date,republicOption,Character[7],impDynList, - impCharInfoList,convertedCharacters,aq4,overlordGov,modDirectory); + impCharInfoList,convertedCharacters,aq4,overlordGov,cultureMappings,religionMappings, + impTagInfo,modDirectory); //LOGGER.info("Subject Nation at " + aq4 + " Overlord is " + subjectInfo[0]); } @@ -656,7 +661,7 @@ else if (ck2LandTot[aq4] <= duchyRank) { if (!rank.equals("c")) {//if below duchy, don't generate titular county title convertedCharacters = Output.titleCreation(impTagInfo.get(aq4)[0],tempNum2,impTagInfo.get(aq4)[3],impTagInfo.get(aq4)[17], impTagInfo.get(aq4)[5],rank,overlord,date,republicOption,Character[7],impDynList,impCharInfoList, - convertedCharacters,aq4,overlordGov,modDirectory); + convertedCharacters,aq4,overlordGov,cultureMappings,religionMappings,impTagInfo,modDirectory); } //LOGGER.info("Tributary Nation at " + aq4 + " Overlord is " + subjectInfo[0]); } @@ -664,9 +669,14 @@ else if (ck2LandTot[aq4] <= duchyRank) { //LOGGER.info (impTagInfo.get(aq4)[16] + " rules " + impTagInfo.get(aq4)[0] + "_" + aq4); - convertedCharacters = Output.characterCreation(tempNum2, Output.cultureOutput(Character[1]),Output.religionOutput(Character[2]), + String convCharacterCulture = Output.cultureOutput(cultureMappings,Character[1]); + String charCountryCulture = impTagInfo.get(aq4)[6]; + String convCharacterReligion = Output.religionOutput(religionMappings,convCharacterCulture,charCountryCulture,date, + Character[2]); + convertedCharacters = Output.characterCreation(tempNum2, convCharacterCulture,convCharacterReligion, Character[3],Character[0],Character[7],Character[4],Character[8],Character[10],Character[11],Character[12],Character[13],Character[14], - Character[15],impTagInfo.get(aq4)[17],"q","q",convertedCharacters,impCharInfoList,date,modDirectory); + Character[15],impTagInfo.get(aq4)[17],"q","q",convertedCharacters,impCharInfoList,date,cultureMappings, + religionMappings,impTagInfo,modDirectory); //LOGGER.config ("c"); @@ -713,7 +723,7 @@ else if (genFlag == 1) { convertedCharacters = Output.titleCreation(impTagInfo.get(aq4)[0],tempNum2,capitalColor,impTagInfo.get(aq4)[17], impTagInfo.get(aq4)[5],subRank,"no_liege",date,republicOption,Character[7],impDynList,impCharInfoList,convertedCharacters, - aq4,impTagInfo.get(aq4)[17],modDirectory); + aq4,impTagInfo.get(aq4)[17],cultureMappings,religionMappings,impTagInfo,modDirectory); String capitalName = "PROV"+impTagInfo.get(aq4)[5]; //use name of capital for generated kingdom @@ -734,7 +744,7 @@ else if (genFlag == 1) { !impTagInfo.get(aq4)[21].equals("WRE")) { Processing.dynamicSplit(impTagInfo.get(aq4)[0],rank,impTagInfo.get(aq4)[3],locName,impTagInfo.get(aq4)[23], impGameDir,impTagInfo.get(aq4)[5],flagList,colorList,modFlagGFX,impTagInfo.get(aq4)[17], - impTagInfo.get(aq4)[6],ck2Dir,modDirectory); + impTagInfo.get(aq4)[6],ck2Dir,cultureMappings,modDirectory); LOGGER.info("Generated east/west split for "+impTagInfo.get(aq4)[0]); } } else if (rank.equals("d")) { //For duchies, don't create governorship titles @@ -755,14 +765,20 @@ else if (genFlag == 1) { if (!subRank.equals("c")) {//For duchies, don't create governorship titles convertedCharacters = Output.titleCreation(govRegID,governorID,Processing.randomizeColor(),"no","none",subRank, impTagInfo.get(aq4)[0],date,republicOption,Character[7],impDynList,impCharInfoList,convertedCharacters,aq4, - "govq",modDirectory); + "govq",cultureMappings,religionMappings,impTagInfo,modDirectory); Output.copyFlag(ck2Dir,modDirectory,subRank,impTagInfo.get(aq4)[5],govRegID); //default flag for governorships } govCharacter = impCharInfoList.get(Integer.parseInt(governor)); - convertedCharacters = Output.characterCreation(governorID, Output.cultureOutput(govCharacter[1]),Output.religionOutput(govCharacter[2]),govCharacter[3], - govCharacter[0],govCharacter[7],govCharacter[4],govCharacter[8],govCharacter[10],govCharacter[11],govCharacter[12],govCharacter[13], - govCharacter[14],govCharacter[15],saveCharacters,"q","q",convertedCharacters,impCharInfoList,date,modDirectory); + String govCharCulture = Output.cultureOutput(cultureMappings,govCharacter[1]); + String govCountryCulture = impTagInfo.get(aq4)[6]; + String govCharReligion = Output.religionOutput(religionMappings,govCharCulture,govCountryCulture,date, + govCharacter[2]); + convertedCharacters = Output.characterCreation(governorID, govCharCulture, + govCharReligion,govCharacter[3],govCharacter[0],govCharacter[7],govCharacter[4], + govCharacter[8],govCharacter[10],govCharacter[11],govCharacter[12],govCharacter[13], + govCharacter[14],govCharacter[15],saveCharacters,"q","q",convertedCharacters,impCharInfoList,date, + cultureMappings,religionMappings,impTagInfo,modDirectory); String governorDynasty = Characters.searchDynasty(impDynList,govCharacter[7]); @@ -791,7 +807,7 @@ else if (genFlag == 1) { aq7 = 0; LOGGER.config(ck2HasLand[343]); - Output.dejureTitleCreation(impTagInfo,empireRank,duchyRank,ck2LandTot,dejureDuchies,impSubjectInfo,modDirectory); + Output.dejureTitleCreation(impTagInfo,empireRank,duchyRank,ck2LandTot,dejureDuchies,impSubjectInfo,cultureMappings,modDirectory); long titleTime = System.nanoTime(); long titleTimeTot = (((titleTime - startTime) / 1000000000)/60); @@ -839,8 +855,8 @@ else if (genFlag == 1) { dynLoc[1] = importedInfo[0]+"n"; } //English adjective endings - dynRel = output.religionOutput(dynRel); - dynCult = output.cultureOutput(dynCult); + dynCult = output.cultureOutput(cultureMappings,dynCult); + dynRel = output.religionOutput(religionMappings,dynCult,dynCult,date,dynRel); String dynCharName = importedInfo[0] + "icus"; //county_name-icus, temporary naming solution instead of Glorious_Debug @@ -850,11 +866,12 @@ else if (genFlag == 1) { Output.dynastyCreation("of "+importedInfo[0],ruler,"debug",modDirectory); Output.characterCreation(ruler,dynCult,dynRel,dynCharAge,dynCharName,ruler,"69","q","5","5","5","5","0","0", - saveCharacters,"q","q",convertedCharacters,impCharInfoList,date,modDirectory); + saveCharacters,"q","q",convertedCharacters,impCharInfoList,date,cultureMappings,religionMappings,impTagInfo,modDirectory); String greyShade = Processing.randomizeColorGrey(); convertedCharacters = Output.titleCreation("dynamic"+aq4,ruler,greyShade,"no",Integer.toString(aq4),"d","no_liege",date,republicOption, - "noDynasty",impDynList,impCharInfoList,convertedCharacters,aq4,Integer.toString(aq4),modDirectory); + "noDynasty",impDynList,impCharInfoList,convertedCharacters,aq4,Integer.toString(aq4),cultureMappings,religionMappings, + impTagInfo,modDirectory); Output.localizationCreation(dynLoc,"dynamic"+aq4,"d",modDirectory); Output.copyFlag(ck2Dir,modDirectory,"d",Integer.toString(aq4),"dynamic"+aq4); @@ -974,9 +991,18 @@ else if (subjectOrNot != 9999) { //If ruler is subject, check if he/she rules ov } //LOGGER.info("Creating province "+importedInfo[0]+" at ID "+aq4+" ruled by "+ruler); - - Output.provinceCreation(Integer.toString(aq4),Output.cultureOutput(ck2ProvInfo[1][aq4]),Output.religionOutput(ck2ProvInfo[2][aq4]), - modDirectory, importedInfo[1],importedInfo[0],gov,ck2PopTotals[aq4],bList,saveMonuments,republicOption,aq4); + String provCult = Output.cultureOutput(cultureMappings,ck2ProvInfo[1][aq4]); + int provOwner = Integer.parseInt(ck2ProvInfo[0][aq4]); + String provOwnerCult; + if (provOwner == 9999) { //If province is uncolonized, use province culture as country culture + provOwnerCult = provCult; + } else { + provOwnerCult = impTagInfo.get(provOwner)[6]; + } + String provReligion = Output.religionOutput(religionMappings,provCult,provOwnerCult,date,ck2ProvInfo[2][aq4]); + Output.provinceCreation(Integer.toString(aq4),provCult,provReligion,modDirectory, importedInfo[1],importedInfo[0],gov, + ck2PopTotals[aq4],bList, + saveMonuments,republicOption,aq4); Output.ctitleCreation(importedInfo[0],ruler,modDirectory,aq4,date,overlord); } diff --git a/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Output.java b/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Output.java index 6c15cedd..d766694e 100644 --- a/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Output.java +++ b/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Output.java @@ -48,7 +48,7 @@ public static int output(String source, String destination) throws IOException return 0; } - public static String cultureOutput(String irCulture) throws IOException + public static String cultureOutput(ArrayList mappings,String irCulture) throws IOException { String VM = "\\"; @@ -58,24 +58,85 @@ public static String cultureOutput(String irCulture) throws IOException Importer importer = new Importer(); - ck2CultureInfo = importer.importCultList("cultureConversion.txt",irCulture)[1]; + //ck2CultureInfo = importer.importCultList("cultureConversion.txt",irCulture)[1]; + ck2CultureInfo = Importer.importMappingFromArray(mappings,irCulture)[1]; return ck2CultureInfo; } - public static String religionOutput(String irRel) throws IOException + public static String religionOutput(ArrayList mappings,String ck2Culture,String tagCulture,String date,String irRel) throws IOException { String VM = "\\"; VM = VM.substring(0); + int count = 0; - String ck2CultureInfo; // Owner Culture Religeon PopTotal Buildings + String[] ck2ReligionInfo; + String ck2Religion = "unknown"; Importer importer = new Importer(); - ck2CultureInfo = importer.importCultList("religionConversion.txt",irRel)[1]; - - return ck2CultureInfo; + ArrayList validMappings = Importer.importMappingFromArrayArgs(mappings,irRel); + + while (count < validMappings.size()) { + ck2ReligionInfo = validMappings.get(count); + + if (ck2ReligionInfo.length == 2) { + //System.out.println(ck2ReligionInfo[0]+" "+ck2ReligionInfo[1]); + ck2Religion = ck2ReligionInfo[1]; + return ck2Religion; + } + else { + int numArgs = ck2ReligionInfo.length-2; + int count2 = 0; + boolean passedCheck = true; + while (count2 < numArgs) { //check all arguments, if all are true, return culture + System.out.println(numArgs); + int argBeingChecked = count2+2; + String[] relArgument = ck2ReligionInfo[argBeingChecked].split("="); + if (relArgument[0].equals("culture")) { + //System.out.println(relArgument[1]+" "+ck2Culture); + if (!ck2Culture.equals(relArgument[1])) { + count2 = count2 + numArgs; + passedCheck = false; + } + } + else if (relArgument[0].equals("tagCulture")) { + //System.out.println(relArgument[1]+" "+tagCulture); + if (!tagCulture.equals(relArgument[1])) { + count2 = count2 + numArgs; + passedCheck = false; + } + } + else if (relArgument[0].equals("year")) { + //System.out.println(relArgument[1]+" "+date); + String tmpDate = date.replace(".",","); + int saveYearInt = Integer.parseInt(tmpDate.split(",")[0]); + int argumentYear = Integer.parseInt(relArgument[1]); + if (saveYearInt < argumentYear) { + count2 = count2 + numArgs; + passedCheck = false; + } + } + else { //if argument is invalid, nullify whole mapping + count2 = count2 + numArgs; + passedCheck = false; + } + + count2 = count2+1; + } + if (passedCheck == true) { + ck2Religion = ck2ReligionInfo[1]; + return ck2Religion; + } + + } + count = count + 1; + + } + + System.out.println("Something went wrong, "+irRel+" will convert as noculture"); + return ck2Religion; } public static String titleCreationCommon(String irTAG, String irColor, String government,String capital,String rank, String Directory) throws IOException @@ -117,7 +178,8 @@ public static String titleCreationCommon(String irTAG, String irColor, String go public static ArrayList titleCreation(String irTAG, String irKING, String irCOLOR, String government, String capital,String rank,String liege, String date1,String republicOption,String irDynasty,ArrayList dynList,ArrayList impCharInfoList,ArrayList convertedCharacters, - int tagIDNum,String liegeGov,String Directory) throws IOException + int tagIDNum,String liegeGov,ArrayList cultureMappings,ArrayList religionMappings,ArrayList impTagInfo, + String Directory) throws IOException { String VM = "\\"; @@ -182,9 +244,9 @@ public static ArrayList titleCreation(String irTAG, String irKING, Strin String palace = irDynasty+"_"+irTAG; titleCreationCommon(palace,"none","none","none","b",oldDirectory); //creates merchant palace for ruler's family convertedCharacters = titleCreation(palace,irKING,irCOLOR,"palace",capital,"b",rank+","+irTAG,date1,republicOption,irDynasty, - dynList,impCharInfoList,convertedCharacters,tagIDNum,liegeGov,oldDirectory); + dynList,impCharInfoList,convertedCharacters,tagIDNum,liegeGov,cultureMappings,religionMappings,impTagInfo,oldDirectory); convertedCharacters = createFamilies(dynList,irTAG,oldDynasty,rank,impCharInfoList,convertedCharacters,date1,republicOption,tagIDNum, - liegeGov,oldDirectory); + liegeGov,cultureMappings,religionMappings,impTagInfo,oldDirectory); govCreation(irTAG,rank,"m",oldDirectory); } @@ -430,7 +492,9 @@ public static String ctitleCreation(String name, String irKING, String Directory public static ArrayList characterCreation(String irKING, String cult, String rel, String age, String name, String dynasty, String sex, String traits, String martial, String zeal, String charisma, String finesse, String spouse, String children,String government,String father, - String mother,ArrayList convertedList,ArrayList charList,String date1,String Directory) throws IOException + String mother,ArrayList convertedList,ArrayList charList,String date1,ArrayList cultureMappings, + ArrayList religionMappings,ArrayList impTagInfo,String Directory) + throws IOException { int characterCount = 0; @@ -484,9 +548,14 @@ public static ArrayList characterCreation(String irKING, String cult, St if (spouse != "0") {//Recursively calls to get rest of family int spouseID = Integer.parseInt(spouse); spouseInfo = charList.get(spouseID); + String spouseCulture = cultureOutput(cultureMappings,spouseInfo[1]); + int spouseCountry = Integer.parseInt(spouseInfo[17]); + String spouseCountryCulture = impTagInfo.get(spouseCountry)[6]; + String spouseReligion = religionOutput(religionMappings,spouseCulture,spouseCountryCulture,date1,spouseInfo[2]); - characterCreation( spouse1066, cultureOutput(spouseInfo[1]), religionOutput(spouseInfo[2]), spouseInfo[3], spouseInfo[0], spouseInfo[7], - spouseInfo[4], spouseInfo[8], martial, zeal, charisma, finesse, "0", "0", "no","q", "q",convertedList,charList,date1, Directory); + characterCreation( spouse1066,spouseCulture, spouseReligion, spouseInfo[3], spouseInfo[0], + spouseInfo[7],spouseInfo[4], spouseInfo[8], martial, zeal, charisma, finesse, "0", "0", "no","q", "q",convertedList,charList,date1, + cultureMappings,religionMappings,impTagInfo,Directory); } if (children != "0") { @@ -509,10 +578,14 @@ public static ArrayList characterCreation(String irKING, String cult, St childInfo = charList.get(childID); child1066 = Integer.toString( 1000000 + Integer.parseInt(children.split(" ")[aq4]) ); + String childCulture = cultureOutput(cultureMappings,childInfo[1]); + int childCountry = Integer.parseInt(childInfo[17]); + String childCountryCulture = impTagInfo.get(childCountry)[6]; + String childReligion = religionOutput(religionMappings,childCulture,childCountryCulture,date1,childInfo[2]); - characterCreation( child1066, cultureOutput(childInfo[1]), religionOutput(childInfo[2]), childInfo[3], childInfo[0], childInfo[7], + characterCreation( child1066, childCulture, childReligion, childInfo[3], childInfo[0], childInfo[7], childInfo[4], childInfo[8], martial, zeal, charisma, finesse, childInfo[14], childInfo[15], isPurple,irKING,spouse1066, - convertedList,charList,date1,Directory); + convertedList,charList,date1,cultureMappings,religionMappings,impTagInfo,Directory); aq4 = aq4 + 1; } @@ -877,7 +950,7 @@ public static void logBlank() throws IOException //creates/replaces new log file } public static void dejureTitleCreation(ArrayList impTagInfo, int empireRank,int duchyRank, int[] ck2LandTot, ArrayList dejureDuchies, - ArrayList impSubjectInfo, String Directory) throws IOException + ArrayList impSubjectInfo,ArrayList cultureMappings, String Directory) throws IOException { String tab = " "; @@ -974,14 +1047,16 @@ else if (tag.equals("9999")) { //uncolonized province, creates dejure provinces flag2 = 1; hasDejureEmpire = 1; } else { //if overlord is k tier, calculate liege - String[] cultureTitles = Processing.defaultDejureConversion(cultureOutput(impTagInfo.get(tagID)[6])); + //String[] cultureTitles = Processing.defaultDejureConversion(cultureOutput(cultureMappings,impTagInfo.get(tagID)[6])); + String[] cultureTitles = Processing.defaultDejureConversion(impTagInfo.get(tagID)[6]); cultureTitles = Processing.calculateUsedTitles(cultureTitles,impTagInfo,empireRank,ck2LandTot); //determines if tag exists in I:R //print e_liege out.println (cultureTitles[1]+" = {"); hasDejureEmpire = 1; } } else if (ck2LandTot[tagID] > duchyRank) { //if tag is independent k tier, assign appropriate dejure culture empire liege - String[] cultureTitles = Processing.defaultDejureConversion(cultureOutput(impTagInfo.get(tagID)[6])); + //String[] cultureTitles = Processing.defaultDejureConversion(cultureOutput(cultureMappings,impTagInfo.get(tagID)[6])); + String[] cultureTitles = Processing.defaultDejureConversion(impTagInfo.get(tagID)[6]); cultureTitles = Processing.calculateUsedTitles(cultureTitles,impTagInfo,empireRank,ck2LandTot); //determines if tag exists in I:R //print e_liege out.println (cultureTitles[1]+" = {#q1"); @@ -990,7 +1065,8 @@ else if (tag.equals("9999")) { //uncolonized province, creates dejure provinces } if (ck2LandTot[tagID] <= duchyRank) { //if duchy, set rank, set kindom liege, and set dejure liege - String[] cultureTitles = Processing.defaultDejureConversion(cultureOutput(impTagInfo.get(tagID)[6])); + //String[] cultureTitles = Processing.defaultDejureConversion(cultureOutput(cultureMappings,impTagInfo.get(tagID)[6])); + String[] cultureTitles = Processing.defaultDejureConversion(impTagInfo.get(tagID)[6]); cultureTitles = Processing.calculateUsedTitles(cultureTitles,impTagInfo,empireRank,ck2LandTot); //determines if tag exists in I:R if (flag2 != 1) { if (hasDejureEmpire == 0) { @@ -1242,7 +1318,8 @@ public static int generateFlag(String ck2Dir, String irDirectory, String rank, A public static ArrayList createFamilies (ArrayList dynList, String tag, String rulerFamily, String rank, ArrayList impCharInfoList,ArrayList convertedCharacters,String date,String republicOption, int tagIDNum, - String liegeGov,String directory) throws IOException + String liegeGov,ArrayList cultureMappings,ArrayList religionMappings,ArrayList impTagInfo, + String directory) throws IOException //creates families for Merchant Republics { int aqq = 1; @@ -1264,17 +1341,22 @@ public static ArrayList createFamilies (ArrayList dynList, Strin String head = Processing.calcHead(impCharInfoList,dynasty[4]); String headNum = Processing.calcCharID(head); String[] headCharacter = impCharInfoList.get(Integer.parseInt(head)); + String headCulture = cultureOutput(cultureMappings,headCharacter[1]); + //ArrayList impTagInfo + int headCountry = Integer.parseInt(headCharacter[17]); + String headCountryCulture = impTagInfo.get(headCountry)[6]; + String headReligion = religionOutput(religionMappings,headCulture,headCountryCulture,date,headCharacter[2]); - convertedCharacters = characterCreation(headNum, cultureOutput(headCharacter[1]),Output.religionOutput(headCharacter[2]), + convertedCharacters = characterCreation(headNum, headCulture,headReligion, headCharacter[3],headCharacter[0],headCharacter[7],headCharacter[4],headCharacter[8],headCharacter[10],headCharacter[11], headCharacter[12],headCharacter[13],headCharacter[14], - headCharacter[15],"palace","q","q",convertedCharacters,impCharInfoList,date,directory); + headCharacter[15],"palace","q","q",convertedCharacters,impCharInfoList,date,cultureMappings,religionMappings,impTagInfo,directory); dynastyCreation(dynasty[0],headCharacter[7],headCharacter[16],directory); titleCreationCommon(palace,"none","none","none","b",directory); //creates merchant palace for ruler's family convertedCharacters = titleCreation(palace,headNum,"none","palace","none","b",rank+","+tag,date,republicOption,newDynasty,dynList, - impCharInfoList,convertedCharacters,tagIDNum,liegeGov,directory); + impCharInfoList,convertedCharacters,tagIDNum,liegeGov,cultureMappings,religionMappings,impTagInfo,directory); } } diff --git a/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Processing.java b/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Processing.java index 50f13f90..e7629c85 100644 --- a/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Processing.java +++ b/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Processing.java @@ -970,7 +970,7 @@ public static String convertTitle(ArrayList mappings, String rank, Strin return title; } - public static ArrayList calculateDuchyNameList (String ck2Dir, String[][] ck2ProvInfo) throws IOException + public static ArrayList calculateDuchyNameList (String ck2Dir, String[][] ck2ProvInfo,ArrayList cultureMappings) throws IOException { ArrayList output = new ArrayList(); //owner,culture,duchy @@ -1024,7 +1024,7 @@ public static ArrayList calculateDuchyNameList (String ck2Dir, String[][ while (aq3 < countyList.length) { if (countyList[aq3].split("c_")[1].equals(ckProvName)) { - provCultTotal = provCultTotal + "," + Output.cultureOutput(ck2ProvInfo[1][aq4]); + provCultTotal = provCultTotal + "," + Output.cultureOutput(cultureMappings,ck2ProvInfo[1][aq4]); provCultTotal = provCultTotal.replace("QQQ,",""); provTagTotal = provTagTotal + "," + ck2ProvInfo[0][aq4]; provTagTotal = provTagTotal.replace("QQQ,",""); @@ -1573,7 +1573,7 @@ else if (!empire[0].contains("Empire")) { public static void dynamicSplit (String title,String rank,String color,String[] loc,String irFlag,String impGameDir,String capital, ArrayList flagList,ArrayList colorList,ArrayList modFlagGFX,String government,String tagCulture, - String ck2Dir, String modDirectory) throws IOException + String ck2Dir, ArrayList cultureMappings,String modDirectory) throws IOException { String country = rank+"_"+title; String[] easternEmpire = eastWestNames("Eastern",loc); @@ -1586,7 +1586,6 @@ public static void dynamicSplit (String title,String rank,String color,String[] } String westTitle = title+"_west"; String ck2Capital = Importer.importConvList("provinceConversion.txt",Integer.parseInt(capital))[1]; - tagCulture = Output.cultureOutput(tagCulture); //events String eventDir = modDirectory+"/events/dynamic_empire_split_"+country+".txt"; String eventTemplateDirectory = "defaultOutput/templates/events/dynamic_empire_split.txt"; From dba52aea67f0c09942e96cf7942882c735796ec2 Mon Sep 17 00:00:00 2001 From: DrDudelsack <72721325+DrDudelsack@users.noreply.github.com> Date: Sat, 25 Nov 2023 16:48:18 -0500 Subject: [PATCH 17/18] Mod Directory Folder Space Fix Fixes the issue reported by XesterSto on the forums where mods with spaces in their folder name would cause a crash in the importModDirs function. --- ImperatorToCk2/DataFiles/religionConversion.txt | 2 -- .../com/paradoxgameconverters/irtockii/Importer.java | 10 ++++++++-- 2 files changed, 8 insertions(+), 4 deletions(-) diff --git a/ImperatorToCk2/DataFiles/religionConversion.txt b/ImperatorToCk2/DataFiles/religionConversion.txt index 4d37fddd..3a637961 100644 --- a/ImperatorToCk2/DataFiles/religionConversion.txt +++ b/ImperatorToCk2/DataFiles/religionConversion.txt @@ -22,14 +22,12 @@ berber_religion,megalithic animism,iberian mesopotamian_religion,sumerian arabian_pantheon,arabic -#eastern_animism,ritualism anatolian_religion,cybelene armenian_religion,khaldic caucasian_religion,armazic indo_iranian_religion,scythian eastern_animism,ritualistic pre_indo_european_religion,marite -nuragic_pantheon,iberian manichaeism,manichean miaphysite,miaphysite islam,islam diff --git a/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Importer.java b/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Importer.java index e113cfa8..4b741b50 100644 --- a/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Importer.java +++ b/ImperatorToCk2/src/main/java/com/paradoxgameconverters/irtockii/Importer.java @@ -1916,6 +1916,8 @@ public static ArrayList importModDirs (String name, String irModDir) thr irModDir = irModDir.substring(0,irModDir.length()-4); String tab = " "; + + char quoteMark = '"'; int flag = 0; @@ -1936,10 +1938,14 @@ public static ArrayList importModDirs (String name, String irModDir) thr String tmpOutput; while (!qaaa.contains("}") && !qaaa.contains("speed=")) { qaaa = qaaa.replace(tab,""); - String[] mods = qaaa.split(" "); + String[] mods = qaaa.split(".mod"+quoteMark); int aqq = 0; while (aqq < mods.length) { - mods[aqq] = mods[aqq].substring(1,mods[aqq].length()-1); + //System.out.println("Mod="+mods[aqq]); + mods[aqq] = mods[aqq]+".mod"; + mods[aqq] = mods[aqq].replace(" "+quoteMark,"Q"); + mods[aqq] = mods[aqq].substring(1,mods[aqq].length()); + //System.out.println("Qhd="+mods[aqq]); try { //get real mod dir output = importModDirInfo(irModDir+"/"+mods[aqq]); impModList.add(output); From 17d1eaa8368269e9913eb1105588c39708d21db4 Mon Sep 17 00:00:00 2001 From: DrDudelsack <72721325+DrDudelsack@users.noreply.github.com> Date: Mon, 27 Nov 2023 14:59:09 -0500 Subject: [PATCH 18/18] Update Readme.txt Re-added OurLordMonty, who was accidently left off in the last readme update --- ImperatorToCk2/DataFiles/Readme.txt | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/ImperatorToCk2/DataFiles/Readme.txt b/ImperatorToCk2/DataFiles/Readme.txt index fa42d02f..0838b7d9 100644 --- a/ImperatorToCk2/DataFiles/Readme.txt +++ b/ImperatorToCk2/DataFiles/Readme.txt @@ -51,12 +51,13 @@ Zemurin - Review, advice, integration of new Fronter IhateTrains - Integration of new Fronter Vladimir Ilyich Lenin - Testing, events Canadian Lemur - Christianity Events, data files +OurLordMonty - Data Files (Character Trait Mappings) comagoosie - librakaly save melter Thinking_waffle - Testing, Ideas, God Names and Translation Siawosh - Testing កាបូន២៦ - Testing, Advice, Natic Religion Icon Diskianterezh - Noric Divergence cultures -Nick Robertson - data files (Scythian Rework, Parthian Cultures, Buildings, Retinues, and 150BC mappings) +Yuiiut - data files (Scythian Rework, Parthian Cultures, Buildings, Retinues, and 150BC mappings) The When The World Stopped Making Sense (WtWSMS) mod team for allowing the converter to use their content, their mod can be found either on Steam or their forum thread. WtWSMS mod Steam link: https://steamcommunity.com/sharedfiles/filedetails/?id=1247380029